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.. | ||
src | ||
CMakeLists.txt | ||
mmap_extract.py | ||
mmapSettings.txt | ||
offmesh.txt | ||
readme |
DEPRECATED, NOT ACTUAL FOR TURTLE VERSION. READ THE SOURCE CODE FOR ACTUAL SETTINGS! Generator command line args --offMeshInput [file.*] Path to file containing off mesh connections data. Format must be: (see offmesh_example.txt) "map_id tile_x,tile_y (start_x start_y start_z) (end_x end_y end_z) size //optional comments" Single mesh connection per line. --silent Make us script friendly. Do not wait for user input on error or completion. --bigBaseUnit [true|false] Generate tile/map using bigger basic unit. Use this option only if you have unexpected gaps. false: use normal metrics (default) --maxAngle [#] Max walkable inclination angle float between 45 and 90 degrees (default 60) --skipLiquid liquid data for maps false: include liquid data (default) --skipContinents [true|false] continents are maps 0 (Eastern Kingdoms), 1 (Kalimdor), 530 (Outlands), 571 (Northrend) false: build continents (default) --skipJunkMaps [true|false] junk maps include some unused maps, transport maps, and some other true: skip junk maps (default) --skipBattlegrounds [true|false] does not include PVP arenas false: skip battlegrounds (default) --debugOutput [true|false] create debugging files for use with RecastDemo if you are only creating mmaps for use with MaNGOS, you don't want debugging files false: don't create debugging files (default) --tile [#,#] Build the specified tile seperate number with a comma ',' must specify a map number (see below) if this option is not used, all tiles are built [#] Build only the map specified by # this command will build the map regardless of --skip* option settings if you do not specify a map number, builds all maps that pass the filters specified by --skip* options examples: movemapgen builds maps using the default settings (see above for defaults) movemapgen --skipContinents true builds the default maps, except continents movemapgen 0 builds all tiles of map 0 movemapgen 0 --tile 34,46 builds only tile 34,46 of map 0 (this is the southern face of blackrock mountain)