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misc vulkan cleanup
make pushconts consistent w/ dispatch, avoid a double free
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@ -307,7 +307,9 @@ bool ggml_vk_has_h2d_all(struct ggml_kompute_context * ctx) {
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void ggml_vk_free(struct ggml_kompute_context * ctx) {
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assert(ctx == s_kompute_context);
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s_kompute_context = nullptr;
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if (ctx != nullptr) {
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delete ctx;
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}
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}
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static
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@ -20,7 +20,6 @@ layout(push_constant) uniform PushConstants {
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uint inAOff;
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uint inBOff;
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uint outOff;
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uint row;
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} pcs;
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void main() {
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