turtle-wow-source-kinda/Dumps/Source Code/18 - Development_Turtlehead Current/main/item.php

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PHP
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2024-08-06 16:06:40 +00:00
<?php
require_once('includes/game.php');
require_once('includes/allspells.php');
require_once('includes/allquests.php');
require_once('includes/allitems.php');
require_once('includes/allnpcs.php');
require_once('includes/allobjects.php');
require_once('includes/allcomments.php');
global $smarty;
global $conf_file;
global $podrazdel;
global $npc_cols;
// Загружаем файл перевода для smarty
$smarty->config_load($conf_file, 'item');
global $hide_cow_stuff;
$id = $podrazdel;
$cow_items = [60486, 51261, 60485, 60491, 60487, 60488, 60489, 60490, 60149,60150];
if (in_array($id, $cow_items) && $hide_cow_stuff)
$id = rand(1, 50000);
if (!$item = load_cache(5, $id)) {
unset($item);
global $DB;
global $allitems;
global $allspells;
global $item_cols;
global $spell_cols;
// Информация о вещи...
$item = iteminfo($podrazdel, 1);
// Поиск мобов с которых эта вещь лутится
$drops_cr = drop(WORLD . '.creature_loot_template', $item['entry']);
if ($drops_cr) {
$item['droppedby'] = array();
foreach ($drops_cr as $lootid => $drop) {
$rows = $DB->select('
SELECT c.?#, c.entry, A, H
{
, l.name_loc?d as `name_loc`
, l.subname_loc' . $_SESSION['locale'] . ' as `subname_loc`
}
FROM ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
{ LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ? }
WHERE
loot_id=?d
AND factiontemplateID=faction
group by c.entry
', $npc_cols[0], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $lootid
);
// AND factiontemplateID=FactionAlliance
foreach ($rows as $numRow => $row)
$item['droppedby'][] = array_merge(creatureinfo2($row), $drop);
}
unset($rows);
unset($lootid);
unset($drop);
}
unset($drops_cr);
$drops_rf = drop(WORLD . '.reference_loot_template', $item['entry']);
if ($drops_rf) {
foreach ($drops_rf as $refid => $drop) {
$lrows = $DB->select('SELECT entry,ChanceOrQuestChance FROM ' . WORLD . '.creature_loot_template WHERE mincountOrRef = -?d', $refid);
foreach ($lrows as $numRow => $lrow) {
$loot = loot(WORLD . '.creature_loot_template', $lrow['entry']);
foreach ($loot as $info => $value) {
if ($value['entry'] == $item['entry'])
$drop['percent'] = $value['percent'];
}
$rows = $DB->select('
SELECT c.?#, c.entry
{
, l.name_loc?d as `name_loc`
, l.subname_loc' . $_SESSION['locale'] . ' as `subname_loc`
}
FROM ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
{ LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ? }
WHERE
c.loot_id = ?d
and factiontemplateID = faction
group by c.entry
', $npc_cols[0], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $lrow['entry']
);
//AND factiontemplateID=FactionAlliance
foreach ($rows as $numRow2 => $row)
$item['droppedby'][] = array_merge(creatureinfo2($row), $drop);
}
}
unset($rows);
unset($refid);
unset($drop);
}
unset($drops_rf);
// Поиск объектов, из которых лутится эта вещь
$drops_go = drop('' . WORLD . '.gameobject_loot_template', $item['entry']);
if ($drops_go) {
$item['containedinobject'] = array();
$item['minedfromobject'] = array();
$item['gatheredfromobject'] = array();
foreach ($drops_go as $lootid => $drop) {
// Сундуки
$rows = $DB->select('
SELECT g.entry, g.name, g.type, a.lockproperties1
FROM ' . WORLD . '.gameobject_template g, ' . AOWOW . '.aowow_lock a
WHERE
g.data1=?d
AND g.type=?d
AND a.lockID=g.data0
', $lootid, GAMEOBJECT_TYPE_CHEST, LOCK_PROPERTIES_HERBALISM, LOCK_PROPERTIES_MINING
);
foreach ($rows as $numRow => $row) {
if ($row['lockproperties1'] == LOCK_PROPERTIES_MINING) {
// Залежи руды
$item['minedfromobject'][] = array_merge(objectinfo2($row), $drop);
} elseif ($row['lockproperties1'] == LOCK_PROPERTIES_HERBALISM) {
// Собирается с трав
$item['gatheredfromobject'][] = array_merge(objectinfo2($row), $drop);
} else {
// Сундуки
$item['containedinobject'][] = array_merge(objectinfo2($row), $drop);
}
}
}
if (!($item['containedinobject']))
unset($item['containedinobject']);
if (!($item['minedfromobject']))
unset($item['minedfromobject']);
if (!($item['gatheredfromobject']))
unset($item['gatheredfromobject']);
unset($rows);
}
unset($drops_go);
// Search Vender that sell this thing
$rows_soldby = $DB->select('
SELECT ?#, c.entry, v.maxcount AS stock, A, H
{
, l.name_loc?d as `name_loc`
, l.subname_loc' . $_SESSION['locale'] . ' as `subname_loc`
}
FROM ' . WORLD . '.npc_vendor v, ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
{ LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ? }
WHERE
v.item=?d
AND c.entry=v.entry
AND factiontemplateID = faction
GROUP BY c.entry
ORDER BY 1 DESC, 2 DESC
', $npc_cols['0'], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $item['entry']
);
//AND
if ($rows_soldby) {
$item['soldby'] = array();
foreach ($rows_soldby as $numRow => $row) {
$item['soldby'][$numRow] = array();
$item['soldby'][$numRow] = creatureinfo2($row);
$item['soldby'][$numRow]['stock'] = ($row['stock'] == 0) ? -1 : $row['stock'];
/* [NOTE] implement for honor cost
if ($row['ExtendedCost'])
{
$item['soldby'][$numRow]['cost'] = array();
$extcost = $DB->selectRow('SELECT * FROM ' . WORLD . '.aowow_item_extended_cost WHERE extendedcostID=?d LIMIT 1', $row['ExtendedCost']);
if ($extcost['reqhonorpoints']>0)
$item['soldby'][$numRow]['cost']['honor'] = (($row['A']==1)? 1: -1) * $extcost['reqhonorpoints'];
if ($extcost['reqarenapoints']>0)
$item['soldby'][$numRow]['cost']['arena'] = $extcost['reqarenapoints'];
$item['soldby'][$numRow]['cost']['items'] = array();
for ($j=1;$j<=5;$j++)
if (($extcost['reqitem'.$j]>0) and ($extcost['reqitemcount'.$j]>0))
{
allitemsinfo($extcost['reqitem'.$j], 0);
$item['soldby'][$numRow]['cost']['items'][] = array('item' => $extcost['reqitem'.$j], 'count' => $extcost['reqitemcount'.$j]);
}
} else { */
$item['soldby'][$numRow]['cost']['money'] = $item['buy_price'];
//}
}
unset($extcost);
unset($numRow);
unset($row);
}
unset($rows_soldby);
// Search for quests that require this item to complete
$quest_cols_temp_2 = array('entry', 'Title', 'QuestLevel', 'MinLevel', 'RequiredRaces', 'RewChoiceItemId1', 'RewChoiceItemId2', 'RewChoiceItemId3', 'RewChoiceItemId4', 'RewChoiceItemId5', 'RewChoiceItemId6', 'RewChoiceItemCount1', 'RewChoiceItemCount2', 'RewChoiceItemCount3', 'RewChoiceItemCount4', 'RewChoiceItemCount5', 'RewChoiceItemCount6', 'RewItemId1', 'RewItemId2', 'RewItemId3', 'RewItemId4', 'RewItemCount1', 'RewItemCount2', 'RewItemCount3', 'RewItemCount4', 'RewMoneyMaxLevel', 'RewOrReqMoney', 'Type', 'ZoneOrSort', 'QuestFlags');
$rows_qr = $DB->select('
SELECT ?# , entry as id
FROM ' . WORLD . '.quest_template
WHERE
ReqItemId1=?d
OR ReqItemId2=?d
OR ReqItemId3=?d
OR ReqItemId4=?d
', $quest_cols_temp_2, $item['entry'], $item['entry'], $item['entry'], $item['entry']
);
if ($rows_qr) {
$item['objectiveof'] = array();
foreach ($rows_qr as $numRow => $row)
$item['objectiveof'][] = GetQuestInfo($row, 0xFFFFFF);
}
unset($rows_qr);
if (($id == 9359 or $id == 13009) && $hide_cow_stuff) {
unset($item['objectiveof']);
}
// Finding quests that reward this item
$quest_cols_temp_2 = array('entry', 'Title', 'QuestLevel', 'MinLevel', 'RequiredRaces', 'RewChoiceItemId1', 'RewChoiceItemId2', 'RewChoiceItemId3', 'RewChoiceItemId4', 'RewChoiceItemId5', 'RewChoiceItemId6', 'RewChoiceItemCount1', 'RewChoiceItemCount2', 'RewChoiceItemCount3', 'RewChoiceItemCount4', 'RewChoiceItemCount5', 'RewChoiceItemCount6', 'RewItemId1', 'RewItemId2', 'RewItemId3', 'RewItemId4', 'RewItemCount1', 'RewItemCount2', 'RewItemCount3', 'RewItemCount4', 'RewMoneyMaxLevel', 'RewOrReqMoney', 'Type', 'ZoneOrSort', 'QuestFlags');
$rows_qrw = $DB->select('
SELECT ?#, entry as id
FROM ' . WORLD . '.quest_template
WHERE
RewItemId1=?d
OR RewItemId2=?d
OR RewItemId3=?d
OR RewItemId4=?d
OR RewChoiceItemId1=?d
OR RewChoiceItemId2=?d
OR RewChoiceItemId3=?d
OR RewChoiceItemId4=?d
OR RewChoiceItemId5=?d
OR RewChoiceItemId6=?d
', $quest_cols_temp_2, $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry']
);
if ($rows_qrw) {
$item['rewardof'] = array();
foreach ($rows_qrw as $numRow => $row)
$item['rewardof'][] = GetQuestInfo($row, 0xFFFFFF);
}
unset($rows_qrw);
// Finding the things that these things are in
$drops_cii = drop('' . WORLD . '.item_loot_template', $item['entry']);
if ($drops_cii) {
$item['containedinitem'] = array();
foreach ($drops_cii as $lootid => $drop) {
$rows = $DB->select('
SELECT c.?#, c.entry, max_count
{ , l.name_loc?d AS `name_loc`} , display_id, allowable_race
FROM ' . AOWOW . '.aowow_icons, ' . WORLD . '.item_template c
{ LEFT JOIN (' . WORLD . '.locales_item l) ON l.entry=c.entry AND ? }
WHERE
c.entry=?d
AND id=display_id
', $item_cols[2], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $lootid
);
foreach ($rows as $numRow => $row)
$item['containedinitem'][] = array_merge(iteminfo2($row, 0), $drop);
}
unset($drops_cii);
unset($rows);
unset($lootid);
unset($drop);
}
// What things are contained in this thing
if (!($item['contains'] = loot('' . WORLD . '.item_loot_template', $item['entry'])))
unset($item['contains']);
// Search for creatures from which a thing is stolen
$drops_pp = drop('' . WORLD . '.pickpocketing_loot_template', $item['entry']);
if ($drops_pp) {
$item['pickpocketingloot'] = array();
foreach ($drops_pp as $lootid => $drop) {
$rows = $DB->select('
SELECT c.?#, c.entry
{
, l.name_loc?d as `name_loc`
, l.subname_loc' . $_SESSION['locale'] . ' as `subname_loc`
}
FROM ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
{ LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ? }
WHERE
pickpocket_loot_id=?d
group by c.entry
', $npc_cols[0], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $lootid
);
//AND factiontemplateID=FactionAlliance
foreach ($rows as $numRow => $row)
$item['pickpocketingloot'][] = array_merge(creatureinfo2($row), $drop);
}
unset($rows);
unset($lootid);
unset($drop);
}
unset($drops_pp);
// skinning
$drops_sk = drop( WORLD . '.skinning_loot_template', $item['entry']);
if ($drops_sk) {
$item['skinnedfrom'] = array();
foreach ($drops_sk as $lootid => $drop) {
$rows = $DB->select('
SELECT c.?#, c.entry
{
, l.name_loc?d as `name_loc`
, l.subname_loc' . $_SESSION['locale'] . ' as `subname_loc`
}
FROM ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
{ LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ? }
WHERE
skinning_loot_id=?d
group by c.entry
', $npc_cols[0], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $lootid
);
//AND factiontemplateID=FactionAlliance
foreach ($rows as $numRow => $row)
$item['skinnedfrom'][] = array_merge(creatureinfo2($row), $drop);
}
unset($rows);
unset($lootid);
unset($drop);
}
unset($drops_sk);
// DE
if (!($item['disenchanting'] = loot(WORLD . '.disenchant_loot_template', $item['DisenchantID'])))
unset($item['disenchanting']);
// DE
$drops_de = drop(WORLD . '.disenchant_loot_template', $item['entry']);
if ($drops_de) {
$item['disenchantedfrom'] = array();
$item_cols[2] = array('name', 'quality', 'iconname', 'inventory_type', 'item_level', 'required_level', 'class',
'subclass', 'stackable', 'buy_price', 'armor', 'dmg_type1', 'dmg_min1', 'dmg_max1', 'delay',
'dmg_type2', 'dmg_min2', 'dmg_max2', 'dmg_type3', 'dmg_min3', 'dmg_max3', 'dmg_type4', 'dmg_min4',
'dmg_max4', 'dmg_type5', 'dmg_min5', 'dmg_max5', 'container_slots');
foreach ($drops_de as $lootid => $drop) {
$rows = $DB->select('
SELECT c.?#, c.entry, max_count, max_count as maxcount
{
, l.name_loc?d as `name_loc`
} , display_id, allowable_race
FROM ' . AOWOW . '.aowow_icons, ' . WORLD . '.item_template c
{ LEFT JOIN (' . WORLD . '.locales_item l) ON l.entry=c.entry AND ? }
WHERE
disenchant_id = ?d
AND id=display_id
', $item_cols[2], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $lootid
);
foreach ($rows as $numRow => $row)
$item['disenchantedfrom'][] = array_merge(iteminfo2($row, 0), $drop);
}
unset($rows);
unset($lootid);
unset($drop);
}
unset($drops_de);
// Search for bags in which this thing can be put
if ($item['BagFamily'] == 256) {
// Если это ключ
$item['key'] = true;
} elseif ($item['bag_family'] > 0 and $item['container_slots'] == 0) {
$rows_cpi = $DB->select('
SELECT c.?#, c.entry, max_count
{
, l.name_loc?d as `name_loc`
}, display_id, allowable_race
FROM ' . AOWOW . '.aowow_icons, ' . WORLD . '.item_template c
{ LEFT JOIN (' . WORLD . '.locales_item l) ON l.entry=c.entry AND ? }
WHERE
bag_family=?d
AND container_slots>0
AND id=display_id
', $item_cols[2], ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $item['BagFamily']
);
if ($rows_cpi) {
$item['canbeplacedin'] = array();
foreach ($rows_cpi as $numRow => $row)
$item['canbeplacedin'][] = iteminfo2($row, 0);
}
unset($rows_cpi);
}
// Reagent for ...
$rows_r = $DB->select('
SELECT ?#, spellID
FROM ' . AOWOW . '.aowow_spell s, ' . AOWOW . '.aowow_spellicons i
WHERE
(( reagent1=?d
OR reagent2=?d
OR reagent3=?d
OR reagent4=?d
OR reagent5=?d
OR reagent6=?d
OR reagent7=?d
OR reagent8=?d
) AND ( i.id=s.spellicon))
', $spell_cols[2], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry']
);
if ($rows_r) {
$item['reagentfor'] = array();
$quality = 1;
foreach ($rows_r as $numRow => $row) {
$item['reagentfor'][$numRow] = array();
$item['reagentfor'][$numRow]['entry'] = $row['spellID'];
$item['reagentfor'][$numRow]['name'] = $row['spellname_loc' . $_SESSION['locale']];
$item['reagentfor'][$numRow]['school'] = $row['resistancesID'];
$item['reagentfor'][$numRow]['level'] = $row['levelspell'];
$item['reagentfor'][$numRow]['quality'] = '@';
for ($j = 1; $j <= 8; $j++)
if ($row['reagent' . $j]) {
$item['reagentfor'][$numRow]['reagents'][]['entry'] = $row['reagent' . $j];
$item['reagentfor'][$numRow]['reagents'][count($item['reagentfor'][$numRow]['reagents']) - 1]['count'] = $row['reagentcount' . $j];
allitemsinfo($row['reagent' . $j], 0);
}
for ($j = 1; $j <= 3; $j++)
if ($row['effect' . $j . 'itemtype']) {
$item['reagentfor'][$numRow]['creates'][]['entry'] = $row['effect' . $j . 'itemtype'];
$item['reagentfor'][$numRow]['creates'][count($item['reagentfor'][$numRow]['creates']) - 1]['count'] = 1 + $row['effect' . $j . 'BasePoints'];
allitemsinfo($row['effect' . $j . 'itemtype'], 0);
@$item['reagentfor'][$numRow]['quality'] = 6 - $allitems[$row['effect' . $j . 'itemtype']]['quality'];
}
// Добавляем в таблицу спеллов
allspellsinfo2($row);
}
unset($quality);
}
unset($rows_r);
// Created from ...
$rows_cf = $DB->select('
SELECT ?#, s.spellID
FROM ' . AOWOW . '.aowow_spell s, ' . AOWOW . '.aowow_spellicons i
WHERE
((s.effect1itemtype=?d
OR s.effect2itemtype=?d
OR s.effect3itemtype=?)
AND (i.id = s.spellicon))
', $spell_cols[2], $item['entry'], $item['entry'], $item['entry']
);
if ($rows_cf) {
$item['createdfrom'] = array();
foreach ($rows_cf as $numRow => $row) {
$skillrow = $DB->selectRow('
SELECT skillID, min_value, max_value
FROM ' . AOWOW . '.aowow_skill_line_ability
WHERE spellID=?d
LIMIT 1', $row['spellID']
);
$merged = array_merge($row, $skillrow);
$item['createdfrom'][] = spellinfo2($merged);
}
unset($skillrow);
}
unset($rows_cf);
// fished from
$drops_fi = drop(WORLD . '.fishing_loot_template', $item['entry']);
if ($drops_fi) {
$item['fishedin'] = array();
foreach ($drops_fi as $lootid => $drop) {
// Обычные локации
$row = $DB->selectRow('
SELECT name_loc' . $_SESSION['locale'] . ' AS name, areatableID as id
FROM ' . AOWOW . '.aowow_zones
WHERE
areatableID=?d
AND (x_min!=0 AND x_max!=0 AND y_min!=0 AND y_max!=0)
LIMIT 1
', $lootid
);
if ($row) {
$item['fishedin'][] = array_merge($row, $drop);
} else {
// Инсты
$row = $DB->selectRow('
SELECT name_loc' . $_SESSION['locale'] . ' AS name, mapID as id
FROM ' . AOWOW . '.aowow_zones
WHERE
areatableID=?d
LIMIT 1
', $lootid
);
if ($row)
$item['fishedin'][] = array_merge($row, $drop);
}
}
unset($row);
unset($num);
}
unset($drops_fi);
save_cache(5, $item['entry'], $item);
}
global $page;
$page = array(
'Mapper' => false,
'Book' => false,
'Title' => $item['name'] . ' - ' . $smarty->get_config_vars('Items'),
'tab' => 0,
'type' => 3,
'typeid' => $item['entry'],
'path' => '[0,0,' . $item['classs'] . ',' . $item['subclass'] . ']',
);
$smarty->assign('page', $page);
$item['name'] = str_replace("'", "\'", $item['name']);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
if (isset($allitems))
$smarty->assign('allitems', $allitems);
if (isset($allspells))
$smarty->assign('allspells', $allspells);
$smarty->assign('item', $item);
$smarty->display('item.tpl');