Commit Graph

17 Commits

Author SHA1 Message Date
Changyeon Kim
8f275a7c45
ggml: Add POOL2D OP for GPU acceleration to the Vulkan backend in the MobileVLM model. (#9763)
Some checks are pending
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/full-cuda.Dockerfile platforms:linux/amd64 tag:full-cuda]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/full-musa.Dockerfile platforms:linux/amd64 tag:full-musa]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/full.Dockerfile platforms:linux/amd64,linux/arm64 tag:full]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-cli-cuda.Dockerfile platforms:linux/amd64 tag:light-cuda]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-cli-intel.Dockerfile platforms:linux/amd64 tag:light-intel]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-cli-musa.Dockerfile platforms:linux/amd64 tag:light-musa]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-cli.Dockerfile platforms:linux/amd64,linux/arm64 tag:light]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-server-cuda.Dockerfile platforms:linux/amd64 tag:server-cuda]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-server-intel.Dockerfile platforms:linux/amd64 tag:server-intel]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-server-musa.Dockerfile platforms:linux/amd64 tag:server-musa]) (push) Waiting to run
Publish Docker image / Push Docker image to Docker Hub (map[dockerfile:.devops/llama-server.Dockerfile platforms:linux/amd64,linux/arm64 tag:server]) (push) Waiting to run
Nix CI / nix-eval (macos-latest) (push) Waiting to run
Nix CI / nix-eval (ubuntu-latest) (push) Waiting to run
Nix CI / nix-build (macos-latest) (push) Waiting to run
Nix CI / nix-build (ubuntu-latest) (push) Waiting to run
flake8 Lint / Lint (push) Waiting to run
Python Type-Check / pyright type-check (push) Waiting to run
* ggml: Add POOL2D OP for GPU ACC to the Vulkan.

- The MobileVLM model now supports inference acceleration through GPU by utilizing the Vulkan backend.
- A GGML_OP_POOL_2D shader has been added. (Pooling)
- The encoding performance of the CLIP model improved from 2.8s on the CPU to 0.7s on the GPU.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* [fix] Correct the incorrect order of the parameters.

fix casting to int.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

---------

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
2024-10-29 09:52:56 +01:00
Salvatore Mesoraca
544f409b4b
vulkan : argsort barriers must be under uniform control flow (ggml/951)
a return before a barrier (that happens only in some threads in
a workgroup) leads to UB.
While the old code actually works on some devices,
it fails on some others (i.e. "smaller" GPUs).

BTW, I think it would be better to set specialization constants
when the graph is built, in that way the local workgroup
could be sized appropriately.
But it would take a lot of work.

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
2024-09-29 21:15:37 +03:00
Markus Tavenrath
8ebe8ddebd
Improve Vulkan shader build system (#9239)
* Improve Vulkan shader builds system

- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools

* remove not required self dependency
2024-09-06 08:56:17 +02:00
Georgi Gerganov
20f1789dfb vulkan : fix build (#0)
ggml-ci
2024-08-27 22:41:27 +03:00
Georgi Gerganov
231cff5f6f sync : ggml 2024-08-27 22:41:27 +03:00
Changyeon Kim
2f3c1466ff
llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model. (#8984)
* llava: Add ACC OP for GPU acceleration to the Vulkan backend in the LLAVA CLIP model.

- The CLIP model now prioritizes the Vulkan backend over the CPU when vulkan available.
- A GGML_OP_ACC shader has been added.
- The encoding performance of the CLIP model improved from 4.2s on the CPU to 0.9s on the GPU.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* fix-up coding style.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* Fix-up the missing initial parameter to resolve the compilation warning.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* [fix] Add missing parameters.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* [fix] Use nb1 and nb2 for dst.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

* Fix check results ggml_acc call

---------

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>
Co-authored-by: 0cc4m <picard12@live.de>
2024-08-20 21:00:00 +02:00
0cc4m
5fd89a70ea
Vulkan Optimizations and Fixes (#8959)
* Optimize Vulkan REPEAT performance

* Use Vulkan GLSL fused multiply-add instruction where possible

* Add GGML_VULKAN_PERF option to output performance data per operator

* Rework and fix Vulkan descriptor set and descriptor pool handling

* Fix float32 concat f16 shader validation error

* Add Vulkan GROUP_NORM eps parameter

* Fix validation error with transfer queue memory barrier flags

* Remove trailing whitespaces
2024-08-14 18:32:53 +02:00
Jaeden Amero
db20f50cf4
cmake : Link vulkan-shaders-gen with pthreads (#8835)
When using CMake to build with Vulkan support, compiling
vulkan-shaders-gen fails due to missing a CMakeLists.txt specification
to link vulkan-shaders-gen with the threading library, resulting in the
following error.

    [5/172] Linking CXX executable bin/vulkan-shaders-gen
    FAILED: bin/vulkan-shaders-gen
    : && /usr/bin/c++ ggml/src/vulkan-shaders/CMakeFiles/vulkan-shaders-gen.dir/vulkan-shaders-gen.cpp.o -o bin/vulkan-shaders-gen   && :
    ld: error: undefined symbol: pthread_create
    >>> referenced by vulkan-shaders-gen.cpp
    >>>               ggml/src/vulkan-shaders/CMakeFiles/vulkan-shaders-gen.dir/vulkan-shaders-gen.cpp.o:(std::__1::__libcpp_thread_create[abi:se180100](pthread**,
    >>>               void* (*)(void*), void*))
    c++: error: linker command failed with exit code 1 (use -v to see invocation)
    [6/172] Generating build details from Git
    -- Found Git: /usr/local/bin/git (found version "2.45.2")
    ninja: build stopped: subcommand failed.

Add the CMakeLists.txt specification to link vulkan-shaders-gen with the
threading library and fix the above error.

Fixes #8834
2024-08-06 15:21:47 +02:00
MaggotHATE
efda90c93a
[Vulkan] Fix compilation of vulkan-shaders-gen on w64devkit after e31a4f6 (#8880)
* Fix compilation issue in `vulkan-shaders-gen`

e31a4f6797 broke compilation on w64devkit. Including `algorithm` seems to fix that.

* Guard it under `#ifdef _WIN32`
2024-08-06 13:32:03 +02:00
stduhpf
e31a4f6797
cmake: fix paths for vulkan shaders compilation on Windows (#8573)
* Vulkan-shaders: attempt fix compilation on windows

* fix miss-matched parenthesis
2024-08-05 08:18:27 +02:00
0cc4m
064cdc265f
vulkan : fix Qantized Mat-Vec Mul on AMD GPUs for ncols < 64 (#8855)
* Fix Vulkan mul mat vec invalid results when ncols < warp size

* Only run backend ops mul mat vec block size test if block size not already covered
2024-08-05 08:52:55 +03:00
0cc4m
a3738b2fa7 vulkan : implement Stable Diffusion operators (ggml/904)
* Fix Vulkan repeat op

* Implement Vulkan concat op

* Delete old Vulkan shader generator

* Implement Vulkan im2col op

* Implement Vulkan unary gelu_quick op

* Implement Vulkan group_norm op

* Implement Vulkan timestep_embedding op

* Implement Vulkan upscale op

* Fix Vulkan vk_context tensor extra index issue

* Fix Vulkan matmul shader parameter bug

* Properly fix Vulkan matmul shader parameter bug

* Add Vulkan ADD f16 + f32 -> f16 operator support

* Implement Vulkan tanh op

* Fix Vulkan group count too large Validation error on non-Nvidia GPUs

* Throw error when too much memory is requested

* Fix another Vulkan group count too large Validation error on non-Nvidia GPUs

* Fix matmul MMQ condition

* Implement Vulkan pad op

* Fix Vulkan crash when tensor is used multiple times in a compute graph

* Add Vulkan CONCAT f16 + f16 -> f16 op

* Add Vulkan LEAKY_RELU op
2024-08-05 08:50:57 +03:00
Austin
4730faca61
chore : Fix vulkan related compiler warnings, add help text, improve CLI options (#8477)
* chore: Fix compiler warnings, add help text, improve CLI options

* Add prototypes for function definitions
* Invert logic of --no-clean option to be more intuitive
* Provide a new help prompt with clear instructions

* chore : Add ignore rule for vulkan shader generator

Signed-off-by: teleprint-me <77757836+teleprint-me@users.noreply.github.com>

* Update ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp

Co-authored-by: 0cc4m <picard12@live.de>

* chore : Remove void and apply C++ style empty parameters

* chore : Remove void and apply C++ style empty parameters

---------

Signed-off-by: teleprint-me <77757836+teleprint-me@users.noreply.github.com>
Co-authored-by: 0cc4m <picard12@live.de>
2024-07-28 09:52:42 +02:00
0cc4m
751fcfc6c3
Vulkan IQ4_NL Support (#8613)
* Fix Vulkan matmul tests compile errors

* Add Vulkan IQ4_NL support

* Fix Vulkan DeepSeek-Coder-V2-Lite MoE support
2024-07-23 10:56:49 +02:00
0cc4m
bda62d7999
Vulkan MMQ Fix (#8479)
* Fix incoherence by adding missing LOAD_VEC_A parameter

* Fix Vulkan op result checker build error
2024-07-15 09:38:52 +02:00
bandoti
17eb6aa8a9
vulkan : cmake integration (#8119)
* Add Vulkan to CMake pkg

* Add Sycl to CMake pkg

* Add OpenMP to CMake pkg

* Split generated shader file into separate translation unit

* Add CMake target for Vulkan shaders

* Update README.md

* Add make target for Vulkan shaders

* Use pkg-config to locate vulkan library

* Add vulkan SDK dep to ubuntu-22-cmake-vulkan workflow

* Clean up tabs

* Move sudo to apt-key invocation

* Forward GGML_EXTRA_LIBS to CMake config pkg

* Update vulkan obj file paths

* Add shaderc to nix pkg

* Add python3 to Vulkan nix build

* Link against ggml in cmake pkg

* Remove Python dependency from Vulkan build

* code review changes

* Remove trailing newline

* Add cflags from pkg-config to fix w64devkit build

* Update README.md

* Remove trailing whitespace

* Update README.md

* Remove trailing whitespace

* Fix doc heading

* Make glslc required Vulkan component

* remove clblast from nix pkg
2024-07-13 18:12:39 +02:00
Georgi Gerganov
f3f65429c4
llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci]

* files : relocate [no ci]

* ci : disable kompute build [no ci]

* cmake : fixes [no ci]

* server : fix mingw build

ggml-ci

* cmake : minor [no ci]

* cmake : link math library [no ci]

* cmake : build normal ggml library (not object library) [no ci]

* cmake : fix kompute build

ggml-ci

* make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE

ggml-ci

* move public backend headers to the public include directory (#8122)

* move public backend headers to the public include directory

* nix test

* spm : fix metal header

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* scripts : fix sync paths [no ci]

* scripts : sync ggml-blas.h [no ci]

---------

Co-authored-by: slaren <slarengh@gmail.com>
2024-06-26 18:33:02 +03:00