mirror of
https://github.com/ggerganov/llama.cpp.git
synced 2024-12-24 10:24:35 +00:00
chore : Fix vulkan related compiler warnings, add help text, improve CLI options (#8477)
* chore: Fix compiler warnings, add help text, improve CLI options * Add prototypes for function definitions * Invert logic of --no-clean option to be more intuitive * Provide a new help prompt with clear instructions * chore : Add ignore rule for vulkan shader generator Signed-off-by: teleprint-me <77757836+teleprint-me@users.noreply.github.com> * Update ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp Co-authored-by: 0cc4m <picard12@live.de> * chore : Remove void and apply C++ style empty parameters * chore : Remove void and apply C++ style empty parameters --------- Signed-off-by: teleprint-me <77757836+teleprint-me@users.noreply.github.com> Co-authored-by: 0cc4m <picard12@live.de>
This commit is contained in:
parent
4c676c85e5
commit
4730faca61
1
.gitignore
vendored
1
.gitignore
vendored
@ -50,6 +50,7 @@ build*
|
||||
!docs/build.md
|
||||
/libllama.so
|
||||
/llama-*
|
||||
/vulkan-shaders-gen
|
||||
android-ndk-*
|
||||
arm_neon.h
|
||||
cmake-build-*
|
||||
|
@ -30,6 +30,20 @@
|
||||
|
||||
#define ASYNCIO_CONCURRENCY 64
|
||||
|
||||
// define prototypes
|
||||
void execute_command(const std::string& command, std::string& stdout_str, std::string& stderr_str);
|
||||
bool directory_exists(const std::string& path);
|
||||
bool create_directory(const std::string& path);
|
||||
std::string to_uppercase(const std::string& input);
|
||||
bool string_ends_with(const std::string& str, const std::string& suffix);
|
||||
std::string join_paths(const std::string& path1, const std::string& path2);
|
||||
std::string basename(const std::string &path);
|
||||
void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16);
|
||||
std::map<std::string, std::string> merge_maps(const std::map<std::string, std::string>& a, const std::map<std::string, std::string>& b);
|
||||
void matmul_shaders(std::vector<std::future<void>>& tasks, bool fp16, bool matmul_id);
|
||||
void process_shaders(std::vector<std::future<void>>& tasks);
|
||||
void write_output_files();
|
||||
|
||||
std::mutex lock;
|
||||
std::vector<std::pair<std::string, std::string>> shader_fnames;
|
||||
|
||||
@ -38,7 +52,7 @@ std::string input_dir = "vulkan-shaders";
|
||||
std::string output_dir = "/tmp";
|
||||
std::string target_hpp = "ggml-vulkan-shaders.hpp";
|
||||
std::string target_cpp = "ggml-vulkan-shaders.cpp";
|
||||
bool no_clean = false;
|
||||
bool clean = true;
|
||||
|
||||
const std::vector<std::string> type_names = {
|
||||
"f32",
|
||||
@ -464,8 +478,9 @@ void write_output_files() {
|
||||
}
|
||||
fprintf(src, "\n};\n\n");
|
||||
|
||||
if (!no_clean) {
|
||||
if (clean) {
|
||||
std::remove(path.c_str());
|
||||
// fprintf(stderr, "Removed: %s\n", path.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@ -481,6 +496,18 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
}
|
||||
|
||||
if (argc <= 1 || args.find("--help") != args.end()) {
|
||||
std::cout << "Usage:\n"
|
||||
"\tvulkan-shaders-gen [options]\n\n"
|
||||
"Options:\n"
|
||||
"\t--glslc <path> Path to glslc executable (default: /usr/bin/glslc)\n"
|
||||
"\t--input-dir Directory containing shader sources (required)\n"
|
||||
"\t--output-dir Output directory for generated SPIR-V files and optional C++ headers\n"
|
||||
"\t--target-hpp <path> Path to generate a header file with shader declarations in C++ format\n"
|
||||
"\t--target-cpp <path> Path to generate a source code file implementing the declared shaders (optional)\n"
|
||||
"\t--no-clean Keep temporary SPIR-V files after build (default: remove them)\n";
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
if (args.find("--glslc") != args.end()) {
|
||||
GLSLC = args["--glslc"]; // Path to glslc
|
||||
}
|
||||
@ -497,7 +524,7 @@ int main(int argc, char** argv) {
|
||||
target_cpp = args["--target-cpp"]; // Path to generated cpp file
|
||||
}
|
||||
if (args.find("--no-clean") != args.end()) {
|
||||
no_clean = true; // Keep temporary SPIR-V files in output-dir after build
|
||||
clean = false; // Keep temporary SPIR-V files in output-dir after build
|
||||
}
|
||||
|
||||
if (!directory_exists(input_dir)) {
|
||||
|
Loading…
Reference in New Issue
Block a user