* llama : greatly reduce logits memory usage
* llama : more compact state saving and reloading
* llama : fix lctx.n_outputs not being set before building graph
* perplexity : adapt to the logits API changes
* perplexity : fix Winogrande, use correct logits for second choice start
The first logits used to evaluate the second choice were not from
the end of the common prefix; instead, they were the logits from the end
of the first choice. This has been corrected.
The previous implementation sometimes had outliers in the scores of
choices for some tasks, and the logic to skip choices words
in the log-likelihood evaluation probably was an attempt to reduce those,
but it was complex and didn't quite seem to be the right thing.
This is simpler now, and the outlier scores aren't there anymore.
* perplexity : normalize spaces and punctuation in Winogrande sentences
* llama : fix embedding conditions
* llama : fix llama_get_embeddings_ith when the resulting id is 0
* llama : fix wrong n_outputs in llama_set_inputs
A mismatch happened when using a smaller n_ubatch than n_batch and then using
llama_batch_get_one(). The decision of what n_outputs should be now almost
fully depends on how lctx.n_outputs is set in llama_decode_internal.
The conditions are simpler this way.
* llama : when saving the state, recalculate n_outputs
This ensures the correct number of outputs for the entire previous batch
is stored in the session file, even when n_ubatch is smaller than n_batch.
* llama : fix not-skipping outputs of non-causal models
* llama : fix running a batch with n_outputs == 0
It previously worked because lctx.inp_out_ids was not initialized,
so it pointed to some garbage address which was somehow still valid when I
ran my tests.
* llama : keep same graph topology even when n_outputs == 0
* ggml : saner ggml_can_repeat with empty tensors
* ggml : future-proof ggml_is_empty by using GGML_MAX_DIMS - 1
* ggml : do not multi-thread ops returning empty tensors
* ggml : make ggml_is_empty public and work with views
* llama : use a vector for ctx->output_ids
* llama : rework reallocation logic for llama_output_reserve
Now comparing the actual size with the new total size of the output buffer
to allow more efficient enabling and disabling of the embeddings
and/or logits output in the future.
* ggml : skip empty tensors in all backends
* llama : fix llama_output_reserve nullptr deref when new_size is 0
* perplexity : make Winogrande work as it does on master
The problems with the Winogrande implementation will
need to be fixed in a separate PR to ease review.
* llama : clearer error messages for invalid logits or embeddings ids
* llama : assert all models that can have inp_out_ids
Since the graph topology is now constant, this presence check
can be done even when there are no outputs.
* llama : assert logits and embd buffers exist before writing to them
* llama : handle errors from llama_output_reserve at call sites
* perplexity : make hellaswag and multiple-choice outputs identical to master
Due to how the KV cache is updated, the logprobs for tokens in a batch
are very slightly affected by the other tokens present in the batch,
so to make hellaswag and multiple-choice return exactly the same results
as on master, the last token of each sequence needs to be evaluated
even though its output is not used at all.
This will probably be changed back in the future to make these benchmarks
a tiny bit faster.
* perplexity : fix division by zero when using less than 100 multiple-choice tasks
* llama : allow loading state saved with a different ctx size
When loading a session file, the context size is now only required to be
at least enough to load the KV cells contained in that session file,
instead of requiring to use exactly the same context size as when saving.
Doing this enables the use-case of extending or shrinking the context size
of a saved session.
This breaks existing session files because the meaning of kv_buf_size
is slightly changed (previously it was the size of the whole KV cache,
now it's only the size of the saved part of it). This allows for
finer-grained sanity checks when loading in an effort to keep kv_buf_size
useful even when the kv_size is changed.
* llama : minor
ggml-ci
* readme : update recent API changes, and warn about Vulkan
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* backend : offload large batches to GPU
* fix hip
* code cleanup
* fix CUDA split buffers
* Update ggml-backend-impl.h
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* cuda : fix memset without set_device
* imatrix : remove sched affix from weight names
* sched : add a new split if the current one has too many inputs
reduce max inputs per split
more cleanup
* update backends
ggml-ci
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* llama : add pipeline parallelism support for batch processing with multiple CUDA GPUs
ggml-ci
* server : add -ub, --ubatch-size parameter
* fix server embedding test
* llama : fix Mamba inference for pipeline parallelism
Tested to work correctly with both `main` and `parallel` examples.
* llama : limit max batch size to n_batch
* add LLAMA_SCHED_MAX_COPIES to configure the number of input copies for pipeline parallelism
default increase to 4 (from 2)
changing this value may improve performance for some systems, but increases memory usage
* fix hip build
* fix sycl build (disable cpy_tensor_async)
* fix hip build
* llama : limit n_batch and n_ubatch to n_ctx during context creation
* llama : fix norm backend
* batched-bench : sync after decode
* swiftui : sync after decode
* ggml : allow ggml_get_rows to use multiple threads if they are available
* check n_ubatch >= n_tokens with non-casual attention
* llama : do not limit n_batch to n_ctx with non-casual attn
* server : construct batch with size of llama_n_batch
* ggml_backend_cpu_graph_compute : fix return value when alloc fails
* llama : better n_batch and n_ubatch comment
* fix merge
* small fix
* reduce default n_batch to 2048
---------
Co-authored-by: Francis Couture-Harpin <git@compilade.net>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* using enum as an exit code instead of macros
* update return type from enum to unsigned int
* indentation fix
* compound update
ggml_compute_exit_code -> ggml_status
changed ggml_status from a bit-field type to simple codes
ggml_status to string cast
* ggml_status to string cast
* GGML_CALL was removed
Co-authored-by: slaren <slarengh@gmail.com>
---------
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Introduce backend GUIDs
Initial proposed implementation of backend GUIDs
(Discussed in https://github.com/ggerganov/ggml/pull/741)
Hardcoded CPU backend GUID (for now)
Change ggml_backend_is_cpu logic to use GUID
* Remove redundant functions
Remove redundant functions `ggml_backend_i::get_name` and `ggml_backend_guid` which are not desired for future expansion
* Add spaces to match style
Co-authored-by: slaren <slarengh@gmail.com>
* Fix brace style to match
Co-authored-by: slaren <slarengh@gmail.com>
* Add void to () in function signature
Co-authored-by: slaren <slarengh@gmail.com>
* Add back ggml_backend_guid and make CPU_GUID a local static in ggml_backend_cpu_guid
* add guids to all backends
ggml-ci
---------
Co-authored-by: slaren <slarengh@gmail.com>
* vulkan: refactor guess_matmul_pipeline for vendor
Refactor ggml_vk_guess_matmul_pipeline to simplify adding per-vendor
conditionals.
Signed-off-by: Sergio Lopez <slp@redhat.com>
* vulkan: only use M-sized matmul on Apple GPUs
L-sized and S-sized matmuls are broken on Apple GPUs, force using
M-size with this vendor.
Signed-off-by: Sergio Lopez <slp@redhat.com>
---------
Signed-off-by: Sergio Lopez <slp@redhat.com>
* Initial Vulkan multi-gpu implementation
Move most global variables into backend context
* Add names to backend device functions
* Add further missing cleanup code
* Reduce code duplication in tensor split layer assignment
* generalize LLAMA_SPLIT_LAYER for all backends, do not expose device count and memory in llama.h
* Only do device info print in the beginning and initialize one backend for cpu assist
Add missing cleanup code
* Rework backend memory management to make sure devices and buffers get properly allocated and freed
* Rename cpu assist free function
---------
Co-authored-by: slaren <slarengh@gmail.com>
* Fix Vulkan on Intel ARC
Optimize matmul for Intel ARC
Add Vulkan dequant test
* Add Vulkan debug and validate flags to Make and CMakeLists.txt
* Enable asynchronous transfers in Vulkan backend
* Fix flake8
* Disable Vulkan async backend functions for now
* Also add Vulkan run tests command to Makefile and CMakeLists.txt
* Fix Vulkan F16 models
* Fix Vulkan context shift crash
* Add Vulkan to common.cpp dump_non_result_info_yaml function
* Fix bug in Vulkan CPY op
* Fix small matrix multiplication errors in AMD GPUs on Windows or with amdvlk
Co-authored-by: Engininja2 <139037756+Engininja2@users.noreply.github.com>
---------
Co-authored-by: Engininja2 <139037756+Engininja2@users.noreply.github.com>
* Vulkan loader code
* Fix matmul kernel, continue implementation
* Continue implementation
* Vulkan memory management
* Vulkan development
* Matmul call
* Add aligned malloc and free for VMA
* Continue implementation
* First matmul success
* GEMM Kernel optimization
* 1D Blocktiling
* 2D Blocktiling
* Write coalescing
* Continue vulkan implementation and optimization
* First FP16 attempt, disabled for now
* Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel
* Enable device extensions properly, restore fp16 matmul op
* Fix mulmat_f16
* Output FP32 in fp16 matmul shader
* Fix f16_to_f32 kernel
* dequant_q4_0 kernel
* Add VMA library
* Avoid requesting dedicated memory, VMA can decide that by itself
* Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly
* add cmake commands
* Add 2d write operation, profiling code
* Fix 2d write
* Fix queue selection for AMD RADV
* Fix trailing whitespace in vk_mem_alloc.h
* Add WIP warp tile mat mul shaders
* Disable glslc optimization
* Disable glslc optimization for CMake
* Optimize warptile matmul shader, replace blocktile with it
* Add split-k optimization for small matrix multiplication
Use semaphores for synchronization instead of fences or waitidle
Rework async write/read for synchronization
* Fix validation errors, improve compatibility with AMD GPUs
* Rework command buffer handling
* Variable matmul kernel using specialization constants
* Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints
* Reuse semaphores
* Handle stage flags during command buffer submission properly
* Increase matmul test runs for consistent results
* Fix F32 matmul
* Add vectorized loading and zeropadding for matrix multiplication
* Use pinned memory for f16 preprocessing
* Don't force aligned matmul
* Don't free before queue done
* Replace VMA library with native Vulkan buffer management
* Basic offloading support with mul_f32 and dmmv for q4_0
* Run glslc commands in parallel
* Unroll loops in dmmv shader
* Reduce usage of waitIdle
* Reuse pinned allocation for f16 conversion
* Handle devices with only a single queue
* Fix trailing whitespace in CMakeLists.txt
* Allow parallel execution of kernels, parallelize third and fourth dimension calls
* Add fallback for devices only supporting one DescriptorSet per DescriptorPool
* Move to graph function similar to CUDA implementation
* Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function
* Add F32 dmmv shaders
* Batch submissions
* Add .spv to gitignore
* Split off matrix vector multiplication for separate optimization
* Use single command buffer for matrix vector multiplication ops
* Reduce overhead of mul_f32 calls by using a single command buffer
* Add submission batching to mul_f32
* Fix tests
* Add missing barrier
* Add further missing barrier
* Add further ops
* Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions
* Remove unnecessary cblas link
* Fix descriptor set pre-allocation assert
* Add runtime shader compilation, start transferring shaders to this approach
* Transfer remaining shaders to header and compile on runtime
* Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16
* Add support for q4_1, q5_0, q5_1 and q8_0
* Remove unnecessary scalar layout extension
* Parse graph early to pre-record command buffers
* Add q6_k support
* Add multi-submit for command buffers
* Fix q6_k dequant shader for AMD
* Fix q6_k for GPUs without fp16 support
* Simplify q6_k fp16 fix
* Minor fixes
* Fix wg_denom of m-mulmat shaders
* Add Python-based Vulkan shader generator
* Replace shaderc dependency with precompiled shaders
Fix python script to generate shaders
* Clean up code
* Fix shader generator script Windows compatibility
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
* Close file before deletion
* Fix vulkan shader fp32 name
* Add q2_k and q3_k support
Add validation check to compare shader results to cpu results
* Add q4_k support
* Add q5_k support
* Bake SPIR-V bytecode into the library instead of loading shaders from file
* Switch to signal semaphores for flexibility
Prepare broadcasting support for mul mat
* Finish broadcasting mul mat support for GQA
* Clean up unused functions
Add repeat op
* Add further ops, not yet enabled. Improve semaphore code
* Reduce number of used semaphores by utilizing timelines more properly
* Remove queue information
* Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations
* Add Vulkan to llama-bench
* Remove cblas dependency
* Fix matmul k-split bug
* Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader
* Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug
* Fix issues with float16 overflows in shaders
* Fix issues with older Vulkan headers on Ubuntu 22.04
* Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers
* Implement further ops, rework op_f32 calls, fix bugs
* Finish full offloading support, add last remaining ops, fix bugs, remove redundant code
* Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders
* Merge upstream changes, fix conflicts, adapt soft_max op
* Fix Python and shader header format
* Free model gpu buffers on exit
* Use single queue per device to simplify code
* Add matmul shader support for running multiple calculations in parallel
* Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible
* Fix missing event cast
* Replace uint64_t(-1) with UINT64_MAX, rename function for clarity
* Fix warning about empty C function parameters
* Fix compiler warnings
* Properly implement Vulkan backend buffer handling
* Fix oversized host staging buffers
* Simplify barrier synchronization calls
* Fix gcc warnings
* Implement max_size for backend buffer types to limit the size of a single allocation
* Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size
* refactor multi buf
* Disable unsupported ops to fix tests
* Check for maintenance4 support before using it
* Handle devices with only a single queue
* Fix single queue logic
* propagate buffer usage in multi buffers
* Implement rope_neox op
* Cleanup header and other files
* Simplify gpu_extras by removing events and putting staging memcpys into contexts
* Move queue into context
Add not-yet-enabled async backend ops
* Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization
* Add get_max_size to SYCL backend.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : fix trailing whitespace
---------
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>