llama.cpp/kompute/op_cpy_f32_f16.comp

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/**
* Copyright (c) 2023 Nomic, Inc. All rights reserved.
*
* This software is licensed under the terms of the Software for Open Models License (SOM),
* version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany
* this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc.
*/
#version 450
#extension GL_EXT_shader_16bit_storage: require
#extension GL_EXT_shader_8bit_storage: require
#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
#extension GL_EXT_control_flow_attributes: enable
#define QK4_0 32
#define QR4_0 2
#define QK4_1 32
#define GELU_COEF_A 0.044715
#define SQRT_2_OVER_PI 0.79788456080286535587989211986876
#ifndef QK_K
#define QK_K 256
#endif
#if QK_K == 256
#define K_SCALE_SIZE 12
#else
#define K_SCALE_SIZE 4
#endif
#define BM 128
#define BN 128
#define BK 8
#define TM 8
#define TN 8
#define u8BufToU16(buf, idx) (((uint16_t(buf[idx + 1]) << 8)) | buf[idx])
#define u8BufToFloat16(buf, idx) uint16BitsToHalf u8BufToU16(buf, idx)
#define u8BufToU32(buf, idx) (((uint32_t u8BufToU16(buf, idx + 2) << 8 | buf[idx + 1]) << 8) | buf[idx])
#define u8BufToFloat(buf, idx) uintBitsToFloat u8BufToU32(buf, idx)
#define sizeof_block_q4_0 0x12
#define sizeof_block_q4_1 0x14
struct block_q4_0 {
float16_t d;
uint8_t qs[QK4_0 / 2];
};
struct block_q4_1 {
float16_t d;
float16_t m;
uint8_t qs[QK4_1 / 2];
};
#ifndef QK_K
#define QK_K 256
#endif
#if QK_K == 256
#define K_SCALE_SIZE 12
#else
#define K_SCALE_SIZE 4
#endif
struct block_q2_K {
uint8_t scales[QK_K/16]; // scales and mins, quantized with 4 bits
uint8_t qs[QK_K/4]; // quants
float16_t d; // super-block scale for quantized scales
float16_t dmin; // super-block scale for quantized mins
};
// 84 bytes / block
struct block_q3_K {
uint8_t hmask[QK_K/8]; // quants - high bit
uint8_t qs[QK_K/4]; // quants - low 2 bits
#if QK_K == 64
uint8_t scales[2];
#else
uint8_t scales[K_SCALE_SIZE]; // scales, quantized with 6 bits
#endif
float16_t d; // super-block scale
};
#if QK_K == 64
typedef struct {
float16_t d[2]; // super-block scales/mins
uint8_t scales[2];
uint8_t qs[QK_K/2]; // 4-bit quants
} block_q4_K;
#else
struct block_q4_K {
float16_t d; // super-block scale for quantized scales
float16_t dmin; // super-block scale for quantized mins
uint8_t scales[K_SCALE_SIZE]; // scales and mins, quantized with 6 bits
uint8_t qs[QK_K/2]; // 4--bit quants
};
#endif
#if QK_K == 64
struct block_q5_K {
float16_t d; // super-block scales/mins
int8_t scales[QK_K/16]; // 8-bit block scales
uint8_t qh[QK_K/8]; // quants, high bit
uint8_t qs[QK_K/2]; // quants, low 4 bits
};
#else
struct block_q5_K {
float16_t d; // super-block scale for quantized scales
float16_t dmin; // super-block scale for quantized mins
uint8_t scales[3*QK_K/64]; // scales and mins, quantized with 6 bits
uint8_t qh[QK_K/8]; // quants, high bit
uint8_t qs[QK_K/2]; // quants, low 4 bits
};
// 176 bytes / block
#endif
struct block_q6_K {
uint8_t ql[QK_K/2]; // quants, lower 4 bits
uint8_t qh[QK_K/4]; // quants, upper 2 bits
int8_t scales[QK_K/16]; // scales, quantized with 8 bits
float16_t d; // super-block scale
};
// 210 bytes / block
#define nth 32
#define IN_TYPE float
#define IN_TYPE_SIZE 4
#define OUT_TYPE float16_t
#define OUT_TYPE_SIZE 2
layout(local_size_x = nth) in;
layout (binding = 0) readonly buffer tensorIn { IN_TYPE in_[]; };
layout (binding = 1) writeonly buffer tensorOut { OUT_TYPE out_[]; };
layout (push_constant) uniform parameter {
uint inOff;
uint outOff;
int ne00;
int ne01;
int ne02;
uint nb00;
uint nb01;
uint nb02;
uint nb03;
int ne0;
int ne1;
int ne2;
uint nb0;
uint nb1;
uint nb2;
uint nb3;
} pcs;
void main() {
const uint i03 = gl_WorkGroupID.z;
const uint i02 = gl_WorkGroupID.y;
const uint i01 = gl_WorkGroupID.x;
const int n = int(i03)*pcs.ne02*pcs.ne01*pcs.ne00 + int(i02)*pcs.ne01*pcs.ne00 + int(i01)*pcs.ne00;
const int i3 = n / (pcs.ne2*pcs.ne1*pcs.ne0);
const int i2 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0) / (pcs.ne1*pcs.ne0);
const int i1 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0) / pcs.ne0;
const int i0 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0 - i1*pcs.ne0);
const uint dst_data = (i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / OUT_TYPE_SIZE + pcs.outOff; // Based from out_
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) {
const uint src = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + i00*pcs.nb00) / IN_TYPE_SIZE) + pcs.inOff; // Based from in_
out_[dst_data+i00] = OUT_TYPE(in_[src]);
}
}