// SPDX-FileCopyrightText: Copyright 2024 Arm Ltd. #pragma once #define GGML_COMMON_DECL_C #include "ggml-common.h" #include "ggml.h" // GGML internal header #ifdef __cplusplus extern "C" { #endif // Quantization void quantize_q8_0_4x4(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k); void quantize_q8_0_4x8(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k); void quantize_mat_q8_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t nrows, int64_t n_per_row, int64_t blck_size_interleave); // Quantization utilizing an importance matrix (a.k.a. "Activation aWare Quantization") size_t quantize_q4_0_4x4(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix); size_t quantize_q4_0_4x8(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix); size_t quantize_q4_0_8x8(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix); // GEMV void ggml_gemv_q4_0_4x4_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); void ggml_gemv_q4_0_4x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); void ggml_gemv_q4_0_8x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); // GEMM void ggml_gemm_q4_0_4x4_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); void ggml_gemm_q4_0_4x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); void ggml_gemm_q4_0_8x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); #ifdef __cplusplus } #endif