/** * Copyright (c) 2023 Nomic, Inc. All rights reserved. * * This software is licensed under the terms of the Software for Open Models License (SOM), * version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany * this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc. */ #version 450 #include "common.comp" #define nth 32 layout(local_size_x = nth) in; layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; }; layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; }; layout(push_constant) uniform PushConstants { uint inOff; uint outOff; int ne00; int ne01; int ne02; } pcs; shared float buf[nth]; void main() { const uint i03 = gl_WorkGroupID.z; const uint i02 = gl_WorkGroupID.y; const uint i01 = gl_WorkGroupID.x; const uint extra_off = i03*pcs.ne02*pcs.ne01*pcs.ne00 + i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00; const uint psrc0 = extra_off + pcs.inOff; // Based from in_ const uint pdst = extra_off + pcs.outOff; // Based from out_ // parallel max buf[gl_LocalInvocationID.x] = uintBitsToFloat(0xFF800000); for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) { buf[gl_LocalInvocationID.x] = max(buf[gl_LocalInvocationID.x], in_[psrc0 + i00]); } // reduce barrier(); memoryBarrierShared(); [[unroll]] for (uint i = nth/2; i > 0; i /= 2) { if (gl_LocalInvocationID.x < i) { buf[gl_LocalInvocationID.x] = max(buf[gl_LocalInvocationID.x], buf[gl_LocalInvocationID.x + i]); } barrier(); memoryBarrierShared(); } // broadcast const float max_ = buf[0]; // parallel sum buf[gl_LocalInvocationID.x] = 0.0; for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) { buf[gl_LocalInvocationID.x] += exp(in_[psrc0 + i00] - max_); } // reduce barrier(); memoryBarrierShared(); [[unroll]] for (uint i = nth/2; i > 0; i /= 2) { if (gl_LocalInvocationID.x < i) { buf[gl_LocalInvocationID.x] += buf[gl_LocalInvocationID.x + i]; } barrier(); memoryBarrierShared(); } // broadcast const float sum = buf[0]; for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) { out_[pdst + i00] = exp(in_[psrc0 + i00] - max_) / sum; } }