ggml : fix build on Windows with Snapdragon X (#8531)

* Improvements for Windows with Snapdragon X

* Revert "Improvements for Windows with Snapdragon X"

This reverts commit bf21397ae5.

* Improvements for Windows with Snapdragon X

* WOA build clarifications

* WIndows on ARM build clarifications

* cmake build for Windows clarifications

* Update docs/build.md

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

---------

Co-authored-by: AndreasKunar <andreaskmsn.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
This commit is contained in:
Andreas (Andi) Kunar 2024-07-25 18:01:00 +02:00 committed by GitHub
parent 88954f7fbd
commit bf5a81df37
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 18 additions and 7 deletions

View File

@ -16,7 +16,7 @@ In order to build llama.cpp you have four different options.
make
```
- On Windows:
- On Windows (x86/x64 only, arm64 requires cmake):
1. Download the latest fortran version of [w64devkit](https://github.com/skeeto/w64devkit/releases).
2. Extract `w64devkit` on your pc.
@ -60,6 +60,17 @@ In order to build llama.cpp you have four different options.
cmake -B build -G "Xcode"
cmake --build build --config Debug
```
- Building for Windows (x86, x64 and arm64) with MSVC or clang as compilers:
- Install Visual Studio 2022, e.g. via the [Community Edition](https://visualstudio.microsoft.com/de/vs/community/). In the installer, select at least the following options (this also automatically installs the required additional tools like CMake,...):
- Tab Workload: Desktop-development with C++
- Tab Components (select quickly via search): C++-_CMake_ Tools for Windows, _Git_ for Windows, C++-_Clang_ Compiler for Windows, MS-Build Support for LLVM-Toolset (clang)
- Please remember to always use a Developer Command Prompt / PowerShell for VS2022 for git, build, test
- For Windows on ARM (arm64, WoA) build with:
```bash
cmake --preset arm64-windows-llvm-release -D GGML_OPENMP=OFF
cmake --build build-arm64-windows-llvm-release
```
Note: Building for arm64 could also be done just with MSVC (with the build-arm64-windows-MSVC preset, or the standard CMake build instructions). But MSVC does not support inline ARM assembly-code, used e.g. for the accelerated Q4_0_4_8 CPU kernels.
- Using `gmake` (FreeBSD):

View File

@ -392,7 +392,7 @@ void ggml_gemv_q4_0_4x4_q8_0(int n, float * restrict s, size_t bs, const void *
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_MATMUL_INT8)
GGML_ASSERT(!(ggml_cpu_has_neon() && ggml_cpu_has_matmul_int8()) &&
"__ARM_NEON and __ARM_FEATURE_MATMUL_INT8 defined, use the Q4_0_4_8 quantization format for optimal performance");
#elif defined(__ARM_NEON) && defined(__aarch64__)
#elif defined(__ARM_NEON) && defined(__aarch64__) && ! ((defined(_MSC_VER)) && ! defined(__clang__))
const void * b_ptr = vx;
const void * a_ptr = vy;
float * res_ptr = s;
@ -501,7 +501,7 @@ void ggml_gemv_q4_0_4x8_q8_0(int n, float * restrict s, size_t bs, const void *
"__ARM_FEATURE_SVE defined, use the Q4_0_8_8 quantization format for optimal performance");
}
#endif
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_MATMUL_INT8)
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_MATMUL_INT8) && ! ((defined(_MSC_VER)) && ! defined(__clang__))
const void * b_ptr = vx;
const void * a_ptr = vy;
float * res_ptr = s;
@ -613,7 +613,7 @@ void ggml_gemv_q4_0_8x8_q8_0(int n, float * restrict s, size_t bs, const void *
UNUSED(ncols_interleaved);
UNUSED(blocklen);
#if defined(__ARM_FEATURE_SVE)
#if defined(__ARM_FEATURE_SVE) && ! ((defined(_MSC_VER)) && ! defined(__clang__))
if (svcntw() == 8) {
const void * b_ptr = vx;
const void * a_ptr = vy;
@ -753,7 +753,7 @@ void ggml_gemm_q4_0_4x4_q8_0(int n, float * restrict s, size_t bs, const void *
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_MATMUL_INT8)
GGML_ASSERT(!(ggml_cpu_has_neon() && ggml_cpu_has_matmul_int8()) &&
"__ARM_NEON and __ARM_FEATURE_MATMUL_INT8 defined, use the Q4_0_4_8 quantization format for optimal performance");
#elif defined(__ARM_NEON) && defined(__aarch64__)
#elif defined(__ARM_NEON) && defined(__aarch64__) && ! ((defined(_MSC_VER)) && ! defined(__clang__))
const void * b_ptr = vx;
const void * a_ptr = vy;
float * res_ptr = s;
@ -1271,7 +1271,7 @@ void ggml_gemm_q4_0_4x8_q8_0(int n, float * restrict s, size_t bs, const void *
"__ARM_FEATURE_SVE defined, use the Q4_0_8_8 quantization format for optimal performance");
}
#endif
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_MATMUL_INT8)
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_MATMUL_INT8) && ! ((defined(_MSC_VER)) && ! defined(__clang__))
const void * b_ptr = vx;
const void * a_ptr = vy;
float * res_ptr = s;
@ -1727,7 +1727,7 @@ void ggml_gemm_q4_0_8x8_q8_0(int n, float * restrict s, size_t bs, const void *
UNUSED(ncols_interleaved);
UNUSED(blocklen);
#if defined(__ARM_FEATURE_SVE) && defined(__ARM_FEATURE_MATMUL_INT8)
#if defined(__ARM_FEATURE_SVE) && defined(__ARM_FEATURE_MATMUL_INT8) && ! ((defined(_MSC_VER)) && ! defined(__clang__))
if (svcntw() == 8) {
const void * b_ptr = vx;
const void * a_ptr = vy;