initial nix build for windows using zig
mingwW64 build
removes nix zig windows build
removes nix zig windows build
removed unnessesary glibc.static
removed unnessesary import of pkgs in nix
fixed missing trailing newline on non-windows nix builds
overriding stdenv when building for crosscompiling to windows in nix
better variables when crosscompiling windows in nix
cross compile windows on macos
removed trailing whitespace
remove unnessesary overwrite of "CMAKE_SYSTEM_NAME" in nix windows build
nix: keep file extension when copying result files during cross compile for windows
nix: better checking for file extensions when using MinGW
nix: using hostPlatform instead of targetPlatform when cross compiling for Windows
using hostPlatform.extensions.executable to extract executable format
* Symlink to /usr/bin/xcrun so that `xcrun` binary
is usable during build (used for compiling Metal shaders)
Fixes https://github.com/ggerganov/llama.cpp/issues/6117
* cmake - copy default.metallib to install directory
When metal files are compiled to default.metallib, Cmake needs to add this to the install directory so that it's visible to llama-cpp
Also, update package.nix to use absolute path for default.metallib (it's not finding the bundle)
* add `precompileMetalShaders` flag (defaults to false) to disable precompilation of metal shader
Precompilation requires Xcode to be installed and requires disable sandbox on nix-darwin
Exposes a few attributes demonstrating how to build [singularity](https://docs.sylabs.io/guides/latest/user-guide/)/[apptainer](https://apptainer.org/) and Docker images re-using llama.cpp's Nix expression.
Built locally on `x86_64-linux` with `nix build github:someoneserge/llama.cpp/feat/nix/images#llamaPackages.{docker,docker-min,sif,llama-cpp}` and it's fast and effective.
this fixes the error I encountered when trying to run the convert.py
script in a venv:
```
$ nix develop
[...]$ source .venv/bin/activate
(.venv)
[...]$ pip3 install -r requirements.txt
<... clipped ...>
[...]$ python3 ./convert.py
Traceback (most recent call last):
File "/home/mhueschen/projects-reference/llama.cpp/./convert.py", line 40, in <module>
from sentencepiece import SentencePieceProcessor
File "/home/mhueschen/projects-reference/llama.cpp/.venv/lib/python3.11/site-packages/sentencepiece/__init__.py", line 13, in <module>
from . import _sentencepiece
ImportError: libstdc++.so.6: cannot open shared object file: No such file or directory
```
however, I am not sure this is the cleanest way to address this linker
issue...
* llama : support StableLM 2 1.6B
* convert : fix Qwen's set_vocab wrongly naming all special tokens [PAD{id}]
* convert : refactor Qwen's set_vocab to use it for StableLM 2 too
* nix : add tiktoken to llama-python-extra
* convert : use presence of tokenizer.json to determine StableLM tokenizer loader
It's a less arbitrary heuristic than the vocab size.
* flake.lock: update to hotfix CUDA::cuda_driver
Required to support https://github.com/ggerganov/llama.cpp/pull/4606
* flake.nix: rewrite
1. Split into separate files per output.
2. Added overlays, so that this flake can be integrated into others.
The names in the overlay are `llama-cpp`, `llama-cpp-opencl`,
`llama-cpp-cuda`, and `llama-cpp-rocm` so that they fit into the
broader set of Nix packages from [nixpkgs](https://github.com/nixos/nixpkgs).
3. Use [callPackage](https://summer.nixos.org/blog/callpackage-a-tool-for-the-lazy/)
rather than `with pkgs;` so that there's dependency injection rather
than dependency lookup.
4. Add a description and meta information for each package.
The description includes a bit about what's trying to accelerate each one.
5. Use specific CUDA packages instead of cudatoolkit on the advice of SomeoneSerge.
6. Format with `serokell/nixfmt` for a consistent style.
7. Update `flake.lock` with the latest goods.
* flake.nix: use finalPackage instead of passing it manually
* nix: unclutter darwin support
* nix: pass most darwin frameworks unconditionally
...for simplicity
* *.nix: nixfmt
nix shell github:piegamesde/nixfmt/rfc101-style --command \
nixfmt flake.nix .devops/nix/*.nix
* flake.nix: add maintainers
* nix: move meta down to follow Nixpkgs style more closely
* nix: add missing meta attributes
nix: clarify the interpretation of meta.maintainers
nix: clarify the meaning of "broken" and "badPlatforms"
nix: passthru: expose the use* flags for inspection
E.g.:
```
❯ nix eval .#cuda.useCuda
true
```
* flake.nix: avoid re-evaluating nixpkgs too many times
* flake.nix: use flake-parts
* nix: migrate to pname+version
* flake.nix: overlay: expose both the namespace and the default attribute
* ci: add the (Nix) flakestry workflow
* nix: cmakeFlags: explicit OFF bools
* nix: cuda: reduce runtime closure
* nix: fewer rebuilds
* nix: respect config.cudaCapabilities
* nix: add the impure driver's location to the DT_RUNPATHs
* nix: clean sources more thoroughly
...this way outPaths change less frequently,
and so there are fewer rebuilds
* nix: explicit mpi support
* nix: explicit jetson support
* flake.nix: darwin: only expose the default
---------
Co-authored-by: Someone Serge <sergei.kozlukov@aalto.fi>