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https://github.com/ggerganov/llama.cpp.git
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metal : fix embed build + update library load logic
ggml-ci
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parent
34cdece33a
commit
35d5a02bef
@ -221,7 +221,7 @@ if (LLAMA_METAL)
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COMMAND echo ".section __DATA,__ggml_metallib" > ${METALLIB_EMBED_ASM}
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COMMAND echo ".section __DATA,__ggml_metallib" > ${METALLIB_EMBED_ASM}
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COMMAND echo ".globl _ggml_metallib_start" >> ${METALLIB_EMBED_ASM}
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COMMAND echo ".globl _ggml_metallib_start" >> ${METALLIB_EMBED_ASM}
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COMMAND echo "_ggml_metallib_start:" >> ${METALLIB_EMBED_ASM}
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COMMAND echo "_ggml_metallib_start:" >> ${METALLIB_EMBED_ASM}
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COMMAND echo ".incbin \\\"ggml-metal-embed.metal\\\"" >> ${METALLIB_EMBED_ASM}
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COMMAND echo ".incbin \\\"${METALLIB_SOURCE_EMBED}\\\"" >> ${METALLIB_EMBED_ASM}
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COMMAND echo ".globl _ggml_metallib_end" >> ${METALLIB_EMBED_ASM}
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COMMAND echo ".globl _ggml_metallib_end" >> ${METALLIB_EMBED_ASM}
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COMMAND echo "_ggml_metallib_end:" >> ${METALLIB_EMBED_ASM}
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COMMAND echo "_ggml_metallib_end:" >> ${METALLIB_EMBED_ASM}
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DEPENDS ggml-metal.metal ggml-common.h
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DEPENDS ggml-metal.metal ggml-common.h
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72
ggml-metal.m
72
ggml-metal.m
@ -280,6 +280,11 @@ static struct ggml_metal_context * ggml_metal_init(int n_cb) {
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id<MTLLibrary> metal_library;
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id<MTLLibrary> metal_library;
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// load library
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// load library
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//
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// - first check if the library is embedded
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// - then check if the library is in the bundle
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// - if not found, load the source and compile it
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// - if that fails, return NULL
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{
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{
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NSBundle * bundle = nil;
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NSBundle * bundle = nil;
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#ifdef SWIFT_PACKAGE
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#ifdef SWIFT_PACKAGE
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@ -287,49 +292,56 @@ static struct ggml_metal_context * ggml_metal_init(int n_cb) {
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#else
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#else
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bundle = [NSBundle bundleForClass:[GGMLMetalClass class]];
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bundle = [NSBundle bundleForClass:[GGMLMetalClass class]];
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#endif
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#endif
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NSString * src = nil;
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NSError * error = nil;
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NSError * error = nil;
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NSString * libPath = [bundle pathForResource:@"default" ofType:@"metallib"];
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if (libPath != nil) {
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// pre-compiled library found
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NSURL * libURL = [NSURL fileURLWithPath:libPath];
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GGML_METAL_LOG_INFO("%s: loading '%s'\n", __func__, [libPath UTF8String]);
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metal_library = [ctx->device newLibraryWithURL:libURL error:&error];
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if (error) {
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GGML_METAL_LOG_ERROR("%s: error: %s\n", __func__, [[error description] UTF8String]);
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return NULL;
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}
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} else {
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#if GGML_METAL_EMBED_LIBRARY
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#if GGML_METAL_EMBED_LIBRARY
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GGML_METAL_LOG_INFO("%s: using embedded metal library\n", __func__);
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GGML_METAL_LOG_INFO("%s: using embedded metal library\n", __func__);
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extern const char ggml_metallib_start[];
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extern const char ggml_metallib_start[];
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extern const char ggml_metallib_end[];
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extern const char ggml_metallib_end[];
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NSString * src = [[NSString alloc] initWithBytes:ggml_metallib_start length:(ggml_metallib_end-ggml_metallib_start) encoding:NSUTF8StringEncoding];
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src = [[NSString alloc] initWithBytes:ggml_metallib_start length:(ggml_metallib_end-ggml_metallib_start) encoding:NSUTF8StringEncoding];
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#else
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#endif
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GGML_METAL_LOG_INFO("%s: default.metallib not found, loading from source\n", __func__);
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NSString * sourcePath;
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NSString * libPath = [bundle pathForResource:@"default" ofType:@"metallib"];
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NSString * ggmlMetalPathResources = [[NSProcessInfo processInfo].environment objectForKey:@"GGML_METAL_PATH_RESOURCES"];
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if (src == nil && libPath != nil) {
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// pre-compiled library found
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NSURL * libURL = [NSURL fileURLWithPath:libPath];
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GGML_METAL_LOG_INFO("%s: loading '%s'\n", __func__, [libPath UTF8String]);
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GGML_METAL_LOG_INFO("%s: GGML_METAL_PATH_RESOURCES = %s\n", __func__, ggmlMetalPathResources ? [ggmlMetalPathResources UTF8String] : "nil");
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metal_library = [ctx->device newLibraryWithURL:libURL error:&error];
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if (error) {
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if (ggmlMetalPathResources) {
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GGML_METAL_LOG_ERROR("%s: error: %s\n", __func__, [[error description] UTF8String]);
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sourcePath = [ggmlMetalPathResources stringByAppendingPathComponent:@"ggml-metal.metal"];
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return NULL;
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} else {
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}
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sourcePath = [bundle pathForResource:@"ggml-metal" ofType:@"metal"];
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} else {
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}
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GGML_METAL_LOG_INFO("%s: default.metallib not found, loading from source\n", __func__);
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if (sourcePath == nil) {
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GGML_METAL_LOG_WARN("%s: error: could not use bundle path to find ggml-metal.metal, falling back to trying cwd\n", __func__);
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NSString * path_source;
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sourcePath = @"ggml-metal.metal";
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NSString * path_resource = [[NSProcessInfo processInfo].environment objectForKey:@"GGML_METAL_PATH_RESOURCES"];
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}
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GGML_METAL_LOG_INFO("%s: loading '%s'\n", __func__, [sourcePath UTF8String]);
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GGML_METAL_LOG_INFO("%s: GGML_METAL_PATH_RESOURCES = %s\n", __func__, path_resource ? [path_resource UTF8String] : "nil");
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NSString * src = [NSString stringWithContentsOfFile:sourcePath encoding:NSUTF8StringEncoding error:&error];
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if (path_resource) {
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path_source = [path_resource stringByAppendingPathComponent:@"ggml-metal.metal"];
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} else {
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path_source = [bundle pathForResource:@"ggml-metal" ofType:@"metal"];
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}
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if (path_source == nil) {
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GGML_METAL_LOG_WARN("%s: error: could not use bundle path to find ggml-metal.metal, falling back to trying cwd\n", __func__);
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path_source = @"ggml-metal.metal";
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}
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GGML_METAL_LOG_INFO("%s: loading '%s'\n", __func__, [path_source UTF8String]);
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src = [NSString stringWithContentsOfFile:path_source encoding:NSUTF8StringEncoding error:&error];
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if (error) {
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if (error) {
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GGML_METAL_LOG_ERROR("%s: error: %s\n", __func__, [[error description] UTF8String]);
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GGML_METAL_LOG_ERROR("%s: error: %s\n", __func__, [[error description] UTF8String]);
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return NULL;
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return NULL;
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}
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}
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#endif
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@autoreleasepool {
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@autoreleasepool {
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// dictionary of preprocessor macros
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// dictionary of preprocessor macros
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