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\r\n Show off your outstanding accomplishments with\xA0a\xA0title granted to\xA0you by wielding legendary items\r\n or\xA0accomplishing extreme feats.\r\n
\r\n\r\n\r\n Knowledge is power! Lorekeeper is the title for those who managed to complete 1700 quests!\r\n
\r\n\r\n For those that are bold and adventurous enough to discover all locations in both continents of Azeroth.\r\n
\r\n\r\n Wielder of Sulfuras, Hand of Ragnaros.\r\n
\r\n\r\n Wielder of Atiesh, Greatstaff of the Guardian.\r\n
\r\n\r\n Wielder of Thunderfury, Blessed Blade of\xA0the\xA0Windseeker.\r\n
\r\n\r\n Participated in the realm first defeat of\xA0Kel\'Thuzad\xA0in Naxxramas.\r\n
\r\n\r\n A proud owner of the Black Qiraji Battle Tank, the Legendary mount of Shifting Sands!\r\n
\r\n\r\n Reach level 60 in Hardcore Mode.\r\n
\r\n\r\n Seeker of Knowledge is the title for those who managed to complete 2800 quests!\r\n
\r\n\r\n Reach Exalted with the Steamwheedle Blood Ring faction.\r\n
\r\n\r\n Get ready to embark on a wild adventure of snatching up every feline you come across on the street! Bring them all back to your humble abode and claim the ultimate title of Crazy Cat Lady in the game. It\'s time to show the world just how much you\'re head-over-heels in love with these purrfect little creatures. Meow!\r\n
\r\n\r\n Are you a frog fanatic like us? Are you ready to hop around and explore every slimy corner in search of that rare breed? It\'s time to gather every frog in Azeroth and earn the legendary title of Lord of the Frogs! Let\'s ribbit our way to victory!\r\n
\r\n\r\n Reach 250000 honorable kills.\r\n
\r\n\r\n Reach level 60 in Vagrant\'s Endeavor challenge.\r\n
\r\n\r\n You know what they say - you can\'t please everyone. But let\'s face it, who wants to be a people pleaser anyway? If you\'re ready to earn your title of Diplomat, it\'s time to prove the naysayers wrong! So, buckle up and get ready to cozy up with the Timbermaw Hold, Cenarion Circle, and Thorium Brotherhood.\r\n
\r\n\r\n By creating new transport routes and flight paths, the Horde and Alliance\xA0can now access even\r\n the\r\n farthest corners of the world. Including\xA0those undeservedly forgotten.\r\n
\r\n\r\n\r\n\r\n A quaint farming village nestled in the high ridges of the Wetlands. Unlocked by discovering\r\n Menethil Harbor.
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\r\n The ogre clan of Mosh\u2019ogg is home to Gilijim\u2019s Isle and locked in an eternal conflict with the\r\n remaining troll tribes, struggling for dominance on the island. Unlocked by discovering Booty\r\n Bay.\r\n
\r\n\r\n Vital for many supply lines within Alliance territories, this icy plateau overlooks Dun Morogh\r\n and acts as a base for Ironforge\u2019s mountaineers. Unlocked by discovering Ironforge.\r\n
\r\n\r\n Newly established city in the Northern Eastern Kingdoms that the High Elves now call their home.\r\n
\r\n\r\n Shipwrecked on the shores of Lapidis Isle, these stout survivors from Kul Tiras fight tooth and\r\n nail on this hostile island surrounded by foes and traitors alike. Unlocked by discovering Booty\r\n Bay.\r\n
\r\n\r\n As Nordrassil heals from demonic corruption, new threats emerge from the shadows. Druids of\r\n Hyjal have gathered in the ancient shrine of Nordanaar and lead the efforts to stop the Emerald\r\n Nightmare.\r\n
\r\n\r\n The heart of the Ravenwood Rebellion, last bastion of resistance against tyranny of the Greymane\r\n dynasty.\r\n
\r\n\r\n Ravaged by the Greymane forces in the past, this abandoned church now serves as a main military\r\n base for the Forsaken in Gilneas.\r\n
\r\n\r\n Dwarven outpost in Stonetalon Mountains estabilished during the events of Warcraft 3, now\r\n reclaimed by the Explorers\' League.\r\n
\r\n\r\n Turtle WoW has rescheduled their maintenance & update procedures.
\r\n\r\n From now on the server will be down for maintenance & bug fixes weekly every Tuesday morning anywhere\r\n between 7 AM \u2014 10 AM (07:00-10:00) Server Time.
\r\n\r\n Not much will change during these times, we still expect barely any downtime (~15 minutes) but this\r\n introduces a set schedule for when a player can expect downtime to increase clarity, transparency and\r\n planning.
\r\n\r\n Weekly changelogs will be published alongside these updates if any substantial changes have been made.\r\n
\r\n In an effort to assist new players, we\xA0implemented\xA0a\xA0feature called The Beginner\u2019s Guild.\r\n
\r\n\r\n\r\n\r\n This feature is auto inviting players into a guild, helping them easily find players who are also just\r\n starting out fresh. We hope this further strengthens the community, and helps\xA0make many new friends\r\n for your future adventures in Azeroth. Please, meet\r\n <Newcomers>!\r\n\r\n
\r\n\r\n\r\n With new hair colors, skin paints and colors its never been\xA0easier\xA0to\xA0make your character truly yours.\r\n
\r\n\r\nDo your new fancy shoulderpads look awful with your hair? Would you rather not cover your amazing face with an ugly helmet? Don\'t worry! Find your local barber in Stormwind or Crossroads and buy some hair dyes.
\r\n\r\n Alters the fabric of time, suspending beneficial world effects from dragonslaying, Dire Maul,\r\n Zul\'Gurub, Darkmoon Faire and Felwood.\r\n
\r\n\r\n\r\n The purpose of this item is to store world buffs pausing their timers to use the remaining duration\r\n when you please.\r\n
\r\n Cost: 5 gold Unique and Soulbound\r\n
\r\n\r\n Consumed on use, turns into Supercharged Chronoboon Displacer if you have world buffs, storing\r\n them\xA0for later use. Cannot use in combat, battlegrounds, arenas, or during raid encounters.\r\n
\r\n Once consumed you can buy another one from Chromie.\r\n
\r\n Buffs stored: Rallying Cry of the Dragonslayer, Spirit of Zandalar, Mol\'dar\'s Moxie, Fengus\' Ferocity,\r\n Slip\'kik\'s Savvy, Songflower Serenade, Sayge\'s Dark Fortune of Damage, Sayge\'s Dark Fortune\r\n of\xA0Agility, Sayge\'s Dark Fortune of Armor, Sayge\'s Dark Fortune of Intelligence, Sayge\'s Dark Fortune\r\n of\xA0Resistance, Sayge\'s Dark Fortune of Spirit, Sayge\'s Dark Fortune of Stamina, Sayge\'s Dark Fortune\r\n of\xA0Strength, Warchief\'s Blessing.\r\n\r\n
\r\n The purpose of this item is to restore any world buffs stored by the Chronoboon Displacer.\r\n
\r\n Consumed on use\r\n
\r\n While you have world buffs stored you cannot benefit from them and any new world buffs you get\r\n while\xA0having this. Item will fade from you if you already have them stored. Cannot use in combat,\r\n battlegrounds, arenas, or during raid encounters.
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\r\n As many new dangers show themselves, new heroes rise to take on the challenge. Orc mages trained by\r\n their other kin in the arts of the arcane, dwarf mages reconnecting with their titanic past, undead\r\n hunters rekindling their sharp senses and survival skills, gnomes hunters bending mighty beasts to\r\n their will with technological marvels, its truly the time of adventurers.\r\n
\r\n\r\n\r\nWhile orcs typically lean towards their affinity for elemental magic, their time on Azeroth has brought them valuable teachings from the ogre and troll mages. Today, a fresh generation of orcish spellcasters diligently delves into the ancient tomes, meticulously unearthing the long-buried arcane secrets.
\r\n \r\nDwarves possess an inherent affinity for Arcane magic, a power further fortified by their lineage traced back to the Titans. In a remarkable revival, the Azurestone Order, a guild of dwarves exceptionally adept in the arcane arts, has been reestablished. Now, it falls upon the shoulders of these skilled dwarven mages to rekindle the Order\'s former strength and grandeur.
\r\n \r\nThe ingenious gnomes of Gnomeregan stand as masterful inventors, skilled mechanics, and adept constructors. Their expertise with firearms and intricate gadgets has long positioned them as outstanding marksmen. However, with the invaluable support of their Dwarven allies, they have further solidified their hunting prowess. Today, they hunt amidst the rolling hills of Dun Morogh, not only showcasing their strength but also providing sustenance and vital resources for the refugees of Gnomeregan.
\r\n \r\n\r\n Countless Forsaken have clung to the memories of their former lives, particularly those who once roamed the lush forests of Lordaeron as skilled hunters. Guided and mentored by the enigmatic Dark Rangers, they have embarked on a journey to rekindle their prowess as marksmen and masterful trappers. These reawakened skills now find a new purpose as they ardently dedicate themselves to the cause of the Dark Lady.
\r\n \r\nMany humans have been training vigorously with their newfound High Elven allies ever since they joined forces. They have been forging strong bonds with nature and honing their marksmanship skills. Finally, the first line of Human Hunters is now fully prepared and ready to face whatever challenges the world may present.
\r\n \r\nThe reunion of the forest trolls and the Darkspear tribes has resulted in a fusion of cultures. As a consequence, the prominence of dark magic has increased within troll society, offering new avenues for those who crave power. The audacious tusken kin, willing to pay the price, are now prepared to venture into the wider world. The question remains: Will you rise above all others, or will your insatiable hunger for power lead to your downfall?
\r\n \r\n\r\n As the development continues and we add more content to the game, we aim to help you better\r\n navigate through all the changes. For that reason, our team is hard at work on improving the\r\n interface to make your journey more enjoyable.\r\n
\r\n\r\n\r\n\r\n Items won through group loot will no longer become free-for-all if the roll winner\'s bags are full. Any rare or higher quality items that are still unlooted upon the corpse despawning will be sent to the winner by mail, instead of being lost forever.\r\n
\r\n\r\n Your world map can now be minimized by clicking the arrow button next to the close button, allowing a more streamlined experience.\r\n
\r\n\r\n You can access hardcore channel by typing a chat command /h now, if you\'re hardcore player. This channel is disabled at level 60 if you are not an Inferno Mode player and therefore immortal again.
\r\n Looking for Group Addon for Turtle WoW. Allowing you to queue for\xA0a\xA0dungeon, shows a list of\r\n available\r\n dungeons\xA0and how many people\xA0are\xA0queueing. This addon will\xA0not teleport you and your\r\n group\xA0inside\xA0the\r\n dungeon.\r\n
\r\n\r\n Now enough space to see all quests at the same time.\r\n coming\r\n with the\xA0next\xA0update!\r\n
\r\n\r\n Experience can now be toggled on and off by right-clicking on\xA0your\xA0character\xA0portrait.\r\n
\r\n\r\n Rejoice pet collectors for your little ones will no longer have to spend their time at the bank\r\n waiting for you. New collection tab can be used to bring all of\r\n your\r\n pets with you on your numerous journeys. You heard about pulling a rabbit out of the hat. How\r\n about\r\n pulling a\xA0horse out of the spellbook? Amongst other functions, there is a\r\n mount tab\r\n where you can store all your favorite mounts.\r\n
\r\n\r\n From the sands of the Blood Ring to the timeless conflicts of Sunnyglade Valley, there are many\r\n opportunities to earn fame and glory for your faction!\r\n
\r\n\r\n Turtle WoW is a community-driven project, and we are grateful to those who contribute their unique talents to enhance it by creating the amazing promotional artwork for our content! You have probably seen those beautiful pictures on our website, social media or the launcher.
\r\n\r\nWe are happy to see that our community is constantly growing and attracting many new players, amongst whom we have encountered a lot of creative and talented individuals. Thanks to all our players for living in our world and creating wonderful memories!
Submit your artwork to info@turtlewow.org to get featured on our website and social media, and possibly in-game!\r\n
\r\n Your creative efforts haven\'t gone unnoticed by the goblins of Gadgetzan, and they have gone through the effort of building a proper art museum in Steamwheedle Port! Being rich in gold brings taste in art they say, most of the time anyway.\r\n
\r\n You can now find a dedicated art museum of your favorite Art Contest winners in Tanaris, located in Steamwheedle Port to the east of Gadgetzan.\r\n
We have a scaling milestone donation system that starts from 30 Euro. Your support will be rewarded with a bonus of extra 2.5% tokens every 10 Euro, that scales up to a maximum of 40%. This bonus is calculated automatically, for each separate received donation.
The ratio is 10:1, which means 1 Euro gives you 10 tokens.
{{user.tokens}}
tokens
If you want to help support our project or would like to obtain some of our donation rewards, you have the following options:
\r\n All mounts now have dynamic speed, the speed will adapt along with your riding skill.\r\n
\r\n\r\n\r\n Get ready to rock your socks off with the unrivaled radio experience in Azeroth! And guess\r\n what? We\'ve got the legendary DJ Zappo Zapblast, the master of spinning the most\r\n outrageously honest news you\'ll ever hear in this realm!\r\n
\r\n You can find this new feature on your minimap!\r\n
\r\n Join us on "Living in the Past," where we kick back with tales from Azeroth and learn more\r\n about its mysteries. So relax, sit back, and let our host, with more stories than a Booty\r\n Bay auctioneer, share a mix of historical tidbits, server news, and his own bizarre\r\n adventures.\r\n
\r\n Tune in, soak up the good vibes, and share a chuckle with this new Everlook Broadcasting Co.\r\n show.\r\n
\r\n "Hey Azeroth! Hold onto your helms because it\'s that time again! Everlook Broadcasting Co. is\r\n about to drop the hottest deals and products of the week!\r\n
\r\n If you\'ve got something to sell, why aren\'t you on this list? And now, roll the adverts!"\r\n
\r\n It seems something went wrong on the payment process.\r\n
\r\n You can try again later, contact your bank to know more.\r\n
\r\n Are you tired of stashing away your guild\'s goodies on your alts? By\xA0paying a hefty sum of gold, you\r\n can unlock the Guild Vault to store all your valuables. And if that is\xA0not enough, you can always pay\r\n extra gold from either the guild vault or your own pockets for additional tabs. Personalize your vault\r\n by adding icons to the tabs, limiting the number of\xA0items you take daily and which guilds ranks can\r\n access them.\r\n
\r\n\r\n\r\n Guild Vaults have been added, they can be unlocked by paying a hefty sum of gold, with extra tabs\r\n costing extra gold, either from the vault itself donated by members or from your pockets.\r\n
\r\n The tabs can be customized with icons, limits to amount of items you can take daily and which guild\r\n ranks can access the tab.\r\n
\r\n Inspired by Diablo games and actual Hardcore Challenge of Classic realms, we welcome you to join\r\n the\r\n true test of your player\'s skills: leveling as a mortal being. The ultimate goal of this\r\n challenge is\r\n to reach level 60 without ever dying. Once you\u2019re level 60, you can participate in raiding and\r\n PvP\r\n without a risk of losing your character. Mode can be removed upon reaching level 60 even if the remove chance is already used.\r\n
\r\n\r\n\r\n To join the challenge, create a character as usual and find the NPC named Mysterious Stranger in\r\n your\r\n starting location. Accept and complete the quest \u201CStay awhile and listen\u2026\u201D to\xA0become mortal.\r\n This\r\n decision is irreversible. Your bags, bank and mail items will be erased\xA0once you turn\r\n mortal.
\r\n You will automatically join a Hardcore chat channel that\'s only accessible by Hardcore and Inferno mode players to help you easily find players who are also leveling hardcore characters. This feature allows you to form independant guilds without losing contact with the Hardcore community at large.\r\n
\r\n ★\r\n When your character dies, the game ends for you. If you choose to create and play a hardcore\r\n character, you do so at your own risk: we will not restore any deceased hardcore characters\xA0for\r\n any\r\n reason including connection problems, bugs, global warming, your little sister, or\xA0any\xA0other\r\n reason\r\n whatsoever.\r\n
\r\n\r\n\r\n ★\r\n Dead characters will remain locked on a selection screen unavailable for playing. As long as you\r\n don\u2019t\r\n delete them, characters above level 10 will be displayed on our scoreboard.\r\n
\r\n\r\n\r\n ★\r\n You will be able to trade items and gold only with other Hardcore characters as long as the\r\n difference\r\n between your levels isn\u2019t higher than 5.\r\n
\r\n\r\n\r\n ★\r\n You will be able to group up only with other Hardcore characters as long as the difference\r\n between\r\n your levels isn\u2019t higher than 5.\r\n
\r\n\r\n\r\n ★\r\n Hardcore characters can not trade, nor buy on Auction House.\r\n
\r\n\r\n\r\n ★\r\n Hardcore characters can use mail, but with no attachments.\r\n
\r\n\r\n\t\t\t\t\t\r\n ★\r\n It is strictly forbidden to multibox if either of your characters is undergoing a Hardcore challenge.\r\n
\r\n\r\n\t\t\t\t\t\r\n ★\r\n Hardcore characters are not permitted to get assistance from players outside of their group.\r\n
\r\n\r\n\r\n Otherwise known as HC60, this is the max-level continuation of the Hardcore challenge! Upon reaching level 55, an attunement questline will be unlocked which allows players to opt-in to Inferno Mode. Upon completion of the questline, players will gain a [Inferno] effect, allowing them to continue their Hardcore challenge at max level, and remain part of the Hardcore ecosystem.\r\n
\r\n\r\n\r\n At level 60 you will be awarded with the title \u201CImmortal\u201D, unique tabard and a mount\r\n\r\n \r\n [Immortal Champion\'s Charger]\r\n \r\n
\r\n\r\n \r\n\r\n\r\n \u041Ene of our goals is to alter or enhance certain existing aspects of the game to uphold current\r\n standards, this also extends to items as well. Unique item design is one of the strongest parts of\r\n Vanilla, finding that item with the prefix "of the Bear" amongst the piles of rubbish has always felt\r\n good, feeling truly rewarded after getting that one item you grinded a dungeon for days. Even if we\r\n want to preserve this feeling there are items that are too weak for their qualities, that end up\r\n sharded\xA0whenever they drop.\r\n
\r\n\r\n\r\n Many crafted items, world drop epics and even some high level dungeon drops have been adjusted to\r\n bring their power level to similar items to make them more worthwhile to use.\r\n
\r\n Over 1000 new items have been added all around Azeroth, from simple quest drops to powerful armaments\r\n from dungeons and even some you can make yourself! Some items were contributed from the community via\r\n the forum.\r\n
\r\n No matter which way you like to play the game, Turtle WoW offers exciting and thrilling challenges to those aspiring to be great heroes. Whether you wish to slow down and immerse yourself in the narrative or throw yourself into the fray with the opposite faction in heartpounding skirmishes - these leveling challenges enable you to alter your playstyle to your liking!\r\n
\r\n\r\n A new Glyph that permanently flags you for PvP in return for certain benefits: +30% for all experience\r\n gains.\r\n
\r\n This glyph will flag you for PvP combat permanently! Players can opt-out War Mode challenge once at the glyph master in starting zone or additionaly at level 60.\r\n\t\t\t\t\r\n\r\n\r\n If you really like questing and leveling, play in turtle mode, your creature kill rates will be set to\r\n 0.5 rates. Enjoy your journey and receive rewards every 10 levels.\r\n
\r\n\r\n Join the Vagrant\'s Endeavor challenge and bid farewell to the headache of having to pick the right item stats! You\'ll be forced to wear nothing but poor or common quality gear until you hit level 60. Enchanting items is not permitted.\r\n
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\r\n But fear not, once you reach that milestone, you\'ll be rewarded with the coveted title of "The Wanderer" and a beat-up mule to lug around all your not-so-valuable possessions. Who needs rare items when you can have a donkey, am I right?\r\n
\r\n Inspired by Diablo games and actual Hardcore Challenge of Classic realms, we welcome you to join\r\n the\r\n true test of your player\'s skills: leveling as a mortal being. The ultimate goal of this\r\n challenge is\r\n to reach level 60 without ever dying. Once you\u2019re level 60, you can participate in raiding and\r\n PvP\r\n without a risk of losing your character. Mode can be removed upon reaching level 60 even if the remove chance is already used.\r\n
\r\n \r\n\r\n Otherwise known as HC60, this is the max-level continuation of the Hardcore challenge! Upon reaching level 55, an attunement questline will be unlocked which allows players to opt-in to Inferno Mode. Upon completion of the questline, players will gain a [Inferno] effect, allowing them to continue their Hardcore challenge at max level, and remain part of the Hardcore ecosystem.\r\n
\r\n\r\n\r\n You are a walking arsenal? Do you switch weapons on the fly, but are held back by lacking expertise? Choosing the Exhaustion glyph might remedy this problem for you! With this glyph in your possession, your rate at which your weapon skill increases doubles at the cost of no longer receiving rested experience. If you are everso restless and journey far and wide, seek the Glyph Master in your starting zone to enable this challenge.\r\n
\r\n\r\n\r\n Are you looking for a logo to use on your stream or content? Look\xA0no\xA0further\xA0as\xA0we\xA0have\xA0prepared\r\n three different versions of our logo that you can use.\r\n
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\r\n\t\t\t With the danger lurking around every corner and as the Mysteries of Azeroth began to unravel, prepare to meet numerous new factions and characters that will no doubt need the help of an adventurer like you.1500 quests have been added all around Azeroth!
\r\n\r\n\r\n This specific group of the Bronze Dragonflight will accept the aid of any mortal that have earned\r\n access to the Caverns of Time. Their goal is to undo the mysterious time anomalies that have recently\r\n begun to\xA0appear across the timeways.\r\n
\r\n\r\n\r\n A grand arena tournament organized by the Steamwheedle Cartel. The strongest fighters are invited to\r\n compete in the bloody sands for fame and great rewards provided by the Arena Masters of the Cartel.\r\n
\r\n\r\n\r\n Remnants of Admiral Daelin Proudmoore\'s Exploratory Fleet, these few survivors that have not been\r\n killed by the Horde eke out a dangerous existence.\r\n
\r\n\r\n\r\n These stalwart servants have kept the relic Outerend safe for a dozen millenia. With the coming\r\n darkness, they now seek to guide mortals to fight for Azeroth.\r\n
\r\n\r\n\r\n Theramore, a human city led by Lady Jaina Proudmoore, stands as a beacon of peace and alliance amidst the turbulent waters of Dustwallow Marsh.\r\n
\r\n\r\n\r\n Dalaran, a magical city hidden from the eyes of bystanders, serves as a sanctuary for the Kirin Tor, a powerful group of mages dedicated to the pursuit of knowledge and the protection of Azeroth.\r\n
\r\n\r\n\r\n The Wildhammer Clan, a faction of dwarves residing in the Hinterlands, are known for their mastery of aerial combat and their alliance with the Alliance, providing crucial support in the ongoing battle against the Horde.\r\n
\r\n\r\n\r\n The Gelkis and Magran Centaur tribes, residing in Desolace, are locked in a bitter conflict over resources and territory, caught in the crossfire of the ongoing war between the Alliance and the Horde.\r\n
\r\n\r\n\r\n The secretive Thorium Brotherhood, based in the Searing Gorge, harnesses the power of rare minerals to create powerful weapons and armor, serving as a vital source of support for the Alliance and the Horde alike in their ongoing battles.\r\n
\r\n\r\n\r\n Whether you are a seasoned adventurer or a new one, Mysteries of Azeroth offers a ton of new\r\n maps and locations to explore. From the war-torn lands of Lordaeron to the harsh yet beautiful\r\n shores of Durotar, travel around the world and experience never-before-seen places.\r\n
\r\n\r\n Long has it been since explorers reveled stories of the great Isle of Giljim, and the Island of\r\n Lapidis. Stories shared around the campfires of eager voyagers ready to make their mark upon the\r\n world. A place where trolls practiced shadow, a place where pirates called home and brewed ale\r\n to the\r\n cartload! Surely these tales and stories are just that, stories right? Is what the old travelers\r\n say\r\n true, are there really islands out there, that beckon new adventurers?\r\n
\r\n\r\n\r\n This once proud fleet of Kul Tiras lays shipwrecked upon Lapidis Isle. Betrayed and left ashore,\r\n they\r\n battled to secure themselves at Caelan\'s Rest. With their allegiances to the Old Alliance\r\n intact, they\r\n graciously accept the help of those loyal to Stormwind.\r\n
\r\n\r\n\r\n The wind howls, and the clouds thicken over the Whispering Forest. The Forsaken begin their\r\n efforts\r\n into the Tirisfal Uplands, a land ravaged by the undead scourge and holding the remains of what\r\n once\r\n was. This forgotten territory has much at stake for those eager enough to help.\r\n
\r\n\r\n\r\n The grinding of gears, the buzzing of saws, smoke billows upon the horizon of Durotar as the\r\n Labor\r\n Union finds its footing within the region. Within the new Sparkwater Port the fire\'s of industry\r\n awaken, and loom upon the shoreline as the Goblin\'s forge their new destinies within the Horde.\r\n Come\r\n to the new town and find your place amongst the crafty goblins. With over 50 quests, gambling,\r\n unique\r\n vendor goods, rare items, you ain\'t going to want to miss all the action!\r\n
\r\n\r\n\r\n Expecting a Scourge retaliation, refugees of Lordaeron managed to escape south into the\r\n mountains and\r\n worked hard to fortify their new settlement so it could survive a siege from the Undead. Over\r\n time,\r\n the threats became less real and the inhabitants of Hawk\'s Vigil could finally start to feel a\r\n sense\r\n of comfort in this small but fruitful land. Whether you\'re a warrior, wizard, or just a weary\r\n traveler; all are welcome in the hills of Wetlands!\r\n
\r\n\r\n The town of Dun Agrath: enjoy their secluded peace as the sun sets to rest another day.\r\n
\r\n\r\n\r\n The Venture Company have finally arrived to check on Nert Blastentom and his crew\'s mission, to\r\n find no trace of their (now-ex) employees. They\'ve now dug open a way to the valley to find a\r\n clue to their whereabouts and to finish the mission that was tasked to them all that time ago:\r\n Drain the land of all of its resources.\r\n
\r\n\r\n Sorrowguard Keep stands as a testament to humankind\'s resillience. Originally built to keep\r\n vigil over the orcs in the Second War, it was damaged and abandoned. It has since been repaired\r\n by Watch Paladin Janathos and his guard, unbeknownst to the Horde. Help them conceal the keep\r\n from scouts, gather valuable supplies and clear out the encroaching wildlife.\r\n
\r\n\r\n Perched atop the peaks of Kalimdor, Hyjal has long been a sacred place for the Night Elves,\r\n serving as a constant watch against the horrors of the past. Archimonde\'s bones, a haunting\r\n reminder of the War of the Ancients, adorn Nordrassil. Recently, the once secluded Hyjal has\r\n opened its gates, beckoning for aid in the battle against the growing Nightmare and demonic\r\n corruption that plagues the mountain. It is crucial that we climb Mount Hyjal and join the fight\r\n against this evil, lest we return to the dark days of ten thousand years ago, or worse.\r\n
\r\n\r\n\r\n Gilneas, once the proud home of a nation, now lies in ruins. Its despondent people struggle to\r\n survive, scavenging whatever scraps they can find from the remains. However, with the battered\r\n and broken gate of the Greymane Wall, the nation can now open its doors to the outside world,\r\n raising hope that Gilneas may flourish once more.
\r\n\r\n \r\n\r\n Founding an embassy in Stormwind Harbor, sailors of Kul Tiras have been welcomed into the city\r\n heart of the Alliance, building the ground for diplomatic relations between the divided nations.\r\n However, while many are eager to mend the deep wounds from wars long gone, other countrymen\r\n cannot quell their hatred so easily. With torches aflame in the advent of war, the people of\r\n Davenburg need to prove their allegiance towards the Alliance and their brittle peace with the\r\n Horde.\r\n
\r\n \r\n\r\n Found off the eastern coast of Tanaris, Tel\'abim stands as the center for banana export,\r\n overseen by the neutral Tel Company, Tel Co. for short. Recently the apes of the island have\r\n started a rebellion against the company, driving them off of collection sites and demolishing\r\n equipment, it\'s up to you to restore order to the island and help Tel Co. resume collection, or\r\n else Azeroth might never see another banana again.
\r\n\r\n Kul Tirans of the expeditionary fleet led by Lieutenant Alverold have finally returned, the\r\n promised reinforcements of Tiragarde. Settling on a new island that has been called Anchor\'s\r\n Edge, just south of the Echo Isles. Already, scouts and commandos have pushed into the southern\r\n Echo Isles and may become a threat to the Horde if not dealt with in time!
\r\n \r\n\r\n Located at the remote fringes of Quel\'thalas, these lands were initially established as an\r\n outpost for Alah\'Thalas. Over time, with your assistance, it has developed into a thriving city,\r\n complete with its own dock. However, one must not be deceived by the beauty of these lands, for\r\n lurking in the shadows are sinister forces, even within the city walls. This zone serves as the\r\n starting point for fledgling High Elves, offering a level 1-10 experience.\r\n
\r\n\r\n\r\n The Gnomeregan Reclamation Facility is the result of gnomekind\'s collective efforts to reclaim\r\n their city. Located in Dun Morogh, it serves as the new home for the Gnomeregan Exiles. This\r\n Alliance town offers familiar amenities like an auction house and bank, as well as general goods\r\n vendors. Former residents of Tinker Town, Ironforge, have relocated here, along with new gnomes\r\n joining the cause. The facility provides quests for reclaiming Gnomeregan, including a section\r\n overrun by toxic components. While you will be rewarded for your helping efforts, be cautious of\r\n the gadgets you receive, as they may turn you into a test subject.\r\n
\r\n\r\n\r\n After escaping from the lands of Stonetalon Mountains, the goblins of the Durotar Labor Union\r\n have succumbed to their biggest weakness: greed. They have seized control of an island rich in\r\n natural resources, but this new empire has been built on the backs of hopeful goblins who sought\r\n an escape from the clutches of the Venture Co. These new recruits found themselves trapped in a\r\n similar predicament again, only this time under new management. It is now your responsibility to\r\n break free from the chains of poverty and claim your rightful place in the Durotar Labor Union.\r\n This zone serves as the starting point for fledgling goblins, offering a level 1-10\r\n experience.
\r\n\r\n\r\n Forgotten and decayed, this cliff holds Prince Arthas Menethil\u2019s base from which he issued the\r\n Culling of Stratholme during the Scourge\u2019s infestation by the Cult of the Damned. In his fervent\r\n pursuit of Mal\u2019Ganis, he abandoned this outpost - unbeknownst to the Silver Hand, Arthas\u2019\r\n suspicions were about to be verified: among the refugees of Stratholme were not only bearers of\r\n the Plague of Undeath, but also remaining agents of the Cult of the Damned, Kel\u2019thuzad\u2019s\r\n necromantic acolytes. To this day, the Forlorn Summit is a breeding ground of vile sorcery and\r\n crimes against all life. Are you valiant enough to stand against Kel\u2019thuzad\u2019s sect?\r\n
\r\n\r\n\r\n Made aware of their position as puppets to the dragons of the upper spires, Karfang and other\r\n wiser Blackrock orcs have ventured northeast of the Burning Steppes to establish what is now\r\n known as Karfang Hold. Seeking the aid of the New Horde, they have opened their doors to\r\n adventurers and allies. Quests in this hub will require you to scrounge up vital resources for\r\n survival, clean up traces of the Orcs\' departure and the resulting betrayal of the Old Horde to\r\n prevent an all-out attack from the Blackrock Mountain, and aid them as they strive to solidify\r\n themselves as part of the New Horde.\r\n
\r\n \r\n\r\n Established in the nook of Stormwind that was formerly called Cutthroat Alley, Little Silvermoon\r\n serves as the embassy of the High Elven refugees, also serving as a slice of what once was\r\n before their exile.\r\n
\r\n \r\n\r\n Under order of the Blackrock senate, an excavation by the Dark Iron dwarves has been issued in\r\n the east of the Burning Steppes. Born from the mind of High Foreman Bargul Blackhammer, they\r\n mine day in day out, yet with no apparent results. Suspicious of their actions, members of the\r\n Royal Senate of Ironforge and the renegade group of Blackrock Orcs in Karfang Hold seek the aid\r\n of adventurers to unveil the shadows seeping out of the Hateforge Quarry.\r\n
\r\n \r\n\r\n Left in disarray after the assault on the Scarlet Monastery, the leadership of the Scarlet\r\n Crusade rapidly increased their recruitments and many of the lost and impressionable youths have\r\n been drafted into their fanatic fold. Rumors spread across the Eastern Kingdoms, as the Crusade\r\n started retreating and hiding more and more in the secretive Scarlet Enclave yonder Tyr\u2019s Hand.\r\n What they\u2019re conspiring behind that shut gate may remain a mystery for now.\r\n
\r\n \r\n\r\n\r\n Located in the northeastern corner of Mulgore, this pass serves as a place of pilgrimage to a\r\n few spirit walkers dedicated to honoring their ancestors and as a passage between Mulgore and\r\n the Barrens, allowing a safer trip to the Crossroads for young Tauren adventurers looking to\r\n make their place in the world. This location also serves as a small quest hub to clear the\r\n Bristleback Quilboar presence found east of the pass.\r\n
\r\n \r\n\r\n Only accessible via a hidden path from Tanaris, Sandmoon Village serves as a hidden home to a\r\n small sect of Sandfury trolls. Less bloodthirsty than the rest of their kind and aware of the\r\n corruption growing behind the walls of Zul\'Farrak, they\'ve established this village to separate\r\n themselves from them, and in requirement of aid from the Horde for survival in the cliffs of the\r\n scorching desert.\r\n
\r\n \r\n\r\n Found atop a spire at the Red Cloud Mesa, it\'s here where fledgling wyverns are given the\r\n training needed to transport passengers around Kalimdor. Perhaps you can train a fledgling of\r\n your own?\r\n
\r\n \r\n\r\n An ancient statue devoted to Illidan, built by the exiled highborne a millennia ago. It is\r\n currently occupied by blood elves and a wayward demon hunter.\r\n
\r\n \r\n\r\n This frozen glacier floats in the midpoint between Kalimdor and Northrend. The means to get to\r\n it and its inhabitants remain a mystery even to the hardiest of adventurers.\r\n
\r\n \r\n\r\n\r\n Once abandoned after the Third War, the forgotten Chimaera Roost Vale finds hope in the\r\n determined efforts of night elf Velos, who strives to restore its former glory.\r\n
\r\n \r\n\r\n Amani\'alor serves as Kalimdor outpost of the Revantusk Trolls situated in the northwestern\r\n corner of the Stonetalon Mountains. They toil and work to unite the troll tribes under the\r\n banner of the Horde.\r\n
\r\n\r\n New towns to explore, new stories to tell, new villains to defeat!\r\n
\r\n\r\n \r\n \r\n \r\n \r\n\u2605Forest Song\r\n
\r\n \u2605Thalanaar\r\n
\r\n \u2605Talonbranch Glade
\r\n From cute critters to valiant steeds and whirring shredders there is a new companian for everyone, now\r\n safely stored in your personal pets and mounts tabs found in your spellbook.\r\n
\r\n\r\n Good news for pet & mount collectors! All companions and riding mounts are correctly\r\n displayed on our online database: Companions and Mounts.\r\n
\r\n\r\n Building a Pounder isn\'t easy! But the most calculating and dedicated engineers will be able to\r\n prospect and use an Intact Pounder Mainframe, that\xA0will help them to\r\n assemble a real Gnomeregan Battle\r\n Pounder! Compatible models could be used for salvageable parts most likely.\r\n
\r\n\r\n Wildhammer Clan Quartermaster is now offering to their exalted allies\r\n a chance to befriend one of\r\n their great Aerie Peak Gryphon! Prove yourself and aid our allies!\r\n
\r\n\r\n A work of mechanical terror, fueled by a desire to extract and exploit the natural wonders of Azeroth:\r\n Red Shredder X-0524A and Green\xA0Shredder X-0524B\r\n are ready to walk and s-s-shred everything on their\r\n way! Due to complications in use of those deadly machines are restricted for Engineers only.\r\n
\r\n\r\n New reputation rewards for players Exalted with the\xA0Gnomeregan Exiles.\r\n
\r\n\r\n In addition to new dungeons, raids, and zones, the expansion also features two new races. A group of\r\n greedy Goblins splits off from the Venture Company to join their fellow outcasts in the Horde,\r\n and High Elf refugees from the fall of Quel\'Thalas lends(lend) their magical talents to the Alliance.\r\n
\r\n\r\n\r\n\r\n\r\n Long ago, the exiled high elves founded the magical city of Quel\'Thalas. Here they created a mystical\r\n fount called the Sunwell. Strengthened by its magic, the High Elves grew increasingly dependent on the\r\n powers provided by the well. For generations, the elves cultivated a prosperous and powerful country\r\n until the shadow of death fell upon them. Scourge attacked Quel\'Thalas and destroyed the Sunwell, at\r\n the same time reducing the population of the High Elves to an all-time low. Scattered and regretful,\r\n the refugees of this once proud race now seek a new place to call home and a way to feel the void\r\n inside them, left by the destruction of the Sunwell.\r\n\r\n
\r\n\r\n\r\n Arcane resistance increased by 10\r\n
\r\n\r\n +5 Bow skill\r\n
\r\n\r\n While channeling this spell, generate 4% maximum mana, 6 Rage, or 13 Energy per second for 5 seconds.\r\n
\r\n\r\n +10 Enchanting\r\n
\r\n\r\n\r\n Shrewd, greedy, and ruthless, goblins have a long-standing reputation for being neutral in the rest of\r\n the world, despite the Steamwheedle Cartel allying with the Old Horde during the Second War. Heroes of\r\n goblin society are not bastions of honor or integrity. Instead, goblins tend to admire the ruthless\r\n acquisition of profit, by any means necessary. Goblins are gifted engineers and accomplished seafarers\r\n but are best known for their unabashed avarice.\r\n\r\n
\r\n\r\n\r\n +10 Alchemy Skill\r\n
\r\n\r\n +10 Mining Skill\r\n
\r\n\r\n Increases movement speed by 30% for\xA05\xA0seconds\r\n
\r\n\r\n +5 Dagger & Mace skills\r\n
\r\n\r\n From the sands of the Blood Ring to the timeless conflicts of\xA0Sunnyglade\xA0Valley, there are many\r\n opportunities to earn fame and\xA0glory\xA0for your faction.\r\n
\r\n\r\n\r\nWhile we value the competitiveness of the Vanilla PvP system, we understand that the base system is too punishing for players who can\'t dedicate large amounts of time without breaks for PvP. As a result, PvP ranks will no longer drop due to decay. Decay will still occur, but your total amount of RP (Rank Points) will never drop below the minimum amount required for your current rank.
\r\n\r\n
\r\n Sunnyglade Valley represents one of the largest clashes between the forces of the old Kingdom of\r\n Azeroth and the Horde during the First War. It is a 10v10 Domination Battleground with a focus on\r\n uncovering the mystery of the shifting of time through the exploration of the nearby woodlands, as\r\n well as the local mines to gather clues. Here you will be acting at the behest of the guardian of the\r\n timeways, the bronze dragon Vairozdormu, as an agent for the flight in their attempts to uncover the\r\n ongoing crisis threatening to alter the very fabric of history and the entirety of the modern world.\r\n
\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n Earn reputation for Steamwheedle Blood Ring by doing matches and proving your worth in\xA0the\xA0bloody\r\n sands, rewards included.\r\n
\r\n\r\n \r\n\r\n\r\n You must kill the player listed as target to complete the quest. Group kills will not count. An active\r\n player with the highest amount of Honorable Kills on the Last Week will become a target of the Bounty\r\n Hunt for the opposite faction! Targets will be updated every Wednesday, for both, Horde and Alliance.\r\n The quest for each target is not repeatable.\r\n
\r\n\r\n \r\n\r\n\r\n \u201CDefend the weak, protect both young and old, never desert your friends. Give justice\r\n to\xA0all,\xA0be\xA0fearless in battle and always ready to defend the right.\u201D\r\n
\r\n\r\n\r\n If the PvP stage is active enough each week, 8 players will be granted the title of\xA0\u201CCity\xA0Protector\u201D,\r\n and assigned each of them to their major city. City Protectors will receive in-game mail with City\r\n Protector\u2019s Medallion, allowing them to teleport to their homeland, with a cooldown of 60 minutes.\r\n
\r\n\r\n\r\n\t\t\t\r\n\t\t\t Every week, the player with the highest amount of honorable kills from each playable race will be granted the following title in addition to their PvP rank:\r\n\t\t\t
\r\n\r\n\t\t\t \r\n\r\n\r\n\r\n\r\n\r\n For killing low level players or civilians, players are ranked negatively. We have added these\r\n dishonorable ranks:\r\n
\r\n\r\n\r\n A new Glyph that permanently flags you for PvP in return for certain benefits: +30% for all experience\r\n gains.\r\n
\r\n\t\t\t\tThis glyph will flag you for PvP combat permanently! Players can opt-out War Mode challenge once at the glyph master in starting zone or additionaly at level 60.\r\n\t\t\t\t\r\n\r\n\r\n The following graphs represent the peak numbers of online players for both factions for each\r\n week since the launch:\r\n
\r\n\r\n\r\n The following graphs represent the peak numbers of online players for both factions for each\r\n week since the launch:\r\n
\r\n\r\n\r\n From the depths of Karazhan Crypt to the corrupted wilds of Crescent Grove, new foes arise to threaten\r\n the world. Only by the combined might of the brave adventures do residents of Azeroth stand a chance.\r\n
\r\n\r\n\r\n Dungeon: 40 Man\r\n Level: 60\r\n Difficulty: T2\r\n
\r\n\r\n\r\n A fog of corruption has descended upon the Emerald Dream, twisting the morals and intentions of even\r\n the noblest and purest. The corrupted Wakener is preparing to send a premature call of awakening; if\r\n not stopped, his kin will arise and go on a frenzied rampage across Azeroth.\r\n
\r\n\r\n Dungeon: 10 Man\r\n Level: 60\r\n Difficulty: T1\r\n
\r\n\r\n\r\n Karazhan, once the towering stronghold of the former Guardian of Tirisfal, now hums with magical\r\n energy as it perches atop a powerful leyline. Its long-forgotten corridors, covered in dust, have\r\n become a haven for various creatures, though it appears that not all of its inhabitants have willingly\r\n departed. In the depths of the lower halls, Medivh\'s loyal castellan, Moroes, remains a vigilant\r\n guardian. If you manage to impress him, he may grant you access to the upper floors.\r\n
\r\n\r\n Dungeon: 5 Man\r\n Level: 60\r\n Difficulty: Dire Maul+\r\n Expected Clear Time: 1.5 \u2014 2.5 Hours\r\n
\r\n\r\n\r\n Climb the spire that serves as the link between times past and present and prevent the Infinite\r\n Dragonflight from interfering with the one true timeline.\r\n
\r\n\r\n\r\n Dungeon: 5 Man\r\n Level: 60\r\n Difficulty: Dire Maul+\r\n Expected Clear Time: 2 \u2014 3 Hours\r\n
\r\n\r\n\r\n Something is twisting the dead back to life in the forlorn catacombs, find the source so the dead may\r\n rest again.\r\n
\r\n\r\n\r\n Dungeon: 5 Man\r\n Level: 60\r\n Difficulty: Dire Maul+\r\n Expected Clear Time: 1.5 \u2014 2.5 Hours\r\n
\r\n\r\n\r\n The Vault\'s runes of warding are weakening as the horrors within threaten Azeroth once again, you must\r\n venture down and stop these fiends once and for all.\r\n
\r\n\r\n\r\n Dungeon: 5 Man\r\n Level: 52-60\r\n Difficulty: Early Blackrock Depths\r\n Expected Clear Time: 2 \u2014 2.5 Hours\r\n
\r\n\r\n\r\n Hidden away at the northeastern walls of the Burning Steppes, the Hateforge Quarry is one of the new\r\n efforts the dark iron dwarves in search for a new weapon against their adversaries. Beyond the\r\n innocent look of the quarry hides an insidious cavern, where the shadowforge plot new schemes against\r\n all those that oppose them. Their plans cannot be allowed to come to fruition.\r\n
\r\n\r\n\r\n Dungeon: 5 Man\r\n Level: 43-49\r\n Difficulty: Zul\'Farrak\r\n Expected Clear Time: 1.5 \u2014 2 Hours\r\n
\r\n\r\n\r\n At the heart of this once-isolated land lies Gilneas City, which was once a bastion of hope for its\r\n people. Established after breaking free from the rule of the Arathorian lords, it stood as a symbol of\r\n resilience and prosperity. However, it is now a mere shell of its former beauty, with a dark presence\r\n casting a gripping shadow over Gilneas and serving as a reminder of its once glorious past. Distant\r\n howls echo through the city, haunting reminders of its new occupants. Yet, there is a possibility that\r\n not everyone is gone and that their accursed king may still live.\r\n
\r\n\r\n\r\n\r\n Dungeon: 5 Man\r\n Level: 32-38\r\n Difficulty: SM: Library\r\n Expected Clear Time: 2 \u2014 2.5 Hours\r\n
\r\n\r\n\r\n Step foot into a hidden grove under the trees and find and eradicate the source of corruption within.\r\n
\r\n\r\n\r\n Trouble is afoot in the Shadowbreak Ravine. The Twilight\'s Hammer have found that the interference of the Burning Legion\'s mortal lackeys is threatening the plans of their own dark masters. They have summoned the powerful Concavius, a voidwalker from the dark beyond, turning it against their enemies. However, such a creature will not stop with the Shadow Council. It will continue to devour all in its path unless stopped. Concavius is a 20+ man world boss designed for new max-level characters. In addition to the normal rewards you\'ll also be rewarded with a Void-Linked Satchel of Goods that contains many endgame materials.\r\n
\r\n\r\n\r\n The gates of Uldum beckon, as both factions move to gather and combine the fragments of the discs of\r\n Uldum and finally set foot into the facility. Even with the discs reformed, the facility\'s security\r\n system has detected the curse of flesh\'s presence, locked down the entrance and deployed the first\r\n barrier to your journey below: Ostarius. Ostarius is a 40 man world boss designed for raiders in the\r\n Tier 2.5-Tier 3 range.\r\n
\r\n\r\n\r\n The terror of the plaguelands and the commander of all crypt friends that roam the Plaguelands, the\r\n Nerubian Overseer patrols the webweaver tunnels, preying on any adventurers foolish enough wander into\r\n the tunnels. Though with a coordinated strike, there is a chance this monstrosity could be brought\r\n down at last. Nerubian Overseer is a 40 man world boss designed for raiders in the Tier 2-Tier 2.5\r\n range. In addition to the normal rewards, you can expect to get a nerubling companion of your own and\r\n a sizable reputation reward for the Argent Dawn from the quest found at the entrance of the Eastern\r\n Plaguelands.\r\n
\r\n\r\n\r\n The Dark Reaver of Karazhan stands vigil at the entrance of Lower Karazhan Halls, preventing any\r\n intrusion into his master\'s tower. If the secrets of Karazhan are to be unraveled, the way must be\r\n opened. Dark Reaver of Karazhan is a 40 man world boss designed for raiders in the Tier 1 range.
\r\n\r\n\r\n As ancient threats loom over Azeroth, many individuals among the races have chosen to cooperate rather\r\n than fight. Players of both factions can chat, group and trade cooperatively if they chose to do so,\r\n opening many new possibilities for questing, raiding or roleplay. Shaman\'s Totems and Paladin\'s\r\n Blessings also stack and don\'t override eachother, allowing them to be used in tandem. PvP and NPCs\r\n remain faction-locked, maintaining the unique faction identity that is an integral component of\r\n Vanilla.\r\n
\r\n\r\n\r\n Should luck favor you, you might encounter these new rare monsters out in the wilds of new locations and zones that have been introduced so far, though be wary as they won\'t go out without a fight. If you succeed you\'re sure to acquire one of many new items created just for these elusive adversaries, with a low chance for a trinket from a few and an even lower chance for an epic from the new mini world bosses of Gilijim and Lapidis Islands!\r\n
\r\n\r\n\r\n Turtle WoW has a bustling role-playing community that has been at the forefront of the server since its early days. Role-players have been crafting intricate storylines and character development for years, and the server is now home to a number of role-playing guilds that host regular events. Whether you\'re looking for a casual role-playing experience or an immersive narrative, you\'ll find what you\'re looking for at Turtle WoW.\r\n
\r\n\r\n "Come, sit by the fire. For here, you will meet seasoned adventurers, those who have weathered countless storms, battled fierce foes, conquered treacherous landscapes, and survived to tell tales. These bold wanderers have risked life and limb to seek adventure, explore unknown lands, and push the boundaries of what is possible. And now, they are eager to share their experiences, stories, and wisdom with you."\r\n
\r\n\r\n Ready for your new adventure? Join the public-hosted events on Turtle WoW, and experience an immersive and genuine journey every week. Whether you\'re a seasoned pro or just starting out, there are countless opportunities to explore, battle, and uncover secrets. So gear up and prepare for a journey beyond your wildest dreams\u2014where the only limit is your own courage.\r\n
\r\n\r\n Feeling out of place among other groups? Our community is there to embrace you! We value each individual\'s unique attributes, strengths, and skills. Whether you identify as a proud member of a particular race, culture, or community, we welcome you with open arms. This is a home that celebrates diversity and encourages personal growth. Join us and become part of our family, where you\'ll find acceptance, warmth, and a place to belong.\r\n
\r\n\r\n Join the diverse and welcoming Turtle WoW roleplaying community. With a range of guilds to choose from, you\'ll find your place here. Our community provides a warm and inviting atmosphere for role-players to engage in immersive stories and adventures. Whether you\'re a serious role-player or prefer something lighter, we\'ve got you covered. Experience the thrill of roleplaying with us, and create memorable stories and adventures together.\r\n
\r\n\r\n\r\n Even though roleplay is - and should be - entirely community-driven, our team supports the roleplaying scene wherever possible. This includes but is not limited to, GM support for roleplaying events. For all their roleplaying needs, our players can always count on Gheor.\r\n
\r\n\r\n ★See more of community screenshots.\r\n
\r\n
\r\n ★Join our community\r\n Discord or Turtle RP Addon Discord.\r\n\r\n
\r\n Whether you like spending summer days on the beach parties in Tanaris or enjoying cold yet cozy\r\n holidays in Winter Veil Vale, there is always something to do for everyone!\r\n
\r\n\r\n\r\n\r\n Ha, ha! Youngest traveler, and boldest storyteller, have you heard?! My, as of late it has\r\n been\r\n everyone\'s word! The vale, the vale! The greatest of shows, where all are friends, and none\r\n are\r\n foes! Hear of this place, where snow is thrown at your face. As fires burn in the night, and\r\n warm stars shine with an enchanting light. Hear of this place where all do go, many a staut\r\n tauren, a bold dwarf, a curious elf, but where are you though? So come, and be swift, before\r\n it\r\n vanishes like a rift, in the land of Winter Veil Vale, we are waiting for you, with Egg Nog\r\n and\r\n many presents in hand! Come, come, there is snowmen and drink, good company, and even\r\n presents\r\n that come in pink! So what do you wait? Set out on this journey before it\'s too late!\r\n
\r\n\r\n \u201CHelp Tinsel Lost-Gloves take revenge upon the thieves who have stolen his favorite gloves, and\r\n in\r\n turn he will reward you with a companion of the valley, a small yet brave Miniature Winter Veil\r\n Tree,\r\n who wishes to see the world, a most adventurous duo, you and he. To aid you in your future\r\n Tinsel\r\n shall let his trusted pal Hedwig, a bird of the skies and a hunter of the night accompany you in\r\n your\r\n travels!\u201D\r\n
\r\n\r\n\r\n Hailing from the far off lands of Kalimdor, the Furbolgs are no\xA0strangers to a good drink, yet\r\n it\r\n seems the Thunderbrew has run dry and the Grizzlore is getting mad! Acquire Thunderbrew Lager\r\n from\r\n Grombooze Thunderbrew at his camp in Westfall, and be rewarded with an illusionary secret of the\r\n bear\r\n folk of Kalimdor, how\xA0to\xA0look like one!\r\n
\r\n\r\n\r\n\r\n It is a period of civil war! Courageous snowball throwers, striking from the shadows have won\r\n the\r\n first victories against their counterparts! Partake in this endless battle, and earn\r\n for\xA0yourself a\r\n kit of disguising tools, with which you just may be able to save yourself from a certain\r\n snowball to\r\n the face!\r\n
\r\n\r\n\r\n\r\n War! The merry times of Winter Veil are crumbling under attacks by the ruthless adventurers!\r\n There are\r\n heroes on all sides, and snowballs are everywhere! Join in the fray, and\xA0unleash these freezing\r\n projectiles upon the many classes, be\xA0rewarded with a box of Winter goodies!\r\n\r\n
\r\n\r\n\r\n\r\n How quickly they grow up\u2026 you may even forget that they are monstrous frost demons. Snowball has\r\n gone\r\n on a rampage in the valley, and is scaring away all the other animals. It\u2019s time to put him to\r\n sleep!\r\n Defeat the ferocious wolf of Dun Morogh, and be rewarded with a bag to hold all the presents\r\n that you\r\n will be carrying around! I hear it has 20 slots!\r\n
\r\n\r\n\r\n\r\n Holly Tallhair is a regular at many fine gatherings of drinkers and party goers, yet she may\r\n have\r\n bitten off more than she can chew. The Feast of Winter Veil is the greatest excuse to partake in\r\n this\r\n alongside her, grab yourself a drink or ten, and dance away the night with her. She may just be\r\n willing to give up some of her secret stash of Sparkling Booze in return!\r\n
\r\n\r\n\r\n\r\n The times of Winter Veil are always a warm gathering of friends and the wildlife around you,\r\n except\r\n for the poor Moonkin. The tiny hatchlings underdeveloped feathers are not enough to shield them\r\n from\r\n the bitter cold! Procure a warm drink, the festive Egg Nog should do! And spread it around among\r\n the\r\n hatchlings, this should be enough of a good deed to earn yourself a box of Winter goodies!\r\n
\r\n\r\n\r\n\r\n Ahoy, turtles! We present to you the Steamwheedle Beach Experience!
\r\n Open year round is the Steamwheedle Beach Experience at the Tanaris Coast where one can\r\n experience the\r\n tropical beach life. With the opening of the site we also announce a limited special event: the\r\n Super\r\n Lovey Beach Event.
\r\n With Love is in the Air arriving, one has to ask, what better way to spend the time with a loved\r\n one\r\n than at the beach? As a special present for future guests this flyer will serve as a present\r\n granting\r\n one free Ice Cream at the beach!\r\n
\r\n Whether you\'re coming alone or with a love interest, the time is ripe to experience the\r\n Steamwheedle\r\n Beach Experience with our Super Lovey Beach Event!\r\n
\r\n\r\n\r\n The Mirage Raceway was a race track, deep within the dry lake bed known as the Shimmering Flats.\r\n After\r\n the end of the Third War, both the goblins and gnomes decided that the large alkali desert known\r\n as\r\n the Shimmering Flats near Thousand Needles would be a perfect place to test their new rocket\r\n designs.\r\n The natural animosity between the two engineering teams created the perfect opportunity for\r\n races to\r\n see once and for all whether Goblin Engineering or Gnome Engineering was superior.
\r\n However, Mirage Raceway was never fully implemented as a gameplay event. On the official\r\n Blizzard\r\n servers you can see gnome and goblin cars racing, but they\u2019re driven by NPCs.\r\n
\r\n Now, on Turtle WoW, it\u2019s possible to participate to the real race! Grab these car keys, find an\r\n opponent from your\xA0or\xA0the opposite faction and floor the gas pedal!\r\n
\r\n\r\n\r\n Find Fara Boltbreaker in Stormwind or Orgrimmar and speak to\r\n this sneaky journalist to know what\u2019s going on.\r\n
\r\n\r\n\r\n\r\n\r\n Welcome to Shell Co. Trading Company! With my genius I have invented a brand new currency that will take Azeroth by storm, the magical\r\n Shellcoin will turn the world on its head, and create an all new way to get rich. Down on your luck,\r\n well, now is the time to invest in Shellcoin and hit big like many others have!
\r\n\r\n
\r\n Marlos Catos, CEO of Shell Co. Trading Company\r\n
\r\n Shellcoins, total amount: {{amount}}\r\n
\r\n If you really like questing and leveling, play in turtle mode, your creature kill rates will be set to\r\n 0.5 rates. Enjoy your journey and receive rewards every 10 levels.\r\n
\r\n\r\n\r\n ★\r\n Speak to a Glyph Master and get Glyph of the Turtle. Use it.
\r\n\r\n ★\r\n You must turn on Slow & Steady Mode at Level 1. Otherwise, you\'ll remain permanently in normal\r\n mode.
\r\n\r\n ★\r\n If you die, you lose 5% of your current level experience. Doesn\'t affect battlegrounds.
\r\n\r\n ★\r\n Dungeons rates remain x1.0 for parties only to encourage players to group up and do dungeons.
\r\n
\r\n\r\n \r\n [Fashion Coin] x5\r\n \r\n
\r\n \r\n [Finely-Tailored Linen Shirt]\r\n \r\n
\r\n \r\n [Adventurer\'s Belt Pouch]\r\n \r\n\r\n
\r\n\r\n \r\n [Fashion Coin] x5\r\n \r\n\r\n
\r\n \r\n [Treasure Seeker\'s Torch]\r\n \r\n\r\n\t\t\t\t
\r\n \r\n [Black Piglet]\r\n \r\n
\r\n\r\n \r\n [Fashion Coin] x5\r\n \r\n\r\n
\r\n \r\n [Carved Ogre Idol]\r\n \r\n\r\n\t\t\t\t
\r\n \r\n [Adventurer\'s Satchel]\r\n \r\n
\r\n\r\n \r\n [Fashion Coin] x5\r\n \r\n\r\n\t\t\t\t \t\t\t\t
\r\n \r\n [Everlasting Firework]\r\n \r\n\r\n
\r\n\r\n \r\n [Fashion Coin] x5\r\n \r\n
\r\n \r\n [Terky]\r\n \r\n\r\n\t\t\t\t
\r\n \r\n [Adventurer\'s Knapsack]\r\n \r\n\r\n\t\t\t\t \t\t\t\t
\r\n \r\n [Illusion: Murloc]\r\n \r\n\r\n
\r\n ★\r\n\r\n \r\n [Fashion Coin] x5\r\n \r\n\r\n
\r\n ★ 200 Turtle Tokens\r\n\t\t\t\t \t\t\t\t
\r\n ★\r\n \r\n [Sword of a Thousand Truths]\r\n \r\n
\r\n ★\r\n \r\n [Turtle WoW Tabard]\r\n \r\n
\r\n ★\r\n \r\n [Purple Tallstrider]\r\n \r\n\r\n
\r\n Sound design has always been a big part of Warcraft Universe. It helped bring players closer to the\r\n stories this world had to offer and enhanced the experience its players had. We aim\r\n to keep up with\xA0this tradition and provide our players with excellent sound design to\xA0match the new\r\n content we provide.
\r\n
Thanks to our talented artists and musicians (Gabriel Contreras \u2022 J\xF3zsef Kiss \u2022 George Kouroupakis \u2022 Charles Lobaugh), we are able to have numerous new soundtracks that you will experience as you embark on your journey through Azeroth.\r\n
\r\nWarm thanks for the contributions in the past: Ivan Nikolic \u2022 Sauli Pulkkinen \u2022 Parhaus
\r\n \r\n\r\n\r\n\r\n\r\n As we introduce many new characters, we strive to give them more life to make them feel like a part of\r\n the world they inhabit. And what better way to do that than to provide them with their own voices.\r\n\r\n
\r\n\r\n \r\n\r\n \r\n\r\n\r\n The community that Turtle WoW fosters is one of teamwork, passion, and care that is almost\r\n unprecedented in other games past and present. I\'m thankful to be working with such incredible\r\n people and extremely humbled by their willingness to let me express myself in my voicework. For\r\n Azeroth!\r\n
\r\n Charles has been a part of our project for many years, breathing life into our new characters with his voice acting skills! We highly recommend collaborating with him \u2014 check Charles out on Fiverr:\r\n \r\n Charle\'s Fiverr\r\n \r\n
\r\n Your tokens should be credited soon.\r\n
\r\n\r\n Complete repeatable quests to earn Fashion Tokens\xA0and change your gear looks to your desire! Some\r\n restrictions apply.\r\n
\r\n\r\n\r\n Transmogification is back and better than ever! Now you can preview how you and item appearances look\r\n via a brand new interface, now with improved code. Collect item appearances by equipping them, and\r\n apply to them your items of choice using Fashion Coins, a currency obtainable by doing quests for the\r\n fashionista.\r\n
\r\n\r\n\r\n Ah, the great outdoors! Make yourself at home with a camping tent, warm up with a cozy campfire and\r\n enjoy fishing on a sturdy fishing boat, with bonuses on top. Collect new seeds from around the world\r\n and tend to your own crops and reap the rewards.\r\n
\r\n\r\n\r\n Visit Stranglethorn Vale and speak to S. J. Erlgadin and Rufus Hardwick of Nesingwary\'s Expedition to\r\n get\r\n your intensive training in Survival. You\u2019ll learn:\r\n
\r\n\r\n\r\n\r\n ★\r\n How to make\r\n \r\n [Dim Torch]\r\n \r\n to brighten up your night and grant +4 Spirit\r\n for your party while held!\r\n
\r\n\r\n ★\r\n\r\n\r\n How to build a simple\r\n\r\n \r\n [Fishing Boat]\r\n \r\n\r\n to catch the most tasty fish\r\n right in the middle\r\n of the lake! Fishing on the boat gives you +50 Fishing bonus. Boats last 60 minutes.\r\n
\r\n\r\n ★\r\n How to build a\r\n\r\n \r\n [Traveler\'s Tent]\r\n \r\n\r\n to have some rest during your\r\n journey. The tent lasts 20 minutes and gives you a resting bonus while you\u2019re inside (Your rested\r\n experience will increase faster, this speed is accelerated with more tents placed next to eachother, scaling with up to 5 tents).\r\n
\r\n\r\n ★\r\n How to create a [Bright Campfire] for you and your fellas which provides +8 Spirit to\r\n you and your party.\r\n\r\n\r\n\t\t\t\t How to make a\r\n\r\n \r\n [Iron Lantern]\r\n \r\n\r\n to light up the darkest forests during your adventures. Lantern oil not included.\r\n
\r\n\r\n\t\t\t\t ★\r\n How to make a pair of\r\n\r\n \r\n [Murloc\'s Flippers]\r\n \r\n\r\n that grant you small amounts of all stats and increase your swimming speed while worn.\r\n
\r\n\r\n\t\t\t\t ★\r\n How to repair broken Electro-Lanterns to make your own\r\n\r\n \r\n [Repaired Electro-Lantern]\r\n \r\n\r\n that grants you and your allies +4 Spirit just like the Dim Torch and adds a zap to your melee attacks,\r\n\t\t\t\t with the added benefit of never running out of fuel,\r\n\t\t\t\t perfect for the seasoned adventurer.\r\n
\r\n\r\n\t\t\t\t ★\r\n How to make a\r\n\r\n \r\n [Simple Wooden Planter]\r\n \r\n\r\n for your general Gardening needs, you can see more details about Gardening below.\r\n\r\n
\r\n Grow your own food: plant the seed, water it, foster it, and enjoy the results of your hard work once\r\n it\u2019s fully grown! Yummy!\r\n
\r\n\r\n\r\n\r\n ★\r\n Starting at level 20, take the quest \u201CYou Reap What You Sow\u201D in Elwynn Forest or Mulgore.\r\n
\r\n\r\n ★\r\n This little adventure will teach you where to get 4 types of seeds with an accelerated growth rate.\r\n
\r\n\r\n ★\r\n After receiving a brand new shiny Shovel and your first Wooden Planter, you\u2019ll be ready to grow your\r\n first pumpkin!\r\n
\r\n Make sure to have enough Refreshing Spring Water, Un\'Goro soil, and of course, Seeds with you. Place\r\n the Un\u2019Goro Soil and the Seeds carefully in your planter and be prepared to wait! Every 9 minute\r\n you\u2019ll have to water or fertilize the sproutling. And then, harvest it!\r\n
\r\n You must have Survival Skill (75) to get started with Gardening!\r\n
Turtle WoW is always looking to expand the Warcraft universe, be it with\r\n soundtracks, custom zones, or even dungeons!
Our trailers and media for everything we do can be\r\n found here.
Turtle WoW is always looking to expand the Warcraft universe, be it with\r\n soundtracks, custom zones, or even dungeons!
Our trailers and media for everything we do can be\r\n found here.
Turtle WoW is always looking to expand the Warcraft universe, be it with\r\n soundtracks, custom zones, or even dungeons!
Our trailers and media for everything we do can be\r\n found here.
Moderate yourself.
\r\nVideo | \r\nCharacter | \r\nComment | \r\nTimestamp | \r\nActions | \r\n||
---|---|---|---|---|---|---|
{{c.video_id}} | \r\n{{c.char}} | \r\n"{{c.comment}}" | \r\n{{c.stamp}} | \r\n\r\n Ok\r\n | \r\n\r\n | \r\n Delete\r\n | \r\n
All quiet in here. | \r\n
\r\n Sick of snagging two-handed axes that are as useful as a screen door on a submarine? Fed up with trying to calculate how much intellect or spell damage you need to avoid becoming the laughing stock of your dungeon party? Fear not, my friend!\r\n
\r\n\r\n Join the Vagrant\'s Endeavor challenge and bid farewell to the headache of having to pick the right item stats! You\'ll be forced to wear nothing but poor or common quality gear until you hit level 60. Enchanting items is not permitted.\r\n
\r\n
\r\n But fear not, once you reach that milestone, you\'ll be rewarded with the coveted title of "The Wanderer" and a beat-up mule to lug around all your not-so-valuable possessions. Who needs rare items when you can have a donkey, am I right?\r\n
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\r\n The vanilla design of the Druid is infamous for being pretty unfinished. Its mechanics weren\u2019t\r\n fully\r\n realized until well into the first expansion. Because of this, there\u2019s a lot of freedom on how\r\n to\r\n improve on the class while sticking with the \u201Cvanilla feeling.\u201D That said, simply attempting\r\n to\xA0recreate the druid of later expansions is a cop-out, but we feel incorporating some iconic\r\n and\r\n fan-favorite abilities would be a good idea.\r\n
\r\n\r\n\r\n ★\r\n Claw now also deals 100% of weapon damage in addition to its\r\n current damage.
\r\n \r\n Note: This value is calculated on the invisible Claw weapon druid forms get when shapeshifting and\xA0does not correspond with your normal weapon.\r\n \r\n
\r\n ★\r\n Frenzied Regeneration now also heals for 1% of your Stamina.\r\n
\r\n\r\n\r\n ★\r\n Insect Swarm is now a Balance spell and available to all Druids\r\n starting at level 20.\r\n
\r\n\r\n\r\n ★\r\n Faerie Fire (Feral) is now available to all Druids starting at\r\n level\r\n 30.\r\n
\r\n\r\n\r\n Attacks done to you while in Moonkin Form have a 15% chance to cause you to go into a Frenzy,\r\n causing\r\n you to be immune to pushback while casting Balance spells. Lasts 10 sec.\r\n
\r\n\r\n\r\n\r\n Learned at Level: 58\r\n Requires: Bear Form\r\n Cost: 30 Rage\r\n Cooldown: 6 Second\r\n
\r\n Savagely bites the target, dealing normal damage plus 61.\r\n\r\n
\r\n ★\r\n Natural Weapons\r\n
\r\n Now 3 Ranks (down from 5)\r\n
\r\n Increases the damage you deal with physical in all forms by 4/7/10% and\xA0increases\xA0your\xA0chance to\r\n hit\r\n with melee attacks and spells by 1/2/3%.\r\n
\r\n ★\r\n Improved Wrath\r\n
\r\n Reduces the cast time and global cooldown of your Wrath spell by 0.1/0.2/0.3/0.4/0.5 sec.\r\n
\r\n ★\r\n Moonkin Form\r\n
\r\n Transforms the Druid into Moonkin Form. While in this form the armor contribution from items\r\n is\xA0increased by 360%, the Mana cost of your Moonfire, Starfire, and Wrath spells reduced by 20%,\r\n and\r\n all party members within 30 yards have their spell critical chance increased by 3%. The\xA0Moonkin\r\n can\r\n only cast Balance spells, Innervate, and Remove Curse while shapeshifted.\r\n
\r\n ★\r\n Omen of Clarity\r\n
\r\n Imbues the Druid with natural energy. Each of the Druid\'s melee attacks and direct damage spell\r\n casts\r\n have a chance of causing the caster to enter a Clearcasting state. The Clearcasting state\r\n reduces the\r\n Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%.\r\n Lasts 30\r\n min.\r\n
\r\n ★\r\n Primal Fury & Blood Frenzy\r\n
\r\n Have had their existing effects combined into Primal Fury: Gives you a 50/100% chance to gain an\r\n additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your\r\n critical\r\n strikes from Cat Form abilities that add combo points have a 50/100% chance to add an additional\r\n combo\r\n point.\r\n
\r\n ★\r\n Feral Instinct\r\n
\r\n Feral Instinct reduced from 5 ranks to 3 ranks.\r\n Increases threat caused in Bear Form and Dire Bear Form by 5/10/15% and reduces the chance\r\n enemies\r\n have to detect you while Prowling.\r\n
\r\n ★\r\n Blood Frenzy New\r\n
\r\n Row 4, 2 Ranks \r\n
\r\n Increases the duration of Tiger\'s Fury by 3/6 seconds and your Enrage now also instantly\r\n restores 5/10 rage.\r\n In addition, Tiger\u2019s Fury and Enrage increases your attack speed by 6/12% for 6/12 seconds.\r\n
\r\n ★\r\n Berserk New\r\n
\r\n Row 5, 1 Rank, 6 Minute Cooldown\r\n
\r\n Removes all Fear effects and increases your energy regeneration rate by 100% while in\xA0Cat form,\r\n and\r\n increases your total health by 20% while in Bear form. After the effect ends, the health is\r\n lost.\r\n Effect lasts 20 seconds.\r\n
\r\n ★\r\n Swiftmend \r\n
\r\n has moved from a Row 7 to a Row 3 talent, replacing Insect Swarm.\r\n
\r\n ★\r\n Tranquil Spirit \r\n
\r\n is no longer a prerequisite for the Row 7 major talent.\r\n\r\n\r\n
\r\n ★\r\n Improved Rejuvenation \r\n
\r\n is now a prerequisite talent for Improved Regrowth.\r\n\r\n\r\n
\r\n ★\r\n Improved Enrage \r\n
\r\n has been removed from the Restoration tree and has been integrated into the new talent Blood\r\n Frenzy.\r\n\r\n
\r\n ★\r\n Subtlety \r\n
\r\n now also reduces threat generated from Balance spells.\r\n Reduces the threat generated by your Healing and Balance spells by 4/8/12/16/20%.\r\n
\r\n ★\r\n New Talent: Tree of Life Form \r\n
\r\n Shapeshift into the Tree of Life. While in this form you increase healing received by 20% of\r\n your total Spirit for all party members within 30 yards, your movement speed is reduced by 20%,\r\n and you cannot cast damaging spells or Healing Touch, but the mana cost of these spells is\r\n reduced by 20%.\r\n The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.\r\n
\r\n Hunter\u2019s main problem in vanilla comes down to two issues: DPS\xA0does not scale well with their gear so\r\n they tend to not be competitive in endgame stages, and their pets are particularly fragile in a raid\r\n setting, often leading to them not being used.
\r\n\r\n\r\n Burning Crusade fixed hunter\u2019s problems at the same time with pet scaling, Kill Command, and Steady\r\n Shot abilities - leading them becoming massively overpowered. Avoiding this while also addressing\r\n their vanilla issues can be done by not giving them all three at once.\r\n
\r\n\r\n\r\n A precise shot with a ranged weapon that strikes the target for X additional damage. (Cooldown of this\r\n ability is equal to the attack speed of your ranged weapon).\r\n
\r\n\r\n\r\n Pet Passive\r\n
\r\n Reduces the damage your pet takes from area of effect attacks by an additional 50%.\r\n
\r\n ★\r\n Improved Eyes of the Beast\r\n
\r\n Increases the duration of Eyes of the Beast by 30/60 seconds. While channeling this ability your tamed pet deals 15/30% additional damage and increases its focus generation by 15/30%.\r\n
\r\n ★\r\n Improved Aspect of the Hawk\r\n
\r\n has been renamed to Improved Predator Aspects and now gives your melee attacks a 1/2/3/4/5% chance to increase melee attack speed by 30% for 12 seconds while Aspect of the Wolf is active.\r\n
\r\n ★\r\n New Talent: Superior Strikes\r\n
\r\n Reduces the cooldown of your Raptor Strike and Mongoose Bite by 0.2/0.4/0.6/0.8/1 sec.\r\n
\r\n ★\r\n Monster Slaying and Humanoid Slaying\r\n
\r\n have been combined into one talent called Improved Slaying which gives the damage and critical damage bonuses of both talents.\r\n\r\n
\r\n There isn\u2019t much to improve on for the Fire and Frost mage specs in vanilla - they are tightly\r\n designed and synergize well with other mages very well. That said, Arcane falls far behind despite\r\n having an opportunity to fill its own niche, and the possibility of\xA0encouraging the Elemental Mage\r\n playstyle.\r\n
\r\n\r\n\r\n Begins a ritual that summons a Refreshment Table. Requires 3 players to right-click the portal and not move until the ritual is complete. Once complete players can use the Refreshment Table to acquire Conjured Mana Orange. Requires 2x Arcane Powder.\r\n
\r\n\r\n\r\n ★\r\n Arcane Missiles: Spell Power scaling coefficient has been increased:\r\n (0.24 \u2192 0.286)\r\n
\r\n\r\n\r\n ★\r\n Improved Arcane Explosion\r\n changed to\r\n Arcane Impact\r\n
\r\n Increases the critical strike chance of your Arcane Explosion and Arcane Missiles spell\'s by an additional 2/4/6%.\r\n
\r\n ★\r\n Brilliance AuraNEW\r\n
\r\n Row 5, 1 Rank\r\n
\r\n Gives Mana regeneration to party members equal to 15% of the Mage\'s mana regeneration within 30 yards. Lasts 30 minutes. Requires Arcane Potency as a prerequisite talent. (Can be cast while riding a mount, just like how the Archmage did in Warcraft 3.)\r\n
\r\n ★\r\n Arcane Potency NEW\r\n
\r\n Row 4\r\n
\r\n Increases the critical strike damage bonus of your Arcane spells by 18/36/50%. Requires Arcane Mind as a prerequisite talent.\r\n
\r\n Let\u2019s be frank - the only good thing a paladin can do in vanilla is heal. Sure, with the right setup\r\n you can do decent tanking or decent dps, but it still doesn\u2019t all quite come together. A lot of the\r\n potential and uniqueness to the class has always attracted people to it, but that was progressively\r\n lost over time in retail post-vanilla. We believe there is a lot of opportunity to help the Paladin\r\n perform more than just healing adequately without making them too powerful or \u201Cwarrior-lite.\u201D\r\n
\r\n\r\n\r\n ★\r\n Consecration\r\n is no longer a talent and is now available to all Paladins starting at level 20, its\r\n scaling coefficient has been increased (0.042 \u2192 0.08) and mana cost\r\n for all ranks has been reduced.\r\n Example: Rank 5 Mana Cost 565 \u2192 505\r\n\r\n\r\n
\r\n\r\n\r\n ★\r\n Judgement of Righteousness scaling coefficient has been increased:\r\n (0.5 \u2192 0.728)\r\n
\r\n\r\n\r\n ★\r\n Retribution Aura scaling coefficient has been added: (0.033)\r\n
\r\n\r\n\r\n ★\r\n Holy Strike cooldown increased from 8 seconds to 10 seconds.\r\n 30.\r\n
\r\n\r\n\r\n A strike that causes X damage and increases the holy damage taken by the target by up to Y per\r\n Crusader Strike. Can be applied up to 5 times. Lasts 30 seconds.\r\n
\r\n\r\n\r\nCrusader Strike is not able to proc seals or refresh judgments.\r\n
\r\n\r\n\r\n ★\r\n Healing Light\r\n
\r\n Row 3, 3 Ranks\r\n
\r\n Increases the amount healed by your Holy Light, Flash of Light, and the effectiveness Holy Shock\r\n spells by 4/8/12%.\r\n
\r\n ★\r\n Holy Shock\r\n
\r\n Rework (Values are for Rank 3)\r\n
\r\n ★\r\n Lasting Judgements\r\n
\r\n Removed\r\n
\r\n ★\r\n Redoubt\r\n
\r\n Now Redoubt has a 2/4/6/8/10% chance to activate off of any direct attack instead of being the victim\r\n of a critical strike.\r\n
\r\n ★\r\n Precision\r\n
\r\n Increases your chance to hit with melee weapons and spells by 1/2/3%.\r\n
\r\n ★\r\n Blessing of Kings\r\n
\r\n Talent has been moved from the Row 3] of the Protection talent tree to the Row 3 of the Retribution\r\n talent tree.\r\n
\r\n ★\r\n Shield Specialization\r\n
\r\n Increases the amount of damage absorbed by your shield by 10/20/30% and has a 33/66/100% chance to\r\n restore 2%\xA0mana when a block occurs. This effect cannot occur more than once every second.\r\n
\r\n ★\r\n Improved Concentration Aura\r\n
\r\n has been moved from the Row 4 of the Protection talent tree to the Row 5 of the Holy talent tree.\r\n
\r\n ★\r\n Improved Seal of JusticeNEW\r\n
\r\n Row 4, 3 Ranks \r\n
\r\n Increases the chance your Seal of Justice will stun the opponent by 22/33/67% and your Judgement of\r\n Justice has\xA0a\xA033/66/100% chance to taunt your target to attack you, but has no effect if the target is\r\n already attacking you.\r\n
\r\n ★\r\n Blessing of Sanctuary\r\n
\r\n Talent has been moved from Row 5 to Row 3 in the Protection tree.\r\n
\r\n ★\r\n Holy Shield\r\n
\r\n Talent has been moved from Row 7 to Row 5.\r\n
\r\n ★\r\n Ardent DefenderNEW\r\n
\r\n Row 7, 1 Rank \r\n
\r\n When you have less than 35% health, all damage taken is reduced by 25%.\r\n
\r\n ★\r\n Seal of Command\r\n
\r\n Talent moved from Row 3 to Row 5.\r\n
\r\n ★\r\n Sanctity Aura\r\n
\r\n Talent has been moved from the Row 5 of the Retribution talent tree to the Row 3 of the Holy talent\r\n tree.\r\n
\r\n ★\r\n Greater Blessing of Kings\r\n
\r\n Mana Cost has been adjusted: (150 Mana \u2192 15% Base Mana)\r\n
\r\n ★\r\n Improved Seal of the Crusader\r\n
\r\n has been renamed to Heart of the Crusader and now also increases the holy damage bonus of Crusader Strike.\r\n
\r\n ★\r\n New Talent: Sanctified Command \r\n
\r\n Gives your Seal of Command a 45/90% chance to resist dispel effects and your Judgement of Command will restore mana equal to 10/20% of the base mana cost of the Seal of Command to you and nearby party members. Requires Seal of Command as a prerequisite talent.\r\n
\r\n Shadow priests are notorious for being good, but also not. Their mana economy is horrendous and comes\r\n with several downsides other dps+caster hybrids don\u2019t have to work around. The challenge for Shadow is\r\n to boost its utility and mana economy without increasing their power, as their damage per second is\r\n actually very good already.
\r\n\r\n\r\n ★\r\n Holy Fire \r\n initial damage component scaling has been adjusted: (0.75 \u2192 0.857)\r\n
\r\n\r\n\r\n ★\r\n Divine Spirit\r\n is now baseline for all Priests starting at level 30.\r\n
\r\n\r\n\r\n ★\r\n Lightwell\r\n has been made baseline and is available for all Priests starting at level 40.\r\n
\r\n\r\n\t\t\r\n ★\r\n Inner Fire \r\n now also gives Attack Power like in the beta versions, and Improved Inner Fire also scales this value.\r\n\r\n
\r\n\r\n\t\t\r\n\t\t\r\n ★\r\n Fear Ward \r\n is now a Discipline spell and can be cast in Shadowform.\r\n
\r\n\r\n\r\n ★\r\n Feedback \r\n mana cost has been reduced.\r\n
\r\n\r\n\r\n\r\n\r\n Reduces the Mana cost of your Shadow spells by 15% while in Shadowform (Passive).\r\n
\r\n\r\n\r\n\r\n Learned at Level: 60 Cooldown: 15 Seconds\r\n
\r\n
\r\n Causes 225 Shadow damage instantly, but the damage caused will begin healing itself over 5 seconds\r\n after landing.\r\n
\r\n Learned at Level: 60\r\n Cooldown: 30 Seconds\r\n Cost: 635 Mana\r\n
\r\n
\r\n Heal the friendly target 518 to 615. This spell generates a reduced threat. Requires Shadowform.\r\n
\r\n ★\r\n Improved Vampiric Touch\r\n
\r\n Talent has been renamed as Vampiric Embrace: Increases the percentage healed by.\r\n
\r\n ★\r\n Vampiric Embrace\r\n
\r\n Talent by an additional 5/10% and your Vampiric Embrace now causes all party members to also gain mana\r\n equal to 2/4% of any Shadow spell damage you deal.\r\n
\r\n ★\r\n Holy Nova\r\n
\r\n Talent damage component scaling has been adjusted: (0.107 \u2192 0.161)\r\n
\r\n ★\r\n Holy Champion NEW\r\n
\r\n Row 4, 2 Ranks \r\n
\r\n Allows you to choose another player as your holy champion, granting you several unique abilities:\r\n
\r\n \r\n Proclaim Champion\r\n\r\n Cost: 250 Mana\r\n Cast: 10 Seconds\r\n Cooldown: 2 Hour\r\n\r\n
\r\n Proclaim the friendly target as your champion for 2 hrs. Increases armor by 230, all resistances by\r\n 10 and allows the use of various Champion spells on that target.
\r\n \r\n Note: Persists through death and continues its duration and cooldown countdowns while offline.
\r\n Note: Armor buff does not stack with Scroll of Protection IV\r\n \r\n
\r\n \r\n Champion\u2019s Grace\r\n\r\n Cost: 250 Mana\r\n\r\n
\r\n Bestow the target Champion with grace, increasing all healing done by the priest by 10%. Lasts 2\r\n hrs.\r\n
\r\n \r\n Champion\u2019s Bond\r\n\r\n Cost: 250 Mana\r\n\r\n
\r\n Creates a bond between priest and Champion. When the priest takes damage up to 20 will be taken by\r\n the Champion instead. Lasts 10 min.\r\n
\r\n \r\n Empower Champion\r\n\r\n Cost: 1100 Mana\r\n Cast: 10 Seconds\r\n Cooldown: 2 Hour\r\n\r\n
\r\n Empower the target Champion, increasing all healing and spell damage done by up to 25 and attack\r\n power by 30. Lasts 2 hrs.
\r\n \r\n Note: Does not stack effects with Greater Arcane Elixir or Juju Power/Elixir of Giants\r\n \r\n
\r\n \r\n Champion\'s Resolve\r\n\r\n Cost: 250 Mana\r\n \r\n Cooldown: 5 Minute\r\n\r\n
\r\n Wards the champion against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 sec.\r\n
\r\n \r\n Revive Champion\r\n\r\n Cost: 81% Base Mana\r\n Cast: 2 Seconds\r\n\r\n
\r\n Return the priest\'s Champion to life with 2500 health and 2600 mana.
\r\n Note: Cannot be cast in combat.\r\n
\r\n ★\r\n Reflective Shields NEW\r\n
\r\n Row 5, 1 Rank\r\n
\r\n Causes 20% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.\r\n
\r\n Not a lot to say for Rogues. If anything, Combat being the only viable talent spec in PvE all the way\r\n to late AQ40/Naxx is unfortunate. Debuff cap limits and some new abilities to add to their toolkit\r\n without majorly changing the way the class functions is something we believe Rogue players are looking\r\n for.
\r\n\r\n\r\n Cost: 20 Energy\r\n \r\n
\r\n
\r\n Finishing move that increases your chance to parry by an additional 20%. Lasts longer per combo point:\r\n
\r\n Cost: 30 Energy\r\n Cooldown: Equal to Ranged Weapon Speed\r\n
\r\n
\r\n Finishing move causes thrown weapon damage plus additional damage per combo point::\r\n
\r\n \r\n \r\n
\r\n
\r\n Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 67 to 85 Nature damage, and causes additional threat. 115 charges.\r\n
\r\n ★\r\n Close Quarters Combat\r\n
\r\n Row 4, 5 Ranks \r\n
\r\n Dagger Specialization (Row 4) and Fist Weapon Specialization\r\n (Row 5) have been combined\r\n into\xA0Close\xA0Quarters\xA0Combat: Increases your chance to get a critical strike with Daggers and\xA0Fist\r\n Weapons by 1/2/3/4/5%.\r\n
\r\n ★\r\n Throwing Weapon Specialization\r\n
\r\n Row 5, 2 Ranks \r\n
\r\n Increases the range of your throwing weapons by 3/6 yards.\r\n
\r\n ★\r\n Improved Sap\r\n
\r\n Row 4\r\n
\r\n Gives you a 50/100% chance to return to stealth mode after using your Sap ability.\r\n
\r\n Elemental and Enhancement both have struggles in PvE that can be addressed somewhat easily.\r\n Restoration is pretty solid in vanilla, but its talent tree leaves a lot to be desired \u2014 something to\r\n keep in mind for the future.\r\n
\r\n\r\n\r\n ★\r\n Stormstrike\r\n has 2 ranks now.
\r\n New Rank 2 learnable at level 60.
\r\n Cooldown is 12 seconds as opposed to the 20 seconds of Rank 1.
\r\n Costs 12% of your base Mana as opposed\r\n to 21% of your base Mana with Rank 1.\r\n\r\n
\r\n Cost: 21% Base Mana\r\n Cooldown: 5 Minutes\r\n
\r\n Summons two Spirit Wolves under the command of the Shaman for 20 seconds.\r\n
\r\n Cost: 21% Base Mana\r\n Cooldown: 10 Minutes\r\n
\r\n Link the spirits of an ally and their 3 closest allies within 15 yards together. When linked targets\r\n take\xA0damage, 15% is distributed among the other linked allies. Lasts 20 seconds.\r\n
\r\n Cost: 21% Base Mana\r\n Cooldown: 5 Minutes\r\n
\r\n Transforms the enemy into a frog that cannot cast, and does 60% less damage for up to 5 seconds. Only\r\n works on Beasts, Humanoids and Critters.\r\n
\r\n \r\n Calms the target, reducing the range at which it will attack you by 10 yards. Only affects Elemental targets level 70 or lower. Lasts 15 sec.\r\n
\r\n\r\n\r\n\r\n \r\n The caster is surrounded by 3 globes of water. When a spell, melee or ranged attack hits the caster, 83 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one elemental shield can be active on the Shaman at any one time.\r\n
\r\n\r\n\t\t\r\n \r\n The caster is surrounded by an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target by 150. This effect can only occur once every few seconds. 3 charges. Lasts 10 min. Only one elemental shield can be active on the Shaman at any one time.\r\n
\r\n\r\n\t\t\r\n \r\n Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Call.\r\n
\r\n\r\n\r\n ★\r\n Two-Handed Weapons \r\n
\r\n will be learned on character creation instead of being acquired from Row 3 of Enchancement. Existing characters will already have this skill trained.\r\n
\r\n ★\r\n Parry \r\n
\r\n will now be learnable at Level 6 from your class trainer instead of being acquired from Row 5 of Enchancement.\r\n
\r\n ★\r\n Thunderhead NEW\r\n
\r\n Row 3, 1 Rank\r\n
\r\n Allows your Lightning Shield to be cast on allies and reduces its mana cost by 20%.\r\n
\r\n ★\r\n Stormstrike\r\n
\r\n Talent has been moved from Row 7 to Row 5.\r\n
\r\n ★\r\n Bloodlust NEW\r\n
\r\n Row 7, 1 Rank \r\n
\r\n Increases melee, ranged, and spell casting speed by 20% for a party member within 30 yards. Lasts 15\r\n sec.\r\n
\r\n ★\r\n Spirit Armor NEW\r\n
\r\n Row 4\r\n
\r\n Increases the armor gained from Shields by 10/20/30%.\r\n
\r\n ★\r\n Toughness and Anticipation \r\n have been combined into one talent: Ancestral Guidance (Row 3)\r\n\t\tIncreases your armor value from items by 2/4/6/8/10% and chance to dodge by an additional 1/2/3/4/5%.\r\n
\r\n\r\n \r\n\r\n ★\r\n Elemental Focus\r\n
\r\n Row 3, 1 Rank \r\n
\r\n After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting\r\n state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.\r\n
\r\n PvE is the only area where Warlock has an issue \u2014 they\u2019re boring! A class with as much cool stuff in\r\n its toolkit should not have to be limited to just spamming Shadowbolt exclusively. Debuff cap\r\n discussion aside, there are definitely ways to\xA0expand on the class fantasy of the Warlock in addition\r\n to addressing it\u2019s singular issue. Something to also take into consideration for the future is that\r\n the Warlock talent trees went virtually untouched through the course of development through Burning\r\n Crusade. Also, similar to the Hunter, the Warlock\u2019s demons are\xA0too vulnerable in raid settings with\r\n large amounts of AoE damage.\r\n
\r\n\r\n\r\n ★\r\n Torment of Voidwalker now deals a very small amount of Shadow damage.
\r\n \r\n Rank 1: 7 to 6\r\n\t\tRank 2: 13 to 15\r\n\t\tRank 3: 18 to 21\r\n\t\tRank 4: 26 to 30\r\n\t\tRank 5: 36 to 40\r\n\t\tRank 6: 43 to 48\r\n \r\n
\r\n Transfers mana from the caster to their pet every second.\r\n
\r\n\r\n\r\n Opens a portal into the Twisting Nether that summons a Felguard under the command of the caster for 5 min. Once control is lost, the Felguard must be Enslaved to maintain control. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.\r\n\r\n
\r\n\r\n\r\n Passive: Reduces the damage your pet takes from the area of effect attacks by an additional 50%.\r\n\r\n
\r\n\r\n\r\n Begins a ritual that summons a Soulwell. Requires 3 players to right-click the portal and not move until the ritual is complete. Once complete players can use the Soulwell to acquire a Healthstone. Requires 5x Soulshard.\r\n\r\n
\r\n\r\n\r\n ★\r\n Soul Siphon\r\n
\r\n Row 2, 2 Ranks\r\n
\r\n Talent has been combined from Improved Drain Life and Improved Drain Mana talents. Increases the\r\n Health drained by your Drain Life spell by 5/10% and causes 15/30% of the Mana drained by your Drain\r\n Mana spell to damage the opponent.\r\n\r\n
\r\n ★\r\n Improved Enslave Demon\r\n
\r\n Reduced to 2 ranks (down from 5). Reduces the Attack Speed and Casting\r\n Speed penalty of your Enslave\r\n Demon spell by 10/20%, reduces the resist chance by 10/20%, and the casting time by 5/1 second.\r\n
\r\n ★\r\n Soul Link & Health Funnel\r\n
\r\n will now work with enslaved demons.\r\n
\r\n ★\r\n Master Conjurer\r\n
\r\n Row 1, 2 Ranks\r\n
\r\n Improved Healthstone, Improved Firestone, and Improved Spellstone have all been combined into\r\n one\r\n talent: Master Conjurer. Increases the amount of Health restored by your Healthstone by 10/20% and\r\n increases the bonuses and effects of your Firestones and Spellstones by 15/30%.\r\n
\r\n ★\r\n Inferno\r\n
\r\n Ability cooldown reduced from 1 hour to 20 minutes and can now be cast indoors.\r\n
\r\n ★\r\n Fel Intellect\r\n
\r\n Talent has been reduced from 5 ranks down to 3 ranks. Increases the maximum Mana of your Imp,\r\n Voidwalker, Succubus and Felhound by 5/10/15%.\r\n
\r\n ★\r\n Fel Stamina\r\n
\r\n Talent has been reduced from 5 ranks down to 3 ranks. Increases the maximum Health of your Imp,\r\n Voidwalker, Succubus and Felhound by 5/10/15%.\r\n
\r\n ★\r\n Intensity\r\n
\r\n Row 4, 2 Ranks\r\n
\r\n Gives you a 70% chance to resist interruption caused by damage while casting or channeling any\r\n Destruction fire spell.\r\n
\r\n ★\r\n Pyroclasm\r\n
\r\n Row 5, 2 Ranks\r\n
\r\n Gives your Rain of Fire, Hellfire, Conflagrate, and Soul Fire spells a 25% chance to stun the target for 3 sec.\r\n
\r\n Warrior in Vanilla is overpowered. Just straight up too powerful for\xA0the\xA0game. That being said, this\r\n just means that any change made to\xA0the class must down one of two things only: either optimize what\r\n doesn\u2019t work but should for the class, or improve on suboptimal playstyles to allow for more options\r\n for the player. The changes proposed for the coming patch attempt to stick within those guidelines.\r\n
\r\n\r\n\r\n ★\r\n Thunderclap can now be used in Defensive Stance.\r\n
\r\n\r\n\r\n Requires: Requires Defensive Stance\r\n Cost: 10 Rage\r\n Cooldown: 30 Seconds\r\n\r\n
\r\n Run at high speed towards a party member, intercepting the next melee or ranged attack made against\r\n them.\r\n
\r\n \r\n Note: Shares a cooldown with Intercept.\r\n \r\n
\r\n Cost: 15 Rage\r\n Cast: 2 Seconds\r\n\r\n
\r\n Focus an attack equal to Slam (Rank 4) on an opponent. Can be cast\r\n while moving and will not suffer\r\n cast time pushback when taking damage.\r\n
\r\n \r\n Note: Credit to Wall (Video) of Wallcraft for his brilliant rework of Slam.
\r\n Note: The cast time of Decisive Strike is reduced by Improved Slam.\r\n \r\n
\r\n Passive\r\n\r\n
\r\n Increases your chance to parry attacks by 20% while under the effect of Retaliation.\r\n
\r\n ★\r\n Improved Thunder Clap\r\n
\r\n Row 2, 3 Ranks\r\n
\r\n Reduces the cost of your Thunder Clap ability by 1/2/4 rage points and increases the damage by\r\n 20/40/60%.\r\n\r\n
\r\n ★\r\n Poleaxe Specialization\r\n
\r\n Row 5, 5 Ranks\r\n
\r\n Talent has been combined from Polearm Specialization and Axe\r\n Specialization.\r\n\r\n
\r\n ★\r\n Improved Disciplines NEW\r\n
\r\n Row 6, 3 Ranks\r\n
\r\n Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 2/4/6 min.\r\n
\r\n ★\r\n Improved Shield Block\r\n
\r\n Talent has been reduced from 3 ranks down to 1 rank. Allows your Shield Block ability to block an\r\n additional attack and increases the duration by 1 second.\r\n
A story expansion inspired by the Warcraft universe of Blizzard\r\n Entertainment and developed by the Turtle WoW Team. This expansion aims to take a different path\r\n from the Burning Crusade, emphasizing the\xA0familiar Azeroth of Vanilla WoW over the cosmic battle\r\n with the Burning Legion. While being heavily based on the lore from Warcraft 3 and Vanilla WoW,\r\n Mysteries of Azeroth seeks to enhance the game by\xA0adding content that matches the already\r\n well-established lore of Warcraft Universe.
Get ready for a brand-new adventure that will\r\n take you on a journey around Azeroth in a new story tailored to provide never-before-experienced\r\n adventures.
In addition to new dungeons, raids, and zones, the expansion also\r\n features two new races. A group of greedy Goblins splits off from the Venture Company to\r\n join their fellow outcasts in the Horde, and High Elf refugees from the fall of\r\n Quel\'Thalas lend their magical talents to the Alliance.
Long ago, the exiled high elves founded the magical kingdom of Quel\'Thalas. Here\r\n they created a\xA0mystical fount called the Sunwell. For generations, the elves cultivated a\r\n prosperous and powerful country until the shadow of death fell upon them. Scourge attacked\r\n Quel\'Thalas and destroyed the Sunwell, at the same time reducing the population of the High\r\n Elves to an all-time low. Scattered and regretful, the refugees of this once proud race now\r\n seek a new place to call home and a way to fill the void inside them, left by the\r\n destruction of the Sunwell.
Shrewd, greedy, and ruthless, goblins have a long-standing reputation for being\r\n neutral in the rest of the world, despite the Steamwheedle Cartel allying with the Old Horde\r\n during the Second War. Heroes of goblin society are not bastions of honor or\xA0integrity.\r\n Instead, goblins tend to admire the ruthless acquisition of profit, by\xA0any\xA0means necessary.\r\n Goblins are gifted engineers and accomplished seafarers but are best known for their\r\n unabashed avarice.
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December 12 | 2021
\r\nName of change and some other description. Name of change and some7other\r\n description
December 12 | 2021
\r\nName of change and some other description. Name of change and some7other\r\n description
Sound design has always been a big part of Warcraft Universe. It helped bring players closer\r\n to the stories this world had to offer and enhanced the experience its players had. For that\r\n reason, we aim to keep up with this tradition and provide our players with excellent sound\r\n design to match the new content we provide.
Whether you are a seasoned adventurer or a new one, Mysteries of Azeroth brings with it a ton\r\n of new content for everyone to enjoy. Journey across Azeroth and encounter numerous new\r\n factions, locations and characters.
Azeroth is a mysterious, beautiful, and dangerous place. While some of its inhabitants prefer\r\n to stay in the warmth and safety of their cities, others seek glory, knowledge, and riches\r\n still hidden around the world. The new expansion Mysteries of Azeroth brings a ton of new\r\n areas and locations to explore for the eager adventurers.
While beautiful, no one can deny that Azeroth is a dangerous place. To rise above the challenges\r\n they face, the heroes of Azeroth found new ways to succeed.
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Ah, the great outdoors! Make yourself at home with a camping tent, warm up\r\n with a cozy campfire and enjoy fishing on a sturdy fishing boat, with bonuses on top.\r\n Collect new seeds from around the world and tend to your own crops and reap the rewards.
Whether you like spending summer days on the beach parties in Tanaris or\r\n enjoying cold yet cozy holidays in Winter Veil Vale, there is always something to do for\r\n everyone!
Uncover new treasures and lost recipes scattered around\xA0the world, defeat powerful foes or\r\n earn the favor of\xA0different quartermasters to earn their boons.
From the depths of Karazhan Crypt to the corrupted wilds\xA0of Crescent Grove, new foes arise to\r\n threaten the world. Only by the combined might of the brave adventures do\xA0residents of\r\n Azeroth stand a chance.
From the sands of the Blood Ring to the timeless conflicts\xA0of Sunnyglade Valley, there are\r\n many opportunities to earn fame and glory for your faction.
Are you tired of stashing away your guild\'s goodies on your alts? By paying a hefty\r\n sum of gold, you can unlock the Guild Vault to store all your valuables. And if that is not\r\n enough, you can always pay extra gold from either the guild vault or your own pockets for\r\n additional tabs. Personalize your vault by adding icons to the tabs, limiting the number of\r\n items you take daily and which guilds ranks can access them.
With new hair colors, skin paints and colors its never been easier to make your\r\n character truly yours.
Old dogs can learn new tricks after all! Discover fresh playstyles and spells to\r\n defeat your foes and experience a\xA0number of improved and polished specializations.
Show off your outstanding accomplishments with a title granted to you by\r\n wielding legendary items or accomplishing extreme feats:
\r\nComplete repeatable quests and defeat powerful foes to earn Fashion Tokens and\r\n change your gear looks to your desire! Some restrictions apply.
Server Development
\r\nTurtle WoW proves that a single Vanilla WoW realm can last throughout the years without\r\n losing the player\'s interest. We are glad to see that the decision to switch to a horizontal\r\n gameplay loop ensured that the players could enjoy both the old well-known content and the\r\n new one simultaneously and helped to connect the generations of players by allowing them to\r\n play together. Our team strives to keep the nostalgia that so many of us have for this game\r\n but, at the same time, breath in a new life that will match the feeling of the excitement we\r\n all had when we first played it and make it mysterious once again.
Game Design
\r\nJoined the team with a background of noggit experience, and wanted to keep vanilla wow\r\n ideals, fundamentals and game design as a pillar. My main goal has always been to\r\n reintroduce exploration, and the unknown into old World of Warcraft once again. I sincerely\r\n hope players will enjoy new zones, dungeons, areas, quests, and mysteries added into the\r\n game.
Music & Sound Design
\r\nThe community that Turtle WoW fosters is one of teamwork, passion, and care that is almost\r\n unprecedented in other games past and present. I\'m thankful to be working with such\r\n incredible people and extremely humbled by their willingness to let me express myself in my\r\n voicework. For Azeroth!
Story & Quests
\r\nWorld building and lore has always been my focus. The world must feel alive, the timeline\r\n mustn\'t feel stagnate! We\'ve lived in this world for several years and one of my dreams was\r\n to go back to the roots of it and experience it all over again but in a different way and I\r\n am sure so do all of you. Come for the nostalgia, stay for the untold story! This is where\r\n we stand, this is who we are, welcome home.
Story & Quests
\r\nWarcraft universe became part of my life when I first encountered Tides of Darkness. Once I\r\n found out more about Turtle WoW and what this team is trying to achieve, I immediately got\r\n an urge to offer my writing experience to assist them in creating new content that fans of\r\n this franchise will love.
Music & Sound Design
\r\nI am glad I have the chance to be part of this community and also part of this passionate\r\n team. Always had a more appreciation for Vanilla WoW than the other expansions and still\r\n believe music in the old-school era was at its best. Hope with my work I succeed travel you\r\n back to the Vanilla music era as a continuity of its own form. See you in Azeroth!
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\r\n\r\n\r\n\r\n Hello! Below, we have outlined our expectations for appropriate behavior on Turtle WoW. These rules flow from our forums, to our discord, to in game. By joining this server you\'re joining a collective effort of players and staff to create a respectful and friendly community. Please read the rules we have set up to avoid any misunderstandings during your gameplay. Remember, you have a responsibility not only for your own behavior here, but also representing the entire community and the server.\r\n
\r\n\r\n\r\n Hello! Below, we have outlined our expectations for appropriate behavior on Turtle WoW. These rules flow from our forums, to our discord, to in game. By joining this server you\'re joining a collective effort of players and staff to create a respectful and friendly community. Please read the rules we have set up to avoid any misunderstandings during your gameplay. Remember, you have a responsibility not only for your own behavior here, but also representing the entire community and the server.\r\n
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Teleport the selected character to his hearthstone location.
This service\r\n has a 7 days cooldown.
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