* fix hellaswag print format, cast away warning in test-double-float
* c++11 cannot use designated initializers
* add static to test-grad0.c internal functions
* use memcpy in test-double-float.c
* port c tests to c++
* use initializer list for ggml_init_params
* ggml : add graph tensor allocator
* ggml : don't calculate data pointer of unallocated tensors when creating a view with an offset
* ggml : refactor ggml_view_Nd into ggml_view_tensor_offset
* makefile: correct deps for server
* server: tighten settings layout a little
* server: expose all currently configured generation params in UI
* server: expose remaining generation params, for the adventurous
* server: embetter mirostat fields
* llama, main : constrain sampling to grammar
* allow loading grammar from file
* fix whitespace errors
* handle & print parser errors
* add comments to grammar syntax and allow newlines where unambiguous
* add missing include
* support alternates in root rule
* fix bugs with empty token and EOS
* adjust JSON grammar
* remove swp file
* rewrite ternary expressions
Co-authored-by: Henri Vasserman <henv@hot.ee>
* use struct for grammar elements and add Unicode support
* add unicode escapes
* add inverse char ranges
* only sample full tokens (no peeking or truncation)
* llama : minor style changes
blindly applied in online editor - hopefully I didn't break something
* update help text
* add warning message if EOS is disabled
---------
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Fix Makefile for CLBLAST compile support and instructions for compile llama.cpp FreeBSD
* More general use-case for CLBLAST support (Linux and FreeBSD)
A fix in Makefile for FreeBSD users. In the platfrom x86_64 is amd64. This fix resolve compilation using CFLAGS and CXXFLAGS with -march=native and -mtune=native
Add two examples for interactive mode using Llama2 models (thx TheBloke for models)
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Programs in the tests directory are now build with target tests
and placed in the same location.
* clean target was expanded to remove new binaries
* test target binaries are listed in a variable
* Locations of binaries were added to the .gitignore
Signed-off-by: Jiri Podivin <jpodivin@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* MPI support, first cut
* fix warnings, update README
* fixes
* wrap includes
* PR comments
* Update CMakeLists.txt
* Add GH workflow, fix test
* Add info to README
* mpi : trying to move more MPI stuff into ggml-mpi (WIP) (#2099)
* mpi : add names for layer inputs + prep ggml_mpi_graph_compute()
* mpi : move all MPI logic into ggml-mpi
Not tested yet
* mpi : various fixes - communication now works but results are wrong
* mpi : fix output tensor after MPI compute (still not working)
* mpi : fix inference
* mpi : minor
* Add OpenMPI to GH action
* [mpi] continue-on-error: true
* mpi : fix after master merge
* [mpi] Link MPI C++ libraries to fix OpenMPI
* tests : fix new llama_backend API
* [mpi] use MPI_INT32_T
* mpi : factor out recv / send in functions and reuse
* mpi : extend API to allow usage with outer backends (e.g. Metal)
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* add interface for float input
* fixed inpL shape and type
* add examples of input floats
* add test example for embd input
* fixed sampling
* add free for context
* fixed add end condition for generating
* add examples for llava.py
* add READMD for llava.py
* add READMD for llava.py
* add example of PandaGPT
* refactor the interface and fixed the styles
* add cmake build for embd-input
* add cmake build for embd-input
* Add MiniGPT-4 example
* change the order of the args of llama_eval_internal
* fix ci error
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* Convert vector to f16 for dmmv
* compile option
* Added compilation option description to README
* Changed cmake CUDA_ARCHITECTURES from "OFF" to "native"
* metal : handle buffers larger than device's maxBufferLength
* metal : print more verbose device info + handle errors
* metal : fix prints for overlapping views
* metal : minimize view overlap to try to utilize device memory better
A major rewrite for the server example.
Note that if you have built something on the previous server API, it will probably be incompatible.
Check out the examples for how a typical chat app could work.
This took a lot of effort, there are 24 PR's closed in the submitter's repo alone, over 160 commits and a lot of comments and testing.
Summary of the changes:
- adds missing generation parameters: tfs_z, typical_p, repeat_last_n, repeat_penalty, presence_penalty, frequency_penalty, mirostat, penalize_nl, seed, ignore_eos
- applies missing top k sampler
- removes interactive mode/terminal-like behavior, removes exclude parameter
- moves threads and batch size to server command-line parameters
- adds LoRA loading and matches command line parameters with main example
- fixes stopping on EOS token and with the specified token amount with n_predict
- adds server timeouts, host, and port settings
- adds expanded generation complete response; adds generation settings, stop reason, prompt truncated, model used, and final text
- sets defaults for unspecified parameters between requests
- removes /next-token endpoint and as_loop parameter, adds stream parameter and server-sent events for streaming
- adds CORS headers to responses
- adds request logging, exception printing and optional verbose logging
- adds better stopping words handling when matching multiple tokens and while streaming, or when it finishes on a partial stop string
- adds printing an error when it can't bind to the host/port specified
- fixes multi-byte character handling and replaces invalid UTF-8 characters on responses
- prints timing and build info on startup
- adds logit bias to request parameters
- removes embedding mode
- updates documentation; adds streaming Node.js and Bash examples
- fixes code formatting
- sets server threads to 1 since the current global state doesn't work well with simultaneous requests
- adds truncation of the input prompt and better context reset
- removes token limit from the input prompt
- significantly simplified the logic and removed a lot of variables
---------
Co-authored-by: anon998 <131767832+anon998@users.noreply.github.com>
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Felix Hellmann <privat@cirk2.de>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Lesaun Harvey <Lesaun@gmail.com>
* cuda : faster k-quant dot kernels
* Imrove Q2_K dot kernel on older GPUs
We now have a K_QUANTS_PER_ITERATION macro, which should be
set to 1 on older and to 2 on newer GPUs.
With this, we preserve the performance of the original
PR on RTX-4080, and are faster compared to master on
GTX-1660.
* Imrove Q6_K dot kernel on older GPUs
Using the same K_QUANTS_PER_ITERATION macro as last commit,
we preserve performance on RTX-4080 and speed up
Q6_K on a GTX-1660.
* Add LLAMA_CUDA_KQUANTS_ITER to CMakeLists.txt and Makefile
Allowed values are 1 or 2. 2 gives the best performance on
modern GPUs and is set as default. On older GPUs 1 may work
better.
* PR comments
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* make finetuning example accessible
* fixed: targed was in wrong line
* fixed: name of executable was wrong
* fixed: naming of binary
* fixed: model path was wrong
* fixed clean target
* Update examples/train-text-from-scratch/README.md
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Allow "quantizing" to f16 and f32
Fix an issue where quantizing didn't respect LLAMA_NO_K_QUANTS
Add brief help to the list of quantization types in the quantize tool
Ignore case for quantization type arguments in the quantize tool
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>