mirror of
https://github.com/ggerganov/llama.cpp.git
synced 2024-12-30 21:34:36 +00:00
9177484f58
* ggml: GGML_NATIVE uses -mcpu=native on ARM Signed-off-by: Adrien Gallouët <angt@huggingface.co> * ggml: Show detected features with GGML_NATIVE Signed-off-by: Adrien Gallouët <angt@huggingface.co> * remove msvc support, add GGML_CPU_ARM_ARCH option * disable llamafile in android example * march -> mcpu, skip adding feature macros ggml-ci --------- Signed-off-by: Adrien Gallouët <angt@huggingface.co> Co-authored-by: Adrien Gallouët <angt@huggingface.co>
283 lines
11 KiB
CMake
283 lines
11 KiB
CMake
cmake_minimum_required(VERSION 3.14) # for add_link_options and implicit target directories.
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project("ggml" C CXX)
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include(CheckIncludeFileCXX)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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if (NOT XCODE AND NOT MSVC AND NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type" FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
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endif()
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if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
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set(GGML_STANDALONE ON)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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# configure project version
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# TODO
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else()
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set(GGML_STANDALONE OFF)
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endif()
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if (EMSCRIPTEN)
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set(BUILD_SHARED_LIBS_DEFAULT OFF)
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option(GGML_WASM_SINGLE_FILE "ggml: embed WASM inside the generated ggml.js" ON)
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else()
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if (MINGW)
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set(BUILD_SHARED_LIBS_DEFAULT OFF)
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else()
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set(BUILD_SHARED_LIBS_DEFAULT ON)
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endif()
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endif()
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# remove the lib prefix on win32 mingw
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if (WIN32)
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set(CMAKE_STATIC_LIBRARY_PREFIX "")
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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set(CMAKE_SHARED_MODULE_PREFIX "")
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endif()
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option(BUILD_SHARED_LIBS "ggml: build shared libraries" ${BUILD_SHARED_LIBS_DEFAULT})
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option(GGML_BACKEND_DL "ggml: build backends as dynamic libraries (requires BUILD_SHARED_LIBS)" OFF)
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#
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# option list
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#
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# TODO: mark all options as advanced when not GGML_STANDALONE
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if (APPLE)
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set(GGML_METAL_DEFAULT ON)
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set(GGML_BLAS_DEFAULT ON)
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set(GGML_BLAS_VENDOR_DEFAULT "Apple")
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else()
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set(GGML_METAL_DEFAULT OFF)
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set(GGML_BLAS_DEFAULT OFF)
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set(GGML_BLAS_VENDOR_DEFAULT "Generic")
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endif()
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if (CMAKE_CROSSCOMPILING)
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set(GGML_NATIVE_DEFAULT OFF)
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else()
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set(GGML_NATIVE_DEFAULT ON)
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endif()
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# defaults
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if (NOT GGML_LLAMAFILE_DEFAULT)
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set(GGML_LLAMAFILE_DEFAULT OFF)
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endif()
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if (NOT GGML_CUDA_GRAPHS_DEFAULT)
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set(GGML_CUDA_GRAPHS_DEFAULT OFF)
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endif()
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# general
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option(GGML_STATIC "ggml: static link libraries" OFF)
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option(GGML_NATIVE "ggml: optimize the build for the current system" ${GGML_NATIVE_DEFAULT})
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option(GGML_LTO "ggml: enable link time optimization" OFF)
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option(GGML_CCACHE "ggml: use ccache if available" ON)
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# debug
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option(GGML_ALL_WARNINGS "ggml: enable all compiler warnings" ON)
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option(GGML_ALL_WARNINGS_3RD_PARTY "ggml: enable all compiler warnings in 3rd party libs" OFF)
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option(GGML_GPROF "ggml: enable gprof" OFF)
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# build
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option(GGML_FATAL_WARNINGS "ggml: enable -Werror flag" OFF)
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# sanitizers
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option(GGML_SANITIZE_THREAD "ggml: enable thread sanitizer" OFF)
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option(GGML_SANITIZE_ADDRESS "ggml: enable address sanitizer" OFF)
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option(GGML_SANITIZE_UNDEFINED "ggml: enable undefined sanitizer" OFF)
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# instruction set specific
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if (GGML_NATIVE OR NOT GGML_NATIVE_DEFAULT)
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set(INS_ENB OFF)
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else()
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set(INS_ENB ON)
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endif()
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option(GGML_CPU_HBM "ggml: use memkind for CPU HBM" OFF)
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option(GGML_CPU_AARCH64 "ggml: use runtime weight conversion of Q4_0 to Q4_X_X" ON)
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option(GGML_AVX "ggml: enable AVX" ${INS_ENB})
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option(GGML_AVX_VNNI "ggml: enable AVX-VNNI" OFF)
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option(GGML_AVX2 "ggml: enable AVX2" ${INS_ENB})
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option(GGML_AVX512 "ggml: enable AVX512F" OFF)
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option(GGML_AVX512_VBMI "ggml: enable AVX512-VBMI" OFF)
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option(GGML_AVX512_VNNI "ggml: enable AVX512-VNNI" OFF)
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option(GGML_AVX512_BF16 "ggml: enable AVX512-BF16" OFF)
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if (NOT MSVC)
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# in MSVC F16C and FMA is implied with AVX2/AVX512
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option(GGML_FMA "ggml: enable FMA" ${INS_ENB})
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option(GGML_F16C "ggml: enable F16C" ${INS_ENB})
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# MSVC does not seem to support AMX
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option(GGML_AMX_TILE "ggml: enable AMX-TILE" OFF)
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option(GGML_AMX_INT8 "ggml: enable AMX-INT8" OFF)
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option(GGML_AMX_BF16 "ggml: enable AMX-BF16" OFF)
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endif()
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option(GGML_LASX "ggml: enable lasx" ON)
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option(GGML_LSX "ggml: enable lsx" ON)
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option(GGML_RVV "ggml: enable rvv" ON)
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option(GGML_CPU_ALL_VARIANTS "ggml: build all variants of the CPU backend (requires GGML_BACKEND_DL)" OFF)
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set(GGML_CPU_ARM_ARCH "" CACHE STRING "ggml: CPU architecture for ARM")
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if (WIN32)
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set(GGML_WIN_VER "0x602" CACHE STRING "ggml: Windows version")
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endif()
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# ggml core
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set(GGML_SCHED_MAX_COPIES "4" CACHE STRING "ggml: max input copies for pipeline parallelism")
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option(GGML_CPU "ggml: enable CPU backend" ON)
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# 3rd party libs / backends
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option(GGML_ACCELERATE "ggml: enable Accelerate framework" ON)
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option(GGML_BLAS "ggml: use BLAS" ${GGML_BLAS_DEFAULT})
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set(GGML_BLAS_VENDOR ${GGML_BLAS_VENDOR_DEFAULT} CACHE STRING
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"ggml: BLAS library vendor")
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option(GGML_LLAMAFILE "ggml: use LLAMAFILE" ${GGML_LLAMAFILE_DEFAULT})
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option(GGML_CUDA "ggml: use CUDA" OFF)
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option(GGML_MUSA "ggml: use MUSA" OFF)
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option(GGML_CUDA_FORCE_MMQ "ggml: use mmq kernels instead of cuBLAS" OFF)
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option(GGML_CUDA_FORCE_CUBLAS "ggml: always use cuBLAS instead of mmq kernels" OFF)
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option(GGML_CUDA_F16 "ggml: use 16 bit floats for some calculations" OFF)
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set (GGML_CUDA_PEER_MAX_BATCH_SIZE "128" CACHE STRING
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"ggml: max. batch size for using peer access")
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option(GGML_CUDA_NO_PEER_COPY "ggml: do not use peer to peer copies" OFF)
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option(GGML_CUDA_NO_VMM "ggml: do not try to use CUDA VMM" OFF)
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option(GGML_CUDA_FA_ALL_QUANTS "ggml: compile all quants for FlashAttention" OFF)
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option(GGML_CUDA_GRAPHS "ggml: use CUDA graphs (llama.cpp only)" ${GGML_CUDA_GRAPHS_DEFAULT})
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option(GGML_HIP "ggml: use HIP" OFF)
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option(GGML_HIP_UMA "ggml: use HIP unified memory architecture" OFF)
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option(GGML_VULKAN "ggml: use Vulkan" OFF)
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option(GGML_VULKAN_CHECK_RESULTS "ggml: run Vulkan op checks" OFF)
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option(GGML_VULKAN_DEBUG "ggml: enable Vulkan debug output" OFF)
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option(GGML_VULKAN_MEMORY_DEBUG "ggml: enable Vulkan memory debug output" OFF)
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option(GGML_VULKAN_SHADER_DEBUG_INFO "ggml: enable Vulkan shader debug info" OFF)
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option(GGML_VULKAN_PERF "ggml: enable Vulkan perf output" OFF)
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option(GGML_VULKAN_VALIDATE "ggml: enable Vulkan validation" OFF)
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option(GGML_VULKAN_RUN_TESTS "ggml: run Vulkan tests" OFF)
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option(GGML_KOMPUTE "ggml: use Kompute" OFF)
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option(GGML_METAL "ggml: use Metal" ${GGML_METAL_DEFAULT})
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option(GGML_METAL_USE_BF16 "ggml: use bfloat if available" OFF)
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option(GGML_METAL_NDEBUG "ggml: disable Metal debugging" OFF)
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option(GGML_METAL_SHADER_DEBUG "ggml: compile Metal with -fno-fast-math" OFF)
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option(GGML_METAL_EMBED_LIBRARY "ggml: embed Metal library" ${GGML_METAL})
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set (GGML_METAL_MACOSX_VERSION_MIN "" CACHE STRING
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"ggml: metal minimum macOS version")
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set (GGML_METAL_STD "" CACHE STRING "ggml: metal standard version (-std flag)")
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option(GGML_OPENMP "ggml: use OpenMP" ON)
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option(GGML_RPC "ggml: use RPC" OFF)
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option(GGML_SYCL "ggml: use SYCL" OFF)
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option(GGML_SYCL_F16 "ggml: use 16 bit floats for sycl calculations" OFF)
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set (GGML_SYCL_TARGET "INTEL" CACHE STRING
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"ggml: sycl target device")
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set (GGML_SYCL_DEVICE_ARCH "" CACHE STRING
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"ggml: sycl device architecture")
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option(GGML_OPENCL "ggml: use OpenCL" OFF)
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option(GGML_OPENCL_PROFILING "ggml: use OpenCL profiling (increases overhead)" OFF)
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option(GGML_OPENCL_EMBED_KERNELS "ggml: embed kernels" ON)
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option(GGML_OPENCL_USE_ADRENO_KERNELS "ggml: use optimized kernels for Adreno" ON)
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# extra artifacts
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option(GGML_BUILD_TESTS "ggml: build tests" ${GGML_STANDALONE})
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option(GGML_BUILD_EXAMPLES "ggml: build examples" ${GGML_STANDALONE})
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#
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# dependencies
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#
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED true)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED true)
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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#
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# build the library
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#
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add_subdirectory(src)
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#
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# tests and examples
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#
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if (GGML_BUILD_TESTS)
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enable_testing()
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add_subdirectory(tests)
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endif ()
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if (GGML_BUILD_EXAMPLES)
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add_subdirectory(examples)
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endif ()
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#
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# install
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#
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include(GNUInstallDirs)
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include(CMakePackageConfigHelpers)
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# all public headers
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set(GGML_PUBLIC_HEADERS
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include/ggml.h
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include/ggml-cpu.h
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include/ggml-alloc.h
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include/ggml-backend.h
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include/ggml-blas.h
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include/ggml-cann.h
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include/ggml-cuda.h
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include/ggml-kompute.h
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include/ggml-opt.h
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include/ggml-metal.h
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include/ggml-rpc.h
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include/ggml-sycl.h
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include/ggml-vulkan.h)
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set_target_properties(ggml PROPERTIES PUBLIC_HEADER "${GGML_PUBLIC_HEADERS}")
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#if (GGML_METAL)
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# set_target_properties(ggml PROPERTIES RESOURCE "${CMAKE_CURRENT_SOURCE_DIR}/src/ggml-metal.metal")
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#endif()
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install(TARGETS ggml LIBRARY PUBLIC_HEADER)
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install(TARGETS ggml-base LIBRARY)
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# FIXME: this should be done in the backend cmake files
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if (GGML_METAL)
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# FIXME: does this need to be installed with GGML_METAL_EMBED_LIBRARY?
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install(
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FILES src/ggml-metal/ggml-metal.metal
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PERMISSIONS
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OWNER_READ
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OWNER_WRITE
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GROUP_READ
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WORLD_READ
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DESTINATION ${CMAKE_INSTALL_BINDIR})
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if (NOT GGML_METAL_EMBED_LIBRARY)
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install(
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FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/default.metallib
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DESTINATION ${CMAKE_INSTALL_BINDIR}
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)
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endif()
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endif()
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if (GGML_STANDALONE)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/ggml.pc.in
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${CMAKE_CURRENT_BINARY_DIR}/ggml.pc
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@ONLY)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ggml.pc
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DESTINATION share/pkgconfig)
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endif()
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