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https://github.com/ggerganov/llama.cpp.git
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Vulkan: Use improved q4_k and q5_k dequant code in dequant shaders (#10798)
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@ -9,8 +9,8 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_b[];};
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void main() {
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[[unroll]] for (uint wgy = 0; wgy < 256; wgy++) {
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const uint i = gl_WorkGroupID.x * 256 + wgy;
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if (i >= p.M * p.K / QUANT_K) {
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const uint ib = gl_WorkGroupID.x * 256 + wgy;
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if (ib >= p.M * p.K / QUANT_K) {
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return;
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}
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@ -20,37 +20,49 @@ void main() {
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const uint is = 2 * il;
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const uint n = 4;
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const FLOAT_TYPE dall = FLOAT_TYPE(data_a[i].d.x);
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const FLOAT_TYPE dmin = FLOAT_TYPE(data_a[i].d.y);
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const FLOAT_TYPE dall = FLOAT_TYPE(data_a[ib].d.x);
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const FLOAT_TYPE dmin = FLOAT_TYPE(data_a[ib].d.y);
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const uint y_idx = i * QUANT_K + 64 * il + n * ir;
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const uint y_idx = ib * QUANT_K + 64 * il + n * ir;
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const uint qs_idx = 32*il + n * ir;
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uint8_t sc;
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uint8_t m;
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if (is < 4) {
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sc = uint8_t(data_a[i].scales[is] & 63);
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m = uint8_t(data_a[i].scales[is + 4] & 63);
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} else {
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sc = uint8_t((data_a[i].scales[is + 4] & 0xF) | ((data_a[i].scales[is - 4] >> 6) << 4));
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m = uint8_t((data_a[i].scales[is + 4] >> 4) | ((data_a[i].scales[is ] >> 6) << 4));
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}
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const FLOAT_TYPE d1 = dall * sc;
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const FLOAT_TYPE m1 = dmin * m;
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uint scidx0 = (is < 4) ? is : (is + 4);
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uint scidx1 = (is < 4) ? is : (is - 4);
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uint scidxmask1 = (is < 4) ? 0x30 : 0xC0;
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uint scidxshift1 = (is < 4) ? 0 : 2;
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uint mbidx0 = is + 4;
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uint mbidx1 = (is < 4) ? is + 4 : is;
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uint mbidxmask0 = (is < 4) ? 0xF : 0xF0;
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uint mbidxshift0 = (is < 4) ? 0 : 4;
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uint mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
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uint mbidxshift1 = (is < 4) ? 0 : 2;
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uint8_t sc = uint8_t((data_a[ib].scales[scidx0] & 0xF) | ((data_a[ib].scales[scidx1] & scidxmask1) >> scidxshift1));
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uint8_t mbyte = uint8_t((data_a[ib].scales[mbidx0] & mbidxmask0) >> mbidxshift0 | ((data_a[ib].scales[mbidx1] & mbidxmask1) >> mbidxshift1));
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const FLOAT_TYPE d1 = dall * sc;
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const FLOAT_TYPE m1 = dmin * mbyte;
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scidx0 = (is < 4) ? is + 1 : (is + 5);
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scidx1 = (is < 4) ? is + 1 : (is - 3);
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scidxmask1 = (is < 4) ? 0x30 : 0xC0;
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scidxshift1 = (is < 4) ? 0 : 2;
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mbidx0 = is + 5;
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mbidx1 = (is < 4) ? is + 5 : is + 1;
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mbidxmask0 = (is < 4) ? 0xF : 0xF0;
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mbidxshift0 = (is < 4) ? 0 : 4;
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mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
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mbidxshift1 = (is < 4) ? 0 : 2;
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sc = uint8_t((data_a[ib].scales[scidx0] & 0xF) | ((data_a[ib].scales[scidx1] & scidxmask1) >> scidxshift1));
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mbyte = uint8_t((data_a[ib].scales[mbidx0] & mbidxmask0) >> mbidxshift0 | ((data_a[ib].scales[mbidx1] & mbidxmask1) >> mbidxshift1));
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if (is < 4) {
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sc = uint8_t(data_a[i].scales[is + 1] & 63);
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m = uint8_t(data_a[i].scales[is + 5] & 63);
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} else {
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sc = uint8_t((data_a[i].scales[is + 5] & 0xF) | ((data_a[i].scales[is - 3] >> 6) << 4));
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m = uint8_t((data_a[i].scales[is + 5] >> 4) | ((data_a[i].scales[is + 1] >> 6) << 4));
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}
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const FLOAT_TYPE d2 = dall * sc;
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const FLOAT_TYPE m2 = dmin * m;
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const FLOAT_TYPE m2 = dmin * mbyte;
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[[unroll]] for (uint l = 0; l < n; ++l) {
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data_b[y_idx + l ] = D_TYPE(d1 * FLOAT_TYPE(data_a[i].qs[qs_idx + l] & 0xF) - m1);
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data_b[y_idx + l + 32] = D_TYPE(d2 * FLOAT_TYPE(data_a[i].qs[qs_idx + l] >> 4) - m2);
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data_b[y_idx + l ] = D_TYPE(d1 * FLOAT_TYPE(data_a[ib].qs[qs_idx + l] & 0xF) - m1);
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data_b[y_idx + l + 32] = D_TYPE(d2 * FLOAT_TYPE(data_a[ib].qs[qs_idx + l] >> 4) - m2);
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}
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}
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}
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@ -9,8 +9,8 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_b[];};
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void main() {
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[[unroll]] for (uint wgy = 0; wgy < 256; wgy++) {
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const uint i = gl_WorkGroupID.x * 256 + wgy;
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if (i >= p.M * p.K / QUANT_K) {
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const uint ib = gl_WorkGroupID.x * 256 + wgy;
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if (ib >= p.M * p.K / QUANT_K) {
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return;
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}
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@ -19,40 +19,52 @@ void main() {
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const uint ir = tid % 16;
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const uint is = 2 * il;
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const FLOAT_TYPE dall = FLOAT_TYPE(data_a[i].d.x);
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const FLOAT_TYPE dmin = FLOAT_TYPE(data_a[i].d.y);
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const FLOAT_TYPE dall = FLOAT_TYPE(data_a[ib].d.x);
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const FLOAT_TYPE dmin = FLOAT_TYPE(data_a[ib].d.y);
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const uint y_idx = i * QUANT_K + 64 * il + 2 * ir;
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const uint y_idx = ib * QUANT_K + 64 * il + 2 * ir;
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const uint qs_idx = 32*il + 2 * ir;
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const uint qh_idx = 2 * ir;
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uint8_t sc;
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uint8_t m;
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if (is < 4) {
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sc = uint8_t(data_a[i].scales[is] & 63);
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m = uint8_t(data_a[i].scales[is + 4] & 63);
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} else {
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sc = uint8_t((data_a[i].scales[is + 4] & 0xF) | ((data_a[i].scales[is - 4] >> 6) << 4));
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m = uint8_t((data_a[i].scales[is + 4] >> 4) | ((data_a[i].scales[is ] >> 6) << 4));
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}
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const FLOAT_TYPE d1 = dall * sc;
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const FLOAT_TYPE m1 = dmin * m;
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uint scidx0 = (is < 4) ? is : (is + 4);
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uint scidx1 = (is < 4) ? is : (is - 4);
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uint scidxmask1 = (is < 4) ? 0x30 : 0xC0;
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uint scidxshift1 = (is < 4) ? 0 : 2;
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uint mbidx0 = is + 4;
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uint mbidx1 = (is < 4) ? is + 4 : is;
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uint mbidxmask0 = (is < 4) ? 0xF : 0xF0;
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uint mbidxshift0 = (is < 4) ? 0 : 4;
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uint mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
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uint mbidxshift1 = (is < 4) ? 0 : 2;
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uint8_t sc = uint8_t((data_a[ib].scales[scidx0] & 0xF) | ((data_a[ib].scales[scidx1] & scidxmask1) >> scidxshift1));
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uint8_t mbyte = uint8_t((data_a[ib].scales[mbidx0] & mbidxmask0) >> mbidxshift0 | ((data_a[ib].scales[mbidx1] & mbidxmask1) >> mbidxshift1));
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const FLOAT_TYPE d1 = dall * sc;
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const FLOAT_TYPE m1 = dmin * mbyte;
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scidx0 = (is < 4) ? is + 1 : (is + 5);
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scidx1 = (is < 4) ? is + 1 : (is - 3);
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scidxmask1 = (is < 4) ? 0x30 : 0xC0;
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scidxshift1 = (is < 4) ? 0 : 2;
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mbidx0 = is + 5;
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mbidx1 = (is < 4) ? is + 5 : is + 1;
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mbidxmask0 = (is < 4) ? 0xF : 0xF0;
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mbidxshift0 = (is < 4) ? 0 : 4;
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mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
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mbidxshift1 = (is < 4) ? 0 : 2;
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sc = uint8_t((data_a[ib].scales[scidx0] & 0xF) | ((data_a[ib].scales[scidx1] & scidxmask1) >> scidxshift1));
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mbyte = uint8_t((data_a[ib].scales[mbidx0] & mbidxmask0) >> mbidxshift0 | ((data_a[ib].scales[mbidx1] & mbidxmask1) >> mbidxshift1));
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if (is < 4) {
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sc = uint8_t(data_a[i].scales[is + 1] & 63);
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m = uint8_t(data_a[i].scales[is + 5] & 63);
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} else {
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sc = uint8_t((data_a[i].scales[is + 5] & 0xF) | ((data_a[i].scales[is - 3] >> 6) << 4));
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m = uint8_t((data_a[i].scales[is + 5] >> 4) | ((data_a[i].scales[is + 1] >> 6) << 4));
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}
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const FLOAT_TYPE d2 = dall * sc;
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const FLOAT_TYPE m2 = dmin * m;
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const FLOAT_TYPE m2 = dmin * mbyte;
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const uint8_t hm1 = uint8_t(1 << (2 * il ));
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const uint8_t hm2 = uint8_t(1 << (2 * il + 1));
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data_b[y_idx ] = D_TYPE(d1 * FLOAT_TYPE((data_a[i].qs[qs_idx ] & 0xF) + (((data_a[i].qh[qh_idx ] & hm1) != 0) ? 16 : 0)) - m1);
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data_b[y_idx + 1] = D_TYPE(d1 * FLOAT_TYPE((data_a[i].qs[qs_idx + 1] & 0xF) + (((data_a[i].qh[qh_idx + 1] & hm1) != 0) ? 16 : 0)) - m1);
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data_b[y_idx + 32] = D_TYPE(d2 * FLOAT_TYPE((data_a[i].qs[qs_idx ] >> 4) + (((data_a[i].qh[qh_idx ] & hm2) != 0) ? 16 : 0)) - m2);
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data_b[y_idx + 33] = D_TYPE(d2 * FLOAT_TYPE((data_a[i].qs[qs_idx + 1] >> 4) + (((data_a[i].qh[qh_idx + 1] & hm2) != 0) ? 16 : 0)) - m2);
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data_b[y_idx ] = D_TYPE(d1 * FLOAT_TYPE((data_a[ib].qs[qs_idx ] & 0xF) + (((data_a[ib].qh[qh_idx ] & hm1) != 0) ? 16 : 0)) - m1);
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data_b[y_idx + 1] = D_TYPE(d1 * FLOAT_TYPE((data_a[ib].qs[qs_idx + 1] & 0xF) + (((data_a[ib].qh[qh_idx + 1] & hm1) != 0) ? 16 : 0)) - m1);
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data_b[y_idx + 32] = D_TYPE(d2 * FLOAT_TYPE((data_a[ib].qs[qs_idx ] >> 4) + (((data_a[ib].qh[qh_idx ] & hm2) != 0) ? 16 : 0)) - m2);
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data_b[y_idx + 33] = D_TYPE(d2 * FLOAT_TYPE((data_a[ib].qs[qs_idx + 1] >> 4) + (((data_a[ib].qh[qh_idx + 1] & hm2) != 0) ? 16 : 0)) - m2);
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}
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}
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