* server : refactor middleware and /health endpoint
* move "fail_on_no_slot" to /slots
* Update examples/server/server.cpp
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* fix server tests
* fix CI
* update server docs
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* common : Changed tuple to struct (TODO fix)
Use struct `llama_init_result` to replace the previous
std::tuple<struct llama_model *, struct llama_context *>
* delete llama_init_default_params()
* delete the extra whitespace
The README.md had a stale information. In particular, the --ctx-size
"defaults to 512" confused me and I had to check the code to confirm
this was false. This the server is evolving rapidly, it's probably
better to keep the source of truth at a single place (in the source) and
generate the README.md based on that.
Did:
make llama-server
./llama-server --help > t.txt
vimdiff t.txt examples/server/README.md
I copied the content inside a backquote block. I would have preferred
proper text but it would require a fair amount of surgery to make the
current output compatible with markdown. A follow up could be to
automate this process with a script.
No functional change.
* server : handle content array in chat API
* Update examples/server/utils.hpp
Co-authored-by: Xuan Son Nguyen <thichthat@gmail.com>
---------
Co-authored-by: Xuan Son Nguyen <thichthat@gmail.com>
* py : type-check all Python scripts with Pyright
* server-tests : use trailing slash in openai base_url
* server-tests : add more type annotations
* server-tests : strip "chat" from base_url in oai_chat_completions
* server-tests : model metadata is a dict
* ci : disable pip cache in type-check workflow
The cache is not shared between branches, and it's 250MB in size,
so it would become quite a big part of the 10GB cache limit of the repo.
* py : fix new type errors from master branch
* tests : fix test-tokenizer-random.py
Apparently, gcc applies optimisations even when pre-processing,
which confuses pycparser.
* ci : only show warnings and errors in python type-check
The "information" level otherwise has entries
from 'examples/pydantic_models_to_grammar.py',
which could be confusing for someone trying to figure out what failed,
considering that these messages can safely be ignored
even though they look like errors.
* server: Retrieve prompt template in /props
This PR adds the following:
- Expose the model's Jinja2 prompt template from the model in the /props endpoint.
- Change log-level from Error to Warning for warning about template mismatch.
The front-end stands a better chance of actually executing the Jinja template format correctly. Server is currently just guessing it.
Ideally this should have been inside a JSON block that expose the same key/value pairs as listed during startup in "llm_load_print_meta" function.
* Make string buffer dynamic
* Add doc and better string handling
* Using chat_template naming convention
* Use intermediate vector for string assignment
* json: default additionalProperty to true
* json: don't force additional props after normal properties!
* json: allow space after enum/const
* json: update pydantic example to set additionalProperties: false
* json: prevent additional props to redefine a typed prop
* port not_strings to python, add trailing space
* fix not_strings & port to js+py
* Update json-schema-to-grammar.cpp
* fix _not_strings for substring overlaps
* json: fix additionalProperties default, uncomment tests
* json: add integ. test case for additionalProperties
* json: nit: simplify condition
* reformat grammar integ tests w/ R"""()""" strings where there's escapes
* update # tokens in server test: consts can now have trailing space
* SimpleChat: Allow for chat req bool options to be user controlled
* SimpleChat: Allow user to control cache_prompt flag in request
* SimpleChat: Add sample GUI images to readme file
Show the chat screen and the settings screen
* SimpleChat:Readme: Add quickstart block, title to image, cleanup
* SimpleChat: RePosition contents of the Info and Settings UI
Make it more logically structured and flow through.
* SimpleChat: Rename to apiRequestOptions from chatRequestOptions
So that it is not wrongly assumed that these request options are
used only for chat/completions endpoint. Rather these are used
for both the end points, so rename to match semantic better.
* SimpleChat: Update image included with readme wrt settings ui
* SimpleChat:ReadMe: Switch to webp screen image to reduce size
* server : Smart selection of available slot using Longest Common Substring
* add usage
* remove trailing whitespaces
* Use Longest Common Prefix (LCP) instead of LCS
* Rename argument
* avoid to get prompt in infill mode and embedding mode
* remove embedding mode
* refactor format
---------
Co-authored-by: wudexiang <wudexiang@bytedance.com>
* common : gpt_params_parse do not print usage
* common : rework usage print (wip)
* common : valign
* common : rework print_usage
* infill : remove cfg support
* common : reorder args
* server : deduplicate parameters
ggml-ci
* common : add missing header
ggml-ci
* common : remote --random-prompt usages
ggml-ci
* examples : migrate to gpt_params
ggml-ci
* batched-bench : migrate to gpt_params
* retrieval : migrate to gpt_params
* common : change defaults for escape and n_ctx
* common : remove chatml and instruct params
ggml-ci
* common : passkey use gpt_params
* ic
* migrate my eary work
* add the belonging stuff: css,favicon etc
* de prompts
* chore: Update HTML meta tags in index.html file
* add api-key css classes
* some necessary fixes
* Add API key CSS classes and update styling in style.css
* clean the code
* move API to the top, rearrange param sliders. update css
* add tooltips to the parameters with comprehensible explanations
* fix FloatField and BoolField tooltips
* fix grammar field width
* use template literales for promptFormats.js
* update const ModelGenerationInfo
* remove ms per token, since not relevant for most webui users and use cases
* add phi-3 prompt template
* add phi3 to dropdown
* add css class
* update forgotten css theme
* add user message suffix
* fix chatml & add llama3 format
* fix llama3 prompt template
* more prompt format fixes
* add more comon stop tokens
* add missing char
* do not separate with new line or comma
* move prompt style
* add hacky llama2 prompt solution, reduce redundancy in promptFormats.js
* fix toggle state localstorage
* add cmd-r prompt et reduce redundancy
* set default prompt to empty
* move files, clean code
* fix css path
* add a button to the new ui
* move new ui to "/public" due to otherwise problematic CORS behaviour
* include new ui in cpp
* fix wrong link to old ui
* renaming to ensure consistency
* fix typos "prompt-format" -> "prompt-formats"
* use correct indent
* add new ui files to makefile
* fix typo
* SimpleChat:DU:BringIn local helper js modules using importmap
Use it to bring in a simple trim garbage at end logic, which is
used to trim received response.
Also given that importmap assumes esm / standard js modules, so
also global variables arent implicitly available outside the
modules. So add it has a member of document for now
* SimpleChat:DU: Add trim garbage at end in loop helper
* SimpleChat:DU:TrimGarbage if unable try skip char and retry
* SimpleChat:DU: Try trim using histogram based info
TODO: May have to add max number of uniq chars in histogram at
end of learning phase.
* SimpleChat:DU: Switch trim garbage hist based to maxUniq simple
Instead of blindly building histogram for specified substring
length, and then checking if any new char within specified min
garbage length limit, NOW exit learn state when specified maxUniq
chars are found. Inturn there should be no new chars with in
the specified min garbage length required limit.
TODO: Need to track char classes like alphabets, numerals and
special/other chars.
* SimpleChat:DU: Bring in maxType to the mix along with maxUniq
Allow for more uniq chars, but then ensure that a given type of
char ie numerals or alphabets or other types dont cross the
specified maxType limit. This allows intermixed text garbage
to be identified and trimmed.
* SimpleChat:DU: Cleanup debug log messages
* SimpleChat:UI: Move html ui base helpers into its own module
* SimpleChat:DU:Avoid setting frequence/Presence penalty
Some models like llama3 found to try to be over intelligent by
repeating garbage still, but by tweaking the garbage a bit so that
it is not exactly same. So avoid setting these penalties and let
the model's default behaviour work out, as is.
Also the simple minded histogram based garbage trimming from end,
works to an extent, when the garbage is more predictable and
repeatative.
* SimpleChat:UI: Add and use a para-create-append helper
Also update the config params dump to indicate that now one needs
to use document to get hold of gMe global object, this is bcas of
moving to module type js.
Also add ui.mjs to importmap
* SimpleChat:UI: Helper to create bool button and use it wrt settings
* SimpleChat:UI: Add Select helper and use it wrt ChatHistoryInCtxt
* SimpleChat:UI:Select: dict-name-value, value wrt default, change
Take a dict/object of name-value pairs instead of just names.
Inturn specify the actual value wrt default, rather than the
string representing that value.
Trap the needed change event rather than click wrt select.
* SimpleChat:UI: Add Div wrapped label+element helpers
Move settings related elements to use the new div wrapped ones.
* SimpleChat:UI:Add settings button and bring in settings ui
* SimpleChat:UI:Settings make boolean button text show meaning
* SimpleChat: Update a bit wrt readme and notes in du
* SimpleChat: GarbageTrim enable/disable, show trimmed part ifany
* SimpleChat: highlight trim, garbage trimming bitmore aggressive
Make it easy for end user to identified the trimmed text.
Make garbage trimming logic, consider a longer repeat garbage
substring.
* SimpleChat: Cleanup a bit wrt Api end point related flow
Consolidate many of the Api end point related basic meta data into
ApiEP class.
Remove the hardcoded ApiEP/Mode settings from html+js, instead use
the generic select helper logic, inturn in the settings block.
Move helper to generate the appropriate request json string based
on ApiEP into SimpleChat class itself.
* SimpleChat:Move extracting assistant response to SimpleChat class
so also the trimming of garbage.
* SimpleChat:DU: Bring in both trim garbage logics to try trim
* SimpleChat: Cleanup readme a bit, add one more chathistory length
* SimpleChat:Stream:Initial handshake skeleton
Parse the got stream responses and try extract the data from it.
It allows for a part read to get a single data line or multiple
data line. Inturn extract the json body and inturn the delta
content/message in it.
* SimpleChat: Move handling oneshot mode server response
Move handling of the oneshot mode server response into SimpleChat.
Also add plumbing for moving multipart server response into same.
* SimpleChat: Move multi part server response handling in
* SimpleChat: Add MultiPart Response handling, common trimming
Add logic to call into multipart/stream server response handling.
Move trimming of garbage at the end into the common handle_response
helper.
Add new global flag to control between oneshot and multipart/stream
mode of fetching response. Allow same to be controlled by user.
If in multipart/stream mode, send the stream flag to the server.
* SimpleChat: show streamed generative text as it becomes available
Now that the extracting of streamed generated text is implemented,
add logic to show the same on the screen.
* SimpleChat:DU: Add NewLines helper class
To work with an array of new lines. Allow adding, appending,
shifting, ...
* SimpleChat:DU: Make NewLines shift more robust and flexible
* SimpleChat:HandleResponseMultiPart using NewLines helper
Make handle_response_multipart logic better and cleaner. Now it
allows for working with the situation, where the delta data line
got from server in stream mode, could be split up when recving,
but still the logic will handle it appropriately.
ALERT: Rather except (for now) for last data line wrt a request's
response.
* SimpleChat: Disable console debug by default by making it dummy
Parallely save a reference to the original func.
* SimpleChat:MultiPart/Stream flow cleanup
Dont try utf8-decode and newlines-add_append if no data to work on.
If there is no more data to get (ie done is set), then let NewLines
instance return line without newline at end, So that we dont miss
out on any last-data-line without newline kind of scenario.
Pass stream flag wrt utf-8 decode, so that if any multi-byte char
is only partly present in the passed buffer, it can be accounted
for along with subsequent buffer. At sametime, bcas of utf-8's
characteristics there shouldnt be any unaccounted bytes at end,
for valid block of utf8 data split across chunks, so not bothering
calling with stream set to false at end. LATER: Look at TextDecoder's
implementation, for any over intelligence, it may be doing..
If needed, one can use done flag to account wrt both cases.
* SimpleChat: Move baseUrl to Me and inturn gMe
This should allow easy updating of the base url at runtime by the
end user.
* SimpleChat:UI: Add input element helper
* SimpleChat: Add support for changing the base url
This ensures that if the user is running the server with a
different port or wants to try connect to server on a different
machine, then this can be used.
* SimpleChat: Move request headers into Me and gMe
Inturn allow Authorization to be sent, if not empty.
* SimpleChat: Rather need to use append to insert headers
* SimpleChat: Allow Authorization header to be set by end user
* SimpleChat:UI+: Return div and element wrt creatediv helpers
use it to set placeholder wrt Authorization header.
Also fix copy-paste oversight.
* SimpleChat: readme wrt authorization, maybe minimal openai testing
* SimpleChat: model request field for openai/equivalent compat
May help testing with openai/equivalent web services, if they
require this field.
* SimpleChat: readme stream-utf-8 trim-english deps, exception2error
* Readme: Add a entry for simplechat in the http server section
* SimpleChat:WIP:Collate internally, Stream mode Trap exceptions
This can help ensure that data fetched till that point, can be
made use of, rather than losing it.
On some platforms, the time taken wrt generating a long response,
may lead to the network connection being broken when it enters
some user-no-interaction related power saving mode.
* SimpleChat:theResp-origMsg: Undo a prev change to fix non trim
When the response handling was moved into SimpleChat, I had changed
a flow bit unnecessarily and carelessly, which resulted in the non
trim flow, missing out on retaining the ai assistant response.
This has been fixed now.
* SimpleChat: Save message internally in handle_response itself
This ensures that throwing the caught exception again for higher
up logic, doesnt lose the response collated till that time.
Go through theResp.assistant in catch block, just to keep simple
consistency wrt backtracing just in case.
Update the readme file.
* SimpleChat:Cleanup: Add spacing wrt shown req-options
* SimpleChat:UI: CreateDiv Divs map to GridX2 class
This allows the settings ui to be cleaner structured.
* SimpleChat: Show Non SettingsUI config field by default
* SimpleChat: Allow for multiline system prompt
Convert SystemPrompt into a textarea with 2 rows. Reduce
user-input-textarea to 2 rows from 3, so that overall
vertical space usage remains same.
Shorten usage messages a bit, cleanup to sync with settings ui.
* SimpleChat: Add basic skeleton for saving and loading chat
Inturn when ever a chat message (system/user/model) is added,
the chat will be saved into browser's localStorage.
* SimpleChat:ODS: Add a prefix to chatid wrt ondiskstorage key
* SimpleChat:ODS:WIP:TMP: Add UI to load previously saved chat
This is a temporary flow
* SimpleChat:ODS:Move restore/load saved chat btn setup to Me
This also allows being able to set the common system prompt
ui element to loaded chat's system prompt.
* SimpleChat:Readme updated wrt save and restore chat session info
* SimpleChat:Show chat session restore button, only if saved session
* SimpleChat: AutoCreate ChatRequestOptions settings to an extent
* SimpleChat: Update main README wrt usage with server
* SimpleChat: A placeholder system prompt, Use usage msg in code
Just have a alert msg wrt needing javascript enabled in html. And
have usage message from js file. Update the usage message a bit.
So also enable switch session wrt setup_ui call.
Add a possible system prompt as a placeholder for the system-input.
* SimpleChat:CompletionMode: Allow control of Role: prefix
* SimpleChat:Completion: Avoid Role: prefix; Newline only in between
In completion mode
* avoid inserting Role: prefix before each role's message
* avoid inserting newline at the begin and end of the prompt
message. However if there are multiple role messages, then
insert newline when going from one role's message to the
next role's message.
* SimpleChat:CompletionMode: Update readme/usage, trim textarea newline
Readme update wrt completion mode behavior.
Usage help updated wrt completion mode behavior.
When changing from input to textarea elment wrt user input, the last
newline at the end of the user input wrt textarea, was forgotten to be
filtered, this is fixed now. However if user wants to have a explicit
newline they can using shift+enter to insert a newline, that wont be
removed. The extra newline removal logic uses substring and keyup to
keep things simple and avoid some previously noted bugs wrt other
events in the key path as well as IME composition etal.
* SimpleChat:SC: Ensure proper clearing/reseting
previous logic would have cleared/reset the xchat, without doing
the same wrt iLastSys, thus leading to it pointing to a now non
existent role-content entry.
So if a user set a system prompt and used completion mode, it would
have done the half stupid clear, after the model response was got.
Inturn when user tries to send a new completion query, it would
inturn lead to handle_user_submit trying to add/update system prompt
if any, which will fail, bcas iLastSys will be still pointing to a
non existant entry.
This is fixed now, by having a proper clear helper wrt SC class.
* SimpleChat: Update usage note and readme a bit
* SimpleChat:Completion: clear any prev chat history at begining
Previously any chat history including model response to a completion
query would have got cleared, after showing the same to the user,
at the end of handle_user_submit, rather than at the begining.
This gave the flexibility that user could switch from chat mode
to completion mode and have the chat history till then sent to
the ai model, as part of the completion query. However this flow
also had the issue that, if user switches between different chat
sessions, after getting a completion response, they can no longer
see the completion query and its response that they had just got.
The new flow changes the clearing of chat history wrt completion
mode to the begining of handle_user_submit, so that user doesnt
lose the last completion mode query and response, till a new
completion mode query is sent to the model, even if they were to
switch between the chat sessions. At the same time the loss of
flexibility wrt converting previous chat history into being part
of the completion query implicitly doesnt matter, because now
the end user can enter multiline queries.
* SimpleChat:Try read json early, if available
For later
the server flow doesnt seem to be sending back data early, atleast
for the request (inc options) that is currently sent.
if able to read json data early on in future, as and when ai model
is generating data, then this helper needs to indirectly update
the chat div with the recieved data, without waiting for the
overall data to be available.
* SimpleChat: Rename the half asleep mis-spelled global var
* SimpleChat: Common chat request options from a global object
* SimpleChat: Update title, usage and readme a bit
Keep the title simple so that print file name doesnt have chars
that need to be removed.
Update readme wrt some of the new helpers and options.
Change Usage list to a list of lists, add few items and style it
to reduce the margin wrt lists.
* SimpleChat:ChatRequestOptions: max_tokens
As some times based on the query from the user, the ai model may get
into a run away kind of generation with repeatations etal, so adding
max_tokens to try and limit this run away behaviour, if possible.
* SimpleChat: Reduce max_tokens to be small but still sufficient
* SimpleChat: Consolidate global vars into gMe, Display to user
This allows the end user to see the settings used by the logic,
as well as allows users to change/update the settings if they
want to by using devel-tools/console
* SimpleChat:SlidingWindow: iRecentUserMsgCnt to limit context load
This is disabled by default. However if enabled, then in addition
to latest system message, only the last N user messages, after the
latest system message and its reponses from the ai model will be sent
to the ai-model, when querying for a new response.
This specified N also includes the latest user query.
* SimpleChat: placeholder based usage hint for user-in textarea
* SimpleChat: Try make user experience better, if possible
Reduce chat history context sent to the server/ai-model to be
just the system-prompt, prev-user-request-and-ai-response and
cur-user-request, instead of the previous full chat history.
This way if there is any response with garbage/repeatation, it
doesnt mess with things beyond the next question, in some ways.
Increase max_tokens to 1024, so that a relatively large previous
reponse doesnt eat up the space available wrt next query-response.
However dont forget that the server when started should also
be started with a model context size of 1k or more, to be on
safe side.
Add frequency and presence penalty fields set to 1.2 to the set
of fields sent to server along with the user query. So that
the model is partly set to try avoid repeating text in its
response.
* SimpleChat:Add n_predict (equiv max_tokens) for llamacpp server
The /completions endpoint of examples/server doesnt take max_tokens,
instead it takes the internal n_predict, for now add the same on
the client side, maybe later add max_tokens to /completions endpoint
handling.
* SimpleChat: Note about trying to keep things simple yet flexible
* SimpleChat: Add a skeletal html page
Contains a div placeholder for showing chat messages till now
a text-input for allowing user to enter next chat message/query
to the model.
a submit button to allow sending of the user entered message and
chat till now to the model.
* SimpleChat: A js skeleton with SimpleChat class
Allows maintaining an array of chat message.
Allows adding chat message (from any of the roles be it system,
user, assistant, ...)
Allows showing chat messages till now, in a given div element.
* SimpleChat: request_json, globals, startme
* SimpleChatJS: Roles Class, submitClick
Define Role class with static members corresponding to the roles.
Update startme to
* Get hold of the ui elements.
* Attach a click handler to submit button, which adds the user input
to xchats array and shows the chat messages till now in chat div
element.
Trap DOMContentLoaded to trigger startme
* SimpleChat:HTML: Bring in the js file
* SimpleChat: Rather value wrt input text element
* SimpleChat: Also add completions related prompt
* SimpleChat: Use common helper logic wrt json data
* SimpleChat: Move handling of submit request into its own func
* SimpleChat: Try handshake with llm over its web service endpoint
* SimpleChat:JS: Extract model response and show to user
* SimpleChat:JS: Messages/Prompt, indicate working to end user
* SimpleChat: Try keep input element in view
* SimpleChat: Diff user/assistant msgs, Make input wider
Also show a default message to user
Also add some metas
* SimpleChat: Move into its own sub directory to avoid confusion
* SimpleChat:sh: Add simple shell script to run python3 http.server
So one needs to run the llm server locally
then run this script and access it using a local browser
* SimpleChat:JS: Try trap enter key press wrt input text field
So user can either press submit button or press enter key
* SimpleChat: Allow user to select chat or completion mode
* SimpleChat: Dont submit if already submitted and waiting
Also make chat the default selection wrt mode
* SimpleChat:JS: Handle difference in response
Try read the assistance response from appropriate field in the
response got.
Also examples/server seems to return the response in a slightly
different field, so try account for that also.
* SimpleChat:JS: Force completion mode be single message by default
* SimpleChat: Add a simple readme file
* SimpleChat:HTML: Cleanup/structure UI a bit, Add input for system
* SimpleChat:Allow system prompt to be set, if provided before user
* SimpleChat: Ignore empty user input, without trimming
* SimpleChat:Alert user if they provide sysprompt late or change it
* SimpleChat: Move handling systemprompt into its own func
* SimpleChat:HTML: Add a style for system role message
* SimpleChat: Update the readme file
* SimpleChat:CSS: Move style info into its own css file
To keep it simple, clean and seperate so that things are not
unnecessarily cluttered.
* SimpleChat:CSS: Allow for chat div to be scrollable
* SimpleChat:JS: Try ensure the last entry in chat is visible
Needed because now only the chat div is scrollable and not the full
page.
In last commit the chat div size was fixed to 75% vertical height,
so the full page no longer scrolls, so the old bring user-input
element to view wont work, instead now the last element in the
chat div should be brought into view.
* SimpleChat:JS: bottom of element visible, Set focus to user input
As the generated text could be multiple lines and occupy more space
that the full scrollable div's vertical space, make the bottom of
the last element (which can be such a generated text) in the div
visible by scrolling.
Ensure that the user input box has focus
* SimpleChat: Update notes a bit. Try keep browser happy
Avoid browser quirk mode with DOCTYPE.
Help with accessibility a bit by specifying the language explicitly.
Specify the char encoding explicitly, inturn utf-8 is a safe bet,
even with intermixing of languages if reqd in future.
Add a cache-control http-equiv meta tag, which in all probability
will be ignored.
Defer js loading and execution, just for fun and future, not that
critical here as it stands now.
* SimpleChat:HTML:Group user input+btn together; Note about multichat
* SimpleChat:JS: Allow for changing system prompt anytime for future
* SimpleChat:Readme: Note about handle_systemprompt begin/anytime
* SimpleChat:HTML: Add viewport meta for better mobile friendliness
Without this the page content may look too small.
* SimpleChat:HtmlCss: Cleanup UI flow
set margin wrt vmin rather than vw or vh so portrait/landscape ok.
Use flex and flex-grow to put things on the same line as well as
distribute available space as needed. Given two main elements/line
so it remains simple.
In each line have one element with grows and one sits with a basic
comfortably fixed size.
* SimpleChat: textarea for multiline user chat, inturn shift+enter 4 enter
* SimpleChat: Make vertical layout better responsive (flex based)
Also needed to make things cleaner and properly usable whether
landscape or portrait, after changing to multiline textarea rather
than single line user input.
Avoid hardcoding the chat-till-now display area height, instead
make it a flex-growable within a flex column of ui elements within
a fixed vertical area.
* SimpleChat: Rename simplechat.html to index.html, update readme
Instead of providing a seperate shell script, update the readme wrt
how to run/use this web front end.
* SimpleChat: Screen fixed view and scrolling, Printing full
* SimpleChat:JS:CI: Avoid space at end of jsdoc param line
* SimpleChat:JS: MultiChat initial skeleton
Will help maintain multiple independent chats in future
* SimpleChat:JS: Move system prompt begin/anytime into SimpleChat
* SimpleChat:JS:Keep MultiChatUI simple for now
Worry about different chats with different servers for later.
* SimpleChat:JS: Move handle submit into MultiChat, build on same
Create an instance of MultiChatUI and inturn a instance of chat
session, which is what the UI will inturn work on.
* SimpleChat:JS: Move to dictionary of SimpleChat, instead of array
* SimpleChat: Move ui elements into MultiChatUI, Update el IDs
Move ui elements into MultiChatUI, so that current handleUserSubmit
doesnt need to take the element arguments. Also in future, when
user is allowed to switch between different chat sessions, the
UI can be updated as needed by using the elements in UI already
known to MultiChatUI instance.
Rename the element ids' so that they follow a common convention,
as well as one can identify what the element represents in a more
consistant manner.
* SimpleChat:MCUI:Show available chat sessions, try switch btw them
Previous commits brought in / consolidated existing logic into
MultiChatUI class.
Now start adding logic towards multichat support
* show buttons indicating available chat sessions
* on sessin button click, try switch to that session
* SimpleChat:MCUI: Store and use current chat session id
Also
allow to switch chat session optionally, wrt some of the related
helpers.
setup for two chat sessions by default.
* SimpleChat:MCUI: Delay enabling user-input to avoid race
Re-enable user-input, only after response to a user query has been
updated to the chat-div. This ensures that if user tries to switch
chat session, it wont be allowed till chat-request-response flow is
done.
* SimpleChat: Take care of system prompt
Helper to get the latest system prompt and inturn use same to
set the system prompt ui, when switching.
Ensure that system prompt is set if and when enter key is pressed.
* SimpleChat:GetSystemLatest, fix a oversight.
* SimpleChat:MCUI: Allow selected chat-session btn to be highlighted
Also have a general helper for setting class of children.
* SimpleChat:Cleanup corners
Show system prompt in chat space, when it is set by pressing enter,
as a feedback to user.
Alert user, if they try to switch chat session in the middle of
waiting for a response from the ai model.
* SimpleChat:MCUI: Ensure req-resp failure doesnt lock up things
* SimpleChat:MCUI: Support for new chat sessions
Also a general create button helper.
* SimpleChat:MCUI: CreateSessionBtn helper, use wrt NewChat
Also fix a oversight wrt using stale data wrt the list of chat
sessions.
* SimpleChat:MCUI: NewChat btn first before existing chat sessions
* SimpleChat:MCUI:CornerCases:Skip new chat, show only if current
Skip NewChat if user cancels or if one waiting for response from
the ai model.
Dont show a chat with newly got ai model response, if current chat
session has changed, some how. Chat session shouldnt be allowed to
change, if there is a pending response, but still as a additional
sanity check.
* SimpleChat: Update readme, title, show usage if no chat to show
* SimpleChat: Cleanup the log/dialog messages a bit
* Update brute force test: add_special
* Update brute force test: default values for add_bos_token and add_eos_token
* Enable rtrim when pre-inserting BOS
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Revert "server : fix test regexes"
* Update brute force test: special tokens
* Fix added tokens
- Try to read 'added_tokens.json'.
- Try to read 'tokenizer_config.json'.
- Try to read 'tokenizer.json'.
* Fix special tokens rtrim
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* server : fix test regexes
- Change '--embedding' to '--embeddings' in the README
- Update the description to match the latest --help output
- Added a caution about defining physical batch size
* [server] Cleanup a memory leak on exit
There are a couple memory leaks on exit of the server. This hides others.
After cleaning this up, you can see leaks on slots. But that is another
patch to be sent after this.
* make tab into spaces
* convert-hf : begin refactoring write_tensor
* convert : upgrade to sentencepiece v0.2.0
* convert-hf : remove unused n_dims in extra_*_tensors
* convert-hf : simplify MoE weights stacking
* convert-hf : flake8 linter doesn't like semicolons
* convert-hf : allow unusual model part names
For example, loading `model-00001-of-00001.safetensors` now works.
* convert-hf : fix stacking MoE expert tensors
`torch.stack` and `torch.cat` don't do the same thing.
* convert-hf : fix Mamba conversion
Tested to work even with a SentencePiece-based tokenizer.
* convert : use a string for the SentencePiece tokenizer path
* convert-hf : display tensor shape
* convert-hf : convert norms to f32 by default
* convert-hf : sort model part names
`os.listdir` is said to list files in arbitrary order.
Sorting the file names should let "model-00009-of-00042.safetensors"
be loaded before "model-00010-of-00042.safetensors".
* convert-hf : use an ABC for Model again
It seems Protocol can't be used as a statically type-checked ABC,
because its subclasses also can't be instantiated. (why did it seem to work?)
At least there's still a way to throw an error when forgetting to define
the `model_arch` property of any registered Model subclasses.
* convert-hf : use a plain class for Model, and forbid direct instantiation
There are no abstract methods used anyway,
so using ABC isn't really necessary.
* convert-hf : more consistent formatting of cmdline args
* convert-hf : align the message logged for converted tensors
* convert-hf : fix Refact conversion
* convert-hf : save memory with lazy evaluation
* convert-hf : flake8 doesn't like lowercase L as a variable name
* convert-hf : remove einops requirement for InternLM2
* convert-hf : faster model parts loading
Instead of pre-loading them all into a dict, iterate on the tensors
in the model parts progressively as needed in Model.write_tensors
Conversion for some architectures relies on checking for the presence
of specific tensor names, so for multi-part models, the weight map is read
from the relevant json file to quickly get these names up-front.
* convert-hf : minor changes for consistency
* gguf-py : add tqdm as a dependency
It's small, and used for a progress bar
in GGUFWriter.write_tensors_to_file
* Added themes support with two sample themes and a favicon.
* Newline
* Newline
* Newline
* Trailing whitespace
* Increased opacity for contrast
* Increase opacity.
Check actions cancelled for some other priority job and I can't seem to manually re-run them, so MOAR OPACITY
* Opacity action trigger.
Trying to re-trigger the cancelled action.
* One more opacity adjustment
This Actions pipeline is failing for random issues.
* Delete examples/server/themes/buttons_top/completion.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/buttons_top/index.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/wild/completion.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/buttons_top/json-schema-to-grammar.mjs
This will be served from the static string built-in to server.
* Delete examples/server/themes/wild/index.js
This will be served from the static string built-in to server.
* Delete examples/server/themes/wild/json-schema-to-grammar.mjs
This will be served from the static string built-in to server.
* Replaced underscore.
This will reproduce the issue in llama13b
{
'prompt': 'Q: hello world \nA: ',
'stop': ['\n'],
'temperature': 0.0,
'n_predict': 10,
'cache_prompt': True,
'n_probs': 10
}
* ggml : add ggml_flash_attn_ext API
* ggml : fix GQA support in ggml_flash_attn_ext
* ggml : online attention (CPU)
* metal : initial implementation
* metal : f16 precision
* metal : reduce branches
* metal : specialize for head size
* wip : 8 rows per simd group
* wip : 4 rows per simd group
* wip : template for rows per warp
* metal : parallelize across KV size
* metal : parallel reduce across heads
* metal : efficient flash_attn_f16 implementation
* metal : avoid redundant loads of the attention
* metal : scale and mask in matrix form
* metal : fix comment
* llama : avoid ggml_cast, use F32 query
* metal : add parallel reduce version (disabled)
* metal : move output into local memory + optimize
- the result from each simdgroup now stays in the registers
- significantly reduced SRAM usage
- more efficient skipping of -INF blocks
- avoid simdgroup barrier in hot loop
- add comments
* metal : add tests, fix scaling, support C > 32
* metal : improve precision
* ggml : fix f16 mad
* metal : minor
* metal : support Q > 8
* tests : add ATTN tests
* metal : disable buffer allocation logs
* tests : more
* metal : faster inner loop for C == 32
* metal : fix array initialization
* tests : ifdef
* ggml : switch to padded F16 mask for ggml_soft_max, ggml_flash_attn_ext
* ggml : fix ggml_soft_max mask requirement
* cuda : fix soft_max to use correct mask size
* cuda : add flash_attn kernel (wip)
* metal : optimize softmax for C > 32
* metal : optimize softmax
* tests : minor fix
* cuda : avoid zeroing fragments
* tests : update dims
* cuda : fix __hisinf() result check
* cuda : avoid warp_reduce for smax
* cuda : use int instead of int64_t
Noticeably improves performance (thanks to Johannes)
* cuda : make loops use the same loop values
Thanks Johannes again for the tip
* cuda : unroll some of the loops
* cuda : avoid __hisinf branches
* cuda : use half2 in softmax
* cuda : switch to 1 warp for bs > 16
* cuda : speed-up reduce part of the kernel
* cuda : unroll Q*K^T loop
* cuda : fix -INF block check
* cuda : simplify softmax
* cuda : fix matrix names
* cuda : minor
* llama : adapt to F16 KQ_pos
* llama : adapt new models to F16 KQ_mask
* ggml : fix F16 store (ARM NEON)
* llama : fix type of KQ_mask and KQ_pos
* ggml : fix CPU soft_max
* tests : add hs=256
* cuda : fix build
* metal : improve perf via smaller int registers
* cuda : adapt soft_max to F16 mask and pos
* CUDA: faster FlashAttention, kernel for bs == 1
* 16 cols for Phi-2
* no vec for hs, no hs==256 ncols==32 for Volta
* adjust kernel selection logic
* 4 warps, 256 stride for all D
* no ncols == 64
* Multiple parallel blocks for batch size 1
* fix compile warnings
* fix excessive KQ_b loads
* fix cmake build
* fix KV cache padding, NaN from INFINITY (#6438)
* llama : flash_attn cparam + fix defrag
* server: support flash_attn param
* server: bench: enable flash_attn param
* CUDA: refactor host code, dyn. par. blocks
* fix flash_attn_vec_f16 race condition
* flush softmax exp below threshold to 0
* store temp KQ in registers
* Calculate KQ as FP32 if KQV has GGML_PREC_F32
* Add __hgt2_mask implementation for CUDA 11
* fix KQ FP32 precision fpr parallel_blocks > 1
* llama-bench : add -fa,--flash-attn arg
* metal : add BS=1 kernel for flash attention (#6508)
* metal : add BS=1 kernel for flash attention (wip)
* metal : support more than 1 warps
* metal : opts
* metal : opt
* metal : switch to parallel reduce
* metal : reduce registers
* metal : simplify
* metal : initial FA vec kernel
* metal : use F32 attention accumulators
* batched-bench : add fattn arg
* llama : simplify llama_build_kv_store
ggml-ci
* llama : adapt build_olmo to changes
* ggml : fix arm fp16 store on windows
* metal : clean-up
* metal : clean-up kernel code
* metal : minor
* tests : remove benchmarks
ggml-ci
* ggml : fix avx512 const correctness
ggml-ci
* ggml : fix soft_max with bias on CPU
ggml-ci
* common : print --flash-attn in help
* ggml : fix num dimensions in ggml_flash_attn_ext
* llama : force disable flash attention for incompatible models
* ggml : ggml_soft_max support F16/F32 mask/pos
ggml-ci
* cuda : uint -> uint32_t
* cuda : "constexpr dim3" -> "const dim3"
ggml-ci
* cuda : try to fix __hgt2_mask
ggml-ci
* ggml : add TODO's for F16/F32 mask/pos support in other backends
* llama : replace bool need_kq_pos with use_alibi
* llama : prep ALiBi support for BERT models
ggml-ci
* llama : fix n_batch requirements
ggml-ci
* cont
* server : add help for --flash-attn arg
* llama : disable FA for AMD
* tests : remove TMP_ATTN_BENCH
ggml-ci
* llama : support save/load state with FA enabled
ggml-ci
* ci : add CUDA save-load-state tests
ggml-ci
* llama : llama_kv_cache_clear zeroes data + fix save-load seq
ggml-ci
* llama : fix copy-paste errors, add TODO
* llama : disallow incompatible states
* llama : update llama_state_get_size after v_trans field
* metal : remove tmp log
* llama : add static reminder for llama_state_get_size
* metal : fix max nsg
ggml-ci
* ci : fix arg order
ggml-ci
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Pierrick HYMBERT <pierrick.hymbert@gmail.com>
* imatrix: save the dataset file used in the output file
* llama: support kv overrides type string string
* common: factorize KV Overrides parsing between common and server
* quantize: add imatrix n entries and dataset KV metadata
quantize: factorize KV Overrides parsing between common
#6656
* llama: remove kv override str_value initialization as it does not compile on some toolchain
* quantize: add imatrix m_last_call as `quantize.imatrix.chunks_count`
* quantize: add imatrix filename in KV
* llama: add llama_model_kv_override_free
* common: add llama_model_kv_override_free
common: free kv override if used after model loading
* llama: finally move the string KV override value to the stack
* llama : minor
* no need to add a NUL to the std::vector, std::string can be initialized from a pair of iterators.
Co-authored-by: slaren <slarengh@gmail.com>
* kv override: ensure string termination
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: slaren <slarengh@gmail.com>
* server: cap n_predict if not set to n_ctx_train
* server: fix infinite loop
* server: infinite loop, move in process_token
server: infinite loop: set stop limit to true
* minor: spaces
* minor: spaces
* server: include prompt tokens in the EOS limit
* fix: revert showing control tokens by default
* feat: revert changes to default behavior of llama_token_to_piece; provide overridden declaration to receive "bool special" param to toggle showing control tokens
* feat: use the overridden declaration of llama_token_to_piece from common/common.cpp to specify "false" so that control tokens are not shown in chat completion responses"
* common : simplify
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>