mirror of
https://github.com/ggerganov/llama.cpp.git
synced 2024-12-29 04:44:34 +00:00
attempted speedups 2
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9bc52ebae3
commit
c1fd64548d
@ -989,26 +989,27 @@ void ggml_vk_mul_mat_mat_f32(kp::Sequence& seq,
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nb1, nb2
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};
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const uint32_t local_x = ggml_vk_current_device().subgroupSize;
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std::shared_ptr<kp::Algorithm> s_algo = nullptr;
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if (!komputeManager()->hasAlgorithm(__func__)) {
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//std::cerr << "init f32 matmat shader" << std::endl;
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s_algo = komputeManager()->algorithm<float, PushConstants>(__func__, s_kompute_context->pool.get(),
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s_algo = komputeManager()->algorithm<uint32_t, PushConstants>(__func__, s_kompute_context->pool.get(),
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{inA, inB, out}, spirv,
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{unsigned(ne01),
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unsigned(ne11),
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unsigned(ne12)},
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{},
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unsigned(std::max(ne12, ne02))
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},
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{local_x},
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{pushConsts});
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} else {
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s_algo = komputeManager()->getAlgorithm(__func__);
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s_algo->setTensors({inA, inB, out});
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s_algo->setWorkgroup({unsigned(ne01),
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unsigned(ne11),
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unsigned(std::max(ne12, ne02))});
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unsigned(std::max(ne12, ne02)),
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});
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s_algo->setPushConstants<PushConstants>({pushConsts});
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s_algo->updateDescriptors(s_kompute_context->pool.get());
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}
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//seq.record<kp::OpTensorFill>({out});
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seq.record<kp::OpAlgoDispatch>(s_algo);
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}
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@ -1038,15 +1039,16 @@ void ggml_vk_mul_mat_mat_f16(kp::Sequence& seq,
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nb1, nb2
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};
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const uint32_t local_x = ggml_vk_current_device().subgroupSize;
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std::shared_ptr<kp::Algorithm> s_algo = nullptr;
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if (!komputeManager()->hasAlgorithm(__func__)) {
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s_algo = komputeManager()->algorithm<float, PushConstants>(__func__, s_kompute_context->pool.get(),
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s_algo = komputeManager()->algorithm<uint32_t, PushConstants>(__func__, s_kompute_context->pool.get(),
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{inA, inB, out}, spirv,
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{unsigned(ne01),
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unsigned(ne11),
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unsigned(std::max(ne12, ne02))
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},
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{},
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{local_x},
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{pushConsts});
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} else {
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s_algo = komputeManager()->getAlgorithm(__func__);
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@ -1141,7 +1143,7 @@ void ggml_vk_mul_mat_mat_q6_k(
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if (!komputeManager()->hasAlgorithm(__func__)) {
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s_algo = komputeManager()->algorithm<float, PushConstants>(__func__, s_kompute_context->pool.get(),
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{inA, inB, out}, spirv,
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{unsigned(ne01)/32,
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{unsigned(ne01)/256,
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unsigned(ne11),
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unsigned(std::max(ne12, ne02))
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},
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@ -1150,7 +1152,7 @@ void ggml_vk_mul_mat_mat_q6_k(
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} else {
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s_algo = komputeManager()->getAlgorithm(__func__);
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s_algo->setTensors({inA, inB, out});
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s_algo->setWorkgroup({unsigned(ne01)/32,
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s_algo->setWorkgroup({unsigned(ne01)/256,
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unsigned(ne11),
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unsigned(std::max(ne12, ne02)),
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});
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@ -1192,7 +1194,7 @@ void ggml_vk_mul_mat_mat_q4_x(const std::vector<uint32_t>& spirv,
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{unsigned(ne01),
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unsigned(ne11),
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unsigned(std::max(ne12, ne02))},
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{local_x, 4},
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{local_x, 1},
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{pushConsts});
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} else {
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s_algo = komputeManager()->getAlgorithm(__func__);
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@ -14,7 +14,8 @@
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#extension GL_KHR_shader_subgroup_arithmetic : require
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#extension GL_EXT_debug_printf : enable
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// layout(local_size_x = 8) in;
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// device subgroup size
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layout (local_size_x_id = 0) in;
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layout(binding = 0) readonly buffer tensorInA { float16_t inA[]; };
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layout(binding = 1) readonly buffer tensorInB { float inB[]; };
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@ -40,7 +41,7 @@ pcs;
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void main() {
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uvec3 gid = gl_GlobalInvocationID;
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uvec3 gid = gl_WorkGroupID;
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uint bc_ab = pcs.ne12 > pcs.ne02 ? gid.z / (pcs.ne12 / pcs.ne02) : gid.z;
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uint bc_ba = pcs.ne02 > pcs.ne12 ? gid.z / (pcs.ne02 / pcs.ne12) : gid.z;
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@ -48,9 +49,12 @@ void main() {
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const uint x = (gid.x*pcs.nb01 + bc_ab*pcs.nb02) / 2 + pcs.inAOff; // Based from inA
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const uint y = (gid.y*pcs.nb11 + bc_ba*pcs.nb12) / 4 + pcs.inBOff; // based from inB
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float sum = 0.0f;
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for (uint i = 0; i < pcs.ne00; i ++) {
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for (uint i = gl_SubgroupInvocationID.x; i < pcs.ne00; i += gl_SubgroupSize) {
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sum += float(inA[x+i]) * float(inB[y+i]);
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}
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out_[gid.z*(pcs.nb2/4) + gid.y*(pcs.nb1/4) + gid.x + pcs.outOff] = sum;
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const float all_sum = subgroupAdd(sum);
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if (subgroupElect()) {
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out_[gid.z*(pcs.nb2/4) + gid.y*(pcs.nb1/4) + gid.x + pcs.outOff] = all_sum;
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}
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}
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@ -14,7 +14,8 @@
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#extension GL_KHR_shader_subgroup_arithmetic : require
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#extension GL_EXT_debug_printf : enable
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// layout(local_size_x = 8) in;
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// device subgroup size
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layout (local_size_x_id = 0) in;
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layout(binding = 0) readonly buffer tensorInA { float inA[]; };
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layout(binding = 1) readonly buffer tensorInB { float inB[]; };
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@ -40,14 +41,20 @@ pcs;
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void main() {
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uvec3 gid = gl_GlobalInvocationID;
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uvec3 gid = gl_WorkGroupID;
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const uint x = (gid.x*pcs.nb01 + gid.z/(pcs.ne12/pcs.ne02)*pcs.nb02) / 4 + pcs.inAOff; // Based from inA
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const uint y = (gid.y*pcs.nb11 + gid.z/(pcs.ne02/pcs.ne12)*pcs.nb12) / 4 + pcs.inBOff; // based from inB
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uint bc_ab = pcs.ne12 > pcs.ne02 ? gid.z / (pcs.ne12 / pcs.ne02) : gid.z;
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uint bc_ba = pcs.ne02 > pcs.ne12 ? gid.z / (pcs.ne02 / pcs.ne12) : gid.z;
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const uint x = (gid.x*pcs.nb01 + bc_ab*pcs.nb02) / 4 + pcs.inAOff; // Based from inA
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const uint y = (gid.y*pcs.nb11 + bc_ba*pcs.nb12) / 4 + pcs.inBOff; // based from inB
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float sum = 0.0f;
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for (uint i = 0; i < pcs.ne00; i ++) {
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for (uint i = gl_SubgroupInvocationID.x; i < pcs.ne00; i += gl_SubgroupSize) {
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sum += float(inA[x+i]) * float(inB[y+i]);
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}
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out_[gid.z*(pcs.nb2/4) + gid.y*(pcs.nb1/4) + gid.x + pcs.outOff] = sum;
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}
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const float all_sum = subgroupAdd(sum);
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if (subgroupElect()) {
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out_[gid.z*(pcs.nb2/4) + gid.y*(pcs.nb1/4) + gid.x + pcs.outOff] = all_sum;
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}
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}
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@ -14,7 +14,7 @@
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#extension GL_KHR_shader_subgroup_arithmetic : require
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#extension GL_EXT_debug_printf : enable
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layout(local_size_x = 32) in;
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layout(local_size_x = 256) in;
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layout(binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
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layout(binding = 1) readonly buffer tensorInB { float inB[]; };
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