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ggml : alternative Q4_3 implementation using modified Q8_0 (#1109)
* ggml : prefer vzip to vuzp This way we always use the same type of instruction across all quantizations * ggml : alternative Q4_3 implementation using modified Q8_0 * ggml : fix Q4_3 scalar imlpementation * ggml : slight improvement of Q4_3 - no need for loop unrolling * ggml : fix AVX paths for Q8_0 quantization
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ggml.c
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ggml.c
@ -656,10 +656,11 @@ static_assert(sizeof(block_q4_3) == 2 * sizeof(ggml_fp16_t) + QK4_3 / 2, "wrong
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#define QK8_0 32
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typedef struct {
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float d; // delta
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float s; // d * sum(qs[i])
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float s0; // d * sum(qs[i]) low
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float s1; // d * sum(qs[i]) high
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int8_t qs[QK8_0]; // quants
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} block_q8_0;
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static_assert(sizeof(block_q8_0) == 2*sizeof(float) + QK8_0, "wrong q8_0 block size/padding");
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static_assert(sizeof(block_q8_0) == 3*sizeof(float) + QK8_0, "wrong q8_0 block size/padding");
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// reference implementation for deterministic creation of model files
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@ -1299,13 +1300,22 @@ static void quantize_row_q8_0_reference(const float * restrict x, block_q8_0 * r
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y[i].d = d;
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int sum = 0;
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for (int l = 0; l < QK8_0; ++l) {
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const float v = x[i*QK8_0 + l]*id;
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y[i].qs[l] = roundf(v);
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sum += y[i].qs[l];
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int sum0 = 0;
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int sum1 = 0;
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for (int l = 0; l < QK8_0/2; ++l) {
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const float v0 = x[i*QK8_0 + l]*id;
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const float v1 = x[i*QK8_0 + QK8_0/2 + l]*id;
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y[i].qs[ l] = roundf(v0);
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y[i].qs[QK8_0/2 + l] = roundf(v1);
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sum0 += y[i].qs[ l];
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sum1 += y[i].qs[QK8_0/2 + l];
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}
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y[i].s = d * sum;
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y[i].s0 = d * sum0;
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y[i].s1 = d * sum1;
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}
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}
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@ -1335,9 +1345,11 @@ static void quantize_row_q8_0(const float * restrict x, void * restrict vy, int
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y[i].d = d;
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int32x4_t accv = vdupq_n_s32(0);
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int32x4_t accv0 = vdupq_n_s32(0);
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int32x4_t accv1 = vdupq_n_s32(0);
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for (int l = 0; l < 8; l++) {
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// low half
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for (int l = 0; l < 4; l++) {
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const float32x4_t v = vmulq_n_f32(srcv[l], id);
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const int32x4_t vi = vcvtnq_s32_f32(v);
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@ -1346,12 +1358,30 @@ static void quantize_row_q8_0(const float * restrict x, void * restrict vy, int
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y[i].qs[4*l + 2] = vgetq_lane_s32(vi, 2);
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y[i].qs[4*l + 3] = vgetq_lane_s32(vi, 3);
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accv = vaddq_s32(accv, vi);
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accv0 = vaddq_s32(accv0, vi);
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}
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int32_t sum = vaddvq_s32(accv);
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y[i].s = d * sum;
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// high half
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for (int l = 4; l < 8; l++) {
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const float32x4_t v = vmulq_n_f32(srcv[l], id);
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const int32x4_t vi = vcvtnq_s32_f32(v);
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y[i].qs[4*l + 0] = vgetq_lane_s32(vi, 0);
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y[i].qs[4*l + 1] = vgetq_lane_s32(vi, 1);
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y[i].qs[4*l + 2] = vgetq_lane_s32(vi, 2);
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y[i].qs[4*l + 3] = vgetq_lane_s32(vi, 3);
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accv1 = vaddq_s32(accv1, vi);
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}
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const int32_t sum0 = vaddvq_s32(accv0);
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const int32_t sum1 = vaddvq_s32(accv1);
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y[i].s0 = d * sum0;
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y[i].s1 = d * sum1;
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}
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#elif defined(__AVX2__) || defined(__AVX__)
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// TODO !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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for (int i = 0; i < nb; i++) {
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// Load elements into 4 AVX vectors
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__m256 v0 = _mm256_loadu_ps( x );
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@ -1398,7 +1428,9 @@ static void quantize_row_q8_0(const float * restrict x, void * restrict vy, int
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#if defined(__AVX2__)
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// Compute the sum of the quants and set y[i].s
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y[i].s = d * hsum_i32_8(_mm256_add_epi32(_mm256_add_epi32(i0, i1), _mm256_add_epi32(i2, i3)));
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//y[i].s = d * hsum_i32_8(_mm256_add_epi32(_mm256_add_epi32(i0, i1), _mm256_add_epi32(i2, i3)));
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y[i].s0 = d * hsum_i32_8(_mm256_add_epi32(i0, i1));
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y[i].s1 = d * hsum_i32_8(_mm256_add_epi32(i2, i3));
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// Convert int32 to int16
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i0 = _mm256_packs_epi32( i0, i1 ); // 0, 1, 2, 3, 8, 9, 10, 11, 4, 5, 6, 7, 12, 13, 14, 15
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@ -2395,7 +2427,7 @@ static void ggml_vec_dot_q4_0_q8_0(const int n, float * restrict s, const void *
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const block_q8_0 * restrict y0 = &y[i + 0];
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const block_q8_0 * restrict y1 = &y[i + 1];
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sum8 += x0->d * y0->s + x1->d * y1->s;
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sum8 += x0->d * (y0->s0 + y0->s1) + x1->d * (y1->s0 + y1->s1);
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const uint8x16_t m4b = vdupq_n_u8(0xf);
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@ -2562,7 +2594,7 @@ static void ggml_vec_dot_q4_1_q8_0(const int n, float * restrict s, const void *
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const block_q8_0 * restrict y0 = &y[i + 0];
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const block_q8_0 * restrict y1 = &y[i + 1];
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summs += x0->m * y0->s + x1->m * y1->s;
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summs += x0->m * (y0->s0 + y0->s1) + x1->m * (y1->s0 + y1->s1);
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const uint8x16_t m4b = vdupq_n_u8(0xf);
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@ -2575,22 +2607,22 @@ static void ggml_vec_dot_q4_1_q8_0(const int n, float * restrict s, const void *
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const int8x16_t v0_1l = vreinterpretq_s8_u8(vandq_u8 (v0_1, m4b));
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const int8x16_t v0_1h = vreinterpretq_s8_u8(vshrq_n_u8(v0_1, 4));
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// interleave
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const int8x16_t v0_0lz = vzip1q_s8(v0_0l, v0_0h);
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const int8x16_t v0_0hz = vzip2q_s8(v0_0l, v0_0h);
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const int8x16_t v0_1lz = vzip1q_s8(v0_1l, v0_1h);
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const int8x16_t v0_1hz = vzip2q_s8(v0_1l, v0_1h);
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// load y
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const int8x16_t v1_0l = vld1q_s8(y0->qs);
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const int8x16_t v1_0h = vld1q_s8(y0->qs + 16);
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const int8x16_t v1_1l = vld1q_s8(y1->qs);
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const int8x16_t v1_1h = vld1q_s8(y1->qs + 16);
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// interleave
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const int8x16_t v1_0ls = vuzp1q_s8(v1_0l, v1_0h);
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const int8x16_t v1_0hs = vuzp2q_s8(v1_0l, v1_0h);
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const int8x16_t v1_1ls = vuzp1q_s8(v1_1l, v1_1h);
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const int8x16_t v1_1hs = vuzp2q_s8(v1_1l, v1_1h);
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#if defined(__ARM_FEATURE_DOTPROD)
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// dot product into int32x4_t
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const int32x4_t p_0 = vdotq_s32(vdotq_s32(vdupq_n_s32(0), v0_0l, v1_0ls), v0_0h, v1_0hs);
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const int32x4_t p_1 = vdotq_s32(vdotq_s32(vdupq_n_s32(0), v0_1l, v1_1ls), v0_1h, v1_1hs);
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const int32x4_t p_0 = vdotq_s32(vdotq_s32(vdupq_n_s32(0), v0_0lz, v1_0l), v0_0hz, v1_0h);
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const int32x4_t p_1 = vdotq_s32(vdotq_s32(vdupq_n_s32(0), v0_1lz, v1_1l), v0_1hz, v1_1h);
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(p_0), x0->d*y0->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(p_1), x1->d*y1->d);
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@ -2627,7 +2659,7 @@ static void ggml_vec_dot_q4_1_q8_0(const int n, float * restrict s, const void *
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const float * d0 = &x[i].d;
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const float * d1 = &y[i].d;
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summs += x[i].m * y[i].s;
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summs += x[i].m * (y[i].s0 + y[i].s1);
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const __m256 d0v = _mm256_broadcast_ss( d0 );
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const __m256 d1v = _mm256_broadcast_ss( d1 );
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@ -2845,88 +2877,53 @@ static void ggml_vec_dot_q4_3_q8_0(const int n, float * restrict s, const void *
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float32x4_t sumv0 = vdupq_n_f32(0.0f);
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float32x4_t sumv1 = vdupq_n_f32(0.0f);
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for (int i = 0; i < nb; i += 2) {
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float summs0 = 0.0f;
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float summs1 = 0.0f;
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for (int i = 0; i < nb; ++i) {
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const block_q4_3 * restrict x0_0 = &x[2*(i + 0) + 0];
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const block_q4_3 * restrict x0_1 = &x[2*(i + 0) + 1];
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const block_q4_3 * restrict x1_0 = &x[2*(i + 1) + 0];
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const block_q4_3 * restrict x1_1 = &x[2*(i + 1) + 1];
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const block_q8_0 * restrict y0 = &y[i + 0];
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const block_q8_0 * restrict y1 = &y[i + 1];
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const uint8x16_t m4b = vdupq_n_u8(0xf);
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const float x0_0d = GGML_FP16_TO_FP32(x0_0->d);
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const float x0_1d = GGML_FP16_TO_FP32(x0_1->d);
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const float x1_0d = GGML_FP16_TO_FP32(x1_0->d);
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const float x1_1d = GGML_FP16_TO_FP32(x1_1->d);
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const float x0_0m = GGML_FP16_TO_FP32(x0_0->m);
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const float x0_1m = GGML_FP16_TO_FP32(x0_1->m);
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const float x1_0m = GGML_FP16_TO_FP32(x1_0->m);
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const float x1_1m = GGML_FP16_TO_FP32(x1_1->m);
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summs0 += GGML_FP16_TO_FP32(x0_0->m) * y0->s0;
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summs1 += GGML_FP16_TO_FP32(x0_1->m) * y0->s1;
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const uint8x16_t v0_0 = vcombine_u8(vld1_u8(x0_0->qs), vld1_u8(x0_1->qs));
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const uint8x16_t v0_1 = vcombine_u8(vld1_u8(x1_0->qs), vld1_u8(x1_1->qs));
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// 4-bit -> 8-bit
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const int8x16_t v0_0l = vreinterpretq_s8_u8(vandq_u8 (v0_0, m4b));
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const int8x16_t v0_0l = vreinterpretq_s8_u8(vandq_u8 (v0_0, vdupq_n_u8(0xf)));
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const int8x16_t v0_0h = vreinterpretq_s8_u8(vshrq_n_u8(v0_0, 4));
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const int8x16_t v0_1l = vreinterpretq_s8_u8(vandq_u8 (v0_1, m4b));
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const int8x16_t v0_1h = vreinterpretq_s8_u8(vshrq_n_u8(v0_1, 4));
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// interleave
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const int8x16_t v0_0lz = vzip1q_s8(v0_0l, v0_0h);
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const int8x16_t v0_0hz = vzip2q_s8(v0_0l, v0_0h);
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const int8x16_t v0_1lz = vzip1q_s8(v0_1l, v0_1h);
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const int8x16_t v0_1hz = vzip2q_s8(v0_1l, v0_1h);
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// load y
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const int8x16_t v1_0l = vld1q_s8(y0->qs);
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const int8x16_t v1_0h = vld1q_s8(y0->qs + 16);
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const int8x16_t v1_1l = vld1q_s8(y1->qs);
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const int8x16_t v1_1h = vld1q_s8(y1->qs + 16);
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const int16x8_t sy0_0 = vaddq_s16(vmovl_s8(vget_low_s8(v1_0l)), vmovl_s8(vget_high_s8(v1_0l)));
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const int16x8_t sy0_1 = vaddq_s16(vmovl_s8(vget_low_s8(v1_0h)), vmovl_s8(vget_high_s8(v1_0h)));
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const int16x8_t sy1_0 = vaddq_s16(vmovl_s8(vget_low_s8(v1_1l)), vmovl_s8(vget_high_s8(v1_1l)));
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const int16x8_t sy1_1 = vaddq_s16(vmovl_s8(vget_low_s8(v1_1h)), vmovl_s8(vget_high_s8(v1_1h)));
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(vaddl_s16(vget_low_s16(sy0_0), vget_high_s16(sy0_0))), x0_0m*y0->d);
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(vaddl_s16(vget_low_s16(sy0_1), vget_high_s16(sy0_1))), x0_1m*y0->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vaddl_s16(vget_low_s16(sy1_0), vget_high_s16(sy1_0))), x1_0m*y1->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vaddl_s16(vget_low_s16(sy1_1), vget_high_s16(sy1_1))), x1_1m*y1->d);
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const float x0_0d = GGML_FP16_TO_FP32(x0_0->d);
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const float x0_1d = GGML_FP16_TO_FP32(x0_1->d);
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#if defined(__ARM_FEATURE_DOTPROD)
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_0lz, v1_0l)), x0_0d*y0->d);
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_0hz, v1_0h)), x0_1d*y0->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_1lz, v1_1l)), x1_0d*y1->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_1hz, v1_1h)), x1_1d*y1->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_0hz, v1_0h)), x0_1d*y0->d);
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#else
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const int16x8_t pl0l = vmull_s8(vget_low_s8 (v0_0lz), vget_low_s8 (v1_0l));
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const int16x8_t pl0h = vmull_s8(vget_high_s8(v0_0lz), vget_high_s8(v1_0l));
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const int16x8_t ph0l = vmull_s8(vget_low_s8 (v0_0hz), vget_low_s8 (v1_0h));
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const int16x8_t ph0h = vmull_s8(vget_high_s8(v0_0hz), vget_high_s8(v1_0h));
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const int16x8_t pl1l = vmull_s8(vget_low_s8 (v0_1lz), vget_low_s8 (v1_1l));
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const int16x8_t pl1h = vmull_s8(vget_high_s8(v0_1lz), vget_high_s8(v1_1l));
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const int16x8_t ph1l = vmull_s8(vget_low_s8 (v0_1hz), vget_low_s8 (v1_1h));
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const int16x8_t ph1h = vmull_s8(vget_high_s8(v0_1hz), vget_high_s8(v1_1h));
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const int32x4_t pl0 = vaddq_s32(vpaddlq_s16(pl0l), vpaddlq_s16(pl0h));
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const int32x4_t ph0 = vaddq_s32(vpaddlq_s16(ph0l), vpaddlq_s16(ph0h));
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const int32x4_t pl1 = vaddq_s32(vpaddlq_s16(pl1l), vpaddlq_s16(pl1h));
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const int32x4_t ph1 = vaddq_s32(vpaddlq_s16(ph1l), vpaddlq_s16(ph1h));
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(pl0), x0_0d*y0->d);
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sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(ph0), x0_1d*y0->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(pl1), x1_0d*y1->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(ph1), x1_1d*y1->d);
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sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(ph0), x0_1d*y0->d);
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#endif
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}
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*s = vaddvq_f32(sumv0) + vaddvq_f32(sumv1);
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*s = vaddvq_f32(vaddq_f32(sumv0, sumv1)) + summs0 + summs1;
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#elif defined(__AVX2__)
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// Initialize accumulator with zeros
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__m256 acc = _mm256_setzero_ps();
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@ -2971,9 +2968,6 @@ static void ggml_vec_dot_q4_3_q8_0(const int n, float * restrict s, const void *
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const float d1 = GGML_FP16_TO_FP32(x[2*i + 1].d);
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||||
const float m1 = GGML_FP16_TO_FP32(x[2*i + 1].m);
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||||
|
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int sy_0 = 0;
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||||
int sy_1 = 0;
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||||
|
||||
int sxy_0 = 0;
|
||||
int sxy_1 = 0;
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||||
|
||||
@ -2993,15 +2987,11 @@ static void ggml_vec_dot_q4_3_q8_0(const int n, float * restrict s, const void *
|
||||
const int y0_1 = y0[2*(j + QK8_0/4) + 0];
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||||
const int y1_1 = y0[2*(j + QK8_0/4) + 1];
|
||||
|
||||
sy_0 += y0_0 + y1_0;
|
||||
sy_1 += y0_1 + y1_1;
|
||||
|
||||
sxy_0 += x0_0*y0_0 + x1_0*y1_0;
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||||
sxy_1 += x0_1*y0_1 + x1_1*y1_1;
|
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}
|
||||
|
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sumf += (d0*sxy_0 + m0*sy_0)*y[i].d;
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||||
sumf += (d1*sxy_1 + m1*sy_1)*y[i].d;
|
||||
sumf += (d0*sxy_0 + d1*sxy_1)*y[i].d + m0*y[i].s0 + m1*y[i].s1;
|
||||
}
|
||||
*s = sumf;
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user