llama.cpp/kompute-shaders/op_getrows_q4_0.comp
Jared Van Bortel fbf1ddec69
Nomic Vulkan backend (#4456)
Signed-off-by: Jared Van Bortel <jared@nomic.ai>
Co-authored-by: niansa <anton-sa@web.de>
Co-authored-by: Adam Treat <treat.adam@gmail.com>
Co-authored-by: Aaron Miller <apage43@ninjawhale.com>
Co-authored-by: ToKiNoBug <tokinobug@163.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: slaren <slarengh@gmail.com>
2024-01-29 15:50:50 -05:00

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#version 450
#include "common.comp"
#define NL 2
#define BYTES_FOR_TYPE 4 /*bytes for float*/
#define SIZE_OF_BLOCK sizeof_block_q4_0
layout(local_size_x = 1) in;
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
layout (push_constant) uniform parameter {
uint inAOff;
uint inBOff;
uint outOff;
int ne00;
int nb01;
int nb1;
} pcs;
block_q4_0 get_unaligned_block_q4_0(uint index) {
block_q4_0 fres;
fres.d = u8BufToFloat16(inA, index);
[[unroll]] for (uint it = 0; it != QK4_0 / 2; it++) {
fres.qs[it] = inA[index+2+it];
}
return fres;
}
mat4 dequantize_block(uint index, uint il) {
const block_q4_0 block = get_unaligned_block_q4_0(index);
return dequantize_q4_0(block, il);
}
#include "op_getrows.comp"