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Vulkan: Add VK_AMD_shader_core_properties2 support to read Compute Unit count for split_k logic
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@ -1701,6 +1701,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
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bool maintenance4_support = false;
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bool sm_builtins = false;
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bool amd_shader_core_properties2 = false;
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// Check if maintenance4 is supported
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for (const auto& properties : ext_props) {
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@ -1708,6 +1709,8 @@ static vk_device ggml_vk_get_device(size_t idx) {
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maintenance4_support = true;
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} else if (strcmp("VK_NV_shader_sm_builtins", properties.extensionName) == 0) {
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sm_builtins = true;
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} else if (strcmp("VK_AMD_shader_core_properties2", properties.extensionName) == 0) {
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amd_shader_core_properties2 = true;
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}
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}
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@ -1716,6 +1719,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
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vk::PhysicalDeviceMaintenance4Properties props4;
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vk::PhysicalDeviceSubgroupProperties subgroup_props;
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vk::PhysicalDeviceShaderSMBuiltinsPropertiesNV sm_props;
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vk::PhysicalDeviceShaderCoreProperties2AMD amd_shader_core_properties2_props;
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props2.pNext = &props3;
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props3.pNext = &subgroup_props;
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@ -1729,6 +1733,10 @@ static vk_device ggml_vk_get_device(size_t idx) {
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last_struct->pNext = (VkBaseOutStructure *)&sm_props;
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last_struct = (VkBaseOutStructure *)&sm_props;
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}
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if (amd_shader_core_properties2) {
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last_struct->pNext = (VkBaseOutStructure *)&amd_shader_core_properties2_props;
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last_struct = (VkBaseOutStructure *)&amd_shader_core_properties2_props;
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}
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device->physical_device.getProperties2(&props2);
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device->properties = props2.properties;
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@ -1748,6 +1756,8 @@ static vk_device ggml_vk_get_device(size_t idx) {
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device->uma = device->properties.deviceType == vk::PhysicalDeviceType::eIntegratedGpu;
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if (sm_builtins) {
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device->shader_core_count = sm_props.shaderSMCount;
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} else if (amd_shader_core_properties2) {
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device->shader_core_count = amd_shader_core_properties2_props.activeComputeUnitCount;
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} else {
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device->shader_core_count = 0;
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}
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@ -1822,7 +1832,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
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vk11_features.pNext = &vk12_features;
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// Pointer to the last chain element
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VkBaseOutStructure * last_struct = (VkBaseOutStructure *)&vk12_features;
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last_struct = (VkBaseOutStructure *)&vk12_features;
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VkPhysicalDevicePipelineRobustnessFeaturesEXT pl_robustness_features;
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pl_robustness_features.pNext = nullptr;
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@ -1952,6 +1962,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
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// Shaders
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// Disable matmul tile sizes early if performance low or not supported
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switch (device->vendor_id) {
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#ifndef GGML_VULKAN_RUN_TESTS
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case VK_VENDOR_ID_AMD:
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case VK_VENDOR_ID_INTEL:
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device->mul_mat_l = false;
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@ -1969,6 +1980,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
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device->mul_mat_id_m = true;
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device->mul_mat_id_s = false;
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break;
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#endif
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default:
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device->mul_mat_l = true;
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device->mul_mat_m = true;
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