mirror of
https://github.com/ggerganov/llama.cpp.git
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177 lines
5.1 KiB
Plaintext
177 lines
5.1 KiB
Plaintext
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/**
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* Copyright (c) 2023 Nomic, Inc. All rights reserved.
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*
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* This software is licensed under the terms of the Software for Open Models License (SOM),
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* version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany
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* this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc.
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*/
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#version 450
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#extension GL_EXT_shader_16bit_storage: require
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#extension GL_EXT_shader_8bit_storage: require
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#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
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#extension GL_EXT_control_flow_attributes: enable
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#define QK4_0 32
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#define QR4_0 2
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#define QK4_1 32
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#define GELU_COEF_A 0.044715
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#define SQRT_2_OVER_PI 0.79788456080286535587989211986876
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#ifndef QK_K
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#define QK_K 256
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#endif
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#if QK_K == 256
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#define K_SCALE_SIZE 12
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#else
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#define K_SCALE_SIZE 4
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#endif
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#define BM 128
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#define BN 128
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#define BK 8
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#define TM 8
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#define TN 8
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#define u8BufToU16(buf, idx) (((uint16_t(buf[idx + 1]) << 8)) | buf[idx])
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#define u8BufToFloat16(buf, idx) uint16BitsToHalf u8BufToU16(buf, idx)
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#define u8BufToU32(buf, idx) (((uint32_t u8BufToU16(buf, idx + 2) << 8 | buf[idx + 1]) << 8) | buf[idx])
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#define u8BufToFloat(buf, idx) uintBitsToFloat u8BufToU32(buf, idx)
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#define sizeof_block_q4_0 0x12
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#define sizeof_block_q4_1 0x14
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struct block_q4_0 {
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float16_t d;
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uint8_t qs[QK4_0 / 2];
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};
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struct block_q4_1 {
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float16_t d;
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float16_t m;
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uint8_t qs[QK4_1 / 2];
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};
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#ifndef QK_K
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#define QK_K 256
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#endif
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#if QK_K == 256
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#define K_SCALE_SIZE 12
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#else
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#define K_SCALE_SIZE 4
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#endif
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struct block_q2_K {
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uint8_t scales[QK_K/16]; // scales and mins, quantized with 4 bits
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uint8_t qs[QK_K/4]; // quants
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float16_t d; // super-block scale for quantized scales
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float16_t dmin; // super-block scale for quantized mins
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};
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// 84 bytes / block
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struct block_q3_K {
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uint8_t hmask[QK_K/8]; // quants - high bit
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uint8_t qs[QK_K/4]; // quants - low 2 bits
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#if QK_K == 64
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uint8_t scales[2];
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#else
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uint8_t scales[K_SCALE_SIZE]; // scales, quantized with 6 bits
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#endif
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float16_t d; // super-block scale
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};
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#if QK_K == 64
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typedef struct {
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float16_t d[2]; // super-block scales/mins
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uint8_t scales[2];
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uint8_t qs[QK_K/2]; // 4-bit quants
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} block_q4_K;
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#else
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struct block_q4_K {
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float16_t d; // super-block scale for quantized scales
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float16_t dmin; // super-block scale for quantized mins
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uint8_t scales[K_SCALE_SIZE]; // scales and mins, quantized with 6 bits
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uint8_t qs[QK_K/2]; // 4--bit quants
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};
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#endif
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#if QK_K == 64
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struct block_q5_K {
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float16_t d; // super-block scales/mins
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int8_t scales[QK_K/16]; // 8-bit block scales
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uint8_t qh[QK_K/8]; // quants, high bit
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uint8_t qs[QK_K/2]; // quants, low 4 bits
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};
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#else
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struct block_q5_K {
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float16_t d; // super-block scale for quantized scales
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float16_t dmin; // super-block scale for quantized mins
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uint8_t scales[3*QK_K/64]; // scales and mins, quantized with 6 bits
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uint8_t qh[QK_K/8]; // quants, high bit
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uint8_t qs[QK_K/2]; // quants, low 4 bits
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};
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// 176 bytes / block
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#endif
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struct block_q6_K {
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uint8_t ql[QK_K/2]; // quants, lower 4 bits
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uint8_t qh[QK_K/4]; // quants, upper 2 bits
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int8_t scales[QK_K/16]; // scales, quantized with 8 bits
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float16_t d; // super-block scale
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};
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// 210 bytes / block
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#define nth 32
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#define IN_TYPE float
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#define IN_TYPE_SIZE 4
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#define OUT_TYPE float16_t
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#define OUT_TYPE_SIZE 2
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layout(local_size_x = nth) in;
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layout (binding = 0) readonly buffer tensorIn { IN_TYPE in_[]; };
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layout (binding = 1) writeonly buffer tensorOut { OUT_TYPE out_[]; };
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layout (push_constant) uniform parameter {
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uint inOff;
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uint outOff;
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int ne00;
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int ne01;
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int ne02;
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uint nb00;
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uint nb01;
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uint nb02;
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uint nb03;
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int ne0;
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int ne1;
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int ne2;
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uint nb0;
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uint nb1;
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uint nb2;
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uint nb3;
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} pcs;
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void main() {
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const uint i03 = gl_WorkGroupID.z;
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const uint i02 = gl_WorkGroupID.y;
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const uint i01 = gl_WorkGroupID.x;
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const int n = int(i03)*pcs.ne02*pcs.ne01*pcs.ne00 + int(i02)*pcs.ne01*pcs.ne00 + int(i01)*pcs.ne00;
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const int i3 = n / (pcs.ne2*pcs.ne1*pcs.ne0);
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const int i2 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0) / (pcs.ne1*pcs.ne0);
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const int i1 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0) / pcs.ne0;
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const int i0 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0 - i1*pcs.ne0);
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const uint dst_data = (i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / OUT_TYPE_SIZE + pcs.outOff; // Based from out_
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for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) {
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const uint src = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + i00*pcs.nb00) / IN_TYPE_SIZE) + pcs.inOff; // Based from in_
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out_[dst_data+i00] = OUT_TYPE(in_[src]);
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}
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}
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