mirror of
https://github.com/ggerganov/llama.cpp.git
synced 2024-11-14 06:49:54 +00:00
50 lines
1.7 KiB
Plaintext
50 lines
1.7 KiB
Plaintext
|
#include "pad.cuh"
|
||
|
|
||
|
static __global__ void pad_f32(const float * x, float * dst, const int ne0, const int ne00, const int ne01, const int ne02, const int ne03) {
|
||
|
// blockIdx.z: idx of ne2*ne3, aka ne02*ne03
|
||
|
// blockIdx.y: idx of ne1
|
||
|
// blockIDx.x: idx of ne0 / BLOCK_SIZE
|
||
|
int nidx = threadIdx.x + blockIdx.x * blockDim.x;
|
||
|
if (nidx >= ne0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// operation
|
||
|
int offset_dst =
|
||
|
nidx +
|
||
|
blockIdx.y * ne0 +
|
||
|
blockIdx.z * ne0 * gridDim.y;
|
||
|
if (nidx < ne00 && blockIdx.y < ne01 && blockIdx.z < ne02*ne03) {
|
||
|
int offset_src =
|
||
|
nidx +
|
||
|
blockIdx.y * ne00 +
|
||
|
blockIdx.z * ne00 * ne01;
|
||
|
dst[offset_dst] = x[offset_src];
|
||
|
} else {
|
||
|
dst[offset_dst] = 0.0f;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void pad_f32_cuda(const float * x, float * dst,
|
||
|
const int ne00, const int ne01, const int ne02, const int ne03,
|
||
|
const int ne0, const int ne1, const int ne2, const int ne3, cudaStream_t stream) {
|
||
|
int num_blocks = (ne0 + CUDA_PAD_BLOCK_SIZE - 1) / CUDA_PAD_BLOCK_SIZE;
|
||
|
dim3 gridDim(num_blocks, ne1, ne2*ne3);
|
||
|
pad_f32<<<gridDim, CUDA_PAD_BLOCK_SIZE, 0, stream>>>(x, dst, ne0, ne00, ne01, ne02, ne03);
|
||
|
}
|
||
|
|
||
|
void ggml_cuda_op_pad(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
|
||
|
const ggml_tensor * src0 = dst->src[0];
|
||
|
const float * src0_d = (const float *)src0->data;
|
||
|
float * dst_d = (float *)dst->data;
|
||
|
cudaStream_t stream = ctx.stream();
|
||
|
|
||
|
GGML_ASSERT(src0->type == GGML_TYPE_F32);
|
||
|
GGML_ASSERT(dst->type == GGML_TYPE_F32);
|
||
|
GGML_ASSERT(src0->ne[3] == 1 && dst->ne[3] == 1); // just 3D tensors
|
||
|
|
||
|
pad_f32_cuda(src0_d, dst_d,
|
||
|
src0->ne[0], src0->ne[1], src0->ne[2], src0->ne[3],
|
||
|
dst->ne[0], dst->ne[1], dst->ne[2], dst->ne[3], stream);
|
||
|
}
|