llama.cpp/kompute-shaders/op_diagmask.comp
Jared Van Bortel fbf1ddec69
Nomic Vulkan backend (#4456)
Signed-off-by: Jared Van Bortel <jared@nomic.ai>
Co-authored-by: niansa <anton-sa@web.de>
Co-authored-by: Adam Treat <treat.adam@gmail.com>
Co-authored-by: Aaron Miller <apage43@ninjawhale.com>
Co-authored-by: ToKiNoBug <tokinobug@163.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: slaren <slarengh@gmail.com>
2024-01-29 15:50:50 -05:00

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#version 450
#include "common.comp"
layout(local_size_x = 1) in;
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
layout(push_constant) uniform PushConstants {
uint inOff;
uint outOff;
uint n_past;
int ne00;
int ne01;
} pcs;
void main() {
const uint i02 = gl_WorkGroupID.z;
const uint i01 = gl_WorkGroupID.y;
const uint i00 = gl_WorkGroupID.x;
const uint index = i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00 + i00;
if (i00 > pcs.n_past + i01) {
out_[index + pcs.outOff] = uintBitsToFloat(0xFF800000);
} else {
out_[index + pcs.outOff] = in_[index + pcs.inOff];
}
}