#version 450 #extension GL_EXT_shader_16bit_storage : require layout (push_constant) uniform parameter { uint KX; uint KY; float scale; float max_bias; float m0; float m1; uint n_head_log2; } p; #include "types.comp" #extension GL_EXT_control_flow_attributes : enable #define BLOCK_SIZE 512 layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in; layout (binding = 0) readonly buffer X {A_TYPE data_a[];}; layout (binding = 1) readonly buffer Y {B_TYPE data_b[];}; layout (binding = 2) buffer D {D_TYPE data_d[];}; shared FLOAT_TYPE vals[BLOCK_SIZE]; void main() { const uint tid = gl_LocalInvocationID.x; const uint rowx = gl_WorkGroupID.x; const uint rowy = rowx % p.KY; float slope = 1.0f; // ALiBi if (p.max_bias > 0.0f) { const uint h = rowx/p.KY; // head index const float base = h < p.n_head_log2 ? p.m0 : p.m1; const uint exp = h < p.n_head_log2 ? h + 1 : 2*(h - p.n_head_log2) + 1; slope = pow(base, exp); } // Find max FLOAT_TYPE max_val = uintBitsToFloat(0xFF800000); [[unroll]] for (uint col0 = 0; col0 < p.KX; col0 += BLOCK_SIZE) { const uint col = col0 + tid; if (col >= p.KX) { break; } max_val = max(max_val, FLOAT_TYPE(data_a[rowx * p.KX + col]) * p.scale + (p.KY > 0 ? slope * FLOAT_TYPE(data_b[rowy * p.KX + col]) : FLOAT_TYPE(0.0f))); } vals[tid] = max_val; barrier(); [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) { if (tid < s) { vals[tid] = max(vals[tid], vals[tid + s]); } barrier(); } max_val = vals[0]; barrier(); // Sum up values vals[tid] = FLOAT_TYPE(0.0f); [[unroll]] for (uint col0 = 0; col0 < p.KX; col0 += BLOCK_SIZE) { const uint col = col0 + tid; if (col >= p.KX) { break; } const uint i = rowx * p.KX + col; const FLOAT_TYPE val = exp(FLOAT_TYPE(data_a[i]) * p.scale + (p.KY > 0 ? slope * FLOAT_TYPE(data_b[rowy * p.KX + col]) : FLOAT_TYPE(0.0f)) - max_val); vals[tid] += val; data_d[i] = D_TYPE(val); } barrier(); [[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) { if (tid < s) { vals[tid] += vals[tid + s]; } barrier(); } const D_TYPE divisor = D_TYPE(vals[0]); [[unroll]] for (uint col0 = 0; col0 < p.KX; col0 += BLOCK_SIZE) { const uint col = col0 + tid; if (col >= p.KX) { break; } data_d[rowx*p.KX + col] /= divisor; } }