* Fix Vulkan on Intel ARC
Optimize matmul for Intel ARC
Add Vulkan dequant test
* Add Vulkan debug and validate flags to Make and CMakeLists.txt
* Enable asynchronous transfers in Vulkan backend
* Fix flake8
* Disable Vulkan async backend functions for now
* Also add Vulkan run tests command to Makefile and CMakeLists.txt
* support SYCL backend windows build
* add windows build in CI
* add for win build CI
* correct install oneMKL
* fix install issue
* fix ci
* fix install cmd
* fix install cmd
* fix install cmd
* fix install cmd
* fix install cmd
* fix win build
* fix win build
* fix win build
* restore other CI part
* restore as base
* rm no new line
* fix no new line issue, add -j
* fix grammer issue
* allow to trigger manually, fix format issue
* fix format
* add newline
* fix format
* fix format
* fix format issuse
---------
Co-authored-by: Abhilash Majumder <30946547+abhilash1910@users.noreply.github.com>
* Vulkan loader code
* Fix matmul kernel, continue implementation
* Continue implementation
* Vulkan memory management
* Vulkan development
* Matmul call
* Add aligned malloc and free for VMA
* Continue implementation
* First matmul success
* GEMM Kernel optimization
* 1D Blocktiling
* 2D Blocktiling
* Write coalescing
* Continue vulkan implementation and optimization
* First FP16 attempt, disabled for now
* Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel
* Enable device extensions properly, restore fp16 matmul op
* Fix mulmat_f16
* Output FP32 in fp16 matmul shader
* Fix f16_to_f32 kernel
* dequant_q4_0 kernel
* Add VMA library
* Avoid requesting dedicated memory, VMA can decide that by itself
* Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly
* add cmake commands
* Add 2d write operation, profiling code
* Fix 2d write
* Fix queue selection for AMD RADV
* Fix trailing whitespace in vk_mem_alloc.h
* Add WIP warp tile mat mul shaders
* Disable glslc optimization
* Disable glslc optimization for CMake
* Optimize warptile matmul shader, replace blocktile with it
* Add split-k optimization for small matrix multiplication
Use semaphores for synchronization instead of fences or waitidle
Rework async write/read for synchronization
* Fix validation errors, improve compatibility with AMD GPUs
* Rework command buffer handling
* Variable matmul kernel using specialization constants
* Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints
* Reuse semaphores
* Handle stage flags during command buffer submission properly
* Increase matmul test runs for consistent results
* Fix F32 matmul
* Add vectorized loading and zeropadding for matrix multiplication
* Use pinned memory for f16 preprocessing
* Don't force aligned matmul
* Don't free before queue done
* Replace VMA library with native Vulkan buffer management
* Basic offloading support with mul_f32 and dmmv for q4_0
* Run glslc commands in parallel
* Unroll loops in dmmv shader
* Reduce usage of waitIdle
* Reuse pinned allocation for f16 conversion
* Handle devices with only a single queue
* Fix trailing whitespace in CMakeLists.txt
* Allow parallel execution of kernels, parallelize third and fourth dimension calls
* Add fallback for devices only supporting one DescriptorSet per DescriptorPool
* Move to graph function similar to CUDA implementation
* Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function
* Add F32 dmmv shaders
* Batch submissions
* Add .spv to gitignore
* Split off matrix vector multiplication for separate optimization
* Use single command buffer for matrix vector multiplication ops
* Reduce overhead of mul_f32 calls by using a single command buffer
* Add submission batching to mul_f32
* Fix tests
* Add missing barrier
* Add further missing barrier
* Add further ops
* Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions
* Remove unnecessary cblas link
* Fix descriptor set pre-allocation assert
* Add runtime shader compilation, start transferring shaders to this approach
* Transfer remaining shaders to header and compile on runtime
* Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16
* Add support for q4_1, q5_0, q5_1 and q8_0
* Remove unnecessary scalar layout extension
* Parse graph early to pre-record command buffers
* Add q6_k support
* Add multi-submit for command buffers
* Fix q6_k dequant shader for AMD
* Fix q6_k for GPUs without fp16 support
* Simplify q6_k fp16 fix
* Minor fixes
* Fix wg_denom of m-mulmat shaders
* Add Python-based Vulkan shader generator
* Replace shaderc dependency with precompiled shaders
Fix python script to generate shaders
* Clean up code
* Fix shader generator script Windows compatibility
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
* Close file before deletion
* Fix vulkan shader fp32 name
* Add q2_k and q3_k support
Add validation check to compare shader results to cpu results
* Add q4_k support
* Add q5_k support
* Bake SPIR-V bytecode into the library instead of loading shaders from file
* Switch to signal semaphores for flexibility
Prepare broadcasting support for mul mat
* Finish broadcasting mul mat support for GQA
* Clean up unused functions
Add repeat op
* Add further ops, not yet enabled. Improve semaphore code
* Reduce number of used semaphores by utilizing timelines more properly
* Remove queue information
* Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations
* Add Vulkan to llama-bench
* Remove cblas dependency
* Fix matmul k-split bug
* Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader
* Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug
* Fix issues with float16 overflows in shaders
* Fix issues with older Vulkan headers on Ubuntu 22.04
* Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers
* Implement further ops, rework op_f32 calls, fix bugs
* Finish full offloading support, add last remaining ops, fix bugs, remove redundant code
* Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders
* Merge upstream changes, fix conflicts, adapt soft_max op
* Fix Python and shader header format
* Free model gpu buffers on exit
* Use single queue per device to simplify code
* Add matmul shader support for running multiple calculations in parallel
* Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible
* Fix missing event cast
* Replace uint64_t(-1) with UINT64_MAX, rename function for clarity
* Fix warning about empty C function parameters
* Fix compiler warnings
* Properly implement Vulkan backend buffer handling
* Fix oversized host staging buffers
* Simplify barrier synchronization calls
* Fix gcc warnings
* Implement max_size for backend buffer types to limit the size of a single allocation
* Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size
* refactor multi buf
* Disable unsupported ops to fix tests
* Check for maintenance4 support before using it
* Handle devices with only a single queue
* Fix single queue logic
* propagate buffer usage in multi buffers
* Implement rope_neox op
* Cleanup header and other files
* Simplify gpu_extras by removing events and putting staging memcpys into contexts
* Move queue into context
Add not-yet-enabled async backend ops
* Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization
* Add get_max_size to SYCL backend.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : fix trailing whitespace
---------
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* first update for migration
* update init_cublas
* add debug functio, commit all help code
* step 1
* step 2
* step3 add fp16, slower 31->28
* add GGML_LIST_DEVICE function
* step 5 format device and print
* step6, enhance error check, remove CUDA macro, enhance device id to fix none-zero id issue
* support main device is non-zero
* step7 add debug for code path, rm log
* step 8, rename all macro & func from cuda by sycl
* fix error of select non-zero device, format device list
* ren ggml-sycl.hpp -> ggml-sycl.h
* clear CMAKE to rm unused lib and options
* correct queue: rm dtct:get_queue
* add print tensor function to debug
* fix error: wrong result in 658746bb26702e50f2c59c0e4ada8e9da6010481
* summary dpct definition in one header file to replace folder:dpct
* refactor device log
* mv dpct definition from folder dpct to ggml-sycl.h
* update readme, refactor build script
* fix build with sycl
* set nthread=1 when sycl, increase performance
* add run script, comment debug code
* add ls-sycl-device tool
* add ls-sycl-device, rm unused files
* rm rear space
* dos2unix
* Update README_sycl.md
* fix return type
* remove sycl version from include path
* restore rm code to fix hang issue
* add syc and link for sycl readme
* rm original sycl code before refactor
* fix code err
* add know issue for pvc hang issue
* enable SYCL_F16 support
* align pr4766
* check for sycl blas, better performance
* cleanup 1
* remove extra endif
* add build&run script, clean CMakefile, update guide by review comments
* rename macro to intel hardware
* editor config format
* format fixes
* format fixes
* editor format fix
* Remove unused headers
* skip build sycl tool for other code path
* replace tab by space
* fix blas matmul function
* fix mac build
* restore hip dependency
* fix conflict
* ren as review comments
* mv internal function to .cpp file
* export funciton print_sycl_devices(), mv class dpct definition to source file
* update CI/action for sycl code, fix CI error of repeat/dup
* fix action ID format issue
* rm unused strategy
* enable llama_f16 in ci
* fix conflict
* fix build break on MacOS, due to CI of MacOS depend on external ggml, instead of internal ggml
* fix ci cases for unsupported data type
* revert unrelated changed in cuda cmake
remove useless nommq
fix typo of GGML_USE_CLBLAS_SYCL
* revert hip cmake changes
* fix indent
* add prefix in func name
* revert no mmq
* rm cpu blas duplicate
* fix no_new_line
* fix src1->type==F16 bug.
* pass batch offset for F16 src1
* fix batch error
* fix wrong code
* revert sycl checking in test-sampling
* pass void as arguments of ggml_backend_sycl_print_sycl_devices
* remove extra blank line in test-sampling
* revert setting n_threads in sycl
* implement std::isinf for icpx with fast math.
* Update ci/run.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update examples/sycl/run-llama2.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update examples/sycl/run-llama2.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* add copyright and MIT license declare
* update the cmd example
---------
Co-authored-by: jianyuzh <jianyu.zhang@intel.com>
Co-authored-by: luoyu-intel <yu.luo@intel.com>
Co-authored-by: Meng, Hengyu <hengyu.meng@intel.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* MobileVLM native implementation
* delete depthwise_conv_2d and permute_cpy relative code, replace the two by the existed functions, and opt ldp definition, support LLAMA_PERF option for CMake
* move android script to example/llava directory
* Fix the editor config checks
---------
Co-authored-by: Chenxiaotao03 <chenxiaotao03@meituan.com>
* ggml : disable fast-math for Metal (cmake build only)
ggml-ci
* metal : fix Metal API debug warnings
* cmake : add -fno-inline for Metal build (#4545)
* metal : fix API debug warnings
* metal : fix compile warnings
* metal : use uint64_t for strides
* cmake : rename option to LLAMA_METAL_SHADER_DEBUG
* metal : fix mat-vec Q8_0 kernel for BS > 1
* metal : normalize mat-vec kernel signatures
* cmake : respect LLAMA_QKK_64 option
* metal : fix mat-vec Q4_K kernel for QK_K == 64
ggml-ci
* cuda : improve cuda pool efficiency using virtual memory
* fix mixtral
* fix cmake build
* check for vmm support, disable for hip
ggml-ci
* fix hip build
* clarify granularity
* move all caps to g_device_caps
* refactor error checking
* add cuda_pool_alloc, refactor most pool allocations
ggml-ci
* fix hip build
* CUBLAS_TF32_TENSOR_OP_MATH is not a macro
* more hip crap
* llama : fix msvc warnings
* ggml : fix msvc warnings
* minor
* minor
* cuda : fallback to CPU on host buffer alloc fail
* Update ggml-cuda.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Update ggml-cuda.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* ensure allocations are always aligned
* act_size -> actual_size
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* AMD ROCm: handle UMA memory VRAM expansions
This resolves#2797 by allowing ROCm AMD GPU users with a UMA to
dynamically expand the VRAM allocated to the GPU.
Without this, AMD ROCm users with shared CPU/GPU memory usually are
stuck with the BIOS-set (or fixed) framebuffer VRAM, making it
impossible to load more than 1-2 layers.
Note that the model is duplicated in RAM because it's loaded once for
the CPU and then copied into a second set of allocations that are
managed by the HIP UMA system. We can fix this later.
* clarify build process for ROCm on linux with cmake
* avoid using deprecated ROCm hipMallocHost
* keep simplifying the change required for UMA
* cmake: enable UMA-compatible allocation when LLAMA_HIP_UMA=ON
* build: support ppc64le build for make and CMake
* build: keep __POWER9_VECTOR__ ifdef and extend with __powerpc64__
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Add detection code for avx
* Only check hardware when option is ON
* Modify per code review sugguestions
* Build locally will detect CPU
* Fixes CMake style to use lowercase like everywhere else
* cleanup
* fix merge
* linux/gcc version for testing
* msvc combines avx2 and fma into /arch:AVX2 so check for both
* cleanup
* msvc only version
* style
* Update FindSIMD.cmake
---------
Co-authored-by: Howard Su <howard0su@gmail.com>
Co-authored-by: Jeremy Dunn <jeremydunn123@gmail.com>
* cmake : fix build when .git does not exist
* cmake : simplify BUILD_INFO target
* cmake : add missing dependencies on BUILD_INFO
* build : link against build info instead of compiling against it
* zig : make build info a .cpp source instead of a header
Co-authored-by: Matheus C. França <matheus-catarino@hotmail.com>
* cmake : revert change to CMP0115
---------
Co-authored-by: Matheus C. França <matheus-catarino@hotmail.com>
* cuda : prints wip
* cuda : new cublas gemm branch for multi-batch quantized src0
* cuda : add F32 sgemm branch
* cuda : fine-tune >= VOLTA params + use MMQ only for small batches
* cuda : remove duplicated cuBLAS GEMM code
* cuda : add CUDA_USE_TENSOR_CORES and GGML_CUDA_FORCE_MMQ macros
* build : add compile option to force use of MMQ kernels
* cmake : add helper for faster CUDA builds
* batched : add NGL arg
* ggml : skip nops in compute_forward
* cuda : minor indentation
* cuda : batched cuBLAS GEMMs for src0 F16 and src1 F32 (attention ops)
* Apply suggestions from code review
These changes plus:
```c++
#define cublasGemmBatchedEx hipblasGemmBatchedEx
```
are needed to compile with ROCM. I haven't done performance testing, but it seems to work.
I couldn't figure out how to propose a change for lines outside what the pull changed, also this is the first time trying to create a multi-part review so please forgive me if I mess something up.
* cuda : add ROCm / hipBLAS cublasGemmBatchedEx define
* cuda : add cublasGemmStridedBatchedEx for non-broadcasted cases
* cuda : reduce mallocs in cublasGemmBatchedEx branch
* cuda : add TODO for calling cublas from kernel + using mem pool
---------
Co-authored-by: Kerfuffle <44031344+KerfuffleV2@users.noreply.github.com>
* fix LLAMA_NATIVE
* syntax
* alternate implementation
* my eyes must be getting bad...
* set cmake LLAMA_NATIVE=ON by default
* march=native doesn't work for ios/tvos, so disable for those targets. also see what happens if we use it on msvc
* revert 8283237 and only allow LLAMA_NATIVE on x86 like the Makefile
* remove -DLLAMA_MPI=ON
---------
Co-authored-by: netrunnereve <netrunnereve@users.noreply.github.com>
* Keep static libs and headers with install
* Add logic to generate Config package
* Use proper build info
* Add llama as import library
* Prefix target with package name
* Add example project using CMake package
* Update README
* Update README
* Remove trailing whitespace