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server: Adhere to naming conventions for shutdown_reasons
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@ -1164,15 +1164,15 @@ struct server_metrics {
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}
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};
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struct Signal {
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struct termination_signal {
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int number;
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};
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struct StandbyTimeout {};
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struct standby_timeout {};
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using ShutdownReason = std::variant<Signal, StandbyTimeout>;
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using shutdown_reason = std::variant<termination_signal, standby_timeout>;
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std::function<void(ShutdownReason)> shutdown_handler;
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std::function<void(shutdown_reason)> shutdown_handler;
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struct server_queue {
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int id = 0;
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@ -1310,7 +1310,7 @@ struct server_queue {
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if (!condition_tasks.wait_for(lock, std::chrono::seconds(standby_timeout), pred)) {
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lock.release()->unlock(); // unlock the unique_lock, before calling the shutdown_handler, as it tries to lock it
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QUE_INF("%s", "stand-by timeout reached\n");
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shutdown_handler(StandbyTimeout{});
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shutdown_handler(::standby_timeout{});
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break;
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}
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} else {
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@ -2916,7 +2916,7 @@ inline void signal_handler(int signal) {
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exit(1);
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}
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shutdown_handler(Signal{ signal });
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shutdown_handler(termination_signal{ signal });
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}
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int main(int argc, char ** argv) {
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@ -3956,7 +3956,7 @@ int main(int argc, char ** argv) {
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ctx_server.queue_tasks.on_update_slots(std::bind(
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&server_context::update_slots, &ctx_server));
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shutdown_handler = [&](ShutdownReason) {
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shutdown_handler = [&](shutdown_reason) {
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ctx_server.queue_tasks.terminate();
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};
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