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add SIGINT support for _WIN32 environments (#120)
* add SIGINT support for _WIN32 environments * perhaps more consistent
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11
main.cpp
11
main.cpp
@ -14,6 +14,8 @@
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#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
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#include <signal.h>
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#include <unistd.h>
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#elif defined (_WIN32)
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#include <signal.h>
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#endif
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#define ANSI_COLOR_RED "\x1b[31m"
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@ -755,7 +757,7 @@ bool llama_eval(
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static bool is_interacting = false;
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#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
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#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__)) || defined (_WIN32)
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void sigint_handler(int signo) {
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printf(ANSI_COLOR_RESET);
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if (signo == SIGINT) {
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@ -865,6 +867,8 @@ int main(int argc, char ** argv) {
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sigemptyset (&sigint_action.sa_mask);
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sigint_action.sa_flags = 0;
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sigaction(SIGINT, &sigint_action, NULL);
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#elif defined (_WIN32)
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signal(SIGINT, sigint_handler);
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#endif
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fprintf(stderr, "%s: interactive mode on.\n", __func__);
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@ -894,7 +898,7 @@ int main(int argc, char ** argv) {
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if (params.interactive) {
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fprintf(stderr, "== Running in interactive mode. ==\n"
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#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
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#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__)) || defined (_WIN32)
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" - Press Ctrl+C to interject at any time.\n"
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#endif
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" - Press Return to return control to LLaMa.\n"
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@ -1039,6 +1043,9 @@ int main(int argc, char ** argv) {
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}
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}
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#if defined (_WIN32)
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signal(SIGINT, SIG_DFL);
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#endif
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// report timing
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{
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