diff --git a/ggml/src/ggml.c b/ggml/src/ggml.c index d9b70aa6b..0bdb71f70 100644 --- a/ggml/src/ggml.c +++ b/ggml/src/ggml.c @@ -1121,21 +1121,21 @@ ggml_type_traits_t ggml_internal_get_type_traits(enum ggml_type type) { #define GGML_F32x4_ADD vaddq_f32 #define GGML_F32x4_MUL vmulq_f32 #define GGML_F32x4_REDUCE_ONE(x) vaddvq_f32(x) -#define GGML_F32x4_REDUCE(res, x) \ -{ \ - int offset = GGML_F32_ARR >> 1; \ - for (int i = 0; i < offset; ++i) { \ - x[i] = vaddq_f32(x[i], x[offset+i]); \ - } \ - offset >>= 1; \ - for (int i = 0; i < offset; ++i) { \ - x[i] = vaddq_f32(x[i], x[offset+i]); \ - } \ - offset >>= 1; \ - for (int i = 0; i < offset; ++i) { \ - x[i] = vaddq_f32(x[i], x[offset+i]); \ - } \ - res = GGML_F32x4_REDUCE_ONE(x[0]); \ +#define GGML_F32x4_REDUCE(res, x) \ +{ \ + int offset = GGML_F32_ARR >> 1; \ + for (int i = 0; i < offset; ++i) { \ + (x)[i] = vaddq_f32((x)[i], (x)[offset+i]); \ + } \ + offset >>= 1; \ + for (int i = 0; i < offset; ++i) { \ + (x)[i] = vaddq_f32((x)[i], (x)[offset+i]); \ + } \ + offset >>= 1; \ + for (int i = 0; i < offset; ++i) { \ + (x)[i] = vaddq_f32((x)[i], (x)[offset+i]); \ + } \ + (res) = GGML_F32x4_REDUCE_ONE((x)[0]); \ } #define GGML_F32_VEC GGML_F32x4 @@ -1162,30 +1162,30 @@ ggml_type_traits_t ggml_internal_get_type_traits(enum ggml_type type) { #define GGML_F16x8_FMA(a, b, c) vfmaq_f16(a, b, c) #define GGML_F16x8_ADD vaddq_f16 #define GGML_F16x8_MUL vmulq_f16 - #define GGML_F16x8_REDUCE(res, x) \ - do { \ - int offset = GGML_F16_ARR >> 1; \ - for (int i = 0; i < offset; ++i) { \ - x[i] = vaddq_f16(x[i], x[offset+i]); \ - } \ - offset >>= 1; \ - for (int i = 0; i < offset; ++i) { \ - x[i] = vaddq_f16(x[i], x[offset+i]); \ - } \ - offset >>= 1; \ - for (int i = 0; i < offset; ++i) { \ - x[i] = vaddq_f16(x[i], x[offset+i]); \ - } \ - const float32x4_t t0 = vcvt_f32_f16(vget_low_f16 (x[0])); \ - const float32x4_t t1 = vcvt_f32_f16(vget_high_f16(x[0])); \ - res = (ggml_float) vaddvq_f32(vaddq_f32(t0, t1)); \ + #define GGML_F16x8_REDUCE(res, x) \ + do { \ + int offset = GGML_F16_ARR >> 1; \ + for (int i = 0; i < offset; ++i) { \ + (x)[i] = vaddq_f16((x)[i], (x)[offset+i]); \ + } \ + offset >>= 1; \ + for (int i = 0; i < offset; ++i) { \ + (x)[i] = vaddq_f16((x)[i], (x)[offset+i]); \ + } \ + offset >>= 1; \ + for (int i = 0; i < offset; ++i) { \ + (x)[i] = vaddq_f16((x)[i], (x)[offset+i]); \ + } \ + const float32x4_t t0 = vcvt_f32_f16(vget_low_f16 ((x)[0])); \ + const float32x4_t t1 = vcvt_f32_f16(vget_high_f16((x)[0])); \ + (res) = (ggml_float) vaddvq_f32(vaddq_f32(t0, t1)); \ } while (0) #define GGML_F16_VEC GGML_F16x8 #define GGML_F16_VEC_ZERO GGML_F16x8_ZERO #define GGML_F16_VEC_SET1 GGML_F16x8_SET1 #define GGML_F16_VEC_LOAD(p, i) GGML_F16x8_LOAD(p) - #define GGML_F16_VEC_STORE(p, r, i) GGML_F16x8_STORE((ggml_fp16_internal_t *)(p), r[i]) + #define GGML_F16_VEC_STORE(p, r, i) GGML_F16x8_STORE((ggml_fp16_internal_t *)(p), (r)[i]) #define GGML_F16_VEC_FMA GGML_F16x8_FMA #define GGML_F16_VEC_ADD GGML_F16x8_ADD #define GGML_F16_VEC_MUL GGML_F16x8_MUL