#version 450 #include "generic_head.comp" #include "types.comp" #extension GL_EXT_control_flow_attributes : enable layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; layout (binding = 0) readonly buffer X {A_TYPE data_a[];}; layout (binding = 1) writeonly buffer D {D_TYPE data_d[];}; void main() { const uint i = gl_GlobalInvocationID.x; if (i >= p.KX) { return; } const float xi = float(data_a[i]); data_d[i] = D_TYPE(xi / (1.0f + exp(-xi))); }