2024-07-13 16:12:39 +00:00
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include <string>
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#include <stdexcept>
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#include <array>
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#include <vector>
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#include <map>
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#include <thread>
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#include <mutex>
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#include <future>
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#include <queue>
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#include <condition_variable>
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#include <cstdio>
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#include <cstring>
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#include <cstdlib>
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#include <sys/stat.h>
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#include <sys/types.h>
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#ifdef _WIN32
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#include <windows.h>
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#include <direct.h> // For _mkdir on Windows
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#else
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#include <unistd.h>
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#include <sys/wait.h>
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#include <fcntl.h>
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#endif
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#define ASYNCIO_CONCURRENCY 64
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std::mutex lock;
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std::vector<std::pair<std::string, std::string>> shader_fnames;
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std::string GLSLC = "glslc";
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std::string input_dir = "vulkan-shaders";
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std::string output_dir = "/tmp";
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std::string target_hpp = "ggml-vulkan-shaders.hpp";
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std::string target_cpp = "ggml-vulkan-shaders.cpp";
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bool no_clean = false;
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const std::vector<std::string> type_names = {
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"f32",
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"f16",
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"q4_0",
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"q4_1",
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"q5_0",
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"q5_1",
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"q8_0",
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"q2_k",
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"q3_k",
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"q4_k",
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"q5_k",
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2024-07-23 08:56:49 +00:00
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"q6_k",
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"iq4_nl"
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2024-07-13 16:12:39 +00:00
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};
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void execute_command(const std::string& command, std::string& stdout_str, std::string& stderr_str) {
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#ifdef _WIN32
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HANDLE stdout_read, stdout_write;
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HANDLE stderr_read, stderr_write;
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SECURITY_ATTRIBUTES sa = { sizeof(SECURITY_ATTRIBUTES), NULL, TRUE };
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if (!CreatePipe(&stdout_read, &stdout_write, &sa, 0) ||
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!SetHandleInformation(stdout_read, HANDLE_FLAG_INHERIT, 0)) {
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throw std::runtime_error("Failed to create stdout pipe");
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}
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if (!CreatePipe(&stderr_read, &stderr_write, &sa, 0) ||
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!SetHandleInformation(stderr_read, HANDLE_FLAG_INHERIT, 0)) {
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throw std::runtime_error("Failed to create stderr pipe");
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}
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PROCESS_INFORMATION pi;
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STARTUPINFOA si = { sizeof(STARTUPINFOA) };
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si.dwFlags = STARTF_USESTDHANDLES;
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si.hStdOutput = stdout_write;
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si.hStdError = stderr_write;
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std::vector<char> cmd(command.begin(), command.end());
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cmd.push_back('\0');
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if (!CreateProcessA(NULL, cmd.data(), NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi)) {
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throw std::runtime_error("Failed to create process");
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}
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CloseHandle(stdout_write);
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CloseHandle(stderr_write);
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std::array<char, 128> buffer;
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DWORD bytes_read;
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while (ReadFile(stdout_read, buffer.data(), buffer.size(), &bytes_read, NULL) && bytes_read > 0) {
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stdout_str.append(buffer.data(), bytes_read);
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}
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while (ReadFile(stderr_read, buffer.data(), buffer.size(), &bytes_read, NULL) && bytes_read > 0) {
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stderr_str.append(buffer.data(), bytes_read);
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}
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CloseHandle(stdout_read);
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CloseHandle(stderr_read);
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WaitForSingleObject(pi.hProcess, INFINITE);
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CloseHandle(pi.hProcess);
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CloseHandle(pi.hThread);
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#else
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int stdout_pipe[2];
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int stderr_pipe[2];
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if (pipe(stdout_pipe) != 0 || pipe(stderr_pipe) != 0) {
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throw std::runtime_error("Failed to create pipes");
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}
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pid_t pid = fork();
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if (pid < 0) {
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throw std::runtime_error("Failed to fork process");
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}
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if (pid == 0) {
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close(stdout_pipe[0]);
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close(stderr_pipe[0]);
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dup2(stdout_pipe[1], STDOUT_FILENO);
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dup2(stderr_pipe[1], STDERR_FILENO);
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close(stdout_pipe[1]);
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close(stderr_pipe[1]);
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execl("/bin/sh", "sh", "-c", command.c_str(), (char*) nullptr);
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_exit(EXIT_FAILURE);
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} else {
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close(stdout_pipe[1]);
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close(stderr_pipe[1]);
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std::array<char, 128> buffer;
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ssize_t bytes_read;
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while ((bytes_read = read(stdout_pipe[0], buffer.data(), buffer.size())) > 0) {
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stdout_str.append(buffer.data(), bytes_read);
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}
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while ((bytes_read = read(stderr_pipe[0], buffer.data(), buffer.size())) > 0) {
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stderr_str.append(buffer.data(), bytes_read);
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}
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close(stdout_pipe[0]);
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close(stderr_pipe[0]);
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waitpid(pid, nullptr, 0);
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}
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#endif
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}
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bool directory_exists(const std::string& path) {
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struct stat info;
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if (stat(path.c_str(), &info) != 0) {
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return false; // Path doesn't exist or can't be accessed
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}
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return (info.st_mode & S_IFDIR) != 0; // Check if it is a directory
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}
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bool create_directory(const std::string& path) {
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#ifdef _WIN32
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return _mkdir(path.c_str()) == 0 || errno == EEXIST; // EEXIST means the directory already exists
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#else
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return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST; // 0755 is the directory permissions
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#endif
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}
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std::string to_uppercase(const std::string& input) {
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std::string result = input;
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for (char& c : result) {
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c = std::toupper(c);
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}
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return result;
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}
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bool string_ends_with(const std::string& str, const std::string& suffix) {
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if (suffix.size() > str.size()) {
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return false;
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}
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return std::equal(suffix.rbegin(), suffix.rend(), str.rbegin());
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}
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#ifdef _WIN32
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static const char path_separator = '\\';
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#else
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static const char path_separator = '/';
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#endif
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std::string join_paths(const std::string& path1, const std::string& path2) {
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return path1 + path_separator + path2;
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}
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std::string basename(const std::string &path) {
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return path.substr(path.find_last_of("/\\") + 1);
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}
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void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true) {
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std::string name = _name + (fp16 ? "" : "_fp32");
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std::string out_fname = join_paths(output_dir, name + ".spv");
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std::string in_path = join_paths(input_dir, in_fname);
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std::vector<std::string> cmd = {GLSLC, "-fshader-stage=compute", "--target-env=vulkan1.2", "-O", in_path, "-o", out_fname};
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for (const auto& define : defines) {
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cmd.push_back("-D" + define.first + "=" + define.second);
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}
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std::string command;
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for (const auto& part : cmd) {
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command += part + " ";
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}
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std::string stdout_str, stderr_str;
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try {
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// std::cout << "Executing command: ";
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// for (const auto& part : cmd) {
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// std::cout << part << " ";
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// }
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// std::cout << std::endl;
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execute_command(command, stdout_str, stderr_str);
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if (!stderr_str.empty()) {
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std::cerr << "cannot compile " << name << "\n\n" << command << "\n\n" << stderr_str << std::endl;
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return;
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}
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std::lock_guard<std::mutex> guard(lock);
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shader_fnames.push_back(std::make_pair(name, out_fname));
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} catch (const std::exception& e) {
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std::cerr << "Error executing command for " << name << ": " << e.what() << std::endl;
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}
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}
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std::map<std::string, std::string> merge_maps(const std::map<std::string, std::string>& a, const std::map<std::string, std::string>& b) {
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std::map<std::string, std::string> result = a;
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result.insert(b.begin(), b.end());
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return result;
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}
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void matmul_shaders(std::vector<std::future<void>>& tasks, bool fp16, bool matmul_id) {
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std::string load_vec = fp16 ? "8" : "4";
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std::string aligned_b_type_f32 = fp16 ? "mat2x4" : "vec4";
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std::string aligned_b_type_f16 = fp16 ? "f16mat2x4" : "f16vec4";
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std::map<std::string, std::string> base_dict = {{"FLOAT_TYPE", fp16 ? "float16_t" : "float"}};
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std::string shader_name = "matmul";
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if (matmul_id) {
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base_dict["MUL_MAT_ID"] = "1";
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shader_name = "matmul_id";
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}
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if (fp16) {
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base_dict["FLOAT16"] = "1";
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}
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// Shaders with f16 B_TYPE
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv(shader_name + "_f32_f16", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F32", "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}), fp16);
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}));
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv(shader_name + "_f32_f16_aligned", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F32", "1"}, {"LOAD_VEC_A", load_vec}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}}), fp16);
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}));
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv(shader_name + "_f16", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F16", "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}), fp16);
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}));
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv(shader_name + "_f16_aligned", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F16", "1"}, {"LOAD_VEC_A", load_vec}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}}), fp16);
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}));
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for (const auto& tname : type_names) {
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std::string data_a_key = "DATA_A_" + to_uppercase(tname);
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std::string load_vec_a = (tname == "f32" || tname == "f16") ? load_vec : "2";
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tasks.push_back(std::async(std::launch::async, [=] {
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2024-07-15 07:38:52 +00:00
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string_to_spv(shader_name + "_" + tname + "_f32", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}), fp16);
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2024-07-13 16:12:39 +00:00
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}));
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tasks.push_back(std::async(std::launch::async, [=] {
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2024-07-15 07:38:52 +00:00
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string_to_spv(shader_name + "_" + tname + "_f32_aligned", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f32}, {"D_TYPE", "float"}}), fp16);
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2024-07-13 16:12:39 +00:00
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}));
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}
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}
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void process_shaders(std::vector<std::future<void>>& tasks) {
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std::cout << "ggml_vulkan: Generating and compiling shaders to SPIR-V" << std::endl;
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std::map<std::string, std::string> base_dict = {{"FLOAT_TYPE", "float"}};
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for (const auto& fp16 : {false, true}) {
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matmul_shaders(tasks, fp16, false);
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matmul_shaders(tasks, fp16, true);
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}
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for (const auto& tname : type_names) {
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// mul mat vec
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std::string data_a_key = "DATA_A_" + to_uppercase(tname);
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std::string shader = (string_ends_with(tname, "_k")) ? "mul_mat_vec_" + tname + ".comp" : "mul_mat_vec.comp";
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv("mul_mat_vec_" + tname + "_f32_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));
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}));
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv("mul_mat_vec_" + tname + "_f16_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}));
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}));
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv("mul_mat_vec_id_" + tname + "_f32", shader, merge_maps(base_dict, {{"MUL_MAT_ID", "1"}, {data_a_key, "1"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));
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}));
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// Dequant shaders
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if (tname != "f16") {
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv("dequant_" + tname, "dequant_" + tname + ".comp", merge_maps(base_dict, {{data_a_key, "1"}, {"D_TYPE", "float16_t"}}));
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}));
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}
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if (!string_ends_with(tname, "_k")) {
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shader = (tname == "f32" || tname == "f16") ? "get_rows.comp" : "get_rows_quant.comp";
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if (tname == "f16") {
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tasks.push_back(std::async(std::launch::async, [=] {
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string_to_spv("get_rows_" + tname, shader, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
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}));
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} else {
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|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("get_rows_" + tname, shader, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float16_t"}});
|
|
|
|
}));
|
|
|
|
}
|
|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("get_rows_" + tname + "_f32", shader, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("mul_mat_vec_p021_f16_f32", "mul_mat_vec_p021.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("mul_mat_vec_nc_f16_f32", "mul_mat_vec_nc.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
// Norms
|
|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("norm_f32", "norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("rms_norm_f32", "rms_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("cpy_f32_f32", "copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("cpy_f32_f16", "copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("cpy_f16_f16", "copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("add_f32", "add.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("split_k_reduce", "mul_mat_split_k_reduce.comp", {});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("mul_f32", "mul.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("div_f32", "div.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("scale_f32", "scale.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("sqr_f32", "square.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("clamp_f32", "clamp.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("gelu_f32", "gelu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("silu_f32", "silu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("relu_f32", "relu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("diag_mask_inf_f32", "diag_mask_inf.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("soft_max_f32", "soft_max.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}));
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("soft_max_f32_f16", "soft_max.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}));
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("rope_norm_f32", "rope_norm.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("rope_norm_f16", "rope_norm.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("rope_neox_f32", "rope_neox.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("rope_neox_f16", "rope_neox.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [] {
|
|
|
|
string_to_spv("argsort_f32", "argsort.comp", {{"A_TYPE", "float"}});
|
|
|
|
}));
|
|
|
|
|
|
|
|
tasks.push_back(std::async(std::launch::async, [=] {
|
|
|
|
string_to_spv("sum_rows_f32", "sum_rows.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
|
|
|
|
}));
|
|
|
|
}
|
|
|
|
|
|
|
|
void write_output_files() {
|
|
|
|
FILE* hdr = fopen(target_hpp.c_str(), "w");
|
|
|
|
FILE* src = fopen(target_cpp.c_str(), "w");
|
|
|
|
|
|
|
|
fprintf(hdr, "#include <cstdint>\n\n");
|
|
|
|
fprintf(src, "#include \"%s\"\n\n", basename(target_hpp).c_str());
|
|
|
|
|
|
|
|
for (const auto& pair : shader_fnames) {
|
|
|
|
const std::string& name = pair.first;
|
|
|
|
const std::string& path = pair.second;
|
|
|
|
FILE* spv = fopen(path.c_str(), "rb");
|
|
|
|
if (!spv) {
|
|
|
|
std::cerr << "Error opening SPIR-V file: " << path << "\n";
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
fseek(spv, 0, SEEK_END);
|
|
|
|
size_t size = ftell(spv);
|
|
|
|
fseek(spv, 0, SEEK_SET);
|
|
|
|
|
|
|
|
std::vector<unsigned char> data(size);
|
|
|
|
size_t read_size = fread(data.data(), 1, size, spv);
|
|
|
|
fclose(spv);
|
|
|
|
if (read_size != size) {
|
|
|
|
std::cerr << "Error reading SPIR-V file: " << path << "\n";
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
fprintf(hdr, "extern unsigned char %s_data[%zu];\n", name.c_str(), size);
|
|
|
|
fprintf(hdr, "const uint64_t %s_len = %zu;\n\n", name.c_str(), size);
|
|
|
|
|
|
|
|
fprintf(src, "unsigned char %s_data[%zu] = {\n", name.c_str(), size);
|
|
|
|
for (size_t i = 0; i < size; ++i) {
|
|
|
|
fprintf(src, "0x%02x,", data[i]);
|
|
|
|
if ((i + 1) % 12 == 0) fprintf(src, "\n");
|
|
|
|
}
|
|
|
|
fprintf(src, "\n};\n\n");
|
|
|
|
|
|
|
|
if (!no_clean) {
|
|
|
|
std::remove(path.c_str());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fclose(hdr);
|
|
|
|
fclose(src);
|
|
|
|
}
|
|
|
|
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
std::map<std::string, std::string> args;
|
|
|
|
for (int i = 1; i < argc; i += 2) {
|
|
|
|
if (i + 1 < argc) {
|
|
|
|
args[argv[i]] = argv[i + 1];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (args.find("--glslc") != args.end()) {
|
|
|
|
GLSLC = args["--glslc"]; // Path to glslc
|
|
|
|
}
|
|
|
|
if (args.find("--input-dir") != args.end()) {
|
|
|
|
input_dir = args["--input-dir"]; // Directory containing shader sources
|
|
|
|
}
|
|
|
|
if (args.find("--output-dir") != args.end()) {
|
|
|
|
output_dir = args["--output-dir"]; // Directory for containing SPIR-V output
|
|
|
|
}
|
|
|
|
if (args.find("--target-hpp") != args.end()) {
|
|
|
|
target_hpp = args["--target-hpp"]; // Path to generated header file
|
|
|
|
}
|
|
|
|
if (args.find("--target-cpp") != args.end()) {
|
|
|
|
target_cpp = args["--target-cpp"]; // Path to generated cpp file
|
|
|
|
}
|
|
|
|
if (args.find("--no-clean") != args.end()) {
|
|
|
|
no_clean = true; // Keep temporary SPIR-V files in output-dir after build
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!directory_exists(input_dir)) {
|
|
|
|
std::cerr << "\"" << input_dir << "\" must be a valid directory containing shader sources" << std::endl;
|
|
|
|
return EXIT_FAILURE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!directory_exists(output_dir)) {
|
|
|
|
if (!create_directory(output_dir)) {
|
|
|
|
std::cerr << "Error creating output directory: " << output_dir << "\n";
|
|
|
|
return EXIT_FAILURE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::future<void>> tasks;
|
|
|
|
process_shaders(tasks);
|
|
|
|
|
|
|
|
for (auto& task : tasks) {
|
|
|
|
task.get();
|
|
|
|
}
|
|
|
|
|
|
|
|
write_output_files();
|
|
|
|
|
|
|
|
return EXIT_SUCCESS;
|
|
|
|
}
|