/** * Copyright (c) 2023 Nomic, Inc. All rights reserved. * * This software is licensed under the terms of the Software for Open Models License (SOM), * version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany * this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc. */ #version 450 #include "common.comp" layout(local_size_x = 1) in; layout (binding = 0) readonly buffer tensorInA { float16_t inA[]; }; layout (binding = 1) readonly buffer tensorInB { int inB[]; }; layout (binding = 2) writeonly buffer tensorOut { float out_[]; }; layout (push_constant) uniform parameter { uint inAOff; uint inBOff; uint outOff; int ne00; int nb01; int nb1; } pcs; void main() { const uint i = gl_WorkGroupID.x; const int r = inB[i + pcs.inBOff]; for (int j = 0; j < pcs.ne00; j++) { out_[i*pcs.nb1 + j + pcs.outOff] = inA[r*pcs.nb01/2+j + pcs.inAOff]; } }