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vulkan: disambiguate gpus with the same name
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@ -145,6 +145,8 @@ std::vector<ggml_vk_device> ggml_vk_available_devices(size_t memoryRequired) {
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if (deviceCount == 0)
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return results;
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std::unordered_map<std::string, size_t> count_by_name;
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for (uint32_t i = 0; i < deviceCount; i++) {
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VkPhysicalDeviceProperties properties = physicalDevices.at(i).getProperties();
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VkPhysicalDeviceMemoryProperties memoryProperties = physicalDevices.at(i).getMemoryProperties();
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@ -173,6 +175,10 @@ std::vector<ggml_vk_device> ggml_vk_available_devices(size_t memoryRequired) {
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d.type = properties.deviceType;
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d.heapSize = heapSize;
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d.name = properties.deviceName;
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size_t n_idx = ++count_by_name[d.name];
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if (n_idx > 1) {
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d.name += " (" + std::to_string(n_idx) + ")";
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}
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d.vendor = ggml_vk_getVendorName(properties.vendorID);
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results.push_back(d);
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}
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