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metal : correct fix of kernel_norm (#3060)
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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@ -220,29 +220,14 @@ kernel void kernel_norm(
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}
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threadgroup_barrier(mem_flags::mem_threadgroup);
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}
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// broadcast
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if (tpitg == 0) {
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sum[0] /= ne00;
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}
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const float mean = sum[0] / ne00;
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// recenter and VARIANCE
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threadgroup_barrier(mem_flags::mem_threadgroup);
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const float mean = sum[0];
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// recenter
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device float * y = dst + tgpig*ne00;
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for (int i00 = tpitg; i00 < ne00; i00 += ntg) {
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y[i00] = x[i00] - mean;
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}
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// VARIANCE
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// parallel sum
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//
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// WARNING: combining this loop with the one above will give you wrong results for nth == 256
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// I have no idea why, so for now I am keeping them separate. But this behavior is very concerning.
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// Tested with:
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// ./perplexity -m ./falcon-7b/ggml-model-q4_0.gguf -f wiki.test.raw -ngl 1 -t 4
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//
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sum[tpitg] = 0.0f;
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for (int i00 = tpitg; i00 < ne00; i00 += ntg) {
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y[i00] = x[i00] - mean;
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sum[tpitg] += y[i00] * y[i00];
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}
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@ -254,12 +239,7 @@ kernel void kernel_norm(
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}
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threadgroup_barrier(mem_flags::mem_threadgroup);
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}
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// broadcast
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if (tpitg == 0) {
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sum[0] /= ne00;
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}
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threadgroup_barrier(mem_flags::mem_threadgroup);
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const float variance = sum[0];
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const float variance = sum[0] / ne00;
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const float scale = 1.0f/sqrt(variance + eps);
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for (int i00 = tpitg; i00 < ne00; i00 += ntg) {
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