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Update quantize_row_q4_0 for Arm NEON
Untested
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parent
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26
ggml.c
26
ggml.c
@ -759,19 +759,24 @@ static void quantize_row_q4_0(const float * restrict x, void * restrict vy, int
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#elif __ARM_NEON
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for (int i = 0; i < nb; i++) {
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float32x4_t srcv [8];
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float32x4_t asrcv[8];
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float32x4_t amaxv[8];
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float32x4_t maxv[8];
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float32x4_t minv[8];
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for (int l = 0; l < 8; l++) srcv[l] = vld1q_f32(x + i*32 + 4*l);
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for (int l = 0; l < 8; l++) asrcv[l] = vabsq_f32(srcv[l]);
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for (int l = 0; l < 4; l++) amaxv[2*l] = vmaxq_f32(asrcv[2*l], asrcv[2*l+1]);
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for (int l = 0; l < 2; l++) amaxv[4*l] = vmaxq_f32(amaxv[4*l], amaxv[4*l+2]);
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for (int l = 0; l < 1; l++) amaxv[8*l] = vmaxq_f32(amaxv[8*l], amaxv[8*l+4]);
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for (int l = 0; l < 4; l++) maxv[2*l] = vmaxq_f32(srcv[2*l], srcv[2*l+1]);
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for (int l = 0; l < 2; l++) maxv[4*l] = vmaxq_f32(maxv[4*l], maxv[4*l+2]);
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for (int l = 0; l < 1; l++) maxv[8*l] = vmaxq_f32(maxv[8*l], maxv[8*l+4]);
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const float amax = vmaxvq_f32(amaxv[0]);
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for (int l = 0; l < 4; l++) minv[2*l] = vminq_f32(srcv[2*l], srcv[2*l+1]);
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for (int l = 0; l < 2; l++) minv[4*l] = vminq_f32(minv[4*l], minv[4*l+2]);
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for (int l = 0; l < 1; l++) minv[8*l] = vminq_f32(minv[8*l], minv[8*l+4]);
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const float d = amax / ((1 << 3) - 1);
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const float max = vmaxvq_f32(maxv[0]);
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const float min = vminvq_f32(minv[0]);
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const float magnitude = max >= fabsf(min) ? max : min;
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const float d = magnitude / -8;
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const float id = d ? 1.0f/d : 0.0f;
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y[i].d = d;
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@ -780,9 +785,10 @@ static void quantize_row_q4_0(const float * restrict x, void * restrict vy, int
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const float32x4_t v = vmulq_n_f32(srcv[l], id);
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const float32x4_t vf = vaddq_f32(v, vdupq_n_f32(8.5f));
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const int32x4_t vi = vcvtq_s32_f32(vf);
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const int32x4 vc = vminq_u32(vi, vdupq_n_u32(15));
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y[i].qs[2*l + 0] = vgetq_lane_s32(vi, 0) | (vgetq_lane_s32(vi, 1) << 4);
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y[i].qs[2*l + 1] = vgetq_lane_s32(vi, 2) | (vgetq_lane_s32(vi, 3) << 4);
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y[i].qs[2*l + 0] = vgetq_lane_s32(vc, 0) | (vgetq_lane_s32(vc, 1) << 4);
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y[i].qs[2*l + 1] = vgetq_lane_s32(vc, 2) | (vgetq_lane_s32(vc, 3) << 4);
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}
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}
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#elif defined(__AVX2__)
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