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ggml : update WASM SIMD
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b8ee340abe
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fab49c685e
100
ggml.c
100
ggml.c
@ -740,19 +740,19 @@ inline static float vaddvq_f32(float32x4_t v) {
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return vgetq_lane_f32(v, 0) + vgetq_lane_f32(v, 1) + vgetq_lane_f32(v, 2) + vgetq_lane_f32(v, 3);
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}
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float vminvq_f32(float32x4_t v) {
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inline static float vminvq_f32(float32x4_t v) {
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return
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MIN(MIN(vgetq_lane_f32(v, 0), vgetq_lane_f32(v, 1)),
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MIN(vgetq_lane_f32(v, 2), vgetq_lane_f32(v, 3)));
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}
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float vmaxvq_f32(float32x4_t v) {
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inline static float vmaxvq_f32(float32x4_t v) {
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return
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MAX(MAX(vgetq_lane_f32(v, 0), vgetq_lane_f32(v, 1)),
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MAX(vgetq_lane_f32(v, 2), vgetq_lane_f32(v, 3)));
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}
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int32x4_t vcvtnq_s32_f32(float32x4_t v) {
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inline static int32x4_t vcvtnq_s32_f32(float32x4_t v) {
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int32x4_t res;
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res[0] = roundf(vgetq_lane_f32(v, 0));
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@ -766,7 +766,6 @@ int32x4_t vcvtnq_s32_f32(float32x4_t v) {
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#endif
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#endif
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#define QK4_0 32
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typedef struct {
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ggml_fp16_t d; // delta
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@ -1056,6 +1055,39 @@ static void quantize_row_q8_0(const float * restrict x, void * restrict vy, int
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y[i].qs[4*j + 3] = vgetq_lane_s32(vi, 3);
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}
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}
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#elif defined(__wasm_simd128__)
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for (int i = 0; i < nb; i++) {
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v128_t srcv [8];
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v128_t asrcv[8];
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v128_t amaxv[8];
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for (int j = 0; j < 8; j++) srcv[j] = wasm_v128_load(x + i*32 + 4*j);
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for (int j = 0; j < 8; j++) asrcv[j] = wasm_f32x4_abs(srcv[j]);
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for (int j = 0; j < 4; j++) amaxv[2*j] = wasm_f32x4_max(asrcv[2*j], asrcv[2*j+1]);
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for (int j = 0; j < 2; j++) amaxv[4*j] = wasm_f32x4_max(amaxv[4*j], amaxv[4*j+2]);
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for (int j = 0; j < 1; j++) amaxv[8*j] = wasm_f32x4_max(amaxv[8*j], amaxv[8*j+4]);
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const float amax = MAX(MAX(wasm_f32x4_extract_lane(amaxv[0], 0),
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wasm_f32x4_extract_lane(amaxv[0], 1)),
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MAX(wasm_f32x4_extract_lane(amaxv[0], 2),
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wasm_f32x4_extract_lane(amaxv[0], 3)));
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const float d = amax / ((1 << 7) - 1);
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const float id = d ? 1.0f/d : 0.0f;
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y[i].d = GGML_FP32_TO_FP16(d);
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for (int j = 0; j < 8; j++) {
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const v128_t v = wasm_f32x4_mul(srcv[j], wasm_f32x4_splat(id));
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const v128_t vi = wasm_i32x4_trunc_sat_f32x4(v);
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y[i].qs[4*j + 0] = wasm_i32x4_extract_lane(vi, 0);
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y[i].qs[4*j + 1] = wasm_i32x4_extract_lane(vi, 1);
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y[i].qs[4*j + 2] = wasm_i32x4_extract_lane(vi, 2);
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y[i].qs[4*j + 3] = wasm_i32x4_extract_lane(vi, 3);
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}
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}
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#elif defined(__AVX2__) || defined(__AVX__)
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for (int i = 0; i < nb; i++) {
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// Load elements into 4 AVX vectors
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@ -1224,6 +1256,48 @@ static void quantize_row_q8_1(const float * restrict x, void * restrict vy, int
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y[i].s = d * vaddvq_s32(accv);
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}
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#elif defined(__wasm_simd128__)
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for (int i = 0; i < nb; i++) {
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v128_t srcv [8];
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v128_t asrcv[8];
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v128_t amaxv[8];
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for (int j = 0; j < 8; j++) srcv[j] = wasm_v128_load(x + i*32 + 4*j);
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for (int j = 0; j < 8; j++) asrcv[j] = wasm_f32x4_abs(srcv[j]);
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for (int j = 0; j < 4; j++) amaxv[2*j] = wasm_f32x4_max(asrcv[2*j], asrcv[2*j+1]);
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for (int j = 0; j < 2; j++) amaxv[4*j] = wasm_f32x4_max(amaxv[4*j], amaxv[4*j+2]);
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for (int j = 0; j < 1; j++) amaxv[8*j] = wasm_f32x4_max(amaxv[8*j], amaxv[8*j+4]);
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const float amax = MAX(MAX(wasm_f32x4_extract_lane(amaxv[0], 0),
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wasm_f32x4_extract_lane(amaxv[0], 1)),
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MAX(wasm_f32x4_extract_lane(amaxv[0], 2),
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wasm_f32x4_extract_lane(amaxv[0], 3)));
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const float d = amax / ((1 << 7) - 1);
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const float id = d ? 1.0f/d : 0.0f;
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y[i].d = d;
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v128_t accv = wasm_i32x4_splat(0);
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for (int j = 0; j < 8; j++) {
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const v128_t v = wasm_f32x4_mul(srcv[j], wasm_f32x4_splat(id));
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const v128_t vi = wasm_i32x4_trunc_sat_f32x4(v);
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y[i].qs[4*j + 0] = wasm_i32x4_extract_lane(vi, 0);
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y[i].qs[4*j + 1] = wasm_i32x4_extract_lane(vi, 1);
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y[i].qs[4*j + 2] = wasm_i32x4_extract_lane(vi, 2);
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y[i].qs[4*j + 3] = wasm_i32x4_extract_lane(vi, 3);
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accv = wasm_i32x4_add(accv, vi);
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}
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y[i].s = d * (wasm_i32x4_extract_lane(accv, 0) +
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wasm_i32x4_extract_lane(accv, 1) +
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wasm_i32x4_extract_lane(accv, 2) +
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wasm_i32x4_extract_lane(accv, 3));
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}
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#elif defined(__AVX2__) || defined(__AVX__)
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for (int i = 0; i < nb; i++) {
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// Load elements into 4 AVX vectors
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@ -2598,7 +2672,6 @@ static void ggml_vec_dot_q5_0_q8_0(const int n, float * restrict s, const void *
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const block_q8_0 * restrict y0 = &y[i];
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const v128_t m4b = wasm_i8x16_splat(0x0F);
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const v128_t s16b = wasm_i8x16_splat(0x10);
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// extract the 5th bit
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memcpy(&qh, x0->qh, sizeof(qh));
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@ -2636,15 +2709,14 @@ static void ggml_vec_dot_q5_0_q8_0(const int n, float * restrict s, const void *
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const v128_t v1hl = wasm_i16x8_extend_low_i8x16 (v1h);
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const v128_t v1hh = wasm_i16x8_extend_high_i8x16(v1h);
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const float x0d = GGML_FP16_TO_FP32(x0->d);
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// dot product
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sumv = wasm_f32x4_add(sumv, wasm_f32x4_mul(wasm_f32x4_convert_i32x4(
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wasm_i32x4_add(
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wasm_i32x4_add(wasm_i32x4_dot_i16x8(v0lfl, v1ll),
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wasm_i32x4_dot_i16x8(v0lfh, v1lh)),
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wasm_i32x4_add(wasm_i32x4_dot_i16x8(v0hfl, v1hl),
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wasm_i32x4_dot_i16x8(v0hfh, v1hh)))), wasm_f32x4_splat(x0d*y0->d)));
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wasm_i32x4_dot_i16x8(v0hfh, v1hh)))),
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wasm_f32x4_splat(GGML_FP16_TO_FP32(x0->d) * GGML_FP16_TO_FP32(y0->d))));
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}
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*s = wasm_f32x4_extract_lane(sumv, 0) + wasm_f32x4_extract_lane(sumv, 1) +
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@ -2868,8 +2940,6 @@ static void ggml_vec_dot_q5_1_q8_1(const int n, float * restrict s, const void *
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const v128_t v0l = wasm_v128_and (v0, m4b);
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const v128_t v0h = wasm_u8x16_shr(v0, 4);
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static bool x = true;
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// add high bit
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const v128_t v0lf = wasm_v128_or(v0l, qhl);
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const v128_t v0hf = wasm_v128_or(v0h, qhh);
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@ -2892,11 +2962,11 @@ static void ggml_vec_dot_q5_1_q8_1(const int n, float * restrict s, const void *
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// dot product
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sumv = wasm_f32x4_add(sumv,
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wasm_f32x4_mul(wasm_f32x4_convert_i32x4(wasm_i32x4_add(
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wasm_i32x4_add(wasm_i32x4_dot_i16x8(v0lfl, v1ll),
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wasm_i32x4_dot_i16x8(v0lfh, v1lh)),
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wasm_i32x4_add(wasm_i32x4_dot_i16x8(v0hfl, v1hl),
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wasm_i32x4_dot_i16x8(v0hfh, v1hh)))),
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wasm_f32x4_splat(GGML_FP16_TO_FP32(x0->d) * y0->d));
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wasm_i32x4_add(wasm_i32x4_dot_i16x8(v0lfl, v1ll),
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wasm_i32x4_dot_i16x8(v0lfh, v1lh)),
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wasm_i32x4_add(wasm_i32x4_dot_i16x8(v0hfl, v1hl),
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wasm_i32x4_dot_i16x8(v0hfh, v1hh)))),
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wasm_f32x4_splat(GGML_FP16_TO_FP32(x0->d) * y0->d)));
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}
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*s = wasm_f32x4_extract_lane(sumv, 0) + wasm_f32x4_extract_lane(sumv, 1) +
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