ggml : remove WASM SIMD bit shuffling + remove vzip for ARM 32-bit

This commit is contained in:
Georgi Gerganov 2023-05-05 17:23:41 +03:00
parent ba953d6e21
commit 4991499a5a
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120
ggml.c
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@ -689,94 +689,6 @@ float vmaxvq_f32(float32x4_t v) {
MAX(vgetq_lane_f32(v, 2), vgetq_lane_f32(v, 3)));
}
int8x8_t vzip1_s8(int8x8_t a, int8x8_t b) {
int8x8_t res;
res[0] = a[0]; res[1] = b[0];
res[2] = a[1]; res[3] = b[1];
res[4] = a[2]; res[5] = b[2];
res[6] = a[3]; res[7] = b[3];
return res;
}
int8x8_t vzip2_s8(int8x8_t a, int8x8_t b) {
int8x8_t res;
res[0] = a[4]; res[1] = b[4];
res[2] = a[5]; res[3] = b[5];
res[4] = a[6]; res[5] = b[6];
res[6] = a[7]; res[7] = b[7];
return res;
}
uint8x8_t vzip1_u8(uint8x8_t a, uint8x8_t b) {
uint8x8_t res;
res[0] = a[0]; res[1] = b[0];
res[2] = a[1]; res[3] = b[1];
res[4] = a[2]; res[5] = b[2];
res[6] = a[3]; res[7] = b[3];
return res;
}
uint8x8_t vzip2_u8(uint8x8_t a, uint8x8_t b) {
uint8x8_t res;
res[0] = a[4]; res[1] = b[4];
res[2] = a[5]; res[3] = b[5];
res[4] = a[6]; res[5] = b[6];
res[6] = a[7]; res[7] = b[7];
return res;
}
int8x16_t vzip1q_s8(int8x16_t a, int8x16_t b) {
int8x16_t res;
res[0] = a[0]; res[1] = b[0]; res[2] = a[1]; res[3] = b[1];
res[4] = a[2]; res[5] = b[2]; res[6] = a[3]; res[7] = b[3];
res[8] = a[4]; res[9] = b[4]; res[10] = a[5]; res[11] = b[5];
res[12] = a[6]; res[13] = b[6]; res[14] = a[7]; res[15] = b[7];
return res;
}
int8x16_t vzip2q_s8(int8x16_t a, int8x16_t b) {
int8x16_t res;
res[0] = a[8]; res[1] = b[8]; res[2] = a[9]; res[3] = b[9];
res[4] = a[10]; res[5] = b[10]; res[6] = a[11]; res[7] = b[11];
res[8] = a[12]; res[9] = b[12]; res[10] = a[13]; res[11] = b[13];
res[12] = a[14]; res[13] = b[14]; res[14] = a[15]; res[15] = b[15];
return res;
}
uint8x16_t vzip1q_u8(uint8x16_t a, uint8x16_t b) {
uint8x16_t res;
res[0] = a[0]; res[1] = b[0]; res[2] = a[1]; res[3] = b[1];
res[4] = a[2]; res[5] = b[2]; res[6] = a[3]; res[7] = b[3];
res[8] = a[4]; res[9] = b[4]; res[10] = a[5]; res[11] = b[5];
res[12] = a[6]; res[13] = b[6]; res[14] = a[7]; res[15] = b[7];
return res;
}
uint8x16_t vzip2q_u8(uint8x16_t a, uint8x16_t b) {
uint8x16_t res;
res[0] = a[8]; res[1] = b[8]; res[2] = a[9]; res[3] = b[9];
res[4] = a[10]; res[5] = b[10]; res[6] = a[11]; res[7] = b[11];
res[8] = a[12]; res[9] = b[12]; res[10] = a[13]; res[11] = b[13];
res[12] = a[14]; res[13] = b[14]; res[14] = a[15]; res[15] = b[15];
return res;
}
int32x4_t vcvtnq_s32_f32(float32x4_t v) {
int32x4_t res;
@ -2753,13 +2665,9 @@ static void ggml_vec_dot_q5_0_q8_0(const int n, float * restrict s, const void *
const v128_t v0l = wasm_v128_and (v0, m4b);
const v128_t v0h = wasm_u8x16_shr(v0, 4);
// interleave
const v128_t v0lz = wasm_v8x16_shuffle(v0l, v0h, 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23);
const v128_t v0hz = wasm_v8x16_shuffle(v0l, v0h, 8, 24, 9, 25, 10, 26, 11, 27, 12, 28, 13, 29, 14, 30, 15, 31);
// add high bit and sub 16
const v128_t v0lf = wasm_i8x16_sub(wasm_v128_or(v0lz, qhl), s16b);
const v128_t v0hf = wasm_i8x16_sub(wasm_v128_or(v0hz, qhh), s16b);
const v128_t v0lf = wasm_i8x16_sub(wasm_v128_or(v0l, qhl), s16b);
const v128_t v0hf = wasm_i8x16_sub(wasm_v128_or(v0h, qhh), s16b);
// load y
const v128_t v1l = wasm_v128_load(y0->qs);
@ -2944,13 +2852,9 @@ static void ggml_vec_dot_q5_1_q8_1(const int n, float * restrict s, const void *
static bool x = true;
// interleave
const v128_t v0lz = wasm_v8x16_shuffle(v0l, v0h, 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23);
const v128_t v0hz = wasm_v8x16_shuffle(v0l, v0h, 8, 24, 9, 25, 10, 26, 11, 27, 12, 28, 13, 29, 14, 30, 15, 31);
// add high bit
const v128_t v0lf = wasm_v128_or(v0lz, qhl);
const v128_t v0hf = wasm_v128_or(v0hz, qhh);
const v128_t v0lf = wasm_v128_or(v0l, qhl);
const v128_t v0hf = wasm_v128_or(v0h, qhh);
// load y
const v128_t v1l = wasm_v128_load(y0->qs);
@ -3033,11 +2937,11 @@ static void ggml_vec_dot_q5_1_q8_1(const int n, float * restrict s, const void *
}
static void ggml_vec_dot_q8_0_q8_0(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
const int nb = n / QK8_0;
const int qk = QK8_0;
const int nb = n / qk;
assert(n % QK8_0 == 0);
assert(n % qk == 0);
assert(nb % 2 == 0);
assert(QK8_0 == QK8_0);
const block_q8_0 * restrict x = vx;
const block_q8_0 * restrict y = vy;
@ -3117,16 +3021,10 @@ static void ggml_vec_dot_q8_0_q8_0(const int n, float * restrict s, const void *
float sumf = 0.0;
for (int i = 0; i < nb; i++) {
const int8_t * restrict x0 = x[i].qs;
const int8_t * restrict y0 = y[i].qs;
int sumi = 0;
for (int j = 0; j < QK8_0; j++) {
const int v0 = x0[j];
const int v1 = y0[j];
sumi += v0*v1;
for (int j = 0; j < qk; j++) {
sumi += x[i].qs[j]*y[i].qs[j];
}
sumf += (x[i].d*y[i].d)*sumi;