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https://github.com/ggerganov/llama.cpp.git
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sync op_rope_f16 with recent op_rope_f32 changes
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@ -40,26 +40,34 @@ void main() {
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}
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} else {
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const float inv_ndims = -1.f/pcs.n_dims;
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for (uint ib = 0; ib < pcs.ne0/pcs.n_dims; ++ib) {
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for (uint ic = 0; ic < pcs.n_dims; ic += 2) {
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const uint cur_rot = ib * pcs.n_dims + ic;
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for (uint ic = 0; ic < pcs.n_dims; ic += 2) {
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const uint cur_rot = ic;
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float cos_theta, sin_theta;
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rope_yarn(theta, pcs.freq_scale, corr_dims, cur_rot, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta);
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float cos_theta, sin_theta;
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rope_yarn(theta, pcs.freq_scale, corr_dims, cur_rot, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta);
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theta *= theta_scale;
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theta *= theta_scale;
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const uint i0 = ib*pcs.n_dims + ic/2;
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const uint i0 = ic/2;
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_
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const float x0 = float(inA[src]);
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const float x1 = float(inA[src+pcs.n_dims/2]);
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const float x0 = float(inA[src]);
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const float x1 = float(inA[src+pcs.n_dims/2]);
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out_[dst_data] = float16_t(x0*cos_theta - x1*sin_theta);
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out_[dst_data+pcs.n_dims/2] = float16_t(x0*sin_theta + x1*cos_theta);
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}
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out_[dst_data] = float16_t(x0*cos_theta - x1*sin_theta);
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out_[dst_data+pcs.n_dims/2] = float16_t(x0*sin_theta + x1*cos_theta);
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}
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for (uint ic = pcs.n_dims; ic < pcs.ne0; ic += 2) {
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const uint i0 = ic;
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_
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out_[dst_data + 0] = inA[src + 0];
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out_[dst_data + 1] = inA[src + 1];
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}
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}
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}
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@ -29,8 +29,8 @@ void main() {
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theta *= theta_scale;
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
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const float x0 = inA[src];
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const float x1 = inA[src+1];
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@ -50,8 +50,8 @@ void main() {
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const uint i0 = ic/2;
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
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const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
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const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
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const float x0 = inA[src];
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const float x1 = inA[src+pcs.n_dims/2];
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