llama.cpp/ggml/src/vulkan-shaders/dequant_head.comp
Georgi Gerganov f3f65429c4
llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci]

* files : relocate [no ci]

* ci : disable kompute build [no ci]

* cmake : fixes [no ci]

* server : fix mingw build

ggml-ci

* cmake : minor [no ci]

* cmake : link math library [no ci]

* cmake : build normal ggml library (not object library) [no ci]

* cmake : fix kompute build

ggml-ci

* make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE

ggml-ci

* move public backend headers to the public include directory (#8122)

* move public backend headers to the public include directory

* nix test

* spm : fix metal header

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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* scripts : fix sync paths [no ci]

* scripts : sync ggml-blas.h [no ci]

---------

Co-authored-by: slaren <slarengh@gmail.com>
2024-06-26 18:33:02 +03:00

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#extension GL_EXT_control_flow_attributes : require
#extension GL_EXT_shader_16bit_storage : require
layout (push_constant) uniform parameter
{
uint M;
uint K;
uint stride_a;
uint stride_b;
uint nel;
} p;
#include "types.comp"