mirror of
https://github.com/ggerganov/llama.cpp.git
synced 2025-01-06 16:51:45 +00:00
149 lines
4.6 KiB
Python
149 lines
4.6 KiB
Python
"""
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Script to handle conversion of compute shaders to spirv and to headers
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"""
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import os
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import sys
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import logging
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import click
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import subprocess
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logger = logging.getLogger(__name__)
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logger.addHandler(logging.StreamHandler())
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is_windows = sys.platform.startswith('win')
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CWD=os.path.dirname(os.path.abspath(__file__))
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XXD_LINUX_CMD="xxd"
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XXD_WINDOWS_CMD=os.path.abspath(os.path.join(CWD, "..\\external\\bin\\", "xxd.exe"))
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SHADER_GENERATED_NOTICE = """/*
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THIS FILE HAS BEEN AUTOMATICALLY GENERATED - DO NOT EDIT
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---
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Copyright 2020 The Institute for Ethical AI & Machine Learning
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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"""
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@click.command()
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@click.option(
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"--shader-path",
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"-p",
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envvar="KOMPUTE_SHADER_PATH",
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required=True,
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help="The path for the directory to build and convert shaders",
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)
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@click.option(
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"--shader-binary",
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"-s",
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envvar="KOMPUTE_SHADER_BINARY",
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required=True,
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help="The path for the directory to build and convert shaders",
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)
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@click.option(
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"--header-path",
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"-c",
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envvar="KOMPUTE_HEADER_PATH",
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default="",
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required=False,
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help="The (optional) output file for the cpp header files",
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)
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@click.option(
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"--verbose",
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"-v",
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envvar="KOMPUTE_HEADER_PATH",
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default=False,
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is_flag=True,
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help="Enable versbosity if flag is provided",
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)
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def run_cli(
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shader_path: str = None,
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shader_binary: str = None,
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header_path: bool = None,
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verbose: bool = None,
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):
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"""
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CLI function for shader generation
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"""
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if verbose:
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logger.setLevel(logging.DEBUG)
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else:
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logger.setLevel(logging.WARNING)
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logger.debug(f"Starting script with variables: {locals()}")
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if is_windows:
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logger.debug(f"Running on windows, converting input paths")
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shader_path = shader_path.replace("/", "\\")
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header_path = header_path.replace("/", "\\")
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shader_files = []
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for root, directory, files in os.walk(shader_path):
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for file in files:
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if file.endswith(".comp"):
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shader_files.append(os.path.join(root, file))
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run_cmd = lambda *args: subprocess.check_output([*args]).decode()
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logger.debug(f"Output spirv path: {shader_path}")
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logger.debug(f"Converting files to spirv: {shader_files}")
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spirv_files = []
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for file in shader_files:
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logger.debug(f"Converting to spirv: {file}")
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spirv_file = f"{file}.spv"
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run_cmd(shader_binary, "-V", file, "-o", spirv_file)
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spirv_files.append(spirv_file)
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# Create cpp files if header_path provided
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if header_path:
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logger.debug(f"Header path provided. Converting bin files to hpp.")
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logger.debug(f"Output header path: {shader_path}")
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# Check if xxd command options are available
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if is_windows:
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xxd_cmd = XXD_WINDOWS_CMD
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else:
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xxd_cmd = XXD_LINUX_CMD
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for file in spirv_files:
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print(xxd_cmd)
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header_data = str(run_cmd(xxd_cmd, "-i", file))
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# Ensuring the variable is a static const unsigned
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header_data = header_data.replace("unsigned", "static const unsigned")
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if is_windows:
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raw_file_name = file.split("\\")[-1]
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else:
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raw_file_name = file.split("/")[-1]
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file_name = f"shader{raw_file_name}"
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header_file = file_name.replace(".comp.spv", ".hpp")
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header_file_define = "SHADEROP_" + header_file.replace(".", "_").upper()
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logger.debug(f"Converting to hpp: {file_name}")
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with open(os.path.join(header_path, header_file), "w+", newline='\n') as fstream:
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fstream.write(f"{SHADER_GENERATED_NOTICE}\n")
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fstream.write(f"#ifndef {header_file_define}\n")
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fstream.write(f"#define {header_file_define}\n\n")
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fstream.write("namespace kp {\n")
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fstream.write("namespace shader_data {\n")
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fstream.write(f"{header_data}")
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fstream.write("}\n")
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fstream.write("}\n")
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fstream.write(f"#endif // define {header_file_define}\n")
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if __name__ == "__main__":
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run_cli()
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