#pragma once #include #include #include struct codepoint_flags { enum { UNDEFINED = 0x0001, NUMBER = 0x0002, // regex: \p{N} LETTER = 0x0004, // regex: \p{L} SEPARATOR = 0x0008, // regex: \p{Z} ACCENT_MARK = 0x0010, // regex: \p{M} PUNCTUATION = 0x0020, // regex: \p{P} SYMBOL = 0x0040, // regex: \p{S} CONTROL = 0x0080, // regex: \p{C} MASK_CATEGORIES = 0x00FF, }; // codepoint type uint16_t is_undefined : 1; uint16_t is_number : 1; // regex: \p{N} uint16_t is_letter : 1; // regex: \p{L} uint16_t is_separator : 1; // regex: \p{Z} uint16_t is_accent_mark : 1; // regex: \p{M} uint16_t is_punctuation : 1; // regex: \p{P} uint16_t is_symbol : 1; // regex: \p{S} uint16_t is_control : 1; // regex: \p{C} // helper flags uint16_t is_whitespace : 1; // regex: \s uint16_t is_lowercase : 1; uint16_t is_uppercase : 1; uint16_t is_nfd : 1; // decode from uint16 inline codepoint_flags(const uint16_t flags=0) { *reinterpret_cast(this) = flags; } inline uint16_t as_uint() const { return *reinterpret_cast(this); } inline uint16_t category_flag() const { return this->as_uint() & MASK_CATEGORIES; } }; std::string unicode_cpt_to_utf8(uint32_t cp); std::vector unicode_cpts_from_utf8(const std::string & utf8); std::vector unicode_cpts_normalize_nfd(const std::vector & cpts); codepoint_flags unicode_cpt_flags(const uint32_t cp); codepoint_flags unicode_cpt_flags(const std::string & utf8); std::string unicode_byte_to_utf8(uint8_t byte); uint8_t unicode_utf8_to_byte(const std::string & utf8); uint32_t unicode_tolower(uint32_t cp); std::vector unicode_regex_split(const std::string & text, const std::vector & regex_exprs);