* server : Smart selection of available slot using Longest Common Substring
* add usage
* remove trailing whitespaces
* Use Longest Common Prefix (LCP) instead of LCS
* Rename argument
* avoid to get prompt in infill mode and embedding mode
* remove embedding mode
* refactor format
---------
Co-authored-by: wudexiang <wudexiang@bytedance.com>
* common : gpt_params_parse do not print usage
* common : rework usage print (wip)
* common : valign
* common : rework print_usage
* infill : remove cfg support
* common : reorder args
* server : deduplicate parameters
ggml-ci
* common : add missing header
ggml-ci
* common : remote --random-prompt usages
ggml-ci
* examples : migrate to gpt_params
ggml-ci
* batched-bench : migrate to gpt_params
* retrieval : migrate to gpt_params
* common : change defaults for escape and n_ctx
* common : remove chatml and instruct params
ggml-ci
* common : passkey use gpt_params
* ic
* migrate my eary work
* add the belonging stuff: css,favicon etc
* de prompts
* chore: Update HTML meta tags in index.html file
* add api-key css classes
* some necessary fixes
* Add API key CSS classes and update styling in style.css
* clean the code
* move API to the top, rearrange param sliders. update css
* add tooltips to the parameters with comprehensible explanations
* fix FloatField and BoolField tooltips
* fix grammar field width
* use template literales for promptFormats.js
* update const ModelGenerationInfo
* remove ms per token, since not relevant for most webui users and use cases
* add phi-3 prompt template
* add phi3 to dropdown
* add css class
* update forgotten css theme
* add user message suffix
* fix chatml & add llama3 format
* fix llama3 prompt template
* more prompt format fixes
* add more comon stop tokens
* add missing char
* do not separate with new line or comma
* move prompt style
* add hacky llama2 prompt solution, reduce redundancy in promptFormats.js
* fix toggle state localstorage
* add cmd-r prompt et reduce redundancy
* set default prompt to empty
* move files, clean code
* fix css path
* add a button to the new ui
* move new ui to "/public" due to otherwise problematic CORS behaviour
* include new ui in cpp
* fix wrong link to old ui
* renaming to ensure consistency
* fix typos "prompt-format" -> "prompt-formats"
* use correct indent
* add new ui files to makefile
* fix typo
* SimpleChat:DU:BringIn local helper js modules using importmap
Use it to bring in a simple trim garbage at end logic, which is
used to trim received response.
Also given that importmap assumes esm / standard js modules, so
also global variables arent implicitly available outside the
modules. So add it has a member of document for now
* SimpleChat:DU: Add trim garbage at end in loop helper
* SimpleChat:DU:TrimGarbage if unable try skip char and retry
* SimpleChat:DU: Try trim using histogram based info
TODO: May have to add max number of uniq chars in histogram at
end of learning phase.
* SimpleChat:DU: Switch trim garbage hist based to maxUniq simple
Instead of blindly building histogram for specified substring
length, and then checking if any new char within specified min
garbage length limit, NOW exit learn state when specified maxUniq
chars are found. Inturn there should be no new chars with in
the specified min garbage length required limit.
TODO: Need to track char classes like alphabets, numerals and
special/other chars.
* SimpleChat:DU: Bring in maxType to the mix along with maxUniq
Allow for more uniq chars, but then ensure that a given type of
char ie numerals or alphabets or other types dont cross the
specified maxType limit. This allows intermixed text garbage
to be identified and trimmed.
* SimpleChat:DU: Cleanup debug log messages
* SimpleChat:UI: Move html ui base helpers into its own module
* SimpleChat:DU:Avoid setting frequence/Presence penalty
Some models like llama3 found to try to be over intelligent by
repeating garbage still, but by tweaking the garbage a bit so that
it is not exactly same. So avoid setting these penalties and let
the model's default behaviour work out, as is.
Also the simple minded histogram based garbage trimming from end,
works to an extent, when the garbage is more predictable and
repeatative.
* SimpleChat:UI: Add and use a para-create-append helper
Also update the config params dump to indicate that now one needs
to use document to get hold of gMe global object, this is bcas of
moving to module type js.
Also add ui.mjs to importmap
* SimpleChat:UI: Helper to create bool button and use it wrt settings
* SimpleChat:UI: Add Select helper and use it wrt ChatHistoryInCtxt
* SimpleChat:UI:Select: dict-name-value, value wrt default, change
Take a dict/object of name-value pairs instead of just names.
Inturn specify the actual value wrt default, rather than the
string representing that value.
Trap the needed change event rather than click wrt select.
* SimpleChat:UI: Add Div wrapped label+element helpers
Move settings related elements to use the new div wrapped ones.
* SimpleChat:UI:Add settings button and bring in settings ui
* SimpleChat:UI:Settings make boolean button text show meaning
* SimpleChat: Update a bit wrt readme and notes in du
* SimpleChat: GarbageTrim enable/disable, show trimmed part ifany
* SimpleChat: highlight trim, garbage trimming bitmore aggressive
Make it easy for end user to identified the trimmed text.
Make garbage trimming logic, consider a longer repeat garbage
substring.
* SimpleChat: Cleanup a bit wrt Api end point related flow
Consolidate many of the Api end point related basic meta data into
ApiEP class.
Remove the hardcoded ApiEP/Mode settings from html+js, instead use
the generic select helper logic, inturn in the settings block.
Move helper to generate the appropriate request json string based
on ApiEP into SimpleChat class itself.
* SimpleChat:Move extracting assistant response to SimpleChat class
so also the trimming of garbage.
* SimpleChat:DU: Bring in both trim garbage logics to try trim
* SimpleChat: Cleanup readme a bit, add one more chathistory length
* SimpleChat:Stream:Initial handshake skeleton
Parse the got stream responses and try extract the data from it.
It allows for a part read to get a single data line or multiple
data line. Inturn extract the json body and inturn the delta
content/message in it.
* SimpleChat: Move handling oneshot mode server response
Move handling of the oneshot mode server response into SimpleChat.
Also add plumbing for moving multipart server response into same.
* SimpleChat: Move multi part server response handling in
* SimpleChat: Add MultiPart Response handling, common trimming
Add logic to call into multipart/stream server response handling.
Move trimming of garbage at the end into the common handle_response
helper.
Add new global flag to control between oneshot and multipart/stream
mode of fetching response. Allow same to be controlled by user.
If in multipart/stream mode, send the stream flag to the server.
* SimpleChat: show streamed generative text as it becomes available
Now that the extracting of streamed generated text is implemented,
add logic to show the same on the screen.
* SimpleChat:DU: Add NewLines helper class
To work with an array of new lines. Allow adding, appending,
shifting, ...
* SimpleChat:DU: Make NewLines shift more robust and flexible
* SimpleChat:HandleResponseMultiPart using NewLines helper
Make handle_response_multipart logic better and cleaner. Now it
allows for working with the situation, where the delta data line
got from server in stream mode, could be split up when recving,
but still the logic will handle it appropriately.
ALERT: Rather except (for now) for last data line wrt a request's
response.
* SimpleChat: Disable console debug by default by making it dummy
Parallely save a reference to the original func.
* SimpleChat:MultiPart/Stream flow cleanup
Dont try utf8-decode and newlines-add_append if no data to work on.
If there is no more data to get (ie done is set), then let NewLines
instance return line without newline at end, So that we dont miss
out on any last-data-line without newline kind of scenario.
Pass stream flag wrt utf-8 decode, so that if any multi-byte char
is only partly present in the passed buffer, it can be accounted
for along with subsequent buffer. At sametime, bcas of utf-8's
characteristics there shouldnt be any unaccounted bytes at end,
for valid block of utf8 data split across chunks, so not bothering
calling with stream set to false at end. LATER: Look at TextDecoder's
implementation, for any over intelligence, it may be doing..
If needed, one can use done flag to account wrt both cases.
* SimpleChat: Move baseUrl to Me and inturn gMe
This should allow easy updating of the base url at runtime by the
end user.
* SimpleChat:UI: Add input element helper
* SimpleChat: Add support for changing the base url
This ensures that if the user is running the server with a
different port or wants to try connect to server on a different
machine, then this can be used.
* SimpleChat: Move request headers into Me and gMe
Inturn allow Authorization to be sent, if not empty.
* SimpleChat: Rather need to use append to insert headers
* SimpleChat: Allow Authorization header to be set by end user
* SimpleChat:UI+: Return div and element wrt creatediv helpers
use it to set placeholder wrt Authorization header.
Also fix copy-paste oversight.
* SimpleChat: readme wrt authorization, maybe minimal openai testing
* SimpleChat: model request field for openai/equivalent compat
May help testing with openai/equivalent web services, if they
require this field.
* SimpleChat: readme stream-utf-8 trim-english deps, exception2error
* Readme: Add a entry for simplechat in the http server section
* SimpleChat:WIP:Collate internally, Stream mode Trap exceptions
This can help ensure that data fetched till that point, can be
made use of, rather than losing it.
On some platforms, the time taken wrt generating a long response,
may lead to the network connection being broken when it enters
some user-no-interaction related power saving mode.
* SimpleChat:theResp-origMsg: Undo a prev change to fix non trim
When the response handling was moved into SimpleChat, I had changed
a flow bit unnecessarily and carelessly, which resulted in the non
trim flow, missing out on retaining the ai assistant response.
This has been fixed now.
* SimpleChat: Save message internally in handle_response itself
This ensures that throwing the caught exception again for higher
up logic, doesnt lose the response collated till that time.
Go through theResp.assistant in catch block, just to keep simple
consistency wrt backtracing just in case.
Update the readme file.
* SimpleChat:Cleanup: Add spacing wrt shown req-options
* SimpleChat:UI: CreateDiv Divs map to GridX2 class
This allows the settings ui to be cleaner structured.
* SimpleChat: Show Non SettingsUI config field by default
* SimpleChat: Allow for multiline system prompt
Convert SystemPrompt into a textarea with 2 rows. Reduce
user-input-textarea to 2 rows from 3, so that overall
vertical space usage remains same.
Shorten usage messages a bit, cleanup to sync with settings ui.
* SimpleChat: Add basic skeleton for saving and loading chat
Inturn when ever a chat message (system/user/model) is added,
the chat will be saved into browser's localStorage.
* SimpleChat:ODS: Add a prefix to chatid wrt ondiskstorage key
* SimpleChat:ODS:WIP:TMP: Add UI to load previously saved chat
This is a temporary flow
* SimpleChat:ODS:Move restore/load saved chat btn setup to Me
This also allows being able to set the common system prompt
ui element to loaded chat's system prompt.
* SimpleChat:Readme updated wrt save and restore chat session info
* SimpleChat:Show chat session restore button, only if saved session
* SimpleChat: AutoCreate ChatRequestOptions settings to an extent
* SimpleChat: Update main README wrt usage with server
* SimpleChat: A placeholder system prompt, Use usage msg in code
Just have a alert msg wrt needing javascript enabled in html. And
have usage message from js file. Update the usage message a bit.
So also enable switch session wrt setup_ui call.
Add a possible system prompt as a placeholder for the system-input.
* SimpleChat:CompletionMode: Allow control of Role: prefix
* SimpleChat:Completion: Avoid Role: prefix; Newline only in between
In completion mode
* avoid inserting Role: prefix before each role's message
* avoid inserting newline at the begin and end of the prompt
message. However if there are multiple role messages, then
insert newline when going from one role's message to the
next role's message.
* SimpleChat:CompletionMode: Update readme/usage, trim textarea newline
Readme update wrt completion mode behavior.
Usage help updated wrt completion mode behavior.
When changing from input to textarea elment wrt user input, the last
newline at the end of the user input wrt textarea, was forgotten to be
filtered, this is fixed now. However if user wants to have a explicit
newline they can using shift+enter to insert a newline, that wont be
removed. The extra newline removal logic uses substring and keyup to
keep things simple and avoid some previously noted bugs wrt other
events in the key path as well as IME composition etal.
* SimpleChat:SC: Ensure proper clearing/reseting
previous logic would have cleared/reset the xchat, without doing
the same wrt iLastSys, thus leading to it pointing to a now non
existent role-content entry.
So if a user set a system prompt and used completion mode, it would
have done the half stupid clear, after the model response was got.
Inturn when user tries to send a new completion query, it would
inturn lead to handle_user_submit trying to add/update system prompt
if any, which will fail, bcas iLastSys will be still pointing to a
non existant entry.
This is fixed now, by having a proper clear helper wrt SC class.
* SimpleChat: Update usage note and readme a bit
* SimpleChat:Completion: clear any prev chat history at begining
Previously any chat history including model response to a completion
query would have got cleared, after showing the same to the user,
at the end of handle_user_submit, rather than at the begining.
This gave the flexibility that user could switch from chat mode
to completion mode and have the chat history till then sent to
the ai model, as part of the completion query. However this flow
also had the issue that, if user switches between different chat
sessions, after getting a completion response, they can no longer
see the completion query and its response that they had just got.
The new flow changes the clearing of chat history wrt completion
mode to the begining of handle_user_submit, so that user doesnt
lose the last completion mode query and response, till a new
completion mode query is sent to the model, even if they were to
switch between the chat sessions. At the same time the loss of
flexibility wrt converting previous chat history into being part
of the completion query implicitly doesnt matter, because now
the end user can enter multiline queries.
* SimpleChat:Try read json early, if available
For later
the server flow doesnt seem to be sending back data early, atleast
for the request (inc options) that is currently sent.
if able to read json data early on in future, as and when ai model
is generating data, then this helper needs to indirectly update
the chat div with the recieved data, without waiting for the
overall data to be available.
* SimpleChat: Rename the half asleep mis-spelled global var
* SimpleChat: Common chat request options from a global object
* SimpleChat: Update title, usage and readme a bit
Keep the title simple so that print file name doesnt have chars
that need to be removed.
Update readme wrt some of the new helpers and options.
Change Usage list to a list of lists, add few items and style it
to reduce the margin wrt lists.
* SimpleChat:ChatRequestOptions: max_tokens
As some times based on the query from the user, the ai model may get
into a run away kind of generation with repeatations etal, so adding
max_tokens to try and limit this run away behaviour, if possible.
* SimpleChat: Reduce max_tokens to be small but still sufficient
* SimpleChat: Consolidate global vars into gMe, Display to user
This allows the end user to see the settings used by the logic,
as well as allows users to change/update the settings if they
want to by using devel-tools/console
* SimpleChat:SlidingWindow: iRecentUserMsgCnt to limit context load
This is disabled by default. However if enabled, then in addition
to latest system message, only the last N user messages, after the
latest system message and its reponses from the ai model will be sent
to the ai-model, when querying for a new response.
This specified N also includes the latest user query.
* SimpleChat: placeholder based usage hint for user-in textarea
* SimpleChat: Try make user experience better, if possible
Reduce chat history context sent to the server/ai-model to be
just the system-prompt, prev-user-request-and-ai-response and
cur-user-request, instead of the previous full chat history.
This way if there is any response with garbage/repeatation, it
doesnt mess with things beyond the next question, in some ways.
Increase max_tokens to 1024, so that a relatively large previous
reponse doesnt eat up the space available wrt next query-response.
However dont forget that the server when started should also
be started with a model context size of 1k or more, to be on
safe side.
Add frequency and presence penalty fields set to 1.2 to the set
of fields sent to server along with the user query. So that
the model is partly set to try avoid repeating text in its
response.
* SimpleChat:Add n_predict (equiv max_tokens) for llamacpp server
The /completions endpoint of examples/server doesnt take max_tokens,
instead it takes the internal n_predict, for now add the same on
the client side, maybe later add max_tokens to /completions endpoint
handling.
* SimpleChat: Note about trying to keep things simple yet flexible
* main : don't print special tokens with --grammar
The CLI interface was recently changed to print special control tokens
like the </s> stop message one. This token shouldn't be printed if the
grammar flag was passed, unless the grammar specifies it, because that
breaks shell-scriptability.
* main: use seperate stream for control characters
* main: use dprintf and add --ctrl-token-no-out and --ctrl-token-fd-out
* main: dprintf isn't part of the IEEE POSIX standard. Just use write().
* main: remove --ctrl-token-fd-out in favor for fcntl() based detection
* common.cpp: accidentally removed --interactive-first
* main: only merge stdout and control token if not in conversation or grammar mode
* main: rejig control token descriptor handling
* main: must check pipe status on very top of program
* main: renamed --no-special from --ctrl-token-no-out and other refactoring
* main: refactor ctrl_token_no_out --> no_special
* llama: rename llama_token_is_control_token() to llama_token_is_control()
* main: remove special token file descriptor feature (#5)
---------
Co-authored-by: Brian <mofosyne@gmail.com>
* Make tokenizer.cpp CLI tool nicer.
Before this commit, tokenize was a simple CLI tool like this:
tokenize MODEL_FILENAME PROMPT [--ids]
This simple tool loads the model, takes the prompt, and shows the tokens
llama.cpp is interpreting.
This changeset makes the tokenize more sophisticated, and more useful
for debugging and troubleshooting:
tokenize [-m, --model MODEL_FILENAME]
[--ids]
[--stdin]
[--prompt]
[-f, --file]
[--no-bos]
[--log-disable]
It also behaves nicer on Windows now, interpreting and rendering Unicode
from command line arguments and pipes no matter what code page the user
has set on their terminal.
* style fix: strlen(str) == 0 --> *str == 0
* Simplify tokenize.cpp; by getting rid of handling positional style arguments.
It must now be invoked with long --model, --prompt etc. arguments only.
Shortens the code.
* tokenize.cpp: iostream header no longer required
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: brian khuu <mofosyne@gmail.com>
* SimpleChat: Add a skeletal html page
Contains a div placeholder for showing chat messages till now
a text-input for allowing user to enter next chat message/query
to the model.
a submit button to allow sending of the user entered message and
chat till now to the model.
* SimpleChat: A js skeleton with SimpleChat class
Allows maintaining an array of chat message.
Allows adding chat message (from any of the roles be it system,
user, assistant, ...)
Allows showing chat messages till now, in a given div element.
* SimpleChat: request_json, globals, startme
* SimpleChatJS: Roles Class, submitClick
Define Role class with static members corresponding to the roles.
Update startme to
* Get hold of the ui elements.
* Attach a click handler to submit button, which adds the user input
to xchats array and shows the chat messages till now in chat div
element.
Trap DOMContentLoaded to trigger startme
* SimpleChat:HTML: Bring in the js file
* SimpleChat: Rather value wrt input text element
* SimpleChat: Also add completions related prompt
* SimpleChat: Use common helper logic wrt json data
* SimpleChat: Move handling of submit request into its own func
* SimpleChat: Try handshake with llm over its web service endpoint
* SimpleChat:JS: Extract model response and show to user
* SimpleChat:JS: Messages/Prompt, indicate working to end user
* SimpleChat: Try keep input element in view
* SimpleChat: Diff user/assistant msgs, Make input wider
Also show a default message to user
Also add some metas
* SimpleChat: Move into its own sub directory to avoid confusion
* SimpleChat:sh: Add simple shell script to run python3 http.server
So one needs to run the llm server locally
then run this script and access it using a local browser
* SimpleChat:JS: Try trap enter key press wrt input text field
So user can either press submit button or press enter key
* SimpleChat: Allow user to select chat or completion mode
* SimpleChat: Dont submit if already submitted and waiting
Also make chat the default selection wrt mode
* SimpleChat:JS: Handle difference in response
Try read the assistance response from appropriate field in the
response got.
Also examples/server seems to return the response in a slightly
different field, so try account for that also.
* SimpleChat:JS: Force completion mode be single message by default
* SimpleChat: Add a simple readme file
* SimpleChat:HTML: Cleanup/structure UI a bit, Add input for system
* SimpleChat:Allow system prompt to be set, if provided before user
* SimpleChat: Ignore empty user input, without trimming
* SimpleChat:Alert user if they provide sysprompt late or change it
* SimpleChat: Move handling systemprompt into its own func
* SimpleChat:HTML: Add a style for system role message
* SimpleChat: Update the readme file
* SimpleChat:CSS: Move style info into its own css file
To keep it simple, clean and seperate so that things are not
unnecessarily cluttered.
* SimpleChat:CSS: Allow for chat div to be scrollable
* SimpleChat:JS: Try ensure the last entry in chat is visible
Needed because now only the chat div is scrollable and not the full
page.
In last commit the chat div size was fixed to 75% vertical height,
so the full page no longer scrolls, so the old bring user-input
element to view wont work, instead now the last element in the
chat div should be brought into view.
* SimpleChat:JS: bottom of element visible, Set focus to user input
As the generated text could be multiple lines and occupy more space
that the full scrollable div's vertical space, make the bottom of
the last element (which can be such a generated text) in the div
visible by scrolling.
Ensure that the user input box has focus
* SimpleChat: Update notes a bit. Try keep browser happy
Avoid browser quirk mode with DOCTYPE.
Help with accessibility a bit by specifying the language explicitly.
Specify the char encoding explicitly, inturn utf-8 is a safe bet,
even with intermixing of languages if reqd in future.
Add a cache-control http-equiv meta tag, which in all probability
will be ignored.
Defer js loading and execution, just for fun and future, not that
critical here as it stands now.
* SimpleChat:HTML:Group user input+btn together; Note about multichat
* SimpleChat:JS: Allow for changing system prompt anytime for future
* SimpleChat:Readme: Note about handle_systemprompt begin/anytime
* SimpleChat:HTML: Add viewport meta for better mobile friendliness
Without this the page content may look too small.
* SimpleChat:HtmlCss: Cleanup UI flow
set margin wrt vmin rather than vw or vh so portrait/landscape ok.
Use flex and flex-grow to put things on the same line as well as
distribute available space as needed. Given two main elements/line
so it remains simple.
In each line have one element with grows and one sits with a basic
comfortably fixed size.
* SimpleChat: textarea for multiline user chat, inturn shift+enter 4 enter
* SimpleChat: Make vertical layout better responsive (flex based)
Also needed to make things cleaner and properly usable whether
landscape or portrait, after changing to multiline textarea rather
than single line user input.
Avoid hardcoding the chat-till-now display area height, instead
make it a flex-growable within a flex column of ui elements within
a fixed vertical area.
* SimpleChat: Rename simplechat.html to index.html, update readme
Instead of providing a seperate shell script, update the readme wrt
how to run/use this web front end.
* SimpleChat: Screen fixed view and scrolling, Printing full
* SimpleChat:JS:CI: Avoid space at end of jsdoc param line
* SimpleChat:JS: MultiChat initial skeleton
Will help maintain multiple independent chats in future
* SimpleChat:JS: Move system prompt begin/anytime into SimpleChat
* SimpleChat:JS:Keep MultiChatUI simple for now
Worry about different chats with different servers for later.
* SimpleChat:JS: Move handle submit into MultiChat, build on same
Create an instance of MultiChatUI and inturn a instance of chat
session, which is what the UI will inturn work on.
* SimpleChat:JS: Move to dictionary of SimpleChat, instead of array
* SimpleChat: Move ui elements into MultiChatUI, Update el IDs
Move ui elements into MultiChatUI, so that current handleUserSubmit
doesnt need to take the element arguments. Also in future, when
user is allowed to switch between different chat sessions, the
UI can be updated as needed by using the elements in UI already
known to MultiChatUI instance.
Rename the element ids' so that they follow a common convention,
as well as one can identify what the element represents in a more
consistant manner.
* SimpleChat:MCUI:Show available chat sessions, try switch btw them
Previous commits brought in / consolidated existing logic into
MultiChatUI class.
Now start adding logic towards multichat support
* show buttons indicating available chat sessions
* on sessin button click, try switch to that session
* SimpleChat:MCUI: Store and use current chat session id
Also
allow to switch chat session optionally, wrt some of the related
helpers.
setup for two chat sessions by default.
* SimpleChat:MCUI: Delay enabling user-input to avoid race
Re-enable user-input, only after response to a user query has been
updated to the chat-div. This ensures that if user tries to switch
chat session, it wont be allowed till chat-request-response flow is
done.
* SimpleChat: Take care of system prompt
Helper to get the latest system prompt and inturn use same to
set the system prompt ui, when switching.
Ensure that system prompt is set if and when enter key is pressed.
* SimpleChat:GetSystemLatest, fix a oversight.
* SimpleChat:MCUI: Allow selected chat-session btn to be highlighted
Also have a general helper for setting class of children.
* SimpleChat:Cleanup corners
Show system prompt in chat space, when it is set by pressing enter,
as a feedback to user.
Alert user, if they try to switch chat session in the middle of
waiting for a response from the ai model.
* SimpleChat:MCUI: Ensure req-resp failure doesnt lock up things
* SimpleChat:MCUI: Support for new chat sessions
Also a general create button helper.
* SimpleChat:MCUI: CreateSessionBtn helper, use wrt NewChat
Also fix a oversight wrt using stale data wrt the list of chat
sessions.
* SimpleChat:MCUI: NewChat btn first before existing chat sessions
* SimpleChat:MCUI:CornerCases:Skip new chat, show only if current
Skip NewChat if user cancels or if one waiting for response from
the ai model.
Dont show a chat with newly got ai model response, if current chat
session has changed, some how. Chat session shouldnt be allowed to
change, if there is a pending response, but still as a additional
sanity check.
* SimpleChat: Update readme, title, show usage if no chat to show
* SimpleChat: Cleanup the log/dialog messages a bit
* phi3 : duplicate rope factors in each layer
phi3 : set phi-3 model type as 14B
model loader : simplify the process for duplicating model tensors
llama-bench : remove default pg test
* replace bool parameters in llama_model_loader with named flags
* add phi3 128k support in convert-hf-to-gguf
* add phi3 128k support in cuda
* address build warnings on llama.cpp
* adjust index value in cuda long rope freq factors
* add long rope support in ggml cpu backend
* make freq factors only depend on ctx size
* remove unused rope scaling type 'su' frin gguf converter
* fix flint warnings on convert-hf-to-gguf.py
* set to the short freq factor when context size is small than trained context size
* add one line of comments
* metal : support rope freq_factors
* ggml : update ggml_rope_ext API to support freq. factors
* backends : add dev messages to support rope freq. factors
* minor : style
* tests : update to use new rope API
* backends : fix pragma semicolons
* minor : cleanup
* llama : move rope factors from KV header to tensors
* llama : remove tmp assert
* cuda : fix compile warning
* convert : read/write n_head_kv
* llama : fix uninitialized tensors
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* examples: cache hf model when --model not provided
* examples: cache hf model when --model not provided
* examples: cache hf model when --model not provided
* examples: cache hf model when --model not provided
* examples: cache hf model when --model not provided
* Update brute force test: add_special
* Update brute force test: default values for add_bos_token and add_eos_token
* Enable rtrim when pre-inserting BOS
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Revert "server : fix test regexes"
* Update brute force test: special tokens
* Fix added tokens
- Try to read 'added_tokens.json'.
- Try to read 'tokenizer_config.json'.
- Try to read 'tokenizer.json'.
* Fix special tokens rtrim
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* server : fix test regexes
* android : use "ci-android" branch for CI
* ggml : disable SIMD exp and silu for 32-bit ARM
ggml-ci
* android : do not fetch, use add_subdirectory instead
* cmake : provide binary dir
- Change '--embedding' to '--embeddings' in the README
- Update the description to match the latest --help output
- Added a caution about defining physical batch size
* [server] Cleanup a memory leak on exit
There are a couple memory leaks on exit of the server. This hides others.
After cleaning this up, you can see leaks on slots. But that is another
patch to be sent after this.
* make tab into spaces
* feat: first things to do
* feat: create tensors for Jina architecture
* fix: use other tensors
* feat: embedding gets results
* fix: fix usage of ALIBI
* fix: clean prints
* fix: do some cleanup unused vars
* fix: revert changes to Makefile and CMakeLists
* fix: revert some changes
* fix: fix small detail
* fix: fix convert formatting
* fix: fix linting and editor
* feat: set proper vocab settings
* fix: JinaBertForMaskedLM registration
* feat: support q_normalization and k_normalization in Jina arch
* feat: handle gpt2 tokenizer with Jina architecture
* feat: example comments in embedding
* feat: rename Jina Bert to Jina Bert V2
* fix: add some changes as per review
* feat: proper KQ_pos for Jina embeddings
* feat: add capacity to load models ES and DE for Spanish
* llama : fix pre-tokenizers
* ggml : full ALiBi support
* ggml : update ggml_soft_max_ext() CUDA, SYCL
* ggml : ggml_flash_attn_ext() support ALiBi (CPU)
* ggml : ggml_flash_attn_ext() support ALiBi (Metal)
* ggml : fix warning
* ggml : ggml_flash_attn_ext() support ALiBi (CUDA)
ggml-ci
* minor : clean-up
* embedding : add warning about missing SEP
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
The llama.cpp grammar parser had a bug where forgetting to add a closing
quotation mark to strings would cause parsing to crash. Anyone running a
server on a public endpoint is advised to upgrade. To reproduce this bug
./llamafile -m foo.gguf -p bar --grammar 'root::="'
Credit for discovering and reporting this issue goes to Eclypsium
Security Researcher Richard Johnson <Richard.johnson@eclypsium.com>.
* Revert "Revert "llava : add support for moondream vision language model (#6899)""
This reverts commit 9da243b36a.
* Fix num_positions and embeddings initialization
* convert-hf : begin refactoring write_tensor
* convert : upgrade to sentencepiece v0.2.0
* convert-hf : remove unused n_dims in extra_*_tensors
* convert-hf : simplify MoE weights stacking
* convert-hf : flake8 linter doesn't like semicolons
* convert-hf : allow unusual model part names
For example, loading `model-00001-of-00001.safetensors` now works.
* convert-hf : fix stacking MoE expert tensors
`torch.stack` and `torch.cat` don't do the same thing.
* convert-hf : fix Mamba conversion
Tested to work even with a SentencePiece-based tokenizer.
* convert : use a string for the SentencePiece tokenizer path
* convert-hf : display tensor shape
* convert-hf : convert norms to f32 by default
* convert-hf : sort model part names
`os.listdir` is said to list files in arbitrary order.
Sorting the file names should let "model-00009-of-00042.safetensors"
be loaded before "model-00010-of-00042.safetensors".
* convert-hf : use an ABC for Model again
It seems Protocol can't be used as a statically type-checked ABC,
because its subclasses also can't be instantiated. (why did it seem to work?)
At least there's still a way to throw an error when forgetting to define
the `model_arch` property of any registered Model subclasses.
* convert-hf : use a plain class for Model, and forbid direct instantiation
There are no abstract methods used anyway,
so using ABC isn't really necessary.
* convert-hf : more consistent formatting of cmdline args
* convert-hf : align the message logged for converted tensors
* convert-hf : fix Refact conversion
* convert-hf : save memory with lazy evaluation
* convert-hf : flake8 doesn't like lowercase L as a variable name
* convert-hf : remove einops requirement for InternLM2
* convert-hf : faster model parts loading
Instead of pre-loading them all into a dict, iterate on the tensors
in the model parts progressively as needed in Model.write_tensors
Conversion for some architectures relies on checking for the presence
of specific tensor names, so for multi-part models, the weight map is read
from the relevant json file to quickly get these names up-front.
* convert-hf : minor changes for consistency
* gguf-py : add tqdm as a dependency
It's small, and used for a progress bar
in GGUFWriter.write_tensors_to_file
* Added themes support with two sample themes and a favicon.
* Newline
* Newline
* Newline
* Trailing whitespace
* Increased opacity for contrast
* Increase opacity.
Check actions cancelled for some other priority job and I can't seem to manually re-run them, so MOAR OPACITY
* Opacity action trigger.
Trying to re-trigger the cancelled action.
* One more opacity adjustment
This Actions pipeline is failing for random issues.
* Delete examples/server/themes/buttons_top/completion.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/buttons_top/index.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/wild/completion.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/buttons_top/json-schema-to-grammar.mjs
This will be served from the static string built-in to server.
* Delete examples/server/themes/wild/index.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/wild/json-schema-to-grammar.mjs
This will be served from the static string built-in to server.
* Replaced underscore.
* Introduce bfloat16 support
Many models on Hugging Face (e.g. Mistral, TinyLLaMA) use bfloat16 as
their canonical floating point format.
┌sign
│
│ ┌exponent
│ │
│ │ ┌mantissa
│ │ │
│┌──┴───┐┌─┴───┐
0b0000000000000000 brain16
This encoding has the same number of exponent bits as float32. That
makes conversion relatively straightforward, even in the absence of
hardware support. For example, converting brain16 to binary32 means
simply shifting 16 bits to the left.
┌sign
│
│ ┌exponent
│ │
│ │ ┌mantissa
│ │ │
│┌──┴───┐┌─┴───────────────────┐
0b00000000000000000000000000000000 IEEE binary32
The issue is that converting bf16 to fp16 can result in information
loss. Only 13% of bf16 numbers can be precisely represented in fp16
which in practice ends up being 99.71% of Mistral 7b v0.2's weights
however there is currently no way other than fp32 to get the others
┌sign
│
│ ┌exponent
│ │
│ │ ┌mantissa
│ │ │
│┌─┴─┐┌─┴──────┐
0b0000000000000000 IEEE binary16
This change fixes that, by adding a bf16 data type to GGML. Support
for CPU inference has been implemented along with optimizations for
the AVX2, AVX512, and AVX512BF16 ISAs. Perplexity on Mistral 7b 0.2
improves somewhere around -0.0024 to -0.0046 compared to using fp16
* Remove GGML code that's not needed
* Minimize the GGML API surface area for BF16
* Remove bf16 luts
* Make the GGML header look nicer
* Fix documentation
* Apply ggerganov's fixes for test-backend-ops
* Add BF16 code for new ggml_validate_row_data() function
* Fixed save_imatrix to match old behaviour for MoE
This fix is simple and clear, but unnecessarily doubles the memory overhead..
* Fixed missing idx variable
* Unconditionally increment ncall
Co-authored-by: slaren <slarengh@gmail.com>
* Fixed 2 bugs in save_imatrix()
- Fixed segfault bug because the counts vector needed to be created.
- Fixed pre-existing bug didn't actually add to the counts for "--combine" option.
* ncall needs summing too
* Trailing whitespace
---------
Co-authored-by: slaren <slarengh@gmail.com>
* Update log text (EOS to EOG)
The log text "found EOS" is no longer always correct, here, because there is now an is-EOG check that also returns true for EOT.
* Improve log msg. further by using "an" instead of "some".
As suggested, to avoid misunderstanding (no multiple EOG tokens found, just one).