<li><ahref="#obtaining-the-facebook-llama-original-model-and-stanford-alpaca-model-data">Obtaining the Facebook LLaMA original model and Stanford Alpaca model data</a></li>
<li><ahref="#verifying-the-model-files">Verifying the model files</a></li>
<li><ahref="#seminal-papers-and-background-on-the-models">Seminal papers and background on the models</a></li>
<li><ahref="#perplexity-measuring-model-quality">Perplexity (measuring model quality)</a></li>
Building a website can be done in 10 simple steps:
Step 1: Find the right website platform.
Step 2: Choose your domain name and hosting plan.
Step 3: Design your website layout.
Step 4: Write your website content and add images.
Step 5: Install security features to protect your site from hackers or spammers
Step 6: Test your website on multiple browsers, mobile devices, operating systems etc…
Step 7: Test it again with people who are not related to you personally – friends or family members will work just fine!
Step 8: Start marketing and promoting the website via social media channels or paid ads
Step 9: Analyze how many visitors have come to your site so far, what type of people visit more often than others (e.g., men vs women) etc…
Step 10: Continue to improve upon all aspects mentioned above by following trends in web design and staying up-to-date on new technologies that can enhance user experience even further!
How does a Website Work?
A website works by having pages, which are made of HTML code. This code tells your computer how to display the content on each page you visit – whether it’s an image or text file (like PDFs). In order for someone else’s browser not only be able but also want those same results when accessing any given URL; some additional steps need taken by way of programming scripts that will add functionality such as making links clickable!
The most common type is called static HTML pages because they remain unchanged over time unless modified manually (either through editing files directly or using an interface such as WordPress). They are usually served up via HTTP protocols – this means anyone can access them without having any special privileges like being part of a group who is allowed into restricted areas online; however, there may still exist some limitations depending upon where one lives geographically speaking.
How to
llama_print_timings: load time = 576.45 ms
llama_print_timings: sample time = 283.10 ms / 400 runs ( 0.71 ms per token, 1412.91 tokens per second)
llama_print_timings: prompt eval time = 599.83 ms / 19 tokens ( 31.57 ms per token, 31.68 tokens per second)
llama_print_timings: eval time = 24513.59 ms / 399 runs ( 61.44 ms per token, 16.28 tokens per second)
MPI lets you distribute the computation over a cluster of machines. Because of the serial nature of LLM prediction, this won't yield any end-to-end speed-ups, but it will let you run larger models than would otherwise fit into RAM on a single machine.
First you will need MPI libraries installed on your system. The two most popular (only?) options are [MPICH](https://www.mpich.org) and [OpenMPI](https://www.open-mpi.org). Either can be installed with a package manager (`apt`, Homebrew, MacPorts, etc).
Next you will need to build the project with `LLAMA_MPI` set to true on all machines; if you're building with `make`, you will also need to specify an MPI-capable compiler (when building with CMake, this is configured automatically):
- Using `make`:
```bash
make CC=mpicc CXX=mpicxx LLAMA_MPI=1
```
- Using `CMake`:
```bash
cmake -S . -B build -DLLAMA_MPI=ON
```
Once the programs are built, download/convert the weights on all of the machines in your cluster. The paths to the weights and programs should be identical on all machines.
Next, ensure password-less SSH access to each machine from the primary host, and create a `hostfile` with a list of the hostnames and their relative "weights" (slots). If you want to use localhost for computation, use its local subnet IP address rather than the loopback address or "localhost".
Here is an example hostfile:
```
192.168.0.1:2
malvolio.local:1
```
The above will distribute the computation across 2 processes on the first host and 1 process on the second host. Each process will use roughly an equal amount of RAM. Try to keep these numbers small, as inter-process (intra-host) communication is expensive.
Finally, you're ready to run a computation using `mpirun`:
Building the program with BLAS support may lead to some performance improvements in prompt processing using batch sizes higher than 32 (the default is 512). Support with CPU-only BLAS implementations doesn't affect the normal generation performance. We may see generation performance improvements with GPU-involved BLAS implementations, e.g. cuBLAS, hipBLAS and CLBlast. There are currently several different BLAS implementations available for build and use:
By default, `LLAMA_BLAS_VENDOR` is set to `Generic`, so if you already sourced intel environment script and assign `-DLLAMA_BLAS=ON` in cmake, the mkl version of Blas will automatically been selected. You may also specify it by:
This provides BLAS acceleration using the CUDA cores of your Nvidia GPU. Make sure to have the CUDA toolkit installed. You can download it from your Linux distro's package manager (e.g. `apt install nvidia-cuda-toolkit`) or from here: [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads).
The environment variable [`CUDA_VISIBLE_DEVICES`](https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars) can be used to specify which GPU(s) will be used. The following compilation options are also available to tweak performance:
| LLAMA_CUDA_CUBLAS | Boolean | false | Use cuBLAS instead of custom CUDA kernels for prompt processing. Faster for all quantization formats except for q4_0 and q8_0, especially for k-quants. Increases VRAM usage (700 MiB for 7b, 970 MiB for 13b, 1430 MiB for 33b). |
| LLAMA_CUDA_FORCE_DMMV | Boolean | false | Force the use of dequantization + matrix vector multiplication kernels instead of using kernels that do matrix vector multiplication on quantized data. By default the decision is made based on compute capability (MMVQ for 6.1/Pascal/GTX 1000 or higher). Does not affect k-quants. |
| LLAMA_CUDA_DMMV_X | Positive integer >= 32 | 32 | Number of values in x direction processed by the CUDA dequantization + matrix vector multiplication kernel per iteration. Increasing this value can improve performance on fast GPUs. Power of 2 heavily recommended. Does not affect k-quants. |
| LLAMA_CUDA_MMV_Y | Positive integer | 1 | Block size in y direction for the CUDA mul mat vec kernels. Increasing this value can improve performance on fast GPUs. Power of 2 recommended. |
| LLAMA_CUDA_F16 | Boolean | false | If enabled, use half-precision floating point arithmetic for the CUDA dequantization + mul mat vec kernels and for the q4_1 and q5_1 matrix matrix multiplication kernels. Can improve performance on relatively recent GPUs. |
| LLAMA_CUDA_KQUANTS_ITER | 1 or 2 | 2 | Number of values processed per iteration and per CUDA thread for Q2_K and Q6_K quantization formats. Setting this value to 1 can improve performance for slow GPUs. |
| LLAMA_CUDA_PEER_MAX_BATCH_SIZE | Positive integer | 128 | Maximum batch size for which to enable peer access between multiple GPUs. Peer access requires either Linux or NVLink. When using NVLink enabling peer access for larger batch sizes is potentially beneficial. |
You can download it from your Linux distro's package manager or from here: [ROCm Quick Start (Linux)](https://rocm.docs.amd.com/en/latest/deploy/linux/quick_start.html).
Make sure that `AMDGPU_TARGETS` is set to the GPU arch you want to compile for. The above example uses `gfx1100` that corresponds to Radeon RX 7900XTX/XT/GRE. You can find a list of targets [here](https://llvm.org/docs/AMDGPUUsage.html#processors)
The environment variable [`HIP_VISIBLE_DEVICES`](https://rocm.docs.amd.com/en/latest/understand/gpu_isolation.html#hip-visible-devices) can be used to specify which GPU(s) will be used.
If your GPU is not officially supported you can use the environment variable [`HSA_OVERRIDE_GFX_VERSION`] set to a similar GPU, for example 10.3.0 on RDNA2 or 11.0.0 on RDNA3.
The following compilation options are also available to tweak performance (yes, they refer to CUDA, not HIP, because it uses the same code as the cuBLAS version above):
| LLAMA_CUDA_DMMV_X | Positive integer >= 32 | 32 | Number of values in x direction processed by the HIP dequantization + matrix vector multiplication kernel per iteration. Increasing this value can improve performance on fast GPUs. Power of 2 heavily recommended. Does not affect k-quants. |
| LLAMA_CUDA_MMV_Y | Positive integer | 1 | Block size in y direction for the HIP mul mat vec kernels. Increasing this value can improve performance on fast GPUs. Power of 2 recommended. Does not affect k-quants. |
| LLAMA_CUDA_KQUANTS_ITER | 1 or 2 | 2 | Number of values processed per iteration and per HIP thread for Q2_K and Q6_K quantization formats. Setting this value to 1 can improve performance for slow GPUs. |
OpenCL acceleration is provided by the matrix multiplication kernels from the [CLBlast](https://github.com/CNugteren/CLBlast) project and custom kernels for ggml that can generate tokens on the GPU.
You will need the [OpenCL SDK](https://github.com/KhronosGroup/OpenCL-SDK).
- For Ubuntu or Debian, the packages `opencl-headers`, `ocl-icd` may be needed.
Pre-built CLBlast binaries may be found on the [CLBlast Releases](https://github.com/CNugteren/CLBlast/releases) page. For Unix variants, it may also be found in your operating system's packages.
As the models are currently fully loaded into memory, you will need adequate disk space to save them and sufficient RAM to load them. At the moment, memory and disk requirements are the same.
You can use the `perplexity` example to measure perplexity over a given prompt (lower perplexity is better).
For more information, see [https://huggingface.co/docs/transformers/perplexity](https://huggingface.co/docs/transformers/perplexity).
The perplexity measurements in table above are done against the `wikitext2` test dataset (https://paperswithcode.com/dataset/wikitext-2), with context length of 512.
The time per token is measured on a MacBook M1 Pro 32GB RAM using 4 and 8 threads.
In this mode, you can always interrupt generation by pressing Ctrl+C and entering one or more lines of text, which will be converted into tokens and appended to the current context. You can also specify a *reverse prompt* with the parameter `-r "reverse prompt string"`. This will result in user input being prompted whenever the exact tokens of the reverse prompt string are encountered in the generation. A typical use is to use a prompt that makes LLaMa emulate a chat between multiple users, say Alice and Bob, and pass `-r "Alice:"`.
Note the use of `--color` to distinguish between user input and generated text. Other parameters are explained in more detail in the [README](examples/main/README.md) for the `main` example program.
The prompt, user inputs, and model generations can be saved and resumed across calls to `./main` by leveraging `--prompt-cache` and `--prompt-cache-all`. The `./examples/chat-persistent.sh` script demonstrates this with support for long-running, resumable chat sessions. To use this example, you must provide a file to cache the initial chat prompt and a directory to save the chat session, and may optionally provide the same variables as `chat-13B.sh`. The same prompt cache can be reused for new chat sessions. Note that both prompt cache and chat directory are tied to the initial prompt (`PROMPT_TEMPLATE`) and the model file.
For authoring more complex JSON grammars, you can also check out https://grammar.intrinsiclabs.ai/, a browser app that lets you write TypeScript interfaces which it compiles to GBNF grammars that you can save for local use. Note that the app is built and maintained by members of the community, please file any issues or FRs on [its repo](http://github.com/intrinsiclabsai/gbnfgen) and not this one.
- If you want to submit another line, end your input in '\'.
Below is an instruction that describes a task. Write a response that appropriately completes the request.
> How many letters are there in the English alphabet?
There 26 letters in the English Alphabet
> What is the most common way of transportation in Amsterdam?
The majority (54%) are using public transit. This includes buses, trams and metros with over 100 lines throughout the city which make it very accessible for tourists to navigate around town as well as locals who commute by tram or metro on a daily basis
### Using [OpenLLaMA](https://github.com/openlm-research/open_llama)
OpenLLaMA is an openly licensed reproduction of Meta's original LLaMA model. It uses the same architecture and is a drop-in replacement for the original LLaMA weights.
- Download the [3B](https://huggingface.co/openlm-research/open_llama_3b), [7B](https://huggingface.co/openlm-research/open_llama_7b), or [13B](https://huggingface.co/openlm-research/open_llama_13b) model from Hugging Face.
- Convert the model to ggml FP16 format using `python convert.py <path to OpenLLaMA directory>`
- Obtain the [LLaMA weights](#obtaining-the-facebook-llama-original-model-and-stanford-alpaca-model-data)
- Obtain the [Pygmalion 7B](https://huggingface.co/PygmalionAI/pygmalion-7b/) or [Metharme 7B](https://huggingface.co/PygmalionAI/metharme-7b) XOR encoded weights
- Convert the LLaMA model with [the latest HF convert script](https://github.com/huggingface/transformers/blob/main/src/transformers/models/llama/convert_llama_weights_to_hf.py)
- Merge the XOR files with the converted LLaMA weights by running the [xor_codec](https://huggingface.co/PygmalionAI/pygmalion-7b/blob/main/xor_codec.py) script
- Convert to `ggml` format using the `convert.py` script in this repo:
```bash
python3 convert.py pygmalion-7b/ --outtype q4_1
```
> The Pygmalion 7B & Metharme 7B weights are saved in [bfloat16](https://en.wikipedia.org/wiki/Bfloat16_floating-point_format) precision. If you wish to convert to `ggml` without quantizating, please specify the `--outtype` as `f32` instead of `f16`.
- **Under no circumstances should IPFS, magnet links, or any other links to model downloads be shared anywhere in this repository, including in issues, discussions, or pull requests. They will be immediately deleted.**
### Obtaining and using the Facebook LLaMA 2 model
- Refer to [Facebook's LLaMA download page](https://ai.meta.com/resources/models-and-libraries/llama-downloads/) if you want to access the model data.
- Alternatively, if you want to save time and space, you can download already converted and quantized models from [TheBloke](https://huggingface.co/TheBloke), including:
Please verify the [sha256 checksums](SHA256SUMS) of all downloaded model files to confirm that you have the correct model data files before creating an issue relating to your model files.
- The following python script will verify if you have all possible latest files in your self-installed `./models` subdirectory:
- On linux or macOS it is also possible to run the following commands to verify if you have all possible latest files in your self-installed `./models` subdirectory:
If your issue is with model generation quality, then please at least scan the following links and papers to understand the limitations of LLaMA models. This is especially important when choosing an appropriate model size and appreciating both the significant and subtle differences between LLaMA models and ChatGPT:
Termux from F-Droid offers an alternative route to execute the project on an Android device. This method empowers you to construct the project right from within the terminal, negating the requirement for a rooted device or SD Card.
Outlined below are the directives for installing the project using OpenBLAS and CLBlast. This combination is specifically designed to deliver peak performance on recent devices that feature a GPU.
If you opt to utilize OpenBLAS, you'll need to install the corresponding package.
```
apt install libopenblas
```
Subsequently, if you decide to incorporate CLBlast, you'll first need to install the requisite OpenCL packages:
In order to compile CLBlast, you'll need to first clone the respective Git repository, which can be found at this URL: https://github.com/CNugteren/CLBlast. Alongside this, clone this repository into your home directory. Once this is done, navigate to the CLBlast folder and execute the commands detailed below:
```
cmake .
make
cp libclblast.so* $PREFIX/lib
cp ./include/clblast.h ../llama.cpp
```
Following the previous steps, navigate to the LlamaCpp directory. To compile it with OpenBLAS and CLBlast, execute the command provided below:
make LLAMA_CLBLAST=1 //(sometimes you need to run this command twice)
```
Upon completion of the aforementioned steps, you will have successfully compiled the project. To run it using CLBlast, a slight adjustment is required: a command must be issued to direct the operations towards your device's physical GPU, rather than the virtual one. The necessary command is detailed below:
(Note: some Android devices, like the Zenfone 8, need the following command instead - "export LD_LIBRARY_PATH=/system/vendor/lib64:$LD_LIBRARY_PATH". Source: https://www.reddit.com/r/termux/comments/kc3ynp/opencl_working_in_termux_more_in_comments/ )
For easy and swift re-execution, consider documenting this final part in a .sh script file. This will enable you to rerun the process with minimal hassle.
1.`ghcr.io/ggerganov/llama.cpp:full`: This image includes both the main executable file and the tools to convert LLaMA models into ggml and convert into 4-bit quantization. (platforms: `linux/amd64`, `linux/arm64`)
2.`ghcr.io/ggerganov/llama.cpp:light`: This image only includes the main executable file. (platforms: `linux/amd64`, `linux/arm64`)
Additionally, there the following images, similar to the above:
-`ghcr.io/ggerganov/llama.cpp:full-cuda`: Same as `full` but compiled with CUDA support. (platforms: `linux/amd64`)
-`ghcr.io/ggerganov/llama.cpp:light-cuda`: Same as `light` but compiled with CUDA support. (platforms: `linux/amd64`)
-`ghcr.io/ggerganov/llama.cpp:full-rocm`: Same as `full` but compiled with ROCm support. (platforms: `linux/amd64`, `linux/arm64`)
-`ghcr.io/ggerganov/llama.cpp:light-rocm`: Same as `light` but compiled with ROCm support. (platforms: `linux/amd64`, `linux/arm64`)
The GPU enabled images are not currently tested by CI beyond being built. They are not built with any variation from the ones in the Dockerfiles defined in [.devops/](.devops/) and the GitHub Action defined in [.github/workflows/docker.yml](.github/workflows/docker.yml). If you need different settings (for example, a different CUDA or ROCm library, you'll need to build the images locally for now).
docker run -v /path/to/models:/models ghcr.io/ggerganov/llama.cpp:full --run -m /models/7B/ggml-model-q4_0.gguf -p "Building a website can be done in 10 simple steps:" -n 512
docker run -v /path/to/models:/models ghcr.io/ggerganov/llama.cpp:light -m /models/7B/ggml-model-q4_0.gguf -p "Building a website can be done in 10 simple steps:" -n 512
Assuming one has the [nvidia-container-toolkit](https://github.com/NVIDIA/nvidia-container-toolkit) properly installed on Linux, or is using a GPU enabled cloud, `cuBLAS` should be accessible inside the container.
You may want to pass in some different `ARGS`, depending on the CUDA environment supported by your container host, as well as the GPU architecture.
The defaults are:
-`CUDA_VERSION` set to `11.7.1`
-`CUDA_DOCKER_ARCH` set to `all`
The resulting images, are essentially the same as the non-CUDA images:
1.`local/llama.cpp:full-cuda`: This image includes both the main executable file and the tools to convert LLaMA models into ggml and convert into 4-bit quantization.
2.`local/llama.cpp:light-cuda`: This image only includes the main executable file.
#### Usage
After building locally, Usage is similar to the non-CUDA examples, but you'll need to add the `--gpus` flag. You will also want to use the `--n-gpu-layers` flag.
docker run --gpus all -v /path/to/models:/models local/llama.cpp:full-cuda --run -m /models/7B/ggml-model-q4_0.gguf -p "Building a website can be done in 10 simple steps:" -n 512 --n-gpu-layers 1
docker run --gpus all -v /path/to/models:/models local/llama.cpp:light-cuda -m /models/7B/ggml-model-q4_0.gguf -p "Building a website can be done in 10 simple steps:" -n 512 --n-gpu-layers 1
- There are no strict rules for the code style, but try to follow the patterns in the code (indentation, spaces, etc.). Vertical alignment makes things more readable and easier to batch edit
- See [good first issues](https://github.com/ggerganov/llama.cpp/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22) for tasks suitable for first contributions