mirror of
https://github.com/ggerganov/llama.cpp.git
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182 lines
5.1 KiB
Plaintext
182 lines
5.1 KiB
Plaintext
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/**
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* Copyright (c) 2023 Nomic, Inc. All rights reserved.
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*
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* This software is licensed under the terms of the Software for Open Models License (SOM),
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* version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany
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* this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc.
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*/
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#version 450
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#extension GL_EXT_shader_16bit_storage: require
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#extension GL_EXT_shader_8bit_storage: require
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#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
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#extension GL_EXT_control_flow_attributes: enable
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#define QK4_0 32
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#define QR4_0 2
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#define QK4_1 32
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#define GELU_COEF_A 0.044715
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#define SQRT_2_OVER_PI 0.79788456080286535587989211986876
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#ifndef QK_K
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#define QK_K 256
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#endif
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#if QK_K == 256
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#define K_SCALE_SIZE 12
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#else
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#define K_SCALE_SIZE 4
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#endif
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#define BM 128
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#define BN 128
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#define BK 8
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#define TM 8
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#define TN 8
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#define u8BufToU16(buf, idx) (((uint16_t(buf[idx + 1]) << 8)) | buf[idx])
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#define u8BufToFloat16(buf, idx) uint16BitsToHalf u8BufToU16(buf, idx)
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#define u8BufToU32(buf, idx) (((uint32_t u8BufToU16(buf, idx + 2) << 8 | buf[idx + 1]) << 8) | buf[idx])
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#define u8BufToFloat(buf, idx) uintBitsToFloat u8BufToU32(buf, idx)
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#define sizeof_block_q4_0 0x12
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#define sizeof_block_q4_1 0x14
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struct block_q4_0 {
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float16_t d;
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uint8_t qs[QK4_0 / 2];
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};
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struct block_q4_1 {
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float16_t d;
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float16_t m;
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uint8_t qs[QK4_1 / 2];
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};
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#ifndef QK_K
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#define QK_K 256
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#endif
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#if QK_K == 256
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#define K_SCALE_SIZE 12
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#else
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#define K_SCALE_SIZE 4
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#endif
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struct block_q2_K {
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uint8_t scales[QK_K/16]; // scales and mins, quantized with 4 bits
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uint8_t qs[QK_K/4]; // quants
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float16_t d; // super-block scale for quantized scales
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float16_t dmin; // super-block scale for quantized mins
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};
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// 84 bytes / block
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struct block_q3_K {
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uint8_t hmask[QK_K/8]; // quants - high bit
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uint8_t qs[QK_K/4]; // quants - low 2 bits
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#if QK_K == 64
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uint8_t scales[2];
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#else
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uint8_t scales[K_SCALE_SIZE]; // scales, quantized with 6 bits
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#endif
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float16_t d; // super-block scale
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};
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#if QK_K == 64
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typedef struct {
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float16_t d[2]; // super-block scales/mins
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uint8_t scales[2];
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uint8_t qs[QK_K/2]; // 4-bit quants
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} block_q4_K;
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#else
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struct block_q4_K {
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float16_t d; // super-block scale for quantized scales
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float16_t dmin; // super-block scale for quantized mins
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uint8_t scales[K_SCALE_SIZE]; // scales and mins, quantized with 6 bits
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uint8_t qs[QK_K/2]; // 4--bit quants
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};
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#endif
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#if QK_K == 64
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struct block_q5_K {
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float16_t d; // super-block scales/mins
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int8_t scales[QK_K/16]; // 8-bit block scales
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uint8_t qh[QK_K/8]; // quants, high bit
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uint8_t qs[QK_K/2]; // quants, low 4 bits
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};
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#else
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struct block_q5_K {
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float16_t d; // super-block scale for quantized scales
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float16_t dmin; // super-block scale for quantized mins
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uint8_t scales[3*QK_K/64]; // scales and mins, quantized with 6 bits
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uint8_t qh[QK_K/8]; // quants, high bit
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uint8_t qs[QK_K/2]; // quants, low 4 bits
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};
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// 176 bytes / block
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#endif
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struct block_q6_K {
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uint8_t ql[QK_K/2]; // quants, lower 4 bits
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uint8_t qh[QK_K/4]; // quants, upper 2 bits
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int8_t scales[QK_K/16]; // scales, quantized with 8 bits
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float16_t d; // super-block scale
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};
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// 210 bytes / block
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layout(local_size_x = 1) in;
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layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
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layout (binding = 1) readonly buffer tensorInB { int inB[]; };
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layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
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layout (push_constant) uniform parameter {
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uint inAOff;
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uint inBOff;
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uint outOff;
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int ne00;
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int nb01;
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int nb1;
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} pcs;
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#define UNALIGNED_INPUT inA
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block_q4_1 get_unaligned_block_q4_1(uint index) {
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block_q4_1 fres;
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fres.d = u8BufToFloat16(UNALIGNED_INPUT, index);
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fres.m = u8BufToFloat16(UNALIGNED_INPUT, index+2);
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[[unroll]] for (uint it = 0; it != QK4_1 / 2; it++) {
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fres.qs[it] = UNALIGNED_INPUT[index+4+it];
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}
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return fres;
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}
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void dequantize_row_q4_1(uint x /*Based from inA unaligned*/, uint y /*Based from out_*/, int k) {
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const uint qk = QK4_1;
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const uint nb = k / qk;
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for (uint i = 0; i < nb; i++) {
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const block_q4_1 block = get_unaligned_block_q4_1(x + i*sizeof_block_q4_0);
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const float16_t d = block.d;
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const float16_t m = block.m;
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for (uint j = 0; j < qk/2; ++j) {
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const int x0 = (block.qs[j] & 0x0F);
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const int x1 = (block.qs[j] >> 4);
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out_[y+i*qk + j + 0 ] = float(x0)*d + m;
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out_[y+i*qk + j + qk/2] = float(x1)*d + m;
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}
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}
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}
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void main() {
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const uint i = gl_WorkGroupID.x;
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const int r = inB[i + pcs.inBOff];
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dequantize_row_q4_1(uint(r*pcs.nb01) + pcs.inAOff, uint(i*pcs.nb1/4) + pcs.outOff, pcs.ne00);
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}
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