q4_1 mat*mat

This commit is contained in:
Aaron Miller 2023-10-12 11:22:31 -07:00 committed by cebtenzzre
parent 4809890d80
commit cd0257ed0d
3 changed files with 94 additions and 0 deletions

View File

@ -482,6 +482,7 @@ if (LLAMA_KOMPUTE)
kompute/op_mul_mat_mat_f16.comp
kompute/op_mul_mat_mat_f32.comp
kompute/op_mul_mat_mat_q4_0.comp
kompute/op_mul_mat_mat_q4_1.comp
kompute/op_mul_mat_mat_q8_0.comp
kompute/op_mul_mat_mat_q6_k.comp
kompute/op_mul_mat_f16.comp
@ -517,6 +518,7 @@ if (LLAMA_KOMPUTE)
shaderop_mul_mat_mat_f16.h
shaderop_mul_mat_mat_f32.h
shaderop_mul_mat_mat_q4_0.h
shaderop_mul_mat_mat_q4_1.h
shaderop_mul_mat_mat_q8_0.h
shaderop_mul_mat_mat_q6_k.h
shaderop_mul_mat_f16.h

View File

@ -30,6 +30,7 @@
#include "shaderop_mul_mat_mat_f32.h"
#include "shaderop_mul_mat_mat_f16.h"
#include "shaderop_mul_mat_mat_q4_0.h"
#include "shaderop_mul_mat_mat_q4_1.h"
#include "shaderop_mul_mat_mat_q8_0.h"
#include "shaderop_mul_mat_mat_q6_k.h"
#include "shaderop_getrows_f16.h"
@ -1214,6 +1215,14 @@ void ggml_vk_mul_mat_mat_q4_0(Args&&... args) {
ggml_vk_mul_mat_mat_q4_x(spirv, std::forward<Args>(args)...);
}
template <typename... Args>
void ggml_vk_mul_mat_mat_q4_1(Args&&... args) {
const static auto spirv = getSpirvShader(kp::shader_data::op_mul_mat_mat_q4_1_comp_spv,
kp::shader_data::op_mul_mat_mat_q4_1_comp_spv_len);
ggml_vk_mul_mat_mat_q4_x(spirv, std::forward<Args>(args)...);
}
void ggml_vk_mul_mat_q4_x(const std::vector<uint32_t>& spirv, uint32_t block_size, kp::Sequence& seq,
const std::shared_ptr<kp::Tensor>& inA,
const std::shared_ptr<kp::Tensor>& inB,
@ -1659,6 +1668,16 @@ void ggml_vk_graph_compute(struct ggml_kompute_context * ctx, struct ggml_cgraph
nb11, nb12,
nb1, nb2);
break;
case GGML_TYPE_Q4_1:
ggml_vk_mul_mat_mat_q4_1(seq,
id_src0, id_src1, id_dst,
off_src0, off_src1, off_dst,
ne00, ne01, ne02,
nb01, nb02,
ne11, ne12,
nb11, nb12,
nb1, nb2);
break;
case GGML_TYPE_Q8_0:
ggml_vk_mul_mat_mat_q8_0(seq,
id_src0, id_src1, id_dst,

View File

@ -0,0 +1,73 @@
/**
* Copyright (c) 2023 Nomic, Inc. All rights reserved.
*
* This software is licensed under the terms of the Software for Open Models
* License (SOM), version 1.0, as detailed in the LICENSE_SOM.txt file. A copy
* of this license should accompany this software. Except as expressly granted
* in the SOM license, all rights are reserved by Nomic, Inc.
*/
#version 450
#include "common.comp"
#extension GL_KHR_shader_subgroup_arithmetic : require
#extension GL_EXT_debug_printf : enable
layout(local_size_x = 32) in;
layout(binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
layout(binding = 1) readonly buffer tensorInB { float inB[]; };
layout(binding = 2) writeonly buffer tensorOut { float out_[]; };
layout(push_constant) uniform parameter {
uint inAOff;
uint inBOff;
uint outOff;
int ne00;
int ne01;
int ne02;
int ne11;
int ne12;
uint nb01;
uint nb02;
uint nb11;
uint nb12;
uint nb1;
uint nb2;
}
pcs;
#define ELS_PER_BLOCK 32
#define M_OFFSET 2
#define QS_OFFSET 4
#define BLOCK_SIZE ((ELS_PER_BLOCK / 2) + QS_OFFSET)
void main() {
uvec3 gid = gl_GlobalInvocationID;
uint bc_ab = pcs.ne12 > pcs.ne02 ? gid.z / (pcs.ne12 / pcs.ne02) : gid.z;
uint bc_ba = pcs.ne02 > pcs.ne12 ? gid.z / (pcs.ne02 / pcs.ne12) : gid.z;
const uint x = (gid.x*pcs.nb01 + bc_ab*pcs.nb02) + pcs.inAOff; // Based from inA
const uint y = (gid.y*pcs.nb11 + bc_ba*pcs.nb12) / 4 + pcs.inBOff; // based from inB
float sum = 0.0f;
for (uint i = 0; i < pcs.ne00; i+=ELS_PER_BLOCK) {
for (uint j = 0; j < ELS_PER_BLOCK / 2; j++) {
const uint block_number = i / ELS_PER_BLOCK;
const uint block_offset = block_number * BLOCK_SIZE;
const float d = u8BufToFloat16(inA, x + block_offset);
const float m = u8BufToFloat16(inA, x + block_offset + M_OFFSET);
const uint byte_position_in_block = j;
const int q0 = (inA[x+block_offset+QS_OFFSET+byte_position_in_block] & 0x0F);
const int q1 = (inA[x+block_offset+QS_OFFSET+byte_position_in_block] >> 4);
const float dq0 = (d * q0) + m;
const float dq1 = (d * q1) + m;
sum += (dq0 * float(inB[y+i+j])) + \
(dq1 * float(inB[y+i+j+(ELS_PER_BLOCK/2)]));
}
}
out_[gid.z*(pcs.nb2/4) + gid.y*(pcs.nb1/4) + gid.x + pcs.outOff] = sum;
}