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[{"assignees":[],"author":{"login":"Shellyoung"},"comments":[{"author":{"login":"gheor7"},"body":"Radio already exists as gnomish invention. A radar is not far from an engineering point of view.\nArguing that not everyone should know what a radar is? Sure definitely a thing I agree with.\n\nhttps://classic.wowhead.com/item=10723/gnomish-ham-radio\n\nhttps://database.turtle-wow.org/?item=10585","createdAt":"2022-07-01T10:45:31+0200"},{"author":{"login":"Velite12"},"body":"I'd substitute \"under the radar\" for \"low profile\"","createdAt":"2022-07-07T01:48:06+0200"},{"author":{"login":"slowtorta"},"body":"Changed in the next revision to:\r\n\r\n> To Duke Ramon III,\r\n\r\n> Thanks again for everything you've done. For my own safety, I had to keep my head low since I left Stormwind.\r\n\r\n> It appears that SI:7 has been keeping tabs on me, but I assure you that I have kept myself unseen so far and well-hidden within my room.","createdAt":"2022-07-09T13:29:51+0200"}],"createdAt":"2022-07-01T09:06:51+0200","number":1534,"labels":"","state":"CLOSED","title":".","body":".","updatedAt":"2022-10-03T17:35:12+0200","milestone":null,"closedAt":"2022-07-09T19:21:05+0200"},{"assignees":[],"author":{"login":"Galuur"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision!","createdAt":"2022-07-10T00:01:20+0200"}],"createdAt":"2022-06-30T04:49:27+0200","number":1532,"labels":"","state":"CLOSED","title":"Spelling mistake in quest: \"Zabini's Information\"","body":"There is a spelling mistake in the quest text for Zabini's Information quest. First paragraph, it states: \"The dark magic within Hawk's Vigil has seemingly appeared out of nowhere, it's presence....\" when it should read \"... its presence...\". \r\n\r\nAdditionally, same quest later states \"... at a level where many like myself, and Marge would have come....\" when it is grammatically correct to state \"at a level where many, like myself and Marge, would have come ....\".","updatedAt":"2022-07-10T00:01:20+0200","milestone":null,"closedAt":"2022-07-10T00:01:20+0200"},{"assignees":[],"author":{"login":"boulzorman"},"comments":[{"author":{"login":"boulzorman"},"body":"also the fact that stormstrike buff don't work on lightning shield. It is supposed to get the 20% damage bonus and then consume 1/2 of the buff.","createdAt":"2022-07-13T23:16:48+0200"}],"createdAt":"2022-06-28T23:02:14+0200","number":1531,"labels":"","state":"CLOSED","title":"(chaman spell) stormstrike not working as intended","body":"**Please, provide a clear description what the bug is:**\r\n\r\nStormstrike work as a common \"swing auto attack\", it appears to be a \"white attack\" not a spell, it is supposed to be as a yellow attack. Like any special attacks in the game. So it consumes a 1/3 flurry when you use it under the buff.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. use stormstrike under flurry buff\r\n2. see that it consume 1/3 flurry buff, which is not supposed to be the case.\r\n3. Flurry is supposed to be consumed only during auto attack swings, not if use stormstrike.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nObviously, any videos or link from others pservers or classic db can provide that what i'm saying is true.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nStormstrike should show as a \"yellow attack\" because it's a spell, like mortal strike, bloodthirst, sinister strike or whatever. It's not supposed to be a swing attack showing as white. And that's why it consumes one tick of flurry.\r\n","updatedAt":"2022-11-18T07:49:41+0100","milestone":null,"closedAt":"2022-11-18T07:49:41+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"redmagejoe"},"body":"Cross-faction credit does not appear to be an issue on current version. However, the quest does appear to \"remember\" which nodes you've captured similar to the \"assault these four nodes\" quest. I am fairly certain that is not how it is meant to behave, and the quest is meant to check if you are holding 4 nodes at the same time in one AB for credit, but that is another issue.\r\n\r\nFixed.","createdAt":"2023-02-23T15:15:04+0100"}],"createdAt":"2022-06-28T20:39:23+0200","number":1530,"labels":"PvP, Quest","state":"CLOSED","title":"AB control basses quest are crossfaction","body":"**Please, provide a clear description what the bug is:**\r\n\r\nfor ab there are qeust to control 4/5 bases at the same time.\r\nturned out, these are qeuest are basically for free, why?\r\nif 4/5 bases are controlled in total, horde + allaicne combined, the quest finsihes\r\n\r\n[**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. have the qeust for 5 bases\r\n2. go into ab\r\n3. have horde and alliance takes baes\r\n4. for example 3 horde controlled, 2 alliance controlled\r\n5. qeust finishes since all 5 bases are controlled by someone\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?search=bases\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nquest should not be crossfaction, you need to cotrol 4/5 bases with your faction. the qeust is supposed to be hard not free","updatedAt":"2023-02-23T15:24:10+0100","milestone":null,"closedAt":"2023-02-23T15:24:10+0100"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Ancient bug, after 20 years is now considered to be part of the game. Brace for impact!","createdAt":"2022-11-05T16:20:53+0100"}],"createdAt":"2022-06-28T00:47:36+0200","number":1529,"labels":"","state":"CLOSED","title":"Fall damages glitch","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI was leisurely walking on the upper floor of the Trade Quarter of Undercity. Religiously countning my gold coins as every goblin does it every single hours. When I suddently missed the step and fell right under, near the cook master. And?!... I died... Lost 100% of my health from a tiny fall.\r\n\r\n![WoWScrnShot_062822_001128](https://user-images.githubusercontent.com/102554573/176047448-2d9ade40-4eaa-4167-bb7e-7e3be3d3ee8e.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nI really doubt one can reproduce this glitch at will, as it happens for no reasons.\r\nThis is a very knows bug which has been inherent to TurtleWoW for months.\r\nThis happens also regularly on the zeppelin from Orgrimmar to Kargath for instance.\r\n\r\nCould you fix it once and for all please!?\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nOne shall not die of fall damages for no reasons or for very short falls at all.\r\n","updatedAt":"2022-11-05T16:20:53+0100","milestone":null,"closedAt":"2022-11-05T16:20:53+0100"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"geojak"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/681","createdAt":"2022-06-29T13:26:07+0200"},{"author":{"login":"geojak"},"body":"they dont seem to drop guardian stones anymore, that is a good change, since it ruined the guaridna stone prices and made farming the elites obsolete.\r\n\r\ntoo bad was hoping to use this little trick to make up for the ah eco colapse","createdAt":"2022-06-29T13:27:37+0200"},{"author":{"login":"geojak"},"body":"edit: teys till drop them but at a lwoer rate, mayne 15%","createdAt":"2022-06-29T13:37:04+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-07-05T20:27:34+0200"}],"createdAt":"2022-06-27T23:54:32+0200","number":1528,"labels":"","state":"CLOSED","title":"Stone Guardians in Un'Goro can't move","body":"**Please, provide a clear description what the bug is:**\r\nSimilar issue as some other custom mob issues, these mobs stand still and are permanently rooted in place. This means they are infinitely farmable by any ranged class.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Northern Un'Goro around 52.5 13\r\n2. Find the circle of Stone Guardians\r\n3. Shoot them to death\r\n4. Notice how they never come close\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60402 (I am not 100% sure this is the mob? When I tried killing one, it did drop loot, but the DB shows these as lootless)\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThey should move.\r\n","updatedAt":"2022-07-05T20:27:34+0200","milestone":null,"closedAt":"2022-07-05T20:27:34+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-06-27T09:12:12+0200","number":1527,"labels":"","state":"CLOSED","title":"Colonel Kurzen decided to leave his cave and skywalk","body":"Colonel Kurzen decided to leave his cave and skywalk\r\n\r\nhttps://database.turtle-wow.org/?npc=813\r\n\r\n![firefox_z44QXmFNjf](https://user-images.githubusercontent.com/83077166/175880749-7d940654-2150-4b5b-b36f-62ff91958779.png)\r\n\r\n","updatedAt":"2022-08-14T14:12:26+0200","milestone":null,"closedAt":"2022-08-14T14:12:26+0200"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-07-05T21:10:04+0200"}],"createdAt":"2022-06-27T05:21:37+0200","number":1526,"labels":"","state":"CLOSED","title":"Quest item for SFK quest \"Into The Jaws\" should respawn quicker.","body":"**Please, provide a clear description what the bug is:**\r\nCurrently, if doing a run of SFK with a full group and everyone has the \"Into The Jaws\" quest, each player has to wait 5~ minutes for the quest item to respawn. This should probably not be the case inside a dungeon.\r\n\r\nFor instance, the object for the quest The Book of Ur spawns in the same room, and respawns after 5 seconds.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nQuest: https://database.turtle-wow.org/?quest=40281\r\nObject: https://database.turtle-wow.org/?object=2010856\r\n","updatedAt":"2022-07-05T21:10:04+0200","milestone":null,"closedAt":"2022-07-05T21:10:04+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"It's a known issue and will be fixed in Patch 1.16.1 :)","createdAt":"2022-06-25T19:51:30+0200"}],"createdAt":"2022-06-25T16:09:06+0200","number":1525,"labels":"","state":"CLOSED","title":"Two Orgrimmar Music Tracks Not Being Played","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe two following music tracks are not being played in Orgrimmar:\r\norgrimmar01-moment\r\norgrimmar02-moment\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Create the following folder tree in your Turtle WoW file directory (where WoW.exe is located) : Sound>Music>CityMusic>Orgrimmar\r\n\r\n2. In the \"Orgrimmar\" folder, put 5 different and easily distinguable music tracks in the Mp3 format.\r\n\r\n3. Rename them as: \"orgrimmar_intro-moment\", \"orgrimmar01-moment\", \"orgrimmar01-zone\", \"orgrimmar02-moment\", \"orgrimmar02-zone\" (without the \" \").\r\n\r\n4. Login to TurtleWoW, go to Orgrimmar and stay there. You will soon notice that the music tracks that you have chosen to replace \"orgrimmar01-moment\" and \"orgrimmar02-moment\" are not being played at all.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nOrgrimmar has 5 different soundtracks and all of them should be played.\r\n","updatedAt":"2022-06-25T19:51:31+0200","milestone":null,"closedAt":"2022-06-25T19:51:30+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T13:49:54+0200"}],"createdAt":"2022-06-25T13:02:09+0200","number":1524,"labels":"","state":"CLOSED","title":"Split Bone Necklace drop change needs to be higher","body":"Split Bone Necklace drop change needs to be higher\r\n\r\nTurtle: https://database.turtle-wow.org/?item=3916#dropped-by\r\nClassic: https://classic.wowhead.com/item=3916/split-bone-necklace","updatedAt":"2022-06-25T13:49:55+0200","milestone":null,"closedAt":"2022-06-25T13:49:54+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"redmagejoe"},"body":"Tested on current version. All 5 nodes show human laborers when owned by Alliance, and all 5 nodes show Forsaken laborers when owned by Horde.\r\n\r\nFixed.","createdAt":"2023-02-23T13:54:40+0100"}],"createdAt":"2022-06-24T22:56:26+0200","number":1523,"labels":"PvP, NPC","state":"CLOSED","title":"Undead workers in ab gm","body":"**Please, provide a clear description what the bug is:**\r\n There are undead miners at the ab gold mine even when allaince controls it\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go inside ab goldmine when alliance controlled it\r\n2. See there are undead\r\n3. They hsoud not be, compare to stable where there are human or undead workers depending on who controlled it\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n Human workers when humans controlled it","updatedAt":"2023-02-23T13:57:21+0100","milestone":null,"closedAt":"2023-02-23T13:57:20+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T13:45:23+0200"}],"createdAt":"2022-06-23T16:26:17+0200","number":1522,"labels":"","state":"CLOSED","title":"disgusting oozling compaino not in book","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe disgusting oozling companion pet does not go into the spellbook. the items stays in the bag as in regualr vnailla/classic\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\npets shoudl go into the spelbook on twow","updatedAt":"2022-06-25T13:45:23+0200","milestone":null,"closedAt":"2022-06-25T13:45:23+0200"},{"assignees":[],"author":{"login":"Gildrick"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm sorry, I could not reproduce it. Make a video of this event please next time. ","createdAt":"2022-06-25T13:57:14+0200"}],"createdAt":"2022-06-23T09:13:09+0200","number":1521,"labels":"","state":"CLOSED","title":"Chillwind Abduction","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. I hearth to Stormwind.\r\n2. I log out.\r\n3. I log back in at Chillwind Camp.\r\n\r\nThis has happened several times. Cleared WDB several times, doesn't work. ","updatedAt":"2022-06-25T13:57:14+0200","milestone":null,"closedAt":"2022-06-25T13:57:14+0200"},{"assignees":[],"author":{"login":"redmagejoe"},"comments":[{"author":{"login":"redmagejoe"},"body":"This has been fixed for a while so I'm closing this.","createdAt":"2023-02-24T01:38:54+0100"}],"createdAt":"2022-06-23T05:56:43+0200","number":1520,"labels":"NPC","state":"CLOSED","title":"[Post Restart 2022/06/21] Pyrewood Village NPCs No Longer Transform at Night","body":"After an arbitrary server time (as it never seems to have correlated to the moment the Sun or Moon icon in the minimap icon change), the Pyrewood Village NPCs are meant to shift from humans into Moonrage Worgen, and back to humans during the daytime. Relevant day and night NPCs are listed below.\r\n\r\nDay:\r\nhttps://database.turtle-wow.org/?npc=1891\r\nhttps://database.turtle-wow.org/?npc=1894\r\nhttps://database.turtle-wow.org/?npc=1895\r\nhttps://database.turtle-wow.org/?npc=3528\r\nhttps://database.turtle-wow.org/?npc=3530\r\nhttps://database.turtle-wow.org/?npc=3532\r\n\r\nNight:\r\nhttps://database.turtle-wow.org/?npc=1892\r\nhttps://database.turtle-wow.org/?npc=1893\r\nhttps://database.turtle-wow.org/?npc=1896\r\nhttps://database.turtle-wow.org/?npc=3529\r\nhttps://database.turtle-wow.org/?npc=3531\r\nhttps://database.turtle-wow.org/?npc=3533\r\n\r\nAfter the most recent restart, these NPCs seem to have been cured of their curse! Wonderful for them! It is, however, wrong. At various \"night times\" of day, I have observed these NPCs untransformed on the way to Shadowfang Keep. Server times have been 9:35pm, 1:53am, and 4:04am. While this indirectly seems to fix the howl spam bug (https://github.com/slowtorta/turtlewow-bug-tracker/issues/1421) which was associated with nighttime, it is not appropriate behavior.","updatedAt":"2023-02-24T01:38:54+0100","milestone":null,"closedAt":"2023-02-24T01:38:54+0100"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"This one is working as intended, Blizzard made this model, we can't really modify it easily.","createdAt":"2022-06-25T13:41:24+0200"}],"createdAt":"2022-06-23T04:54:15+0200","number":1519,"labels":"","state":"CLOSED","title":"Mechanist's Bonechopper Replica animation seems to be a bit broken","body":"**Please, provide a clear description what the bug is:**\r\n\r\nhttps://user-images.githubusercontent.com/6526157/175197136-090521c5-1c42-4a87-9787-b6c5029a48b2.mp4\r\n\r\n\r\nThe part where the cog frenetically switches size and then seemingly inverts itself inside-out is probably not intended.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nItem: https://database.turtle-wow.org/?item=81288\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe cog should probably spin around and maybe rattle around a little bit, but it should probably stay the same size.\r\n","updatedAt":"2022-06-25T13:41:24+0200","milestone":null,"closedAt":"2022-06-25T13:41:24+0200"},{"assignees":[],"author":{"login":"afizzler"},"comments":[{"author":{"login":"geojak"},"body":"there are no quests available to alliance it seems, only for horde","createdAt":"2022-07-03T13:39:12+0200"},{"author":{"login":"GitGurky"},"body":"closing this as it looks fixed. ","createdAt":"2023-06-23T16:13:37+0200"},{"author":{"login":"geojak"},"body":"not compeltely fixed but mostly, there are new isseus for the remiaing issues","createdAt":"2023-06-24T02:11:03+0200"}],"createdAt":"2022-06-23T01:20:29+0200","number":1518,"labels":"Quest","state":"CLOSED","title":"Midsummer Quests","body":"When I click on an enemy city's fire, it does not create a flame to turn in for consumables. The quests don't work as well. It could be nice if it was fixed quickly, so I could parse for naxx. \r\n\r\nQuests Affected:\r\nhttps://database.turtle-wow.org/?quest=9332\r\nhttps://database.turtle-wow.org/?quest=9331\r\nhttps://database.turtle-wow.org/?quest=9324\r\nhttps://database.turtle-wow.org/?quest=9330\r\nhttps://database.turtle-wow.org/?quest=9325\r\nhttps://database.turtle-wow.org/?quest=9326\r\n\r\nNPCs Affected:\r\nhttps://database.turtle-wow.org/?npc=16817\r\nhttps://database.turtle-wow.org/?npc=16818\r\n\r\nSpells Affected:\r\nhttps://database.turtle-wow.org/?spell=29099\r\nhttps://database.turtle-wow.org/?spell=29102\r\nhttps://database.turtle-wow.org/?spell=29130\r\nhttps://database.turtle-wow.org/?spell=29101\r\nhttps://database.turtle-wow.org/?spell=29133\r\nhttps://database.turtle-wow.org/?spell=29132\r\n\r\n\r\nIt does not include all things affected.","updatedAt":"2023-06-24T02:11:03+0200","milestone":null,"closedAt":"2023-06-23T16:13:37+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"Tamamo-no-Bae"},"body":"This is correct, you're meant to turn the brains in to Reas and then receive a quest from Reas to return to Kheyna.","createdAt":"2022-06-26T09:30:42+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-07-10T16:23:16+0200"}],"createdAt":"2022-06-23T00:30:44+0200","number":1517,"labels":"","state":"CLOSED","title":"Quest \"Return to Kheyna\" seemingly has wrong quest starter","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Return to Kheyna\" really really seems like it should be given by Reas, not by Kheyna, for several reasons:\r\n - The quest text says _\"I will deal with these as instructed. You better go back to whoever sent you.\"_ Which makes sense if said by Reas (\"these\", referring to the brains you just gave her), but makes no sense if said by Kheyna (she is the one that sent you).\r\n - It leaves you with no indication of what you have to do afterwards. You need to use the crystal to summon Kheyna and get the quest, then you then need to wait for her to despawn and use the crystal again, which is very unintuitive.\r\n - It's extremely easy to miss the rest of the quest chain in its current form, since you just give the brains to Reas and there's no followup and no indication of where to go.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nQuest: https://database.turtle-wow.org/?quest=80409\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should be started by https://database.turtle-wow.org/?npc=51266 as per the previous step: https://database.turtle-wow.org/?quest=80408","updatedAt":"2022-07-10T16:23:17+0200","milestone":null,"closedAt":"2022-07-10T16:23:17+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-06-20T18:48:56+0200","number":1515,"labels":"","state":"CLOSED","title":"The 1 ring should be fishable in more cities","body":"The 1 ring should be fishable in more cities\r\n\r\nTurtle: https://database.turtle-wow.org/?item=8350\r\nClassic: https://classic.wowhead.com/item=8350/the-1-ring","updatedAt":"2022-07-30T00:35:16+0200","milestone":null,"closedAt":"2022-07-30T00:35:16+0200"},{"assignees":[],"author":{"login":"Khelekmir"},"comments":[{"author":{"login":"Dragunovi"},"body":"The original spell supported on melee haste, but we are likely implementing it so the effect also effects ranged attack speed and casting speed with the release of 1.16.1. So sadly you will have to wait for the release of the next client patch.","createdAt":"2022-07-02T19:46:15+0200"}],"createdAt":"2022-06-20T02:20:57+0200","number":1514,"labels":"","state":"CLOSED","title":"[Ring of Demonic Fury] attack speed increase affects only melee attack speed","body":"**Please, provide a clear description what the bug is:**\r\n\r\n[Ring of Demonic Fury] secondary item effect: \"Equip: Increases your attack speed by 1%\" affects ONLY melee attack speed, not ranged attack speed. Unsure if this is by design or not.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Compare melee/ranged attack speed in character sheet before and after equipping [Ring of Demonic Fury] \r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=83217\r\n((PROBABLY ALSO: Item: https://database.turtle-wow.org/?item=60258 ... but this is a rare drop that I have not acquired, and am unable to supply data for. As a hunter, I am disincentivized to farm for it if the attack speed increase is likewise only for melee... ))\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nExpect Ranged Attack Speed to also improve by 1% in character menu for \"attack speed increase\", similar to \"attack power increase\" affecting both ranged/melee ... unless ring is designed to affect only melee attack speed, in which case expectations can be managed by rewording: \"Equip: Increases **melee** attack speed by 1%\"\r\n","updatedAt":"2022-07-02T19:46:15+0200","milestone":null,"closedAt":"2022-07-02T19:46:15+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-06-19T20:29:48+0200","number":1513,"labels":"","state":"CLOSED","title":"Hakkari Shroud should not drop from mobs","body":"Hakkari Shroud should not drop from mobs\r\n\r\nTurtle: https://database.turtle-wow.org/?item=10782#dropped-by:0+2-7+1\r\nClassic: https://classic.wowhead.com/item=10782/hakkari-shroud#contained-in-item","updatedAt":"2022-06-20T12:12:46+0200","milestone":null,"closedAt":"2022-06-20T12:12:46+0200"},{"assignees":[],"author":{"login":"usedcars4cheap"},"comments":[{"author":{"login":"atazs"},"body":"Allowable Races: Human, Dwarf, Nightelf, Gnome\r\n\r\nNot sure why they'd leave high elves out of them. Could be intentional? ","createdAt":"2022-06-19T13:26:36+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T13:55:45+0200"}],"createdAt":"2022-06-19T09:39:21+0200","number":1512,"labels":"","state":"CLOSED","title":"Alliance Gillijim's/Lapidis quests unable to be picked up by High Elves","body":"These quests are obtained through interacting with world objects: \r\n\r\n\"The Rotten Renown\" https://database.turtle-wow.org/?quest=40149\r\n\"An Extravagant Book\" https://database.turtle-wow.org/?quest=40153\r\n\r\nThe flags for these quests exclude High Elves - players can mouseover and see cogwheel for the world object but not interact and pick up the respective quests.\r\n\r\nPreviously experienced by players before: https://github.com/slowtorta/turtlewow-bug-tracker/issues/1312","updatedAt":"2022-06-25T13:55:46+0200","milestone":null,"closedAt":"2022-06-25T13:55:45+0200"},{"assignees":[],"author":{"login":"FairRow"},"comments":[{"author":{"login":"Fin9622"},"body":"Hello.\r\n\r\nPlease enable vertex animation shaders in video settings. If the issue persists, please contact support on discord.","createdAt":"2022-06-18T15:27:02+0200"},{"author":{"login":"FairRow"},"body":"> Hello.\r\n> \r\n> Please enable vertex animation shaders in video settings. If the issue persists, please contact support on discord.\r\n\r\nAh geez, that fixed it. Thank you.","createdAt":"2022-06-18T15:30:16+0200"}],"createdAt":"2022-06-18T15:16:12+0200","number":1511,"labels":"","state":"CLOSED","title":"Riverpaw Bandits (Westfall) crashing game as of today.","body":"Description: Walking close to the [Riverpaw Bandits (Display ID: 383, Equipment ID: 452)](https://database.turtle-wow.org/?npc=452) causes giant black boxes to appear across the screen.\r\n\r\nReplication\r\n1.Walk towards the Riverpaw Bandits at the camp near Stendels Pond, traveling south east from the bandit camp east of Sentinel Hill.\r\n2. Look towards the camp\r\n3. Black gigantic black boxes appear everywhere, attached to the Riverpaw Bandit NPC's.\r\n\r\nThis has only become an issue today, I've run multiple characters through this area without issue previously.\r\n\r\nCrash log occurred twice, please see below.\r\n\r\n###################[LOG 1]###################\r\n==============================================================================\r\nWorld of WarCraft (build 5875)\r\n\r\nExe: C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\nTime: Jun 18, 2022 8:57:54.588 PM\r\nUser: Steven\r\nComputer: HAMPC\r\n------------------------------------------------------------------------------\r\n\r\nThis application has encountered a critical error:\r\n\r\nERROR #132 (0x85100084) Fatal Exception\r\nProgram:\tC:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\nException:\t0xC0000005 (ACCESS_VIOLATION) at 0023:0071AACE\r\n\r\nThe instruction at \"0x0071AACE\" referenced memory at \"0x29935110\".\r\nThe memory could not be \"read\".\r\n\r\n\r\nWoWBuild: 5875\r\n------------------------------------------------------------------------------\r\n\r\n----------------------------------------\r\n x86 Registers\r\n----------------------------------------\r\n\r\nEAX=29935110 EBX=00830082 ECX=00830082 EDX=29933010 ESI=0000006D\r\nEDI=15F9FCAC EBP=0019C7E4 ESP=0019C7A4 EIP=0071AACE FLG=00010202\r\nCS =0023 DS =002B ES =002B SS =002B FS =0053 GS =002B\r\n\r\n\r\n----------------------------------------\r\n Stack Trace (Manual)\r\n----------------------------------------\r\n\r\nAddress Frame Logical addr Module\r\n\r\n0071AACE 0019C7E4 0001:00319ACE C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00719C14 0019C808 0001:00318C14 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070CF08 0019C834 0001:0030BF08 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070B62C 0019C8C8 0001:0030A62C C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070896E 0019FC44 0001:0030796E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n004836AB 0019FC84 0001:000826AB C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00482E7A 0019FD10 0001:00081E7A C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0076FC31 0019FD2C 0001:0036EC31 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n007658E7 0019FD50 0001:003648E7 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0076434C 0019FD5C 0001:0036334C C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0044264E 0019FE24 0001:0004164E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n004246B0 0019FE58 0001:000236B0 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0042106F 0019FEC8 0001:0002006F C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00420BF1 0019FEE0 0001:0001FBF1 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0040411E 0019FF70 0001:0000311E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n7753FA29 0019FF80 0001:0000FA29 C:\\WINDOWS\\System32\\KERNEL32.DLL\r\n777D7A9E 0019FFDC 0001:00066A9E C:\\WINDOWS\\SYSTEM32\\ntdll.dll\r\n777D7A6E 0019FFEC 0001:00066A6E C:\\WINDOWS\\SYSTEM32\\ntdll.dll\r\n\r\n----------------------------------------\r\n Stack Trace (Using DBGHELP.DLL)\r\n----------------------------------------\r\n\r\n0071AACE WoW.exe <unknown symbol>+0 (0x0D04B240,0x37C98948,0x0019C8E8,0x00000000)\r\n\r\n\r\n----------------------------------------\r\n Loaded Modules\r\n----------------------------------------\r\n\r\n0x00400000 - 0x00D06000 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0x02C50000 - 0x02CE6000 C:\\SSD Games\\Turtle WoW 1.16.0\\fmod.dll\r\n0x10000000 - 0x10069000 C:\\SSD Games\\Turtle WoW 1.16.0\\DivxDecoder.dll\r\n0x3A800000 - 0x3A918000 C:\\SSD Games\\Turtle WoW 1.16.0\\dbghelp.dll\r\n0x51D60000 - 0x52063000 C:\\SSD Games\\Turtle WoW 1.16.0\\discord_game_sdk.dll\r\n0x52070000 - 0x52309000 C:\\WINDOWS\\SYSTEM32\\msi.dll\r\n0x60E10000 - 0x60E2D000 C:\\WINDOWS\\SYSTEM32\\winmmbase.dll\r\n0x60E30000 - 0x60EAF000 C:\\WINDOWS\\SYSTEM32\\dsound.dll\r\n0x61170000 - 0x61274000 C:\\WINDOWS\\SYSTEM32\\OPENGL32.dll\r\n0x61710000 - 0x61718000 C:\\WINDOWS\\SYSTEM32\\midimap.dll\r\n0x61720000 - 0x61809000 C:\\WINDOWS\\SYSTEM32\\DDRAW.dll\r\n0x61840000 - 0x6184A000 C:\\WINDOWS\\SYSTEM32\\msacm32.drv\r\n0x61850000 - 0x6188A000 C:\\WINDOWS\\SYSTEM32\\wdmaud.drv\r\n0x61890000 - 0x618C1000 C:\\Windows\\System32\\Windows.Internal.Graphics.Display.DisplayColorManagement.dll\r\n0x618D0000 - 0x61947000 C:\\WINDOWS\\SYSTEM32\\AcSpecfc.DLL\r\n0x619C0000 - 0x61A53000 C:\\WINDOWS\\SYSTEM32\\mscms.dll\r\n0x61A60000 - 0x61A68000 C:\\WINDOWS\\SYSTEM32\\AVRT.dll\r\n0x61A70000 - 0x61A77000 C:\\WINDOWS\\SYSTEM32\\ksuser.dll\r\n0x62100000 - 0x62323000 C:\\WINDOWS\\system32\\nvspcap.dll\r\n0x624A0000 - 0x638B5000 C:\\WINDOWS\\System32\\DriverStore\\FileRepository\\nv_dispi.inf_amd64_4d7400884d0d52e3\\nvd3dum.dll\r\n0x63F10000 - 0x63F7B000 C:\\WINDOWS\\System32\\MMDevApi.dll\r\n0x63F80000 - 0x63FBF000 C:\\WINDOWS\\SYSTEM32\\GLU32.dll\r\n0x64260000 - 0x64269000 C:\\WINDOWS\\SYSTEM32\\ktmw32.dll\r\n0x64270000 - 0x6428E000 C:\\SSD Games\\Turtle WoW 1.16.0\\DiscordOverlay.dll\r\n0x64290000 - 0x6437D000 C:\\Windows\\System32\\InputHost.dll\r\n0x65240000 - 0x65259000 C:\\WINDOWS\\SYSTEM32\\MSACM32.dll\r\n0x65260000 - 0x65267000 C:\\WINDOWS\\SYSTEM32\\DCIMAN32.dll\r\n0x65600000 - 0x6578F000 C:\\WINDOWS\\SYSTEM32\\d3d9.dll\r\n0x65790000 - 0x65883000 C:\\Windows\\System32\\Windows.UI.dll\r\n0x65890000 - 0x65953000 C:\\WINDOWS\\SYSTEM32\\dxgi.dll\r\n0x65CC0000 - 0x65D4C000 C:\\WINDOWS\\System32\\DriverStore\\FileRepository\\nv_dispi.inf_amd64_4d7400884d0d52e3\\nvldumd.dll\r\n0x66020000 - 0x66093000 C:\\Windows\\System32\\WindowManagementAPI.dll\r\n0x660A0000 - 0x661D6000 C:\\WINDOWS\\SYSTEM32\\AUDIOSES.DLL\r\n0x663D0000 - 0x663FC000 C:\\WINDOWS\\SYSTEM32\\dxcore.dll\r\n0x66620000 - 0x6662C000 C:\\WINDOWS\\SYSTEM32\\ColorAdapterClient.dll\r\n0x668A0000 - 0x6693F000 C:\\WINDOWS\\SYSTEM32\\apphelp.dll\r\n0x66940000 - 0x669DB000 C:\\WINDOWS\\SYSTEM32\\CoreMessaging.dll\r\n0x66A30000 - 0x66A3F000 C:\\WINDOWS\\SYSTEM32\\resourcepolicyclient.dll\r\n0x66A60000 - 0x66CDE000 C:\\WINDOWS\\SYSTEM32\\CoreUIComponents.dll\r\n0x66CE0000 - 0x66D99000 C:\\WINDOWS\\SYSTEM32\\textinputframework.dll\r\n0x67030000 - 0x67056000 C:\\WINDOWS\\SYSTEM32\\dwmapi.dll\r\n0x67250000 - 0x67258000 C:\\WINDOWS\\SYSTEM32\\WSOCK32.dll\r\n0x673F0000 - 0x674F0000 C:\\WINDOWS\\SYSTEM32\\drvstore.dll\r\n0x69C50000 - 0x69C6A000 C:\\WINDOWS\\SYSTEM32\\MPR.dll\r\n0x6A120000 - 0x6A13F000 C:\\WINDOWS\\system32\\ncryptsslp.dll\r\n0x6A140000 - 0x6A161000 C:\\WINDOWS\\SYSTEM32\\ncrypt.dll\r\n0x6A1B0000 - 0x6A1C2000 C:\\WINDOWS\\SYSTEM32\\ondemandconnroutehelper.dll\r\n0x6A1D0000 - 0x6A1D8000 C:\\WINDOWS\\SYSTEM32\\WINNSI.DLL\r\n0x6A220000 - 0x6A674000 C:\\WINDOWS\\SYSTEM32\\WININET.dll\r\n0x6AB70000 - 0x6AC32000 C:\\Windows\\System32\\PROPSYS.dll\r\n0x6AC40000 - 0x6AE6D000 C:\\WINDOWS\\SYSTEM32\\iertutil.dll\r\n0x6AE70000 - 0x6AE7B000 C:\\WINDOWS\\SYSTEM32\\netutils.dll\r\n0x6AE80000 - 0x6AE9D000 C:\\WINDOWS\\SYSTEM32\\srvcli.dll\r\n0x6AEA0000 - 0x6B048000 C:\\WINDOWS\\SYSTEM32\\urlmon.dll\r\n0x6B070000 - 0x6B096000 C:\\WINDOWS\\SYSTEM32\\cryptnet.dll\r\n0x6D050000 - 0x6D0DD000 C:\\WINDOWS\\WinSxS\\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_c0da534e38c01f4d\\COMCTL32.dll\r\n0x6D0E0000 - 0x6D154000 C:\\WINDOWS\\system32\\uxtheme.dll\r\n0x6E0E0000 - 0x6E1BB000 C:\\WINDOWS\\SYSTEM32\\wintypes.dll\r\n0x6E1C0000 - 0x6E34F000 C:\\WINDOWS\\SYSTEM32\\twinapi.appcore.dll\r\n0x6E410000 - 0x6E42E000 C:\\WINDOWS\\SYSTEM32\\gpapi.dll\r\n0x6F9C0000 - 0x6F9CE000 C:\\WINDOWS\\System32\\winrnr.dll\r\n0x6F9D0000 - 0x6F9E6000 C:\\WINDOWS\\system32\\NLAapi.dll\r\n0x6F9F0000 - 0x6FA00000 C:\\WINDOWS\\system32\\wshbth.dll\r\n0x6FA00000 - 0x6FA16000 C:\\WINDOWS\\system32\\pnrpnsp.dll\r\n0x6FA20000 - 0x6FA31000 C:\\WINDOWS\\system32\\napinsp.dll\r\n0x725C0000 - 0x725CA000 C:\\WINDOWS\\SYSTEM32\\CRYPTBASE.DLL\r\n0x725D0000 - 0x725FF000 C:\\WINDOWS\\system32\\rsaenh.dll\r\n0x72600000 - 0x72613000 C:\\WINDOWS\\SYSTEM32\\CRYPTSP.dll\r\n0x726B0000 - 0x726B8000 C:\\Windows\\System32\\rasadhlp.dll\r\n0x726C0000 - 0x72719000 C:\\WINDOWS\\System32\\fwpuclnt.dll\r\n0x72720000 - 0x72748000 C:\\WINDOWS\\SYSTEM32\\NTASN1.dll\r\n0x72750000 - 0x72760000 C:\\WINDOWS\\SYSTEM32\\mskeyprotect.dll\r\n0x72760000 - 0x727F1000 C:\\WINDOWS\\SYSTEM32\\DNSAPI.dll\r\n0x73C30000 - 0x73CAE000 C:\\WINDOWS\\System32\\schannel.dll\r\n0x73CC0000 - 0x73CE1000 C:\\WINDOWS\\SYSTEM32\\SspiCli.dll\r\n0x73CF0000 - 0x73D14000 C:\\WINDOWS\\SYSTEM32\\devobj.dll\r\n0x73D30000 - 0x73D48000 C:\\WINDOWS\\SYSTEM32\\profapi.dll\r\n0x73E20000 - 0x73E2D000 C:\\WINDOWS\\SYSTEM32\\UMPDC.dll\r\n0x73E30000 - 0x73E3E000 C:\\WINDOWS\\SYSTEM32\\msasn1.dll\r\n0x74690000 - 0x746B4000 C:\\WINDOWS\\SYSTEM32\\Wldp.dll\r\n0x746C0000 - 0x746C8000 C:\\WINDOWS\\SYSTEM32\\VERSION.dll\r\n0x746D0000 - 0x746DF000 C:\\WINDOWS\\SYSTEM32\\kernel.appcore.dll\r\n0x746E0000 - 0x746E8000 C:\\WINDOWS\\SYSTEM32\\DPAPI.DLL\r\n0x746F0000 - 0x74742000 C:\\WINDOWS\\SYSTEM32\\mswsock.dll\r\n0x74750000 - 0x74775000 C:\\WINDOWS\\SYSTEM32\\USERENV.dll\r\n0x747A0000 - 0x74DAC000 C:\\WINDOWS\\SYSTEM32\\windows.storage.dll\r\n0x75260000 - 0x75288000 C:\\WINDOWS\\SYSTEM32\\WINMM.dll\r\n0x75360000 - 0x75389000 C:\\WINDOWS\\SYSTEM32\\ntmarta.dll\r\n0x75390000 - 0x753D4000 C:\\WINDOWS\\SYSTEM32\\powrprof.dll\r\n0x75450000 - 0x754C2000 C:\\WINDOWS\\SYSTEM32\\WINSPOOL.DRV\r\n0x754D0000 - 0x75599000 C:\\WINDOWS\\SYSTEM32\\winhttp.dll\r\n0x755A0000 - 0x755D2000 C:\\WINDOWS\\SYSTEM32\\IPHLPAPI.DLL\r\n0x75640000 - 0x756BE000 C:\\WINDOWS\\System32\\clbcatq.dll\r\n0x756C0000 - 0x7576F000 C:\\WINDOWS\\System32\\COMDLG32.dll\r\n0x75770000 - 0x75777000 C:\\WINDOWS\\System32\\NSI.dll\r\n0x75780000 - 0x75799000 C:\\WINDOWS\\System32\\bcrypt.dll\r\n0x757A0000 - 0x759B8000 C:\\WINDOWS\\System32\\KERNELBASE.dll\r\n0x759C0000 - 0x75A7F000 C:\\WINDOWS\\System32\\msvcrt.dll\r\n0x75A80000 - 0x75AC5000 C:\\WINDOWS\\System32\\SHLWAPI.dll\r\n0x75B30000 - 0x75B8F000 C:\\WINDOWS\\System32\\bcryptPrimitives.dll\r\n0x75B90000 - 0x75C73000 C:\\WINDOWS\\System32\\ole32.dll\r\n0x75C80000 - 0x75DA0000 C:\\WINDOWS\\System32\\ucrtbase.dll\r\n0x75E10000 - 0x75F0A000 C:\\WINDOWS\\System32\\CRYPT32.dll\r\n0x75F10000 - 0x75F86000 C:\\WINDOWS\\System32\\sechost.dll\r\n0x763E0000 - 0x7641B000 C:\\WINDOWS\\System32\\cfgmgr32.dll\r\n0x76420000 - 0x7649B000 C:\\WINDOWS\\System32\\msvcp_win.dll\r\n0x764A0000 - 0x76527000 C:\\WINDOWS\\System32\\shcore.dll\r\n0x76530000 - 0x76548000 C:\\WINDOWS\\System32\\win32u.dll\r\n0x76550000 - 0x7660E000 C:\\WINDOWS\\System32\\RPCRT4.dll\r\n0x76610000 - 0x766E4000 C:\\WINDOWS\\System32\\MSCTF.dll\r\n0x766F0000 - 0x76715000 C:\\WINDOWS\\System32\\IMM32.dll\r\n0x767B0000 - 0x76D66000 C:\\WINDOWS\\System32\\SHELL32.dll\r\n0x76F40000 - 0x76FA3000 C:\\WINDOWS\\System32\\WS2_32.dll\r\n0x76FB0000 - 0x7702B000 C:\\WINDOWS\\System32\\ADVAPI32.dll\r\n0x77030000 - 0x770C6000 C:\\WINDOWS\\System32\\OLEAUT32.dll\r\n0x770D0000 - 0x7734F000 C:\\WINDOWS\\System32\\combase.dll\r\n0x77350000 - 0x77373000 C:\\WINDOWS\\System32\\GDI32.dll\r\n0x77380000 - 0x7751C000 C:\\WINDOWS\\System32\\USER32.dll\r\n0x77520000 - 0x77610000 C:\\WINDOWS\\System32\\KERNEL32.DLL\r\n0x77610000 - 0x776EC000 C:\\WINDOWS\\System32\\gdi32full.dll\r\n0x776F0000 - 0x7773C000 C:\\WINDOWS\\System32\\WINTRUST.DLL\r\n0x77740000 - 0x77759000 C:\\WINDOWS\\System32\\imagehlp.dll\r\n0x77770000 - 0x77914000 C:\\WINDOWS\\SYSTEM32\\ntdll.dll\r\n\r\n\r\n----------------------------------------\r\n Memory Dump\r\n----------------------------------------\r\n\r\nCode: 16 bytes starting at (EIP = 0071AACE)\r\n\r\n0071AACE: 0F 28 00 0F 59 C4 0F 28 48 10 0F 59 CC 0F 28 50 .(..Y..(H..Y..(P\r\n\r\n\r\nStack: 1024 bytes starting at (ESP = 0019C7A4)\r\n\r\n* = addr ** * \r\n0019C7A0: 08 00 4B 05 08 E0 20 2A 88 5C 4A 05 AC FC F9 15 ..K... *.\\J.....\r\n0019C7B0: 82 00 00 00 00 00 00 00 83 00 00 00 00 00 00 00 ................\r\n0019C7C0: 00 21 00 00 00 00 00 00 40 21 00 00 00 00 00 00 .!......@!......\r\n0019C7D0: 40 B2 04 0D 10 30 93 29 10 00 01 30 DB 54 07 30 @....0.)...0.T.0\r\n0019C7E0: 84 00 85 00 08 C8 19 00 14 9C 71 00 40 B2 04 0D ..........q.@...\r\n0019C7F0: 48 89 C9 37 E8 C8 19 00 00 00 00 00 E8 C8 19 00 H..7............\r\n0019C800: 00 00 00 00 88 5C 4A 05 34 C8 19 00 08 CF 70 00 .....\\J.4.....p.\r\n0019C810: 00 00 00 00 A0 A4 04 0D 1E 00 00 00 E8 C8 19 00 ................\r\n0019C820: 00 00 00 00 03 00 00 00 00 00 00 00 3A 05 00 00 ............:...\r\n0019C830: 91 01 00 00 C8 C8 19 00 2C B6 70 00 00 00 00 00 ........,.p.....\r\n0019C840: 08 C0 4B 15 68 88 44 2F A0 86 0C BF AA 09 8C BE ..K.h.D/........\r\n0019C850: D4 33 4A BF 00 00 00 00 80 FB 55 3F 29 EE 37 BE .3J.......U?).7.\r\n0019C860: 2F CA 04 BF 00 00 00 00 78 6F 5E B2 2C E8 71 3F /.......xo^.,.q?\r\n0019C870: 1A 89 A7 BE 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C880: 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 .......?........\r\n0019C890: 00 00 00 00 49 41 40 00 00 00 00 00 DC C8 19 00 ....IA@.........\r\n0019C8A0: 49 41 40 00 00 00 00 00 E8 C8 19 00 88 CA 19 00 IA@.............\r\n0019C8B0: D4 C8 19 00 A5 B1 70 00 88 CA 19 00 D4 C8 19 00 ......p.........\r\n0019C8C0: 27 B2 70 00 00 00 00 00 44 FC 19 00 6E 89 70 00 '.p.....D...n.p.\r\n0019C8D0: 00 00 00 00 08 00 C9 37 08 1C 7A 2F 6A 00 00 00 .......7..z/j...\r\n0019C8E0: 08 80 63 15 08 C0 4B 15 00 00 80 3F 00 00 00 00 ..c...K....?....\r\n0019C8F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ...............?\r\n0019C900: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C910: 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 ...?............\r\n0019C920: 00 00 00 00 00 00 80 3F 08 C0 4B 15 B0 EF CE 00 .......?..K.....\r\n0019C930: 10 00 01 30 00 00 00 00 00 00 00 00 00 00 00 00 ...0............\r\n0019C940: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C950: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C960: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C970: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C980: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C990: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C9A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C9B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C9C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C9D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C9E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C9F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CA90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CAA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CAB0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CAC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CAD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CAE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CAF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019CB70: 00 00 00 00 00 00 00 00 01 00 00 00 2C CF 19 00 ............,...\r\n0019CB80: 1C 87 40 1C 2C CF 19 00 A0 CB 19 00 9A CD 7F 00 ..@.,...........\r\n0019CB90: 01 24 88 00 1C 87 40 1C 01 24 88 00 2C CF 19 00 .$....@..$..,...\r\n0019CBA0: BC CB 19 00 3B C7 7F 00 01 24 88 00 2C CF 19 00 ....;....$..,...\r\n\r\n\r\n------------------------------------------------------------------------------\r\n\r\n\r\n\r\n==============================================================================\r\nWorld of WarCraft (build 5875)\r\n\r\nExe: C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\nTime: Jun 18, 2022 8:59:59.649 PM\r\nUser: Steven\r\nComputer: HAMPC\r\n------------------------------------------------------------------------------\r\n\r\nThis application has encountered a critical error:\r\n\r\nERROR #132 (0x85100084) Fatal Exception\r\nProgram:\tC:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\nException:\t0xC0000005 (ACCESS_VIOLATION) at 0023:0071AACE\r\n\r\nThe instruction at \"0x0071AACE\" referenced memory at \"0x37579E10\".\r\nThe memory could not be \"read\".\r\n\r\n\r\nWoWBuild: 5875\r\n------------------------------------------------------------------------------\r\n\r\n----------------------------------------\r\n x86 Registers\r\n----------------------------------------\r\n\r\nEAX=37579E10 EBX=2FF157D3 ECX=2FF157D3 EDX=37576010 ESI=00000066\r\nEDI=15FF78AC EBP=0019C3F4 ESP=0019C3B4 EIP=0071AACE FLG=00010202\r\nCS =0023 DS =002B ES =002B SS =002B FS =0053 GS =002B\r\n\r\n\r\n----------------------------------------\r\n Stack Trace (Manual)\r\n----------------------------------------\r\n\r\nAddress Frame Logical addr Module\r\n\r\n0071AACE 0019C3F4 0001:00319ACE C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00719C14 0019C418 0001:00318C14 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070CF08 0019C444 0001:0030BF08 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070B62C 0019C4D8 0001:0030A62C C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070896E 0019F854 0001:0030796E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0052564E 0019F988 0001:0012464E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0051A030 0019F9B0 0001:00119030 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n006F61AA 0019F9D4 0001:002F51AA C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n006F9231 0019FA1C 0001:002F8231 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n006F65EF 0019FA2C 0001:002F55EF C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n006F425B 0019FA94 0001:002F325B C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n006F699B 0019FABC 0001:002F599B C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n006F423C 0019FAE0 0001:002F323C C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0070519E 0019FB64 0001:0030419E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00702747 0019FB80 0001:00301747 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00704007 0019FBA4 0001:00303007 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00515E7F 0019FBC8 0001:00114E7F C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00524DE9 0019FBE4 0001:00123DE9 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0048322D 0019FC84 0001:0008222D C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00482E73 0019FD10 0001:00081E73 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0076FC31 0019FD2C 0001:0036EC31 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n007658E7 0019FD50 0001:003648E7 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0076434C 0019FD5C 0001:0036334C C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0044264E 0019FE24 0001:0004164E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n004246B0 0019FE58 0001:000236B0 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0042106F 0019FEC8 0001:0002006F C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n00420BF1 0019FEE0 0001:0001FBF1 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0040411E 0019FF70 0001:0000311E C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n7753FA29 0019FF80 0001:0000FA29 C:\\WINDOWS\\System32\\KERNEL32.DLL\r\n777D7A9E 0019FFDC 0001:00066A9E C:\\WINDOWS\\SYSTEM32\\ntdll.dll\r\n777D7A6E 0019FFEC 0001:00066A6E C:\\WINDOWS\\SYSTEM32\\ntdll.dll\r\n\r\n----------------------------------------\r\n Stack Trace (Using DBGHELP.DLL)\r\n----------------------------------------\r\n\r\n0071AACE WoW.exe <unknown symbol>+0 (0x0E172A00,0x15EED108,0x0019C4F8,0x00000000)\r\n\r\n\r\n----------------------------------------\r\n Loaded Modules\r\n----------------------------------------\r\n\r\n0x00400000 - 0x00D06000 C:\\SSD Games\\Turtle WoW 1.16.0\\WoW.exe\r\n0x02BE0000 - 0x02C76000 C:\\SSD Games\\Turtle WoW 1.16.0\\fmod.dll\r\n0x10000000 - 0x10069000 C:\\SSD Games\\Turtle WoW 1.16.0\\DivxDecoder.dll\r\n0x38440000 - 0x38558000 C:\\SSD Games\\Turtle WoW 1.16.0\\dbghelp.dll\r\n0x60E10000 - 0x60E2D000 C:\\WINDOWS\\SYSTEM32\\winmmbase.dll\r\n0x60E30000 - 0x60EAF000 C:\\WINDOWS\\SYSTEM32\\dsound.dll\r\n0x61080000 - 0x61383000 C:\\SSD Games\\Turtle WoW 1.16.0\\discord_game_sdk.dll\r\n0x61390000 - 0x61629000 C:\\WINDOWS\\SYSTEM32\\msi.dll\r\n0x61700000 - 0x61804000 C:\\WINDOWS\\SYSTEM32\\OPENGL32.dll\r\n0x61840000 - 0x61848000 C:\\WINDOWS\\SYSTEM32\\midimap.dll\r\n0x61850000 - 0x6188A000 C:\\WINDOWS\\SYSTEM32\\wdmaud.drv\r\n0x61890000 - 0x618C1000 C:\\Windows\\System32\\Windows.Internal.Graphics.Display.DisplayColorManagement.dll\r\n0x618D0000 - 0x619B9000 C:\\WINDOWS\\SYSTEM32\\DDRAW.dll\r\n0x619C0000 - 0x61A53000 C:\\WINDOWS\\SYSTEM32\\mscms.dll\r\n0x61A60000 - 0x61A6A000 C:\\WINDOWS\\SYSTEM32\\msacm32.drv\r\n0x61A70000 - 0x61A78000 C:\\WINDOWS\\SYSTEM32\\AVRT.dll\r\n0x62100000 - 0x62323000 C:\\WINDOWS\\system32\\nvspcap.dll\r\n0x624A0000 - 0x638B5000 C:\\WINDOWS\\System32\\DriverStore\\FileRepository\\nv_dispi.inf_amd64_4d7400884d0d52e3\\nvd3dum.dll\r\n0x63F10000 - 0x63F7B000 C:\\WINDOWS\\System32\\MMDevApi.dll\r\n0x63F80000 - 0x63FBF000 C:\\WINDOWS\\SYSTEM32\\GLU32.dll\r\n0x64260000 - 0x64267000 C:\\WINDOWS\\SYSTEM32\\ksuser.dll\r\n0x64270000 - 0x6428E000 C:\\SSD Games\\Turtle WoW 1.16.0\\DiscordOverlay.dll\r\n0x64290000 - 0x6437D000 C:\\Windows\\System32\\InputHost.dll\r\n0x65240000 - 0x65249000 C:\\WINDOWS\\SYSTEM32\\ktmw32.dll\r\n0x65250000 - 0x65269000 C:\\WINDOWS\\SYSTEM32\\MSACM32.dll\r\n0x65270000 - 0x652E7000 C:\\WINDOWS\\SYSTEM32\\AcSpecfc.DLL\r\n0x65600000 - 0x6578F000 C:\\WINDOWS\\SYSTEM32\\d3d9.dll\r\n0x65790000 - 0x65883000 C:\\Windows\\System32\\Windows.UI.dll\r\n0x65890000 - 0x65953000 C:\\WINDOWS\\SYSTEM32\\dxgi.dll\r\n0x65CC0000 - 0x65D4C000 C:\\WINDOWS\\System32\\DriverStore\\FileRepository\\nv_dispi.inf_amd64_4d7400884d0d52e3\\nvldumd.dll\r\n0x66020000 - 0x66093000 C:\\Windows\\System32\\WindowManagementAPI.dll\r\n0x660A0000 - 0x661D6000 C:\\WINDOWS\\SYSTEM32\\AUDIOSES.DLL\r\n0x663C0000 - 0x663C7000 C:\\WINDOWS\\SYSTEM32\\DCIMAN32.dll\r\n0x663D0000 - 0x663FC000 C:\\WINDOWS\\SYSTEM32\\dxcore.dll\r\n0x66620000 - 0x6662C000 C:\\WINDOWS\\SYSTEM32\\ColorAdapterClient.dll\r\n0x668A0000 - 0x6693F000 C:\\WINDOWS\\SYSTEM32\\apphelp.dll\r\n0x66940000 - 0x669DB000 C:\\WINDOWS\\SYSTEM32\\CoreMessaging.dll\r\n0x66A30000 - 0x66A3F000 C:\\WINDOWS\\SYSTEM32\\resourcepolicyclient.dll\r\n0x66A60000 - 0x66CDE000 C:\\WINDOWS\\SYSTEM32\\CoreUIComponents.dll\r\n0x66CE0000 - 0x66D99000 C:\\WINDOWS\\SYSTEM32\\textinputframework.dll\r\n0x67030000 - 0x67056000 C:\\WINDOWS\\SYSTEM32\\dwmapi.dll\r\n0x67250000 - 0x67258000 C:\\WINDOWS\\SYSTEM32\\WSOCK32.dll\r\n0x673F0000 - 0x674F0000 C:\\WINDOWS\\SYSTEM32\\drvstore.dll\r\n0x69C50000 - 0x69C6A000 C:\\WINDOWS\\SYSTEM32\\MPR.dll\r\n0x6A120000 - 0x6A13F000 C:\\WINDOWS\\system32\\ncryptsslp.dll\r\n0x6A140000 - 0x6A161000 C:\\WINDOWS\\SYSTEM32\\ncrypt.dll\r\n0x6A1B0000 - 0x6A1C2000 C:\\WINDOWS\\SYSTEM32\\ondemandconnroutehelper.dll\r\n0x6A1D0000 - 0x6A1D8000 C:\\WINDOWS\\SYSTEM32\\WINNSI.DLL\r\n0x6A220000 - 0x6A674000 C:\\WINDOWS\\SYSTEM32\\WININET.dll\r\n0x6AB70000 - 0x6AC32000 C:\\Windows\\System32\\PROPSYS.dll\r\n0x6AC40000 - 0x6AE6D000 C:\\WINDOWS\\SYSTEM32\\iertutil.dll\r\n0x6AE70000 - 0x6AE7B000 C:\\WINDOWS\\SYSTEM32\\netutils.dll\r\n0x6AE80000 - 0x6AE9D000 C:\\WINDOWS\\SYSTEM32\\srvcli.dll\r\n0x6AEA0000 - 0x6B048000 C:\\WINDOWS\\SYSTEM32\\urlmon.dll\r\n0x6B070000 - 0x6B096000 C:\\WINDOWS\\SYSTEM32\\cryptnet.dll\r\n0x6D050000 - 0x6D0DD000 C:\\WINDOWS\\WinSxS\\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_c0da534e38c01f4d\\COMCTL32.dll\r\n0x6D0E0000 - 0x6D154000 C:\\WINDOWS\\system32\\uxtheme.dll\r\n0x6E0E0000 - 0x6E1BB000 C:\\WINDOWS\\SYSTEM32\\wintypes.dll\r\n0x6E1C0000 - 0x6E34F000 C:\\WINDOWS\\SYSTEM32\\twinapi.appcore.dll\r\n0x6E410000 - 0x6E42E000 C:\\WINDOWS\\SYSTEM32\\gpapi.dll\r\n0x6F9C0000 - 0x6F9CE000 C:\\WINDOWS\\System32\\winrnr.dll\r\n0x6F9D0000 - 0x6F9E6000 C:\\WINDOWS\\system32\\NLAapi.dll\r\n0x6F9F0000 - 0x6FA00000 C:\\WINDOWS\\system32\\wshbth.dll\r\n0x6FA00000 - 0x6FA16000 C:\\WINDOWS\\system32\\pnrpnsp.dll\r\n0x6FA20000 - 0x6FA31000 C:\\WINDOWS\\system32\\napinsp.dll\r\n0x725C0000 - 0x725CA000 C:\\WINDOWS\\SYSTEM32\\CRYPTBASE.DLL\r\n0x725D0000 - 0x725FF000 C:\\WINDOWS\\system32\\rsaenh.dll\r\n0x72600000 - 0x72613000 C:\\WINDOWS\\SYSTEM32\\CRYPTSP.dll\r\n0x726B0000 - 0x726B8000 C:\\Windows\\System32\\rasadhlp.dll\r\n0x726C0000 - 0x72719000 C:\\WINDOWS\\System32\\fwpuclnt.dll\r\n0x72720000 - 0x72748000 C:\\WINDOWS\\SYSTEM32\\NTASN1.dll\r\n0x72750000 - 0x72760000 C:\\WINDOWS\\SYSTEM32\\mskeyprotect.dll\r\n0x72760000 - 0x727F1000 C:\\WINDOWS\\SYSTEM32\\DNSAPI.dll\r\n0x73C30000 - 0x73CAE000 C:\\WINDOWS\\System32\\schannel.dll\r\n0x73CC0000 - 0x73CE1000 C:\\WINDOWS\\SYSTEM32\\SspiCli.dll\r\n0x73CF0000 - 0x73D14000 C:\\WINDOWS\\SYSTEM32\\devobj.dll\r\n0x73D30000 - 0x73D48000 C:\\WINDOWS\\SYSTEM32\\profapi.dll\r\n0x73E20000 - 0x73E2D000 C:\\WINDOWS\\SYSTEM32\\UMPDC.dll\r\n0x73E30000 - 0x73E3E000 C:\\WINDOWS\\SYSTEM32\\msasn1.dll\r\n0x74690000 - 0x746B4000 C:\\WINDOWS\\SYSTEM32\\Wldp.dll\r\n0x746C0000 - 0x746C8000 C:\\WINDOWS\\SYSTEM32\\VERSION.dll\r\n0x746D0000 - 0x746DF000 C:\\WINDOWS\\SYSTEM32\\kernel.appcore.dll\r\n0x746E0000 - 0x746E8000 C:\\WINDOWS\\SYSTEM32\\DPAPI.DLL\r\n0x746F0000 - 0x74742000 C:\\WINDOWS\\SYSTEM32\\mswsock.dll\r\n0x74750000 - 0x74775000 C:\\WINDOWS\\SYSTEM32\\USERENV.dll\r\n0x747A0000 - 0x74DAC000 C:\\WINDOWS\\SYSTEM32\\windows.storage.dll\r\n0x75260000 - 0x75288000 C:\\WINDOWS\\SYSTEM32\\WINMM.dll\r\n0x75360000 - 0x75389000 C:\\WINDOWS\\SYSTEM32\\ntmarta.dll\r\n0x75390000 - 0x753D4000 C:\\WINDOWS\\SYSTEM32\\powrprof.dll\r\n0x75450000 - 0x754C2000 C:\\WINDOWS\\SYSTEM32\\WINSPOOL.DRV\r\n0x754D0000 - 0x75599000 C:\\WINDOWS\\SYSTEM32\\winhttp.dll\r\n0x755A0000 - 0x755D2000 C:\\WINDOWS\\SYSTEM32\\IPHLPAPI.DLL\r\n0x75640000 - 0x756BE000 C:\\WINDOWS\\System32\\clbcatq.dll\r\n0x756C0000 - 0x7576F000 C:\\WINDOWS\\System32\\COMDLG32.dll\r\n0x75770000 - 0x75777000 C:\\WINDOWS\\System32\\NSI.dll\r\n0x75780000 - 0x75799000 C:\\WINDOWS\\System32\\bcrypt.dll\r\n0x757A0000 - 0x759B8000 C:\\WINDOWS\\System32\\KERNELBASE.dll\r\n0x759C0000 - 0x75A7F000 C:\\WINDOWS\\System32\\msvcrt.dll\r\n0x75A80000 - 0x75AC5000 C:\\WINDOWS\\System32\\SHLWAPI.dll\r\n0x75B30000 - 0x75B8F000 C:\\WINDOWS\\System32\\bcryptPrimitives.dll\r\n0x75B90000 - 0x75C73000 C:\\WINDOWS\\System32\\ole32.dll\r\n0x75C80000 - 0x75DA0000 C:\\WINDOWS\\System32\\ucrtbase.dll\r\n0x75E10000 - 0x75F0A000 C:\\WINDOWS\\System32\\CRYPT32.dll\r\n0x75F10000 - 0x75F86000 C:\\WINDOWS\\System32\\sechost.dll\r\n0x763E0000 - 0x7641B000 C:\\WINDOWS\\System32\\cfgmgr32.dll\r\n0x76420000 - 0x7649B000 C:\\WINDOWS\\System32\\msvcp_win.dll\r\n0x764A0000 - 0x76527000 C:\\WINDOWS\\System32\\shcore.dll\r\n0x76530000 - 0x76548000 C:\\WINDOWS\\System32\\win32u.dll\r\n0x76550000 - 0x7660E000 C:\\WINDOWS\\System32\\RPCRT4.dll\r\n0x76610000 - 0x766E4000 C:\\WINDOWS\\System32\\MSCTF.dll\r\n0x766F0000 - 0x76715000 C:\\WINDOWS\\System32\\IMM32.dll\r\n0x767B0000 - 0x76D66000 C:\\WINDOWS\\System32\\SHELL32.dll\r\n0x76F40000 - 0x76FA3000 C:\\WINDOWS\\System32\\WS2_32.dll\r\n0x76FB0000 - 0x7702B000 C:\\WINDOWS\\System32\\ADVAPI32.dll\r\n0x77030000 - 0x770C6000 C:\\WINDOWS\\System32\\OLEAUT32.dll\r\n0x770D0000 - 0x7734F000 C:\\WINDOWS\\System32\\combase.dll\r\n0x77350000 - 0x77373000 C:\\WINDOWS\\System32\\GDI32.dll\r\n0x77380000 - 0x7751C000 C:\\WINDOWS\\System32\\USER32.dll\r\n0x77520000 - 0x77610000 C:\\WINDOWS\\System32\\KERNEL32.DLL\r\n0x77610000 - 0x776EC000 C:\\WINDOWS\\System32\\gdi32full.dll\r\n0x776F0000 - 0x7773C000 C:\\WINDOWS\\System32\\WINTRUST.DLL\r\n0x77740000 - 0x77759000 C:\\WINDOWS\\System32\\imagehlp.dll\r\n0x77770000 - 0x77914000 C:\\WINDOWS\\SYSTEM32\\ntdll.dll\r\n\r\n\r\n----------------------------------------\r\n Memory Dump\r\n----------------------------------------\r\n\r\nCode: 16 bytes starting at (EIP = 0071AACE)\r\n\r\n0071AACE: 0F 28 00 0F 59 C4 0F 28 48 10 0F 59 CC 0F 28 50 .(..Y..(H..Y..(P\r\n\r\n\r\nStack: 1024 bytes starting at (ESP = 0019C3B4)\r\n\r\n* = addr ** * \r\n0019C3B0: 08 00 44 05 08 C0 A2 37 88 5E 43 05 AC 78 FF 15 ..D....7.^C..x..\r\n0019C3C0: D3 00 00 00 57 00 00 00 F1 00 00 00 2F 00 00 00 ....W......./...\r\n0019C3D0: 00 3E 00 00 40 00 00 00 00 00 00 00 00 00 00 00 .>..@...........\r\n0019C3E0: 00 2A 17 0E 10 60 57 37 10 00 EB 2F 8B 53 F1 2F .*...`W7.../.S./\r\n0019C3F0: F8 01 00 00 18 C4 19 00 14 9C 71 00 00 2A 17 0E ..........q..*..\r\n0019C400: 08 D1 EE 15 F8 C4 19 00 00 00 00 00 F8 C4 19 00 ................\r\n0019C410: 00 00 00 00 88 5E 43 05 44 C4 19 00 08 CF 70 00 .....^C.D.....p.\r\n0019C420: 00 00 00 00 40 1D 17 0E 01 00 00 00 F8 C4 19 00 ....@...........\r\n0019C430: 00 00 00 00 03 00 00 00 00 00 00 00 3A 05 00 00 ............:...\r\n0019C440: 91 01 00 00 D8 C4 19 00 2C B6 70 00 00 00 00 00 ........,.p.....\r\n0019C450: 08 C0 AD 2B 90 F9 19 00 65 A0 57 BF B4 DF 51 BD ...+....e.W...Q.\r\n0019C460: 6F 5D 09 BF 00 00 00 00 66 FD 09 3F 29 FA A3 BD o]......f..?)...\r\n0019C470: 6E A6 56 BF 00 00 00 00 00 00 00 00 3B D7 7E 3F n.V.........;.~?\r\n0019C480: 10 AE C2 BD 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C490: 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 .......?........\r\n0019C4A0: 00 00 00 C0 4C 60 04 40 00 00 00 00 00 00 00 00 ....L`.@........\r\n0019C4B0: 49 41 40 00 00 00 00 00 F8 C4 19 00 98 C6 19 00 IA@.............\r\n0019C4C0: E4 C4 19 00 A5 B1 70 00 98 C6 19 00 E4 C4 19 00 ......p.........\r\n0019C4D0: 27 B2 70 00 00 00 00 00 54 F8 19 00 6E 89 70 00 '.p.....T...n.p.\r\n0019C4E0: 00 00 00 00 08 D0 EE 15 28 9E C9 2F 04 00 00 00 ........(../....\r\n0019C4F0: 08 C0 AD 2B 08 C0 A2 37 00 00 80 3F 00 00 00 00 ...+...7...?....\r\n0019C500: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ...............?\r\n0019C510: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C520: 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 ...?............\r\n0019C530: 00 00 00 00 00 00 80 3F 08 C0 AD 2B B0 EF CE 00 .......?...+....\r\n0019C540: 10 00 EB 2F 00 00 00 00 A0 F1 07 01 D0 EC 11 01 .../............\r\n0019C550: 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C560: 5C C6 19 00 80 C5 19 00 BB AE C9 62 A0 F1 07 01 \\..........b....\r\n0019C570: 00 00 00 00 00 00 00 00 D0 95 C9 62 00 00 00 00 ...........b....\r\n0019C580: A8 C5 19 00 96 D6 E5 62 A8 C5 19 00 06 D7 E5 62 .......b.......b\r\n0019C590: 80 F0 0A 01 90 04 8E 16 05 40 00 80 38 C6 19 00 .........@..8...\r\n0019C5A0: D0 EC 11 01 E8 0C F6 0E DC C5 19 00 DC AC DF 62 ...............b\r\n0019C5B0: 38 C6 19 00 C8 C6 19 00 80 7B A3 06 A0 F1 07 01 8........{......\r\n0019C5C0: 00 B9 A3 06 00 00 00 00 00 B9 A3 06 F8 C6 19 00 ................\r\n0019C5D0: 27 1C 65 65 E8 0C F6 0E 00 00 00 00 28 C9 F5 0E '.ee........(...\r\n0019C5E0: 00 B9 A3 06 C0 C3 F5 0E 00 00 00 00 00 00 00 00 ................\r\n0019C5F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C600: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C610: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C620: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C630: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................\r\n0019C640: 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 ................\r\n0019C720: 00 00 00 00 00 00 00 00 08 00 44 05 04 00 00 00 ..........D.....\r\n0019C730: 62 3B 01 00 00 00 00 00 04 00 00 00 00 00 00 00 b;..............\r\n0019C740: 02 00 00 00 CA 5F CA 73 00 B9 A3 06 30 07 66 65 ....._.s....0.fe\r\n0019C750: AA 07 66 65 3C C8 19 00 C0 C3 F5 0E 62 3B 01 00 ..fe<.......b;..\r\n0019C760: 00 00 00 00 04 00 00 00 00 00 00 00 02 00 00 00 ................\r\n0019C770: 6A 5F CA 73 08 00 44 05 22 C8 19 00 DC 5A AA 06 j_.s..D.\"....Z..\r\n0019C780: 84 2B AA 06 00 00 00 00 00 00 00 00 9C C7 19 00 .+..............\r\n0019C790: 84 2B AA 06 74 C7 19 00 84 2B AA 06 70 C7 19 00 .+..t....+..p...\r\n0019C7A0: 60 FF 19 00 6E 5F CA 73 C4 C7 19 00 43 06 66 65 `...n_.s....C.fe\r\n0019C7B0: 02 00 00 00 3C C8 19 00 84 2B AA 06 B0 05 66 65 ....<....+....fe\r\n\r\n\r\n------------------------------------------------------------------------------\r\n","updatedAt":"2022-06-18T15:30:16+0200","milestone":null,"closedAt":"2022-06-18T15:27:02+0200"},{"assignees":[],"author":{"login":"Lexiebean"},"comments":[{"author":{"login":"geojak"},"body":"It also lacks a Griffonnest near the flight master like everywhere else pls in the highelf City. Would make it much easier to not overlook the fp even exists ","createdAt":"2022-06-18T15:31:33+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1.","createdAt":"2022-06-25T13:56:22+0200"},{"author":{"login":"Fin9622"},"body":"Issue still persists","createdAt":"2022-08-29T07:44:58+0200"},{"author":{"login":"slowtorta"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/1449","createdAt":"2022-11-05T23:08:17+0100"},{"author":{"login":"slowtorta"},"body":"Nearly impossible to fix until we have some content on the non-finished part of EK to provide a path w/o teleport mid-flight. Keeping it in mind for the future.","createdAt":"2023-02-20T21:52:26+0100"}],"createdAt":"2022-06-18T09:22:33+0200","number":1510,"labels":"General","state":"CLOSED","title":"More Alah'Thalas Flightpath Bugs","body":"This one feels quite strange.\r\n\r\nI took the Alah'Thalas flightpath to Chillwind Camp, Western Plaguelands.\r\n\r\nI then did a Scholomance. When we were done I used my hearthstone, which took me to Feathermoon Stronghold. Where I logged out shortly after.\r\n\r\nWhen I logged back in a little later I was at the Chillwind Camp, Western Plaguelands flightpoint spot.","updatedAt":"2023-02-20T21:52:27+0100","milestone":null,"closedAt":"2023-02-20T21:52:26+0100"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed in the next revision.","createdAt":"2022-06-25T19:48:23+0200"}],"createdAt":"2022-06-18T09:11:35+0200","number":1509,"labels":"","state":"CLOSED","title":"Possible wrong quest reward in Gillijim?","body":"**Please, provide a clear description what the bug is:**\r\nWhen you do this quest: https://database.turtle-wow.org/?quest=40196\r\nYou are given as reward a Barrel of Steamwheedle Wine: https://database.turtle-wow.org/?item=60270\r\nWhich is confusing for several reasons:\r\n1. It's a quest item for a lvl30 Bloodsail Buccaneers quest\r\n2. That quest is in a completely different zone\r\n3. The quest item is extremely easy to obtain even if you're still doing the lvl30 quest for some reason\r\n4. There is no other reward for this kill-an-elite quest, which usually give something better\r\n\r\n**Expected behavior. Describe how it should work:**\r\nNo clue. Maybe this quest was supposed to award something else? If it was meant to give you booze, maybe it should be normal booze that's not a quest item for another unrelated quest, maybe booze that you can actually drink? And the NPC maybe should remark on this unusual quest reward if it really is intended\r\n","updatedAt":"2022-06-25T19:48:23+0200","milestone":null,"closedAt":"2022-06-25T19:48:23+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"afizzler"},"body":"I can say the same for trash mobs in Stormwind Vault and Black Morass\r\n\r\nExample of mob from Black Morass:\r\nhttps://database.turtle-wow.org/?npc=65100\r\n\r\nExample of mob from Stormwind Vault:\r\nhttps://database.turtle-wow.org/?npc=60597\r\n","createdAt":"2022-06-21T23:11:57+0200"},{"author":{"login":"redmagejoe"},"body":"These NPCs still need to have loot tables copied from similar existing entities. Please put a prio on this.","createdAt":"2023-02-23T13:12:09+0100"},{"author":{"login":"Haaxor1689"},"body":"Fixed!","createdAt":"2023-02-27T12:26:51+0100"}],"createdAt":"2022-06-18T08:12:29+0200","number":1508,"labels":"NPC","state":"CLOSED","title":"Lots of mobs in Gillijim's Isle have unnaturally poor or totally empty loot tables","body":"**Please, provide a clear description what the bug is:**\r\nThere are many mobs in Gillijim's Isle that seem to have nonexistent or unfinished loot tables. This means they drop little to no loot, which is a sharp contrast compared to vanilla mobs and kinda hurts the zone's popularity as a leveling area.\r\nDocumenting the ones that I find but I probably missed some:\r\n\r\n - All the drowned ghosts on the shore (example of one: https://database.turtle-wow.org/?npc=92164\r\nNo loot at all, should drop cloth, Ichor of Undeath and a few other generic humanoid drops. Examples of similar level ghost type mobs from other zones, and their loot tables: https://database.turtle-wow.org/?npc=7864 https://database.turtle-wow.org/?npc=8540 https://database.turtle-wow.org/?npc=3094\r\n\r\n- Both types of basilisk: https://database.turtle-wow.org/?npc=91964 https://database.turtle-wow.org/?npc=91963\r\nEffectively only drop crocolisk teeth which are kinda out of place. Should drop basilisk tails, basilisk eyes, and more expensive vendor loot. Example of similar level basilisk from another area, and its loot table: https://database.turtle-wow.org/?npc=5990\r\n\r\n- All the Deepsnap Makrura types on the shore, here's an example of one: https://database.turtle-wow.org/?npc=91834\r\nNo loot at all, should have clams and generic Makrura loot. Example of similar level Makrura mob from Aszhara: https://database.turtle-wow.org/?npc=6372\r\n\r\n- All the Southsea Outlaws and miners, here's two examples: https://database.turtle-wow.org/?npc=92139 https://database.turtle-wow.org/?npc=92134 etc\r\nNo loot at all, should have cloth and other generic humanoid drops\r\n\r\n- Water elementals on the beach, here's one example: https://database.turtle-wow.org/?npc=91967\r\nNo loot at all, should drop water elemental stuff like this similar elemental in Feralas: https://database.turtle-wow.org/?npc=5461\r\n\r\n- All the nagas, here's one example: https://database.turtle-wow.org/?npc=91840\r\nNo loot at all, should drop clams and other naga stuff like this similar naga in Aszhara: https://database.turtle-wow.org/?npc=6190\r\n\r\n- All the murlocs, here's one example: https://database.turtle-wow.org/?npc=92160\r\nNo loot at all, should drop clams and other murloc stuff like this similar murloc in Swamp of Sorrows: https://database.turtle-wow.org/?npc=747\r\n\r\n- All the turtles, here's one example: https://database.turtle-wow.org/?npc=91838\r\nNo loot at all, should drop turtle meat and other turtle stuff like this similar turtle: https://database.turtle-wow.org/?npc=13599","updatedAt":"2023-02-27T12:26:51+0100","milestone":null,"closedAt":"2023-02-27T12:26:51+0100"},{"assignees":[],"author":{"login":"atazs"},"comments":[{"author":{"login":"gheor7"},"body":"The quests were scrapped, and were written at least one year prior the dungeon's release.\n\nIt simply didn't work out as it was meant to, perhaps it will be revised in the future but it is currently not a bug.\n","createdAt":"2022-06-17T23:10:52+0200"},{"author":{"login":"atazs"},"body":"T\r\n\r\n> The quests were scrapped, and were written at least one year prior the dungeon's release.\r\n> \r\n> It simply didn't work out as it was meant to, perhaps it will be revised in the future but it is currently not a bug.\r\n\r\nThen they should be removed, or marked as deleted/obselete. I asked several times in Discord, even sent a personal DM to Tinyfin, receiving complete silence. ","createdAt":"2022-06-18T13:41:58+0200"},{"author":{"login":"slowtorta"},"body":"Removed in the next revision.","createdAt":"2022-06-22T01:29:30+0200"}],"createdAt":"2022-06-17T22:20:37+0200","number":1507,"labels":"","state":"CLOSED","title":"Alliance Quests unavailable for Stormwind vault, and are marked under incorrect zone category in the DB","body":"**Please, provide a clear description what the bug is:**\r\nQuests for Alliance players, \"Alien Artifact\" and \"A Noble Fear\" are unavailable at lvl 60. There is not even a grey ? above the heads of the NPCs. The quests are also marked under \"Tirisfal Glades\" zone, when in fact, Tirisfal Glades has nothing to do with the quests and the NPCs are located in Stormwind City.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the NPCs linked below in Stormwind\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=80450\r\nNPC: https://database.turtle-wow.org/?npc=80451\r\nQuest: https://database.turtle-wow.org/?quest=80004\r\nQuest: https://database.turtle-wow.org/?quest=80002\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAccording to the Turtle WoW database, the two NPCs linked above should give quests for the Stormwind Vault instance and the quests should be either uncategorized, or marked under Stormwind or Stormwind Vault. ","updatedAt":"2022-06-22T01:29:31+0200","milestone":null,"closedAt":"2022-06-22T01:29:30+0200"},{"assignees":[],"author":{"login":"Twan1995"},"comments":[],"createdAt":"2022-06-17T20:33:02+0200","number":1506,"labels":"","state":"CLOSED","title":"Some PvP ranks get lost during the maintenance","body":"Dear Turtle WoW,\r\n\r\nI played a bit of Alterac Valey on my alt Zugzugs warrior orc. After the weekly reset last wednesday i managed to get 48130 Honor and got 41th standing. But after the reset i am still rank 0 even after placing 41th.\r\nI hope this wil get fixed soon since i want to rank with my alt for the items and mounts.\r\n\r\nGreetings Zugzugs/Tpamma\r\n","updatedAt":"2022-11-06T02:45:38+0100","milestone":null,"closedAt":"2022-11-06T02:45:38+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T14:06:10+0200"}],"createdAt":"2022-06-17T20:17:11+0200","number":1505,"labels":"","state":"CLOSED","title":"Cloak of Denatharion can't be enchanted","body":"Cloak of Denatharion https://database.turtle-wow.org/?item=60181 can't be enchanted","updatedAt":"2022-06-25T14:06:10+0200","milestone":null,"closedAt":"2022-06-25T14:06:10+0200"},{"assignees":[],"author":{"login":"Rykenwolf"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T14:03:48+0200"}],"createdAt":"2022-06-17T03:54:06+0200","number":1504,"labels":"","state":"CLOSED","title":"Zantiki <Leatherworking Trainer> won't train","body":"**Please, provide a clear description what the bug is:**\r\n\r\nZantiki <Leatherworking Trainer> Turtle custom NPC, located in Durotar, 37.1, 22.7, does not offer to train leatherworking despite his title. Image shows skills indicating Leatherworking, and also chat box displayed when talking to Zantiki\r\n![image](https://user-images.githubusercontent.com/106287790/174206457-72c244ef-d56a-41a7-9d41-018b6dc97a18.png)\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Right click to talk to Zantiki. Character has Journeyman Leatherworking previously trained.\r\n2. Zantiki has a simple chat dialogue, no option for Training\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60511\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nZantiki should offer to train leatherworking skills.\r\n","updatedAt":"2022-06-25T14:03:48+0200","milestone":null,"closedAt":"2022-06-25T14:03:48+0200"},{"assignees":[],"author":{"login":"Darkana89"},"comments":[{"author":{"login":"redmagejoe"},"body":"Can confirm this is still an issue","createdAt":"2023-10-19T00:14:04+0200"},{"author":{"login":"Giperion"},"body":"Waving hands animation is still active for 3 seconds at the end of the spell. It actually doesn't matter, if it was interrupted or not. Even if it was fully successful - character will still stay 3 seconds with hands","createdAt":"2024-02-09T06:42:19+0100"},{"author":{"login":"Giperion"},"body":"```\r\nWhen casting the same spell again before its first full cast, i.e. interrupting the first cast and immediately starting the second, there is no animation of the beam connecting the priest and his target.\r\n```\r\nCan't reproduce that, no matter how hard I tried","createdAt":"2024-02-09T06:49:07+0100"}],"createdAt":"2022-06-16T17:50:52+0200","number":1503,"labels":"Priest, Spell","state":"CLOSED","title":"Mind Flay skill animation issue","body":"**Please, provide a clear description what the bug is:**\r\n\r\nGood day, I play as a Shadow Priest and my problem is the buggy animation of the \"Mind Flay\" skill:\r\n1) As if interrupting it (the character starts waving his arms and the cast bar behaves as if the cast continues)\r\n2) When casting the same spell again before its first full cast, i.e. interrupting the first cast and immediately starting the second, there is no animation of the beam connecting the priest and his target.\r\n3) Аnother nuance, when you interrupt the mind flay cast, after a global cooldown, sometimes the skills on the assigned buttons do not work, they just seem to not be pressed, as if the interface does not respond.\r\n\r\nSince we play on x1 server, and the leveling and generally the time of playing on the character is quite large, this becomes a very significant problem for me personally, inclining me to bad thoughts. In addition, this is a commonly used skill. This is very annoying) Please, please fix this, and I will continue to be your humble fan. Thank you!\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?spell=16568\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI played on different projects for the shadow priest, including on the official vanilla servers, it should work logically, when you cast - the cast goes on, when you interrupt it, then the character should not wave his arms and perform some extraneous actions, and the cast bar should not continue to pretend that the cast is not interrupted, so the animation should work even after interrupting and starting a new cast.\r\n\r\nPS: I've tried reinstalling and tweaking my video drivers - didn't help. I tried to remove and install a clean client without addons, etc. - it did not help.\r\n\r\n**VIDEO:**\r\nhttps://youtu.be/fUn2lRT0bQ0\r\n\r\n![mind Flay](https://user-images.githubusercontent.com/107635434/174121144-6f25724e-ced6-40e7-8bdc-6eb0c34299a1.png)\r\n\r\n\r\n\r\n","updatedAt":"2024-02-09T07:10:11+0100","milestone":null,"closedAt":"2024-02-09T07:10:11+0100"},{"assignees":[],"author":{"login":"afizzler"},"comments":[{"author":{"login":"afizzler"},"body":"torta said intentionally closed for an unknown reason","createdAt":"2022-06-16T04:40:39+0200"}],"createdAt":"2022-06-16T04:39:38+0200","number":1502,"labels":"","state":"CLOSED","title":"Silithyst Event Broken","body":"The WPvP silithyst event isn't spawning any silithyst nodes to collect. \r\n\r\n\r\n\r\n\r\n\r\nhttps://database.turtle-wow.org/?object=181597\r\nhttps://database.turtle-wow.org/?object=181598\r\n\r\n\r\n","updatedAt":"2022-06-16T04:40:39+0200","milestone":null,"closedAt":"2022-06-16T04:40:23+0200"},{"assignees":[],"author":{"login":"Apimius"},"comments":[{"author":{"login":"spuxx1701"},"body":"This is a known issue, but it's only visual. The set bonus isn't actually lost.","createdAt":"2022-06-16T00:09:32+0200"}],"createdAt":"2022-06-15T22:58:06+0200","number":1501,"labels":"","state":"CLOSED","title":"Bloodvine Set loosing set bonus after transmog","body":"When you transmog an item from the full 3/3 transmog set you loose the 2 % spell crit bonus. This is not just a visual bug, it shows in my extended character stat addon aswell\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Transmog a Bloodvine item from your full set\r\n2. Loose the 2 % spell crit bonus\r\n3. Remove the transmog again\r\n\r\nShould keep the 2 % crit bonus after transmog","updatedAt":"2022-06-16T00:09:33+0200","milestone":null,"closedAt":"2022-06-16T00:09:32+0200"},{"assignees":[],"author":{"login":"spuxx1701"},"comments":[{"author":{"login":"nonameform"},"body":"Classic is different from Vanilla as it uses a modified game engine, so not all abilities work the same way as they used to work in 2004-2006.\n\nThe easy solution is to disable auto casting for Dash.\n\nThe AI for pets is very primitive: if you have both Bite and Claw on auto-cast, Bite will be used once and then the pet will dump all focus into Claw, so you have to babysit your pet for maximum efficiency.","createdAt":"2022-07-09T08:46:26+0200"},{"author":{"login":"slowtorta"},"body":"This is correct, you have to disable auto-cast for your pet's abilities :)","createdAt":"2022-08-15T10:49:15+0200"}],"createdAt":"2022-06-15T22:26:23+0200","number":1500,"labels":"","state":"CLOSED","title":"Pets use Dash even in melee range","body":"**Please, provide a clear description what the bug is:**\r\nHunter pets use the 'Dash' ability when having it on auto-cast even in melee range. That ability is not useful in melee range, since it only increases movement speed, and results in the waste of focus.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI cannot say for sure how it was in Vanilla, but at least in Classic, pets don't use Dash in melee range, but only when moving towards an enemy. That makes them quite a bit more focus-efficient.","updatedAt":"2022-08-15T10:49:16+0200","milestone":null,"closedAt":"2022-08-15T10:49:15+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"faralynn"},"body":"I would actually request this be adopted as a custom feature with the spell's text adjusted to reflect that and avoid confusion.\r\n\r\nOn Turtle WoW, Druid Tanks are a bit behind Warrior's still. In TABC raids they were undeniably more squishy than Warrior's no matter how hard they tried or how much gear they were fed. Fixing this would only make things worse, IMO. \r\n\r\nSure, it may be blizz-like to fix it and it may indeed be a bug but not everything on Turtle is blizz-like anyway, especially with mobs and their values for armor, cooldowns, etc.","createdAt":"2022-06-18T03:19:27+0200"}],"createdAt":"2022-06-15T16:54:57+0200","number":1499,"labels":"","state":"CLOSED","title":"[Druid] Druid enrage does not reduce armor","body":"Druid enrage does not reduce armor\r\n\r\n\r\nhttps://database.turtle-wow.org/?spell=5229#taught-by-npc ","updatedAt":"2022-10-13T04:20:13+0200","milestone":null,"closedAt":"2022-10-13T04:20:13+0200"},{"assignees":[],"author":{"login":"redmagejoe"},"comments":[{"author":{"login":"geojak"},"body":"Some of the tasty fish spawn pools are bugged, so you can barely hit the swimmer in because too close to land or the cycle pool is even only displayed halve ","createdAt":"2022-07-10T17:01:48+0200"}],"createdAt":"2022-06-13T12:46:38+0200","number":1498,"labels":"Object, Profession","state":"CLOSED","title":"School of Tastyfish Spawns","body":"https://classic.wowhead.com/item=19807/speckled-tastyfish#map\r\n\r\nThe number of pools that spawn during the Stranglethorn Fishing Extravaganza is obscenely small compared to what's supposed to be available during the actual event. There's supposed to be an abundance of pools, including in places where a low level twink could conceivably safely fish without fear of being attacked by high level mobs. Old guides even mention Yojamba Isle, which on Turtle has 0 schools, lending credence to the map provided being accurate to how it should be on Turtle.\r\n\r\nhttps://xpoff.com/threads/stv-fishing-tourny-a-guide-for-low-level-twinks.48773/#:~:text=The%20red%20circle%20(north%20west,twink%20prior%20to%20the%20Shattering.","updatedAt":"2023-02-12T16:30:20+0100","milestone":null,"closedAt":"2023-02-12T16:30:20+0100"},{"assignees":[],"author":{"login":"Dariusius"},"comments":[{"author":{"login":"Fin9622"},"body":"Please go to your reputation tab and uncheck at war with factions under <Other>\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/173333917-6625035a-61dc-4e91-81a9-d9cdfdb1137e.png)\r\n","createdAt":"2022-06-13T12:25:14+0200"}],"createdAt":"2022-06-13T11:45:42+0200","number":1497,"labels":"","state":"CLOSED","title":"The new undead zone in trisifal npc bug","body":"as alliance druid i can hit and kill ally npc on that new zone almost all the lordaeron remmnants npc can be killed by me as i said i'm an alliance night elf druid i'm on warmode lvl 48 Darius\r\n**-here is the npc that can be killed :**\r\nhttps://database.turtle-wow.org/?npc=91977\r\nhttps://database.turtle-wow.org/?npc=91352\r\nhttps://database.turtle-wow.org/?npc=91975\r\nhttps://database.turtle-wow.org/?npc=91978\r\nhttps://database.turtle-wow.org/?npc=91979\r\nhttps://database.turtle-wow.org/?npc=91351\r\nhttps://database.turtle-wow.org/?npc=91976\r\nhttps://database.turtle-wow.org/?npc=91974\r\nhttps://database.turtle-wow.org/?npc=91353\r\nhttps://database.turtle-wow.org/?npc=91772\r\nhttps://database.turtle-wow.org/?npc=91773\r\nhttps://database.turtle-wow.org/?npc=91980\r\nhttps://database.turtle-wow.org/?npc=91981\r\n-here is the npcs that are good not bugged for me 👍 \r\nthe 3 high elves on that zone and \r\nhttps://database.turtle-wow.org/?npc=91721\r\nConclusion: \r\ni think the bugged its about the warmode on that zone these npc for me got green name and can be killed by me but they dont atk me its only i can kill them as ally hope its all u need have :D","updatedAt":"2022-06-13T12:25:14+0200","milestone":null,"closedAt":"2022-06-13T12:25:14+0200"},{"assignees":[{"login":"jameyboor"},{"login":"ratkosrb"},{"login":"slowtorta"}],"author":{"login":"Shockhoof"},"comments":[{"author":{"login":"Shockhoof"},"body":"Expanding on this issue, this effect happens with Zandalarian Hero Charm - each bounce of chain heal counts as a spell cast, instead of each time chain heal is cast.","createdAt":"2022-09-22T08:02:21+0200"},{"author":{"login":"redmagejoe"},"body":"I believe there were issues with Chain Heal and Chain Lightning back around the time the class patch dropped. Most if not all of them should have been resolved, but I don't have the means to test this one specifically. If someone could confirm or deny that this still happens on current version, that would be helpful.","createdAt":"2023-02-22T11:53:37+0100"},{"author":{"login":"Shockhoof"},"body":"I tested it yesterday, it's still a bug.","createdAt":"2023-06-22T01:52:19+0200"},{"author":{"login":"ratkosrb"},"body":"It will be fixed in the next update.","createdAt":"2023-10-30T14:07:21+0100"},{"author":{"login":"XiJongYeu"},"body":"Hello, today I've discovered another error with the Talisman of Ascendance. when activated and casting damaging spells, it stacks and increases damage only up to the 4th stack, the fifth one instead of increasing spell damage decreases it to just the base damage of the spell (as if you were casting the spell without having active the trinket). \r\nI've tested it with my priest casting shadow word pain. Haven't tested it with healing spells.","createdAt":"2023-11-21T01:45:28+0100"}],"createdAt":"2022-06-13T03:29:19+0200","number":1496,"labels":"Spell, Item","state":"CLOSED","title":"Talisman of Ascendance Bug","body":"Please, provide a clear description what the bug is:\r\nTalisman of Ascendance activates on each target of a chain heal, instead of on each cast of chain heal. See video: https://youtu.be/iv4TPmwr8xg\r\n\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\nActivate Talisman of Ascendance\r\nActivate Chain Heal on hurt zugs\r\nEach chain will take 3 charges of the activation of TOA, instead of each cast.\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nItem: https://database.turtle-wow.org/?item=22678\r\n[References.docx](https://github.com/slowtorta/turtlewow-bug-tracker/files/8887244/References.docx)\r\n\r\nExpected behavior. Describe how it should work:\r\nTalisman of Ascendance should gain a new charge after each spell cast of chain heal, instead of each hit in the chain of chain heal.","updatedAt":"2023-11-21T01:45:30+0100","milestone":null,"closedAt":"2023-10-30T14:07:13+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-06-12T21:35:01+0200","number":1495,"labels":"","state":"CLOSED","title":"Gordok Courtyard Key should only drop from Guard Fengus and be found in Fengus's Chest","body":"Gordok Courtyard Key should only drop from Guard Fengus and be found in Fengus's Chest\r\n\r\nTurtle : https://database.turtle-wow.org/?item=18266#dropped-by\r\nClassic: https://classic.wowhead.com/item=18266/gordok-courtyard-key#dropped-by","updatedAt":"2022-06-13T11:36:48+0200","milestone":null,"closedAt":"2022-06-13T11:36:48+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Can't confirm these issues. It's all correct in your DB. Please clear your WDB cache!","createdAt":"2022-06-13T11:40:22+0200"},{"author":{"login":"9600bauds"},"body":"Issue is present in the DB:\r\n![firefox_22-06-13-18-26-13](https://user-images.githubusercontent.com/6526157/173448160-35803e29-6225-4294-89cd-2e54b09d26d7.png)\r\nThe top text is never used because this is a \"ready-to-turn-in\" quest that is pre-accepted, players only ever see the \"Progress:\" text. \r\nCleared WDB, issue continues in-game","createdAt":"2022-06-13T23:27:27+0200"},{"author":{"login":"Velite12"},"body":"https://tbc.wowhead.com/quest=7656/imperial-plate-chest \r\n\r\nThis is funny but I want to point out:\r\n\r\nWowhead Classic Vanilla has 60 in the quest text and 60 for the requirement\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/173767490-1fae4b8c-603d-464a-bf6d-1d3bd683a7e1.png)\r\n\r\n\r\nWowhead Classic TBC has 60 in the quest text, but 30 for the requirement\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/173767433-09037ba8-538c-46e4-a8e1-646f75c86fab.png)\r\n\r\nWowhead Retail has 30 for 30\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/173767586-421b9c79-b6d1-4b97-8b1d-e4648e431631.png)\r\n\r\n","createdAt":"2022-06-15T09:23:12+0200"},{"author":{"login":"Velite12"},"body":"It seems that it is supposed to be 60 bars in vanilla, but the quest text is misleading, so the quest text just has to be fixed.","createdAt":"2022-06-15T09:24:58+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T14:14:11+0200"}],"createdAt":"2022-06-12T00:53:10+0200","number":1494,"labels":"","state":"CLOSED","title":"All of the Imperial Plate recipe quests need 2x as much thorium as they claim they do","body":"**Please, provide a clear description what the bug is:**\r\n\r\n![WoW_22-06-11-19-46-15](https://user-images.githubusercontent.com/6526157/173207287-5627b981-bf70-410b-b3d2-6f1c5621faef.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Gadgetzan, talk to Derotain Mudsipper (you need lvl50 and 265+ blacksmithing)\r\n2. Complete his initial quest \r\n3. Talk to him again to get the quests for each Imperial Plate recipe\r\n4. Notice how he claims he needs 20 bars but actually needs 40, or claims he needs 30 bars but needs 60 etc.\r\n5. Notice how this happens for literally all of his quests\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=14567#ends\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe quest description should match the quest requirements.","updatedAt":"2022-06-25T14:14:12+0200","milestone":null,"closedAt":"2022-06-25T14:14:11+0200"},{"assignees":[],"author":{"login":"Omegabears"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nPlease enable vertex animation shaders in video settings then restart the game. If you encounter any issue please contact support on discord.","createdAt":"2022-06-12T07:56:07+0200"}],"createdAt":"2022-06-11T23:24:56+0200","number":1493,"labels":"","state":"CLOSED","title":"Crashes","body":"**Please, provide a clear description what the bug is:**\r\nGame Crashing\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Seems to happen a lot upon entering Teldrassil\r\n2. Happened nonstop when engaging Gnarlpine NPCs with bugged visuals.\r\n3. Happened while traveling around Dolanaar\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nGnarlpine Shaman: Display ID-897\r\nGnarlpine Augut: Display ID: 3024\r\nGnarlpine Avenger: Display ID: 6803\r\n\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nImmediate disconnect upon engaging certain NPCs, see the pictures attached of couple of NPCs with visual buggs, as well as the type of error received.\r\n![image](https://user-images.githubusercontent.com/107325622/173205297-53171403-510b-43f6-966f-3692c79c410a.png)\r\n\r\n![image](https://user-images.githubusercontent.com/107325622/173205315-80a13bbc-f0c4-428a-ab1a-9839d5c324e5.png)\r\n\r\nNOTE: I do not have pfUI addon, got kicked out immediately even after disabling pfQuest and pfQuest [Turtlewow DB]\r\nNOTE#2: Just got a crash while creating a new character in character creation window.","updatedAt":"2022-06-12T07:56:08+0200","milestone":null,"closedAt":"2022-06-12T07:56:07+0200"},{"assignees":[],"author":{"login":"YamaYAML"},"comments":[{"author":{"login":"slowtorta"},"body":"Internal tracker, thanks.","createdAt":"2022-06-12T12:47:33+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1","createdAt":"2022-07-04T10:42:59+0200"}],"createdAt":"2022-06-11T18:50:47+0200","number":1492,"labels":"","state":"CLOSED","title":"Ragefire Chasm: Missing music effect","body":"**Please, provide a clear description what the bug is:**\r\nRagefire Chasm is missing music sound. Only ambient sound is hearable while entering dungeon.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. tele RFC\r\n2. Observe sound\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![image](https://user-images.githubusercontent.com/73019779/173197128-e3e6cbfb-b391-4f83-ba51-eac55b949239.png)\r\n\r\nRFC should trigger instance-specific music to play.","updatedAt":"2022-07-04T10:43:00+0200","milestone":null,"closedAt":"2022-06-12T12:47:33+0200"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"geojak"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/859","createdAt":"2022-06-11T16:41:31+0200"}],"createdAt":"2022-06-11T14:45:09+0200","number":1491,"labels":"","state":"CLOSED","title":"Rabid Bonepaw pack do not patrol","body":"**Please, provide a clear description what the bug is:**\r\n\r\nRabid Bonepaw pack near 53.7, 46.4 do not patrol Desolace. Stupid animals just stand and watch.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Come to 53.7, 46.4\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/173188355-c128823e-e9ed-4ec8-a3ba-889ddff8de1b.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4690\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nPack must patrol the location\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/173188495-4cafd01d-d22e-4b89-858c-f9845d7cb97d.png)\r\n\r\n","updatedAt":"2022-07-09T22:49:20+0200","milestone":null,"closedAt":"2022-06-13T13:06:08+0200"},{"assignees":[],"author":{"login":"Doomfist12"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-25T14:20:28+0200"},{"author":{"login":"JoLiKMC"},"body":"I just want to point something out: this quest **is not broken**. The problem lies in the quest order.\r\n\r\nCompleting the quest \"[The Perfect Stout](https://database.turtle-wow.org/?quest=315)\" automatically unlocks \"Shimmer Stout\" if the player is Level 8 or higher. Accepting \"Shimmer Stout\" automatically nullifies \"Rejold's New Brew\".\r\n\r\nPresently, if players want to do both quests, they need to _ignore_ \"Shimmer Stout\", then go talk to [Tharek Blackstone](https://database.turtle-wow.org/?npc=1872) in Kharanos. They can grab \"Rejold's New Brew\" and be funneled back toward Rejold, then.\r\n\r\nIt's also worth mentioning that Pilot Bellowfiz was never intended to give out this quest. This is simply an error in the _Turtle WoW_ pfQuest database module.","createdAt":"2022-07-25T03:24:37+0200"}],"createdAt":"2022-06-11T11:04:23+0200","number":1490,"labels":"","state":"CLOSED","title":"Rejold's New Brew Quest","body":"Tharek Blakstone and/or Pilot Bellowfiz are supposed to give out the quest ''Rejold's New Brew'' after the completion of ''The Perfect Stout''. They however, currently don't do this.\r\n\r\n[Tharek Blackstone](https://database.turtle-wow.org/?npc=1872)\r\nhttps://database.turtle-wow.org/?quest=415\r\nhttps://database.turtle-wow.org/?quest=413\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThis quest should opens after the completion of ''The Perfect Stout'' and closes if you have already completed the quest ''Shimmer Stout''. I however haven't completed that quest [Shimmer Stout], but it's still not given by the NPC.\r\n","updatedAt":"2022-07-25T03:24:37+0200","milestone":null,"closedAt":"2022-06-25T14:20:28+0200"},{"assignees":[],"author":{"login":"boulzorman"},"comments":[{"author":{"login":"geojak"},"body":"Suggestion since same code:\r\n\r\nIt would be best if you could not lose a rank at all. Lose points yes, lose progress towarss the next rank yes, but go down a rank NO.\r\n\r\nThis would stop pvp burnout since players could actually take breaks from ranking without losing everything\r\n\r\nIt would not be blizzard, but I think it would be better with no downsides since you can't reach rank 14 any faster with this change.\r\n\r\nI proposed this on the forum a few months ago and people seemed to agree and like the idea. ","createdAt":"2022-06-11T00:02:54+0200"},{"author":{"login":"YamaYAML"},"body":"For now this is still as designed. 😦 Referring to 1.16 WoW compared to 1.16 TWoW is unfortunately not applicable in this case, after all TWoW tries to create a Vanilla(+) experience, based of 1.12.1. But this is certainly a Quality of Life change we'll have to further look into! Thank you for reporting. Once bought the item stays yours.\r\n\r\ncloses #1489 ","createdAt":"2022-06-11T20:42:03+0200"},{"author":{"login":"geojak"},"body":"The op was referring to patch 1.6 not 1.16.,therefoe this is valid since 1.6 came out before 1.12.1 on which the server is based. Maybe you misunderstood something there ","createdAt":"2022-06-14T01:00:42+0200"},{"author":{"login":"Muigin"},"body":"This issue is no longer relevant with the PvP update.","createdAt":"2023-10-19T02:15:05+0200"}],"createdAt":"2022-06-10T16:00:07+0200","number":1489,"labels":"PvP","state":"CLOSED","title":"lifetime \"highest rank\" but impossible to buy items (PVP rewards)","body":"**The \"highest rank\" is supposed to let you buy the PVP items as long as your attempt inscribbed in \"Highest rank\" (pvp tab) is setup along the items you want to purchase, problem is, this lifetime rank is ignored and only the current rank matter.**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. attempt a rank (for example r14)\r\n2. downrank after reaching the supposed rank (for this example, loosing current rank 14)\r\n3. try to buy the items (for this example, r14 weapons)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nPatch Update notes and changes from 1.4 to 1.6 (PVP)\r\n\r\nhttps://wowwiki-archive.fandom.com/wiki/Patch_1.6.0\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nDuring 1.4 (the launch of pvp battlegrounds and ranks) it was not possible to buy the items after losing the current r14 attempt. In 1.6 they added the feature \"Highest rank\" in pvp tab to enable players to buy the items again.\r\n\r\n**Quote from 1.6 patch:** \"_Honor system reward items with a rank requirement will now require a lifetime \"highest rank\" of that rank, rather than requiring the character to currently have the required rank.\"_\r\n\r\n\r\n","updatedAt":"2023-10-19T02:15:05+0200","milestone":null,"closedAt":"2023-10-19T02:15:05+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"the old issue \r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/796","createdAt":"2022-06-10T12:32:51+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-13T11:51:12+0200"},{"author":{"login":"geojak"},"body":"hello torta @slowtorta i still found some bears that are static for example at aroud 17.6/56.8 if you use cords","createdAt":"2022-07-04T18:41:24+0200"},{"author":{"login":"geojak"},"body":"no acutally its all of them, the fix didnt work it appears","createdAt":"2022-07-04T18:41:50+0200"},{"author":{"login":"geojak"},"body":"the tirisclaw roamers move the others dont","createdAt":"2022-07-04T19:21:06+0200"}],"createdAt":"2022-06-10T12:32:05+0200","number":1488,"labels":"","state":"CLOSED","title":"tirisclaw bears in upper tirisfall new zone are static","body":"**Please, provide a clear description what the bug is:**\r\n\r\nsome bears in the new tirisfaluplands zone are compeltely static. when the zone was new many mobs had this problem. this has mostly been resolved. the bears seemingly are still affected. its abnormal for wildife to be complety still and static\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nhttps://database.turtle-wow.org/?npc=91984\r\nhttps://database.turtle-wow.org/?npc=91985\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ni would assume these kind of bearas, especially the ones with cubs to be patrolling around a bit, but its your custom zone, anything is find \r\n","updatedAt":"2022-07-04T19:21:06+0200","milestone":null,"closedAt":"2022-06-13T11:51:12+0200"},{"assignees":[],"author":{"login":"robertk92"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, will be fixed in the next revision.","createdAt":"2022-06-10T12:08:52+0200"}],"createdAt":"2022-06-10T11:39:25+0200","number":1487,"labels":"","state":"CLOSED","title":"Taking the flight path from Gillijim's Isle to Booty Bay shows a horse model instead of a wyvern.","body":"When taking the flight path from Gillijim's Isle to Booty Bay, it uses a black horse model instead of a wyvern (functionally nothing is broken though). I also tested flying to Grom'gol and it showed the black horse as well.\r\nThis only happened for me when taking off from Gillijim's Isle, not when flying TO the isle or taking off from any other location.\r\nI'm a level 37 undead rogue.\r\n\r\n1. Fly to Gillijim's Isle\r\n2. Talk to Nal'rak (the flight master) and fly to Booty Bay\r\n3. You are flying on a black horse with no animations\r\n\r\nNal'rak: https://database.turtle-wow.org/?npc=93102\r\n\r\nExpected behaviour: I should be on a Wyvern.\r\n\r\n![unknown](https://user-images.githubusercontent.com/24989063/173037705-56644192-fe6f-4413-a35e-844676e4ec5b.png)","updatedAt":"2022-06-10T12:08:52+0200","milestone":null,"closedAt":"2022-06-10T12:08:52+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"redmagejoe"},"body":"Can confirm this behavior persists as of 2022/07/08. This make Maraudon Orange runs more stressful than is necessary after you pass the larva rooms.","createdAt":"2022-07-09T19:27:51+0200"},{"author":{"login":"Khanz0"},"body":"Just made a solo run yesterday and this still happens\r\n","createdAt":"2022-08-05T01:22:51+0200"}],"createdAt":"2022-06-10T01:44:59+0200","number":1486,"labels":"Dungeons & Raids, Object","state":"CLOSED","title":"Maraudon: Larva Spewer object is not interactable, cannot be stopped","body":"**Please, provide a clear description what the bug is:**\r\nIn Maraudon Orange, you come across a Larva Spewer that constantly spawns adds until you rightclick it to destroy it.\r\nUnfortunately, in TurtleWoW, the spewer is not rightclickable, so you can never stop the adds, which is rather problematic.\r\nHere is a video demonstration of the object I'm talking about: https://youtu.be/PWdm5RYzKAk?t=291 unfortunately the video doesn't actually show him rightclicking the object.\r\n\r\n![firefox_22-06-09-20-46-42](https://user-images.githubusercontent.com/6526157/172963080-3fd90704-360f-4e75-82a5-a78ce5e036b0.png)\r\n![firefox_22-06-09-20-47-55](https://user-images.githubusercontent.com/6526157/172963159-25068442-e90f-4ddd-95fc-d96cf627132f.png)\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Maraudon Orange, clear until a couple packs before Noxxion\r\n2. Locate the Larva Spewer that spews Spewed Larvas\r\n3. Try to rightclick it\r\n4. Notice now it doesn't even have a tooltip, so you can't rightclick it\r\n5. Cry because you now have to kill the patrolling add every 30 secs\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=13533\r\nObject: https://database.turtle-wow.org/?object=178559\r\n\r\n**Expected behavior. Describe how it should work:**\r\nYou should be able to rightclick it to destroy it.\r\n","updatedAt":"2023-02-21T14:15:07+0100","milestone":null,"closedAt":"2023-02-21T14:15:07+0100"},{"assignees":[],"author":{"login":"Acheron25"},"comments":[{"author":{"login":"geojak"},"body":"I wonder if there are an videos around from classic or vanilla to see how it worked there","createdAt":"2022-06-09T12:26:23+0200"},{"author":{"login":"ratkosrb"},"body":"@slowtorta This was fixed in vmangos here https://github.com/vmangos/core/commit/a5567ba373de4378b8864317d075fa52c552de3d","createdAt":"2022-06-09T12:49:51+0200"},{"author":{"login":"slowtorta"},"body":"> @slowtorta This was fixed in vmangos here [vmangos/core@a5567ba](https://github.com/vmangos/core/commit/a5567ba373de4378b8864317d075fa52c552de3d)\r\n\r\nThanks, successfully copypasted 👍 ","createdAt":"2022-06-10T14:19:14+0200"}],"createdAt":"2022-06-09T10:53:32+0200","number":1485,"labels":"","state":"CLOSED","title":"Infernal and Doomguard despawns","body":"**Description:**\r\nWhen i use the warlock spell \"Inferno\" the spawned \"Infernal\" disappears after a few (3-10) seconds unless it is in combat. If it is in combat, it will immediately despawn when it gets out of combat. The same thing happens with the \"Ritual of Doom\" spell. I have tested it in multiple areas and got the same result every time. I know of at least 3 other warlocks who also experienced this issue.\r\n\r\n**How to reproduce the bug:**\r\n1. Go to a location of your choice, preferably an area with few or no mobs.\r\n2. Cast the spell \"Inferno\" and wait a few seconds.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPCs: Infernal https://database.turtle-wow.org/?npc=89 Doomguard https://database.turtle-wow.org/?npc=11859\r\nSpells: Inferno https://database.turtle-wow.org/?spell=1122 Ritual of Doom https://database.turtle-wow.org/?spell=18540\r\n\r\n**Expected behavior:**\r\nThe infernal or doomguard should not despawn at all. Even when the enslave effect breaks they attack the warlock who summoned them. If the warlock gets too far away, they return to the position where they were summoned.","updatedAt":"2022-06-10T14:19:14+0200","milestone":null,"closedAt":"2022-06-10T14:19:14+0200"},{"assignees":[],"author":{"login":"redmagejoe"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1, thank you.","createdAt":"2022-06-10T12:11:00+0200"}],"createdAt":"2022-06-09T10:12:37+0200","number":1484,"labels":"","state":"CLOSED","title":"[Client] Turtle Donation Mount \"White Stag\" Missing Image","body":"At current, one of the tiles for the Turtle WoW Donation Rewards UI is missing an image element for \"White Stag\" mount, on Page 4/6 of the Mounts sub-menu.\r\n\r\n![Mount Menu](https://i.imgur.com/DYtNwqe.png)\r\n\r\n![White Stag Selection](https://i.imgur.com/DT4MRsP.png)","updatedAt":"2022-06-10T12:11:00+0200","milestone":null,"closedAt":"2022-06-10T12:11:00+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm sorry but I've been unable to reproduce this bug. If you're able please make a video and post it in the comments.","createdAt":"2022-07-22T15:02:17+0200"}],"createdAt":"2022-06-06T05:00:00+0200","number":1483,"labels":"","state":"CLOSED","title":"Hitah'ya the Keeper (Hinterlands elite troll) kicks players from crossfaction parties when attacked","body":"**Please, provide a clear description what the bug is:**\r\n![WoW_22-06-05-21-49-18](https://user-images.githubusercontent.com/6526157/172086831-a60f08cb-3eb2-4d54-8bb1-c5199565f048.jpg)\r\nYou know that thing where if you have a crossfaction group and you attack an enemy player, you get kicked from the group?\r\nHitah'ya the Keeper, the \"final boss\" of the Hinterlands Elite Troll City Quest Thing, does that too.\r\nNone of the other Hinterlands Elite Troll City Quest Thing monsters do that, only this one.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make crossfaction group (with a couple of warmode players if it makes any difference)\r\n2. Attack Hitah'ya the Keeper\r\n3. Get kicked\r\n4. Confusion and sadness because you now have to farm the mob 1 time for each party member\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10802\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nIt shouldn't kick you from the party.","updatedAt":"2022-07-22T15:02:18+0200","milestone":null,"closedAt":"2022-07-22T15:02:17+0200"},{"assignees":[],"author":{"login":"lokhengchau"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nPlease go to your reputation tab and uncheck at war with factions under <Others>","createdAt":"2022-06-05T19:28:04+0200"}],"createdAt":"2022-06-05T19:27:14+0200","number":1482,"labels":"","state":"CLOSED","title":"Watchmaster Sorigal appears friendly (green plate) but right clicking will start attack","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWatchmaster Sorigal at Darkshire appears friendly (green plate) but right clicking on him will attack. Cannot return and complete quest Vital Supplies.\r\n\r\n![image](https://user-images.githubusercontent.com/37974241/172062505-acaf365b-c6fe-4e12-bebb-923dca8dd778.png)\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Reach level 41 (I remember he wasn't bugged when I was lower level)\r\n2. Pick up quest Vital Supplies.\r\n3. Talk to Watchmaster Sorigal and instead will attack.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=5464\r\nQuest: https://database.turtle-wow.org/?quest=1477\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nShould not attack. Complete quest and start the next one.","updatedAt":"2022-06-05T19:28:05+0200","milestone":null,"closedAt":"2022-06-05T19:28:04+0200"},{"assignees":[],"author":{"login":"BowtiesAreCool"},"comments":[{"author":{"login":"BowtiesAreCool"},"body":"Having now run all over Mulgore, I can say it seems to be just the one Swoop near the Thunderhorn Water Well. Other Swoops in the zone are not affected.","createdAt":"2022-06-05T12:58:52+0200"},{"author":{"login":"slowtorta"},"body":"I'm sorry but it's probably something else that flagged you. I tried fighting many of those and it didn't trigger PvP mode.","createdAt":"2022-06-25T20:04:53+0200"}],"createdAt":"2022-06-05T07:22:51+0200","number":1481,"labels":"","state":"CLOSED","title":"Attacking swoop in mulgore causes PvP flag","body":"Attacking the swoop that hangs around the road between Darkmoon Faire and Bloodhoof Village causes players to be flagged for PvP.\r\n\r\nSteps to reproduce:\r\n\r\n1. Find the level 7-9 swoop near the road between DMF and Bloodhoof village.\r\n2. Attack the swoop.\r\n3. Note that character has gained a PvP flag.\r\n\r\nAffected creature: Level 7-9 Swoop in Mulgore. https://database.turtle-wow.org/?npc=2970\r\n\r\nExpected behavior: Attacking this creature should not result in a PvP flag.","updatedAt":"2022-06-25T20:04:53+0200","milestone":null,"closedAt":"2022-06-25T20:04:53+0200"},{"assignees":[],"author":{"login":"Zulmamwe"},"comments":[{"author":{"login":"Zulmamwe"},"body":"Nvm, timer doesnt disappear, looks like its my mistake","createdAt":"2022-06-07T11:37:54+0200"}],"createdAt":"2022-06-05T00:15:26+0200","number":1480,"labels":"","state":"CLOSED","title":"[Freedom for All Creatures] fails after completion","body":"**Please, provide a clear description what the bug is:**\r\nQuest has a timer of 6 minutes to save dragons from cage with help of quest giver. In quest text it says \"You have 6 minutes before Kindal decides it is time to retreat and you fail the quest.\"\r\nSo in 6 minutes i freed dragons and quest was marked as completed, timer disappeared. But then after 6 minutes elapsed quest failed anyway.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take quest.\r\n2. Free more than 6 dragons, see that quest was marked as completed and timer disappeared\r\n4. Dont turn in immediately, wait till 6 minutes pass.\r\n5. Quest fails.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=2969\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAfter you complete the quest it shouldn't fail no matter how much time it takes for you to turn it in.","updatedAt":"2022-06-07T11:37:54+0200","milestone":null,"closedAt":"2022-06-07T11:37:54+0200"},{"assignees":[],"author":{"login":"Lexiebean"},"comments":[{"author":{"login":"Zebouski"},"body":"this was fixed with 1.16.1, if i'm understanding the question correctly","createdAt":"2022-08-04T23:04:34+0200"}],"createdAt":"2022-06-04T22:50:46+0200","number":1479,"labels":"","state":"CLOSED","title":"Transmog Issue","body":"If a One-Hand hand item added to your collection, it cannot be used for a Main-Hand transmog.\r\n\r\n**The bug**:\r\nHowever if at a later point you find a Main-Hand item that shares the same item model, it still wont be added to your collection for Main-Hand because that model is already saved to One-Hand.\r\n\r\n**Expected**:\r\n\r\nOne-Hand weapons should be usable interchangeable for Main-Hand and Off-Hand transmog.\r\n\r\nOR\r\n\r\nWeapon Models should be obtainable for more than one weapon type.","updatedAt":"2022-08-04T23:06:18+0200","milestone":null,"closedAt":"2022-08-04T23:06:18+0200"},{"assignees":[],"author":{"login":"slowtorta"},"comments":[{"author":{"login":"geojak"},"body":"Just noticed my issue in aboes list no. 2. Is a duplicate of the older issue no 5. In above list\r\n\r\nAlso, thank you for looking into these","createdAt":"2022-06-05T01:14:45+0200"},{"author":{"login":"geojak"},"body":"hello i spoke with absolon today who recetly changed faction and knows both sides of av well. he made me aware of 2 more issues:\r\n\r\n1. the neutral mine mobs in north and south do not drop the same amount of armor scraps. if you could euqalize this out of fariness, i would suggest take the lower value\r\n2. absolon shared his suspicion with me, that horde npc mobs might hit less hard on averag then the alliance nps. but he is not sure abot it too. if possible it would be great out of fiarness to have a check if liteunants and commanders on both sides have somewhat similair values.","createdAt":"2022-06-18T23:54:58+0200"},{"author":{"login":"burner1024"},"body":"- Both Ivus and Rokholar lose their objective after a while, and just stand on the field of strife. The farthest I seen them get to is IBGY and IWB, respectively.\r\n- Snowfall GY doesn't change icon color when captured.\r\n![Captura de pantalla de 2022-07-22 22-03-37](https://user-images.githubusercontent.com/1279852/180468031-bae80106-a79e-4175-b9aa-939440e50d6c.png)\r\n- Once a tower or a gy is contested, its guards should stop spawning. Not disappear, just don't respawn if killed. (and respawn once/if it's defended).\r\n- Most of the time, can't loot stormpike meat from killed players. Just nothing happens on click.\r\n- Sometimes (possibly when submitting a lot of scraps in rapid succession) troops aren't upgraded immediately after handing in enough scraps. I think they are only upgraded if you lose (gy/tower) and re-cap it.\r\n- When mouse over tower banner, their internal descriptions are showing up:\r\n ![Captura de pantalla de 2022-08-05 07-00-45](https://user-images.githubusercontent.com/1279852/182975146-b5431b7f-85ab-4d7e-9ab2-d92661d469d1.png)\r\n ![Captura de pantalla de 2022-08-05 07-00-51](https://user-images.githubusercontent.com/1279852/182975157-13338a0c-08fd-43a2-948a-131c293e43eb.png)\r\n- Korrak the Bloodrager - what's his deal? I think the was a quest for him at some point, but then he was removed? Probably can remove him.\r\n","createdAt":"2022-07-22T16:38:57+0200"},{"author":{"login":"welpenhund"},"body":"Bump - post nearly 5month old and it still happens","createdAt":"2023-05-11T21:24:18+0200"},{"author":{"login":"geojak"},"body":"> Bump - post nearly 5month old and it still happens\r\n\r\nTicket is closed, better make a new one with what issues still remain ","createdAt":"2023-05-12T00:14:04+0200"}],"createdAt":"2022-06-04T14:21:39+0200","number":1478,"labels":"PvP","state":"CLOSED","title":"List of known Alterac Valley issues ","body":"1. NPC keeps respawning: https://github.com/slowtorta/turtlewow-bug-tracker/issues/1281\r\n2. Snivvle respawn: https://github.com/slowtorta/turtlewow-bug-tracker/issues/1440\r\n3. Infantry and other issues: https://github.com/slowtorta/turtlewow-bug-tracker/issues/1288\r\n4. Alterac Valley guards continue spawning after towers are burned: https://github.com/slowtorta/turtlewow-bug-tracker/issues/536\r\n5. When players control Coldtooth Mine and Snivvle respawns, they lose control of the mine and cannot regain control of it: https://github.com/slowtorta/turtlewow-bug-tracker/issues/307","updatedAt":"2023-05-12T00:14:04+0200","milestone":null,"closedAt":"2023-02-19T00:58:09+0100"},{"assignees":[],"author":{"login":"Leodimas"},"comments":[{"author":{"login":"slowtorta"},"body":"Working as intended, please read: https://us.forums.blizzard.com/en/wow/t/clearcasting-ferocious-bite-broken/990313","createdAt":"2022-06-04T14:55:30+0200"}],"createdAt":"2022-06-04T12:25:43+0200","number":1477,"labels":"","state":"CLOSED","title":"Druid - Ferocious Bite consuming energy and clearcasting proc","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nvideo example :https://www.youtube.com/watch?v=2_5elgjedNQ -----> skip to 2nd mob at 0:40 \r\n\r\n1. Wait for Clearcasting proc f\r\n2. use Ferocious Bite\r\n3. Ferocious Bite will consume energy and clearcast proc\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=31018\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nShould not consume energy.\r\n","updatedAt":"2022-06-04T14:55:30+0200","milestone":null,"closedAt":"2022-06-04T14:55:30+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"9600bauds"},"body":"https://user-images.githubusercontent.com/6526157/172510024-7f36181c-50cb-4ef7-b603-c23564b3964e.mp4\r\n\r\n\r\nAfter testing, it appears that they only aggro you through the closed door, and not the rest of the cage.\r\nThey also respawn extremely fast, which probably makes this cage an extremely broken leveling spot for mages or the right party setup.\r\n","createdAt":"2022-06-08T03:12:29+0200"},{"author":{"login":"redmagejoe"},"body":"These NPCs are now passive to Horde players as well, so this should no longer be an issue.\r\n\r\nFixed.","createdAt":"2023-02-22T11:52:27+0100"}],"createdAt":"2022-06-04T06:39:56+0200","number":1476,"labels":"NPC, Object","state":"CLOSED","title":"Captured Sprite Darters don't care about the fact that they are caged, will destroy you if approached","body":"**Please, provide a clear description what the bug is:**\r\n![Desktop 2022 06 04 - 01 33 14 02 DVR mp4_snapshot_00 19 399](https://user-images.githubusercontent.com/6526157/171983176-00464874-6b02-4083-ae68-6068ad8d2f32.jpg)\r\n![Desktop 2022 06 04 - 01 33 14 02 DVR mp4_snapshot_00 20 985](https://user-images.githubusercontent.com/6526157/171983177-d73fb9e9-a68a-43bf-8039-40cc50fcbd4e.jpg)\r\n![Desktop 2022 06 04 - 01 33 14 02 DVR mp4_snapshot_00 24 365](https://user-images.githubusercontent.com/6526157/171983179-c82ee7bd-0827-4965-ad6d-0f29226cdeff.jpg)\r\n![WoW_22-06-04-01-40-33](https://user-images.githubusercontent.com/6526157/171983324-96d2690f-d9a7-402f-8fd9-54096838f8ea.png)\r\n\r\nCaptured Sprite Darters are a bunch of sprite darters in a cage. Since they are caged, they are supposed to be passive and unattackable until you can get the key to their cage and release them.\r\nHowever, they are bugged and aggro onto closeby players like a regular hostile mob, after which they happily phase through the cage to gang on the unwitting player.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to 66,47 in Feralas\r\n2. Approach Captured Sprite Darter cage\r\n3. Notice how the Captured Sprite Darter aggros you through the cage, instead of being passive as intended\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=7997\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should be impossible to aggro or even attack the sprite darters until the cage is opened","updatedAt":"2023-02-22T12:33:46+0100","milestone":null,"closedAt":"2023-02-22T12:33:46+0100"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"9600bauds"},"body":"After more testing I can't always replicate this. It seems to work sometimes, sometimes not. I think it only happens when Sweeping Strikes is up. I'll try to gather more evidence for this bug.\r\n\r\nHere's 1 video where the bug is present:\r\n\r\nhttps://user-images.githubusercontent.com/6526157/172518503-88c31856-bd07-4161-8b4a-47a659cb9f55.mp4\r\n\r\nI target the Marksman and use Whirlwind. Scout dodges. I am unable to use Overpower on the Scout.\r\n ","createdAt":"2022-06-08T02:54:47+0200"},{"author":{"login":"redmagejoe"},"body":"Can confirm this still happens on current version. While spells such as Cleave or any attacks from Sweeping Strikes will allow you to target the Dodging enemy and use Overpower, Whirlwind Dodges will simply not highlight (or \"activate\") Overpower.","createdAt":"2023-02-22T11:46:55+0100"},{"author":{"login":"Zeyla-TW"},"body":"Believe it or not, the main difference of whirlwind is that it's considered an AoE spell that deals weapon damage, except it's specifically hardcapped to 4 targets. This may sound obvious at first, but the other abilities such as cleave and sweeping strikes use different spell effects on a fundamental level that generate \"targeted attacks\". Even though whirlwind can be dodged, the system never registers a specific target or targets for the spell, and thus overpower is unable to register a target for itself. This cannot be fixed without fundamentally changing how whirlwind functions.","createdAt":"2023-03-06T00:23:59+0100"},{"author":{"login":"9600bauds"},"body":"I'm fairly sure it didn't work like that in Classic, but I don't have any evidence for that at the moment.","createdAt":"2023-05-30T20:16:36+0200"}],"createdAt":"2022-06-04T03:55:04+0200","number":1475,"labels":"Warrior, Spell","state":"CLOSED","title":"[Warrior] You can't use Overpower on mobs that dodge your Whirlwind, unless they were your current target at the time of the dodge","body":"**Please, provide a clear description what the bug is:**\r\nWeird bug so please bear with me.\r\nImagine you're a Warrior fighting 2 mobs, mob A (your current target) and mob B (a mob that you are not targeting).\r\nIf mob B dodges an attack from any ability except Whirlwind, you will be able to switch targets and Overpower B as expected. This works for Cleave and Sweeping Strikes for sure.\r\nHowever, Whirlwind is broken and somehow doesn't allow you to Overpower mob B if it dodges your Whirlwind hit. If mob A dodges your Whirlwind hit, you can still Overpower it as expected. This only happens for mobs that dodge Whirlwind while not being your current target.\r\nHere's a couple of combat logs I could get, but they're not very useful because they don't show you who I was targeting.\r\n![WoW_22-06-03-22-05-56](https://user-images.githubusercontent.com/6526157/171972097-462a8442-b17f-4791-a20b-e3a9aa32c8f3.png)\r\n![WoW_22-06-03-22-23-28](https://user-images.githubusercontent.com/6526157/171972098-4a354bde-c99b-4f59-bc93-60f2f5a7308d.png)\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Be a Warrior with Whirlwind\r\n2. Fight 2 mobs at the same time\r\n3. Use Whirlwind until a mob dodges the Whirlwind hit\r\n4. Try to use Overpower on the mob that dodged, notice how this will only work if you were targeting the mob at that time\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?spell=1680\r\nhttps://database.turtle-wow.org/?spell=9633\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhirlwind dodges should allow for Overpower to be cast, just like other multi-hit abilities, regardless of which mob the Warrior was targeting at the time","updatedAt":"2023-05-30T20:16:36+0200","milestone":null,"closedAt":"2023-03-06T00:24:12+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"spuxx1701"},"body":"Vanilla design, not a bug. For suggestions, please use the forum.","createdAt":"2022-06-02T22:39:44+0200"},{"author":{"login":"geojak"},"body":"exploits arent design.","createdAt":"2022-06-03T11:17:02+0200"}],"createdAt":"2022-06-02T22:36:49+0200","number":1474,"labels":"","state":"CLOSED","title":"alterac valley backdoor still exist on twow","body":"**Please, provide a clear description what the bug is:**\r\n\r\non twow alterac valley horde can still use the well known backdoor to get inside the allaince base. this hase been fixed on blizzards server.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the backdoor south of the alliance base at the mountain edge\r\n2. jump in\r\n3. profit\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://eu.forums.blizzard.com/en/wow/t/ptr-patch-notes-wow-classic-version-1135/158170\r\n\r\nas of classic patch 1.13.5 the backdoor has been removed. despite horde tears, this has not proofen to impact the balance of the bg in an unfair manner. its a fix to an exploit and the many alliance alterac valley players need this depserately. please.\r\n\r\njust put a wall there or something, like the bridge near scholo.\r\n\r\n","updatedAt":"2022-06-03T11:17:02+0200","milestone":null,"closedAt":"2022-06-02T22:39:44+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this one to the internal tracker, thank you.","createdAt":"2022-06-03T22:06:03+0200"}],"createdAt":"2022-06-02T19:00:55+0200","number":1473,"labels":"","state":"CLOSED","title":"[Looking For Turtles] The LFT addon suggested level range for SM:Lib is very off","body":"**Please, provide a clear description what the bug is:**\r\nApologies if this is not the right place for this report.\r\nThe Looking For Turtles addon says that you can do SM:Library at levels 28 to 39, and even shows it as green around level 32ish.\r\nHowever, the actual mobs inside are level 32-35ish, with the final boss being 37. In fact, you can't even equip any of the gear you get from the final boss until level 33-34.\r\nThis is an unfortunately common problem, where LFT-made groups for Library very often end up being made of players who are woefully underleveled for the content, and tanks that can't even touch the final boss due to miss+dodge chance.\r\nThe level ranges in the LFT tool aren't very accurate in general, but this one is easily the most misleading one of all.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe level range should probably start at 32-ish. Maybe 32-43?\r\n","updatedAt":"2022-06-03T22:06:04+0200","milestone":null,"closedAt":"2022-06-03T22:06:03+0200"},{"assignees":[],"author":{"login":"lokhengchau"},"comments":[{"author":{"login":"redmagejoe"},"body":"Cannot reproduce on current version. Balos properly resets combat at maximum leash distance.\r\n\r\nFixed.","createdAt":"2023-02-22T11:50:06+0100"}],"createdAt":"2022-06-02T18:58:08+0200","number":1472,"labels":"Quest, NPC","state":"CLOSED","title":"Balos Jacken in Dustwallow Marsh won't reset and will keep chasing you if aggro'd","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIt's a very minor, small bug but I found it amsuing. Balos Jacken, the hostile quest NPC for the quest The Deserters, wouldn't give up and would just keep chasing you if aggro'd. I actually ran all the way to Barrens and he still kept chasing. He only gave up and despawned after I cast fear.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Have the quest The Deserters where you have to talk to Balos Jacken.\r\n2. Attack him, bring down his HP and make him friendly. Finish this part of the quest.\r\n3. Wait for him to reset and turn hostile. Aggro him and he'd chase you to the end of the world.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=5089\r\nQuest: https://database.turtle-wow.org/?quest=1286\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nEnemy should stop chasing and reset. Or maybe this guy is just special.","updatedAt":"2023-02-22T12:33:56+0100","milestone":null,"closedAt":"2023-02-22T12:33:56+0100"},{"assignees":[],"author":{"login":"the-master"},"comments":[],"createdAt":"2022-06-02T18:05:46+0200","number":1471,"labels":"Warlock, Spell, Quest, NPC, Item","state":"CLOSED","title":"scholo imp delivery","body":"When doing the quest Imp Delivery that has you going to scholo alchemy lab the summoned imp aggroes party members of the opposite faction. I experienced this as an undead lock with 4 alliance party members, summoning the imp when all members are far away works as a workaround.\r\n\r\nQuest: https://classicdb.ch/?quest=7629\r\n\r\n\r\nimp and party members should be friends\r\n","updatedAt":"2022-12-10T22:15:25+0100","milestone":null,"closedAt":"2022-12-10T22:15:25+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-06-02T17:42:40+0200","number":1470,"labels":"","state":"CLOSED","title":"Bloodfen Scytheclaw can't be skinned","body":"Bloodfen Scytheclaw can't be skinned\r\n\r\nTurtle: https://database.turtle-wow.org/?npc=4355\r\nClassic: https://classic.wowhead.com/npc=4355/bloodfen-scytheclaw","updatedAt":"2022-06-04T09:23:20+0200","milestone":null,"closedAt":"2022-06-04T09:23:20+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. ","createdAt":"2022-06-03T22:07:07+0200"}],"createdAt":"2022-06-02T05:16:01+0200","number":1469,"labels":"","state":"CLOSED","title":"Orgrimmar -> Kargath Zeppelin kills people via fall damage","body":"**Please, provide a clear description what the bug is:**\r\nThis is a pretty common problem but I couldn't find an open issue about it.\r\nWhen you take the zeppelin from Orgrimmar to Kargath, you have a very good chance of instantly dying from fall damage.\r\nIn fact, the zeppelin is rather infamous for this. If you go to Kargath you will almost certainly see floating corpses and skeletons.\r\n\r\nWorldchat has said the following about this bug:\r\n- It does not happen when going from Kargath to Orgrimmar, only from Orgrimmar to Kargath.\r\n- Apparently, if your loading screens are *very* fast, you don't die from it. This might depend on your connection to the server, your PC, or both.\r\n- If it happens to you, it will happen to you pretty much 100% of the time. If it doesn't happen to you, it will probably never happen to you. Further crediting the idea that it depends on your connection to the server, your PC, or both.\r\n- One guy said the devs tried to fix it by adding a grace period where you are immune to fall damage after teleporting from a zep, but the fall damage is \"stored\" until after your game finishes loading, so you die if your loading screen is longer than the grace period.\r\n- One guy said alttabbing during the loading screen makes him fall through boats, further crediting the idea that strange things during loading screens is the cause for these problems.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the zeppelin from Orgrimmar to Kargath.\r\n2. ???\r\n3. death\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![no problem](https://user-images.githubusercontent.com/6526157/171545202-a1993d2a-344b-41f1-b303-198ae4441c30.jpg)\r\n\r\n","updatedAt":"2022-06-03T22:07:07+0200","milestone":null,"closedAt":"2022-06-03T22:06:50+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"9600bauds"},"body":"![WoW_22-06-01-18-04-16](https://user-images.githubusercontent.com/6526157/171504872-d5101ba9-3f26-4440-ad02-4bc73923d5c9.png)\r\nRelated: The custom Hinterlands Eagles nearby also have custom armor values which are unnaturally high, about 40% too high (a normal lvl38 mob would have ~1724 armor).","createdAt":"2022-06-01T23:28:58+0200"},{"author":{"login":"slowtorta"},"body":"I couldn't find any information, but this report sounds reasonable. Maybe someone will present any proof that those mobs should actually have such a high armor value.","createdAt":"2022-06-04T13:58:13+0200"}],"createdAt":"2022-06-01T23:23:33+0200","number":1468,"labels":"","state":"CLOSED","title":"Trained Razorbeaks in Hinterlands have 20000 armor points too many","body":"**Please, provide a clear description what the bug is:**\r\nIf you install an addon to see armor values, and you check the beasts of The Hinterlands, you will see that they're usually around the ~2200 range:\r\n![WoW_22-06-01-18-04-48](https://user-images.githubusercontent.com/6526157/171503338-c717a182-9fd2-4533-84a5-4c4d45bfa1fc.png)\r\nHowever, Trained Razorbeaks have 22456 armor instead:\r\n![WoW_22-06-01-18-05-32](https://user-images.githubusercontent.com/6526157/171503588-1bf4f336-4db4-4440-91ac-578e7faeeff6.png)\r\nThis is not a visual bug, they really do have 4 times more armor than a raidboss and they hit the armor hard cap. This is very noticeable as a melee class because your attacks suddenly hit like you left your fishing pole on.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to West Hinterlands close to the ally hub\r\n2. Whack a normal mob, notice how you do 174 damage pet whitehit\r\n3. Whack a Trained Razorbeak, notice how you do 76 damage per whitehit\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2657\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should probably have 2456 armor.","updatedAt":"2022-06-04T13:58:20+0200","milestone":null,"closedAt":"2022-06-04T13:58:20+0200"},{"assignees":[],"author":{"login":"Zulmamwe"},"comments":[{"author":{"login":"geojak"},"body":"I agree with op. Was also searching for the rangers for quite a while.\r\nWhen I did it, after I killed the satyrs or at the end, the rangers actually spawned somewhere far away to the mountain. Not rly helpful or in any way involved in the quest ","createdAt":"2022-06-02T08:42:12+0200"}],"createdAt":"2022-06-01T21:29:49+0200","number":1467,"labels":"","state":"CLOSED","title":"[Breaking the Felstar] quest text is misleading","body":"**Please, provide a clear description what the bug is:**\r\nQuest text of [[Breaking the Felstar]](https://database.turtle-wow.org/?quest=40377) states that you need to (quoting quest text) \"meet my rangers near the border of Felwood, north of Raynewood's Retreat. Help them stop this attack and make sure to take proof of your victory to the Ashylah Starcaller in Darnassus.\"\r\nIf fact there are no archers at all (been looking for them for 10+ minutes until just asked in chat and received a response that this quest text is incorrect) and all you need to do is use (object)[Corrupted Felstone](https://database.turtle-wow.org/?object=2010883) to summon couple of defenders and after you kill them elite satyr [Dra'lox Felstar](https://database.turtle-wow.org/?npc=60425) appears that drops [[Dra'lox's Horn]](https://database.turtle-wow.org/?item=60148) required for this quest. But still archers doesn't appear and nobody is helping you, leaving you 1 on 1 vs elite impossible to solo kill on that level (quest doesnt say that its elite or group)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Accept quest [Breaking the Felstar]\r\n2. Go to Raynewood Retreat in Ashenvale\r\n3. Search for rangers that you are supposed to meet (to probably talk to them and start the event to deflect satyrs attack with their help, that was my idea of what's gonna happen after i read the quest)\r\n4. Find none of the rangers\r\n5. Be confused, ask chat for help (optional)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40377\r\n\r\nObject: https://database.turtle-wow.org/?object=2010883\r\nNPC: https://database.turtle-wow.org/?npc=60425\r\nItem: https://database.turtle-wow.org/?item=60148\r\n\r\n**Expected behavior. Describe how it should work:**\r\nQuest text shouldn't say anything about meeting archers, it should be something like:\r\n\"We found very important felstone on the border of Ashenvale and Felwood but it was corrupted by satyr named Dra'lox Felstar. We believe that the source of his corrupting power is in his horns. Bring them to druids in Darnassus so they can research it and maybe find a way to reverse the corruption. He is a demon elite and won't go out that easily. Try to meddle with corrupted felsone to attract demon defenders assigned to it and after you will be done with them Dra'lox Felstar will definitely show himself.\"\r\nP.S. i wrote that before checking out what next quest says so edit it accordingly to not disrupt or rewrite whole quest line","updatedAt":"2022-07-19T13:20:37+0200","milestone":null,"closedAt":"2022-07-19T13:20:37+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Tested, working as intended.","createdAt":"2022-06-04T14:06:01+0200"}],"createdAt":"2022-06-01T15:05:02+0200","number":1466,"labels":"","state":"CLOSED","title":"Rend Flesh is a ranged attack when it should be melee","body":"Rend Flesh is a ranged attack when it should be melee\r\n\r\nRend fresh on turtle: https://database.turtle-wow.org/?spell=3147\r\n\r\nRend fresh on classic: https://classic.wowhead.com/spell=3147/rend-flesh","updatedAt":"2022-06-04T14:06:01+0200","milestone":null,"closedAt":"2022-06-04T14:06:01+0200"},{"assignees":[],"author":{"login":"rgswords"},"comments":[{"author":{"login":"Kruxis"},"body":"Back to default please clear your WDB folder.","createdAt":"2022-06-01T13:08:46+0200"}],"createdAt":"2022-06-01T07:44:40+0200","number":1465,"labels":"","state":"CLOSED","title":"Mana potions are class restricted, excluding hunters","body":"**Please, provide a clear description what the bug is:**\r\n\r\nMana potions, regardless of item level, show a class restriction that includes all mana using classes except hunters. Please see the attached screenshot. This was observed in a normal session, and verified in a fresh session with no active addons and WDB deleted.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. View mana potions of any size on a hunter character.\r\n\r\n1. Cast a few abilities on a hunter such that mana is less than 100% full.\r\n2. Attempt to use any mana potion.\r\n3. Error message \"You can't use that item.\" along with character error speech \"I can't use that\".\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nMajor Mana Potion: https://database.turtle-wow.org/?item=13444\r\nSuperior Mana Potion: https://database.turtle-wow.org/?item=13443\r\nGreater Mana Potion: https://database.turtle-wow.org/?item=6149\r\nMana Potion: https://database.turtle-wow.org/?item=3827\r\nLesser Mana Potion: https://database.turtle-wow.org/?item=3385\r\nMinor Mana Potion: https://database.turtle-wow.org/?item=2455\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAs hunters do use mana as their resource, mana potions should either not be class restricted, or that restriction should include hunters.\r\n\r\n![2022-06-01 00_24_00 class restricted mana potions](https://user-images.githubusercontent.com/51690825/171333887-d9d11a24-2a41-4ee7-a1c5-8251200369ff.png)\r\n![2022-06-01 00_36_10 mana potion cant use item](https://user-images.githubusercontent.com/51690825/171335018-77368f98-5460-48ec-881c-019b13d80e43.png)\r\n\r\n","updatedAt":"2022-06-01T13:08:53+0200","milestone":null,"closedAt":"2022-06-01T13:08:53+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-04T13:52:56+0200"}],"createdAt":"2022-06-01T05:35:55+0200","number":1464,"labels":"","state":"CLOSED","title":"Learning from a trainer how to craft Steel Plate gear is not instant, is a castable spell, and interrupting it eats your money","body":"**Please, provide a clear description what the bug is:**\r\nNormally when you learn a tradeskill recipe from a trainer, you learn it instantly.\r\nFor whatever reason, the turtle-exclusive Steel Plate recipes are not learned instantly, learning them has a cast timer.\r\nIf you interrupt this cast, you lose your money but don't learn how to craft the item.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get 220 blacksmithing\r\n2. Go to Saru Steelfury, Artisan Blacksmith\r\n3. Pay to learn Steel Plate Gauntlets/boots/etc\r\n4. Notice how a castbar starts\r\n5. Cancel it by moving\r\n6. Notice how you lost money for the training cost but you haven't learned anything and must pay to do it again and not move this time\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nExample of 1 item that this happens with:\r\nItem: https://database.turtle-wow.org/?item=83410\r\n(the corresponding recipe seems to not exist in the DB)\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe learning process should be instant, so you can't screw it up\r\n","updatedAt":"2022-06-04T13:52:56+0200","milestone":null,"closedAt":"2022-06-04T13:52:56+0200"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Couldn't confirm it, working as intended, I'm sorry. Sometimes glitches like this happen, but we cannot fix it for a single creature.","createdAt":"2022-06-04T14:04:05+0200"}],"createdAt":"2022-05-31T19:27:49+0200","number":1463,"labels":"","state":"CLOSED","title":"Geodata issue at Ranazjar Isle","body":"**Please, provide a clear description what the bug is:**\r\n\r\nSlitherblade Sea Witch falled through textures near 29.3, 11.0\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/171236115-e2ee9935-a176-414a-8589-3d61100ed4d6.png)\r\n\r\n","updatedAt":"2022-06-04T14:04:05+0200","milestone":null,"closedAt":"2022-06-04T14:04:05+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"9600bauds"},"body":"Also happens with warriors switching stances which is the other exception I can think of","createdAt":"2022-05-31T01:16:39+0200"},{"author":{"login":"spuxx1701"},"body":"Plainsrunning works a bit different than mounts in quite a lot of ways (e.g. also dazing/cancellation). This sounds more like a suggestion than a bug. :)","createdAt":"2022-06-03T09:16:31+0200"}],"createdAt":"2022-05-30T19:17:19+0200","number":1462,"labels":"","state":"CLOSED","title":"Plainsrunning breaks when using Track Minerals/Track Herbs etc.","body":"**Please, provide a clear description what the bug is:**\r\nThe Tauren racial ability Plainsrunning breaks when casting a spell, which balances the fact that you normally can't cast spells on mounts.\r\nHowever, Track Minerals/Track Herbs etc. is the one exception of spells that you can cast while mounted. Plainsrunning does not have this exception, making it unnecessarily annoying to use.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Be Tauren\r\n2. Use Plainsrunning\r\n3. Use Track Minerals/Track Herbs etc.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=12566\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should mimic mounts and allow you to switch tracking types without booting you.","updatedAt":"2022-06-03T16:08:49+0200","milestone":null,"closedAt":"2022-06-03T16:08:49+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-31T12:54:28+0200"}],"createdAt":"2022-05-30T18:20:15+0200","number":1461,"labels":"","state":"CLOSED","title":"Ward of Laze is lootable, gives money","body":"**Please, provide a clear description what the bug is:**\r\nWard of Laze is a totem that can be summoned by Mosh'Ogg Witch Doctors, however, it is unusual in that it can actually be looted for money unlike any other totem in the game\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Mosh'Ogg Camp east of Grom'Gol in STV\r\n2. Whack a Mosh'Ogg Witch Doctor until he spawns a Ward of Laze\r\n3. Kill Ward of Laze\r\n4. ???\r\n5. Profit\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2667\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should work like a normal summoned mob and not drop anything","updatedAt":"2022-05-31T12:54:28+0200","milestone":null,"closedAt":"2022-05-31T12:54:28+0200"},{"assignees":[],"author":{"login":"ReggyDawn"},"comments":[{"author":{"login":"Velite12"},"body":"![image](https://user-images.githubusercontent.com/45871932/192048245-0fcb93e3-d25a-439a-957f-3d0cd627c408.png)\r\n![image](https://user-images.githubusercontent.com/45871932/192048305-154734f6-17f5-4d7c-a64f-3f78c5bfcdff.png)\r\nAs you can see the number value changed.\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/192048454-ef840e2a-820a-4422-b2e0-8dbfdd888c2a.png)\r\nLogged out and the value remains. However I am not seeing a multiplier amount.\r\n![image](https://user-images.githubusercontent.com/45871932/192048569-4224037c-c4f8-4d6e-9a49-e4a594e8b847.png)\r\nI only see it when vengeance applies. The 2h Talent is a background multiplier not an active one. That's probably where you were confused.\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/192048932-61ec3a23-0bb9-4cd1-afd3-3ed361b303d4.png)\r\nI checked on classic as well and it does the same. Marking this as closed.\r\n\r\n","createdAt":"2022-09-23T22:09:17+0200"}],"createdAt":"2022-05-30T11:24:26+0200","number":1460,"labels":"","state":"CLOSED","title":"[Paladin] Paladin Talent, Two-Handed Weapon Specalization does not seem to work","body":"The 5th row retribution talent that grants a 6% increase to the damage of two-handed weapon does not appear to display correctly on the character sheet.\r\n\r\nTesting it, it appears to display correctly immediately after speccing into it, showing a green number and a 106% multiplier, but after logging out, it resets back to 100% and a lower weapon damage. For fairness, I have not tested it on a dummy, to confirm if the bug is just visual, or also mechanical, and I'm sorry for that. I hope drawing attention to it will have someone look into it, however. Thank you!","updatedAt":"2022-09-23T22:09:17+0200","milestone":null,"closedAt":"2022-09-23T22:09:17+0200"},{"assignees":[],"author":{"login":"Leodimas"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! I am standing next to him as alliance right now. He is indeed friendly and not attackable. Please try deactivating all Addons and retry =)","createdAt":"2022-05-29T20:29:26+0200"}],"createdAt":"2022-05-29T11:52:54+0200","number":1459,"labels":"","state":"CLOSED","title":"Neutral NPC not clickable , only hostile","body":"\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Un Goro Crater \r\n2. Click the NPC : Muigin\r\n3. NPC is marked green but can only be attacked\r\n NPC:https://database.turtle-wow.org/?npc=9119\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nNpc should be friend and be able to talk. NPC is quest giver for https://database.turtle-wow.org/?quest=4141\r\n\r\n![image](https://user-images.githubusercontent.com/12403564/170862185-828a418e-379f-48e3-b537-35353f581429.png)\r\n","updatedAt":"2022-05-29T20:29:26+0200","milestone":null,"closedAt":"2022-05-29T20:29:26+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Possibly fixed in the next revision, re-open if not.","createdAt":"2022-06-04T14:06:34+0200"},{"author":{"login":"shagu"},"body":"The HC Guild today had players with empty names, and a guild-info that contained an always-changing garbage:\r\n\r\n![image](https://user-images.githubusercontent.com/11586807/173201520-7d79f57e-817e-4d98-886b-ebd708ba0b1a.png)\r\n![image](https://user-images.githubusercontent.com/11586807/173201526-a0d1c635-738f-4dbc-9e5a-5225fcf6f82d.png)\r\n\r\nThe garbage in the Guild-Note is changing from \"1C\" to \"fC\" to \"^C\" to \"mC\" and to others every few seconds.\r\n\r\nNote: Different from the original screenshot, those players are shown as \"online\".","createdAt":"2022-06-11T21:04:43+0200"},{"author":{"login":"geojak"},"body":"This issue might be the root for my mail game crashes since last wendesday\r\n\r\nMail addon uses an autocompelte feature. When I type any letter on my main in the golden moon guild, the game crashes (memory violation) . I assume because the auto complete tries to access names from bugged players.\r\n\r\nI don't have the issue on chars in beginner guild ","createdAt":"2022-06-12T13:31:54+0200"},{"author":{"login":"geojak"},"body":"![image](https://user-images.githubusercontent.com/25199983/173232415-e4394ab0-400c-4d4d-93c1-eb0575951b02.png)\r\n","createdAt":"2022-06-12T14:09:23+0200"},{"author":{"login":"geojak"},"body":"interstingly they are all lvl 26 warlocks other see them as lvl 24 thought\r\n![image](https://user-images.githubusercontent.com/25199983/173232745-e7c74032-f2b3-468e-ba14-6b975f6b9000.png)\r\none is even last seen in the cow level!\r\n\r\nsome guildies say they seem them as mages thoguht, and others dont see them at all","createdAt":"2022-06-12T14:17:28+0200"},{"author":{"login":"shagu"},"body":"Leaving here what I already wrote on discord:\r\n> **Regarding the recent crashes today:**\r\nTo my investigations, the crashes are (again, as in december last year) related to a broken GetGuildRosterInfo(i) call, which addons use to obtain guild informations. \r\nThis API call sometimes receives garbage while in the \\<Still Alive\\> guild, and and depending on what is received, it can crash the client.\r\n\r\n> As you can see on this issue, there are changing \"random\" characters in the guild-note on weirdly random named players.\r\n\r\n> My assumption is: If those characters become a horizontal tab (ascii-9) - which is used in the client as content-separator - the client receives more fields than it is expecting and therefore writes the additional one into memory where it shouldn't be allowed to write -> Critical Error.\r\n\r\n> Meanwhile this issue is not fixed server side, a recent version of pfUI with all guild-features disabled is attached to the pinned message of the #hc-lounge channel.\r\nFor every other addon that is using those API calls, identify and disable those, leave guild, or just hope for good luck.","createdAt":"2022-06-14T15:57:37+0200"},{"author":{"login":"geojak"},"body":"Oh thx shagu, now I an check if mail calls get guild roaster info which it probably does for its autocompelte feature ","createdAt":"2022-06-14T23:46:25+0200"},{"author":{"login":"slowtorta"},"body":"Fixed for real now. The public guilds will now display only online members in the roster and the large players guilds will adjust their roster and note sizes to not cause an overflow. Some of the offline members won't be displayed but it is what it is.","createdAt":"2022-06-25T20:07:59+0200"}],"createdAt":"2022-05-29T07:45:50+0200","number":1458,"labels":"","state":"CLOSED","title":"Guild has unknown members that can't be removed","body":"Guild has unknown members that can't be removed\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/170854101-7e1909b8-a2bf-4c66-8f74-f745d8da48c3.png)","updatedAt":"2022-06-25T20:07:59+0200","milestone":null,"closedAt":"2022-06-25T20:07:59+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Did it happen to everyone or just this one player?","createdAt":"2022-05-31T13:12:05+0200"},{"author":{"login":"Fin9622"},"body":"Issue persists and is present only to some players.","createdAt":"2022-06-25T19:17:51+0200"},{"author":{"login":"slowtorta"},"body":"Duplicate for https://github.com/slowtorta/turtlewow-bug-tracker/issues/1506","createdAt":"2022-08-15T10:48:34+0200"}],"createdAt":"2022-05-29T07:40:38+0200","number":1457,"labels":"","state":"CLOSED","title":"Rank meter broke","body":"Rank meter broke\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/170853979-9ee9e678-e961-49ea-9c09-5510efbc6c5c.png)","updatedAt":"2022-08-15T10:48:34+0200","milestone":null,"closedAt":"2022-08-15T10:48:34+0200"},{"assignees":[],"author":{"login":"Drwarlocke"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nPlease switch between two profession windows to momentary fix this bug.\r\n\r\nIssue has been moved to our internal tracker and it's being worked on for a permanent fix.","createdAt":"2022-05-29T07:53:35+0200"}],"createdAt":"2022-05-29T05:40:00+0200","number":1456,"labels":"","state":"CLOSED","title":"Somthing is rong Survival..","body":"**Please, provide a clear description what the bug is:**\r\nHi...\r\nTo day i login and open the Spellbook to continue with Survival skill but now is it empty can lvl up the skill..\r\nim at 75/150..\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-05-29T07:53:35+0200","milestone":null,"closedAt":"2022-05-29T07:53:35+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! Thanks for the report, should be (hopefully) fixed on next server restart =)","createdAt":"2022-05-29T21:20:23+0200"}],"createdAt":"2022-05-29T00:48:20+0200","number":1455,"labels":"","state":"CLOSED","title":"[Quest] The Warsong Lumber Camp/Ashenvale demon-hunting quest chain is not properly defined as a chain, but rather many individual quests","body":"**Please, provide a clear description what the bug is:**\r\nThe long quest chain that starts with https://database.turtle-wow.org/?quest=70020\r\nhas a small issue in that the 12+ quests involved are not marked as a chain, they are simply standalone quests that mark the previous quest as required.\r\nThis is actually different and causes two minor problems:\r\nA) The database doesn't show all the quests in the chain, making it hard to navigate (a normal quest chain has a display [like this](https://i.imgur.com/cXPaqEt.png) in the DB)\r\nB) When you turn in a quest, you are not automatically offered the next quest in the chain, you have to talk to the NPC again\r\nThese are admittedly minor problems but it's worth mentioning for future reference if nothing else.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to https://database.turtle-wow.org/?quest=70020\r\n2. Try to use the DB to check what the quest reward at the end of the chain is\r\n3. Cry\r\n4. Do the quest in-game\r\n5. Notice that you have to talk to the NPC after each step, unlike a regular quest chain that automatically presents you with the next step\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=70020\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should be a quest chain, with a display [like this](https://i.imgur.com/cXPaqEt.png) in the DB and with the NPCs automatically offering the next step of the chain","updatedAt":"2022-05-29T21:20:23+0200","milestone":null,"closedAt":"2022-05-29T21:20:23+0200"},{"assignees":[],"author":{"login":"atazs"},"comments":[{"author":{"login":"redmagejoe"},"body":"Can confirm this is broken. Actually, the mobs are supposed to become banished so that they cannot be interacted with at all and won't interrupt you hitting their stones while they Absorb all damage at 1% HP. Curiously, I was able to kill the first 2 Servants of Grol without touching the stone at all, as if they were just normal mobs.","createdAt":"2022-07-15T22:09:28+0200"},{"author":{"login":"Khanz0"},"body":"I did it slowing his movemen. When are at 1% they move slower. Plus a hamstring/wingclip/slow... Make them really really slow. Just move them a little far away from stone and click it before he reach you","createdAt":"2022-08-05T01:24:36+0200"},{"author":{"login":"redmagejoe"},"body":"This NPC behavior / script needs to be addressed.","createdAt":"2023-02-21T10:24:27+0100"}],"createdAt":"2022-05-28T21:12:22+0200","number":1454,"labels":"Quest, NPC, Object","state":"CLOSED","title":"Bugs in the Quest: \"The Stones That Bind Us\" ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe stones of Bindings are already interactable from the start, without engaging the mobs. The mobs themselves WILL NOT become stunned at 10% HP, meaning that you cannot destroy the Stone of Bindings, (you will get interrupted as you attack them) nor kill the mobs as they are invincible otherwise, unless you can stun them or have someone tanking them while you destroy the stone. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Engage one of the servants in the Blasted Lands\r\n2. DPS them down then try to destroy the stone of binding \r\n3. Fail\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=7668\r\nNPC: https://database.turtle-wow.org/?npc=7669\r\nNPC: https://database.turtle-wow.org/?npc=7670\r\nNPC: https://database.turtle-wow.org/?npc=7671\r\nItem: https://database.turtle-wow.org/?object=141858\r\nQuest: https://database.turtle-wow.org/?quest=2681\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\"To finish this quest, you must first locate the [Stone of Binding](https://classic.wowhead.com/object=141812/stone-of-binding), which will be nearby any servant, but will not be interactable right away, which means that **there will be neither mouseover prompt nor highlighting**. After the stone located, you must attack a servant while keeping them around the stone, but you won't be able to kill it yourself: **their health will stop draining after around 10% and they will be stunned for about 30 seconds.** **At this moment Stone of Binding will become interactable**\"","updatedAt":"2023-03-11T13:24:10+0100","milestone":null,"closedAt":"2023-03-11T13:24:10+0100"},{"assignees":[],"author":{"login":"atazs"},"comments":[{"author":{"login":"atazs"},"body":"This is really really bad because you have to drop down into a hole in the first room, and you take massive amounts of fall damage that almost kills you. If the rest of the group is still down there, you will have absolutely no chance to survive the drop or clear the mobs on your own, and your team has no way of coming up to help you unless they too die themselves. ","createdAt":"2022-05-28T21:02:14+0200"},{"author":{"login":"Kruxis"},"body":"Greetings! Thanks for the report, will be fixed on next server restart =)","createdAt":"2022-05-28T22:12:53+0200"}],"createdAt":"2022-05-28T20:59:18+0200","number":1453,"labels":"","state":"CLOSED","title":"Trash respawns and respawns too quick in Karazhan Crypt","body":"**Please, provide a clear description what the bug is:**\r\nElite trash mobs (Tomb bats and Skeletal Remains) in Karazhan Crypts respawn, and respawn too quick.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter Karazhan Crypts\r\n2. Start clearing the trash\r\n3. After 30 minutes or less, some mobs will have respawned \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91921\r\nNPC: https://database.turtle-wow.org/?npc=91924\r\n\r\n**Expected behavior. Describe how it should work:**\r\nMobs should stay dead. ","updatedAt":"2022-05-28T22:12:54+0200","milestone":null,"closedAt":"2022-05-28T22:12:53+0200"},{"assignees":[],"author":{"login":"ReggyDawn"},"comments":[{"author":{"login":"geojak"},"body":"It's basically a dot functionally. I don't see how it could be changed to not take a slot. How about mind flay of priest? ","createdAt":"2022-05-28T12:56:50+0200"},{"author":{"login":"slowtorta"},"body":"Sorry, but this is the correct behavior.","createdAt":"2022-05-30T11:04:05+0200"}],"createdAt":"2022-05-28T10:20:24+0200","number":1452,"labels":"","state":"CLOSED","title":"Consecration takes up a debuff slot","body":"Consecration takes up an invisible debuff slot, making it unusable in a raid environment. There are changelogs back in blizzard days which indicated intent for rectifying this, but it seems either it never went through, or it does not function correctly in the emulator.\r\n\r\nFixing this issue, I think, would be appreciated by paladins of most walks of life. By that I mean that consecration simply does not take up any debuff slot on any who stand on it. Thank you!","updatedAt":"2022-05-30T11:04:05+0200","milestone":null,"closedAt":"2022-05-30T11:04:05+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-30T14:35:38+0200"}],"createdAt":"2022-05-28T07:34:06+0200","number":1451,"labels":"","state":"CLOSED","title":"Ol' Sooty should be patrolling","body":"Ol' Sooty should be patrolling from his cave at the top of the nearby hill and down to the foothills of it\r\n\r\nTurtle: https://database.turtle-wow.org/?npc=1225\r\nClassic: https://classic.wowhead.com/npc=1225/ol-sooty\r\n\r\nhttps://www.youtube.com/watch?v=K98yj8NkubI\r\n","updatedAt":"2022-05-30T14:35:38+0200","milestone":null,"closedAt":"2022-05-30T14:35:38+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-05-28T07:23:26+0200","number":1450,"labels":"","state":"CLOSED","title":"Kurzen's Mystery should not need pre requiered quests to be available","body":"Kurzen's Mystery should not need pre requiered quests to be available\r\n\r\nTurtle: https://database.turtle-wow.org/?quest=207\r\n\r\nClassic: https://classic.wowhead.com/quest=207/kurzens-mystery","updatedAt":"2022-05-28T15:44:33+0200","milestone":null,"closedAt":"2022-05-28T15:44:33+0200"},{"assignees":[],"author":{"login":"Lexiebean"},"comments":[{"author":{"login":"slowtorta"},"body":"This will be fixed in the upcoming client update :)","createdAt":"2022-05-30T00:47:20+0200"},{"author":{"login":"Fin9622"},"body":"Issue persists","createdAt":"2022-08-29T07:45:59+0200"},{"author":{"login":"slowtorta"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/2047","createdAt":"2022-10-21T22:41:51+0200"}],"createdAt":"2022-05-28T02:39:18+0200","number":1449,"labels":"","state":"CLOSED","title":"Alah'Thalas Flightpath Buggy","body":"I took a connecting flight from Alah'Thalas to Chillwind Camp, WPL. Then later took a flight from WPL to Searing Gorge. (I then went AFK to make food...) When I came back I was flying through the world, underwater and sometimes sideways until I reached Alah'Thalas. Then finally landing in Light's Hope in EPL.\r\n\r\nI'm assuming that I made it to Searing Gorge the first time then turned around.","updatedAt":"2022-11-05T23:08:20+0100","milestone":null,"closedAt":"2022-11-05T23:08:20+0100"},{"assignees":[],"author":{"login":"Drwarlocke"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings,\r\n\r\nmake sure to quit the game via: Log out -> Close. Alt + F4 won't save all changes.","createdAt":"2022-05-27T21:59:11+0200"},{"author":{"login":"slowtorta"},"body":"Also, ensure that the game has writing permissions and can create WDB/WTF folders.","createdAt":"2022-05-30T11:04:39+0200"}],"createdAt":"2022-05-27T18:23:01+0200","number":1448,"labels":"","state":"CLOSED","title":"Have problem with Font Size","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI hope someone has a solution. Have a little problem with Font Size it is at 12 but when I change it to any number and when I log out of the games and then log back then it is Font Size12 again how do you fix it??...\r\n\r\nPlease explain it clearly ... I'm not a Computer wizard .. Make it simple with pictures maybe ..\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-05-30T11:04:40+0200","milestone":null,"closedAt":"2022-05-30T11:04:40+0200"},{"assignees":[],"author":{"login":"el-dias"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report! Will be fixed on next restart =) ","createdAt":"2022-05-27T17:29:25+0200"}],"createdAt":"2022-05-27T03:50:02+0200","number":1447,"labels":"","state":"CLOSED","title":"Quest \"Shaking a Cold Arm\" dont active after complete \"Short Five Minute Adventure\"","body":"The quest \"Shaking a Cold Arm\" dont active after complete \"Short Five Minute Adventure\"\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. I completed the quest \"Short Five Minute Adventure\"\r\n2. In Turtle WoW Database says that quest \"Shaking a Cold Arm\" should be enable.\r\n3. But the quest dont enable for me, but in PfQuest-Turtle shows to \r\n\r\nNPC: https://database.turtle-wow.org/?npc=80178 (NPC in Turtle WoW Database)\r\nNPC: https://database.turtle-wow.org/?npc=91275 (NPC in PFQuest Turtle)\r\nQuest: https://database.turtle-wow.org/?quest=55013\r\n\r\nThe quest should be enable\r\n","updatedAt":"2022-05-27T17:29:25+0200","milestone":null,"closedAt":"2022-05-27T17:29:25+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-05-26T12:24:43+0200","number":1446,"labels":"","state":"CLOSED","title":"hydarxian waterlord quest gives horde rep","body":"**Please, provide a clear description what the bug is:**\r\n\r\nhand in posionedwater\r\n\r\nsee a +100 horde rep pop up, and i am alliacne!\r\n\r\ngives 100 horde rep\r\nhttps://database.turtle-wow.org/?quest=6804\r\ngives no rep but that matches classic\r\nhttps://database.turtle-wow.org/?quest=6805\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nno +horde rep on allaicne\r\nprobably get hydraxian water lord rep instead\r\n\r\nmaybe the rumerls qeust should give rep too\r\n\r\nedit: i ckecked, and on classic wow head it also gives +100 horde rep, so its a blizzard classic bug. still a bug if you ask me","updatedAt":"2022-05-27T08:49:02+0200","milestone":null,"closedAt":"2022-05-27T08:49:02+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Rykenwolf"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, issue will be fixed after the next server restart, =)","createdAt":"2022-05-27T21:58:09+0200"}],"createdAt":"2022-05-26T02:57:02+0200","number":1445,"labels":"","state":"CLOSED","title":"The Challenge quest, double Rezznik spawn","body":"**Please, provide a clear description what the bug is:**\r\nMob 'Rezznik' spawned twice when commencing 'The Challenge' quest in BRD\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Player placed 'Banner of Provocation' in side BRD arena, starting quest event\r\n2. Multiple mobs spawn as happens normally, except that two 'Rezznik' npcs spawned\r\n3. Quest able to be completed as normal\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=16054\r\nQuest: https://database.turtle-wow.org/?quest=9015\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOnly one Rezzik npc should spawn. Image shows both corpses.\r\n![image](https://user-images.githubusercontent.com/106287790/170393248-9aec698f-186d-4f81-8cb8-48b41bbddd20.png)\r\n","updatedAt":"2022-05-27T21:58:10+0200","milestone":null,"closedAt":"2022-05-27T21:58:09+0200"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-05-25T18:01:01+0200","number":1444,"labels":"","state":"CLOSED","title":"Questioning Reethe won't complete","body":"**Please, provide a clear description what the bug is:**\r\nWhen performing the quest Questioning Reethe in Dustwallow Marsh as horde, Lieutenant Caldwell and his gang do not attack Ogron, simply turning hostile and standing around. If you aggro them, Ogron does not help. Once they are dead, the quest does not continue, and Ogron simply stands at Reethe's camp forever.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Start the quest.\r\n2. Walk to Reethe.\r\n3. Kill Caldwell et al when they turn hostile.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: \r\nhttps://database.turtle-wow.org/?npc=4983\r\nhttps://database.turtle-wow.org/?npc=5046\r\n\r\nQuest:\r\nhttps://database.turtle-wow.org/?quest=1273\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCaldwell's gang should aggro Ogron when they turn hostile, and killing them all should advance the quest.\r\n\r\n\r\nEDIT:\r\nUh.. as I was making this report, I went back to Brackenwall Village, and at some point the quest.. did complete? I could hand it in.\r\n\r\nRegardless, Ogron should *definitely* aggro Caldwell once he goes hostile.","updatedAt":"2022-05-31T15:11:55+0200","milestone":null,"closedAt":"2022-05-31T15:11:55+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"on a side note, it would be nice if there was a way for alliacne to fight the warfs too in uldamam. epseciallf becuase of crossfaction als so i dont need to ask a horde 60 fried to farm the dwarfes for me, which is betraiyal to the alliance","createdAt":"2022-05-25T17:30:36+0200"},{"author":{"login":"slowtorta"},"body":"They use the same spell, it's working as intended.","createdAt":"2022-06-04T14:08:33+0200"}],"createdAt":"2022-05-25T17:29:59+0200","number":1443,"labels":"","state":"CLOSED","title":"items share cd but its not displayed","body":"**Please, provide a clear description what the bug is:**\r\n\r\n\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get the viking helmet from uldaman and the goblin rocket helm\r\n2. use either on of them and you get a 60 minute cd on the used item\r\n3. equip the other item\r\n4. if you try to use it, it will say, \"cant use that yet\"but its not diplasyed as on cd.\r\n5. apparenbtly the shared cd display is bugged\r\n6. the exacpt same problem for parashoot cloak and the all purpose shield\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=10518\r\nhttps://database.turtle-wow.org/?item=9404\r\n\r\nhttps://database.turtle-wow.org/?item=9394\r\nhttps://database.turtle-wow.org/?item=10588\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nitem thas is on cd is displayed as on cd, shared cds displayed properly","updatedAt":"2022-06-04T14:08:33+0200","milestone":null,"closedAt":"2022-06-04T14:08:33+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-26T11:07:57+0200"}],"createdAt":"2022-05-25T11:04:47+0200","number":1442,"labels":"","state":"CLOSED","title":"arcane arms wrong qeust categorie","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust arcane arms is a custom horde mage quest that wants you to collect stuff from wc\r\nthe quest in your questlog is in the barrens category\r\nbut it wants you to go to wc and collect stuff so it should be a wc cateogry\r\nbut wait, its a mage quest, so independant of that it should be mage category\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=80312\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nmage category in quest log and not barrens","updatedAt":"2022-05-26T11:07:57+0200","milestone":null,"closedAt":"2022-05-26T11:07:57+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"https://forum.turtle-wow.org/viewtopic.php?f=4&t=3060&p=18849#p18849","createdAt":"2022-05-25T19:38:57+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in June, as far as I remember.","createdAt":"2022-08-14T14:14:19+0200"}],"createdAt":"2022-05-25T10:36:02+0200","number":1441,"labels":"","state":"CLOSED","title":"issues with baxxil","body":"**Please, provide a clear description what the bug is:**\r\n\r\n\r\n![WoWScrnShot_052322_222209](https://user-images.githubusercontent.com/25199983/170218573-be38d5b8-b841-4f95-9a52-133683ebd9a2.jpg)\r\n![WoWScrnShot_052322_222215](https://user-images.githubusercontent.com/25199983/170218587-0f7af9ee-c470-4e85-8016-f85ebfb4aba8.jpg)\r\n![WoWScrnShot_052322_222945](https://user-images.githubusercontent.com/25199983/170218590-21cd27d5-bd75-4471-94bc-6398dadee824.jpg)\r\n![WoWScrnShot_052322_222150](https://user-images.githubusercontent.com/25199983/170218592-d64424b0-3645-47a4-9d3f-a4f54763cb3d.jpg)\r\n![WoWScrnShot_052322_222201](https://user-images.githubusercontent.com/25199983/170218596-fca9d92e-db26-4de1-aa01-ac3100ad1a59.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. see in barrens at his spawnpoint are 2 baxils standing around\r\n2. engange them in ranged combat and notice they are rooted in place where they entered combat and will not walk up to you to meele\r\n3. hand in the quest in steemwheedle point to return the prisoner and notice baxxil follwos you around even after handing it in\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=55048\r\nhttps://database.turtle-wow.org/?npc=91297\r\n\r\n/*Expected behavior. Describe how it should work:**\r\n\r\n1. onlz one baxxil spawn\r\n2. he is mobile and walks to you to meele like any other mob\r\n3. he despawn upon handing on his qeust","updatedAt":"2022-08-14T14:14:19+0200","milestone":null,"closedAt":"2022-08-14T14:14:19+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-05-25T10:30:14+0200","number":1440,"labels":"","state":"CLOSED","title":"snivvle respawn makes coldtooth mine incappable in av","body":"**Please, provide a clear description what the bug is:**\r\n\r\nwhen taskmaster snivvels is killed by a player, the mine is claimed by their faction.\r\n\r\nfor allaicne it will spawn aggi rumblestomp as new mine leader who needs to be killed\r\n\r\nafter some time snivvels will respawn and claim the mine back to neutral.\r\n\r\nthe problem, aggi rumblestomp will kill snivvels himself, escpecailly after npc ugrades happened.\r\n\r\nthen no player killed snivvels, so the mine stays neutral, but snivvels is back, making the mine now incappable\r\n\r\nthis is a bug\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n![WoWScrnShot_051922_225512](https://user-imag\r\n![WoWScrnShot_051922_225510](https://user-images.githubusercontent.com/25199983/170217730-175968b4-3326-44c5-86bb-73e9b0c9e347.jpg)\r\nes.githubusercontent.com/25199983/170217721-ae0bc169-22cd-4878-b678-57e8f383e45c.jpg)\r\n![WoWScrnShot_051922_225524](https://user-images.githubusercontent.com/25199983/170217748-a87252c3-ea78-4ee1-8c69-48b32eefb50f.jpg)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ni dont know how blizzard handled this\r\n\r\ni wouls suggest the following for twow:\r\non snivvel respawn, aggi rumblestomp should desapwn, and give snivvel a 30 sec dmps and hp buff on sapwn so he can win the fight","updatedAt":"2022-06-04T14:21:51+0200","milestone":null,"closedAt":"2022-06-04T14:21:51+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[],"createdAt":"2022-05-25T00:22:21+0200","number":1439,"labels":"","state":"CLOSED","title":"No corpse indicator if you die in Crescent Grove","body":"**Please, provide a clear description what the bug is:**\r\nIf you die in Crescent Grove you won't have a corpse indicator on your minimap telling you where the entrance of the dungeon is\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get into a Crescent Grove group\r\n2. Kill the bosses\r\n3. Wipe because noone knows the way out\r\n4. Party disbands\r\n5. Notice that there's no corpse indicator on your minimap\r\n6. Remember that you have no idea where the entrance is\r\n7. Confusion\r\n8. Someone tells you it's by the lake\r\n9. Pick the wrong lake\r\n10. Look in the wrong lake for 10 minutes\r\n\r\n**Expected behavior. Describe how it should work:**\r\nMinimap should gain a corpse indicator pointing you towards the entrance of the dungeon","updatedAt":"2022-05-27T08:49:28+0200","milestone":null,"closedAt":"2022-05-27T08:49:28+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[{"author":{"login":"geojak"},"body":"Some have wrong drop chance, see cow Kings hides","createdAt":"2022-05-25T16:45:38+0200"},{"author":{"login":"9600bauds"},"body":"Some items are missing their corresponding recipe: https://database.turtle-wow.org/?item=83415","createdAt":"2022-05-29T00:42:29+0200"},{"author":{"login":"burner1024"},"body":"- Lists seem to be limited to 500\r\n- No drop info https://database.turtle-wow.org/?item=60572\r\n- repaired electro-lanthern missing item and pattern https://database.turtle-wow.org/?search=lanthern","createdAt":"2022-07-22T15:09:09+0200"},{"author":{"login":"slowtorta"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/2818","createdAt":"2023-02-19T00:56:21+0100"}],"createdAt":"2022-05-24T20:28:40+0200","number":1438,"labels":"General","state":"CLOSED","title":"database.turtle-wow issues","body":"I'll try to summarize here all the various issues I found with https://database.turtle-wow.org/ and custom content\r\n\r\n- [ ] Some custom NPCs don't load at all (most of them are goblins)\r\n Examples:\r\n - https://database.turtle-wow.org/?npc=80121\r\n - https://database.turtle-wow.org/?npc=80128\r\n - https://database.turtle-wow.org/?npc=80601\r\n - https://database.turtle-wow.org/?npc=80603\r\n - https://database.turtle-wow.org/?npc=80605 (only non goblin I found)\r\n- [ ] Same for some quests\r\n Examples:\r\n - https://database.turtle-wow.org/?quest=40050\r\n - https://database.turtle-wow.org/?quest=40060\r\n- [ ] Some quests are missing start and end info (many of them seem to be WANTED boards)\r\n Examples:\r\n - https://database.turtle-wow.org/?quest=80735\r\n - https://database.turtle-wow.org/?quest=80736\r\n - https://database.turtle-wow.org/?quest=70059\r\n- [ ] Sometimes spawn locations are incorrect\r\n Examples:\r\n - https://database.turtle-wow.org/?object=3000200\r\n- [ ] NPCs in custom zones have missing location\r\n Many of these are not in any subzone and \"outside of map\" so there is no better position to show them then world map (which does not have an image) but Gillijim isle mobs show up in world map only as well even though it's a valid subzone\r\n Examples:\r\n - https://database.turtle-wow.org/?npc=80802\r\n - https://database.turtle-wow.org/?npc=14734\r\n - https://database.turtle-wow.org/?npc=80459\r\n - https://database.turtle-wow.org/?npc=80231\r\n - https://database.turtle-wow.org/?npc=92177\r\n- [ ] It seem like the webpage uses vanilla map assets and not the custom ones\r\n\r\nMore examples can be found [here](https://docs.google.com/spreadsheets/d/1-DYHaEq8GD8lH10GJXZxD9iNLNWjl4XA32u_Ire11NY/edit#gid=837509470)","updatedAt":"2023-02-21T23:36:45+0100","milestone":null,"closedAt":"2023-02-21T23:36:45+0100"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"Fin9622"},"body":"Thank you for reporting this bug\r\n\r\nDuplicate of https://github.com/slowtorta/turtlewow-bug-tracker/issues/913","createdAt":"2022-05-24T19:20:27+0200"}],"createdAt":"2022-05-24T18:17:36+0200","number":1437,"labels":"","state":"CLOSED","title":"vorsha the lasher bugged","body":"**Please, provide a clear description what the bug is:**\r\n\" Vorsha the lasher \" quest is bugged , when vorsha boss come , the monstres keep being spawned , and when he appeared i was trying kill some nagas , when i finished killing them and went to kill him he disappeared XD but then the npc told me that quest finished despite i didnt killed the boss and i valided the quest . \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=12940\r\nQuest: https://database.turtle-wow.org/?quest=6641\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n- there should be 3 waves of monstres normally , after vorsha the lasher appear , monstres dont spawn anymore . \r\n- you should kill vorsha the lasher to finish the quest .\r\n","updatedAt":"2022-05-24T19:20:28+0200","milestone":null,"closedAt":"2022-05-24T19:20:27+0200"},{"assignees":[],"author":{"login":"nonameform"},"comments":[{"author":{"login":"slowtorta"},"body":"I can't confirm this is happening. Please restart your client and clear your WDB folder. \r\n![image](https://user-images.githubusercontent.com/66763404/171160476-524b7e82-ed35-4814-9665-28322aad750a.png)\r\n","createdAt":"2022-05-31T13:11:38+0200"},{"author":{"login":"Saniok88"},"body":"its not Turtle-Wow specific, and a rare bug (maybe not rare), i never seen on GTX 1060, but sometime i see it on RTX 3070, i have very high chance to reproduce it when i change settings. Restarting of the game (client) may/will help.\r\n\r\nIt is not related to Darkshore, its can happen in any zone, but only noticeably visible near cliffs (they get sharper, landscape geometry gets lower resolution, and characters get underground partially, when climbing cliffs, because lower part of hill got displaced to wider area), so if you are not climbing hills often, then possibly you will not experience it often. That issue is purely cosmetic, so it's not necessary to restart the game right away, when it happens.\r\n\r\nI have no idea what to do with it, i believe, changing video settings may help (especially things, like refresh rate cap, renderer type, maybe trying out VanillaFixes loader. It is specific to Vanilla 1.12 engine bugs, i think (Turtle Wow is based on vanilla 1.12 client, so it has that too). I also checked my RAM and GPU Memory for errors, and looks, like these errors are only in WoW 1.12 (i have not experienced visual bugs anywhere else).\r\n\r\nOther things to note: on GTX 1060 i used 1080p or 1200p (16:10) resolution, and these days, with RTX 3070 i use 4K (2160p) resolution, so, possibly, resolution is also important thing for the issue reproduction. Very few amount of playes play in 4K, even steam users are like 1-2% of total playerbase, so its unlikely, that this issue will ever get known by masses of Vanilla 1.12 client users.\r\n\r\nUPD:\r\nforgot to mention, Vanilla 1.12 clients is so strange, when i set high refresh rate (120, 144, or 240) IIRC i tried it with the VanillaFixes, i hear my videocard coolers working louder, but the Process Explorer (known task manager tool) displays, that GPU load is nearly zero, i dont understand why it is so, but my uncapped FPS ranges in the 220-360 range, so even tools displaying GPU load fail at measuring it.\r\n\r\nEventually i use VanillaFixes DXVK version (it reduces chance for memory leaks/errors), also i enbled hardware mouse, because without it i can not make mouse responsive (without noticeable, annoying delays), rawMouse also did not help, at least in combination with VanillaFixes (it just works as by default, with delays). I do get stutters, but im not sure its possible get rid of them at all (on 1.12 based client), and maybe pfQuest is the cause, and not the hardware mouse setting. My uncapped FPS ranges around 200-300 (120-500 (usually 200-300), but i use cap at 60 FPS (by enabling V. Sync), because i dont like high load on my videocard.","createdAt":"2023-01-16T15:40:46+0100"}],"createdAt":"2022-05-24T08:15:12+0200","number":1436,"labels":"","state":"CLOSED","title":"Map issues at Darkshore","body":"I have noticed that my character clips into hills way too often at Darkshore. Sometimes it may disappear from screen completely. Near Bashal'Aran, close to the road that leads through the zone there are several hills that I was able to walk inside and I was also able to stand on the air while on a hill.\n\nIt also affects NPCs. For example, [Gelkak Gyromast](https://database.turtle-wow.org/?npc=6667) is noticeably floating above the hill he is supposed to be standing at.\n\nI believe that the visible textures and the actual geometry are slightly shifted relative to each other. It was not the case several months before when I leveled in this zone.","updatedAt":"2023-01-18T15:40:45+0100","milestone":null,"closedAt":"2022-05-31T13:11:39+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed in next update.","createdAt":"2022-05-28T17:54:07+0200"}],"createdAt":"2022-05-23T20:50:35+0200","number":1435,"labels":"","state":"CLOSED","title":"Warlock Summoned Mob Duration (Doomguard)","body":"**Please, provide a clear description what the bug is:**\r\nThis is identical to the newly posted bug for the Infernal by myself. Currently on the server, if a Doomguard is summoned it will remain spawned for a default 30 minutes. This is incorrect from old 2004-2006 retail WoW behavior, and is a very old Mang0s core bug located on the previous Valkyrie, VanillaWoW, Feenix, Kronos, and Nostalrius servers.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nSummon a Doomguard with a Warlock using either the Curse of Doom or the Ritual of Doom spells.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nTurtleWoW Spell Link (Curse of Doom) -- https://database.turtle-wow.org/?spell=603\r\nTurtleWoW Spell Link (Ritual of Doom) -- https://database.turtle-wow.org/?spell=18540\r\nTurtleWoW Mob Link (Doomguard) -- https://database.turtle-wow.org/?npc=11859\r\n\r\nWoWHead Classic Spell Link (Curse of Doom) -- https://classic.wowhead.com/spell=603/curse-of-doom\r\nWoWHead Classic Spell Link (Ritual of Doom) -- https://classic.wowhead.com/spell=18540/ritual-of-doom\r\nWoWHead Classic Mob Link (Doomguard) -- https://classic.wowhead.com/npc=11859/doomguard\r\n\r\nVintage Youtube Doomguard behavior Link -- https://www.youtube.com/watch?v=SagtQmamJ9A\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThis is nearly identical to how the summoned Infernal script is supposed to work, but with one change. When a Doomguard is summoned by means of the Curse of Doom spell, it will pick up a hate list of enemy targets within its normal detection range and remain spawned as long as his hate list has something on it. The Doomguard can be kited, the same as the infernal, which can increase targets on the hate list. Once the Doomguard's hate list is empty, it despawns within 10 seconds of it remaining clear.\r\n\r\nThe Ritual of Doom means of summoning it is slightly different. The Doomguard gains the casting Warlock as its initial hate list target automatically the moment it spawns. The amount of hate the Doomguard has for the Warlock is extremely weak - a lvl 1 healing spell or a buff cast on the Warlock from another player will put the 2nd player higher on the hate list every time. It follows the exact same behavior for despawning when its hate list is clear within 10 seconds.","updatedAt":"2022-05-28T17:54:12+0200","milestone":null,"closedAt":"2022-05-28T17:54:07+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed in next update.","createdAt":"2022-05-28T17:53:58+0200"}],"createdAt":"2022-05-23T20:37:02+0200","number":1434,"labels":"","state":"CLOSED","title":"Warlock Spell Inferno (Mob: Infernal duration)","body":"**Please, provide a clear description what the bug is:**\r\nCurrently on the server, if an Infernal is summoned by the Warlock spell, Inferno, it will remain spawned for a duration of 30 minutes. This is a very old Mang0s core bug plaguing private servers since 2012 at least, inclusive of Valkyrie, Feenix, Kronos, & Nostalrius WoW. It's sadly abused by players to create lethal situations in quest hubs for the lulz.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nCast the spell and then confirm the Infernal Mob will hang around for the extended duration.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nTurtle WoW Warlock Spell Link (Inferno) -- https://database.turtle-wow.org/?spell=1122\r\nTurtle WoW summoned Mob Link -- https://database.turtle-wow.org/?npc=89\r\n\r\nClassic WoWHead spell link -- https://classic.wowhead.com/spell=1122/inferno\r\nClassic WoWhead summoned Mob Link -- https://classic.wowhead.com/npc=89/infernal\r\n\r\nVintage Youtube Link from 2006 era retail (infernal) -- https://www.youtube.com/watch?v=zWGKVPQ2LZ8\r\nVintage Youtube Link from 2006 era retail (Doomguard) -- https://www.youtube.com/watch?v=SagtQmamJ9A\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHow it should work - The Inferno Spell will summon the Infernal Mob which will gain a hate list of enemy flagged mobs and players within its normal radius for detection. The mob will remain spawned for as long as the hate list contains targets. Note that healing or buffing a player or mob adds targets to the hate list as usual.\r\n\r\nOnce the hate list is empty, the mob will despawn on its own within a 10 second time frame and the hate list continues to be empty. Note that this hate list mechanic for keeping the mob spawned is identical to the mechanic used for the old 2004-2006 retail Doomguard summon, either from Ritual of Doom or Curse of Doom.\r\n\r\n\" When Enslave breaks, the only person that's on the Infernal's agro list is you. If it kills you, then its agro list is empty and it despawns. But what normally happens is that someone else hits the Infernal, or heals you, or does something else to end up on its list - which means that the Infernal won't despawn until that person is dead. \"\r\n\r\nhttp://wowmb.net/forums/f9/2827-infernal_doomguard_discussion/p2/\r\n","updatedAt":"2022-05-28T17:53:58+0200","milestone":null,"closedAt":"2022-05-28T17:53:58+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, will be fixed on next server restart =)","createdAt":"2022-05-28T19:10:04+0200"}],"createdAt":"2022-05-23T00:19:31+0200","number":1433,"labels":"","state":"CLOSED","title":"mana potions warrior ","body":"**Please, provide a clear description what the bug is:**\r\nHey , i dont think its bug , but it could have better message ! \r\nWhen i try drink mana potions as warrior ( i think all mana potions would say same message ) it says \" you are at full rage \" , and this is already wrong and message could be like this better : \"Your class cant generate mana\" , or \" your class ressource is rage \" \r\n\r\n**i dont want silly comments like \" are you stupid to not know this ? \" , im suggesting an improvement and fix for the message shown just , i know everything personally about this game , but it would help so much the new players :)** \r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![image](https://user-images.githubusercontent.com/46192630/169718345-e604f5f8-5ff4-4e1e-b678-fdf095ba6937.png)\r\n","updatedAt":"2022-06-02T21:59:20+0200","milestone":null,"closedAt":"2022-06-02T21:59:20+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-05-22T18:07:31+0200","number":1432,"labels":"","state":"CLOSED","title":"nerubian overseer raid boss quest not sharebake","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust has only kill objetvies and no prequests, so it should be sharebale\r\n\r\nhttps://database.turtle-wow.org/?quest=60065\r\n","updatedAt":"2022-05-26T16:28:38+0200","milestone":null,"closedAt":"2022-05-26T16:28:38+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! THanks for the report, it will be fixed on next server restart =)","createdAt":"2022-05-28T19:12:49+0200"},{"author":{"login":"geojak"},"body":"You're welcome ","createdAt":"2022-05-28T21:31:26+0200"}],"createdAt":"2022-05-22T18:06:28+0200","number":1431,"labels":"","state":"CLOSED","title":"cavern of tiems quest not taggeda as dungeon qeust","body":"\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. open qeust log\r\n2. qeuck the follwing quests listed in your leg\r\n3. see they are not marked as dungeon qeusts in brackets\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=40340\r\nhttps://database.turtle-wow.org/?quest=40341\r\nhttps://database.turtle-wow.org/?quest=80605\r\nhttps://database.turtle-wow.org/?quest=40342\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould be tagged in brackets as dungeon qeust similair as for pther quests","updatedAt":"2022-05-28T21:31:26+0200","milestone":null,"closedAt":"2022-05-28T19:12:49+0200"},{"assignees":[],"author":{"login":"Lunkdunk"},"comments":[{"author":{"login":"slowtorta"},"body":"The data isn't any different from any other Vanilla server out there, I'm sorry but we don't see a point to change it. The majority of idols come from chests, which are opened with a special key that drops from mobs. So less trash killing, less keys, less idols.","createdAt":"2022-05-30T14:46:58+0200"},{"author":{"login":"Lunkdunk"},"body":"I'm giving you classic values with up to four times as high droprates, with samples of tens of thousands. I have no idea about other vanilla servers, they could be experiencing the same kind of deficit. I don't see how that is relevant, this bug tracker github is proof that vanilla servers are a work in progress.\r\nSecondly, if we have a deficit because we don't kill everything, so be it. But that is irrelevant to the notion that that the mobs we do kill have a lower droprate. \r\nThe majority of Idols we get are indeed from coffers, but it wouldnt be if the droprates were like classic. Instead of the Turtle droprate of 0,5 Idol of each type each raid we would get 1,5 Idols. Thats is a big difference, and its accumulating for each week. The average Idols of each type we get from Large Scarab Coffers are 0,75 each raid. The amount of Idols would almost double with classic droprates.","createdAt":"2022-06-03T11:09:08+0200"}],"createdAt":"2022-05-22T09:34:23+0200","number":1430,"labels":"","state":"CLOSED","title":"Too low droprates of Idols in AQ40","body":"**Please, provide a clear description what the bug is:**\r\nAll raid groups doing AQ40 have a large amount of unused tier 2.5 tokens because of too few Idols. Compared to classic the droprate is significantly lower. On Turtle the droprate for all Idols on all mobs are 0,4% while on Classic the droprate ranges from 0,5-1,9%. The mobs we kill the most is in the higher part of that interval.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nIdol of Death as an example:\r\nhttps://database.turtle-wow.org/?item=20876\r\nhttps://classic.wowhead.com/item=20876/idol-of-death\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIncrease the droprate, ideally to 2% flat to solve the deficit.","updatedAt":"2022-06-03T11:09:08+0200","milestone":null,"closedAt":"2022-05-30T14:46:58+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed.","createdAt":"2022-06-24T22:27:35+0200"},{"author":{"login":"9600bauds"},"body":"Bless you Jamey","createdAt":"2022-06-25T02:52:54+0200"}],"createdAt":"2022-05-20T21:52:21+0200","number":1429,"labels":"","state":"CLOSED","title":"SFK: Arugal's Voidwalker can inexplicably become stuck in evade mode, preventing progress into the dungeon","body":"**Please, provide a clear description what the bug is:**\r\nIn SFK, after you kill Fenrus the Devourer, a few Arugal's Voidwalker mobs will spawn. You must kill all of these mobs before the gate in the room opens and you can progress further into the dungeon. However, these voidwalkers have a nasty tendency to become stuck in evade mode, making them unkillable, and thus preventing the gate from being opened.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to SFK, kill Fenrus the Devourer\r\n2. Notice how several Arugal's Voidwalkers will spawn\r\n3. I have no idea what actually causes the voidwalkers to become stuck. It's possible that fear might cause it, I think I saw one become feared?\r\n4. Once the voidwalker is stuck, notice how the gate refuses to open, and you can't kill the voidwalker anymore.\r\n5. After a lot of running around we managed to make the voidwalker get unstuck, somehow, and we could kill it and progress normally. A party member said that this had happened to them before and their solution was to have everyone in the party die so the stuck voidwalker went out of combat. Presumably having everyone zone out/drop combat would work as well?\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4627\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIdeally the voidwalker shouldn't get stuck at all. Failing that, Idunno, it should despawn after a short while? Have the gate open after a short while? Give the voidwalker an ability that teleports it back to a waypoint when evading?","updatedAt":"2022-06-25T02:52:54+0200","milestone":null,"closedAt":"2022-06-24T22:27:35+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-05-20T13:03:23+0200","number":1428,"labels":"","state":"CLOSED","title":"Warlord Kolkanis' Head wrong level requiement text","body":"https://database.turtle-wow.org/?item=60521#starts Warlord Kolkanis' Head wrong level requiement text\r\n\r\nIt says you need lv to begin the quest, but you actually need lv 5.","updatedAt":"2022-05-21T19:58:49+0200","milestone":null,"closedAt":"2022-05-21T19:58:49+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Client issue, taking it to the internal tracker, thank you.","createdAt":"2022-05-21T19:55:01+0200"}],"createdAt":"2022-05-20T05:16:05+0200","number":1427,"labels":"","state":"CLOSED","title":"No minimap inside Amani'Alor cave","body":"**Please, provide a clear description what the bug is:**\r\nWhen you go into the Amani'Alor (the troll quest hub in Stonetalon that you can teleport to from org) cave (the one with the risen trolls that you have to light pyres inside of), your minimap is completely empty. Finding the exit can be problematic if it's your first time there.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Amani'Alor\r\n2. Step inside the cave that has the risen trolls\r\n3. Notice how your minimap is empty\r\n4. Walk deeper into the cave\r\n5. Forget where you are\r\n6. Get completely lost\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThere should be a minimap inside, similar to other caves or structures\r\n","updatedAt":"2022-05-21T19:55:01+0200","milestone":null,"closedAt":"2022-05-21T19:55:01+0200"},{"assignees":[],"author":{"login":"spuxx1701"},"comments":[{"author":{"login":"SabineWren"},"body":"This also happens with the trash before Lethon, as the elite dragons mind control people.","createdAt":"2022-05-22T10:06:57+0200"}],"createdAt":"2022-05-19T10:07:07+0200","number":1426,"labels":"","state":"CLOSED","title":"Ostarius: X-faction PvP protection kicks players from the raid group during the fight","body":"**Please, provide a clear description what the bug is:**\r\nDuring Ostarius boss fight, apparently the cross-faction PvP protection leads to players being kicked from the raid group mid-fight upon taking damage from Conflag by the adds (Xerron has details). Needs to be tested with a cross-faction group.","updatedAt":"2022-09-02T12:09:40+0200","milestone":null,"closedAt":"2022-09-02T12:09:40+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings!\r\n\r\nThanks for the report, the issue will be fixed on next server restart =)","createdAt":"2022-05-19T21:57:52+0200"}],"createdAt":"2022-05-19T01:41:36+0200","number":1425,"labels":"","state":"CLOSED","title":"Bael Modan Golem not immune to bleeds","body":"**Please, provide a clear description what the bug is:**\r\nBael Modan Golem seems to be a completely default \"humanoid\" mob without the characteristic traits of other golems. For example, it's not immune to bleeds, and probably other things.\r\n(It also drops no loot at all. It also has no abilities. Also Bael Modan, the zone, says that it's actually \"razorfen downs\" a lot. Also the zone has no mining nodes. ...the whole place really needs some polish, it's seriously the most boring quest I've played, without exaggerating) \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to golem\r\n2. Notice how it's not bleed immune, like other golems\r\n3. Also notice it drops no loot\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60442\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should bleed, drop loot, and probably do *something, anything* since it's the only mob in the entire cave","updatedAt":"2022-05-19T21:57:52+0200","milestone":null,"closedAt":"2022-05-19T21:57:52+0200"},{"assignees":[{"login":"ratkosrb"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"Also, as can be seen in the screenshot. The north Western tower is not displayed on the map at all","createdAt":"2022-05-22T11:15:26+0200"},{"author":{"login":"redmagejoe"},"body":"This option is still not offered even when all 4 towers are captured on current version.","createdAt":"2023-02-23T13:41:23+0100"},{"author":{"login":"geojak"},"body":"@slowtorta is this fixed with the changelog of 1.8.2023?","createdAt":"2023-08-02T10:19:45+0200"}],"createdAt":"2022-05-18T22:46:01+0200","number":1424,"labels":"NPC","state":"CLOSED","title":"ghost gryphon master doesnt work in eastern plagueland","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n![WoWScrnShot_051822_224256](https://user-images.githubusercontent.com/25199983/169152483-14fd8398-4435-48ce-9e3d-10d1385bec07.jpg)\r\n\r\n![WoWScrnShot_051822_224258](https://user-images.githubusercontent.com/25199983/169152478-c3909d1f-86ed-4f80-99bb-51b8570fce9b.jpg)\r\n\r\n\r\n1. cap the plaguetower in the top left part\r\n2. get the ghost gryphon master to spawn after capping the tower\r\n3. try to fly to another tower\r\n4. doesnt work, no option to fly\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=17209\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nyou should be ablte to fly to other towers\r\nhttps://wowwiki-archive.fandom.com/wiki/A_Game_of_Towers\r\n\r\n\"Finally, the [Plaguewood Tower](https://wowwiki-archive.fandom.com/wiki/Plaguewood_Tower) contains a Ghost Flight Master, who will allow you and your team to fly to any of the other three towers, on a special ghostly flying mount. This is very useful for quick reinforcement of contested zones -- and is also fairly handy for getting to [Light's Hope Chapel](https://wowwiki-archive.fandom.com/wiki/Light%27s_Hope_Chapel) quickly (fly to [Eastwall Tower](https://wowwiki-archive.fandom.com/wiki/Eastwall_Tower) and ride south).\"\r\n\r\nalso check the npc saying so himself but doesnt offer it ingame","updatedAt":"2023-11-15T00:51:27+0100","milestone":null,"closedAt":"2023-11-15T00:51:27+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-18T23:34:42+0200"}],"createdAt":"2022-05-18T20:54:49+0200","number":1423,"labels":"","state":"CLOSED","title":"Huge Ogre Sword can't be disenchanted","body":"Huge Ogre Sword can't be disenchanted https://database.turtle-wow.org/?item=913","updatedAt":"2022-05-18T23:34:42+0200","milestone":null,"closedAt":"2022-05-18T23:34:42+0200"},{"assignees":[],"author":{"login":"KyrielleRedwyne"},"comments":[{"author":{"login":"KyrielleRedwyne"},"body":"Alright, i've asked if i was the only one having this problem, i and it appears other priests have this issue as well. Just so you know.\r\n\r\n","createdAt":"2022-05-19T14:20:34+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-30T14:54:24+0200"}],"createdAt":"2022-05-18T18:23:56+0200","number":1422,"labels":"","state":"CLOSED","title":"Shadowguard bugged out","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI am loosing charges of my Shadowguard when no one's hitting me, no dots, nothing. When in combat, or when i'm **not** in combat, doesn't matter. This appears to happen anytime i'm healing myself or anybody else. I realise it happens because my own Shadowguard is hitting me, which causes the charges to be used. The problem appeared today. Never had this issue before.\r\n\r\nAlso i tried out in a duel to see if this bug only occurs while casting heals. Whenever i use an offensive spell, it doesn't seem to bug, everything's normal. When i use my wand, the bug occurs once again -getting hit by my own Shadowguard when i hit my target with a wand-, but it doesn't occur when i use my main weapon. \r\n\r\nI did relogged, and deleted cache, still the issue is happening.\r\n\r\nAs an exemple, from my combat log:\r\n\r\n\"You gain Renew.\r\nYour Shadowguard hits you for 97 Shadow damage.\"\r\n\r\n![shadowguard](https://user-images.githubusercontent.com/105807806/169093193-72353bef-04af-49fe-a7ac-be8478bd11d0.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. I put my Shadowguard buff. 3 charges.\r\n2. I heal myself/anyone. Can be an instant (Renew) or not (Flash Heal, Greater Heal....) / I attack someone with my wand, that person doesn't attack me, stays still, no buffs on him.\r\n3. I instantly get damaged by Shadowguard, which ofc looses its charges. (Loosing from 1 to 2 charges from what i've seen, for each heal/attack)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=18137\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nShadowguard is supposed to hit the person who's hitting you when you have charges on it. It isn't supposed to proc when not in combat -not getting attacked, not attacking anyone either- and it isn't supposed to deal damage to yourself either.\r\n\r\n\r\n\r\n","updatedAt":"2022-05-30T14:54:24+0200","milestone":null,"closedAt":"2022-05-30T14:54:24+0200"},{"assignees":[],"author":{"login":"Kaporalhart"},"comments":[{"author":{"login":"AyleeJenn"},"body":"I have looked into this with my group when we were at that level and we believe we found a pattern to this. The wolf howl seems to happen whenever one of the pyrewood npcs is rendered/loaded into your client. And that depends on the distance at which your client loads them for you to see.\r\n\r\nThat would explain the howl spamming since some of the npcs are rather clustered and when a bunch of them loads in, ... howling commences.","createdAt":"2022-05-20T07:11:17+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-04T23:46:43+0200"}],"createdAt":"2022-05-18T09:05:48+0200","number":1421,"labels":"","state":"CLOSED","title":"Pyrewood Village spams a howling sound way too often.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIn Pyrewood Village, in the Silverpine Forest, a howling sound is heard way too many times. It can be heard sveeral times per second sometimes.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Just get to Pyrewood village. The villagers were in their wolf forms at that moment.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNothing was making the sound as far as i know. it was just around pyrewood village, and could be heard from the entrance of Shadowfang Keep.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nMaybe, we could hear it every once in a while ? But it was being spammed instead.\r\n","updatedAt":"2022-06-04T23:46:43+0200","milestone":null,"closedAt":"2022-06-04T23:46:43+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Can't reproduce, working as intended. You probably clicked on the Beaten Corpse NPC in Barrens. That completes the quest.","createdAt":"2022-05-17T23:31:59+0200"},{"author":{"login":"gigachadbro"},"body":"i didnt even gone south barrens as in screenshot , btw dont know why its not \" complete \" anymore XD its a bug for sure ![image](https://user-images.githubusercontent.com/46192630/168925057-bd96e9cd-cefe-44eb-b13f-a0cb7d69a13e.png)\r\n![image](https://user-images.githubusercontent.com/46192630/168925174-396951a9-1dd0-4b78-86f7-99277725e2bb.png)\r\n","createdAt":"2022-05-18T00:53:36+0200"}],"createdAt":"2022-05-17T19:45:15+0200","number":1420,"labels":"","state":"CLOSED","title":"mankirks wife quest barrens crossroads horde ","body":"**Please, provide a clear description what the bug is:**\r\nIm horde warrior orc , found mankirks wife quest \" lost in battle \" is complete in my quests , while i didnt done it at all . \r\nBtw before this happens i went to do this quest \" the disruption ends \" : https://database.turtle-wow.org/?quest=872\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=4921\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\ni never ever meet mankirks wife npc , i just took the quest \r\n![image](https://user-images.githubusercontent.com/46192630/168873274-a8287ddc-d129-49a4-8ce4-a0d3a7bf5712.png)\r\n","updatedAt":"2022-05-18T00:54:33+0200","milestone":null,"closedAt":"2022-05-17T23:31:59+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"aready reported in https://github.com/slowtorta/turtlewow-bug-tracker/issues/898 ","createdAt":"2022-05-17T15:16:06+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision. Shouldn't even been part of this pool.","createdAt":"2022-05-17T16:00:12+0200"}],"createdAt":"2022-05-17T15:14:25+0200","number":1419,"labels":"","state":"CLOSED","title":"mirthil ore underground at dark portal","body":"**Please, provide a clear description what the bug is:**\r\n![WoWScrnShot_051722_151259](https://user-images.githubusercontent.com/25199983/168819536-35b47ab9-22b4-44f7-9a7a-d0bc7f056a0b.jpg)\r\n![WoWScrnShot_051722_151237](https://user-images.githubusercontent.com/25199983/168819542-74474e19-9fc2-4df5-a70f-b4385e178f1f.jpg)\r\n![WoWScrnShot_051722_151241](https://user-images.githubusercontent.com/25199983/168819550-258dd397-4dfe-49c8-8b86-02efce4527aa.jpg)\r\n\r\n","updatedAt":"2022-05-17T16:00:12+0200","milestone":null,"closedAt":"2022-05-17T16:00:12+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-17T15:28:40+0200"}],"createdAt":"2022-05-17T05:13:12+0200","number":1418,"labels":"","state":"CLOSED","title":"Korvir's Prey is classified as a humanoid, should be beast","body":"**Please, provide a clear description what the bug is:**\r\n![WoW_22-05-17-00-11-21](https://user-images.githubusercontent.com/6526157/168720869-e078903a-2116-4df3-9f38-baba07577571.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60412\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be a beast","updatedAt":"2022-05-17T15:28:40+0200","milestone":null,"closedAt":"2022-05-17T15:28:40+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"jameyboor"},"body":"Due to a change in AH deposit handling this will be fixed upon next patch release.","createdAt":"2022-05-17T01:25:33+0200"},{"author":{"login":"geojak"},"body":"Are you reintroducing introducing fees? Pls not","createdAt":"2022-05-18T00:16:37+0200"}],"createdAt":"2022-05-16T23:54:34+0200","number":1417,"labels":"","state":"CLOSED","title":"Auction House interface shows deposit fees, although there are no deposit fees","body":"**Please, provide a clear description what the bug is:**\r\nWhen you're at the AH and try to post something, you will be informed of the deposit fees from making the auction:\r\n![WoW_22-05-16-18-51-32](https://user-images.githubusercontent.com/6526157/168688536-8413b9b6-3e73-4876-8c70-b8814a85893f.png)\r\nHowever, there are no deposit fees from Turtle AH as far as I can tell, and when you post the auction, you lose no gold to the fee.\r\nThis really confused me as a new player and prevented me from realizing how the Turtle AH works for a while.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Try to post item on the AH\r\n2. Notice the deposit fee window\r\n3. Post the item\r\n4. Notice that you have lost no gold\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should show a deposit fee of 0 copper.","updatedAt":"2022-05-18T00:16:37+0200","milestone":null,"closedAt":"2022-05-17T01:25:33+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Please clear your WDB folder. The tooltip values are wrongly cached.","createdAt":"2022-05-16T23:54:29+0200"}],"createdAt":"2022-05-16T23:49:15+0200","number":1416,"labels":"","state":"CLOSED","title":"[Item] Hidden Shoulders have wrong armor values on their tooltip","body":"**Please, provide a clear description what the bug is:**\r\nThe Hidden Shoulders that were added recently for transmog purposes have a discrepancy in the tooltip. They appear to be white shoulders which, although they have no other stats, have an unusually high armor rating:\r\n![WoW_22-05-16-18-44-28](https://user-images.githubusercontent.com/6526157/168687744-9c83af84-913f-4cbe-aaca-2c39cbcbe184.png)\r\nFor context, at level 17, I have 656 armor so this would be a 50% boost.\r\nHowever, after you actually buy the shoulders and equip them, your character pane armor value only goes up by 1.\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Buy hidden shoulders\r\n2. Equip them\r\n3. Notice how your armor increases by 1 instead of however much it says on the tooltip\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=83542\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should just say \"1 armor\" to prevent me from being tricked into buying them. They cost like 20 silver and I will never financially recover from this jape.\r\n","updatedAt":"2022-05-16T23:54:29+0200","milestone":null,"closedAt":"2022-05-16T23:54:29+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"Gasan918"},"body":"I was doing this quest on Sunday. Yes, Verog spawned 4 or 5 another Verogs, lol. Killed all of them ofc (I was 41)","createdAt":"2022-05-17T08:28:01+0200"},{"author":{"login":"slowtorta"},"body":"Lowered the chance again.","createdAt":"2022-05-17T16:04:45+0200"},{"author":{"login":"9600bauds"},"body":"FWIW this still happens semi-often, it's just limited to 2-3 Verogs at a time now","createdAt":"2022-06-18T10:09:04+0200"}],"createdAt":"2022-05-16T20:21:23+0200","number":1415,"labels":"","state":"CLOSED","title":"Verog the Dervish can spawn when he's already spawned, usually results in an untouchable army of Verog the Dervishes","body":"**Please, provide a clear description what the bug is:**\r\nVerog the Dervish spawns very often. Which is fine, except that he also spawns when he's already spawned.\r\nThis results in an untouchable deathblob of Verog that you can't really do anything about without help from a 60\r\n\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill a few centaurs around the area as part of your normal questing\r\n2. Once every few kills, another Verog spawns\r\n3. ![WoW_22-05-16-15-03-55](https://user-images.githubusercontent.com/6526157/168655326-c9aac287-56de-4323-bf58-4e6da0b00f83.png)\r\n![FSViewer_22-05-16-15-09-36](https://user-images.githubusercontent.com/6526157/168656105-fc50c17b-7cae-4335-a84e-d069c0249604.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3395\r\n\r\n**Expected behavior. Describe how it should work:**\r\nNot sure? It's possible that this could always have happened before and it only wasn't a problem due to the low spawn chance. It would make sense if only one Verog could spawn at a time though.","updatedAt":"2022-06-18T10:09:16+0200","milestone":null,"closedAt":"2022-05-17T16:04:45+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-17T16:11:08+0200"}],"createdAt":"2022-05-16T15:09:28+0200","number":1414,"labels":"","state":"CLOSED","title":"Some NPC that sell weapons or armor do not offer repair services","body":"Some NPC that sell weapons or armor do not offer repair services\r\n\r\nAny NPC who sells weapons or armor (or Blacksmithing supplies) should repair durability.\r\n\r\nhttps://database.turtle-wow.org/?npc=4232 Glorandiir \r\n\r\nhttps://database.turtle-wow.org/?npc=4171 Merelyssa\r\n\r\nhttps://database.turtle-wow.org/?npc=4233 Mythidan\r\n\r\nhttps://database.turtle-wow.org/?npc=4175 Vinasia\r\n\r\nhttps://database.turtle-wow.org/?npc=4180 Ealyshia Dewwhisper \r\n\r\nhttps://database.turtle-wow.org/?npc=4177 Melea \r\n\r\nhttps://database.turtle-wow.org/?npc=4234 Andrus\r\n\r\nhttps://database.turtle-wow.org/?npc=4172 Anadyia\r\n\r\nhttps://database.turtle-wow.org/?npc=4236 Cyridan","updatedAt":"2022-05-17T16:11:08+0200","milestone":null,"closedAt":"2022-05-17T16:11:08+0200"},{"assignees":[],"author":{"login":"gmarguelles"},"comments":[{"author":{"login":"slowtorta"},"body":"It's not intended, it's a bug and yet to be fixed. Duplicate: https://github.com/slowtorta/turtlewow-bug-tracker/issues/975","createdAt":"2022-05-16T13:49:14+0200"}],"createdAt":"2022-05-16T07:29:03+0200","number":1413,"labels":"","state":"CLOSED","title":"Holy Strike not refreshing judgments","body":"**Please, provide a clear description what the bug is:**\r\nHoly Strike is not refreshing judgments\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Judge any seal ( I used Wisdom)\r\n2. Wait for Holy Strike Auto Attack\r\n3. Judgment not refreshed\r\n\r\nI dont know if this is intended but Holy Strike does not refresh judgments.\r\n","updatedAt":"2022-05-16T13:49:14+0200","milestone":null,"closedAt":"2022-05-16T13:49:14+0200"},{"assignees":[],"author":{"login":"9600bauds"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next update. The tooltip of the recipe might show the wrong item but it'll be fixed with the upcoming client patch.","createdAt":"2022-05-17T23:55:52+0200"}],"createdAt":"2022-05-16T07:20:07+0200","number":1412,"labels":"","state":"CLOSED","title":"[Quest] Reinforcing The Sepulcher: Missing quest reward, player is not actually awarded anything","body":"**Please, provide a clear description what the bug is:**\r\nThis quest says it will reward you with blacksmithing plans: \"Upon delivery you will be rewarded with plans for a new set of armor\", however, you receive no plans, and even if you're a blacksmith (83 skill as of this bug report) you don't learn any recipes either.\r\nChecking the turtle database, the alliance quest [\"Gearing Redridge\"](https://database.turtle-wow.org/?quest=1618) is the Alliance version of the same quest, and it does reward the player with green-quality blacksmithing plans.\r\nIt's also a pretty expensive quest to make for its level range so it's a real letdown :(\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Accept the quest\r\n2. Read the quest text promising you cool plans for a new and exciting set of armor that you've never seen before!!\r\n3. Turn in the quest\r\n4. Receive nothing\r\n5. Sadness\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nQuest: https://database.turtle-wow.org/?quest=70040\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPlayer should be awarded a blacksmithing plan or recipe for completing the quest.","updatedAt":"2022-05-17T23:55:52+0200","milestone":null,"closedAt":"2022-05-17T23:55:52+0200"},{"assignees":[],"author":{"login":"Khanz0"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-16T00:47:13+0200"},{"author":{"login":"Khanz0"},"body":"Thanxs\r\n\r\nI think only happens when the eagle is.in combat ","createdAt":"2022-05-16T10:08:25+0200"}],"createdAt":"2022-05-15T15:48:37+0200","number":1411,"labels":"","state":"CLOSED","title":"Amani eagle pet movement speed bugged (too slow)","body":"*the new custom Hunter pet \"amani eagle\" (added as a skin of owl) have his movement speed bugged. He is too slow. Even with the talent \"bestial swiftness\"\r\n\r\nWithout the talent he is slower than any mob. You can kite any mob and the eagle cant attack him because the mob moves faster than eagle\r\n\r\nAnd if you are mounted the eagle cant run as fast as yourself (even with the talent)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.just have a amani eagle as hunter pet\r\n2. Kite any mob or mount\r\n3. See his slow speed\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=80920\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe pet should be as fast as any mob without talent. And with the talent should be run as fast as you even mounted (as any other pet)\r\n","updatedAt":"2022-05-16T10:08:25+0200","milestone":null,"closedAt":"2022-05-16T00:47:13+0200"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-16T00:41:41+0200"}],"createdAt":"2022-05-15T15:05:07+0200","number":1410,"labels":"","state":"CLOSED","title":"Ice Crawler crabs are humanoids","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIce Crawler crabs in Kaneq'nuun and Icepoint Rock loactions have 'humanoid' type of NPC.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/168474331-25b7fa1b-0697-4172-a34f-6ac1fd36fd65.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60605\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nCrabs should be beasts.\r\n","updatedAt":"2022-05-16T00:41:41+0200","milestone":null,"closedAt":"2022-05-16T00:41:41+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-16T00:44:32+0200"}],"createdAt":"2022-05-15T14:18:12+0200","number":1409,"labels":"","state":"CLOSED","title":"duplicate categories for cavern of time quests","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n![WoWScrnShot_051522_141535](https://user-images.githubusercontent.com/25199983/168472394-625dd2ce-882e-4b41-8994-bafba81b1755.jpg)\r\n\r\n1. see mz screenshot\r\n2. check out the cavern of times quests\r\n3. there are 2 duplicate but seperate categories\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=80605\r\nhttps://database.turtle-wow.org/?quest=40340\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nfirst opening of dark portal qeust should be together with the other cavern of times quests for example with corrupted sand","updatedAt":"2022-05-16T00:44:32+0200","milestone":null,"closedAt":"2022-05-16T00:44:32+0200"},{"assignees":[],"author":{"login":"YamaYAML"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T10:28:38+0200"}],"createdAt":"2022-05-14T18:32:46+0200","number":1408,"labels":"","state":"CLOSED","title":"By Any Means Necessary questline | No gold reward instead of XP at max level","body":"**Please, provide a clear description what the bug is:**\r\nWhen doing questline By Any Means Necessary (https://database.turtle-wow.org/?quest=40397) with a level 60 character, the exp reward is not converted to a silver/gold reward.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Port to [Niremius Darkwind](https://database.turtle-wow.org/?npc=60710)\r\n2. Accept quest By Any Means Necessary I (https://database.turtle-wow.org/?quest=40397)\r\n3. Complete quest\r\n4. No reward in silver/gold is observed (note that RewExp is given when < 60)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60710\r\nQuest: https://database.turtle-wow.org/?quest=40397\r\n\r\n**Expected behavior. Describe how it should work:**\r\nRewExp should be converted to a silver/gold reward when at max-level.\r\n\r\n_Reported by Twilightish, reproduced by Niral\r\n![image](https://user-images.githubusercontent.com/73019779/168440548-c4bdeff3-0147-4c8d-a946-6c1c8e17da5d.png)\r\n","updatedAt":"2022-05-15T10:28:38+0200","milestone":null,"closedAt":"2022-05-15T10:28:38+0200"},{"assignees":[],"author":{"login":"YamaYAML"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T10:24:56+0200"}],"createdAt":"2022-05-14T18:21:24+0200","number":1407,"labels":"","state":"CLOSED","title":"By Any Means Necessary I | Typos in quest description","body":"**Please, provide a clear description what the bug is:** \r\nTypos in quest's description:\r\n1. 'then' should be 'than'\r\n2. 'lands corruption' should be 'land's corruption' \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Check DB: https://database.turtle-wow.org/?quest=40397\r\n2. Verify in-game: \r\n a. teleport to [Niremius Darkwind](https://database.turtle-wow.org/?npc=60710)\r\n b. Open a dialog, see quest description of quest By Any Means Necessary I\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60710\r\nQuest: https://database.turtle-wow.org/?quest=40397\r\n\r\n**Expected behavior. Describe how it should work:**\r\nTypos should be corrected.\r\n\r\n![image](https://user-images.githubusercontent.com/73019779/168440243-b922516e-a14c-4f04-aa33-3d0b417deb8e.png)","updatedAt":"2022-05-15T10:24:56+0200","milestone":null,"closedAt":"2022-05-15T10:24:56+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"It's not something that we can fix for just one NPC or one specific zone. Next week there'll be either a complex fix for all related issues in the world, or nothing.","createdAt":"2022-05-15T10:30:29+0200"}],"createdAt":"2022-05-14T14:02:53+0200","number":1406,"labels":"","state":"CLOSED","title":"Bloodsail npcs Pathfinding issue","body":"**Please, provide a clear description what the bug is:**\r\n\r\nPlaying with my 41 rogue, I was visiting one of the boat south of Booty Bay (Stranglethorn Vale). I was able to sneak up to the captain cabin of one of those boat when I aggroed a pirate.\r\nThen I sprinted to the top of the boat and jumped in the water at the opposite side of the ramp leading to this boat.\r\nI was thinking \"it shall be ok, by the time they take the ramp and swim to me I will be far\".\r\n\r\nBut I was wrong. The pirates chased me, ran and swam at hyper speed, and killed me.\r\nThen I saw them fly and go through the boat walls to reach their original position.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the Stranglethorn Vale, with a rogue lvl~41-42.\r\n2. Sneak into one of the 3 boats south of Booty Bay.\r\n3. Aggro any npc and sprint on the top of a boat.\r\n4. Jump to the water at the opposite side of the ramp leading to the boat you've chosen.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1565\r\nNPC: https://database.turtle-wow.org/?npc=1653\r\nNPC: https://database.turtle-wow.org/?npc=4505\r\nNPC: https://database.turtle-wow.org/?npc=4506\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThose npcs shall not run that fast nor being able to walk through walls when chasing a player character, or when the are going back to there original position.\r\n","updatedAt":"2022-05-15T10:30:29+0200","milestone":null,"closedAt":"2022-05-15T10:30:29+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Couldn't reproduce. Probably related to a general bug related to stucking in aggro, not specifically to those mobs.","createdAt":"2022-06-04T14:11:13+0200"}],"createdAt":"2022-05-14T12:27:30+0200","number":1405,"labels":"","state":"CLOSED","title":"Compact Harvest Reapers are mean!","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIn the Stranglethorn Vale, the Venture Co. Tinkerers are npcs who have the ability to summon two Compact Harvest Reapers.\r\nIf you manage to escape a Venture Co. Tinkerer attacking you with his two minions Compact Harvest Reapers, you will be stuck in combat forever.\r\nThe only solution to solve this issue is to close the game with the Task Manager and log back in to get out of combat.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the Stranglethorn Vale around the coordinates 41,43.\r\n2. Aggro a Venture Co. Tinkerer, he is going to summon two Compact Harvest Reaper.\r\n3. Escape them, you will be stuck in combat forever.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=667\r\nNPC: https://database.turtle-wow.org/?npc=2676\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nAfter you managed to escape the Venture Co. Tinkerer and his two Compact Harvest Reapers, you should not get stuck into combat forever.\r\nBeing a coward and surrender from a fight is a right xD\r\n","updatedAt":"2022-06-04T14:11:14+0200","milestone":null,"closedAt":"2022-06-04T14:11:13+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"I don't think it's something we can fix, honestly. But I'll move it to the internal tracker.","createdAt":"2022-05-14T18:59:01+0200"}],"createdAt":"2022-05-14T10:11:41+0200","number":1404,"labels":"","state":"CLOSED","title":"Spellpower Goggles Xtreme don't glow for male goblins","body":"Spellpower Goggles Xtreme https://database.turtle-wow.org/?item=10502 don't glow for male goblins. They should glow.\r\n\r\n\r\n![ShareX_NYgPJQ930i](https://user-images.githubusercontent.com/83077166/168417139-c31350b6-52ec-489a-bda0-c0d29728b001.png)\r\n![ShareX_l7wohpfjcl](https://user-images.githubusercontent.com/83077166/168417141-ff527677-38af-4b6d-a6fc-a4211f747d84.png)\r\n![ShareX_746mtsVWqh](https://user-images.githubusercontent.com/83077166/168417142-911a39be-1e3a-4a62-9878-18fe165d2e72.png)\r\n\r\n","updatedAt":"2022-05-14T18:59:01+0200","milestone":null,"closedAt":"2022-05-14T18:59:01+0200"},{"assignees":[],"author":{"login":"Drwarlocke"},"comments":[{"author":{"login":"Fin9622"},"body":"Greeting!\r\n\r\nThe issue where you would get the wrong quest items and you were unable to complete the Appealing to the Alliance quest chain has been fixed. Please clear your WDB folder while the game is closed and take the quests again for the correct items to be provided.\r\n\r\nIf you encounter any more issues, please open an in game ticket for GM assistance.","createdAt":"2022-05-14T10:33:45+0200"}],"createdAt":"2022-05-14T06:57:10+0200","number":1403,"labels":"","state":"CLOSED","title":"A Diplomatic Mission","body":"**Please, provide a clear description what the bug is:**\r\nHi \r\nGo the quest for A Diplomatic Mission from the NPC Ranger-General Damilara Sunsorrow \r\nshe gave me 4 more quest speka to Stormwind and Ironfors, Gnome and last Night elf...\r\ni spoke to Stormwind and Ironforge but when i get to Gnome king no question mark at all?..\r\ni open the quest book the quest for Appealing to the Alliance: Gnome King is not in my quest book?? i know i take the quest..\r\ni go back to Ranger-General Damilara Sunsorrow She dont have the quest any more`?.. i deleted the quest all of them \r\nAnd now I can not get any quest from her at all??\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. A Diplomatic Mission + 4 Appealing to the Alliance\r\n2. 3 quest work and 1 dont work Appealing to the Alliance Gnome dont work?\r\n3. I deleted all quests and know ther is no quest to get from Ranger-General Damilara Sunsorrow ??\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-05-14T10:33:45+0200","milestone":null,"closedAt":"2022-05-14T10:33:45+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"geojak"},"body":"Did you sit? Or was that, some other part of the qeust line where you needed to sit? ","createdAt":"2022-05-13T22:45:36+0200"}],"createdAt":"2022-05-13T05:55:14+0200","number":1402,"labels":"","state":"CLOSED","title":"Tirion Fordring won't give Redemption after completing Demon Dogs","body":"Tirion Fordring https://database.turtle-wow.org/?npc=1855 Won't give Redemption https://database.turtle-wow.org/?quest=5742 after completing [Demon Dogs](https://database.turtle-wow.org/?quest=5542)\r\n\r\nNotes: After further research The issue is only the online db. In classic you need to complete all quests [Blood Tinged Skies](https://classic.wowhead.com/quest=5543/blood-tinged-skies) [Carrion Grubbage](https://classic.wowhead.com/quest=5544/carrion-grubbage) [Demon Dogs](https://classic.wowhead.com/quest=5542/demon-dogs) to get Redemption. The same is for Turtle. Our online db just shows wrong. You won't get redemption if you just complete Demon Dogs, you have to complete all three.","updatedAt":"2022-05-14T09:59:14+0200","milestone":null,"closedAt":"2022-05-14T09:50:56+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, this will be fixed in the next revision.","createdAt":"2022-05-15T11:27:53+0200"}],"createdAt":"2022-05-12T23:51:48+0200","number":1401,"labels":"","state":"CLOSED","title":"korvir's prey npc barrens","body":"**Please, provide a clear description what the bug is:**\r\nIn barrens , the npc \"korvir's prey\" have 0 Hp and it serve just as i see as decoration to show that the wolf \" korvir \" do chase dinosaurs there . \r\nBut it can receive damage and then it does follow the player making him staying in combat . \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60412\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nnormally , it shouldnt receive any area of effect damage or effects by players \r\n![image](https://user-images.githubusercontent.com/46192630/168173414-0b44795d-6818-4416-abac-e3d18997e3ad.png)\r\n![image](https://user-images.githubusercontent.com/46192630/168173871-bad5e66e-197d-4f7b-81d1-01decd9635e4.png)\r\n![image](https://user-images.githubusercontent.com/46192630/168173898-59790f0f-6119-403e-8265-a8f67556296a.png)\r\n\r\n\r\n","updatedAt":"2022-05-15T11:28:10+0200","milestone":null,"closedAt":"2022-05-15T11:27:53+0200"},{"assignees":[],"author":{"login":"spuxx1701"},"comments":[{"author":{"login":"AyleeJenn"},"body":"There is something you can do as a temporary work around until this gets fixed. Make sure you are out of combat and un-equip and re-quip your item. That will restore your custom appearance at least temporarily.","createdAt":"2022-05-26T11:23:02+0200"},{"author":{"login":"spuxx1701"},"body":"I am aware of this workaround, but durability changes too often for that to be a satisfying solution.","createdAt":"2022-06-03T09:12:20+0200"},{"author":{"login":"Sringaram"},"body":"Has this been memoryholed?","createdAt":"2022-09-23T19:49:51+0200"},{"author":{"login":"slowtorta"},"body":"We're aware of all the issues related to transmog. There's no point to fix single flaws in the current system, as it must be reworked all together in the future.","createdAt":"2023-04-02T19:20:20+0200"},{"author":{"login":"twowTurtReynolds"},"body":"This issue was fixed recently!","createdAt":"2023-12-07T00:52:28+0100"}],"createdAt":"2022-05-12T13:42:07+0200","number":1400,"labels":"General, Item","state":"CLOSED","title":"Trasmogrified items reset their appearance on any durability change","body":"**Please, provide a clear description what the bug is:**\r\nTrasmogrified items will reset their visual appearance on any durability change (e.g. by taking durability damage or repairing).\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Transmog a gear piece and have it equipped.\r\n2. Cause the durability of that gear piece to change while.\r\n3. Gear piece will revert to it's original appearance (that of the actual item).\r\n\r\nThe bug is client-side only and does not affect other clients - for them, the gear piece will keep its transmogrified appearance. Reequipping the gear piece or logging back in fixes the appearance.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nTransmogrified gear pieces should keep their appearance also on durability changes.","updatedAt":"2023-12-07T00:52:29+0100","milestone":null,"closedAt":"2023-04-02T19:20:20+0200"},{"assignees":[],"author":{"login":"Daemanis"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nThank you for reporting this bug. It's a client side issue that's under investigation in our internal tracker.","createdAt":"2022-05-14T10:04:23+0200"}],"createdAt":"2022-05-12T09:23:02+0200","number":1399,"labels":"","state":"CLOSED","title":"Northshire Defias Thug Pathfinding ","body":"**Please, provide a clear description what the bug is:**\r\nThe Defias Mobs in Northshire will not approach the river at all, and if you're standing on the river side closest to them they will avoid all damage and remain agro while doing so, pulling any other Defias mob to them in the process. You then have to run almost across Northshire before they will drop Aggro on you and return to their normal pathing.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Approach the River (be close to it, though clearly on their side of it\r\n2. try to fight Any Defias Mobs\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nAll Defias Mobs in Northshire\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThey will race up to you and attack you out to a certain point, the river should not impede there path finding in the least as it is not deep enough to swim.","updatedAt":"2022-05-14T10:04:24+0200","milestone":null,"closedAt":"2022-05-14T10:04:23+0200"},{"assignees":[],"author":{"login":"OonaFae"},"comments":[{"author":{"login":"slowtorta"},"body":"Duplicate, known.","createdAt":"2022-05-15T11:58:21+0200"}],"createdAt":"2022-05-12T01:59:57+0200","number":1398,"labels":"","state":"CLOSED","title":"Ship from Durotar to Badlands kills you on transport","body":"**Please, provide a clear description what the bug is:**\r\nWhen taking the airship from Durotar to the Badlands, when you load into the badlands you take falling damage and die.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get on the ship to the badlands in durotar\r\n2. Wait for it to transition to the loading screen\r\n3. Arrive dead in the badlands\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nN/A\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould not di\r\n![shipdeath](https://user-images.githubusercontent.com/105398809/167966267-9582df5f-824e-406f-be00-992cfb93f735.jpg)\r\ne","updatedAt":"2022-05-15T11:58:21+0200","milestone":null,"closedAt":"2022-05-15T11:58:21+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"while fixing this, also check out\r\n\r\nhttps://database.turtle-wow.org/?item=4364#sold-by\r\nthere is one single custom vendor in theg ame that sells unlimited amounts of coarse blasting powder.","createdAt":"2022-05-12T00:25:12+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T10:35:51+0200"}],"createdAt":"2022-05-12T00:24:15+0200","number":1397,"labels":"","state":"CLOSED","title":"npc sells unlimited gychromatoms","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe gyrochrom atom is an engineer part item. like many part items vendors have limited quantity amounts for sale. something must have broken, becuase some vendors ,e.g. in sw now sells unlimited amounts of these. \r\n![WoWScrnShot_051222_002006](https://user-images.githubusercontent.com/25199983/167957145-c33b9d14-c6ac-45d1-b7b8-a085a2a393b0.jpg)\r\n\r\nhttps://database.turtle-wow.org/?item=4389\r\n(see other vendor with unlimited amount on the db)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/item=4389/gyrochronatom#sold-by\r\nno unlimited parts that make ruin engineer ecoomy game on the ah pls","updatedAt":"2022-05-15T10:35:51+0200","milestone":null,"closedAt":"2022-05-15T10:35:51+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, I'll take this report to the internal client-related bug tracker.","createdAt":"2022-05-15T11:34:34+0200"}],"createdAt":"2022-05-11T23:19:27+0200","number":1396,"labels":"","state":"CLOSED","title":"Goblin Rocket Cars Glitch","body":"**Please, provide a clear description what the bug is:**\r\n\r\nGoblin Rocket Cars do not follow the terrain curvature.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get any of the 3 goblin rocket cars.\r\n2. Ride hills!\r\n3. See that your rocket car is stuck horizontally.\r\n\r\n![Sans titre](https://user-images.githubusercontent.com/102554573/167948249-f3b40f97-531a-49e3-b722-65e4b6782c61.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=80460\r\nItem: https://database.turtle-wow.org/?item=80461\r\nItem: https://database.turtle-wow.org/?item=80462\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nEvery standard WoW mount follow the terrain curvature, even though I am aware that goblin are famous for building stuff that act strangely.\r\n\r\n**Special Note:** I started playing WoW late TBC. I remember the very first time I saw those rocket cars in the Shimmering Flats and thought \"I wish I could ride one some day\".\r\nFourteen years later, here I am, on TWoW riding one of those excentric mount!\r\nTurtle WoW is a fantastic server and I thank everybody who participated and are participating to this project!\r\n\r\nMuch love!\r\n","updatedAt":"2022-05-15T11:34:34+0200","milestone":null,"closedAt":"2022-05-15T11:34:34+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"I tested those and it's working as intended. The positioning of a mob cannot affect its loot table, it's simply impossible.","createdAt":"2022-05-15T10:58:38+0200"},{"author":{"login":"Firestoat"},"body":"Thank you very much for looking into this. It appears there may be some confusion involving the issue I reported. In old retail WoW from 2004 through WoTLK pre cataclysm, every single mob that was tagged as being able to be skinned always gave a skinning loot drop of some sort when complete. This could be a form of leather, a hide, a dragonscale, or a quest drop associated with skinning in addition to the mob's normal leather / skinning reward.\r\n\r\nThis zone is the only one I've encountered on this private server emu core that has the situation of roughly a 50% chance of not getting a skinning related loot drop, and only with the mobs I did a report on. If the Emu core has a shortcoming that precludes a fix for the situation, that's understandable.","createdAt":"2022-05-16T20:28:59+0200"},{"author":{"login":"cyaohiri"},"body":"This is related to #2283 and #2284. The mobs either disappear just after being skinned or indeed drop nothing; it's hard to tell which of the two is the case, as the result is the same. I've only noticed this in Dustwallow Marsh and Tanaris.","createdAt":"2022-11-08T20:32:05+0100"}],"createdAt":"2022-05-11T02:41:50+0200","number":1395,"labels":"","state":"CLOSED","title":"Bloodfen Screecher (Skinning)","body":"The Bloodfen Screecher raptor Mob located in Dustwallow Marsh currently only gives a player a leather based loot drop from skinning 50% of the time. From my testing this appears to be a bug associated with mobs that spawn from specific locations, with half of the raptors always giving leather from skinning and the other half always giving a player nothing from skinning.\r\n\r\nThis is how it's currently working for the previously reported bugged mobs of Searing Whelp, Drywallow Vicejaw, and Bloodfen Razormaw. Specific mobs from specific spawn points are bugged for skinning.\r\n\r\nIn Game Image -- https://postimg.cc/CZrMq0Cs/318cb93b\r\n\r\nTurtleWoW Mob Link -- https://database.turtle-wow.org/?npc=4352\r\n\r\nWoWHead Classic Mob Link -- https://classic.wowhead.com/npc=4352/bloodfen-screecher\r\n\r\nObservation -- As a side note, after leveling a pair of horde characters through the majority of horde related zones, it's only Dustwallow Marsh that I've located mobs with this issue. All the other zones are fine for skinning, leading me to think it might be related to the custom content added to Dustwallow + additional spawn placement and the loot database missing a draw.","updatedAt":"2022-11-08T20:32:05+0100","milestone":null,"closedAt":"2022-05-15T10:58:38+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"It is working as intended! The value is the original one, it's expected that not all the mobs drop a skin.","createdAt":"2022-05-15T10:49:57+0200"},{"author":{"login":"Firestoat"},"body":"Thank you very much for looking into this. It appears there may be some confusion involving the issue I reported. In old retail WoW from 2004 through WoTLK pre cataclysm, every single mob that was tagged as being able to be skinned always gave a skinning loot drop of some sort when complete. This could be a form of leather, a hide, a dragonscale, or a quest drop associated with skinning in addition to the mob's normal leather / skinning reward.\r\n\r\nThis zone is the only one I've encountered on this private server emu core that has the situation of roughly a 50% chance of not getting a skinning related loot drop, and only with the mobs I did a report on. If the Emu core has a shortcoming that precludes a fix for the situation, that's understandable.","createdAt":"2022-05-16T20:29:08+0200"}],"createdAt":"2022-05-11T02:34:32+0200","number":1394,"labels":"","state":"CLOSED","title":"Drywallow Vicejaw (skinning)","body":"The Drywallow Vicejaw mob located in Dustwallow Marsh is currently not giving a player a leather based drop from Skinning skill about 50% of the time. Oddly enough, the other crockolisk style mobs in the zone aren't having this issue from what I could tell - only the Vicejaws have the broken loot. This is probably a database issue associated with the mob.\r\n\r\nIn Game Mob Image -- https://postimg.cc/R6b34fb9/1dba27ca\r\n\r\nTurtleWoW Mob Link -- https://database.turtle-wow.org/?npc=4342\r\n\r\nWoWHead Classic Link -- https://classic.wowhead.com/npc=4342/drywallow-vicejaw","updatedAt":"2022-05-16T20:29:08+0200","milestone":null,"closedAt":"2022-05-15T10:49:57+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"I tested those and it's working as intended. The positioning of a mob cannot affect its loot table, it's simply impossible.","createdAt":"2022-05-15T11:00:15+0200"},{"author":{"login":"Firestoat"},"body":"Thank you very much for looking into this. It appears there may be some confusion involving the issue I reported. In old retail WoW from 2004 through WoTLK pre cataclysm, every single mob that was tagged as being able to be skinned always gave a skinning loot drop of some sort when complete. This could be a form of leather, a hide, a dragonscale, or a quest drop associated with skinning in addition to the mob's normal leather / skinning reward.\r\n\r\nThis zone is the only one I've encountered on this private server emu core that has the situation of roughly a 50% chance of not getting a skinning related loot drop, and only with the mobs I did a report on. If the Emu core has a shortcoming that precludes a fix for the situation, that's understandable.","createdAt":"2022-05-16T20:29:15+0200"}],"createdAt":"2022-05-11T02:29:13+0200","number":1393,"labels":"","state":"CLOSED","title":"Bloodfen Razormaw (Skinning)","body":"The Bloodfen Razormaw raptor mob in Dustwallow Marsh currently has a bugged loot table for skinning. Roughly 50% of the time, a player can attempt to skin a mob of this type and not receive a leather based loot drop. This is most likely a database link issue with some of the mobs that are spawned in, possibly related to there being more spawns of this type than would be normal for the 1.12.1 core with the custom content added to the zone.\r\n\r\nIn Game Screenshot of Mob -- https://postimg.cc/v410sLq8\r\n\r\nTurtleWoW Mob Link -- https://database.turtle-wow.org/?npc=4356\r\n\r\nWoWHead Classic Mob Link -- https://classic.wowhead.com/npc=4356/bloodfen-razormaw","updatedAt":"2022-05-16T20:29:15+0200","milestone":null,"closedAt":"2022-05-15T11:00:15+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T11:01:29+0200"}],"createdAt":"2022-05-11T02:23:17+0200","number":1392,"labels":"","state":"CLOSED","title":"Searing Whelp","body":"There are 2 issues with the Searing Whelp mob located in Dustwallow Marsh.\r\n\r\n1) Nearly half of the spawned mobs are Elite in status. This is in error - only the Dragonkin within the zone are Elites. These tiny whelps were never Elite in the 2004/2005 version of the retail game and were one of the few sources of Worn Dragonscales for Dragonscale Leatherworking with a solo character of appropriate mid 40's level.\r\n\r\n2) The second issue is one shared by numerous spawns within the zone - Roughly 50% of the time when the mob is killed and skinned a player will not receive a leather based drop. This appears to be a database issue, possibly related to all of the custom content that was added to this zone.\r\n\r\nIn Game Screenshot of Mob - https://postimg.cc/kD8YVcq2\r\n\r\nTurtleWoW Mob Link - https://database.turtle-wow.org/?npc=4324\r\n\r\nClassic WoWHead Mob Link - https://classic.wowhead.com/npc=4324/searing-whelp#comments","updatedAt":"2022-05-15T11:01:29+0200","milestone":null,"closedAt":"2022-05-15T11:01:29+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T10:43:19+0200"}],"createdAt":"2022-05-10T20:08:13+0200","number":1391,"labels":"","state":"CLOSED","title":"Jubie Gadgetspring is hostile to Horde Players","body":"**Please, provide a clear description what the bug is:**\r\n\r\nJubie Gadgetspring is a Gnome npc located in Aszhara. On Turtle WoW, she is hostile to Horde players when she is not supposed to be.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Play a Horde character.\r\n2. Go to Aszhara.\r\n3. Find Jubie Gadgetspring in the coordinates \"45.3, 91\".\r\n4. See that you can not interacte with her, nor buy item from her.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=8678\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nJubie Gadgetspring is supposed not to be affilated with Gnomeregan.\r\nShe is supposed to be neutral and used to be the npc who was selling the \"Shematic : Deepdive Helmet\" to both Alliance and Horde Engineers.\r\nShe was removed from the game in patch 4.0.3.\r\n\r\nYou can see that she is supposed to be friendly to both Alliance and Horde players with the links below:\r\n\r\nhttps://wowpedia.fandom.com/wiki/Jubie_Gadgetspring\r\nhttps://fr.classic.wowhead.com/npc=8678/jubie-gadgetspring\r\n","updatedAt":"2022-05-15T10:43:19+0200","milestone":null,"closedAt":"2022-05-15T10:43:19+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Not sure I want to meddle with the original design in this case, since I lack the knowledge about AV in general. ","createdAt":"2022-05-15T11:30:29+0200"}],"createdAt":"2022-05-10T18:09:57+0200","number":1390,"labels":"","state":"CLOSED","title":"av wolves in drek thar room insane respawn","body":"**Please, provide a clear description what the bug is:**\r\n\r\nin drekthars rooms in alterac valley are 2 elite wolves.\r\nthey got an insane respawn rate.\r\nwhich has caused alliane to adopt a \"dont loot them\"doctrine to slow down there respawn rate to something more reasonable. if you loot them you might even get shunned.\r\n\r\nthis screams bad design to me. why do they even respawn so fast that players have to resort to an exploit.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. kill wolves in av drektahr room\r\n2. see them respawn extremelye quick\r\n3. dont loot them so slow the respawn to something more normal\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=12121\r\ni forgot the name of the second wolf\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsame respawn rate as the elite war general dudes inside drekthars room","updatedAt":"2022-05-15T11:30:29+0200","milestone":null,"closedAt":"2022-05-15T11:30:29+0200"},{"assignees":[],"author":{"login":"afizzler"},"comments":[{"author":{"login":"AyleeJenn"},"body":"I might be wrong on this (do feel free to correct me if I am) but one percent of spell hit would translate vaguely to a value of thirteen spell penetration making it somewhat synonymous I believe.","createdAt":"2022-05-10T17:55:34+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-16T00:53:03+0200"}],"createdAt":"2022-05-10T02:28:20+0200","number":1389,"labels":"","state":"CLOSED","title":"Frostfire Robe Stat Bug","body":"Frostfire robe should have 13 spell penetration, but in-game and database show it as not having 13 spell penetration. On Classic WoW, it has 13 spell penetration. \r\n\r\n1. Look at the stat values from WoW Classic for Frostfire Robe and compare to the stat values from this server in-game and database. \r\n\r\nWoW Classic version: https://classic.wowhead.com/item=22496/frostfire-robe\r\n\r\nTurtle WoW version: https://database.turtle-wow.org/?item=22496\r\n\r\n\r\n\r\n\r\n\r\n\r\n","updatedAt":"2022-05-16T00:53:03+0200","milestone":null,"closedAt":"2022-05-16T00:53:03+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! The quest works. You are not at the correct location. Please follow the crash path and look for a object that will draw your attention.","createdAt":"2022-05-14T10:08:38+0200"}],"createdAt":"2022-05-09T23:04:28+0200","number":1388,"labels":"","state":"CLOSED","title":"A Letter From a Friend (Broken Quest)","body":"This custom content quest is currently not working for either of my Horde characters. I did double check it by deleting the contents of my WDB folder and restarting the game. I am able to accept the quest and can find it in my quest log, but when my character reaches the target area and stands right on top of the crashed rocket car, nothing happens. I double checked this with both characters standing on the object and running an increasingly larger circle around the crashed car as well as follow its path up into the hillside. The quest refused to complete so the next stage could be started.\r\n\r\nIn Game Screenshot -- https://postimg.cc/2LwCQKqr\r\n\r\nTurtleWoW Quest Link -- https://database.turtle-wow.org/?quest=80407","updatedAt":"2022-05-14T10:08:38+0200","milestone":null,"closedAt":"2022-05-14T10:08:38+0200"},{"assignees":[],"author":{"login":"Kantrull"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed on next server update.","createdAt":"2022-05-09T23:14:02+0200"}],"createdAt":"2022-05-09T23:02:43+0200","number":1387,"labels":"","state":"CLOSED","title":"Divine Shield doesn't protect you from drowning","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen the paladin activates the ability \"Divine Shield\" while underwater, it doesn't protect the paladin from damage caused by drowning.\r\n\r\n![image](https://user-images.githubusercontent.com/46705245/167497858-08f52238-6e1b-40f6-92d8-3848af8119c0.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Stay underwater until you are out of breath.\r\n2. The paladin uses Divine Shield.\r\n3. The paladin is taking damage while Divine Shield is active and dies.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=642\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe paladin shouldn't take any damage while drowning.\r\n\r\nEvidence:\r\n\r\nClassic WoW: ![image](https://user-images.githubusercontent.com/46705245/167497580-68225e7e-2afc-42ef-8b8b-a3a3a230805e.png)\r\n\r\nWoWHead: https://www.wowhead.com/spell=642/divine-shield#comments:id=321966\r\n\r\nWoWWiki: https://vanilla-wow-archive.fandom.com/wiki/Divine_Shield","updatedAt":"2022-05-09T23:14:08+0200","milestone":null,"closedAt":"2022-05-09T23:14:02+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"I believe you're looking at the wrong poster :) Please check the location of the poster on our DB (it's correct, same as on Classic). \r\n![image](https://user-images.githubusercontent.com/66763404/168465394-3cd9d80c-5cd4-4433-91ac-e7df72d2af52.png)\r\n\r\nWorking as intended. \r\n","createdAt":"2022-05-15T11:12:14+0200"}],"createdAt":"2022-05-09T22:59:10+0200","number":1386,"labels":"","state":"CLOSED","title":"Wanted: Andre Firebeard","body":"This quest is currently broken in that both of my characters were unable to start it with the Wanted Poster game object. This was after confirming that the contents of my WDB folder was emptied and the game was restarted. The Wanted Poster game object IS spawned at the correct location in Tanaris, and the target mob Andre Firebeard IS also correctly spawned at his pirate cove location.\r\n\r\nThe Wanted Poster game object which players interact with to obtain the quest will need to be reviewed to see if it is enabled to allow players to obtain the offered quest.\r\n\r\nIn Game Screenshot of bugged Wanted Poster -- https://postimg.cc/N2THQYPb\r\n\r\nTurtleWoW Quest Link -- https://database.turtle-wow.org/?quest=2875\r\nTurtleWoW Wanted Poster object Link -- https://database.turtle-wow.org/?object=150075\r\nTurtleWoW Andre Firebeard Mob Link -- https://database.turtle-wow.org/?npc=7883\r\n","updatedAt":"2022-05-15T11:12:14+0200","milestone":null,"closedAt":"2022-05-15T11:12:14+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"atazs"},"body":"Ummm i have completed this quest? And there were also two stealthed NPCs following him. Pretty sure it was less than 19 days ago too ","createdAt":"2022-05-28T21:16:27+0200"},{"author":{"login":"Kruxis"},"body":"Greetings! All working as intended. Object IS already spawned =) \r\n![image](https://user-images.githubusercontent.com/32237664/170844142-68cb07cf-5c9a-4aef-9a2d-d5e64ca55fda.png)\r\n","createdAt":"2022-05-29T00:01:05+0200"}],"createdAt":"2022-05-09T22:52:46+0200","number":1385,"labels":"Couldn't reproduce","state":"CLOSED","title":"Wanted: Caliph Scorpidsting","body":"There are 2 problems with this quest, which is currently broken.\r\n1 -- There should be a Wanted! poster in-game object spawned at location 51.9, 27 within Gadgetzan that allows a player within the proper level range to acquire the quest. It is currently not spawned at all in Gadgetzan, Tanaris zone at that location or anywhere else nearby.\r\n\r\nIn Game Screenshot -- https://postimg.cc/Vrvvk15n\r\n\r\n2 -- The quest target NPC Caliph Scorpidsting IS spawned and walks his correct patrol path where he should be in the Tanaris desert. The issue is that there should be 2 Wastelander Rogue mobs using stealth that should be following him very closely as he patrols. These bodyguard Rogue mobs are not spawned or patrolling with him.\r\n\r\nIn Game Screenshot -- https://postimg.cc/56YPFFDk\r\n\r\nTurtleWoW quest link -- https://database.turtle-wow.org/?quest=2781\r\n\r\nTurtleWoW Wanted Poster Object Link -- https://database.turtle-wow.org/?object=150075\r\nTurtleWoW Caliph Scorpidsting Mob Link -- https://database.turtle-wow.org/?npc=7847\r\nTurtleWoW Wastelander Rogue Mob Link -- https://database.turtle-wow.org/?npc=5615\r\n\r\nSuggestion -- A common issue on a Mang0s core server is that a player may tag / aggro Caliph Scorpidsting and run him away from his 2 rogue bodyguards, kill him, loot his head, and then run off to leave the 2 rogue bodyguards with a broken path / script with the quest target mob gone. Once the quest starter Wanted Poster object is added and working, and the 2 rogue bodyguard mobs are added to Caliph Scorpidsting's patrol route, the script for a similar quest target / bodyguard patrol set could be referenced to keep the whole thing working well.\r\n\r\nThis reference quest with a target mob + bodyguards that IS working well on the server would be the horde Barrens Quest - Hezrul Bloodmark.\r\n\r\nTurtleWoW Hezrul Bloodmark Quest Reference link -- https://database.turtle-wow.org/?quest=852","updatedAt":"2022-05-29T00:01:05+0200","milestone":null,"closedAt":"2022-05-29T00:01:05+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T11:51:29+0200"}],"createdAt":"2022-05-09T20:44:56+0200","number":1384,"labels":"","state":"CLOSED","title":"Defias Enchanter does too much melee damage for it's level","body":"Defias Enchanter https://database.turtle-wow.org/?npc=910 does too much melee damage for it's level \r\n\r\n![image](https://user-images.githubusercontent.com/83077166/167476327-f8b11836-a8bf-4ea8-8aa2-9b1e001d90aa.png)\r\n\r\nFor comparation here is a Defias Night Runner https://database.turtle-wow.org/?npc=215\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/167476502-6f280e32-cfa3-4c93-8f08-3ae33eaad3a8.png)\r\n","updatedAt":"2022-05-15T11:51:29+0200","milestone":null,"closedAt":"2022-05-15T11:51:29+0200"},{"assignees":[],"author":{"login":"Melphoone"},"comments":[{"author":{"login":"Seberats"},"body":"The formula for attack speed is :\r\n\r\nWeapon atk speed / (1+ % of bonus)\r\n\r\nSo for a 3,5 weapon :\r\n\r\n3,5 / (1+0,3) = 2,69\r\n\r\nYour formula was : weapon atk speed*(1-% of bonus) \r\nbut it's wrong because if you have 100% of bonus you would get infinite speed,instead of 200%","createdAt":"2022-06-30T10:13:30+0200"},{"author":{"login":"Velite12"},"body":"https://classic-wow-archive.fandom.com/wiki/Attack_speed\r\n\r\nThis is the same formula that is used on classic. Haste sources are multiplicative. Closing this issue as solved.","createdAt":"2022-09-23T21:41:30+0200"}],"createdAt":"2022-05-09T19:43:16+0200","number":1383,"labels":"","state":"CLOSED","title":"Attackspeedissues with Flurry","body":"Bugissue: Attackspeedbenefits from Flurry are not equal to the Tooltip shown. (Tested with a lvl 60 shaman)\r\nAt 5/5 skillpoints, there should be a benfit of 30% Attackspeed.\r\nExample with a 3.50 sec. Speed 2h Mace. \r\n- Procc occurs after a Critical hit, Weaponspeed is reduces to 2.69 seconds (0.81sec, should be 1.05 sec)\r\n- corresponds 23% attackspeed instead of 30%\r\n\r\nIf I put on Attackspeedequipment with a total amount of 14% Changes are:\r\n- 3.05sec Weaponspeed ( 0.45sec, should be 0.49sec)\r\n- corresponds 13% attackspeed instead of 14%\r\n\r\nNow with this equipment attached, Flurry occurs with 30%, that should do a sum of 44%\r\n- 2.34sec Weaponspeed ( 1.16sec, should be 1.54sec)\r\n- corresponds 33% attackspeed instead of 44%\r\n\r\nSo, if i have not missed anything.....where is all this promised Attackspeed gone?\r\nSame issue with Wepons of other speed, 1handers included.\r\n\r\nList of Reference Items\r\nWeapon: https://database.turtle-wow.org/?item=19358 Enchanted with Counterweight : https://database.turtle-wow.org/?item=6043 3% Speed\r\nHead: https://database.turtle-wow.org/?item=22097 Enchanted with Arcanum https://database.turtle-wow.org/?item=18329 2% speed\r\nChest: https://database.turtle-wow.org/?item=22102 1% Speed\r\nLegs: https://database.turtle-wow.org/?item=22100 Enchanted with Arcanum https://database.turtle-wow.org/?item=18329 2% Speed\r\nFeet: https://database.turtle-wow.org/?item=22096 1% Speed\r\nHands: 1% speed enchant\r\nRing: https://database.turtle-wow.org/?item=83217 1% Speed\r\nTrinket: Whip of Encuragement 3% speed (from stormwind vaults)\r\nTotal amount of Passive Attackspeed: 14%\r\n\r\n\r\n","updatedAt":"2022-09-23T21:41:30+0200","milestone":null,"closedAt":"2022-09-23T21:41:30+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the upcoming client patch 1.16.1, no ETA on release.","createdAt":"2022-05-09T16:02:17+0200"},{"author":{"login":"redmagejoe"},"body":"Since some of these are more game-breaking than others, could these possibly get pushed into the weekly hotfixes since 1.16.1 has no ETA? This one really needs to be pushed.","createdAt":"2022-05-15T08:41:48+0200"}],"createdAt":"2022-05-09T15:41:40+0200","number":1382,"labels":"","state":"CLOSED","title":"Taxi error !!!! zoramgar outpost ashenvale !","body":"**Please, provide a clear description what the bug is:**\r\nTaxi error when trying to go anywhere from zoramgar outpost ashenvale\r\n\r\n- cant go to stonetalon mountains\r\n- cant go to thunderbluff \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC:https://database.turtle-wow.org/?npc=11901\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\ni should be able move anywhere \r\n\r\n![image](https://user-images.githubusercontent.com/46192630/167422529-5674589f-c28f-4bff-aa7c-56c0ad579280.png)\r\n![image](https://user-images.githubusercontent.com/46192630/167422712-95c6b038-3dca-444e-9e7b-9f23dde14c3d.png)\r\n\r\n","updatedAt":"2022-05-15T08:41:48+0200","milestone":null,"closedAt":"2022-05-09T16:02:17+0200"},{"assignees":[],"author":{"login":"Kaporalhart"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-09T13:43:48+0200"},{"author":{"login":"CantCastThatYet"},"body":"Still not working. Literally done 3 circles around stagnant oasis eliminating everything that even remotely looks like centaur. Nothing spawned yet.\r\nDoing it as a lvl 34 feral druid so killing is pretty fast.\r\nAccording to video it should take couple of minutes, not half an hour without any luck\r\nhttps://www.youtube.com/watch?v=G9zsm89HJj4","createdAt":"2022-09-17T13:38:16+0200"}],"createdAt":"2022-05-08T17:40:43+0200","number":1381,"labels":"","state":"CLOSED","title":"Verog the Dervish does not spawn (or requires an excessive amount of kills)","body":"This issue existed and was previously closed, but i encountered it again today.\r\n\r\nPlease, provide a clear description what the bug is:\r\nVerog the Dervish does not spawn for the quest to kill him and take his head.\r\n\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\nCome at the stagnant oasis, in the barrens. Slay dozens of centaurs, realize he fails to appear.\r\n\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3395\r\nItem: https://database.turtle-wow.org/?item=5023\r\nQuest: https://database.turtle-wow.org/?quest=851\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\nExpected behavior. Describe how it should work:\r\nVerog should appear after you kill a few centaurs near his command tent or in the nearby oasis.","updatedAt":"2022-09-17T13:47:47+0200","milestone":null,"closedAt":"2022-05-09T13:43:48+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"geojak"},"body":"Spillover rep might be a tbc thing actually ","createdAt":"2022-05-09T00:07:10+0200"},{"author":{"login":"FeyfolkenFantasy"},"body":"Here is an article from June 2006 stating that Spillover was indeed a thing for Horde, Alliance and for the Steamwheedle Cartel reputations.\r\nhttps://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-guides/990-ultimate-reputation-guide.html","createdAt":"2022-05-09T10:50:21+0200"},{"author":{"login":"FeyfolkenFantasy"},"body":"And here is a link of the 1.7.0 patch note:\r\nhttps://wowwiki-archive.fandom.com/wiki/Patch_1.7.0\r\nYou can read in the quest section: \r\n\"Reputation gains given to a player on the Alliance, Horde, or Steamwheedle Cartel factions directly will now cascade down to member factions through the middle of the Exalted reputation level.\"","createdAt":"2022-05-09T13:13:25+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision. Keep in mind that not all quests are meant to grant shared reputations.","createdAt":"2022-05-09T13:51:29+0200"},{"author":{"login":"FeyfolkenFantasy"},"body":"Thank you very much :)","createdAt":"2022-05-09T15:25:18+0200"}],"createdAt":"2022-05-08T14:50:07+0200","number":1380,"labels":"","state":"CLOSED","title":"Horde shared reputation mechanics broken","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen you gain reputation from a given Horde faction, half (or a quarter) of it shall go to the other Horde factions. I don't remember if it was half or quarter.\r\nIt is not the case on Turtle WoW\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Create any Horde character.\r\n2. Check each of your Horde reputation.\r\n3. Do any Horde starting area quest.\r\n4. See that only one reputation increased after you did your quest.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nFor instance if you complete a quest and gain 250pts of reputation to Orgrimmar, you should gain reputation to the other Horde factions.\r\n\r\nNote that the shared reputation system is not broken for the Steamwheedle Cartel.\r\nWhen you gain reputation for Booty Bay, you gain half of it for the other 3 factions of the cartel.\r\n\r\nI did not check the Alliance reputations.\r\n\r\nSince I play Goblin, it might be related to custom race. ","updatedAt":"2022-05-09T15:25:39+0200","milestone":null,"closedAt":"2022-05-09T13:51:29+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Working as intended. Please walk around the stone formation to see a node. \r\n![image](https://user-images.githubusercontent.com/66763404/167400189-06af99ab-6677-412d-bd3b-fc5d81fdf667.png)\r\n","createdAt":"2022-05-09T13:25:18+0200"}],"createdAt":"2022-05-08T13:59:42+0200","number":1379,"labels":"","state":"CLOSED","title":"copper vein behind rock ","body":"**Please, provide a clear description what the bug is:**\r\nMining node hiden behind rock in thousand needles\r\ncopper vein\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nObject: https://database.turtle-wow.org/?object=2055\r\n\r\n**Expected behavior. Describe how it should work:**\r\nit shouldnt be hidden \r\n![image](https://user-images.githubusercontent.com/46192630/167295056-f7f76deb-9e4f-4a40-a38b-2529c5327df6.png)\r\n![image](https://user-images.githubusercontent.com/46192630/167295112-6f9ef0be-37af-42e5-8c4d-b79b6071d512.png)\r\n\r\n\r\n","updatedAt":"2022-05-09T13:25:19+0200","milestone":null,"closedAt":"2022-05-09T13:25:18+0200"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"geojak"},"body":"My friend list is also full. Would be cool of it could be a little bit larger in general ","createdAt":"2022-05-08T10:07:40+0200"},{"author":{"login":"slowtorta"},"body":"Possibly fixed in the next revision, re-open if not.","createdAt":"2022-06-04T14:09:10+0200"}],"createdAt":"2022-05-08T08:05:40+0200","number":1378,"labels":"","state":"CLOSED","title":"You can't ignore any more players","body":"I am playing HC mode in \"Still Alive\" guild. My ignore list is full of \"unknown\" players. And I can't delete these \"unknowns\" manually (\"player not found\"). IMAO this happened because when someone deletes character it is not deleted from other players' ignore lists.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\n1. Remove player from all ignore lists when deleted by owner.\r\n2. OR. Run a batch cleaning all \"unknowns\" during server maintenance. (and I need this now, my list is full allready)\r\n","updatedAt":"2022-06-04T14:09:10+0200","milestone":null,"closedAt":"2022-06-04T14:09:10+0200"},{"assignees":[],"author":{"login":"Kaporalhart"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-17T23:59:44+0200"}],"createdAt":"2022-05-07T07:51:42+0200","number":1377,"labels":"","state":"CLOSED","title":"Sickly Gazelle wrong type of mob","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe mob Sickly Gazelle, in the barrens, for the horde druid quest Gathering the Cure, is a level 11-13 beast, with according stats, when it should be a level 3 critter. Players killing it for the quest must run after it, as it still has the critter combat behaviour of running erraticly instead of fighting.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Simply attack a Sickly Gazelle.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=12296\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe gazelle should be a level 3 critter with very low health.\r\n\r\nAlthough a bit impended, the quest still works.","updatedAt":"2022-05-17T23:59:44+0200","milestone":null,"closedAt":"2022-05-17T23:59:44+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Working as intended: this quest should require both quests to become available: https://classic.wowhead.com/quest=715/liquid-stone. For the DB display error: this will probably remain as it is since it's very minor, sorry.","createdAt":"2022-05-09T13:19:36+0200"},{"author":{"login":"slowtorta"},"body":"@CosminPOP Check that out if you want to. This is how it's working in-game: \r\n![image](https://user-images.githubusercontent.com/66763404/167399792-a5e88d21-442b-47c6-a328-129580f90930.png)\r\n","createdAt":"2022-05-09T13:21:38+0200"}],"createdAt":"2022-05-06T21:02:15+0200","number":1376,"labels":"","state":"CLOSED","title":"Database Error - Recipe: Lesser Stoneshield Potion","body":"**Please, provide a clear description what the bug is:**\r\nin the turtle wow database the quest for the recipe \"Lesser Stoneshield Potion\" is listed as requiring the wrong pre-requisite quests.\r\n\r\nIt is missing one pre-requisite quest. Namely \"https://database.turtle-wow.org/?quest=710\"\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete https://database.turtle-wow.org/?quest=714 and find that the follow up quest https://database.turtle-wow.org/?quest=715 is not available.\r\n2. Complete the https://database.turtle-wow.org/?quest=710 (all three quests of the quest series) and observe as https://database.turtle-wow.org/?quest=715 becomes available\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2921\r\nNPC: https://database.turtle-wow.org/?npc=2920\r\nQuest: https://database.turtle-wow.org/?quest=715\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe database should show the quest \"https://database.turtle-wow.org/?quest=710\" as pre-requisite for the quest \r\nQuest: ","updatedAt":"2022-05-09T13:21:38+0200","milestone":null,"closedAt":"2022-05-09T13:19:36+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"note. ignore the lua errors in the chat in my screenshots, they got nothing to do with the issue, i was workig on extending autobar to reconqnise the mc weaksauce as a health potion","createdAt":"2022-05-06T13:42:51+0200"},{"author":{"login":"Fin9622"},"body":"Thank you for the report.\r\n\r\nIssue similar to https://github.com/slowtorta/turtlewow-bug-tracker/issues/336.\r\n\r\nFixed for now.","createdAt":"2022-05-06T13:53:18+0200"}],"createdAt":"2022-05-06T13:40:22+0200","number":1375,"labels":"","state":"CLOSED","title":"scrying materials qeust cant be handed in","body":"**Please, provide a clear description what the bug is:**\r\n\r\ni got a cenarion logistic quest in sillithus, collected the mats, brought them to the npc with yellow qeistion mark, but i cant interact with it. when i right click it, nothing happens\r\n\r\ni tried deleting wdb and canceling and reaccepting the quest\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get the logist task 5 and accept the qeust\r\n2. bring the mats to the dwarf npc to hand in\r\n3. cant interact, no window opens on right click\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=8807\r\nhttps://database.turtle-wow.org/?npc=15183\r\nhttps://database.turtle-wow.org/?item=21382\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![WoWScrnShot_050622_133623](https://user-images.githubusercontent.com/25199983/167124575-f53a66b8-8ade-4f5f-8ec8-8233dbf655a4.jpg)\r\n![WoWScrnShot_050622_133648](https://user-images.githubusercontent.com/25199983/167124586-70d01416-a113-4c54-bf2c-9fdb670de422.jpg)\r\n![WoWScrnShot_050622_133657](https://user-images.githubusercontent.com/25199983/167124604-01c70c06-51bf-4474-ac12-0267f636d35c.jpg)\r\n\r\nquest should be possbike to be handed in","updatedAt":"2022-05-06T13:53:18+0200","milestone":null,"closedAt":"2022-05-06T13:53:18+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm sorry, not enough information. Please provide a video of its behavior from Classic PTR. It's possible that this spell isn't conterspellable due to this dungeon's encounter design.","createdAt":"2022-06-04T23:51:46+0200"}],"createdAt":"2022-05-04T14:03:20+0200","number":1374,"labels":"","state":"CLOSED","title":"Cannot be Counterspelled: Mind Tremor (Razorfen Kraul)","body":"**Please, provide a clear description what the bug is:**\r\nIn the dungeon \"Razorfen Kraul\" we came upon an enemy that casts a debuff called \"Mind Tremor\" that cannot be counter-spelled. We tested it several times and each time the counter-spell hit (connected) but the spell finished casting anyways and the debuff hit the player.\r\n\r\nWe can't be sure but it seems to be a similar issue to #1297 and #1325 and #1294 where spells-in-progress could not be counter-spelled. Despite the counter spell correctly connecting.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter the dungeon \"Razorfen Kraul\" and progress to and pick a fight with an \"Razorfen Earthbreaker\"\r\n2. Wait until they cast \"Mind Tremor\" (a shadowy casty animation) and attempt to counter-spell it\r\n3. Observe as the counter spell hits but the spell finishes anyways and the debuff hits the player\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4525\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhen a spell is counterspelled it should not finish casting, it should be interrupted.","updatedAt":"2022-06-04T23:51:47+0200","milestone":null,"closedAt":"2022-06-04T23:51:46+0200"},{"assignees":[],"author":{"login":"Zeroqxp"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-05T23:11:16+0200"}],"createdAt":"2022-05-03T15:14:12+0200","number":1373,"labels":"","state":"CLOSED","title":"Fix the spawn timer by Bael'dun Digsite on Barrens","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe bug is the spawn timer for mobs to respawn is way too quick by the entrance from cave entrance for the tunnel system similar to Uldaman, with this spawn timer by the entrance, making it extra difficult to clear out the exit that drains out the HP and Mana and absolutely deadly for Hardcore challenge players, even in groups together\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Golem by the cave entrance is fighting Bael'dun diggers and appraisers\r\n2. Wait 15 seconds\r\n3. Both sides spawned immediately making impossible to enter or leave for Hardcore Players not alive\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC:'\r\nhttps://database.turtle-wow.org/?npc=2990\r\nhttps://database.turtle-wow.org/?npc=2989\r\nhttps://database.turtle-wow.org/?npc=60442\r\nhttps://database.turtle-wow.org/?npc=3377\r\nhttps://database.turtle-wow.org/?npc=3374\r\n\r\nQuest:\r\n\r\nhttps://database.turtle-wow.org/?quest=40130\r\nhttps://database.turtle-wow.org/?quest=40367\r\nhttps://database.turtle-wow.org/?quest=843\r\nhttps://database.turtle-wow.org/?quest=846\r\nhttps://database.turtle-wow.org/?quest=849\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe appraisers and diggers that usually spawns from Mulgore's digsite are easy to get killed by the bael modan golems themselves, wait 15 seconds and they are spawned back in. The same can be said about bael modan golems when its up to the players to kill the mob, kill 15 seconds and they are spawned back in, prolonging the fight forever without having to catch up to rest up from the fight that is suppose to end\r\n","updatedAt":"2022-05-05T23:11:16+0200","milestone":null,"closedAt":"2022-05-05T23:11:16+0200"},{"assignees":[],"author":{"login":"YamaYAML"},"comments":[{"author":{"login":"slowtorta"},"body":"Unable to reproduce, I'm sorry!","createdAt":"2022-05-05T23:13:36+0200"}],"createdAt":"2022-05-03T01:56:40+0200","number":1372,"labels":"","state":"CLOSED","title":"Supplying the Front | Unable to complete quest","body":"**Please, provide a clear description what the bug is:**\r\nReported by user Alunda, WDB cleared and fresh client.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Accept quest Supplying the Front\r\n2. Retrieve 6x Copper Axe\r\n3. Retrieve 6x Copper Chain Belt\r\n4. Questlog says (Completed)\r\n5. Unable to turn in quest at Thorvald Deepforge\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=6030\r\nQuest: https://database.turtle-wow.org/?quest=1578\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhen items are in inventory and quest shows (Completed) you should be able to complete the quest.\r\n\r\n![image](https://user-images.githubusercontent.com/73019779/166344183-8af0319b-89ff-4a15-b1f7-6634aa05e218.png)\r\n![image](https://user-images.githubusercontent.com/73019779/166344221-efd7aca1-d4c8-4b6e-b856-ba0202749897.png)\r\n","updatedAt":"2022-05-05T23:13:36+0200","milestone":null,"closedAt":"2022-05-05T23:13:36+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-05-02T18:22:28+0200","number":1371,"labels":"","state":"CLOSED","title":"stormcloth headband wrong disenchant id","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe item stormcloth headband is a custom turtle green cloth craftable headgear and should be disechantable like all other similair item\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=10032\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould have a disenchant id matching its lvl and item slot","updatedAt":"2022-05-02T18:40:40+0200","milestone":null,"closedAt":"2022-05-02T18:40:40+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"This is the same issue as with the scrolls.","createdAt":"2022-05-02T18:13:30+0200"},{"author":{"login":"slowtorta"},"body":"Noted to the internal tracker.","createdAt":"2022-05-02T18:13:47+0200"}],"createdAt":"2022-05-02T16:37:50+0200","number":1370,"labels":"","state":"CLOSED","title":"Sound not playing: Matthias' Letter","body":"**Please, provide a clear description what the bug is:**\r\nThe quest object Matthias' Letter for the quest \"Matthias' Letter\" makes no sounds when you click it and move it in your inventory. It should make the same sound as any scroll.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make sure to be on the quest \"Matthias' Letter\"\r\n2. Try to click the quest item \"Matthias' Letter\"\r\n3. Observe as no sound plays\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=81415\r\nQuest: https://database.turtle-wow.org/?quest=55224\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe quest item \"Matthias' Letter\" should make the same sounds as any scroll item, for example ...\r\nhttps://database.turtle-wow.org/?item=3013","updatedAt":"2022-05-02T18:13:47+0200","milestone":null,"closedAt":"2022-05-02T18:13:30+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"geojak"},"body":"The broken spwata drops for alliance players too, which can't start it\r\n\r\nIt should only drop for horde characters","createdAt":"2022-05-02T09:05:34+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next reivsion.","createdAt":"2022-05-16T21:58:15+0200"}],"createdAt":"2022-05-02T01:33:47+0200","number":1369,"labels":"","state":"CLOSED","title":"Ashenvale: Broken Spear item","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe \"Broken Spear\" is an item you can get from the demons in the Felfire Hill, Ashenvale.\r\nIt starts the quest \"Hawk Beak\" which asks you to give the spear to Norvok Hawkspear(id:70022).\r\nIf you try to start the quest \"Hawk Beak\" from the Broken spear before the completion of the quest \"Norvok of the spear\" you will get an error message.\r\n\r\nLater on, after you completed both quests, if you kill demons in Felfire Hill you will notice that even though you looted some demons, the loot icon will still appear on some of them. \r\nProbably because of the Broken spear still drops, but you can no longer loot it since you have completed the quest.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Start the chain quest \"A Brother Worried Mind\" from \"Loruk Foreststrider\" in Splintertree Post, Ashenvale.\r\n2. When you get the quest \"Norvok of the spear\" go kill the demons.\r\n3. You loot the Broken spear.\r\n4. Try to start the quest of the broken spear before having completed \"Norvok of the spear\" -error message-\r\n5. Later, after having completed both quest go kill demons again and you will notice that even though you have looted everything from some of them, the loot icon still appears.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=70027\r\nQuest: https://database.turtle-wow.org/?quest=70034\r\nQuest: https://database.turtle-wow.org/?quest=70022\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nEither you can NOT get the \"Broken spear\" before having completed the quest \"Norvok of the spear\".\r\nEither you CAN start the quest \"Hawk's Beak\" from the Broken spear while you are doing the quest \"Norvok of the spear\"\r\nThis way no more error message :^)\r\n","updatedAt":"2022-05-16T21:58:15+0200","milestone":null,"closedAt":"2022-05-16T21:58:15+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"Fin9622"},"body":"Thank you for reporting this bug.\r\n\r\n Duplicate of https://github.com/slowtorta/turtlewow-bug-tracker/issues/913","createdAt":"2022-05-02T12:21:56+0200"}],"createdAt":"2022-05-02T00:56:10+0200","number":1368,"labels":"","state":"CLOSED","title":"Ashenvale Quest: Vorsha the Lasher","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe Quest \"Vorsha the Lasher\" involves you to escort Muglash(id:12717) to a brazier in the Zoram Strand, in Ashenvale.\r\nThen you have to protect Muglash from waves of Nagas and finally an hydra named Vorsha.\r\nBUT even though you don't kill Vorsha, you will get the quest completed.\r\nI did this quest at level 32, so I was probably too high level to aggro Vorsha, who did not attack Muglash anyway.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Be level ~30 minimum.\r\n2. Go to the Zoram'Gar in Ashenvale.\r\n3. Talk to Muglash and start the quest Vorsha the Lasher.\r\n4. Protect Muglash from the nagas if needed.\r\n5. When Vorsha pops, don't move and wait until the quest is completed even though you don't kill it.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=12940\r\nQuest: https://database.turtle-wow.org/?quest=6641\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nWe are supposed to kill Vorsha the Lasher in order to validate this quest.\r\nHydras eat turtles! Hydras bad!\r\n","updatedAt":"2022-05-02T12:28:11+0200","milestone":null,"closedAt":"2022-05-02T12:21:56+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[],"createdAt":"2022-05-01T22:51:18+0200","number":1367,"labels":"","state":"CLOSED","title":"Mirage Raceway: visual glitch in goblin vehicle","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen riding a goblin vehicle in the Mirage Raceway, your character weapons are completely offset.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the Mirage Raceway in the Thousand Needles. Choose to ride a goblin vehicle.\r\n\r\n![Sans titre](https://user-images.githubusercontent.com/102554573/166163961-dc270530-f018-4810-a54f-6ab198a3ba4d.png)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nYour character weapons shall stick onto your hips or back.\r\nBut it might be a problem with the goblin model since I have not tried with other races.\r\nIn the current state, I am really worried to break a tire with my swords and create a new crater in the Shimmering Flats.\r\n","updatedAt":"2022-07-16T19:00:08+0200","milestone":null,"closedAt":"2022-07-16T18:58:49+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for your suggestion! Approved, changes will be in-game in one of the future updates.","createdAt":"2022-05-03T20:49:03+0200"},{"author":{"login":"AyleeJenn"},"body":"Thank you so much it was my pleasure and joy :)","createdAt":"2022-05-04T02:30:49+0200"}],"createdAt":"2022-05-01T14:01:39+0200","number":1366,"labels":"","state":"CLOSED","title":"Roleplay Suggestion - Harlus Ashbuckle (Quest: Hawk's Vigil)","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**!!! WARNING SPOILERS AHEAD TO THE QUESTLINE OF INVESTIGATING HAWK'S VIGIL. DO NOT READ FURTHER IF YOU MIND SPOILERS !!!**\r\n\r\nNot a bug report this time but a suggestion. I will try to make my case (or our case really).\r\n\r\nTo be brief, my team and I noticed something when we tried to run the \"Hawk's Vigil\" quest. Its not a bug at all! The quest works. However ...\r\n\r\nWe realize that \"roleplay is encouraged but not enforced\" on the server as per the rules outlined on the forum. We are not complete strangers to the concept of roleplay so we try to view things both from an **in-character** perspective but also an **out-of-character** perspective when we play on the server.\r\n\r\n(Context for those who do not know: In-character (IC) means \"Everything your character knows\" where as Out-of-character (OOC) means \"Everything you as player knows. Naturally OOC knowledge encompasses IC knowledge (since you as player know everything you do but also everything your character knows) but IC knowledge does not encompass OOC knowledge. Your character doesn't generally know what you as player know. (except if you play a human woman and make fourth wall jokes as it were...)\r\n\r\nAnyways, with that out of the way ... the OOC knowledge of the quest leading to \"Hawk's Vigil\" (the fight against Harlus Ashbuckle) is abundantly clear. The quest clearly ties in with the \"corrupt nobles\" storyline that the alliance player has the pleasure of playing through.\r\n\r\nHowever, when it comes to the IC (in-character) knowledge of the character being sent to **execute** Harlus Ashbuckle (aka. Martin Corinth) the IC (In-character) knowledge of the player is little more than hear-say and suspicions as the player actually lacks any direct evidence of dark arts being practiced.\r\n\r\n**Why is this an important roleplay problem?**\r\n\r\nIC (in-character) the npc Harlus Ashbuckle (Martin Corinth) had already been sentenced to execution but **was pardoned** and the sentence overturned into an exile **on the stipulation that the npc stops practicing dark arts**. However from an OOC perspective, the questline is abundantly clear about the npc being the \"villain of the story\" and very much the \"practitioner of dark arts\" he was sentenced for.\r\n\r\n**So where is the problem then?**\r\n\r\n_The problem is that the IC character does not have the OOC knowledge or direct evidence for that npc practicing dark arts - while they stand before the npc telling them they are to be executed for something that there does not seem to be direct IC (in-character) evidence for._\r\n\r\n\r\n**So then, what do you propose to change and resolve that problem?**\r\n\r\nMy team and I were thinking ... probably the path of least resistance since everything works great otherwise! We would propose the following change to two quest-texts:\r\n\r\nThis is what the player has as conversation option to click when they right click the npc after accepting the Hawk's Vigil\" quest to fight against Harlus Ashbuckle.\r\n\"Martin Corinth, you are to be executed for crimes against the alliance\"\r\n-> changed to ->\r\n\"Martin Corinth, you are under suspicion of violating the stipulation of your pardon and suspected of practicing dark arts within alliance territory.\"\r\n\r\nAnd the other change we would propose is the scripted response of the npc after the player selects the above conversation option:\r\n\"Executed?!\"\r\n-> changed to ->\r\n\"Oh, so you found me out. I thought that might happen eventually but if you are as smart as to come this far you must know that I cannot afford to leave any witnesses.\"\r\n\r\nAnother thing we had to look up on the database (which is an out-of-character action) is that the npc seems to have shadow resistance. We wanted to propose to remove that resistance and, instead, giving him the warlock armor spell to periodically cast as an IC (in-character) action (every half hour or whenever that spell needs to be renewed). That would add a layer of detective work for players to get an indication of dark arts being practiced. granted they would need the \"detect magic spell\" or to observe the npc when the spell is cast but we feel that would make an excellent addition so we wanted to propose it.\r\n\r\n\r\nWe realize that these are only very minor changes and actual game-performance is not affected but we feel it would serve the questline and **enhance the roleplay around it** that tries to portray a villain and practitioner of dark arts to make it more obvious at the very end and unveil the villain for the \"practitioner of dark arts\" he is meant to be.\r\n\r\nFinally we would like to say that we feel that this questline was very lovingly crafted and convey and show our respect for all the work that went into that quest and conceptualizing, writing and building it as it is. It takes a lot of effort and knowledge to create, conceptualize and then tie-in a quest of such depth within and into an already existing framework.\r\n\r\nThank you for your attention and for reading our case. \r\n\r\nNaturally, if everything, even the texts discussed here, is as intended, please do not mind our suggestion, we mean to help ... not infringe upon creative works.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=52119\r\nQuest: https://database.turtle-wow.org/?quest=55225","updatedAt":"2022-05-04T03:05:22+0200","milestone":null,"closedAt":"2022-05-04T03:05:22+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Please report it to Moon, it's a client-side thing.","createdAt":"2022-05-01T09:31:38+0200"}],"createdAt":"2022-05-01T08:25:53+0200","number":1365,"labels":"","state":"CLOSED","title":"Disgusting Oozeling does not go in the spellbook","body":"Disgusting Oozeling https://database.turtle-wow.org/?item=20769 does not go in the spellbook\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/166134917-767bc76f-4d86-4343-ad51-1c4031080687.png)\r\n","updatedAt":"2022-05-01T09:31:38+0200","milestone":null,"closedAt":"2022-05-01T09:31:38+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-05-01T07:58:41+0200","number":1364,"labels":"","state":"CLOSED","title":"Blade of Infinite Mysteries can't be repaired","body":"Blade of Infinite Mysteries https://database.turtle-wow.org/?item=61006 can't be repaired","updatedAt":"2022-05-01T09:37:46+0200","milestone":null,"closedAt":"2022-05-01T09:37:46+0200"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[{"author":{"login":"slowtorta"},"body":"This is working as intended :) The maximum standing you can get by killing mobs is 3.\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/66763404/166118180-a8ff1a68-b52b-4610-8c39-93a4fa606c56.png)\r\n![image](https://user-images.githubusercontent.com/66763404/166118172-76732460-0317-4e18-a602-0070678c4610.png)\r\n![image](https://user-images.githubusercontent.com/66763404/166118188-9de8c49d-dadd-4692-a431-fb84144f9ef8.png)\r\n\r\n5 points are given only if your level isn't far above the creature level:\r\n![image](https://user-images.githubusercontent.com/66763404/166118234-96ee6468-cb0a-4a60-8f90-a0bd4535e796.png)\r\n\r\n\r\n\r\n","createdAt":"2022-04-30T20:34:18+0200"},{"author":{"login":"tubtubs"},"body":"![WoW 2022-04-30 11-36-18](https://user-images.githubusercontent.com/96892771/166118415-5f26b480-e0c8-4e6b-b859-6e1d4b292ff1.png)\r\n![WoW 2022-04-30 11-35-53](https://user-images.githubusercontent.com/96892771/166118416-b35a01e5-5e78-4d63-ba3a-82c4dc9f994a.png)\r\nIt really is supposed to say +5 but give no rep?","createdAt":"2022-04-30T20:40:01+0200"}],"createdAt":"2022-04-30T20:01:42+0200","number":1363,"labels":"","state":"CLOSED","title":"Wastewander Bandit/Thief don't actually reward Steamwheedle Reputation on death","body":"**Please, provide a clear description what the bug is:**\r\nThere's a chat message, and scrolling combat text rewarding Steamwheedle Cartel Reputation, but tracking the value for the reputations (watching them carefully mouse over while killing) reveals that no reputation is gained.\r\n\r\nThere may be more mobs impacted by this bug, but I have noticed it in Tanaris on these specific mobs so far. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Check Steamwheedle Cartel reps (mouse over each)\r\n2. Kill Wastewander mob in Waterspring Field Tanaris\r\n3. Notice no actual change in reputation\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=5616\r\nhttps://database.turtle-wow.org/?npc=5623\r\n\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAfter killing these mobs, each of the Steamwheedle Cartel reputations should increase by 5.","updatedAt":"2022-04-30T20:40:02+0200","milestone":null,"closedAt":"2022-04-30T20:34:18+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, fixed in the next revision :)","createdAt":"2022-04-30T20:39:16+0200"}],"createdAt":"2022-04-30T17:21:07+0200","number":1362,"labels":"","state":"CLOSED","title":"Harlus Ashbuckle - Remains keep orienting towards target","body":"**Please, provide a clear description what the bug is:**\r\nI saw two players fighting Harlus Ashbuckle in Hawk's Vigil. They managed to defeat the npc in the end. However the defeated npc Harlus Ashbuckle (i.E. the remains) seemed to keep orienting towards the player who had the aggro. That clearly shouldn't be happening but I doubt that is the \"dark practices\" the npc stands accused of in the game world. Though it would certainly freak out any unsuspecting bystander!\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Fight or observe others fight \"Harlus Ashbuckle\" in Hawk's Vigil\r\n2. Observe how the remains keep orienting towards the target the npc had.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=52119\r\nQuest: https://database.turtle-wow.org/?quest=55225\r\n\r\n**Expected behavior. Describe how it should work:**\r\nLike any other defeated npc remains the remains of Harlus Ashbuckle should not move at all once defeated.","updatedAt":"2022-04-30T20:39:16+0200","milestone":null,"closedAt":"2022-04-30T20:39:16+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"All your bugs are on your side. Please contact support on our Discord.","createdAt":"2022-04-30T00:49:12+0200"}],"createdAt":"2022-04-30T00:24:11+0200","number":1361,"labels":"","state":"CLOSED","title":"Custom quest Red Skies of Durotar , bug ","body":"**Please, provide a clear description what the bug is:**\r\n\" Red skies of durotar \" custom turtle wow quest have a bug , i dont have necessary required item in my bag \" chunk of boar meat \" , but i still can see interogation point at the npc wyvern ! ( i got previously the necessary meats , but i kept them at my bank ) \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60539\r\nQuest: https://database.turtle-wow.org/?quest=40298\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![image](https://user-images.githubusercontent.com/46192630/166076127-7ebd76df-dd5a-419f-b310-908f075a81fc.png)\r\n","updatedAt":"2022-04-30T00:49:13+0200","milestone":null,"closedAt":"2022-04-30T00:49:12+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Working as intended. The issue is on your side.","createdAt":"2022-04-30T00:23:20+0200"}],"createdAt":"2022-04-30T00:13:00+0200","number":1360,"labels":"","state":"CLOSED","title":"double spawn of quest Triggered durotar ","body":"**Please, provide a clear description what the bug is:**\r\nthe custom turtle wow quest have double spawn of this quest Triggered .\r\n**kaja's ammo** , have double spawns in each place ! so when i do pick one i can find another one \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=60120\r\nObject: https://database.turtle-wow.org/?object=1000389\r\n\r\n**Expected behavior. Describe how it should work:**\r\nthe box should be picked only once at each spawn point . \r\n![image](https://user-images.githubusercontent.com/46192630/166075196-71c28373-bc32-4a37-90b3-ee7975fdc562.png)\r\n\r\n","updatedAt":"2022-04-30T00:23:20+0200","milestone":null,"closedAt":"2022-04-30T00:23:20+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"According to Wowhead Classic, it should require https://classicdb.ch/?quest=1654 as pre-quest. Fixed in the next revision!","createdAt":"2022-04-29T22:08:30+0200"}],"createdAt":"2022-04-29T21:27:31+0200","number":1359,"labels":"","state":"CLOSED","title":"Bailor's Ore Shipment missing pre requeired quest","body":"Bailor's Ore Shipment missing pre requeired quest\r\n\r\nhttps://database.turtle-wow.org/?quest=1655 Bailor's Ore Shipment should be available only after completing https://database.turtle-wow.org/?quest=1653 The Test of Righteousness","updatedAt":"2022-04-29T22:08:30+0200","milestone":null,"closedAt":"2022-04-29T22:08:30+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-29T22:00:35+0200"}],"createdAt":"2022-04-29T18:00:59+0200","number":1358,"labels":"","state":"CLOSED","title":"Reinforced Red Pounder summon a skeletal horse","body":"\r\nReinforced Red Pounder https://database.turtle-wow.org/?item=81253 teaches you spell 46513 - [Red Pounder enUS] but it summon a skeletal horse\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/165981227-d3e70635-9b3c-49fa-bfa8-52c718fdd335.png)\r\n","updatedAt":"2022-04-29T22:00:35+0200","milestone":null,"closedAt":"2022-04-29T22:00:35+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"AyleeJenn"},"body":"After a few hours of testing I think I finally got the bottom of this. I paid close attention which quest item goes where in the player inventory and memorized the positions of each so that I knew exactly which missive belongs to which quest.\r\n\r\nThen I paid attention which of the missives each of the quest tries to take. Here is what I found:\r\nThe Stormwind Quest - takes the Darnassus missive item\r\nThe Dwarves Quest - takes the Darnassus missive item\r\nThe Gnomes Quest - takes the Darnassus missive item\r\nThe Darnassus Quest - takes the Darnassus missive item\r\n\r\n... no wonder this quest cannot be turned in. The respective leaders all seem to want the same missive. :D","createdAt":"2022-04-29T15:34:59+0200"},{"author":{"login":"AyleeJenn"},"body":"It might also be worth noting that after completion of the quest on one character via the tedious method described I had 3x \"Sealed Missive\" in my inventory that seemed to be unused by anything. What should have happened is that these \"Sealed Missive\" items vanish when you hand them over to the respective leader person.","createdAt":"2022-04-29T16:22:38+0200"},{"author":{"login":"slowtorta"},"body":"If the issue is marked as fixed, it doesn't mean the fix was immediately applied to the server :) Please wait till the next Wednesday to restart!","createdAt":"2022-04-29T21:27:45+0200"},{"author":{"login":"slowtorta"},"body":"Thank you for submitting such well-written and detailed reports, we really appreciate it!","createdAt":"2022-04-29T21:28:22+0200"},{"author":{"login":"AyleeJenn"},"body":"You are right, I am sorry. I feel I need to apologize for getting a bit carried away >.< I will wait in the future until the next restart. I did not mean to disrespect a \"fixed\" at all, but ended up doing it because of my getting carried away. I apologize and will conduct myself better next time. =s\r\n\r\nThat said, you are welcome for the reports and it is honestly my pleasure. =)","createdAt":"2022-04-30T10:57:41+0200"},{"author":{"login":"slowtorta"},"body":"Tested once again before we update next week:\r\n![image](https://user-images.githubusercontent.com/66763404/166107290-ce0ea4be-1e10-4fe2-a3a0-bd9265bfc12d.png)\r\n![image](https://user-images.githubusercontent.com/66763404/166107297-c6f98a03-2053-445b-9803-df196f83e06d.png)\r\n![image](https://user-images.githubusercontent.com/66763404/166107352-4660ca98-7b85-410c-962f-2106e9b9d2bc.png)\r\nI think it's safe to close this one then :) Make sure to delete your WDB and re-take the quests if needed.\r\n","createdAt":"2022-04-30T15:22:51+0200"}],"createdAt":"2022-04-29T15:02:32+0200","number":1357,"labels":"","state":"CLOSED","title":"Quest cannot be turned in: Appealing to the Alliance Gnomes/Nightelves","body":"**Please, provide a clear description what the bug is:**\r\nSorry to open a new issue but this quest still is not fixed yet. I tried running this quest on a different character and I encountered the exact same problems as I did when I wrote this report #1353 \r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Accept the diplomatic missive quests in Alah'thalas for the humans, dwarves, gnomes and night elves\r\n2. Try to turn in the diplomatic missives quests for the respective leaders.\r\n3. Observe as the missives for the human leader can be turned in, but not the missives for the dwarves, gnomish and night elven leaders, they will still have grey questionmarks despite the presence of the quest item in the player's inventory\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=7937\r\nNPC: https://database.turtle-wow.org/?npc=60669\r\nItem: https://database.turtle-wow.org/?item=83012\r\nQuest: https://database.turtle-wow.org/?quest=40374\r\nQuest: https://database.turtle-wow.org/?quest=40375\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt is awesome that the human part of the quest work but without the dwarven, gnomish and night elven part working the quest still cannot be completed.","updatedAt":"2022-04-30T15:22:51+0200","milestone":null,"closedAt":"2022-04-30T15:22:51+0200"},{"assignees":[],"author":{"login":"Tele4eg"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, absolutely not enough information to work with in this bug report. ","createdAt":"2022-04-30T20:41:51+0200"}],"createdAt":"2022-04-28T23:06:44+0200","number":1356,"labels":"","state":"CLOSED","title":"Pyroblast crit chance lowered. Poly time in pvp lowered.","body":"- Pretty sure pyroblast crit chance is lowered somehow. Why? its not the way to balance.\r\nhttps://i.postimg.cc/d1WRVLpb/pyro.jpg\r\n- Also polymorph time in pvp is way to low. It should be atleast 15 seconds on 1st poly. Here now its like less than 10 and its wrong for sure!!!","updatedAt":"2022-04-30T20:41:51+0200","milestone":null,"closedAt":"2022-04-30T20:41:51+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"This goes to the internal tracker, thank you.","createdAt":"2022-04-30T02:08:44+0200"}],"createdAt":"2022-04-28T17:05:07+0200","number":1355,"labels":"","state":"CLOSED","title":"Sound not playing: Recipe Learning","body":"**Please, provide a clear description what the bug is:**\r\nDear developers, I apologize in advance for this report but I simply cannot test this adequately because recipes can only be learned once and I have no idea which exactly no longer play the sound they should be playing upon casting the \"spell\" to learn it.\r\n\r\nBut what I can say is that when you right click a recipe a sound is supposed to play. it sounds a little bit like crumpling paper which is the sound that is supposed to play when you learn a recipe.\r\n\r\nThese sounds don't seem to play anymore, however -some- recipes actually play a (different) sound when you learn them. But they are rare, most recipes do not play a sound anymore when you learn them even though they should.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. This is kind of tricky because you have to be able to learn recipes to test this\r\n2. Learn a recipe of your choice from a recipe item in your inventory\r\n3. Observe as no sound plays while you learn the \"spell\" (recipe)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nIn the interest of not making this a page long post (and since I can't even remember all the recipes from scroll items that my characters learned) I will need to say here that almost all recipes that you can learn from inventory items no longer play a sound. I apologize v.v but this is almost impossible to test for me and I can only look back on my experience.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nA sound should be playing when you learn a recipe. It should play the sound that sounds like crumpling paper. That is (or is supposed to be) the standard sound that should play when a player learns a recipe from an inventory recipe item.","updatedAt":"2022-04-30T02:08:44+0200","milestone":null,"closedAt":"2022-04-30T02:08:44+0200"},{"assignees":[],"author":{"login":"virre117"},"comments":[{"author":{"login":"slowtorta"},"body":"Neto changed this event to not require walls starting the next upate.","createdAt":"2022-05-02T18:41:55+0200"}],"createdAt":"2022-04-28T15:05:25+0200","number":1354,"labels":"","state":"CLOSED","title":"Black Morass - Invissible wall","body":"**Please, provide a clear description what the bug is:**\r\nHello,\r\n\r\nSince the updated version of Black Morass on the 19th of April i did my first, second, third and forth entrence in the dungeon.\r\nAnd at every single occasion there have been a specific bug it seems.\r\n\r\nAfter infinite Chromie dies and the event is over we still are unable to enter the swamp.\r\nIt is like there is an invisseble wall.\r\n\r\nThe forth time we entered we got help by GM and got ported through the invis wall.\r\n\r\nStill i thought i better report this too you guys to raise awearness.\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-05-02T18:41:59+0200","milestone":null,"closedAt":"2022-05-02T18:41:55+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello. Have you tried re-taking the quests and accepting those again?","createdAt":"2022-04-28T11:49:28+0200"},{"author":{"login":"AyleeJenn"},"body":"Hello!! Yes, I have tried aborting and retaking the quests again. Here is my full testing...\r\nI tried ...\r\n#1. Clearing WDB folder - no effect\r\n#2. Aborting quest and retaking it - no effect\r\n#3. Aborting all quests and only retaking a single one (dwarves) - no effect\r\n\r\nAs far as I can -see- there seems to be an issue with the quest item in the player's inventory being -recognized- by the quest since despite the presence of the quest item in the player's inventory ... the quest does not read as complete and also cannot be turned in. Clearing the WDB folder and restarting the game has no effect.\r\n\r\nIf you are online right now feel free to drop me a line on discord (Aydea/Fadrith/Aylia) and I will be happy to help investigate this to the best of my ability.","createdAt":"2022-04-28T14:02:50+0200"}],"createdAt":"2022-04-28T10:57:03+0200","number":1353,"labels":"","state":"CLOSED","title":"Quest cannot be turned in: Appealing to the Alliance Dwarves/Gnomes/Nightelves","body":"**Please, provide a clear description what the bug is:**\r\nThe Ala'thalas quest \"Appealing to the Alliance\" provides \"Sealed Missive\" now but the quests for the dwarves, Gnomes and Nightelves cannot be turned in at the respective leaders.\r\n\r\n**My -guess- is that the four sealed missive items that the player receives have the same item IDs and the player therefore has four sealed missives for Stormwind since that is the only quest of the four quests that can be turned in. That would explain why the quest for stormwind can be turned in but not the quests for the other alliance leaders.**\r\n\r\nThis is a problem because the \"Diplomatic Mission\" quest requires responses from all four leaders to be turned in but the player can only get the response from stormwind at present\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Start the quest \"A Diplomatic Mission\" from the Highelven leader and collect the four quests for the respective alliance leaders\r\n2. Turn in the quest for Stormwind and then try to turn in the quest at the other alliance leaders\r\n3. Observe as the stormwind quest can be turned in but the other alliance leaders will have a grey questionmark despite you having the \"sealed missive item\" in your inventory\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nItem: https://database.turtle-wow.org/?item=83012\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe quest should be possible to be turned in at each alliance leader, not just stormwind.","updatedAt":"2022-04-28T21:10:54+0200","milestone":null,"closedAt":"2022-04-28T21:10:54+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this one to the internal tracker, thank you for collecting the spell IDs!","createdAt":"2022-04-28T11:17:58+0200"}],"createdAt":"2022-04-28T09:11:34+0200","number":1352,"labels":"","state":"CLOSED","title":"Sound not playing: Sharpening/Weight/Grinding Stone","body":"**Please, provide a clear description what the bug is:**\r\nA sound should play upon completion of the listed blacksmithing recipes. It used to play but at some point after a recent update stopped playing and has not played since. The recipes in question appear to be blacksmithing recipes that process various stone byproducts of mining. Sharpening stones, weight stones and grinding stones.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Have Blacksmithing as profession and try creating one of the listed recipes\r\n2. Observe as no sound plays upon completion of the recipe (a sound is supposed to play)\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nRough:\r\nSpell: https://database.turtle-wow.org/?spell=2660\r\nSpell: https://database.turtle-wow.org/?spell=3115\r\nSpell: https://database.turtle-wow.org/?spell=3320\r\n\r\nCoarse:\r\nSpell: https://database.turtle-wow.org/?spell=3116\r\nSpell: https://database.turtle-wow.org/?spell=3326\r\nSpell: https://database.turtle-wow.org/?spell=2665\r\n\r\nHeavy:\r\nSpell: https://database.turtle-wow.org/?spell=3117\r\nSpell: https://database.turtle-wow.org/?spell=3337\r\nSpell: https://database.turtle-wow.org/?spell=2674\r\n\r\nSolid:\r\nSpell: https://database.turtle-wow.org/?spell=9918\r\nSpell: https://database.turtle-wow.org/?spell=9921\r\nSpell: https://database.turtle-wow.org/?spell=9920\r\n\r\nDense:\r\nSpell: https://database.turtle-wow.org/?spell=16641\r\nSpell: https://database.turtle-wow.org/?spell=16640\r\nSpell: https://database.turtle-wow.org/?spell=16639\r\n\r\nElemental:\r\nSpell: https://database.turtle-wow.org/?spell=22757\r\n\r\n**Expected behavior. Describe how it should work:**\r\nUpon completion of the listed recipes a sound is supposed to play.","updatedAt":"2022-04-28T11:17:59+0200","milestone":null,"closedAt":"2022-04-28T11:17:58+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-28T10:57:35+0200"}],"createdAt":"2022-04-26T23:01:43+0200","number":1351,"labels":"","state":"CLOSED","title":"out of place syndicate agent in alterac mountains","body":"**Please, provide a clear description what the bug is:**\r\n![WoWScrnShot_042622_220354](https://user-images.githubusercontent.com/25199983/165391336-96a2f2b8-0ca9-4afe-9f6f-b632fdd66b6e.jpg)\r\n![WoWScrnShot_042622_220345](https://user-images.githubusercontent.com/25199983/165391343-cb4e0931-68b6-4e6f-ada8-32088be01c6a.jpg)\r\n![WoWScrnShot_042622_220348](https://user-images.githubusercontent.com/25199983/165391346-56a2ee3b-5ab1-4863-bff6-7bd5dca02cd8.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the oger castle in alterac mountains\r\n2. walk up the stairs\r\n3. see a out of place looking syndicate agent randomly standing around\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=13150\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthese syndicate agent were according to https://wowpedia.fandom.com/wiki/Syndicate_Agent part of alterac valley bg and removed later by blizzard togetehr with the gnolls.\r\n\r\ni like that you brought them back, but atleast put that agent in some corner and in stealth as an easter egg, right now it lookgs just wrong","updatedAt":"2022-04-28T10:57:35+0200","milestone":null,"closedAt":"2022-04-28T10:57:35+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Known client issue, we don't know yet what's causing it. But this one is already present in our internal client bug tracker.","createdAt":"2022-04-28T11:06:31+0200"},{"author":{"login":"sambonz"},"body":"This is happening to me also. Any updates since April 2022?","createdAt":"2023-03-25T06:37:06+0100"}],"createdAt":"2022-04-26T18:32:29+0200","number":1350,"labels":"","state":"CLOSED","title":"Sound not playing: Fishing","body":"**Please, provide a clear description what the bug is:**\r\nWhen you click the icon to start fishing a sound used to play. Now it doesn't. =(\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Equip a fishing rod (and have fishing learned as profession)\r\n2. Click the fishing icon near water\r\n3. Observe (or listen rather) as no sound plays when the fishing icon is clicked\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=18248\r\n\r\n**Expected behavior. Describe how it should work:**\r\nA sound should play when you click the fishing icon","updatedAt":"2023-03-25T06:37:06+0100","milestone":null,"closedAt":"2022-04-28T11:06:31+0200"},{"assignees":[],"author":{"login":"Ceraby"},"comments":[{"author":{"login":"FrostedScorpion"},"body":"this worked the same in classic and season of mastery its not a bug.","createdAt":"2022-04-27T11:23:19+0200"},{"author":{"login":"geojak"},"body":"Yes but in classic you would pay 50 and can only do it next to a teacher. Not at will anytime, anywhere and free, for example inaide raids.\r\n\r\nIts an exploit that emerged from TWoW custom dual specc impelemtnsrion and needs fixing ","createdAt":"2022-04-28T14:18:01+0200"},{"author":{"login":"Martinozsci"},"body":"We were doing this without brain washing device for progression raids on twow. It's not a bug and doesn't need fixing. \r\n\r\nThis was an intended feature from Blizzard. ALL the big parse warlocks use this when raiding even on SoM right now.\r\n\r\nTo stop this happening would be an insult to a PVE based server and also to warlocks who always get the short end of the stick until tbc.","createdAt":"2022-04-29T05:28:05+0200"},{"author":{"login":"geojak"},"body":"Paladins can't seal twist on TWoW. As a paladin I am happy this exploit mechanics is removed even if it hurts my dps.\r\n\r\nExplits need fixing. They aren't a feature.\r\n\r\nWarlock will get buffs in 1.16.\r\nThey should not get the short end off the stick if they aren't abusing an unintended mechanics that has been made a lot easier due to TWoW.\r\n\r\nCould this be abused in Wotlk were dual specc was introduced by blizzard? I highly doubt it ","createdAt":"2022-04-29T10:23:55+0200"},{"author":{"login":"Martinozsci"},"body":"trying to dps as a paladin is your problem lmao.\r\n\r\nagain this isnt a bug. and warlocks are not getting any buffs with class changes what are you on about? its all rp changes.","createdAt":"2022-04-30T04:55:23+0200"},{"author":{"login":"Ceraby"},"body":"Alright people, let's keep the discussion on topic. Let us not be diverted by apparent viability of other classes' specs, or future plans of incoming class changes. They are topics of their own and are separate from what we are trying to determine here. Namely, whether or not this is working as intended.\r\n\r\nNormally, the Warlock class was presented with choosing between Demonic Sacrifice and Shadow Mastery if one is going for a build utilizing Ruin (Destruction), arguably one of the most important talents a Warlock could have. Sure, you could take both Shadow Mastery and Demonic Sacrifice as part of your build, but you would not be able to take Ruin. That is an important distinction. If you want to benefit from all 3, not only would you have to pay the fee of 50g for respeccing, you also have to be near a talent retrainer, and would only be able to do so in a 30-minute environment (the duration of the buff Touch of Shadow). This makes it impractical to use in a raid setting as you would have to go back to a talent retrainer each time and pay 100g every 30 minutes.\r\n\r\nThe accessibility of a Goblin Brainwashing Device changes all that.\r\n\r\nIn conjunction, I have inquired exhaustively whether other talents that can provide active buffs behave similarly, and it seems other classes do not benefit from the same convenience. To illustrate:\r\n\r\n**Druid** - Omen of Clarity (Balance) is an active buff that can be placed on the Druid. Once a Druid respecs out of it, the buff is lost. This means that if a Druid wants the benefits of Omen of Clarity, they must always have that talent.\r\n\r\n**Hunter** - similarly, Trueshot Aura (Marksmanship) buff is lost on the Hunter and the entire party upon respeccing.\r\n\r\n**Mage** - Combustion (Fire) buff is lost on respeccing.\r\n\r\n**Priest** - this is a strange one. When a Priest buffs a party with Divine Spirit (Holy), the other members of the party retain the buff but the Priest himself/herself loses it upon respeccing.\r\n\r\n**Paladin** - I have not yet thoroughly determined what the effects are on Blessing of Kings (Protection).\r\n\r\nThis is not to argue against Goblin Brainwashing Devices and its use. This is to argue that to stay in line with other classes, Touch of Shadow must be removed from the active buffs on a Warlock if they do not have the talent Demonic Sacrifice as part of their build.","createdAt":"2022-05-02T16:45:56+0200"},{"author":{"login":"Velite12"},"body":"> **Paladin** - I have not yet thoroughly determined what the effects are on Blessing of Kings (Protection).\r\n\r\nYou can spec for an improved aura and respec and still keep the benefit of the aura, until you take it off. But this is hardly useful, unless you want to hyper optimize gold farming.\r\n","createdAt":"2022-05-03T05:24:47+0200"},{"author":{"login":"FrostedScorpion"},"body":"So basically you summed up why this is not a bug yourself, the other classes buffs get removed on spec change like they did in vanilla, warlocks do not get removed on spec change like how it was in vanilla. This server is based on vanilla and being able to do this is **not** a bug.\r\n\r\nYes brainwashing device helps assist in making this a lot easier, but max respec cost before it was introduced was only 5g, so it still really wasnt difficult to do with summons and mage portals.\r\n\r\nEven with warlocks being able to do this they still can't touch the amount of DPS a mage or a warrior can do in the same level of gear, so perhaps you should be advocating for buffing warlocks so they are not forced to play in demonology tree to be able to raid instead of trying to take away an intended feature of their playstyle.\r\n\r\nThe dps increase from this is only 10% and they get access to nightfall and siphon life and considering dots are banned in all raids on this server, they're redundant talents for raiding.","createdAt":"2022-05-03T08:25:55+0200"},{"author":{"login":"Timonthemage"},"body":"KEK. I would really like to know the in game name of the mage/warrior that reported this as a bug. This has to be the most petty bug report ive seen. Did you get out parsed by a warlock? which warlock hurt your fragile masculinity this bad.","createdAt":"2022-05-04T13:13:25+0200"},{"author":{"login":"geojak"},"body":"I know warriors that argue against heroic strike queueing and asking for removal of the exploit.\r\n\r\nWanting exploits fixed has nothing to do with getting out parsed. ","createdAt":"2022-05-04T13:31:00+0200"},{"author":{"login":"FrostedScorpion"},"body":"this worked the same in classic and season of mastery its not a bug.","createdAt":"2022-04-27T11:23:19+0200"},{"author":{"login":"geojak"},"body":"Yes but in classic you would pay 50 and can only do it next to a teacher. Not at will anytime, anywhere and free, for example inaide raids.\r\n\r\nIts an exploit that emerged from TWoW custom dual specc impelemtnsrion and needs fixing ","createdAt":"2022-04-28T14:18:01+0200"},{"author":{"login":"Martinozsci"},"body":"We were doing this without brain washing device for progression raids on twow. It's not a bug and doesn't need fixing. \r\n\r\nThis was an intended feature from Blizzard. ALL the big parse warlocks use this when raiding even on SoM right now.\r\n\r\nTo stop this happening would be an insult to a PVE based server and also to warlocks who always get the short end of the stick until tbc.","createdAt":"2022-04-29T05:28:05+0200"},{"author":{"login":"geojak"},"body":"Paladins can't seal twist on TWoW. As a paladin I am happy this exploit mechanics is removed even if it hurts my dps.\r\n\r\nExplits need fixing. They aren't a feature.\r\n\r\nWarlock will get buffs in 1.16.\r\nThey should not get the short end off the stick if they aren't abusing an unintended mechanics that has been made a lot easier due to TWoW.\r\n\r\nCould this be abused in Wotlk were dual specc was introduced by blizzard? I highly doubt it ","createdAt":"2022-04-29T10:23:55+0200"},{"author":{"login":"Martinozsci"},"body":"trying to dps as a paladin is your problem lmao.\r\n\r\nagain this isnt a bug. and warlocks are not getting any buffs with class changes what are you on about? its all rp changes.","createdAt":"2022-04-30T04:55:23+0200"},{"author":{"login":"Ceraby"},"body":"Alright people, let's keep the discussion on topic. Let us not be diverted by apparent viability of other classes' specs, or future plans of incoming class changes. They are topics of their own and are separate from what we are trying to determine here. Namely, whether or not this is working as intended.\r\n\r\nNormally, the Warlock class was presented with choosing between Demonic Sacrifice and Shadow Mastery if one is going for a build utilizing Ruin (Destruction), arguably one of the most important talents a Warlock could have. Sure, you could take both Shadow Mastery and Demonic Sacrifice as part of your build, but you would not be able to take Ruin. That is an important distinction. If you want to benefit from all 3, not only would you have to pay the fee of 50g for respeccing, you also have to be near a talent retrainer, and would only be able to do so in a 30-minute environment (the duration of the buff Touch of Shadow). This makes it impractical to use in a raid setting as you would have to go back to a talent retrainer each time and pay 100g every 30 minutes.\r\n\r\nThe accessibility of a Goblin Brainwashing Device changes all that.\r\n\r\nIn conjunction, I have inquired exhaustively whether other talents that can provide active buffs behave similarly, and it seems other classes do not benefit from the same convenience. To illustrate:\r\n\r\n**Druid** - Omen of Clarity (Balance) is an active buff that can be placed on the Druid. Once a Druid respecs out of it, the buff is lost. This means that if a Druid wants the benefits of Omen of Clarity, they must always have that talent.\r\n\r\n**Hunter** - similarly, Trueshot Aura (Marksmanship) buff is lost on the Hunter and the entire party upon respeccing.\r\n\r\n**Mage** - Combustion (Fire) buff is lost on respeccing.\r\n\r\n**Priest** - this is a strange one. When a Priest buffs a party with Divine Spirit (Holy), the other members of the party retain the buff but the Priest himself/herself loses it upon respeccing.\r\n\r\n**Paladin** - I have not yet thoroughly determined what the effects are on Blessing of Kings (Protection).\r\n\r\nThis is not to argue against Goblin Brainwashing Devices and its use. This is to argue that to stay in line with other classes, Touch of Shadow must be removed from the active buffs on a Warlock if they do not have the talent Demonic Sacrifice as part of their build.","createdAt":"2022-05-02T16:45:56+0200"},{"author":{"login":"Velite12"},"body":"> **Paladin** - I have not yet thoroughly determined what the effects are on Blessing of Kings (Protection).\r\n\r\nYou can spec for an improved aura and respec and still keep the benefit of the aura, until you take it off. But this is hardly useful, unless you want to hyper optimize gold farming.\r\n","createdAt":"2022-05-03T05:24:47+0200"},{"author":{"login":"FrostedScorpion"},"body":"So basically you summed up why this is not a bug yourself, the other classes buffs get removed on spec change like they did in vanilla, warlocks do not get removed on spec change like how it was in vanilla. This server is based on vanilla and being able to do this is **not** a bug.\r\n\r\nYes brainwashing device helps assist in making this a lot easier, but max respec cost before it was introduced was only 5g, so it still really wasnt difficult to do with summons and mage portals.\r\n\r\nEven with warlocks being able to do this they still can't touch the amount of DPS a mage or a warrior can do in the same level of gear, so perhaps you should be advocating for buffing warlocks so they are not forced to play in demonology tree to be able to raid instead of trying to take away an intended feature of their playstyle.\r\n\r\nThe dps increase from this is only 10% and they get access to nightfall and siphon life and considering dots are banned in all raids on this server, they're redundant talents for raiding.","createdAt":"2022-05-03T08:25:55+0200"},{"author":{"login":"Timonthemage"},"body":"KEK. I would really like to know the in game name of the mage/warrior that reported this as a bug. This has to be the most petty bug report ive seen. Did you get out parsed by a warlock? which warlock hurt your fragile masculinity this bad.","createdAt":"2022-05-04T13:13:25+0200"},{"author":{"login":"geojak"},"body":"I know warriors that argue against heroic strike queueing and asking for removal of the exploit.\r\n\r\nWanting exploits fixed has nothing to do with getting out parsed. ","createdAt":"2022-05-04T13:31:00+0200"},{"author":{"login":"Ceraby"},"body":"> the other classes buffs get removed on spec change like they did in vanilla, warlocks do not get removed on spec change like how it was in vanilla.\r\n\r\nSo you agree? That Warlocks have an unfair advantage over other class?\r\n\r\n> this worked the same in classic and season of mastery its not a bug.\r\n\r\n> This server is based on vanilla and being able to do this is **not** a bug.\r\n\r\nSo which is it? Vanilla or Classic/SoM? Pick one.\r\n\r\nif it was indeed feasible in either Vanilla or Classic/SoM, could you show us evidence (video, discussion, theorycrafting) that this method was regularly used in a raid setting to great effect? I'm not saying I don't believe you, I'm saying back your claim with data before you insist that it was utilized in 1.12/1.13/1.14. Since you were adamant to base your claim on official patches, data from other private servers won't do as it may be different depending on their implementation.\r\n\r\nAs an aside, If we are to assume that it has existed before in Vanilla or Classic/SoM, then surely it is within reason that it might possibly be an oversight. Being able to retain Touch of Shadow after respeccing grants inequitable leverage to Warlocks, while other classes do not benefit from such.\r\n\r\n> Even with warlocks being able to do this they still can't touch the amount of DPS a mage or a warrior can do in the same level of gear\r\n\r\nI'm not even refuting that. I acknowledge that despite using this method and being on similar gear level, Warlocks cannot approach the type of DPS Mages or Warriors dispense. But if we are to agree that Warlocks need some buffing, then surely we must also agree that other classes should, too.\r\n\r\n> so perhaps you should be advocating for buffing warlocks so they are not forced to play in demonology tree to be able to raid instead of trying to take away an intended feature of their playstyle.\r\n\r\nIf we are to advocate for this, then we must also advocate that other classes should be able to do the same. Druids having Omen of Clarity buff and going full Feral. Hunters with Trueshot Aura despite being BM or Survival. Priests that can buff the entire raid with Divine Spirit even when they're Shadow.\r\n\r\n> KEK. I would really like to know the in game name of the mage/warrior that reported this as a bug. This has to be the most petty bug report ive seen. Did you get out parsed by a warlock? which warlock hurt your fragile masculinity this bad.\r\n\r\nAh of course, the classic _Ad Hominem_ attack. You cannot dispute my argument, so you will attack my character instead. What I do play as a class is irrelevant to what we are discussing here. But just to humor you, I main a Warlock.","createdAt":"2022-05-06T11:19:15+0200"},{"author":{"login":"Timonthemage"},"body":"> So you agree? That Warlocks have an unfair advantage over other class?\r\n> \r\nmany classes can do things with the brainwashing device, you're just ignorant to them. 3 classes im currently playing on twow can use brain washing device to do funky stuff with talents. I wish i had more 60's with the gold to buy devices to try out every class.\r\n\r\n> if it was indeed feasible in either Vanilla or Classic/SoM, could you show us evidence (video, discussion, theorycrafting) that this method was regularly used in a raid setting to great effect? I'm not saying I don't believe you, I'm saying back your claim with data before you insist that it was utilized in 1.12/1.13/1.14. Since you were adamant to base your claim on official patches, data from other private servers won't do as it may be different depending on their implementation.\r\n> \r\n\r\nPretty sure it's your job to debunk it not being true as you're the one reporting the \"bug\"? lmao\r\n\r\n> Ah of course, the classic _Ad Hominem_ attack. You cannot dispute my argument, so you will attack my character instead. What I do play as a class is irrelevant to what we are discussing here. But just to humor you, I main a Warlock.\r\n>\r\n\r\nI saw this post on a certain guilds discord and you're definitely a meme on it, your character and rep is already shot, i find it very unlikely you're a warlock main, and if you are then what can i say? you don't know your class very well if you think this is a bug. Throw us your in game name though, im curious what warlock you are and what guild you raid with.\r\n\r\nim excited to see your follow up post about mages ignites and warriors heroic strikes now!","createdAt":"2022-05-06T12:21:39+0200"},{"author":{"login":"Lunkdunk"},"body":"https://www.youtube.com/watch?v=aGY1mQXcvlo this guy was a classic warlock parser. if you are to believe him you could do this on pservers and in classic but they patched it 1 month in. i couldnt find any patch notes though. ","createdAt":"2022-05-22T12:21:14+0200"},{"author":{"login":"geojak"},"body":"I think I will make a warlock, 15% bonus exploit damage as affliction should go a long way from lvl 30 onwards.\r\nShould give me the edge over scrubs that don't exploit... ","createdAt":"2022-05-29T10:01:48+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-06-04T14:42:53+0200"}],"createdAt":"2022-04-26T18:09:24+0200","number":1349,"labels":"","state":"CLOSED","title":"Warlocks having Touch of Shadow buff even when Demonic Sacrifice is absent from their current talent build","body":"**Please, provide a clear description what the bug is:** \r\nThe Warlock class can exploit the Goblin Brainwashing Device by double dipping in the talents Demonic Sacrifice (Demonology) and Shadow Mastery (Affliction). Warlocks can retain the buff Touch of Shadow by speccing first into Demonic Sacrfice, sacrificing a Succubus pet, and then later speccing into a talent build where Demonic Sacrifice is absent (e.g., SM/Ruin). This increases their damage dealt by a total of +25% Shadow Damage for 30 minutes on top of other talent build benefits, and can be repeated whenever or wherever a Goblin Brainwashing Device can be used.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Spec into Demonic Sacrifice (Demonology)\r\n2. Summon a Succubus pet\r\n3. Sacrifice the Succubus pet using Demonic Sacrifice\r\n4. Gain the buff Touch of Shadow (Shadow damage is increased by 15%)\r\n4. Use a Goblin Brainwashing Device to respec to a build with 5/5 Shadow Mastery (Affliction) but without Demonic Sacrifice (e.g., SM/Ruin)\r\n5. Retain the buff Touch of Shadow (+15% Shadow Damage) and have Shadow Mastery (+10% Shadow Damage) active, thereby providing a total of +25% increased Shadow Damage for 30 minutes (or until dying)\r\n6. If the buff Touch of Shadow falls out (either through dying or 30 minutes of gameplay occured), repeat the process\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1863\r\nItem: https://database.turtle-wow.org/?item=51715\r\nObject: https://database.turtle-wow.org/?object=1000333\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIf a Warlock doesn't have Demonic Sacrifice as part of their active spec, the buff Touch of Shadow should be removed from the active buffs on the Warlock.","updatedAt":"2022-06-04T14:42:53+0200","milestone":null,"closedAt":"2022-06-04T14:42:53+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Couldn't reproduce. The issue is on your side. Please ensure your client can write WDB folder and doesn't have the ReadOnly flag.","createdAt":"2022-04-28T10:55:48+0200"}],"createdAt":"2022-04-25T19:41:15+0200","number":1348,"labels":"","state":"CLOSED","title":"serpentbloom bug ","body":"**Please, provide a clear description what the bug is:**\r\nmany serpentblooms have twice spawns in same spot , so when i loot one , i find another below it \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nObject: https://database.turtle-wow.org/?item=5339\r\nquest : https://database.turtle-wow.org/?quest=60125\r\n\r\n**Expected behavior. Describe how it should work:**\r\nit should be getten once from player \r\n","updatedAt":"2022-04-28T10:55:49+0200","milestone":null,"closedAt":"2022-04-28T10:55:48+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-28T12:36:58+0200"}],"createdAt":"2022-04-25T07:47:02+0200","number":1347,"labels":"","state":"CLOSED","title":"Dark Iron Demolitionist - Ignoring Line of Sight","body":"**Please, provide a clear description what the bug is:**\r\nIn the area \"Wetlands\", the region of \"Dun Modr\" there are dark iron elite npcs. One type of these npcs seems to malfunction. The type that is malfunctioning is \"Dark Iron Demolitionist\" (the ones with the dynamite). Their malfunction is that they throw the dynamite through walls, building floors and any terrain that can usually obstruct \"line of sight\".\r\n\r\nThat clearly shouldn't be happening.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Travel to \"Wetlands\" area and find \"Dun Modr\" in the northern portion of the map\r\n2. Be very careful as you engage into the elite enemies until you find a \"Dark Iron Demolitionist\"\r\n3. Observe as they will throw their dynamite through walls and building floors\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1054\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe ranged dynamite attack of \"Dark iron Demolitionist\" should not ignore terrain and when \"Line-of-sight\" is obstructed, the npc should behave like other correctly functioning ranged npcs and seek out the target within pursuit distance to regain line-of-sight.","updatedAt":"2022-04-28T12:36:58+0200","milestone":null,"closedAt":"2022-04-28T12:36:58+0200"},{"assignees":[],"author":{"login":"TorTun"},"comments":[{"author":{"login":"slowtorta"},"body":"Вот сюда заходите и ставьте тут Russian (Lnaguage for non-Unicode Programms):\r\n\r\n![image](https://user-images.githubusercontent.com/66763404/165718962-3db0466e-aeea-43c9-8a36-c28ec72e24f2.png)\r\n\r\nЕсть есть галочка Beta: - можно её.","createdAt":"2022-04-28T11:10:18+0200"}],"createdAt":"2022-04-25T02:20:14+0200","number":1346,"labels":"","state":"CLOSED","title":"got troubles with saving Cyrillic letters in Guild Information window...","body":"got troubles with saving Cyrillic letters in Guild Information window...","updatedAt":"2022-04-28T11:10:18+0200","milestone":null,"closedAt":"2022-04-28T11:10:18+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"P. S. There is a weaker fire elemtnals type in brd, for example around the anvil and the fire ele Boss.\r\n\r\nMaybe they need a fix too. ","createdAt":"2022-04-24T21:38:34+0200"},{"author":{"login":"geojak"},"body":"Maybe they don't use their fireblast ability? ","createdAt":"2022-05-12T22:07:50+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-15T11:55:22+0200"}],"createdAt":"2022-04-24T21:37:02+0200","number":1345,"labels":"","state":"CLOSED","title":"Fireguard destroyer in brd deal too little damage ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe fireguard destroyer trash pacld have always been the most hard hitting and challenging part of a brd run. Not so on turtle wow Total pushover here.they just don't do enough damage. \r\nFeels underwhelming \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Emgahnge fireguard destroyers in brd, for example in front of tavern or at mc entrance\r\n2. Watch for instant fireball cast and meele damage hits \r\n3. Even without defensive stance you get hit lower than in the classic video I linked below\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=8911\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://m.youtube.com/watch?v=hnRIUMTjygU\r\nWatch around 2:21-2:23\r\n\r\nThe fireleements shot some kind of instant fireball and hit harder in general ","updatedAt":"2022-05-15T11:55:22+0200","milestone":null,"closedAt":"2022-05-15T11:55:22+0200"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"ratkosrb"},"body":"The spell targets nearby dead mobs, not the creature's victim, so it's not dependent on how far you are. In classic sniffs i see many casts of it by this mob, so I'll correct the cast timer to match statistics from there.","createdAt":"2022-11-01T01:04:41+0100"}],"createdAt":"2022-04-24T19:25:36+0200","number":1344,"labels":"","state":"CLOSED","title":"Naxx mob Deathknight will use its anti-kite ability far too agressively","body":"**Please, provide a clear description what the bug is:**\r\nthe Deathknight mobs have an anti-kite ability where they spawn a bunch of adds that do massive damage\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. pretend you are a tank, do a ranged pull and backpedal to get into position (pulling back 20-30 yds so the raid doesnt get feared into the next packs)\r\n2. repeat this a few times\r\n3. eventually you will see the anti-kite spell kick in and adds spawn\r\n4. can also try tanking and moving the mob around, even when right next to the mob, anti-kite will sometimes kick in\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=16146\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThey should only activate this ability when they arent reaching the target after about 10 seconds or so, which would be the case only with a hunter that is actively kiting them","updatedAt":"2022-11-01T01:04:41+0100","milestone":null,"closedAt":"2022-11-01T01:02:20+0100"},{"assignees":[],"author":{"login":"virre117"},"comments":[{"author":{"login":"Dragunovi"},"body":"There was a typo in the SQL update that gave the ring the stats of the plate leggings \"Legguards of the Last Stand\" https://database.turtle-wow.org/?item=61035\r\nThis was never intended and the ring was a spellpower ring before the buffs so this mistake was rectified, where the original intention was to buff its intellect with the latest buff wave.\r\nWe're sorry for any inconvenience caused.","createdAt":"2022-04-23T12:24:34+0200"}],"createdAt":"2022-04-23T08:59:51+0200","number":1343,"labels":"","state":"CLOSED","title":"Item switched stats","body":"**Please, provide a clear description what the bug is:**\r\nI am not quite surtain that this is a bug or a unannunced hotfix, i am creating this ticket in the case of a bug.\r\n\r\nThe 19th April, new update nerfed the Black Morass dungeon and at the same time it boosted some of the items dropped from the bosses.\r\nOne of theese items where \"[Band of Infinite Possibilities]\".\r\n\r\nThe updated version of the item is listed in Turtle Wow DB:\r\nhttps://database.turtle-wow.org/?item=61032\r\n\r\nHowever on the evening 23th of April the item switched it's stats back to the old ones.\r\nThe old stats is the following:\r\n8 Stamina\r\n8 Intellect\r\n1 - 35 spell dmg.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n![Namnlös](https://user-images.githubusercontent.com/97085867/164883985-ebb4170e-2b92-4eb3-a7e5-b1bb6c6188e3.png)\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=61032\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-04-23T13:54:30+0200","milestone":null,"closedAt":"2022-04-23T13:54:30+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"It's working as intended! Please, stop reporting those. It's your own issue with your Bagnon addon. Ensure to clean WDB and disable your Bank/Inventory addon!","createdAt":"2022-04-23T22:01:15+0200"}],"createdAt":"2022-04-23T03:32:01+0200","number":1342,"labels":"","state":"CLOSED","title":"The Stagnant Oasis barrens quest , item bug ","body":"**Please, provide a clear description what the bug is:**\r\ndried seeds quest item , dont disapear after finishing and validing the quest ! \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3448\r\nItem: https://database.turtle-wow.org/?item=5068\r\nQuest: https://database.turtle-wow.org/?quest=877\r\n\r\n**Expected behavior. Describe how it should work:**\r\nquest item should be deleted\r\n![image](https://user-images.githubusercontent.com/46192630/164859369-f5b8bde7-7037-4ec5-a4fe-82dc5b7145fb.png)\r\n","updatedAt":"2022-04-23T22:01:16+0200","milestone":null,"closedAt":"2022-04-23T22:01:15+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Do you have any examples of mobs that do that?","createdAt":"2022-05-16T01:24:54+0200"},{"author":{"login":"nonameform"},"body":"I can confirm that I have encountered many mobs while leveling who were supposed to be stealthed, but were visible to me. Not sure if they aggroed other players before or just spawned that way.\n\nFor example, in the Hinterlands wolves in the east part of the zone are all stalkers, but some are just walking around as regular mobs, while others actually jump at you from the shadows. Mob in question: [Silvermane Stalker](https://database.turtle-wow.org/?npc=2926).","createdAt":"2022-07-09T08:54:56+0200"},{"author":{"login":"ratkosrb"},"body":"Some of these mobs use Phasing Stealth. They periodically go in and out of stealth. They are not meant to be permanently stealthed.","createdAt":"2022-10-18T09:47:56+0200"}],"createdAt":"2022-04-22T20:06:36+0200","number":1341,"labels":"","state":"CLOSED","title":"[Stealth] Stealth mobs don't reaply stealth after disengaging from combat","body":"Stealth mobs don't reaply stealth after disengaging from combat\r\n\r\nExamples:\r\n\r\nWildthorn Lurker https://database.turtle-wow.org/?npc=3821\r\nForsaken Assassin https://database.turtle-wow.org/?npc=3807\r\nForsaken Infiltrator https://database.turtle-wow.org/?npc=3806\r\nForsaken Intruder https://database.turtle-wow.org/?npc=3806\r\nAshenvale Stalker https://database.turtle-wow.org/?npc=70025\r\nAshenvale Outrunner https://database.turtle-wow.org/?npc=12856","updatedAt":"2022-10-18T09:48:10+0200","milestone":null,"closedAt":"2022-10-18T09:48:10+0200"},{"assignees":[],"author":{"login":"Tamamo-no-Bae"},"comments":[{"author":{"login":"slowtorta"},"body":"Working as intended.\r\n![image](https://user-images.githubusercontent.com/66763404/165717956-4f8edd6d-7a85-4ddd-a9b9-a82294484dfd.png)\r\n\r\nEnsure that your GM character isn't invisible when interacting with the NPC. Also, the probably map should not have an Instance/Raid type. This will not be the case with Outland.","createdAt":"2022-04-28T11:05:28+0200"}],"createdAt":"2022-04-22T12:25:52+0200","number":1340,"labels":"","state":"CLOSED","title":"Innkeepers seemingly not working on some maps","body":"**Please, provide a clear description what the bug is:**\r\nInnkeepers appear to not function outside of EK and Kalimdor. This could be a very big issue later.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Type .tele sunstrider on an Alliance char\r\n2. Enter the Sun Spire (Big tower beside where you appeared)\r\n3. Speak to the Innkeeper and set your house here, watch as nothing happens. (Said Innkeeper works elsewhere)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=80400\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nUpon talking to the Innkeeper and making it your home, a glowy thing should appear around your character, and you should be able to use the hearthstone to go home.\r\n","updatedAt":"2022-04-28T11:05:28+0200","milestone":null,"closedAt":"2022-04-28T11:05:28+0200"},{"assignees":[],"author":{"login":"Zangatsu"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision!","createdAt":"2022-04-28T12:16:39+0200"}],"createdAt":"2022-04-22T09:48:36+0200","number":1339,"labels":"","state":"CLOSED","title":"Guild Tabard teleport not interrupted by entering combat","body":"You cannot use a Guild Tabard to teleport if you are in combat. However, if you are out of combat, start using the tabard, then enter combat and even take damage, it is not interrupted. Players are using this to escape pvp, including Hunter feign death>use tabard.","updatedAt":"2022-04-28T12:16:39+0200","milestone":null,"closedAt":"2022-04-28T12:16:39+0200"},{"assignees":[],"author":{"login":"Qix03"},"comments":[],"createdAt":"2022-04-22T05:38:04+0200","number":1338,"labels":"","state":"CLOSED","title":"Warchief Rend Blackhand cannot drop Bonespike Shoulder","body":"**Please, provide a clear description what the bug is:** Warchief Rend Blackhand in Upper Blackrock Spire is supposed to have a chance to drop Bonespike Shoulder, a unique mail shoulder item with just a single shoulder model. Unfortunately, around December of last year, it was removed from his drop table without a word.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill Warchief Rend Blackhand as many times as you can bear, or use GM commands to speed it up.\r\n2. Never once see Bonespike Shoulder drop because it can't.\r\n3. Don't get Bonespike Shoulder.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10429\r\nItem: https://database.turtle-wow.org/?item=12588\r\n\r\n**Expected behavior. Describe how it should work:** Warchief Rend Blackhand should have an above 0% chance to drop Bonespike Shoulder.\r\n","updatedAt":"2022-04-23T10:35:36+0200","milestone":null,"closedAt":"2022-04-23T10:35:36+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"Dormilon"},"body":"Tested, working as intended, can't reproduce.","createdAt":"2022-04-23T10:54:55+0200"}],"createdAt":"2022-04-22T03:18:02+0200","number":1337,"labels":"Couldn't reproduce","state":"CLOSED","title":"Bug Durotar Scouring quest durotar","body":"**Please, provide a clear description what the bug is:**\r\nAfter deleting quest : Durotar Scouring ( turtle wow quest ) , the items ( Scorched Heart ) stay in bag ! \r\n\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=4868\r\nQuest: https://database.turtle-wow.org/?quest=807\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![image](https://user-images.githubusercontent.com/46192630/164577511-b3176a00-678a-4d9c-8f53-d38173b91d95.png)\r\n![image](https://user-images.githubusercontent.com/46192630/164577543-33c66a8f-75a5-4976-8fad-197e864a0ad0.png)\r\n","updatedAt":"2022-04-23T10:55:01+0200","milestone":null,"closedAt":"2022-04-23T10:55:01+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"This isn't a bug, those mobs are supposed to be here: https://classic.wowhead.com/npc=3226/corrupted-scorpid","createdAt":"2022-04-22T12:08:26+0200"}],"createdAt":"2022-04-22T02:08:47+0200","number":1336,"labels":"","state":"CLOSED","title":"Bugged geant Corrupted Scorpid in durotar","body":"**Please, provide a clear description what the bug is:**\r\nHey , just meet a geant corrupted scorpid , and its a bug that have to be fixed , i indicate its position and its image in the uploaded images with this post \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3226\r\n\r\n**Expected behavior. Describe how it should work:**\r\n![image](https://user-images.githubusercontent.com/46192630/164570105-94096773-65bb-484e-8cdd-2aa178b52ef2.png)\r\n\r\n![image](https://user-images.githubusercontent.com/46192630/164570131-09b44bea-21dc-4f96-ae4e-3461917df1d1.png)\r\n","updatedAt":"2022-04-22T12:08:26+0200","milestone":null,"closedAt":"2022-04-22T12:08:26+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"![image](https://user-images.githubusercontent.com/66763404/164687372-76fb85a1-8fda-48ed-ab62-398441bebc05.png)\r\nThis had been fixed a week ago, please clear your WDB folder to see the change.","createdAt":"2022-04-22T12:12:59+0200"}],"createdAt":"2022-04-21T23:00:59+0200","number":1335,"labels":"","state":"CLOSED","title":" Sen'jin Buckler graphic missing ! ","body":"**Please, provide a clear description what the bug is:**\r\nThe shield ( Sen'jin Buckler ) , appear as a box , so it means graphic is not uploaded on the turtle wow client \r\n\r\n\r\n \r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3188\r\nObject: Sen'jin Buckler ( object dont appear in turtle wow database \r\n\r\n**Expected behavior. Describe how it should work:**\r\nShield should appear normally\r\n![image](https://user-images.githubusercontent.com/46192630/164551182-ac8af0bd-16dc-43a5-ab1b-7365eff8f52d.png)\r\n\r\n","updatedAt":"2022-04-22T12:12:59+0200","milestone":null,"closedAt":"2022-04-22T12:12:59+0200"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"FrostedScorpion"},"body":"this is the worst part of aq40, wish this was fixed before they fixed the broken teleport.","createdAt":"2022-04-27T11:26:10+0200"},{"author":{"login":"slowtorta"},"body":"I'm sorry, but we have the same values as any other vmangos-based server for those mobs. I don't know what's causing this.","createdAt":"2022-05-15T11:40:55+0200"},{"author":{"login":"jameyboor"},"body":"This is fixed upon next server maintenance.","createdAt":"2022-07-02T14:37:14+0200"}],"createdAt":"2022-04-21T21:59:19+0200","number":1334,"labels":"","state":"CLOSED","title":"Anibisath Defenders chain pull far too easily compared to classic and vmangos dev","body":"**Please, provide a clear description what the bug is:**\r\nSince the bug that allowed us to teleport past the twin emps trash has been fixed, we now have to do the twin emps trash. However, these mobs have been bugged in that they chainpull from like 100, maybe 150yds away. This means in practice that we have to wait like 3-5 minutes between every pull to wait until the RNG of the mobs' pathing lines up perfectly\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the trash past huhuron \r\n2. pull one of the mobs like you would not knowing any better\r\n3. see 1 or 2 other mobs chainpull\r\n\r\ncan also load up the latest vmangos dev branch, do the same thing and see how lenient it is\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=15277\r\n\r\n**Expected behavior. Describe how it should work:**\r\nExactly like it does on vmangos upstream dev branch, which im guessing feels to me like chainpull only within 50yds","updatedAt":"2022-07-02T14:37:20+0200","milestone":null,"closedAt":"2022-07-02T14:37:14+0200"},{"assignees":[],"author":{"login":"mybrid"},"comments":[{"author":{"login":"FrostedScorpion"},"body":"submit an in game ticket and get gms to look at it","createdAt":"2022-04-27T11:25:12+0200"},{"author":{"login":"slowtorta"},"body":"Hello. Was this resolved via GM ticket or the issue still persist?","createdAt":"2022-04-30T09:48:14+0200"},{"author":{"login":"slowtorta"},"body":"Reported as solved by Tinyfin.","createdAt":"2022-04-30T10:16:34+0200"}],"createdAt":"2022-04-21T00:56:16+0200","number":1333,"labels":"","state":"CLOSED","title":"Warlock Xraylen VoidWalker Summon Causes Sacrifice","body":"Hi! When I hit 60 on my Warlock something strange happened, every time I summoned my Voidwalker it would immediately cause the spell Sacrifice to activate dispelling the demon and giving my warlock the bubble. Also, I cannot summon the Inferno demon. I posted a few times in Discord asking if anyone else has this issue. I also asked in guild chat and world chat. This behavior seems specific to the toon. I disabled all Add Ons and deleted the WDB folder.I then downloaded the game again with no Add Ons and the behavior persists. I'm convinced this must be server related. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Log in as Xralen\r\n2. Summon Voidwalker.\r\n3. Attack something\r\n4. Demon will despawn using Sacrifice spell. \r\n5. Cast summon Inferno demo outdoors. Nothing happens. \r\n6. Try with a fresh game download, repeat 1-4. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-04-30T10:16:35+0200","milestone":null,"closedAt":"2022-04-30T10:16:34+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"DB isn't very accurate when it comes to displaying reference loot chances, but it's not something we are going to work on any time soon, because it's too low priority, sorry.","createdAt":"2022-04-22T12:14:52+0200"}],"createdAt":"2022-04-20T23:03:09+0200","number":1332,"labels":"","state":"CLOSED","title":"wrong drop chances on the db","body":"**Please, provide a clear description what the bug is:**\r\n\r\nso i checked the db for the cow kings hides dropchances.\r\n\r\nto my suprise it lised a few easy to kill mbos with an insane 10% dropchance.\r\n\r\nof course i went out and farmed them a bit. \r\n\r\ni killed atleast 20 of each dragons (scalding broodling), diseades wolfs, and plaguehoud rants\r\n\r\nthe chances that the 10% dropchance is true and i still didnt get a drop is statistically exteremely low\r\n\r\nsomething is off with db dropchances\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://database.turtle-wow.org/?item=13009\r\n","updatedAt":"2022-04-22T12:14:53+0200","milestone":null,"closedAt":"2022-04-22T12:14:52+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"Qix03"},"body":"Unfortunately, this is by design. You can only collect the appearance of a single item with a given model. In the case of these hidden shoulders, they will also not be added if you have unlocked the Emperor's New Cloak, for instance, since the model is the same (in that there is no model). Hopefully the devs are willing to loosen the restrictions they placed on the transmogrification system since they first removed it.\r\n\r\nI'll drop my petition here for anyone who feels strongly about seeing transmogrification improve.\r\nhttps://forum.turtle-wow.org/viewtopic.php?f=14&t=2618\r\n\r\nEdit: I reported this a while back to the person who made the transmog system, and it was acknowledged as such, but I'm glad to see that it's changed.","createdAt":"2022-04-22T05:33:16+0200"},{"author":{"login":"AyleeJenn"},"body":"At first I submitted an in-game ticket reporting it before thinking to also report it here for documentation and tracking purposes. I was told via in-game ticketing system that this is a bug and will be fixed as soon as possible.\r\n\r\nTherefore I would think that it is a bug and would be fixed o.o I am not sure where you would have your information from that it is \"by design\". As far as I can tell from the response I was given it seems to be an unintended bug.","createdAt":"2022-04-25T07:42:04+0200"},{"author":{"login":"slowtorta"},"body":"This will be fixed on the next update. Make sure to clear your WDB.","createdAt":"2022-04-25T10:55:07+0200"}],"createdAt":"2022-04-20T21:45:26+0200","number":1331,"labels":"","state":"CLOSED","title":"Appearance not added to wardrobe - Hidden Shoulder","body":"**Please, provide a clear description what the bug is:**\r\nThe fashion npc that gives the quest for fashion coins has a store where players can buy \"hidden shoulders\" of all armor classes. Cloth, leather, mail and plate. I tried buying hidden cloth, hidden leather and hidden mail armor and I also tried equipping all three of them, starting with hidden cloth shoulders.\r\n\r\nThe hidden cloth shoulders were added to the wardrobe but the hidden leather and hidden mail shoulders were not added to the wardrobe.\r\n\r\nThe problem with this is that you will not be able to transform shoulder armor of other armor types than the single one that was added to the wardrobe.\r\n\r\nAn in-game ticket on this was sent and I was advised it is indeed a bug. I am listed it here only for the sake of coordination and tracking.\r\n\r\nThank you very much for all the hard work!!\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:** (NOTE: STRONGLY RECOMMENDED NOT TO REPRODUCE UNLESS YOU ARE A DEVELOPER OR GM!!!)\r\n\r\n1. Play a class that can equip mail armor\r\n2. Find the fashion npc and buy hidden shoulder armor of cloth, leather and mail type\r\n3. try to equip all three and observe as only a single type gets added\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=51290\r\nItem: https://database.turtle-wow.org/?item=83540\r\nItem: https://database.turtle-wow.org/?item=83541\r\nItem: https://database.turtle-wow.org/?item=83542\r\nItem: https://database.turtle-wow.org/?item=83543\r\n\r\n**Expected behavior. Describe how it should work:**\r\nInstead of only a single armor type enlisting into the player's wardrobe, the various hidden shoulder armor types should each enlist into the player's wardrobe.","updatedAt":"2022-04-27T02:40:32+0200","milestone":null,"closedAt":"2022-04-25T23:50:33+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Stevospeedo"},"body":"I was the one to originally report this. I think you should be receiving \"Sealed Missive\" when you accept each of the quests for \"Appealing to the Alliance: Humans/Dwarves/Gnomes/High Elves\" because they are required when you speak to the head of each faction. Then when you receive the responses you can complete \"A Diplomatic Mission\". I just did this on a different character for the first time a day or two ago and received 4 different \"Sealed Missive\" to turn into each faction. But also, the followup quest requires 1 level higher than the intro quests.","createdAt":"2022-04-20T14:35:37+0200"}],"createdAt":"2022-04-20T14:30:44+0200","number":1330,"labels":"","state":"CLOSED","title":"Appealing to the alliance quests don't provide Sealed Missive","body":"Appealing to the alliance https://database.turtle-wow.org/?search=Appealing+to+the+ quests don't provide Sealed Missive https://database.turtle-wow.org/?item=83015\r\n\r\nIt's provided by https://database.turtle-wow.org/?quest=40371 A Diplomatic Mission Which need you to be lv 16 while you can take the Appealing quests at lv 14","updatedAt":"2022-04-25T17:13:51+0200","milestone":null,"closedAt":"2022-04-25T17:13:51+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-04-20T10:39:16+0200","number":1329,"labels":"","state":"CLOSED","title":"WANTED: Hole Escapee wrong quest text","body":"https://database.turtle-wow.org/?quest=55048 WANTED: Hole Escapee wrong quest text\r\n\r\nQuest test says: sighted at Far Watch Post to the west in the Barrens, along the river of Durotar. \r\n\r\nBaxxil https://database.turtle-wow.org/?npc=91297is actually located near Ratchet.","updatedAt":"2022-04-20T18:49:02+0200","milestone":null,"closedAt":"2022-04-20T18:49:02+0200"},{"assignees":[],"author":{"login":"Szwedowski"},"comments":[{"author":{"login":"Szwedowski"},"body":"For druid bear, with his armor multiplier 5,08, that ring will give him such amount of armor like epic shield from AQ40 for warior.\r\nThat only from one ring, exclude other items","createdAt":"2022-04-20T12:00:03+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-20T18:35:44+0200"}],"createdAt":"2022-04-20T09:25:50+0200","number":1328,"labels":"","state":"CLOSED","title":"Band of Infinite Possibilities - wrong item type","body":"The ring, that drop from Infinite Chromie in Black Morass has incredible stats.\r\n\r\nItem: https://database.turtle-wow.org/?item=61032\r\nNPC: https://database.turtle-wow.org/?npc=65121\r\n\r\n**Expected behavior: according to stats, amount of armor and name, this is plate helm**\r\n","updatedAt":"2022-04-20T18:35:44+0200","milestone":null,"closedAt":"2022-04-20T18:35:44+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision, making it a bit less brutal.","createdAt":"2022-05-01T00:13:35+0200"}],"createdAt":"2022-04-20T01:35:55+0200","number":1327,"labels":"","state":"CLOSED","title":"NPC: Marsh Inkspewer (Ability Cooldown)","body":"The Marsh Inkspewer in Swamp of Sorrows currently has a 6 to 8 second cooldown on its Inkspray ability, giving the player a 50% melee hit miss chance for 15 seconds, leaving this ability with a 100% uptime during a combat with one.\r\n\r\nTurtleWoW NPC Mob Link -- https://database.turtle-wow.org/?npc=750\r\nTurtleWoW NPC Ability Link -- https://database.turtle-wow.org/?spell=9612\r\n\r\nWoWHead Classic Mob Link -- https://classic.wowhead.com/npc=750/marsh-inkspewer#drops\r\nWoWHead Classic Ability Link -- https://classic.wowhead.com/spell=9612/ink-spray\r\n\r\nTurtleWoW In Game Image -- https://postimg.cc/Yvw0mCcT\r\n\r\nObservation -- the old 2004/2005 retail version of this mob would have a cast time of 1 second on the ability (giving a quick player a chance to interrupt) while also having a very, very short combat range that it could cast it on a player. In the old days you'd fight one as a bear druid or a warrior, wait to hear / see its casting animation, and IMMEDIATELY side strafe / jump to the side so that when the cast would conclude, the target (player) was out of the combat range of the spell and it would fail.\r\n\r\nThis Mang0s build of the mob and ability is giving it a much greater casting range to target (cannot do the classic dodge to fail the cast), and also has the mob recast within its 15 second duration (with no diminishing returns) for 100% of the fight. This is kind of OP and not in line with the old game.\r\n\r\nSuggestion -- Restrict the range of the cast spell closer to the classic combat range (TurtleWoW's Silithid Invader / Silithid Pox abilities match how the Inkspray Should be working) or give the ability a cooldown that is greater than its duration by 4 or 5 seconds.\r\n\r\nSilithid Invader Reference TurtleWoW Link -- https://database.turtle-wow.org/?npc=4131#drop","updatedAt":"2022-05-01T00:13:35+0200","milestone":null,"closedAt":"2022-05-01T00:13:35+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-09T13:56:44+0200"}],"createdAt":"2022-04-20T01:35:46+0200","number":1326,"labels":"","state":"CLOSED","title":"Arch Mage Arugal - \"Evade\" positional Glitch","body":"**Please, provide a clear description what the bug is:**\r\nMind you, this is a highly specific glitch that only happened once in seven runs of the dungeon. But -if- it happens it will almost certainly wipe the party unless they have excessive preparations on hand.\r\n\r\nArchmage arugal tends to teleport to two alternative locations during the fight. However, if he runs out of mana when he teleports to the location near the stairway and the entrance door into his room ... he will glitch because for some reason he won't find a path to the nearest player. He will quickly regenerate his hitpoints and \"Evade\" any attacks.\r\n\r\nThis only seems to happen if the fight is drawn out and the npc runs out of mana. So it likely concerns under leveled or at-level characters.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Initiate the fight against Archemage Arugal\r\n2. Wait until he runs out of mana\r\n3. Observe as he fails to find a path to players once he ran out of mana and teleported to the location near the entrance door.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4275#abilities\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhat should happen here is that archmage arugal should find a valid path to engage players in melee combat after he runs out of mana. The fact that he does not do that suggests a problem with the exact position of his alternative teleport locations.","updatedAt":"2022-05-09T13:56:45+0200","milestone":null,"closedAt":"2022-05-09T13:56:44+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm sorry, not enough information. Please provide a video of its behavior from Classic PTR. It's possible that this spell isn't conterspellable due to the boss encounter design.","createdAt":"2022-06-04T23:25:36+0200"}],"createdAt":"2022-04-20T01:26:34+0200","number":1325,"labels":"","state":"CLOSED","title":"Cannot be Counter Spelled - Gift of Arugal (Archmage Arugal Version)","body":"**Please, provide a clear description what the bug is:**\r\nIn the dungeon \"Shadowfang Keep\" the final battle against archmage arugal features a curse type debuff that seems cast anyways even though a successful \"counterspell\" hit the npc who casts it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Initiate combat with the final battle of \"Shadowfang Keep\", archmage arugal\r\n2. Play a mage and wait until the npc attempts to cast \"Gift of Arugal\" on another player\r\n3. Use \"counter spell\" and observe how even a successful counter spell does not prevent the debuff from completing to cast\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4275#abilities\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCounterspell should interrupt a cast in progress and prevent the caster from using any casting of similar type. I suspect that this \"Gift of Arugal\" is actually listed as an \"abiltiy\" and not a spell which could be the reason why it can't be counterspelled. But it looks like a spell, behaves like a spell but you can't interrupt it like a spell. Counterspell should counter/interrupt spells.","updatedAt":"2022-06-04T23:25:36+0200","milestone":null,"closedAt":"2022-06-04T23:25:36+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"This was indeed bugged! Fixed in the next revision.","createdAt":"2022-04-28T11:44:33+0200"}],"createdAt":"2022-04-20T01:21:32+0200","number":1324,"labels":"","state":"CLOSED","title":"Horde Quest: The Black Shield (Item Bug)","body":"For the 3rd step of the Horde Quest of the Black Shield in Dustwallow Marsh, the player is to gather some Acidic Venom Sac items that are a drop from killing spiders near the Horde Outpost in the zone. The issue is that the Acidic Venom Sac items either are not dropping, or have an extremely low drop rate that is not in line with old 2004/2005 retail WoW. I was able to do the \"Jarl Needs Eyes\" quest given in the zone, requiring 40 spider eyes, with 2 different characters with neither one getting a single Acidic Venom Sac. Screenshot proof down below.\r\n\r\nTurtleWoW Quest Link -- https://database.turtle-wow.org/?quest=1322\r\nTurtleWoW Acidic Venom Sac Link -- https://database.turtle-wow.org/?item=5959\r\n\r\nClassic WoWHead Quest Link -- https://classic.wowhead.com/quest=1322/the-black-shield\r\nClassic WoWHead Acidic Venom Sac Link -- https://classic.wowhead.com/item=5959/acidic-venom-sac\r\n\r\nSuggested Fix -- On old 2004/2005 retail WoW when doing both quests (Jarl Needs Eyes, Black Shield) I would gather about 3-5 Venom Sacs in the time I spent killing to get the 40 eyes for Jarl. There was no need to kill spiders inside of the cave nearby - the outdoor open air spider spawns would drop both quest items. I would politely suggest a drop rate of 15-20% so that within 5 to 6 kills, a Venom Sac would drop. A player might have a streak of bad luck and take 8-12 spiders killed to get a sac, but they should at least be dropping.\r\n\r\nTurtleWoW In Game Image (Character 1) -- https://postimg.cc/WDXBjX6X\r\nTurtleWoW In Game Image (Character 2) -- https://postimg.cc/cgzPtCz3","updatedAt":"2022-04-28T11:44:33+0200","milestone":null,"closedAt":"2022-04-28T11:44:33+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Could you please provide any video of this to happen in Vanilla or Classic WoW? Sometimes Blizzard itself isn't really logical and some spells don't have the attributes they look like they should have.","createdAt":"2022-04-29T22:10:41+0200"},{"author":{"login":"slowtorta"},"body":"Tested this morning, and could decurse it without issues.","createdAt":"2022-06-04T23:27:01+0200"}],"createdAt":"2022-04-20T01:16:50+0200","number":1323,"labels":"","state":"CLOSED","title":"Cannot be De-Cursed - Gift of Arugal (Archmage Arugal Version)","body":"**Please, provide a clear description what the bug is:**\r\nIn the dungeon \"Shadowfang Keep\" the final battle against sorcerer Arugal features a curse that is called \"Arugal's Gift\". This debuff is labled as a curse. its the one where a player is temporarily made to look like a worgen and attack other players. However, if you try to use \"Remove Curse\" on that curse debuff, it says \"There is nothing to dispell\". And it won't let you remove a curse even though it is listed as a curse.\r\n\r\nNOTE: This only seems to affect the version cast by _archmage arugal_.\r\nNote 2: This has been tested with the de-cursing player being unaffected by the debuff and trying to \"remove curse\" on a different player affected by the debuff.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Run \"Shadowfang Keep\" dungeon up to the final battle against Archmage Arugal\r\n2. Play a class that can remove curses and wait until someone gets the \"Gift of Arugal\" curse type debuff\r\n3. Attempt to cast \"Remove Curse\" on someone with the curse type debuff \"Gift of Arugal\"\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4275\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI feel it would make sense if the curse \"Gift of Arugal\" can be dispelled with \"Remove Curse\". One would expect that remove curse removes curses, no?","updatedAt":"2022-06-04T23:27:01+0200","milestone":null,"closedAt":"2022-06-04T23:27:01+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"This is fixed in the internal build of the upcoming P1.16.1.","createdAt":"2022-04-20T19:23:20+0200"}],"createdAt":"2022-04-20T01:06:52+0200","number":1322,"labels":"","state":"CLOSED","title":"Sprite Darter NPC (Adds Null Reputation to Character)","body":"The Sprite Darter NPC Mob near the horde outpost in Feralas is giving a horde character a null faction entry the moment they are clicked on.\r\n\r\nTurtleWoW NPC Link -- https://database.turtle-wow.org/?npc=5278\r\n\r\nWoWHead Classic NPC Link -- https://classic.wowhead.com/npc=5278/sprite-darter\r\n\r\nTo replicate this bug, simply take a fresh horde character to Feralas and click on the mob from a distance to gain the Null reputation entry in the character panel.\r\n\r\nTurtleWoW In Game Image -- https://postimg.cc/zyMhM14j","updatedAt":"2022-04-20T19:23:20+0200","milestone":null,"closedAt":"2022-04-20T19:23:20+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[],"createdAt":"2022-04-20T01:01:44+0200","number":1321,"labels":"","state":"CLOSED","title":"Incendia Agave (Ground Spawn Timer Issue)","body":"For the Horde Quest - Sacred Flame, the character is to gather 10 Incendia Agave ground spawn items near the boiling hot springs. The items are there and the quest works fine. The issue is that the respawn timer of the Incendia Agave ground spawns is set to 30 seconds each, which is far, far too fast. Old 2004/2005 retail had the respawn timer match the boiling and steaming elementals guarding them, so that a character had to actively move around the hot springs, killing elementals if they wanted to get the quest done in a timely fashion.\r\n\r\nAs it stands now, a character has to merely kill one or two elementals and then bounce back and forth between 2 or 3 spawns and get the quest done MUCH faster than would normally be possible. \r\n\r\nTurtleWoW Quest Link -- https://database.turtle-wow.org/?quest=5062\r\nTurtleWoW Groundspawn Item Link -- https://database.turtle-wow.org/?item=12732\r\n\r\nClassic WoWHead Quest Link -- https://classic.wowhead.com/quest=5062/sacred-fire\r\nClassic WoWHead Item Link -- https://classic.wowhead.com/item=12732/incendia-agave\r\n\r\nSuggested Fix -- the ground spawn items should all be set to the same respawn timer of the mobs guarding them, which should be about 5 or 6 minutes.\r\n\r\nTurtleWoW In Game Image -- https://postimg.cc/BLPKswf0","updatedAt":"2022-04-23T10:43:30+0200","milestone":null,"closedAt":"2022-04-23T10:43:30+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed: https://github.com/slowtorta/turtlewow-bug-tracker/issues/1142","createdAt":"2022-04-30T23:57:00+0200"}],"createdAt":"2022-04-20T00:49:01+0200","number":1320,"labels":"","state":"CLOSED","title":"NPC: Boiling Elemental (ability cooldown)","body":"The Boiling Elemental NPC mob in 1000 Needles has an incorrect short cooldown on its Steam Jet ability. The mob can currently keep a 100% uptime on the ability for a character to suffer a miss chance during the full fight with one. This is incorrect - on retail WoW in the 2004/2005 era the mob would have a cooldown on the ability that was greater than its duration by 4 seconds or so which would give a melee character a chance to spam abilities to kill it or at least greatly injure it so it could be finished off.\r\n\r\nTurtleWoW Mob Link -- https://database.turtle-wow.org/?npc=10757\r\nTurtleWoW Mob Ability Link -- https://database.turtle-wow.org/?spell=11983\r\n\r\nWoWHead Classic Mob Link -- https://classic.wowhead.com/npc=10757/boiling-elemental\r\nWoWHead Classic Ability Link -- https://classic.wowhead.com/spell=11983/steam-jet\r\n\r\nTurtleWoW In Game Image -- https://postimg.cc/gx6FVVp0\r\n","updatedAt":"2022-04-30T23:57:01+0200","milestone":null,"closedAt":"2022-04-30T23:57:00+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-20T19:35:20+0200"}],"createdAt":"2022-04-20T00:37:58+0200","number":1319,"labels":"","state":"CLOSED","title":"Pattern: Green Dragonscale Breastplate (missing)","body":"The merchant sold Pattern: Green Dragonscale Breastplate is currently not spawning in the correct NPC's inventory. I'm 100% certain of this as I've camped the merchant for the respawn of the pattern off and on for 4 days while leveling a pair of characters (leave one logged in to level, dual box log the other in every 20 min parked at the merchant to check). As a final test I left a character parked by the merchant during the Maintenance session of the server, and returned right as the server came up to check the inventory. The pattern is still missing.\r\n\r\nTurtleWoW item link -- https://database.turtle-wow.org/?item=15726\r\nTurtleWoW vendor NPC link -- https://database.turtle-wow.org/?npc=11874\r\n\r\nClassic WoWHead item link -- https://classic.wowhead.com/item=15726/pattern-green-dragonscale-breastplate\r\nClassic WoWHead NPC link -- https://classic.wowhead.com/npc=11874/masat-tandr\r\n\r\nI suspect that as custom items were added to his sales inventory, the Dragonscale Breastplate Pattern timer was either bugged or the pattern was left off of his table. Classic WoWHead had a comment stating the respawn timer is between 30 min to an hour, but from my memory of playing 2004-2005 era retail WoW and having camped this item on the vendor, it's closer to 2 hours.\r\n\r\nTurtleWoW In Game Image -- https://postimg.cc/G8CMsYL6\r\n","updatedAt":"2022-04-20T19:35:20+0200","milestone":null,"closedAt":"2022-04-20T19:35:20+0200"},{"assignees":[],"author":{"login":"salibardo"},"comments":[{"author":{"login":"slowtorta"},"body":"Item: https://database.turtle-wow.org/?item=5355 isn't bugged, it's an intended Vanilla behavior.\r\nItem: https://database.turtle-wow.org/?item=10781 isn't bugged as well, however it shouldn't drop for this mob with such a high chance. It'll be fixed in the next revision: https://database.turtle-wow.org/?item=10781","createdAt":"2022-04-20T19:46:20+0200"}],"createdAt":"2022-04-19T23:13:46+0200","number":1318,"labels":"","state":"CLOSED","title":" items with no character lv requirement","body":"**Please, provide a clear description what the bug is: item character level requirement i saw that there are few items that turtle wow added that have no level requirement and because of it there are a pathologic characters with very high item level and very low character level\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.i saw a few people on low level that have over 1000 hp o lv 10 that are kiling other a low level players who have no chance againt them\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=5355\r\nhttps://database.turtle-wow.org/?item=10781\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:** you should check items that turtle wow added and give them level requirement corresponding with their item lv","updatedAt":"2022-04-20T19:46:20+0200","milestone":null,"closedAt":"2022-04-20T19:46:20+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"geojak"},"body":"Maybe related https://github.com/slowtorta/turtlewow-bug-tracker/issues/913 ","createdAt":"2022-04-18T22:57:53+0200"},{"author":{"login":"slowtorta"},"body":"Dublicate.","createdAt":"2022-04-20T19:58:44+0200"}],"createdAt":"2022-04-18T21:58:46+0200","number":1317,"labels":"","state":"CLOSED","title":"Vorsha the Lasher event broken","body":"Vorsha the Lasher event broken https://database.turtle-wow.org/?quest=6641\r\n\r\n\r\nTurtle: https://youtu.be/nn0gF3Lpcj8\r\nClassic: https://www.youtube.com/watch?v=Hua5mdj0vT0\r\n","updatedAt":"2022-04-20T19:58:44+0200","milestone":null,"closedAt":"2022-04-20T19:58:44+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-29T23:42:26+0200"}],"createdAt":"2022-04-18T10:15:27+0200","number":1316,"labels":"","state":"CLOSED","title":"Haunting Spirits makes ghost spawn too fast","body":"https://database.turtle-wow.org/?spell=7057 Haunting Spirits makes ghost spawn too fast\r\n\r\nClassic: https://youtu.be/PQOifDDT6z8?t=1025\r\nTurtle: https://youtu.be/uMMm_GCuNYI ","updatedAt":"2022-04-29T23:42:26+0200","milestone":null,"closedAt":"2022-04-29T23:42:26+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"![image](https://user-images.githubusercontent.com/66763404/164293247-444e92c7-2013-4ace-a770-5ec998575050.png)\r\n![image](https://user-images.githubusercontent.com/66763404/164293272-4f63c678-ee21-47af-8541-3d3d40309aeb.png)\r\n![image](https://user-images.githubusercontent.com/66763404/164293295-e58583a8-3892-48dc-bc04-bfc2c64f4018.png)\r\n\r\nI was able to complete this quest w/o issues. Please ensure you aren't using any additional patches. best if you re-download the game client from our website!","createdAt":"2022-04-20T19:58:16+0200"}],"createdAt":"2022-04-18T06:48:54+0200","number":1315,"labels":"","state":"CLOSED","title":"Consumed By Hatred quest bug !","body":"**Please, provide a clear description what the bug is:**\r\nWhen i valid the quest , the game did crashed for me . \r\nThis is the reward i did choosed btw : Boar Hunter's Cape\r\n\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3432\r\nItem: https://database.turtle-wow.org/?item=5314\r\nQuest: https://database.turtle-wow.org/?quest=899\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\ngame shouldnt crash ","updatedAt":"2022-04-20T19:58:16+0200","milestone":null,"closedAt":"2022-04-20T19:58:16+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Kruxis"},"body":"Will be fixed on next restart =)","createdAt":"2022-04-24T12:25:38+0200"},{"author":{"login":"slowtorta"},"body":"![image](https://user-images.githubusercontent.com/66763404/200171931-2ff4b3b5-a5ca-425d-8bb2-8fde0d9ca293.png)\r\nThis Wind Stone should not respawn every 10 minutes, I belive it's working as intended right now.","createdAt":"2022-11-06T13:55:41+0100"},{"author":{"login":"Sringaram"},"body":"Still is still broken, the stone south is never up.","createdAt":"2022-11-15T03:50:31+0100"},{"author":{"login":"geojak"},"body":"this bugged","createdAt":"2022-12-27T23:41:29+0100"},{"author":{"login":"geojak"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/1988","createdAt":"2022-12-27T23:41:50+0100"},{"author":{"login":"geojak"},"body":"@slowtorta could this be reopened or maybe locked at in #1988 please\r\nVery visible bug annoying raid after raid week after week. Please","createdAt":"2023-01-29T11:40:50+0100"}],"createdAt":"2022-04-17T23:18:59+0200","number":1314,"labels":"","state":"CLOSED","title":"Greater Wind Stone is bugged","body":"Greater Wind Stone is bugged\r\n\r\nhttps://database.turtle-wow.org/?object=180539 This Greater Wind Stone is not respawning.\r\n\r\n 49334, Entry 180559 - [Greater Wind Stone X:-6749.069824 Y:1647.140015 Z:8.070550 MapId:1]\r\n\r\nEntry: 180559, GUID: 49334\r\nName: Greater Wind Stone\r\nType: 10, Display Id: 6427\r\n GO State: 1, Loot State: 1\r\n Not spawned. Respawns in 3600 seconds (22:23:59).\r\n \r\nManual respawn does not respawn the object\r\n\r\nThe other two windstones work properly","updatedAt":"2023-01-29T11:42:34+0100","milestone":null,"closedAt":"2022-11-06T13:55:41+0100"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, all the ore nodes look normal and the same to me on that hill. Probably just a random lighting bug in your client :) Nothing we can do about it!","createdAt":"2022-04-20T19:55:03+0200"}],"createdAt":"2022-04-17T19:55:04+0200","number":1313,"labels":"","state":"CLOSED","title":"black copper vein , bug ? ","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nthis copper vein , is black lol , it should looks white , its near crossroads on the mountain near it , this is a bug mostly .\r\n\r\n\r\nObject: Copper Vein \r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nit should be white \r\n\r\n![image](https://user-images.githubusercontent.com/46192630/163726468-64c201c9-d2d6-4c6e-a5a2-a1944f13bd8c.png)\r\n","updatedAt":"2022-04-20T19:55:09+0200","milestone":null,"closedAt":"2022-04-20T19:55:03+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-04-15T13:19:54+0200","number":1312,"labels":"","state":"CLOSED","title":"The Rotten Renown exlcudes highelfs","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthis qeust is alliance only, but it excludes highelfs, you have to swim inside the recked ship and pick a bx up\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. swim in the recked ship\r\n2. hover wit hthe mouse over the box and get the yellow wheel\r\n3. if you are not highelf but lallianc,e then you can interact with it and get a qeust\r\n4. highelfs cant\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=40149\r\non the database it doesnt list highelfs, not sure what the race mask means, maybe its arleady customized for highelfs\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nno exclusion of highelfs\r\n\r\np.s. i am honestly not sure if i maybe finsiehd this and forgot it, i will cloe the issue","updatedAt":"2022-04-15T13:42:05+0200","milestone":null,"closedAt":"2022-04-15T13:42:05+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-04-15T13:00:35+0200","number":1311,"labels":"","state":"CLOSED","title":"kolkar point gijim quest are not shareable","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust from the kenaurs on kolkar point are not shareable, even thought there is no reason why, since no preqeust nor any quest items invoolved\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to kolakr point on gijim iland\r\n2. accept the qeusts\r\n3. try to share it\r\n4. the button is greyed oout\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nhttps://database.turtle-wow.org/?quest=40191\r\nhttps://database.turtle-wow.org/?quest=40176\r\nhttps://database.turtle-wow.org/?quest=40196\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthese qeust should be shareable with group members","updatedAt":"2022-04-16T09:13:01+0200","milestone":null,"closedAt":"2022-04-16T09:13:01+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Eh, it's some client glitch, can't really do anything about it, sorry. ","createdAt":"2022-04-16T17:29:59+0200"}],"createdAt":"2022-04-15T12:58:13+0200","number":1310,"labels":"","state":"CLOSED","title":"ores not marked as underground on giljim iland","body":"**Please, provide a clear description what the bug is:**\r\n\r\nat the deeptide sacntum is a cave with an elite hydra in front.\r\ninside is has 2 small thorium mines vains\r\nthese two vains are not displayed in greyed colour when you are outside the cave\r\nnormally mines in caves are showned greyed out to indicate to the player they are underground\r\never more, once you go inside the cave, the thorium veins dont show up at all on the minimap anymore\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the cave behind the hydra \r\n2. dont go in, and check minimpa for thorium, see them in yellow\r\n3. go inside, check minimap ,no more thorium displayed despite them being in there\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthroium displayed in the cave in yellow (instead of missing)\r\nthorium displayed in grey whn you are outside","updatedAt":"2022-04-16T17:30:09+0200","milestone":null,"closedAt":"2022-04-16T17:29:59+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello. I tested it and couldn't reproduce the issues, I'm sorry.","createdAt":"2022-04-16T17:42:42+0200"}],"createdAt":"2022-04-15T04:00:44+0200","number":1309,"labels":"","state":"CLOSED","title":"Item persist on bag after completion of \"nugget slugs \" quest ","body":"Please, provide a clear description what the bug is:\r\nquest item \" Sunscale Feather \" , stay in bags after the quest is done\r\n\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nItem: https://database.turtle-wow.org/?item=11143\r\nQuest: https://database.turtle-wow.org/?quest=3922\r\n\r\nExpected behavior. Describe how it should work:\r\nquest items should be deleted after completion or deletion of a quest\r\n![image](https://user-images.githubusercontent.com/46192630/163505885-2e9f4755-214b-4d7b-89bc-43ad8b6a6ff0.png)\r\n","updatedAt":"2022-04-16T17:42:42+0200","milestone":null,"closedAt":"2022-04-16T17:42:42+0200"},{"assignees":[{"login":"Neto-WoW"}],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"Neto-WoW"},"body":"@gigachadbro - Thanks for the report. Can you please attempt this quest without using bag addons? I tested and it removed the items upon quest completion.","createdAt":"2022-04-17T18:49:26+0200"},{"author":{"login":"slowtorta"},"body":"Tested, working as intended. You have to clear your cache and try it without the addon!","createdAt":"2022-04-22T12:37:58+0200"}],"createdAt":"2022-04-15T02:46:05+0200","number":1308,"labels":"","state":"CLOSED","title":"Quest item persist after completion of quest ","body":"**Please, provide a clear description what the bug is:**\r\nquest item \" Sunscale Feather \" , stay in bags after the quest is done \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nItem: https://database.turtle-wow.org/?item=5165\r\nQuest: https://database.turtle-wow.org/?quest=905\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nquest items should be deleted after completion or deletion of a quest \r\n![image](https://user-images.githubusercontent.com/46192630/163497766-d5e2cbbb-0d43-412b-b5d4-3b100670bdc7.png)\r\n\r\n","updatedAt":"2022-04-22T12:37:58+0200","milestone":null,"closedAt":"2022-04-22T12:37:58+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1 :)","createdAt":"2022-04-14T22:13:11+0200"},{"author":{"login":"geojak"},"body":"rawr <3 :)","createdAt":"2022-04-14T22:26:38+0200"}],"createdAt":"2022-04-14T21:43:12+0200","number":1307,"labels":"","state":"CLOSED","title":"silent icebeears ","body":"**Please, provide a clear description what the bug is:**\r\n the icepoint bears are very silent, dont make bear sound\r\n\r\nhttps://database.turtle-wow.org/?npc=60545\r\n\r\n**Expected behavior. Describe how it should work:**\r\nbears should make bear sounds in combat","updatedAt":"2022-04-14T22:26:38+0200","milestone":null,"closedAt":"2022-04-14T22:13:11+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-04-14T07:38:08+0200","number":1306,"labels":"","state":"CLOSED","title":"[Lucky Coin] quest progression text","body":"https://database.turtle-wow.org/?quest=60050 [Lucky Coin] quest progression text is being said by Suzetta Gallina https://database.turtle-wow.org/?npc=1431 . \r\nIt should be said by Teresa Palin https://database.turtle-wow.org/?npc=51302 as a hint to where turn in the quest.\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/163320354-1bf55c23-9ee2-4ffb-845c-58f46a824469.png)\r\n","updatedAt":"2022-04-14T22:45:42+0200","milestone":null,"closedAt":"2022-04-14T22:45:42+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"AyleeJenn"},"body":"On second thought it would probably make the most sense to have the ancient tablet OBJECT only be eligible for player inter-action if the player has the quest for it. That way the object can't be interacted by low level characters. And if the highborne wraith can only be spawned if the player has the quest for it, it would be safe to let it attack players since only those with high enough level to accept the quest could spawn it to begin with.","createdAt":"2022-04-15T00:17:02+0200"}],"createdAt":"2022-04-14T00:28:41+0200","number":1305,"labels":"","state":"CLOSED","title":"Quest Suggestion/Bug - Shadow Well","body":"**Please, provide a clear description what the bug is:**\r\nThe \"Highborne Wraith\" in the quest \"The Lost Tablets\" spawns but does not attack the player even though it is hostile. Is this intended? My friends and I kinda liked that the wraith did not attack but it does present an issue: How does the player obtain the ancient thalasian tablet if they choose not to attack the wraith which does not attack either?\r\n\r\nWe convened on the issue and felt that maybe it would be worth to propose making the tablet a collectable from the \"Ancient Thalassian Tablet\" inter-actable?\r\n\r\nThat way the Wraith can still spawn and follow the players around and players can choose whether to attack it or not.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Start the quest \"The Lost Tablets\"\r\n2. Right click on the \"Ancient Thalassian Tablet\" in the cave\r\n3. Observe as the \"Highborne Wraith\" spawns in (being hostile) but does not attack.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91808\r\nQuest: https://database.turtle-wow.org/?quest=80290\r\nObject: https://database.turtle-wow.org/?object=181583\r\n\r\n**Expected behavior. Describe how it should work:**\r\nMy friends and I felt that it would probably make more sense to collect the \"ancient thalassian tablet\" ITEM from the \"ancient thalassian tablet\" OBJECT ... rather than getting it from the \"highborne wraith\".\r\n\r\nBut we do not want to infringe upon creativity. If this is intended then by all means it shall be respected :)\r\n\r\nWe simply approached this from a roleplay point of view and ran into an issue ... \r\n\r\n\"Do we attack the highborne wraith that tries to warn us and DOES NOT INITIATE COMBAT? Or do we respect it but then be un-able to progress with the quest line?\"\r\n\r\nFood for thought.","updatedAt":"2022-04-16T09:04:37+0200","milestone":null,"closedAt":"2022-04-16T09:04:37+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-04-13T23:20:48+0200","number":1304,"labels":"","state":"CLOSED","title":"lapidis tower key is not a key","body":"**Please, provide a clear description what the bug is:**\r\n\r\nit would be nice it this key could be tagged as key so palyers can store it in their keychain to keep acces to the lapidis tower\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=60302\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nkeys should go inside the keyring","updatedAt":"2022-04-13T23:26:44+0200","milestone":null,"closedAt":"2022-04-13T23:26:38+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-13T23:36:36+0200"}],"createdAt":"2022-04-13T23:07:25+0200","number":1303,"labels":"","state":"CLOSED","title":"arch hydromancer lapidis doesnt use any spell","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe arch hydromancer lapidis doesnt use a single spell, he just fist fight you. what a joke of an arch frostmage\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. fight the archmage in lapidis tower\r\n2. he is an ARCHMAGE\r\n3. he only fist fights\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=60467\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\narchhydromancer should know spells.\r\nfrostnova, frost cone of cold, maybe summon some more water eles, frost mage armor buff.","updatedAt":"2022-04-13T23:36:37+0200","milestone":null,"closedAt":"2022-04-13T23:36:36+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"same is true for the tigers on the lapidis iland\r\nhttps://database.turtle-wow.org/?npc=91827","createdAt":"2022-04-14T22:26:06+0200"},{"author":{"login":"geojak"},"body":"same for all zul razar trolls on gijim","createdAt":"2022-04-15T13:10:16+0200"}],"createdAt":"2022-04-13T23:04:44+0200","number":1302,"labels":"","state":"CLOSED","title":"some lapidis and gijim ilands mobs have no loot","body":"**Please, provide a clear description what the bug is:**\r\n\r\nall the trolls in zul hatsu have zero loot, not even mojo or cloth\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. kill any troll in zul hatsu\r\n2. loot\r\n3. nothing except some qeust items\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nlots of difeerent troll types there, easier to check for someone with gm tools\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ntrolls should drop stuff","updatedAt":"2022-05-10T08:30:58+0200","milestone":null,"closedAt":"2022-05-10T08:30:58+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"ps the water lementals also have 0 loot which sucks","createdAt":"2022-04-13T22:26:37+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-13T23:29:13+0200"}],"createdAt":"2022-04-13T22:25:40+0200","number":1301,"labels":"","state":"CLOSED","title":"water elementals doing fire damage instead","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe water elemtals at lapidis iland tower do fire dmaage\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. engage water lemental at lapidis iland\r\n2. check combat log\r\n3. its fire damage\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n![WoWScrnShot_041322_220601](https://user-images.githubusercontent.com/25199983/163264292-316ff131-b214-4149-93a5-696bd87ea724.jpg)\r\n\r\nhttps://database.turtle-wow.org/?npc=60468\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nwater elemtals do water dmaage","updatedAt":"2022-04-13T23:29:13+0200","milestone":null,"closedAt":"2022-04-13T23:29:13+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, will be fixed on next restart ","createdAt":"2022-04-16T13:05:33+0200"}],"createdAt":"2022-04-13T22:00:10+0200","number":1300,"labels":"","state":"CLOSED","title":"hermits wrath not tagged as elite","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe lapidis iland elite troll qeust the hermits warth is not tagged as elite. the names elites you should kill are elite thought, so the quest should be elite too\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=40213\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ntagg the qeust as elite","updatedAt":"2022-04-16T13:05:33+0200","milestone":null,"closedAt":"2022-04-16T13:05:33+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"This one is intended.","createdAt":"2022-04-13T23:27:53+0200"}],"createdAt":"2022-04-13T14:10:50+0200","number":1299,"labels":"","state":"CLOSED","title":"acid spit not poision ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe elite hydra letashaz uses an acid spit ability. its should be tagged as posion and dispeable, but its tagged with nothing and cant be dispelled\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. engage letashaz elite hydra on gijim iland at the naga mine\r\n2. get hit my acid spit\r\n3. try to dispell oison\r\n4. doesnt work\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=92163\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nacid spit should be a poison","updatedAt":"2022-04-13T23:27:53+0200","milestone":null,"closedAt":"2022-04-13T23:27:53+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm sorry, not enough information. Please provide a video of its behavior from Classic PTR. It's possible that this spell isn't conterspellable due to this dungeon's encounter design.","createdAt":"2022-06-04T23:26:10+0200"}],"createdAt":"2022-04-12T20:03:36+0200","number":1297,"labels":"","state":"CLOSED","title":"Cannot be Counterspelled - Shadowfang Moonwalker","body":"**Please, provide a clear description what the bug is:**\r\nIn the dungeon \"Shadowfang Keep\" a certain enemy called \"Shadowfang Moonwalker\" casts a shield that makes them immune to magic. But it takes a few seconds to ask it. In this brief window of opportunity the mage ability \"counterspell\" should be able to interrupt the casting so long as the anti-magic shield is not yet online. But counter does not interrupt it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter shadowfang keep nd find a Shadowfang Moonwalker to engage in combat.\r\n2. Try counter spelling when it starts the casting time for the anti magic shield\r\n3. Observe how counterspell does not interrupt the casting\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3853\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCounterspell should be able to interrupt the casting of the anti-magic shield of the Shadowfang Moonwalkers so long as the casting is not complete.","updatedAt":"2022-06-04T23:26:10+0200","milestone":null,"closedAt":"2022-06-04T23:26:10+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-13T23:24:47+0200"}],"createdAt":"2022-04-12T16:16:44+0200","number":1296,"labels":"","state":"CLOSED","title":"Cannot be disenchanted - Oscilation Inhibited Disc","body":"**Please, provide a clear description what the bug is:**\r\nitem cannot be disenchanted\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete the quest \"Oscilation Inhibited Disc!\" in Hawk's Vigil\r\n2. Try disenchanting the quest reward \"Oscilation Inhibited Disc\"\r\n3. Observe as an error is reported as the item cannot be disenchanted\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=81411\r\nQuest: https://database.turtle-wow.org/?quest=55211\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe item should disenchant into something.","updatedAt":"2022-04-13T23:24:47+0200","milestone":null,"closedAt":"2022-04-13T23:24:47+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-13T23:24:53+0200"}],"createdAt":"2022-04-12T16:14:19+0200","number":1295,"labels":"","state":"CLOSED","title":"Cannot be disenchanted - Mountain Watcher's Crown","body":"**Please, provide a clear description what the bug is:**\r\nItem cannot be disenchanted\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete the wetlands quest \"Retaking The Roadways\" of the new area Dun Agrath\r\n2. Try disenchanting the quest reward helmet \"[Mountain Watcher's Crown](https://database.turtle-wow.org/?item=81402)\"\r\n3. Observe as an error is reported that the item cannot be disenchanted\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=81402\r\nQuest: https://database.turtle-wow.org/?quest=55201\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe item should disenchant into something","updatedAt":"2022-04-13T23:24:53+0200","milestone":null,"closedAt":"2022-04-13T23:24:53+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm sorry, not enough information. Please provide a video of its behavior from Classic PTR. It's possible that this spell isn't conterspellable due to this dungeon's encounter design.","createdAt":"2022-06-04T23:26:25+0200"}],"createdAt":"2022-04-12T14:54:54+0200","number":1294,"labels":"","state":"CLOSED","title":"Blackfathom Depths - Shadowmage Mindcontrol Bug","body":"**Please, provide a clear description what the bug is:**\r\nIn the dungeon \"Blackfathom Depths\" near the end you can find Twilight Shadow mages who will often try to mind control player characters. By default, the player should be able to counterspell the attempt to mind control a player provided they notice and counterspell in time. However, testing has showed that the casting of mind control by twilight shadow mages can -NOT- be counter spelled even if the mage catches it in time. The counter spell will hit but the mind control will finish casting and either get resisted by the player or hit the player who is then mind controlled until the enemy shadow mage is defeated\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter Blackfathom Depths and proceed to where Twilight shadow mages can be found to initiate combat with one\r\n2. Attempt to counter spell the mind control spell they cast on one of the players\r\n3. Note how the counter spell -does- hit but the mind control finishes casting anyways\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4813\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe counter spell should interrupt the mind control spell and forbid casting shadow magic for ten seconds, or however long counter spell forbids casting the same magic that was counter spelled.","updatedAt":"2022-06-04T23:26:25+0200","milestone":null,"closedAt":"2022-06-04T23:26:25+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"She doesn't have Slow spell on Turtle WoW, nor in Vanilla in general (this one had been added only in Cata). On TW she's using Frost Nova to root players for a few seconds, this is a correct behavior :)","createdAt":"2022-05-01T00:20:39+0200"}],"createdAt":"2022-04-12T14:49:55+0200","number":1293,"labels":"","state":"CLOSED","title":"Blackfathom Depths - Lady Sarevess Slow Bug","body":"**Please, provide a clear description what the bug is:**\r\nThe optional boss \"Lady Sarevess\" in the dungeon \"Blackfathom Depths\" has a spell that shows and reads as \"Slow\". It is supposed to slow the player's movement speed and their attack speed. However, the spell actually -roots- the player in place so that they cannot move.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter Blackfathom Depths and seek out the optional battle with Lady Sarevess\r\n2. Observe closely as she casts slow on the party and try to move with the W,S, A and D keys\r\n3. Note how movement is not possible\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4831\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe \"slow\" spell cast on the players by Lady Sarevess should only slow the players but not root them in place. At least if the description is to be believed.","updatedAt":"2022-05-01T00:20:39+0200","milestone":null,"closedAt":"2022-05-01T00:20:39+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello. This is fixed in the internal build of patch 1.16.1. I'll soon be released :)","createdAt":"2022-04-12T01:25:23+0200"},{"author":{"login":"gigachadbro"},"body":"great , keep up the good job :D ","createdAt":"2022-04-12T01:32:49+0200"},{"author":{"login":"nonameform"},"body":"Hopefully this also fixes other flight master but I have encountered in Searing Gorge. Could not fly from there to Loch Modan. Had to fly to Ironforge first.","createdAt":"2022-07-09T09:01:14+0200"}],"createdAt":"2022-04-12T01:22:29+0200","number":1292,"labels":"","state":"CLOSED","title":"Ratchet Flight master bug ","body":"**Please, provide a clear description what the bug is:**\r\n\r\n\r\nHey , i try to use flight path from ratchet to orgrimmar , it says to me : \" Unspecified taxi error \" , but when i clicked on crossroads it does work normally . \r\n \r\n\r\n\r\nNPC: flight master ratchet\r\nItem: flying to orgrimmar\r\nSpell: taxi flying service between towns\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should bring me to orgrimmar normally , i have necessary money for this . \r\n","updatedAt":"2022-07-09T09:01:14+0200","milestone":null,"closedAt":"2022-04-12T01:25:23+0200"},{"assignees":[],"author":{"login":"gigachadbro"},"comments":[],"createdAt":"2022-04-12T00:50:51+0200","number":1291,"labels":"","state":"CLOSED","title":"sdfsdfsd","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-04-12T00:55:17+0200","milestone":null,"closedAt":"2022-04-12T00:55:17+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision. Now both factions will be able to see faction-restricted loot if they're in a dungeon or a raid.","createdAt":"2022-05-16T01:20:32+0200"}],"createdAt":"2022-04-11T20:56:04+0200","number":1290,"labels":"","state":"CLOSED","title":"Corssfaction loot","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen for example shaman hear drops in mc, then alliance players can't see it. Problem is, then you need to change loot master just for that to work around the bug \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Have a shaman libram drop for example in scholo\r\n2. Alliance players can't see the loot\r\n3. In raids it becomes extra cumbersome with loot master system \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nCrossfacrion enabled, therefor no more faction specific loot ","updatedAt":"2022-05-16T01:20:32+0200","milestone":null,"closedAt":"2022-05-16T01:20:32+0200"},{"assignees":[],"author":{"login":"TorTun"},"comments":[{"author":{"login":"geojak"},"body":"Now that's bis gear ","createdAt":"2022-04-11T13:02:11+0200"},{"author":{"login":"slowtorta"},"body":"This item already has the correct random_property ID assigned. Clear WDB?\r\n![image](https://user-images.githubusercontent.com/66763404/164278811-1bab2529-d506-4dcf-a5d2-2ffc259fb1d0.png)\r\n![image](https://user-images.githubusercontent.com/66763404/164279275-9c3f24fb-a0c4-4fe6-9b08-2dd87d71105b.png)\r\n\r\n","createdAt":"2022-04-20T18:29:53+0200"}],"createdAt":"2022-04-11T02:16:44+0200","number":1289,"labels":"","state":"CLOSED","title":"wrong spell bonus at gear","body":"[Embersilk Tunic of Arcane Wrath] got to low spell bonus for 37 lvl gear\r\n\r\n![image](https://user-images.githubusercontent.com/95168215/162646079-e48cac15-9d69-4403-be5e-142d9e263c35.png)","updatedAt":"2022-04-20T18:32:26+0200","milestone":null,"closedAt":"2022-04-20T18:29:53+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-04-10T18:20:13+0200","number":1288,"labels":"","state":"CLOSED","title":"alterac valley infantry and other issues","body":"**Please, provide a clear description what the bug is:**\r\n\r\nwe handed in more than 70 supplies as alliacne from the soutern mine in the horde territory.\r\naccroding to https://wowwiki-archive.fandom.com/wiki/Irondeep_Mine, it should have granted us a infatry assualt.\r\nthe npc said we are far from it\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. hand in 7 times the supplies from the soutern mien as alliacne for infatry from the mine\r\n2. talk to npc to start assault\r\n3. npc instead says we have barely got any supplies\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nyou need 280 supplies for an infatry assault,\r\nthe oens from the mines from enemy territory counts 4 times as much\r\n\r\nit seems only cav attack works\r\n\r\n2. similiar the airforce hand ins and the druid hand in for the boss appear to me not working, i doubht it alteast after handing in hundres of them during hours of av bz many people and npcs still claim barely anything.\r\n\r\n3. half of the time we cant loot the airforce insignias (meats for horde?) anyway.\r\n\r\npls check if these are even working and honsetly it would be great to lower the needed amounts.\r\n\r\nav is often a 20v20 in twow, with maxed out archers, its outright impossible to get inside the horde base with these few people. making the hand in easier so assault are an actually strategic option would maek the bg much more interseting, others also agreed to it\r\n\r\ni would propose, cav asault from 25 tames and 25 hides to 18\r\nmine supplies fixed to work and lowered to 200 suplies (50 from enemy mine)\r\ni got no idea how many insignias/meats are requirred for an airstrike but its too much as it never happens\r\nsame for the druid boss\r\n\nBut as a first step it would be nice if they all alreast worked ","updatedAt":"2022-06-04T14:21:49+0200","milestone":null,"closedAt":"2022-06-04T14:21:49+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-04-10T14:54:02+0200","number":1287,"labels":"","state":"CLOSED","title":"Help The League? Typo","body":"Help The League? https://database.turtle-wow.org/?quest=55101 Typo\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/162616930-94e369f7-358c-486a-bcf8-3f4aaa725c9b.png)\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/162617058-dfa26765-f61c-4f3f-9e59-393b66e3abc2.png)\r\n","updatedAt":"2022-04-10T20:50:55+0200","milestone":null,"closedAt":"2022-04-10T20:50:55+0200"},{"assignees":[],"author":{"login":"ameliandra"},"comments":[{"author":{"login":"geojak"},"body":"I have seen this reported before here somewhere","createdAt":"2022-04-10T02:14:13+0200"},{"author":{"login":"slowtorta"},"body":"Known issue, present in our internal client tracker, we're looking into it.","createdAt":"2022-04-10T13:00:58+0200"}],"createdAt":"2022-04-10T00:02:49+0200","number":1286,"labels":"","state":"CLOSED","title":"When using a bow as the Dryad Illusion, the bow is held it the wrong hand.","body":"**Please, provide a clear description what the bug is: When you use a dryad illusion from the donation rewards, if you equip a bow, the bow is in the wrong hand, which leads to having an inverted attack animation where the bow gets pulled back instead of a string.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Use the dryad illusion.\r\n2. Equip a bow.\r\n3. Attack an enemy with the bow.\r\n4. Notice that the bow and string and in the wrong hands.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-04-10T13:00:59+0200","milestone":null,"closedAt":"2022-04-10T13:00:59+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-04-09T17:28:46+0200","number":1285,"labels":"","state":"CLOSED","title":"A Harmonious Offering wrong quest turn in npc","body":"A Harmonious Offering wrong quest turn in npc\r\n\r\nhttps://database.turtle-wow.org/?quest=40366 A Harmonious Offering \r\n\r\nThe quest text says you should turn in to https://database.turtle-wow.org/?npc=66002 Melyndella \r\n","updatedAt":"2022-04-10T13:46:41+0200","milestone":null,"closedAt":"2022-04-10T13:46:41+0200"},{"assignees":[],"author":{"login":"spuxx1701"},"comments":[{"author":{"login":"spuxx1701"},"body":"Duplicate of #1283","createdAt":"2022-04-08T14:16:57+0200"}],"createdAt":"2022-04-08T14:16:02+0200","number":1284,"labels":"","state":"CLOSED","title":"Weapon Trainings should not have a level requirement","body":"**Please, provide a clear description what the bug is:**\r\nApparently in Vanilla, weapon skills did not have any level requirements. On Turtle, the level requirement is five.\r\nIt has been discussed here: https://discord.com/channels/466622455805378571/691438750185553950/961948292571353108\r\n\r\nThe wiki at one point specifically mentioned level 1: https://wowpedia.fandom.com/wiki/Weapon_master?type=revision&diff=22127&oldid=5295\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPossibly lift the level requirements for weapon trainings.","updatedAt":"2022-04-08T14:17:00+0200","milestone":null,"closedAt":"2022-04-08T14:17:00+0200"},{"assignees":[],"author":{"login":"Diamondflake"},"comments":[{"author":{"login":"slowtorta"},"body":"It'll be fixed in the next revision!","createdAt":"2022-04-10T21:07:28+0200"}],"createdAt":"2022-04-08T14:14:20+0200","number":1283,"labels":"","state":"CLOSED","title":"Level requirements for weapon training (except polearms) did not exist in Vanilla","body":"On current Turtle WoW, weapon training requires level 5, but on Vanilla, it only required level one as can be seen here:\r\n\r\nhttps://wowpedia.fandom.com/wiki/Weapon_master?type=revision&diff=22127&oldid=5295\r\n\r\nThis edit is from Vanilla-time and has not been challenged, and in addition to that, while polearms are clearly mentioned as requiring a certain level in the WoWhead comments of the era, none do for other weapon skills; I think this is sufficient evidence to say those requirements did not exist.","updatedAt":"2022-04-10T21:07:28+0200","milestone":null,"closedAt":"2022-04-10T21:07:15+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"jameyboor"},"body":"Does this mean that the boss does not spawn but instead only trash does?","createdAt":"2022-04-22T13:52:52+0200"},{"author":{"login":"geojak"},"body":"Yes","createdAt":"2022-04-22T16:20:54+0200"},{"author":{"login":"geojak"},"body":"Someone said they had the trash repeat for 5 tunes btik finally a boss spawned ","createdAt":"2022-04-22T16:21:32+0200"},{"author":{"login":"Kruxis"},"body":"When i go in alone it triggers 2 Waves of 4 Enemys each + Boss at the end. Need further testing.","createdAt":"2022-05-29T00:09:34+0200"},{"author":{"login":"geojak"},"body":"The max I encountered personally was 3 waves of trash.\r\n\r\nEventually the Boss always spawns thought to end it. Maybe I didn't made that as class as I should have ","createdAt":"2022-05-29T08:20:15+0200"},{"author":{"login":"Kruxis"},"body":"So what is it supposed to look like? Only 1 Wave then boss? @geojak ","createdAt":"2022-07-05T21:56:51+0200"},{"author":{"login":"geojak"},"body":"Hi, thy for pinging me, I diet see your previous question.\r\n\r\nIt should be like this\r\n\r\n1. Dwarf spawns, he talks some, then goes to the right tunnel and trash spawns\r\n2. After that the Dwarf spawns again, talks some, goes to the front tunnel, and the boss spawns\r\n\r\n\r\nThe issue we can run into on turtle is that no 1. Can repeat itself. So the dwarfs keeps going to the right, keeps saying the same thing and you keep need to kill trash. I have seen 1. Repeat up to 3 times. ","createdAt":"2022-07-06T08:45:02+0200"},{"author":{"login":"Kruxis"},"body":"How it should work right now @geojak is that it spawns waves up to a total of 8 mobs (all waves together). \r\n\r\nis that true? If no, i have the fix for it already. (not pushed yet)\r\n\r\nWaiting for your answer","createdAt":"2022-07-06T11:43:45+0200"},{"author":{"login":"geojak"},"body":"I looked into a vIdeo from classic:\r\nhttps://m.youtube.com/watch?v=NGTOnvcpnVs\r\n\r\nNo there should not be always a total of 8 all, waves together. It can be more (for example Video at 14.30)\r\n\r\nWe can see from this video :\r\n1. Dwarf spawns and opens gate to trash\r\n2. There are always 2 equal sized trash waves with 4-8 mobs depending on which trash (for example 2x4 worms at the beginning of the video but about 2x8 bugs at 14.30 minuted in the video)\r\n3. Immideitly after the last trash mob dies, the Dwarf should spawn again and to open the gate to the boss.\r\n4. Boss spawns \r\n\r\nWhat happens on twow currently.\r\n1. Same\r\n2. Same\r\n3. The Dwarf sometimes spawns and goes back to 1 opening the trash gate again ,so you need to repeat killing the trash.\r\n\r\nThe Dwarf announcer should never spawn Mord than twice, once to open trash, once to open boss. This is the key issue here.\r\n\r\nI might still not ubdertsand your questions n properly, I am sorry if I couldn't deliver the answer you needed ","createdAt":"2022-07-06T12:24:53+0200"},{"author":{"login":"Kruxis"},"body":"Ah got it.\r\n","createdAt":"2022-07-06T12:29:27+0200"},{"author":{"login":"jameyboor"},"body":"Does this mean that the boss does not spawn but instead only trash does?","createdAt":"2022-04-22T13:52:52+0200"},{"author":{"login":"geojak"},"body":"Yes","createdAt":"2022-04-22T16:20:54+0200"},{"author":{"login":"geojak"},"body":"Someone said they had the trash repeat for 5 tunes btik finally a boss spawned ","createdAt":"2022-04-22T16:21:32+0200"},{"author":{"login":"Kruxis"},"body":"When i go in alone it triggers 2 Waves of 4 Enemys each + Boss at the end. Need further testing.","createdAt":"2022-05-29T00:09:34+0200"},{"author":{"login":"geojak"},"body":"The max I encountered personally was 3 waves of trash.\r\n\r\nEventually the Boss always spawns thought to end it. Maybe I didn't made that as class as I should have ","createdAt":"2022-05-29T08:20:15+0200"},{"author":{"login":"Kruxis"},"body":"So what is it supposed to look like? Only 1 Wave then boss? @geojak ","createdAt":"2022-07-05T21:56:51+0200"},{"author":{"login":"geojak"},"body":"Hi, thy for pinging me, I diet see your previous question.\r\n\r\nIt should be like this\r\n\r\n1. Dwarf spawns, he talks some, then goes to the right tunnel and trash spawns\r\n2. After that the Dwarf spawns again, talks some, goes to the front tunnel, and the boss spawns\r\n\r\n\r\nThe issue we can run into on turtle is that no 1. Can repeat itself. So the dwarfs keeps going to the right, keeps saying the same thing and you keep need to kill trash. I have seen 1. Repeat up to 3 times. ","createdAt":"2022-07-06T08:45:02+0200"},{"author":{"login":"Kruxis"},"body":"How it should work right now @geojak is that it spawns waves up to a total of 8 mobs (all waves together). \r\n\r\nis that true? If no, i have the fix for it already. (not pushed yet)\r\n\r\nWaiting for your answer","createdAt":"2022-07-06T11:43:45+0200"},{"author":{"login":"geojak"},"body":"I looked into a vIdeo from classic:\r\nhttps://m.youtube.com/watch?v=NGTOnvcpnVs\r\n\r\nNo there should not be always a total of 8 all, waves together. It can be more (for example Video at 14.30)\r\n\r\nWe can see from this video :\r\n1. Dwarf spawns and opens gate to trash\r\n2. There are always 2 equal sized trash waves with 4-8 mobs depending on which trash (for example 2x4 worms at the beginning of the video but about 2x8 bugs at 14.30 minuted in the video)\r\n3. Immideitly after the last trash mob dies, the Dwarf should spawn again and to open the gate to the boss.\r\n4. Boss spawns \r\n\r\nWhat happens on twow currently.\r\n1. Same\r\n2. Same\r\n3. The Dwarf sometimes spawns and goes back to 1 opening the trash gate again ,so you need to repeat killing the trash.\r\n\r\nThe Dwarf announcer should never spawn Mord than twice, once to open trash, once to open boss. This is the key issue here.\r\n\r\nI might still not ubdertsand your questions n properly, I am sorry if I couldn't deliver the answer you needed ","createdAt":"2022-07-06T12:24:53+0200"},{"author":{"login":"Kruxis"},"body":"Ah got it.\r\n","createdAt":"2022-07-06T12:29:27+0200"},{"author":{"login":"Kruxis"},"body":"Should be fixed on next restart. Please keep me updated on that.","createdAt":"2022-07-06T15:30:09+0200"}],"createdAt":"2022-04-07T23:29:15+0200","number":1282,"labels":"","state":"CLOSED","title":"brd arena trash waves multiple times","body":"**Please, provide a clear description what the bug is:**\r\n\r\nif multiple people stand in the middle after the trash wave was cleared in brd arena, sometimes it spawns more trash waves instead of the boss\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go brd arena\r\n2. trash wave spawns\r\n3. kill in fast (someone claimed thats the trigger)\r\n4. all people stand in the middle (someone said thats the trigger instead)\r\n5. you can get multiple waves of trash in a row\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nonly one wave of trash then boss","updatedAt":"2022-07-06T15:30:17+0200","milestone":null,"closedAt":"2022-07-06T15:30:09+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"spuxx1701"},"body":"You seem to refer to the 1.6 version of AV, while Turtle runs 1.12.","createdAt":"2022-04-08T07:08:02+0200"},{"author":{"login":"geojak"},"body":"Turtle wow has the orc tooth etc turn ins with was not present in 1.12, twow also has mines and mine layers which are removed in 1.12","createdAt":"2022-04-08T09:55:12+0200"},{"author":{"login":"geojak"},"body":"could you pls loot into this? these unrestricted patrol respawns are currently killing the av scene since they enable endless turtleing","createdAt":"2022-05-16T16:46:23+0200"}],"createdAt":"2022-04-07T18:34:28+0200","number":1281,"labels":"","state":"CLOSED","title":"av neverstopping npc respawning","body":"**Please, provide a clear description what the bug is:**\r\n\r\nfrom my source \r\nhttps://classic.wowhead.com/guides/alterac-valley-battleground-strategy-wow-classic\r\nwhich is backed by personal classic experience of players i have talked to in game in twow\r\n\r\n\"Lieutenants are fairly weak elites that can be killed by a skilled player or a few players. Killing Lieutenants grants bonus honor, and disables the respawning of some enemy troops.\"\r\n\r\n\"Commanders\r\nCommanders occupy the Towers/Bunkers and patrol the Graveyards of their faction while providing a moderate buff to nearby players.\r\n\r\nCommanders are moderately tough elites that can be killed by a few players. Killing Commanders grants bonus honor, and disables the respawning of some enemy troops. Be careful to pull Commanders well away from other titled elites, as some of them buff and/or heal other NPCs.\"\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. kill a liteunant\r\n2. sourding npcs still respawn in his region\r\n3. endless grindfest intesifies\r\n\r\nfrom patch 1.6:\r\n\"Alterac Valley's guard spawn is now controlled via a more intuitive mechanism. Please check the Officer Supply vendors for your faction to read up on the changes.\"\r\n\r\nthis referes to the ingame book peeling of the onion in which it also describes killing officers to stop respawn \r\nhttps://classic.wowhead.com/item=19483/peeling-the-onion\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nwhat this means is, if you kill the lieutenants, the surdoung regular npcs guards and patrols resapwn should be disabled. similair how archers dotn respawn in destroyed towers, and mine stop when the minelayer died\r\n\r\nunfortunetly more precise data is hard to find, but this is proof that there is a general thing wrong with av on twow\r\n\r\np.s. i was told this has been reported on the forum a year ago already, but i was not able to find it","updatedAt":"2022-06-04T14:21:53+0200","milestone":null,"closedAt":"2022-06-04T14:21:53+0200"},{"assignees":[{"login":"Neto-WoW"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Neto-WoW"},"body":"Working as intended. Please see Dormilon for more info.","createdAt":"2022-04-10T22:23:04+0200"}],"createdAt":"2022-04-07T14:21:53+0200","number":1280,"labels":"","state":"CLOSED","title":"Completing a A New Rune-Frontier should not remove Untempered Runeblade","body":"Completing a A New Rune-Frontier https://database.turtle-wow.org/?quest=40234 should not remove Untempered Runeblade https://database.turtle-wow.org/?item=60293\r\n\r\nhttps://user-images.githubusercontent.com/83077166/162197385-f507406b-03d4-4c54-be66-81af90e5fbdc.mp4\r\n\r\n\r\n","updatedAt":"2023-12-08T20:06:00+0100","milestone":null,"closedAt":"2022-04-10T22:23:04+0200"},{"assignees":[],"author":{"login":"Lunkdunk"},"comments":[{"author":{"login":"geojak"},"body":"Aren't the raids already easy enough? It think harder than classic raids might be desirable ","createdAt":"2022-04-08T00:04:43+0200"},{"author":{"login":"Lunkdunk"},"body":"We have harder raids than classic and they will still be harder even if the resistance is lowered. This mostly punishes off-meta specs like ele shamans who cannot get the benefit of a curse, or when the composition isn't optimal with 3 warlocks. Boss armor got reduced before so you could reduce it to 0 with debuffs, I think it would be fair for casters to get theirs. Armor and resistances aren't a good way of making bosses harder, you just do less damage than you did in raids prior.","createdAt":"2022-04-08T00:35:05+0200"},{"author":{"login":"geojak"},"body":"Then just lower nature and arcane resistance only? ","createdAt":"2022-04-08T01:00:40+0200"},{"author":{"login":"Lunkdunk"},"body":"Curse of shadow lowers arcane resistance too, but thats not addressing my point about lock composition. Curse of elements/shadow is now more than 30% increase in dps, 10% from the flat bonus and more than 20% from the resistance reduction. If you have 3 warlocks and no off-meta specs my changes would not make AQ easier.","createdAt":"2022-04-08T15:07:43+0200"},{"author":{"login":"geojak"},"body":"But you do need 3 curse of shadows currently, it does reduce the need for coordinated play of 3 curse of shadows then.\r\n\r\nJust lower nature ress, since it only affects shamans and moonkins, or alternately introduce a new debuff form to lower nature ress and increase holy dmasge (no ress here) as a copy of curse of shadow and elements for meme speccs.\r\n\r\nThen remove debug limit ","createdAt":"2022-04-08T17:47:39+0200"},{"author":{"login":"Lunkdunk"},"body":"3 curse of shadows? I'm not sure what you mean with that. 3 locks means we have curse of reck/elements/shadows. Debuff slots have been discussed for a long time but lead to nothing. Your suggestion about getting yet another debuff of the already highly contested debuff slots would make group composition even more fragile. My suggestion is much more simple.","createdAt":"2022-04-08T18:02:45+0200"},{"author":{"login":"Lunkdunk"},"body":"If a new spell would be introduced it would be nice if curse of elements and curse of shadows became one spell like in TBC. It could reduce nature resist too.","createdAt":"2022-04-08T18:34:59+0200"},{"author":{"login":"slowtorta"},"body":"I'm sorry but at this point of the server's progression, we don't want to change AQ mob stats, nor the dungeon difficulty. This raid is being successfully farmed by several raiding groups.","createdAt":"2022-04-30T01:58:51+0200"}],"createdAt":"2022-04-07T12:32:03+0200","number":1279,"labels":"","state":"CLOSED","title":"Resistances in AQ are too high","body":"**Please, provide a clear description what the bug is:**\r\nAll mobs and bosses have a flat resistance of 75 to all schools of magic in AQ40. In AQ20 there are even higher resistances, bosses and mobs range from 115-155 (ossirian excluded). The resistance in classic seems to be roughly 30, see below.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nTo check the average damage mitigation casters get in classic I looked at elemental shamans, since no curse helps them with nature resistance. I exluded anyone with spellpen gear and only looked at boss encounters so the level-based resistance would be at a flat 24 resistance and 6% average damage mitigation from it. Thunderfury debuff was too prevalent to be excluded, but the shamans without this debuff showed no exception. That is a bit odd since the resistances doesnt seem to be 0, but it could just be a small sample.\r\n\r\nLinks to the 9 ele shamans I checked:\r\nhttps://vanilla.warcraftlogs.com/reports/6b2AQDKWJxVqFv3r#type=damage-done&boss=-2&difficulty=0&source=32\r\nhttps://vanilla.warcraftlogs.com/reports/Tnq1jP42XVfGgFdZ#type=damage-done&boss=-2&difficulty=0&source=34\r\nhttps://vanilla.warcraftlogs.com/reports/Y7zcgkPXfwyMGhCD#type=damage-done&boss=-2&difficulty=0&source=29\r\nhttps://vanilla.warcraftlogs.com/reports/6XdRpDPCzyHtWfkb#type=damage-done&boss=-2&difficulty=0&source=4\r\nhttps://vanilla.warcraftlogs.com/reports/rWKHzxGMAZQ7w9Jc#type=damage-done&boss=-2&difficulty=0&source=48\r\nhttps://vanilla.warcraftlogs.com/reports/t4xhrNLf3mcGbVjC#type=damage-done&boss=-2&difficulty=0&source=13\r\nhttps://vanilla.warcraftlogs.com/reports/L6TwxgKYZCf1jDyn#type=damage-done&boss=-2&difficulty=0&source=16\r\nhttps://vanilla.warcraftlogs.com/reports/8nT91ZVHx4DtrkYC#type=damage-done&boss=-2&difficulty=0&source=25\r\nhttps://vanilla.warcraftlogs.com/reports/Wq8thLV4jMB6wrJn#type=damage-done&boss=-2&difficulty=0&source=57\r\n\r\nI calculated the damage mitigation % of their lightning bolt to be 11,12%. Thunderfury debuff uptime was 41,2%, resulting in an average spellpen of 10,2 from the debuff (2,55% decrease of the damage mitigation). This results in an average nature resistance of roughly 30. To help estimating the resistances I used this:\r\nhttps://royalgiraffe.github.io/legacy-sim/#/resistances\r\nCalculations:\r\n![Eleshaman_aq40](https://user-images.githubusercontent.com/85248554/162177098-43678adf-53f5-437d-96ba-eb74e43f960e.png)\r\n[Eleshaman_aq40.xlsx](https://github.com/slowtorta/turtlewow-bug-tracker/files/8441880/Eleshaman_aq40.xlsx)\r\nEdit: I also checked a few elemental shamans in AQ20 but didnt make any calculations. They seem to get the same amount of resists.\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: All mobs and bosses in AQ20 and AQ40, excluding Ossirian the Unscarred. \r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nLower the resistances of bosses and mobs in AQ to atleast 30.","updatedAt":"2022-04-30T01:58:51+0200","milestone":null,"closedAt":"2022-04-30T01:58:51+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-30T02:04:52+0200"}],"createdAt":"2022-04-07T09:15:28+0200","number":1278,"labels":"","state":"CLOSED","title":"Denalan is stuck in his farming animation","body":"Denalan is stuck in his farming animation\r\n\r\nhttps://database.turtle-wow.org/?npc=2080 Denalan\r\n\r\nhttps://user-images.githubusercontent.com/83077166/162141502-a7ff6051-27a4-437e-825c-599d1adb9248.mp4\r\n\r\nHe should not be in his farming animation at all times :\r\nhttps://www.youtube.com/watch?v=6gTQRvZH9gU\r\n","updatedAt":"2022-04-30T02:04:52+0200","milestone":null,"closedAt":"2022-04-30T02:04:52+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-16T02:00:44+0200"}],"createdAt":"2022-04-04T18:54:42+0200","number":1277,"labels":"","state":"CLOSED","title":"Dire Maul East: Felvine Shard objects that drop after Alzzin the Wildshaper disappear after one minute","body":"Dire Maul East: Felvine Shard objects that drop after Alzzin the Wildshaper disappear after one minute\r\n\r\nhttps://database.turtle-wow.org/?object=179559 Felvine Shard\r\n\r\nhttps://user-images.githubusercontent.com/83077166/161593710-e4771ca6-0353-4d1b-b3eb-3abe31dffc42.mp4\r\n\r\n","updatedAt":"2022-05-16T02:00:44+0200","milestone":null,"closedAt":"2022-05-16T02:00:44+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision!","createdAt":"2022-04-04T18:24:47+0200"}],"createdAt":"2022-04-04T16:31:07+0200","number":1276,"labels":"","state":"CLOSED","title":"Southsea Buccaneer and Southsea Corsair give no experience","body":"Southsea Buccaneer and Southsea Corsair give no experience\r\n\r\nhttps://database.turtle-wow.org/?npc=91845 Southsea Corsair\r\nhttps://database.turtle-wow.org/?npc=91844 Southsea Buccaneer\r\n\r\nhttps://user-images.githubusercontent.com/83077166/161566378-1934a0db-ee87-49a0-9095-9a5aa70a08c7.mp4\r\n\r\n\r\nhttps://user-images.githubusercontent.com/83077166/161566388-e4590ef4-da04-4a8c-b1f6-5a7f243e6173.mp4\r\n\r\n\r\n","updatedAt":"2022-04-04T18:24:47+0200","milestone":null,"closedAt":"2022-04-04T18:24:47+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Kruxis"},"body":"Even with fancy arrows 👀 Will fix today","createdAt":"2022-04-04T11:23:46+0200"},{"author":{"login":"geojak"},"body":"See the last screenshot above. It said below again 5 orbs in the text. ","createdAt":"2022-04-04T14:51:10+0200"},{"author":{"login":"Kruxis"},"body":"Don't worry, everything's fixed =)","createdAt":"2022-04-04T15:24:44+0200"}],"createdAt":"2022-04-04T09:53:48+0200","number":1275,"labels":"","state":"CLOSED","title":"Fashion coins quests wrong text objective","body":"Fashion coins quests wrong quest text objective. The quest text that tells you what items to bring is the old one before the changes. The actual objective shows the correct needed items.\r\n\r\n\r\nhttps://database.turtle-wow.org/?quest=60030 lv 10 bracket \r\nhttps://database.turtle-wow.org/?quest=60031 lv 20 bracket \r\nhttps://database.turtle-wow.org/?quest=60032 lv 30 bracket\r\nhttps://database.turtle-wow.org/?quest=60033 lv 40 bracket\r\nhttps://database.turtle-wow.org/?quest=60034 lv 50 bracket\r\nhttps://database.turtle-wow.org/?quest=60035 lv 60 bracket \r\nhttps://database.turtle-wow.org/?quest=60036 Make the Right Choice\r\n\r\n\r\n\r\nhttps://database.turtle-wow.org/?quest=60030 lv 10 bracket \r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161495320-b841311c-1237-41d3-8e43-9c3a27ddd816.png)\r\n\r\nhttps://database.turtle-wow.org/?quest=60031 lv 20 bracket \r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161496019-098b4043-8a70-4f83-bb4f-7d43e59e77cc.png)\r\n\r\nhttps://database.turtle-wow.org/?quest=60032 lv 30 bracket\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161496660-69d5dc78-2d61-4c32-9e36-acc710f600aa.png)\r\n\r\nhttps://database.turtle-wow.org/?quest=60033 lv 40 bracket\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161497251-eefa01b6-e234-4b68-812f-c4c12e7a607d.png)\r\n\r\nhttps://database.turtle-wow.org/?quest=60034 lv 50 bracket\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161497814-2ce9776a-898d-4290-b40e-dcff0b9cf1ff.png)\r\n\r\nhttps://database.turtle-wow.org/?quest=60035 lv 60 bracket \r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161498189-3ecafb67-cef9-40d0-9b71-ae2124804e8d.png)\r\n\r\nhttps://database.turtle-wow.org/?quest=60036 Make the Right Choice\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161498585-3ba05fde-7235-41f0-98a2-c25cf3cf5692.png)\r\n","updatedAt":"2022-04-04T15:24:44+0200","milestone":null,"closedAt":"2022-04-04T15:24:44+0200"},{"assignees":[],"author":{"login":"gmarguelles"},"comments":[{"author":{"login":"geojak"},"body":"Do these elemental dmasge even work. Like a weapon with +elentsl damage, since it is not displayed anywhere\r\n\r\nI got a sword with +fire damage, can that procc vegane? ","createdAt":"2022-04-04T12:07:59+0200"},{"author":{"login":"gmarguelles"},"body":"Depends, for example War Blade of Caer Darrow's ice damage is folded into the weapons damage, so in that case its just one hit.\r\n\r\nBut with weapons like fiery retributer the fire damaghe on it is a separate proc that SHOULD proc vengeance separately\r\n\r\n","createdAt":"2022-04-05T03:14:15+0200"},{"author":{"login":"geojak"},"body":"Actually my crimson blades fire smaage is displayed separately and it can procc vengeance. Rly nice","createdAt":"2022-04-06T22:15:17+0200"},{"author":{"login":"gmarguelles"},"body":"Oh I see! Hopefully this will be fixed one of these days :c","createdAt":"2022-04-29T10:33:05+0200"},{"author":{"login":"geojak"},"body":"I got the firey plate gauntlets too now, they seem to work asweel. Rly nice that they added +10 stam on them here on twow","createdAt":"2022-04-29T11:14:32+0200"},{"author":{"login":"slowtorta"},"body":"Please test it after the next update and let me know if it's working now.","createdAt":"2022-04-29T23:54:37+0200"}],"createdAt":"2022-04-04T07:04:44+0200","number":1274,"labels":"","state":"CLOSED","title":"FIery Plate Gauntlets proc Vengeance, but Storm Gauntlets do not. Also, they have the wrong sound effect.","body":"Reposting bug report due to Storm gauntlets not proccing vengeance.\r\nThank you for fixing it with Fiery Plate Gauntlets, those do work, but Storm Gauntlets do not.\r\n\r\nPlease, provide a clear description what the bug is:\r\nThe nature proc from Storm Gauntlets are not activating vengeance as it should\r\nI have the gauntlets and after testing them, the damage proc criting does not proc vengeance\r\n(Same might be true for 8/8 judgment paladin tier set proc)\r\n\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\nEquip fiery plate gauntlets and storm gauntlets\r\nPick up vengeance talent\r\nAttack until these items crit\r\nItems will crit but only fiery plate gauntlets not proc vengeance\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\nExpected behavior. Describe how it should work:\r\n\r\nIn classic warcraft these items proc the paladin ability vengeance, I have video proof from classic wow linked below:\r\n\r\nhttps://drive.google.com/file/d/1vb5ts0uMxUdWl_-2mgRUYp2fb-qsnUbj/view?usp=sharing\r\n\r\nhttps://drive.google.com/file/d/1-akeAvEpftm5g6iAvejs6hJXB-u8mUrH/view?usp=sharing\r\n\r\nBug might be because these triggers might not be considered spells for some reason within the TurtleWoW server, is this something that can be fixed? These items open up a new avenue and itemization options for ret paladins and protection paladins.\r\n\r\nThank you!\r\n\r\n","updatedAt":"2022-04-29T23:54:38+0200","milestone":null,"closedAt":"2022-04-29T23:54:37+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-04-03T23:20:53+0200","number":1273,"labels":"","state":"CLOSED","title":"Cresent groove has no mining/herbing nodes","body":"**Please, provide a clear description what the bug is:**\r\n\r\nAlmost all dungeons have some nodes for mining and herbing. Cresent groove does not, which is rly counter to its design as just an open air ashenvsle kind of dungeon \r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI would expect iron and silver nodes as well as herbs Similiar to other demon areas in ashenvsle ","updatedAt":"2022-04-28T11:47:12+0200","milestone":null,"closedAt":"2022-04-28T11:47:12+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"It's client-side issue. Moved to the internal tracker.","createdAt":"2022-04-04T19:24:36+0200"}],"createdAt":"2022-04-03T23:18:10+0200","number":1272,"labels":"","state":"CLOSED","title":"Can't ride in cresent groove ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nYou can in zul farrak, why not in there? It's open, you can see the sky even\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nHorse usable like in zul farrak\r\n\r\nIn a side note, cresent groove needs some herbing and mining nodes like other dungeons have. ","updatedAt":"2022-04-04T19:24:36+0200","milestone":null,"closedAt":"2022-04-04T19:24:36+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"Happens more like 90% of times, only once so far it didn't bug out, well even that is not true, only one time somehow we were able to eventually get out of combat.","createdAt":"2022-04-05T21:11:12+0200"},{"author":{"login":"Kruxis"},"body":"Greetings! Thanks for the report, the issue will be fixed on next server restart =)","createdAt":"2022-05-29T00:20:26+0200"},{"author":{"login":"geojak"},"body":"Yes! Thy alot for fixing it. This one was one of the more annoying bugs! Rly looking forward to it on the next bastion run","createdAt":"2022-05-29T08:21:24+0200"}],"createdAt":"2022-04-03T18:13:59+0200","number":1271,"labels":"","state":"CLOSED","title":"Strat life bastion in combat bug ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nEvery second or so strat life run we got this same issue. Sometime inside bastion, most of the time in the last hallway until end boss, the group is suddenly stuck in combat. \r\n\r\nThis is especially annoying as paladin thaz has no spirit and relies on drinking \r\nYou also can't rezz\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go bastion strat life\r\n2. Around the last trash mobs until endboss\r\n3. Sunddely in combat and can't get out\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nPls investigate the random spawning undeads und crusaders if they cause this.","updatedAt":"2022-05-29T08:21:24+0200","milestone":null,"closedAt":"2022-05-29T00:20:26+0200"},{"assignees":[],"author":{"login":"SaxxonPike"},"comments":[{"author":{"login":"SaxxonPike"},"body":"Also, this is related to, *but not identical to*, this other issue filed with the quest:\r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/1224","createdAt":"2022-04-03T17:42:34+0200"},{"author":{"login":"SaxxonPike"},"body":"A friend had discovered that it is required to have **another** [Unadorned Seal of Ascension] in your bag, a random drop from LBRS, in order to get the chat options that will work. This is not the case in Classic.","createdAt":"2022-04-04T14:47:09+0200"},{"author":{"login":"ratkosrb"},"body":"This is not a bug. There are many old comments from vanilla saying it works this way, and even videos.\r\n\r\nhttps://www.youtube.com/watch?v=NaqkY_3OIoI\r\n\r\n> You must have \"Unadorned Seal of Ascension\" in your inventory to talk to him. You'll need a second one after you have the gems.\r\n","createdAt":"2022-07-18T14:50:26+0200"},{"author":{"login":"slowtorta"},"body":"Related to https://github.com/slowtorta/turtlewow-bug-tracker/issues/2091 (this quests event needs a rework in general)","createdAt":"2022-09-13T11:57:37+0200"}],"createdAt":"2022-04-03T17:40:30+0200","number":1270,"labels":"","state":"CLOSED","title":"Quest - Seal of Ascension cannot be turned in","body":"**Please, provide a clear description what the bug is:**\r\n\r\nAfter completing the Emberstrife event and forging the Seal of Ascension, the quest cannot be turned in to Vaelan.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Do the Seal of Ascension quest, confronting Emberstrife and forge the seal (buggy in its own right, but that is already filed as a separate issue)\r\n2. Approach Vaelan in LBRS so that he is interactable\r\n3. Attempt to turn the quest in, but you can't, as there's no prompt to do so. Only gossip.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10296 (Vaelan)\r\nNPC: https://database.turtle-wow.org/?npc=10299 (Scarshield Infiltrator, before he has revealed himself)\r\nItem: https://database.turtle-wow.org/?item=12324\r\nQuest: https://database.turtle-wow.org/?quest=4743\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nYou should be able to talk to Vaelan after he has revealed himself and turn in this quest.","updatedAt":"2022-09-13T11:57:38+0200","milestone":null,"closedAt":"2022-09-13T11:57:37+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-04T19:08:19+0200"}],"createdAt":"2022-04-03T15:35:36+0200","number":1269,"labels":"","state":"CLOSED","title":"Twilight-Watcher Crendus has no loot table","body":"Twilight-Watcher Crendus has no loot table\r\n\r\nTwilight-Watcher Crendus - https://database.turtle-wow.org/?npc=49006","updatedAt":"2022-04-04T19:08:19+0200","milestone":null,"closedAt":"2022-04-04T19:08:19+0200"},{"assignees":[],"author":{"login":"BobsenJr"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for your suggestion! The edits will be implemented on the next server update :)","createdAt":"2022-04-04T00:00:13+0200"}],"createdAt":"2022-04-03T02:56:47+0200","number":1268,"labels":"","state":"CLOSED","title":"Quest Issue - Lucky Coin - Numerous spelling errors. ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe quest, Lucky Coin, available near Northshire Abbey, features some pretty terrible spelling, to the point where the objective of the quest is a little hard to understand. Examples of the spelling issues:\r\n\"Toss a coin with a wish for my short by return to Stormwind for good?\"\r\n\"...I have a request for you. Hah, I've said that!\" \r\n\"I could possibly ask for one thing I desire to do....\" \r\n\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Start a new character\r\n2. Walk up to the quest giver (Teresa)\r\n3. Read the quest\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nQuest: https://database.turtle-wow.org/?quest=60050\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nGrammatically the quest log needs a tune up in several ways. The quest says \"Drop a coin to *the* trade district fountain\", when it should be drop a coin *in* the trade district fountain. \"Hah, i've said that!\" should be \"Hah, i've said it!\" or \"Hah, I finally said it!\". \"I'm so nervous to pick on people leaving the Abbey\" should be \"It makes me so nervous to approach people leaving the abbey\". \"But for me, it's the only way I could possibly ask for one thing I desire to do\" should be \"But it's the only way I can possibly get my wish fulfilled\".\r\n\r\nIn the next paragraph, \"You see, I love to visit Stormwind from time to time when I'm on my trade trip to the Gallina Winery\" should be \"You see, I love visiting Stormwind when I go to trade at Gallina Winery\". \"I always walk by the Trade District Fountain which stands right next to the Bank\" should be \"I always walk past the trade district fountain, which is right next to the bank\". \r\n\r\nThe third paragraph is a bit of a mess and needs a complete rewriting. I propose \"Could you toss a coin of mine into the fountain for good luck? I've heard that if you drop a coin into the fountain, your wish might get granted, and my wish is to visit Stormwind again as soon as possible!\"\r\n\r\nThose are my suggested alterations anyways. \r\n","updatedAt":"2022-04-04T00:00:14+0200","milestone":null,"closedAt":"2022-04-04T00:00:13+0200"},{"assignees":[],"author":{"login":"BosBeest"},"comments":[{"author":{"login":"Qix03"},"body":"Can confirm, a change recently made mobs I used to stealth past easily see me from way further. I have 5/5 Master of Deception, Stealth enchant on cloak, enchanted defias mask, and t0.5 boots. Altogether, that's +33 stealth points, or +6.6 stealth levels. My 60 rogue is not exactly a near level character to these level 48 dwarves.","createdAt":"2022-04-12T06:20:31+0200"},{"author":{"login":"redmagejoe"},"body":"Cannot reproduce this on current version. Stealth detection seems expected for level differences and added stealth levels.\r\n\r\nFixed.","createdAt":"2023-02-22T06:16:14+0100"}],"createdAt":"2022-04-02T21:47:08+0200","number":1267,"labels":"Druid, Rogue, Spell","state":"CLOSED","title":"[Stealth] Stealth/Prowl to weak.","body":"Something has changed to stealth effectiveness that is still persisting if i read an earlier post it was already a problem.\r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/343 by **[gh-borz](https://github.com/gh-borz)**.\r\nI havent logged in for a while and i was surprised how nerved Stealth was, something got broken because level 50 mobs can spot my level 60 druid from +- 10 meters away.\r\nAnd yes my Talents of Feral Instinct are 5/5 full https://database.turtle-wow.org/?spell=16951 .\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n1. Use Stealth/Prowl skill.\r\n2. Sneak 10 meters from an low level mob.\r\n3. Get spotted like an pack of gum in a classroom.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n- Spell: https://database.turtle-wow.org/?spell=24453\r\n\r\n**Expected behavior. Describe how it should work:**\r\n- Mobs should not spot you as easily while stealthed.\r\n","updatedAt":"2023-02-22T10:23:13+0100","milestone":null,"closedAt":"2023-02-22T10:23:13+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"I believe this is related to the custom change we introduced a year ago: any static objects on TW are now considered as obsticles for movement and casting. You can't cast through lampposts, tree stomps, and so on. Some minor glitches like this are a sacrifice we have to live with, I'm sorry. ","createdAt":"2022-04-30T20:49:09+0200"}],"createdAt":"2022-04-02T19:14:43+0200","number":1266,"labels":"","state":"CLOSED","title":"lbrs npcs not aggroing that sleep in weird positions","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthere are a few orcs sleeping in weird positinos that dont aggro and are also hard to attack by the player.\r\nthey should aggro together with their friends when they are attacked, instead they keep sleeping while their comrades dies\r\n\r\nin the middle part with the fire casters\r\n![WoWScrnShot_033122_191721](https://user-images.githubusercontent.com/25199983/161393847-8b866c91-b899-47a7-a106-49682df3d72f.jpg)\r\nbefore ednboss, dude on the left is bugged\r\n![WoWScrnShot_033122_200404](https://user-images.githubusercontent.com/25199983/161393850-c37a1d89-0eb1-42bb-8a0f-041d0af5c480.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to lbrs\r\n2. see the sleeping orcs before endboss and in the middle part with the orc fire casters\r\n3. some are buggy\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\nthey should attack","updatedAt":"2022-04-30T20:49:09+0200","milestone":null,"closedAt":"2022-04-30T20:49:09+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Please provide mob IDs and quest IDs involved with this issue.","createdAt":"2022-04-04T19:04:59+0200"},{"author":{"login":"Fin9622"},"body":"https://database.turtle-wow.org/?item=22057 Brazier of Invocation\r\nhttps://database.turtle-wow.org/?item=22049 Brazier of Beckoning\r\nhttps://database.turtle-wow.org/?npc=16080#objective-of Mor Grayhoof\r\n\r\nYou gain the buff when you use the braziers to summon any of the tier 0.5 bosses\r\nhttps://database.turtle-wow.org/?search=Brazier+of+Beckoning\r\n\r\n\r\n![WoW_H34WZ4ay20](https://user-images.githubusercontent.com/83077166/161600838-689a4999-64a6-4d80-af68-0bc328303241.jpg)\r\n\r\n\r\nhttps://user-images.githubusercontent.com/83077166/161601209-8ee0d568-717f-4f26-ba41-5a81ba5616b2.mp4\r\n\r\n\r\nhttps://user-images.githubusercontent.com/83077166/161601238-6e971cb7-bc14-48d9-9e8d-9afc4a965a6c.mp4\r\n\r\n\r\n\r\n","createdAt":"2022-04-04T19:44:55+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-01T01:01:10+0200"}],"createdAt":"2022-04-02T19:12:57+0200","number":1265,"labels":"","state":"CLOSED","title":"weird buff when summong the lbrs t0.5 druid boss","body":"**Please, provide a clear description what the bug is:**\r\n\r\njust see the screenshot. the buff apeared when summoning the lbrs t0.5 special druid boss\r\n![WoWScrnShot_033122_191340](https://user-images.githubusercontent.com/25199983/161393783-37789b9e-0709-45e3-b661-abaeb2173567.jpg)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n not sure, maybe hidden buff?","updatedAt":"2022-05-01T01:01:10+0200","milestone":null,"closedAt":"2022-05-01T01:01:10+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"The scholo ghouls Green clouds also stay permanent now. This wasnt the case before. ","createdAt":"2022-04-05T21:12:30+0200"},{"author":{"login":"geojak"},"body":"It's seems I am not the only one. Someone posted this on discord\r\n\r\n@Support Does anyone have any idea whatsoever why this might be happening? I'm not talking about the error message, but rather that hurricane is still on my screen long after the cast. This situation happens with blink and consecrate as well, the spell effects continue into the environment. At first I thought it was the HD mod from the forums, but I've removed all patch-# mods, all addons, deleted configs and wdb folder and it still persists. I've downloaded an entirely fresh client off the website and it's still there. The only thing left to try is on an entirely new computer =/","createdAt":"2022-04-06T10:22:21+0200"},{"author":{"login":"geojak"},"body":"The user in discord wax able to fix it by:\r\n\"updating geforce experience fixed the problem. I have no idea how the two are related, there wasn't even a driver update, but happy that this problem is over with. Thanks for the assistance!\" ","createdAt":"2022-04-06T10:23:42+0200"},{"author":{"login":"geojak"},"body":"updating nvidida did not fix it","createdAt":"2022-04-07T19:03:19+0200"},{"author":{"login":"slowtorta"},"body":"Sorry, nothing we can do about it, it's a client issue. Happens in default 1.12.* Vanilla as well.","createdAt":"2022-04-30T15:48:12+0200"}],"createdAt":"2022-04-02T19:10:58+0200","number":1264,"labels":"","state":"CLOSED","title":"the druid aoe healing particles stay permanent in lbrs","body":"**Please, provide a clear description what the bug is:**\r\n\r\nso i ran lbrs with a druid healer and he used the aoe heal a few times. unfortunelty i satyed permanelty and over time i had severe fps issues\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. cast the aoe druid heal spell\r\n2. watch the effect stays permanetly\r\n3. build up severe fps issues over time\r\n\r\n![WoWScrnShot_033122_202902](https://user-images.githubusercontent.com/25199983/161393721-154a443d-2b6f-4188-9bb1-b0ff69d44f99.jpg)\r\n\r\n**Expected behavior. Describe how it should work:**\r\neffect should disappear when spell ends","updatedAt":"2022-04-30T15:48:12+0200","milestone":null,"closedAt":"2022-04-30T15:48:12+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, I couldn't find any sources saying that it shouldn't work this way.","createdAt":"2022-04-04T18:47:32+0200"},{"author":{"login":"geojak"},"body":"Any quest that's not tagged as raid should not be competsble in a raid. That's standard","createdAt":"2022-04-04T20:59:36+0200"},{"author":{"login":"geojak"},"body":"For example that's the reason nobody runs lbrs in a raid, since you can't compete non raid wuests\r\n\r\nhttps://us.forums.blizzard.com/en/wow/t/ubrs-key-gems-in-lbrs-raid/368047/6","createdAt":"2022-04-04T21:03:32+0200"},{"author":{"login":"geojak"},"body":"You won't be able to find a source for strat 10 man in classic since before the quest was wadded in original vanilla, strat 10 raid possibility was removed. ","createdAt":"2022-04-04T21:05:01+0200"},{"author":{"login":"geojak"},"body":"I did strat 10 man a lot back in 2005, and had those stratholme quests in my log for a long time, due to not being geared and skilled enough yet to run the dungeon in 5 man, but not able to compelte dungeon quests in raids ","createdAt":"2022-04-04T21:09:18+0200"},{"author":{"login":"geojak"},"body":"In this people are sharing their memories from abck then about raiding dungeons too and about quests, which count be counted as anecdotal proof\r\nhttps://www.reddit.com/r/wow/comments/8f2dr2/our_guild_record_breaking_10man_stratholme_run/\r\n\r\nHere I quote just one example from there:\r\n\"Originally there were no limits on any dungeons.\r\n\r\nA few patches in they limited BRS to 15 players and all other dungeons to 10, but you could only complete quests if you weren't in a raid (but for a lot of them you could just drop group at the right time, get credit, then rejoin before you got ported out).\r\n\r\nWhen they added the Dungeon 2 set which required doing a bunch of quests in 5-man dungeons they also lowered the cap to 5 players for everything but BRS and 10 for BRS.\"\r\n\r\nOther propel commented similar and this is also how I remember the correct behaviour we would need for turtle wow with restored 10 man stratholme which is by the way awesome","createdAt":"2022-04-04T21:23:26+0200"},{"author":{"login":"Qix03"},"body":"You cannot progress non-raid quests in a raid, but you can absolutely turn them in. There is no objective to be done, simply to turn in the quest, which you cannot do if she is dead. This is working as intended.","createdAt":"2022-04-12T06:12:12+0200"},{"author":{"login":"Qix03"},"body":"Didn't notice the bit about Balnazzar's head, so I'll address that, too. Balnazzar's head is not an objective like Van Cleef's head. Balnazzar's head is a quest starter item like the letter Van Cleef drops. As it is not progressing a quest, you are 100% supposed to be able to get it in a raid.","createdAt":"2022-04-12T06:23:07+0200"}],"createdAt":"2022-04-02T02:04:06+0200","number":1263,"labels":"","state":"CLOSED","title":"Strat Quests can be completed in raids","body":"**Please, provide a clear description what the bug is:**\r\n\r\nYou can complete 5 man stragolme quest in a 10 man raid. This is not supposed to be possible \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get the strat 45 quest\r\n2. Run the dungeon in a raid easily\r\n3. Hand in at the girl once baron is deas\r\n4. Then continue to balnazar with your raid \r\n5. Wipe him easily\r\n6. Loot his head \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=8945\r\nhttps://database.turtle-wow.org/?item=13250\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHead of balnazar is not a raid quest so should not be loot able in a raid\r\nSimilar to the 45 quest, should not be possible in raid\r\n\r\nSide note, paladin bubble removes the 45 min debuff countdown, but you can still hand it in anyway","updatedAt":"2022-04-12T09:03:39+0200","milestone":null,"closedAt":"2022-04-12T09:03:39+0200"},{"assignees":[],"author":{"login":"YamaYAML"},"comments":[{"author":{"login":"Kruxis"},"body":"Note:\r\nBug exists on Fresh Client, properly setup, no addons. \r\nBug occures when clicking the Gameobject's gossip_option for the PvP quest.\r\n\r\nCouldn't reproduce myself. ","createdAt":"2022-04-02T15:46:57+0200"},{"author":{"login":"slowtorta"},"body":"This could happen if your client doesn't have writing permission in WDB folder. Please check if it's the case!","createdAt":"2022-04-30T23:58:41+0200"}],"createdAt":"2022-04-02T00:33:04+0200","number":1262,"labels":"","state":"CLOSED","title":"Wanted: Layle | Orgrimmar | Server disconnect","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen clicking quest \"Wanted: Layle\" at wanted sign in Orgrimmar at cords 69, 72 you get disconnected from server. I (Niral) reproduced the issue mentioned by a player who had also cleared WDB. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Wanted Poster in Orgrimmar at cords 69, 72 \r\n2. Click: \"Wanted: Layle\"\r\n3. Observe server DC. You are now seeing the login screen.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be able to accept the quest instead of DC.\r\n\r\n![image](https://user-images.githubusercontent.com/73019779/161350437-dbc39480-8490-49c1-81d9-ce04b663b03d.png)\r\n![image](https://user-images.githubusercontent.com/73019779/161350453-65c54773-b6a5-4370-be99-e53811d87b77.png)\r\n![image](https://user-images.githubusercontent.com/73019779/161350579-ba86206e-4566-4a92-8ddf-23d760228702.png)\r\n","updatedAt":"2022-04-30T23:58:42+0200","milestone":null,"closedAt":"2022-04-30T23:58:41+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nThank you for the report.\r\n\r\nThe issue will be fixed with the release of 1.16.1.","createdAt":"2022-04-01T19:53:44+0200"}],"createdAt":"2022-04-01T19:49:42+0200","number":1261,"labels":"","state":"CLOSED","title":"Unspecified Taxi Error: Thunder Bluff --> Zoram'gar Outpost, Ashenvale","body":"As of the date of this post, I am unable to use a vanilla flight point path from Thunder Bluff to Zoram'gar Outpost in Ashenvale. I did indeed log out of the game, delete the contents of my WDB folder, and attempt to take the flight path again. The error was still present, at which point I took the screenshot below to show the error.\r\n\r\nIn Game Screenshot -- https://postimg.cc/KkLKP347","updatedAt":"2022-04-01T19:53:44+0200","milestone":null,"closedAt":"2022-04-01T19:53:44+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings Traveler! Thanks for the report, the bug will be fixed on next restart =)","createdAt":"2022-04-02T15:51:43+0200"},{"author":{"login":"FeyfolkenFantasy"},"body":"@Kruxis thank you! 🙂","createdAt":"2022-04-02T16:28:08+0200"}],"createdAt":"2022-04-01T16:14:53+0200","number":1260,"labels":"","state":"CLOSED","title":"The quest \"A Harmonious Offering\" is not completable","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe quest \"a harmonious offering\" needs you to give a pack of pelt to the assistant innkeeper Waya Tallgrain in the Bloodhoof Village (Mulgore).\r\nUnfortunatly, you can not talk to Waya Tallgrain nor target her.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the Bloodhoof Village (Mulgore)\r\n2. Start the chain quest of Melyndella [id:66002, pos: 46/60.9]\r\n3. Get the quest \"a harmonious offering\" (4th quest of the chain)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60652\r\nQuest: https://database.turtle-wow.org/?quest=40366\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSince I am playing a custom race (goblin), maybe it has something to do with that.\r\nBut one should be able to give the pack of pelt to this lovely Tauren. Nobody can talk to her, she must be so sad!\r\n","updatedAt":"2022-04-02T16:28:08+0200","milestone":null,"closedAt":"2022-04-02T15:51:43+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for reporting, but this issue is already listed: https://github.com/slowtorta/turtlewow-bug-tracker/issues/913","createdAt":"2022-04-04T18:48:44+0200"}],"createdAt":"2022-04-01T04:53:39+0200","number":1259,"labels":"","state":"CLOSED","title":"Vorsha the Lasher (Quest: NPC Pathing broken)","body":"The quest, Vorsha the Lasher is working and can be completed. The problem is the spawned waves of Naga mobs as well as Vorsha itself do not move upon spawning. Instead of rushing the purple fire censer at the top of the small island for the quest, all of the mobs simply stay in place at the distant spawn points and do nothing. A player can simply stand at the top with the Quest giver NPC orc and wait for Vorsha to spawn, and then single-pull Vorsha to be killed and complete the quest.\r\n\r\nI have completed this quest twice with 2 different characters within the past few days, and the bugged NPC pathing was present both times. To confirm the bug, simply start the quest, escort the orc NPC to the purple censer, and stand right next to it. Both your character and the NPC orc will remain out of aggro range of all mobs that spawn in.\r\n\r\nGame Screenshot of the bugged behavior -- https://postimg.cc/XBgM3GFn\r\n\r\nWoWHead Classic Quest Link -- https://classic.wowhead.com/quest=6641/vorsha-the-lasher\r\nWoWHead Classic NPC Link -- https://classic.wowhead.com/npc=12940/vorsha-the-lasher\r\n\r\nTurtleWoW Database Quest Link -- https://database.turtle-wow.org/?quest=6641\r\nTurtleWoW Database NPC Link -- https://database.turtle-wow.org/?npc=12940\r\n","updatedAt":"2022-04-04T18:48:44+0200","milestone":null,"closedAt":"2022-04-04T18:48:44+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks. Fixed in the next revision.","createdAt":"2022-04-10T21:45:38+0200"}],"createdAt":"2022-03-31T18:36:27+0200","number":1258,"labels":"","state":"CLOSED","title":"Deepmoss Webspinner (Broken ability cooldown)","body":"The Deepmoss Webspinner NPC mob located in Stonetalon will currently use its Web root effect on a player that has a duration of 9 seconds, and immediately root the player in succession every 8 seconds while a combat continues. There are no diminishing returns applied on the Web effect - it retains its full 9 second duration each time. There is no appreciable cooldown to its ability with it being set at 8 seconds. The mob will just spam it eternally with full effect.\r\n\r\nThis behavior is incorrect. While I am not certain that its documented that this Web effect should have diminishing returns, it absolutely should have the standard 6 second cooldown between uses of this ability or greater.\r\n\r\nIn Game Image of the Bugged NPC -- https://postimg.cc/Ff0rnnk5\r\n\r\nWoWHead Classic NPC Link -- https://classic.wowhead.com/npc=4006/deepmoss-webspinner\r\nTurtleWoW Database NPC Link -- https://database.turtle-wow.org/?npc=4006","updatedAt":"2022-04-10T21:45:38+0200","milestone":null,"closedAt":"2022-04-10T21:45:38+0200"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"redmagejoe"},"body":"This issue still persists on current version and should be a relatively easy fix.","createdAt":"2023-02-23T13:07:45+0100"}],"createdAt":"2022-03-31T18:27:56+0200","number":1257,"labels":"NPC","state":"CLOSED","title":"Broken NPC Speech Script (Okla)","body":"The little ork girl named Okla, located in The Barrens, is currently broken in that she does not speak her routine script while hunting for shiny rocks near her father, Kranal Fiss.\r\n\r\nWoWHead Classic NPC Link -- https://classic.wowhead.com/npc=14873/okla\r\nTurtleWoW Database NPC Link -- https://database.turtle-wow.org/?npc=14873\r\n\r\nIn Game Image of Bug -- https://postimg.cc/QBhVQ3VK\r\n\r\nWhile the NPC correctly executes her scripted movements and proper pauses at different navigation checkpoints, she is entirely silent while going through her routine. All of her spoken script has been archived Here -- https://wowwiki-archive.fandom.com/wiki/Okla\r\n","updatedAt":"2023-03-24T20:02:10+0100","milestone":null,"closedAt":"2023-03-24T20:02:10+0100"},{"assignees":[],"author":{"login":"Firestoat"},"comments":[{"author":{"login":"Szwedowski"},"body":"This faction for Spirit Healer - witеout it you will not resurect on graveyard","createdAt":"2022-04-01T08:26:26+0200"},{"author":{"login":"slowtorta"},"body":"Hello. This is a client-side issue and we already fixed it in the internal build of the upcoming patch 1.16.1 :)","createdAt":"2022-04-04T00:03:44+0200"}],"createdAt":"2022-03-31T18:18:07+0200","number":1256,"labels":"","state":"CLOSED","title":"Empty Faction Added (Harken Windtotem)","body":"The NPC questgiver in Bloodhoof village, Mulgore, is assigning / opening a new Unlabled faction on the character's faction list the moment he is left clicked on / targeted. The unlabled blank faction remains on the character's faction page with a 500 value.\r\n\r\nThis game bug can be reproduced by creating a fresh Horde character and running it over to Bloodhoof Village and left click / targeting the NPC, Harken Windtotem. Upon completing the quest that the NPC offers, the correct reward / Thunder Bluff faction increase is added. That part is not bugged.\r\n\r\nWoWhead Classic NPC Link -- https://classic.wowhead.com/npc=2947/harken-windtotem\r\nTurtleWoW Database NPC Link -- https://database.turtle-wow.org/?npc=2947\r\n\r\n![WoWScrnShot_031922_215502](https://user-images.githubusercontent.com/33730653/161102175-8b885831-de75-4268-a0c3-66d6d756f9fe.jpg)\r\n\r\n\r\nExpected Behavior: The NPC shouldn't flag a blank faction in a character's reputation page.\r\n","updatedAt":"2022-04-04T00:03:44+0200","milestone":null,"closedAt":"2022-04-04T00:03:44+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-04T19:12:54+0200"}],"createdAt":"2022-03-31T14:06:56+0200","number":1255,"labels":"","state":"CLOSED","title":"quest text states wrong location","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust text says to return to the npc Vanessa Clang in Mudsprocket. \r\nbut the npc is in sparkwater port\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=80386\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nmudsprocket should be starkwater port in the text","updatedAt":"2022-04-04T19:12:54+0200","milestone":null,"closedAt":"2022-04-04T19:12:54+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-31T12:48:56+0200","number":1254,"labels":"","state":"CLOSED","title":"Investigating Corinth wrong quest text","body":"https://database.turtle-wow.org/?quest=55222 Investigating Corinth\r\nYou should visit the inkeeper in Menethil Harbor not Southshore\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/161038148-31607341-6e6a-411f-8f1e-1432ea9a6969.png)","updatedAt":"2022-04-04T00:09:50+0200","milestone":null,"closedAt":"2022-04-04T00:09:50+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-31T12:34:10+0200","number":1253,"labels":"","state":"CLOSED","title":"Salorn's ring does not drop from Salorn","body":"Salorn's ring does not drop from Salorn\r\n\r\nSalorn's ring https://database.turtle-wow.org/?item=60378\r\nSalorn https://database.turtle-wow.org/?npc=91719\r\nMagical Interference https://database.turtle-wow.org/?quest=40084","updatedAt":"2022-04-04T18:18:00+0200","milestone":null,"closedAt":"2022-04-04T18:17:59+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision. Renamed to `Glimmering Ring of the ...`","createdAt":"2022-04-04T19:20:42+0200"}],"createdAt":"2022-03-31T12:31:45+0200","number":1252,"labels":"","state":"CLOSED","title":"Viridian Band bugged","body":"https://database.turtle-wow.org/?item=6589 Viridian Band does not give random bonus, it only gives of retaliation. The retalation bonus seems to never proc.\r\nAlso there seems to be two items with the same name Viridian bad but different id https://database.turtle-wow.org/?search=Viridian+Band\r\n\r\nhttps://streamable.com/o27kkk\r\nhttps://streamable.com/nfk94d","updatedAt":"2022-04-04T19:20:42+0200","milestone":null,"closedAt":"2022-04-04T19:20:42+0200"},{"assignees":[],"author":{"login":"PatentedCupid"},"comments":[],"createdAt":"2022-03-31T09:02:57+0200","number":1251,"labels":"","state":"CLOSED","title":"Mirage Raceway Bugged","body":"After entering mirage raceway you are kicked out of the race after less than a second passes no matter what you do.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the shimmering flats mirage raceway\r\n2. Speak to the Daisy NPC and pick any of the options, either do it solo with the race against time quest or multiplayer with teams.\r\n3. Wait for the race to start and once it does you will be kicked\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe mirage raceway should asllow me to race as intended however it does not.\r\n","updatedAt":"2022-03-31T11:29:56+0200","milestone":null,"closedAt":"2022-03-31T11:29:56+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"FuNtasticXs"},"body":"Hi @Kruxis this bug is appear again. There is no drop of Storn's Head https://database.turtle-wow.org/?item=60197 at the current moment. Scrnshot link: \r\nhttps://pasteboard.co/1CFeqpyXNYdU.png","createdAt":"2022-06-26T10:54:45+0200"}],"createdAt":"2022-03-30T21:05:07+0200","number":1250,"labels":"","state":"CLOSED","title":"Storn's head is not dropped by Storn","body":"Storn's head is not dropped by Storn \r\n\r\nhttps://database.turtle-wow.org/?item=60197 Storn's Head\r\nhttps://database.turtle-wow.org/?npc=91718 Storn\r\nhttps://database.turtle-wow.org/?quest=40138 Bandit Lord","updatedAt":"2022-06-28T23:44:42+0200","milestone":null,"closedAt":"2022-06-28T23:44:42+0200"},{"assignees":[],"author":{"login":"MadLitrus"},"comments":[{"author":{"login":"Fin9622"},"body":"Thank you for the report!\r\n\r\nDuplicate of https://github.com/slowtorta/turtlewow-bug-tracker/issues/507","createdAt":"2022-03-30T21:01:23+0200"}],"createdAt":"2022-03-30T20:32:10+0200","number":1249,"labels":"","state":"CLOSED","title":"Quest \"Rise, Obsidion!\" bugged. Can't be completed","body":"**Please, provide a clear description what the bug is:**\r\n\r\nAfter you pick up the quest \"Rise, Obsidion!\" an NPC named Dorius appears. He appears with red nameplate but you can't attack him or interact with him in any form nor does he say anything. From this point on nothing happens in regards to this quest. If abandon and reaccept the quest a few times the NPC will eventually despawn and does not appear back.\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=8421\r\nQuest: https://database.turtle-wow.org/?quest=3566\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nLike in the video linked below:\r\nhttps://www.youtube.com/watch?v=leraa1Dtzng&t=14s&ab_channel=Bue\r\n","updatedAt":"2022-03-30T21:01:24+0200","milestone":null,"closedAt":"2022-03-30T21:01:23+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"geojak"},"body":"It's a known seemingly hard to fix error. I think they normally close these and move it to the client issue where it should already be listed ","createdAt":"2022-03-30T17:26:44+0200"},{"author":{"login":"slowtorta"},"body":"Thank you. It's known issue and it's already present in our internal tracker.","createdAt":"2022-03-31T11:32:12+0200"},{"author":{"login":"FeyfolkenFantasy"},"body":"My bad. I should have done some researchs before posting it","createdAt":"2022-03-31T23:18:32+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1.","createdAt":"2022-07-10T18:18:10+0200"}],"createdAt":"2022-03-30T16:27:58+0200","number":1248,"labels":"","state":"CLOSED","title":"No rest bonus in Sparkwater Port Inn","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe Sparkwater Port Inn (Durotar) does not provide the rest bonus to the player character.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Sparkwater Port, enter the inn, note that the rest symbol does not appear next to your character portrait.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nAzeroth Inn provide the rest bonus by default. I guess that this one has just been forgotten :)\r\n","updatedAt":"2022-07-10T18:18:10+0200","milestone":null,"closedAt":"2022-03-31T11:32:12+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-03-29T19:42:36+0200","number":1247,"labels":"","state":"CLOSED","title":"Gate keeper qeust not tagged as raid","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust gate keeper to summo and kill ostarius at uldum in tanaris should be tagged as raid, similiar how the vanilla sillithus quest \"the calling\" is tagged as raid \r\n\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=40107\r\n","updatedAt":"2022-03-29T19:54:24+0200","milestone":null,"closedAt":"2022-03-29T19:54:24+0200"},{"assignees":[],"author":{"login":"triana2021"},"comments":[{"author":{"login":"geojak"},"body":"i think thi isnt true, quiver should not affect wands at all","createdAt":"2022-03-29T19:43:11+0200"},{"author":{"login":"slowtorta"},"body":"Hello! This is an intended change, they aren't supposed to increase it. The bug was present only in emulation, it's not the case on Classic, nor were in Vanilla.","createdAt":"2022-03-29T19:44:46+0200"}],"createdAt":"2022-03-29T16:07:14+0200","number":1246,"labels":"","state":"CLOSED","title":"Quivers not affecting wand speed","body":"**Please, provide a clear description what the bug is:**\r\nQuiver speed increase not affecting wanding speed.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. as a wand using class, equip a quiver\r\n2. wand a target (or look at shoot button)\r\n3. see speed is not affected\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBased on reading old vanilla posts I *think* it should add quiver speed to wanding.\r\n","updatedAt":"2022-03-29T19:44:46+0200","milestone":null,"closedAt":"2022-03-29T19:44:46+0200"},{"assignees":[],"author":{"login":"triana2021"},"comments":[{"author":{"login":"triana2021"},"body":"Specifically, the pet needs to enter combat first for the bug to present itself.","createdAt":"2022-03-29T16:08:54+0200"}],"createdAt":"2022-03-29T16:02:15+0200","number":1245,"labels":"Warlock, Spell","state":"CLOSED","title":"[Warlock] Warlock Pet Mounted Speed Occasionally Drops To Regular Speed When in Combat","body":"**Please, provide a clear description what the bug is:**\r\nOccasionally pets mounted speed will be removed when entering or in combat.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. summon pet\r\n2. have pet get in combat while mounted (so swing it into a mob while mounted, before the mob aggros to you).\r\n3. see pet lose movement speed from mounted effect\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThis should not be happening, pets should stay at mounted speed while player is mounted.\r\n","updatedAt":"2022-12-10T21:43:09+0100","milestone":null,"closedAt":"2022-12-10T21:43:09+0100"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed shortly :)","createdAt":"2022-03-29T19:51:24+0200"}],"createdAt":"2022-03-29T14:56:45+0200","number":1244,"labels":"","state":"CLOSED","title":"Two cooking tables at the exact same spot","body":"**Please, provide a clear description what the bug is:**\r\n\r\nTwo cooking tables have been placed at the exact same spot in Razor Hill (Durotar), next to Cook Torka (51:42)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Razor Hill\r\n2. Put your mouse over the cooking tables next to Cook Torka\r\n\r\n![Sans titre](https://user-images.githubusercontent.com/102554573/160615160-3e51d72c-a73d-4bc8-823c-7aaa57edb454.jpg)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nObject: https://database.turtle-wow.org/?object=176463\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nTW devs probably wanted to highlight that Cook Torka is a Master Chief, but one cooking table is enough n_n","updatedAt":"2022-03-29T19:51:24+0200","milestone":null,"closedAt":"2022-03-29T19:51:24+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello! We're not going to rebuild Sparkwater Port, I'm sorry, but here's a solution that may help you to improve your experience:\r\n\r\n1. Go to https://github.com/doitsujin/dxvk/releases\r\n2. Download dxvk-1.10.1.tar.gz (Extract it with 7Zip)\r\n3. Move the .dll files into the WoW directory \r\n\r\nIt works fine on Windows 10 with Vanilla WoW and it helps people with modern Nvidia RTX GPUs.\r\nIt won't help on very slow retro machines like a Pentium 3 using Windows XP.\r\n\r\nStay safe!","createdAt":"2022-03-29T11:10:48+0200"},{"author":{"login":"FeyfolkenFantasy"},"body":"Unfortunatly dxvk does not work on my old laptop, my GPU does not support Vulkan.\r\n\r\nBut I really appreciate your consideration. You do not just say \"No we are not going to rebuild the town\", you propose a solution next to it.\r\nYou are a very kind person :)","createdAt":"2022-03-29T11:57:06+0200"}],"createdAt":"2022-03-28T23:25:47+0200","number":1243,"labels":"","state":"CLOSED","title":"FPS issue in Sparkwater Port (Durotar)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nSparkwater port is a very nice and detailed addition to the game, but maybe a little bit too detailed.\r\nIndeed when you go in this village playing on a low-end machine, you FPS is going to drop significantly.\r\nThis is a matter of DrawCalls. Since the Vanilla WoW engine works with frustrum culling, everything in your field of view is being calculated by your CPU and GPU.\r\nThe more objects, the more calculation, the less FPS on older machines.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Login to TW with a potatoe laptop and go to Sparwater Port. Then enjoy your bellow to 30 fps.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n![WoWScrnShot_032822_174450](https://user-images.githubusercontent.com/102554573/160489899-b724f113-6a2b-4581-8d8b-82ffa34cc575.jpg)\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe FPS in Sparwater Port should match the FPS in other Azeroth village witch are close in size, such as Booty Bay for instance.\r\nPlease consider removing some useless objects from Sparkwater Port, give some love to the people playing on low-end pc/laptop :-)","updatedAt":"2022-03-29T11:57:06+0200","milestone":null,"closedAt":"2022-03-29T11:10:49+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. Moving it to the internal tracker for client issues.","createdAt":"2022-03-28T23:23:24+0200"}],"createdAt":"2022-03-28T22:44:28+0200","number":1242,"labels":"","state":"CLOSED","title":"Visual Lightning Glitch, Sparkwater Port (Durotar)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nVery little lightning glitch at the very tip of the dock of Sparkwater Port to Revantusk Village. Probably caused by a misaligned meshe or misaligned vertices.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to ther very tip of the dock of Sparkwater Port\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\n![WoWScrnShot_032822_214445](https://user-images.githubusercontent.com/102554573/160483025-91b33fd7-ac3d-4230-ad00-3f7247faf7b6.jpg)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe dock should be nice and clean! ... well at least to Goblins standards.\r\n","updatedAt":"2022-03-28T23:23:24+0200","milestone":null,"closedAt":"2022-03-28T23:23:24+0200"},{"assignees":[],"author":{"login":"FeyfolkenFantasy"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next update :)","createdAt":"2022-03-28T23:18:15+0200"}],"createdAt":"2022-03-28T22:34:45+0200","number":1241,"labels":"","state":"CLOSED","title":"Makura OIlclaw mobs don't move at all","body":"**Please, provide a clear description what the bug is:**\r\n\r\nMakura Oilclaw mobs located on the oilfield, east of Sparkwater Port (Durotar) are immobiles/frozen.\r\nYou can attack them, but if you move away from them they don't follow you.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the oilfield east of Sparkwater port and attack a Makura OIlclaw.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91194\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThose little adorable creatures should be able to move! Give them love!\r\n","updatedAt":"2022-03-28T23:18:15+0200","milestone":null,"closedAt":"2022-03-28T23:18:15+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-27T17:39:35+0200","number":1240,"labels":"","state":"CLOSED","title":"[Gnoll Bounty] objective does not say where to return","body":"[Gnoll Bounty] objective does not say where to return\r\n\r\nhttps://database.turtle-wow.org/?quest=60042\r\n\r\nIt should say to return to [Supervisor Raelen] in Eastvale Logging Camp.","updatedAt":"2022-03-28T22:04:26+0200","milestone":null,"closedAt":"2022-03-28T22:04:26+0200"},{"assignees":[],"author":{"login":"Deekinbc"},"comments":[{"author":{"login":"slowtorta"},"body":"Duplicate of https://github.com/slowtorta/turtlewow-bug-tracker/issues/227","createdAt":"2022-03-28T22:27:01+0200"}],"createdAt":"2022-03-27T14:36:10+0200","number":1239,"labels":"","state":"CLOSED","title":"Guardians of the Altar not working","body":"**Please, provide a clear description what the bug is:**\r\nA quest in Winterspring requires escorting a Kal'dorei around the owlkin. After lighting 5 torches, you must light the altar to complet ether quest. However, clicking the altar does nothing, the escort remains channeling and it cannot be proceeded.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest, proceed to final part, attempt to click altar.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=4901\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould activate, proceeding with RP dialogue and quest tag completion.","updatedAt":"2022-03-28T22:27:03+0200","milestone":null,"closedAt":"2022-03-28T22:27:01+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-27T08:11:03+0200","number":1238,"labels":"","state":"CLOSED","title":"[The Crescent Grove] quest objective does not say where to return","body":"[The Crescent Grove] https://database.turtle-wow.org/?quest=40091 quest objective does not say where to return\r\n It should say to return to Denatharion in Teldrassil.","updatedAt":"2022-03-28T22:25:49+0200","milestone":null,"closedAt":"2022-03-28T22:25:49+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"demiurgeQuantified"},"body":"now kheyna is the start of the quest, instead of reas, and the end is still chromie","createdAt":"2022-04-22T04:31:38+0200"}],"createdAt":"2022-03-27T07:56:15+0200","number":1237,"labels":"","state":"CLOSED","title":"[Return to Kheyna] wrong quest turn in npc","body":"[Return to Kheyna] wrong quest turn in npc The quest should be turned in at Kheyna https://database.turtle-wow.org/?npc=81041 not\r\nChromie https://database.turtle-wow.org/?npc=10667\r\n\r\nhttps://database.turtle-wow.org/?quest=80409 Return to Kheyna\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/160268729-fb5aa37b-437c-4919-a4f7-9689c07f069f.png)\r\n","updatedAt":"2022-04-22T04:31:54+0200","milestone":null,"closedAt":"2022-03-28T23:17:47+0200"},{"assignees":[],"author":{"login":"triana2021"},"comments":[{"author":{"login":"CosminPOP"},"body":"tested in a duel\r\n![image](https://user-images.githubusercontent.com/7255825/160587137-50258563-4b41-4ec5-9637-1a088e96e980.png)\r\n","createdAt":"2022-03-29T12:01:34+0200"},{"author":{"login":"triana2021"},"body":" will try to see if its some other interaction causing it not to. thank you for test","createdAt":"2022-03-29T16:00:37+0200"}],"createdAt":"2022-03-26T15:05:01+0100","number":1236,"labels":"","state":"CLOSED","title":"Spell Lock (Felhunter) Not Working Properly","body":"**Please, provide a clear description what the bug is:**\r\nSpelllock is not appyling its kick 'lock out'. It is only silencing for 3seconds, losing significant functionality in pvp and open world.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Summon Felhunter\r\n2. Have an enemy player spellcasting\r\n3. Cast spell lock\r\n4. Notice that the 'kick' portion of spelllock is not applying\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nSpelllock should silence for 3 seconds AND function as a longer lockout kick when timed correctly. It seems that window for timing may be off, or the kick portion is absent entirely\r\n","updatedAt":"2022-03-29T16:00:40+0200","milestone":null,"closedAt":"2022-03-29T16:00:40+0200"},{"assignees":[],"author":{"login":"MadLitrus"},"comments":[{"author":{"login":"slowtorta"},"body":"This is working as intended, you need to have one of those quests in your quest log to interact with the object: https://database.turtle-wow.org/?search=Facing+Negolash","createdAt":"2022-03-28T22:36:32+0200"}],"createdAt":"2022-03-26T11:42:00+0100","number":1235,"labels":"","state":"CLOSED","title":"Can't start the quest \"Enticing Negolash\"","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIn Stranglethorn Vale, at Wild Shore there is a boat near an NPC named Morgan the Storm. You should be able to interact with it to start the quest Enticing Negolash but you can't.\r\n\r\n![image](https://user-images.githubusercontent.com/97635850/160235870-1d6dae06-8132-4c31-8853-24bfb06dbbac.png)\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nQuest: https://database.turtle-wow.org/?quest=619\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nYou should be able to interact with the recked boat and start the Quest.","updatedAt":"2022-03-28T22:36:54+0200","milestone":null,"closedAt":"2022-03-28T22:36:54+0200"},{"assignees":[],"author":{"login":"maksimkholod"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. I'll move this report to the internal tracker for client-related problems.","createdAt":"2022-03-29T10:29:50+0200"},{"author":{"login":"slowtorta"},"body":"Possibly fixed or at least improved on the previous server update.","createdAt":"2022-05-18T13:21:20+0200"},{"author":{"login":"gabryatfendor"},"body":"Aggroed the whole floor through the same means, so I think it isn't fixed","createdAt":"2023-02-17T18:14:17+0100"}],"createdAt":"2022-03-25T04:07:37+0100","number":1234,"labels":"","state":"CLOSED","title":"Quest [Angor Fortress] can pull the whole map by standing in one spot","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThere is a spot in angerforge fortress that pulls the whole map\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nJust pull one mob and then walk through the door, the mob runs in a circle to pull all the other patrols.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2742\r\nNPC: https://database.turtle-wow.org/?npc=2743\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40229\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe mob should follow you through the doorway.\r\n\r\nhttps://www.youtube.com/watch?v=zQmF5LhXD24\r\n","updatedAt":"2023-02-17T18:14:18+0100","milestone":null,"closedAt":"2022-03-29T10:29:50+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[{"author":{"login":"slowtorta"},"body":"That's alright. Even if some players don't have BM skills, they can always ask someone who does :)","createdAt":"2022-03-28T22:40:14+0200"}],"createdAt":"2022-03-25T01:27:11+0100","number":1233,"labels":"","state":"CLOSED","title":"Quest [Reinforcing The Sepulcher] should probably be blacksmith only","body":"Quest [[Reinforcing The Sepulcher]](https://database.turtle-wow.org/?quest=70040) should probably have an additional requirement of the player having Blacksmithing since the objective is to turn in bs crafted items.","updatedAt":"2022-03-28T22:40:15+0200","milestone":null,"closedAt":"2022-03-28T22:40:15+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for reporting all those issues. It'll be fixed in the next server update this week.","createdAt":"2022-03-28T23:21:54+0200"}],"createdAt":"2022-03-24T20:50:15+0100","number":1232,"labels":"","state":"CLOSED","title":"Quest item [Storn's Head] and [Salorn's Ring] have incorrect drops","body":"Item [[Storn's Head]](https://database.turtle-wow.org/?item=60197) shows that it drops from [[Defias Highwayman]](https://database.turtle-wow.org/?npc=122) as well as from Storn as it's supposed to.\r\n\r\n![image](https://user-images.githubusercontent.com/25706343/159998215-26bf1a2a-3626-4d99-a8be-2e6edb8b7f81.png)\r\n\r\nAnother item with the same problem [[Salorn's Ring]](https://database.turtle-wow.org/?item=60378)\r\n\r\n![image](https://user-images.githubusercontent.com/25706343/160008748-94d43806-3de7-4292-bbc9-20d1ae49d0a6.png)\r\n","updatedAt":"2022-03-28T23:21:55+0200","milestone":null,"closedAt":"2022-03-28T23:21:54+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-24T20:47:27+0100","number":1231,"labels":"","state":"CLOSED","title":"Jasperlode Infestation quest text does not tell you who to return to ","body":"Jasperlode Infestation https://database.turtle-wow.org/?quest=60154 quest text does not tell you who to return to \r\n\r\nIt should tell you to return to Marshal Dughan in Goldshire Village","updatedAt":"2022-03-28T22:49:33+0200","milestone":null,"closedAt":"2022-03-28T22:49:33+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-24T17:26:20+0100","number":1230,"labels":"","state":"CLOSED","title":"Cryptwatcher\\'s Call can't be repaired","body":"https://database.turtle-wow.org/?item=83467 Cryptwatcher\\'s Call can't be repaired","updatedAt":"2022-03-28T22:45:35+0200","milestone":null,"closedAt":"2022-03-28T22:45:35+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Couldn't reproduce locally, but probably be fixed in the next revision.","createdAt":"2022-05-09T14:08:29+0200"}],"createdAt":"2022-03-24T11:18:20+0100","number":1229,"labels":"","state":"CLOSED","title":"moving corpses in av mines","body":"**Please, provide a clear description what the bug is:**\r\n\r\nin av mine is a pat of 5 mobs warlking in foramtion.\r\nif zou killen part ot that pat, the dead corpses will keep in formation\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go av mines\r\n2. find the pat of 5\r\n3. kill a few but not all\r\n4. get out of combat\r\n5. obesrve the corpses keep foramtion\r\n\r\n**IDs\r\n![WoWScrnShot_032322_170406](https://user-images.githubusercontent.com/25199983/159894930-b4c08341-8405-430d-9280-854699f40cd5.jpg)\r\n![WoWScrnShot_032322_170403](https://user-images.githubusercontent.com/25199983/159894941-42175b08-d595-4400-9ffa-3ebb1eecb966.jpg)\r\n![WoWScrnShot_032322_170404](https://user-images.githubusercontent.com/25199983/159894946-4b06162e-a0d8-4503-9339-d23c5718f1c3.jpg)\r\n of affected creatures, items, quests or spells with a link to the relevant page:**\r\n![WoWScrnShot_032322_170408](https://user-images.githubusercontent.com/25199983/159895015-a18f40c4-b1d1-4bb5-8e2c-b71ec359237b.jpg)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ncoprses dont move","updatedAt":"2022-05-09T14:08:29+0200","milestone":null,"closedAt":"2022-05-09T14:08:29+0200"},{"assignees":[{"login":"CosminPOP"}],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-03-24T11:16:12+0100","number":1228,"labels":"","state":"CLOSED","title":"ram taiming in av turns into wind elemtnals","body":"**Please, provide a clear description what the bug is:**\r\n\r\nwhen zou tame a ram for the av qeust emtpz stable, on succesfull tame the animal turns into a wind elemtanl\r\nalso the quest compelteion tracker in the quest is wrong\r\n![WoWScrnShot_031922_013938](https://user-images.githubusercontent.com/25199983/159894320-fce74ab6-15d2-445b-aa94-d611dd7b8cbc.jpg)\r\n![WoWScrnShot_031922_013912](https://user-images.githubusercontent.com/25199983/159894324-f7aaa030-55b5-4660-860c-571bae0c84a2.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go av\r\n2. get emptz stable qeust in the dwarf base\r\n3. tame one animal\r\n4. on tame it turns into wind lemental\r\n5. see the qeustlog asking for bliyyard elemtna to be slain\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://classic.wowhead.com/quest=7001/empty-stables\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nquestlog not mentioning elementals to be slain\r\ngenerallz to elemtnals involved","updatedAt":"2022-03-29T11:51:20+0200","milestone":null,"closedAt":"2022-03-29T11:51:20+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-03-24T10:35:51+0100","number":1227,"labels":"","state":"CLOSED","title":"Aurius reckoning can be competed in raid and without Preqeust ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI could hand in aurius reckoning in a raid group\r\nI also never did the Preqeust medallion of faith \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go as 10 man raid into stdaholme\r\n2. Have someone get the medallion thaz will spawn the npc to aid on the fight against baron\r\n3. Hand in the quest after the boss is dead\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://classic.wowhead.com/quest=5125/aurius-reckoning#comments\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nPreqeust medallion of faith needs to be completed and not comoetsble in raid groups ","updatedAt":"2022-03-28T23:35:28+0200","milestone":null,"closedAt":"2022-03-28T23:35:28+0200"},{"assignees":[],"author":{"login":"Oledien43"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello there! I know I haven't posted a changelog for the latest update but the system had been changed to work with the last week's honorable kills, not the actual standing. ","createdAt":"2022-03-28T22:55:12+0200"},{"author":{"login":"slowtorta"},"body":"It works for the Alliance, I'm assuming it works for the Horde as well :)","createdAt":"2022-03-28T22:57:12+0200"}],"createdAt":"2022-03-24T02:15:33+0100","number":1226,"labels":"","state":"CLOSED","title":"No City Protector title + item with standing 1","body":"**Please, provide a clear description what the bug is:**\r\nI got standing 1 as orc (horde in general aswell) and should receive a title plus jaina's necklace (the city protector one that allows you to teleport to your capital) for this whole week. I did not.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Get highest standing for your race.\r\n2. Expect to receive said item and title.\r\n3. Do not receive said item and title.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nItem ID=50056\r\nPage link: https://database.turtle-wow.org/?item=50056\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=50056\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n![download](https://user-images.githubusercontent.com/28779603/159822450-92b1bf32-6421-415c-87ff-481a77ad82fd.png)\r\n![download (1)](https://user-images.githubusercontent.com/28779603/159822515-87126cb3-78d6-40eb-9b24-57316d8bd302.png)\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI should have received the item plus title, \r\n","updatedAt":"2022-03-28T22:57:12+0200","milestone":null,"closedAt":"2022-03-28T22:57:12+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, will be fixed on next restart =)\r\n","createdAt":"2022-03-24T07:59:04+0100"}],"createdAt":"2022-03-23T16:53:14+0100","number":1225,"labels":"","state":"CLOSED","title":"Quest [A Bloody Good Deed] reward","body":"Quest [[A Bloody Good Deed]](https://database.turtle-wow.org/?quest=80396) has only one reward but still makes you \"choose\" it before you are able to complete it.\r\n\r\n![image](https://user-images.githubusercontent.com/25706343/159740819-74347a8e-1811-4915-9304-5b5bb13ed696.png)","updatedAt":"2022-03-24T07:59:04+0100","milestone":null,"closedAt":"2022-03-24T07:58:25+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Related to https://github.com/slowtorta/turtlewow-bug-tracker/issues/2091","createdAt":"2022-09-13T11:57:20+0200"}],"createdAt":"2022-03-23T14:43:56+0100","number":1224,"labels":"","state":"CLOSED","title":"Seal of ascension issue","body":"https://database.turtle-wow.org/?quest=4743 Seal of Ascension \r\nhttps://database.turtle-wow.org/?item=12300 Orb of Draconic Energy \r\nhttps://database.turtle-wow.org/?item=12323 Unforged Seal of Ascension\r\nhttps://database.turtle-wow.org/?npc=10321 Embestrife\r\n\r\n\r\nHow it works now:\r\nYou don't need to use the orb of draconic energy to control emberstrife. You just need to place down the seal when he is low hp\r\nhttps://streamable.com/fl03gb\r\n\r\nHow it should work:\r\nYou need to use the orb of draconic energy to control emberstrife. You need to place down the seal when he is low hp and breathe fire.\r\nhttps://youtu.be/kuTKldEedkQ?t=244","updatedAt":"2022-09-13T11:57:21+0200","milestone":null,"closedAt":"2022-09-13T11:57:21+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[],"createdAt":"2022-03-23T11:05:22+0100","number":1223,"labels":"","state":"CLOSED","title":"Quest [Quark's Justice] incorrect start/end npcs","body":"Quest [[Quark's Justice]](https://database.turtle-wow.org/?quest=80310) has a alliance start and end npcs that shouldn't be there.\r\n\r\n![image](https://user-images.githubusercontent.com/25706343/159674246-82f45573-2e70-40ca-9329-34d63dbb0e73.png)\r\n","updatedAt":"2022-03-28T23:29:49+0200","milestone":null,"closedAt":"2022-03-28T23:29:49+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"probably disenchant id 8 missing instead of current 0","createdAt":"2022-03-23T11:21:30+0100"}],"createdAt":"2022-03-23T10:04:07+0100","number":1222,"labels":"","state":"CLOSED","title":"nitghtscape cloak not disechantable","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe nightscape cloak is missing a disenchant ID and is not disentchantable as it should be\r\n\r\nhttps://database.turtle-wow.org/?item=8195\r\n\r\n**Expected behavior. Describe how it should work:**\r\nshould be disechantable with reults similiar to other cloaks its level","updatedAt":"2022-03-28T23:00:28+0200","milestone":null,"closedAt":"2022-03-28T23:00:28+0200"},{"assignees":[],"author":{"login":"MadLitrus"},"comments":[{"author":{"login":"geojak"},"body":"It was bugged, then the issue finally fixed and closed a few weeks ago. I was even able to finish the quest. No its bugged again? What's, going on? ","createdAt":"2022-03-23T11:33:16+0100"},{"author":{"login":"Fin9622"},"body":"> It was bugged, then the issue finally fixed and closed a few weeks ago. I was even able to finish the quest. No its bugged again? What's, going on?\r\n\r\nIt's a different issue this time.","createdAt":"2022-03-23T19:11:48+0100"},{"author":{"login":"Kruxis"},"body":"*sigh* i check it out this evening","createdAt":"2022-03-24T08:11:16+0100"},{"author":{"login":"Kruxis"},"body":"Wait i need more info. @MadLitrus\r\n\r\nDid you interact and the Dwarf appeared and now nothing works anymore?\r\n\r\nWas the Dwarf already there, you can see a gear when hovering over the pedestal but nothing happens?\r\n\r\nOR \r\n\r\nYour cursor doesnt change and you cant even click the pedestal?\r\n\r\n\r\np.s. is ostarius being fought?","createdAt":"2022-03-24T08:15:50+0100"},{"author":{"login":"MadLitrus"},"body":"The issue wasn't there the next day i logged in. But when i wrote the ticket, the dwarf hologram was already there when i got to uldum and i wasn't able to interact with the pedestal in any way.","createdAt":"2022-03-26T11:46:07+0100"},{"author":{"login":"Kruxis"},"body":"Gotcha! Thanks for the info","createdAt":"2022-03-28T07:40:16+0200"},{"author":{"login":"Neto-WoW"},"body":"Should be good on next update. A few things that are unique with this code so please report any further issues.","createdAt":"2022-04-10T23:09:46+0200"},{"author":{"login":"dkmnllth"},"body":"Experiencing this same issue. Has update been pushed yet or are we still waiting on the fix for this?","createdAt":"2023-04-20T21:01:24+0200"},{"author":{"login":"fortego"},"body":"Stuck with this quest too, Pedestal is not clickable.\r\nAs I understand, the problem is caused by this bug: https://github.com/slowtorta/turtlewow-bug-tracker/issues/4031\r\nIt doesn't finish this blue-halogram-guy animation.","createdAt":"2023-10-05T22:14:36+0200"}],"createdAt":"2022-03-22T22:20:43+0100","number":1221,"labels":"","state":"CLOSED","title":"Seeing What Happens can't be completed","body":"**Please, provide a clear description what the bug is:**\r\nCan't interact with the Uldum Pedestal\r\n\r\n![Uldum](https://user-images.githubusercontent.com/97635850/159577818-b7e14adc-b14a-45df-98d7-215d223a8e1f.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Pick up \"Seeing What Happens\" quest from Ironforge\r\n2. Going to Uldum in Tanaris\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=2946\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be amble to interact with the pedestal and complete the quest, unlocking The Stone Watcher quest.","updatedAt":"2023-10-05T22:14:36+0200","milestone":null,"closedAt":"2022-04-10T23:09:46+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[],"createdAt":"2022-03-22T14:39:46+0100","number":1220,"labels":"","state":"CLOSED","title":"Quest [New Bonds] has incorrect race mask","body":"Quest [New Bonds] seems to have incorrect race mask. Since it's a Mulgore horde quest it should probably have Goblins and not High Elves which should be `178` value.\r\n\r\n![image](https://user-images.githubusercontent.com/25706343/159494465-f403e2d9-2eb2-4ca9-b87b-7e7346aa7b57.png)\r\n","updatedAt":"2022-03-28T23:09:13+0200","milestone":null,"closedAt":"2022-03-28T23:09:13+0200"},{"assignees":[],"author":{"login":"Haaxor1689"},"comments":[],"createdAt":"2022-03-22T14:37:29+0100","number":1219,"labels":"","state":"CLOSED","title":"Quest [Baking Bread] description mistake","body":"Quest [[Baking Bread]](https://database.turtle-wow.org/?quest=40301) uses `<name>` in its completion text instead of proper player name variable.\r\n\r\n![image](https://user-images.githubusercontent.com/25706343/159494191-c3d9cc6d-f33c-4387-a747-8fe67fb1afac.png)\r\n","updatedAt":"2022-03-28T23:03:12+0200","milestone":null,"closedAt":"2022-03-28T23:03:12+0200"},{"assignees":[{"login":"ratkosrb"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"redmagejoe"},"body":"This occurs with most NPCs that are meant to move in groups. For some reason on Turtle, their pathing desyncs even though I know I've seen all NPCs stay together on other servers. This affects Paige and her kids, the Orgrimmar snake vendor and his snake, Little Timmy and his kitten, and so many others.","createdAt":"2023-02-20T23:28:04+0100"}],"createdAt":"2022-03-22T08:42:51+0100","number":1218,"labels":"NPC","state":"CLOSED","title":"Miss Danna is missing her students","body":"Miss Danna https://database.turtle-wow.org/?npc=3513 is missing her students. She should be giving sightseeing tours to her students\r\n\r\nStudents:\r\n\r\nhttps://database.turtle-wow.org/?npc=3509\r\nhttps://database.turtle-wow.org/?npc=3512\r\nhttps://database.turtle-wow.org/?npc=3508\r\nhttps://database.turtle-wow.org/?npc=3511\r\nhttps://database.turtle-wow.org/?npc=3510\r\nhttps://database.turtle-wow.org/?npc=3507\r\nhttps://database.turtle-wow.org/?npc=3505\r\n\r\n![WoW_7vbMWqhEFq](https://user-images.githubusercontent.com/83077166/159430279-4620d8a5-0b3b-4379-a7b1-6a01462c9bfe.jpg)\r\n.","updatedAt":"2023-10-26T16:14:33+0200","milestone":null,"closedAt":"2023-10-26T16:14:33+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-21T18:20:19+0100","number":1217,"labels":"","state":"CLOSED","title":"Quest <Quark's Shack> should not end at <Mystic Guay’Jin>","body":"Quest <Quark's Shack>https://database.turtle-wow.org/?quest=80305 should not end at <Mystic Guay’Jin> https://database.turtle-wow.org/?npc=80801\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/159328711-2d39a193-785c-4fa8-94e2-7742009c6ab9.png)\r\n\r\n\r\n","updatedAt":"2022-03-28T23:11:24+0200","milestone":null,"closedAt":"2022-03-28T23:11:24+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[],"createdAt":"2022-03-20T12:58:12+0100","number":1216,"labels":"","state":"CLOSED","title":"Teleport Spell Causes Mage-double to Remain at Location","body":"**Please, provide a clear description what the bug is:**\r\nWhen a mage uses \"Teleport: Any Capital City\" and another player is nearby the teleporting mage remains at the location the teleport spell is cast. However the mage is also (at the same time) at the capital city they just teleported to. You can test this easily, just have someone watch you while you cast teleport to any major capital city.\r\n\r\nWhile its a cool idea to be in \"two places at once\" and it feels very mage-y I doubt this is how the spell was intended to function\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Play a mage and get someone to either stand nearby or be in group\r\n2. Cast \"teleport\" to any major city\r\n3. Have the other player report to you whether you vanished or remain standing\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell:\r\nhttps://database.turtle-wow.org/?spell=3561\r\nhttps://database.turtle-wow.org/?spell=3562\r\nhttps://database.turtle-wow.org/?spell=3565\r\nhttps://database.turtle-wow.org/?spell=3567\r\nhttps://database.turtle-wow.org/?spell=3566\r\nhttps://database.turtle-wow.org/?spell=3563\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe teleporting mage should vanish from the other player's view after successfully completing the teleport to major city spell.","updatedAt":"2022-06-03T15:51:15+0200","milestone":null,"closedAt":"2022-06-03T15:51:15+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-04-30T11:00:48+0200"}],"createdAt":"2022-03-20T11:38:39+0100","number":1215,"labels":"","state":"CLOSED","title":"Codex: Sun\\'s Serenity can be used on NPCs","body":"Codex: Sun\\'s Serenity can be used on NPCs\r\n\r\n\r\nhttps://user-images.githubusercontent.com/83077166/159158432-76fc6288-adc8-435a-95a0-4bdd8348c835.mp4\r\n\r\n https://database.turtle-wow.org/?item=81008","updatedAt":"2022-04-30T11:00:48+0200","milestone":null,"closedAt":"2022-04-30T11:00:48+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-20T10:05:48+0100","number":1214,"labels":"","state":"CLOSED","title":"Nurse Lillian says her 3 of her lines at once","body":"Nurse Lillian says her 3 of her lines at once\r\nhttps://database.turtle-wow.org/?npc=5042\r\n\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/159155454-50ac02af-0baa-4f46-88ff-82b5bf7d09c0.png)","updatedAt":"2022-03-29T10:49:38+0200","milestone":null,"closedAt":"2022-03-29T10:49:38+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"It's fixed in 1.16.1","createdAt":"2022-03-19T07:42:51+0100"}],"createdAt":"2022-03-19T01:27:54+0100","number":1213,"labels":"","state":"CLOSED","title":"twow battlegrounds queue shows wrong queed bgs","body":"**Please, provide a clear description what the bug is:**\r\n\r\n![WoWScrnShot_031922_012535](https://user-images.githubusercontent.com/25199983/159099330-ca320df8-5253-46c5-a362-3b8f6c8ecd9b.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. queue alterac valley\r\n2. right click to queue for mor\r\n3. see that it shows as i am queued for warsong gulch\r\n4. but the blizzard standard waiting icon says alterac which is correct sonce thats what i queued\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthe turtle wow icon to queue bgs should show the right bgs i am queued","updatedAt":"2022-03-19T07:42:57+0100","milestone":null,"closedAt":"2022-03-19T07:42:51+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Sounds like a random client glitch. This is not anything what we could ever fix.","createdAt":"2022-03-19T07:44:31+0100"}],"createdAt":"2022-03-18T21:41:20+0100","number":1212,"labels":"","state":"CLOSED","title":"yellow border on wand shoot","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe yellow border while shooting with a wand is not always properly displayed\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. drag wand shoot into your action bar 2 times\r\n2. click the button with the mouse and all shot in actionbars wll properly glow yellow\r\n3. use they keybind and only the other shoot will glow, but not the actually keybind triggered one\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshoot should glow yellow while wand shooting no matter if clicked or keybind used","updatedAt":"2022-03-19T07:44:31+0100","milestone":null,"closedAt":"2022-03-19T07:44:31+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, but I'm afraid having his faction changed will break more things. Crossfaction isn't exactly the feature this game was supposed to have in the first place.\r\n\r\nI'd suggest not doing those quests in cross-faction parties.","createdAt":"2022-03-29T10:52:57+0200"}],"createdAt":"2022-03-18T16:47:41+0100","number":1211,"labels":"","state":"CLOSED","title":"mashall winsor in brd attacks horde players","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthis issues emerged with crossfaction. not being able to do the escort together with your horde group members ruins cross faction play. and it weights heavior than some lore reason that winsor hates horde or something.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. do brd escrot\r\n2. have horde in your team\r\n3. they cant attack winsor\r\n4. but winsor will attack them\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=9023\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ncrossfactction should mean we can do this quest together with cross groups","updatedAt":"2022-03-29T10:53:12+0200","milestone":null,"closedAt":"2022-03-29T10:52:57+0200"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Couldn't reproduce it, working fine for me: \r\n![image](https://user-images.githubusercontent.com/66763404/200174136-854ae831-a358-4c33-9b34-7d6fd66ef7f8.png)\r\n","createdAt":"2022-11-06T14:41:11+0100"}],"createdAt":"2022-03-16T21:19:55+0100","number":1210,"labels":"","state":"CLOSED","title":"dire pool is invisible","body":"**Please, provide a clear description what the bug is:**\r\nhere you can see where the dire pool is.\r\n![WoWScrnShot_031622_211224](https://user-images.githubusercontent.com/25199983/158682367-0af28aed-1609-4bfd-a1d3-9c2816504688.jpg)\r\nits a physical object and i cant walk on it\r\ni can also fill the vial of dire water here\r\nbut i cant see it\r\nif i did not have pfquest, this quest would be impissible\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to dm with the quest fragments of the past\r\n2. go to where my screenshot is\r\n3. you cant see the pool\r\n4. you cant walk on it\r\n5. you can fill your vial \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://classic.wowhead.com/quest=5247/fragments-of-the-past\r\nhttps://database.turtle-wow.org/?quest=5247\r\nhttps://database.turtle-wow.org/?item=16973\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould be visible\r\n\r\nNote: classic had this issue too, as you can see on wowhead comments, it was fixed during classic thought\r\nhttps://classic.wowhead.com/quest=5247/fragments-of-the-past#comments\r\n\r\nhere you see how it should look\r\nhttps://www.wowhead.com/item=16973/vial-of-dire-water","updatedAt":"2022-11-06T14:41:11+0100","milestone":null,"closedAt":"2022-11-06T14:41:11+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-16T19:10:22+0100","number":1209,"labels":"","state":"CLOSED","title":"Quest <The Islander> missing from some horde NPC","body":"Quest <The Islander> missing from some horde NPC\r\n\r\nhttps://database.turtle-wow.org/?quest=1718 The Islander\r\n\r\nhttps://database.turtle-wow.org/?npc=3041#starts Torm Ragetotem <Warrior Trainer> should also give the quest\r\nhttps://database.turtle-wow.org/?npc=4595 Baltus Fowler <Warrior Trainer> should also give the quest\r\n\r\nhttps://classic.wowhead.com/quest=1718/the-islander","updatedAt":"2022-03-17T12:45:51+0100","milestone":null,"closedAt":"2022-03-17T12:45:51+0100"},{"assignees":[],"author":{"login":"Steevo2"},"comments":[{"author":{"login":"geojak"},"body":"The stratholme post key suffer from this too. They don't disappear when you leave ","createdAt":"2022-03-16T18:47:15+0100"},{"author":{"login":"Steevo2"},"body":"Does the strat key disappear when you go back in? if not then I guess that's a related but different problem","createdAt":"2022-03-16T21:45:18+0100"},{"author":{"login":"slowtorta"},"body":"Fixed on the next update.","createdAt":"2022-03-17T13:37:08+0100"}],"createdAt":"2022-03-16T18:37:00+0100","number":1208,"labels":"","state":"CLOSED","title":"Gordok Inner door Key Disappears","body":"The Dire Maul North instance has a door key to open the final door dropped by the first boss called the Gordok inner door key :https://classic.wowhead.com/item=18268/gordok-inner-door-key. This key is suppose to despawn if you leave the instance while alive, but in fact it despawns if you die, making any wipes a run ender. \r\nThe key actually doesn't disappear until you actual enter the dungeon again, strangely enough","updatedAt":"2022-03-17T13:37:08+0100","milestone":null,"closedAt":"2022-03-17T13:37:08+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Also related: https://github.com/slowtorta/turtlewow-bug-tracker/issues/380","createdAt":"2022-04-30T00:02:15+0200"},{"author":{"login":"slowtorta"},"body":"This should no longer be the case as we now dismiss pets before the teleportation event happens.","createdAt":"2022-10-22T00:20:41+0200"}],"createdAt":"2022-03-16T08:03:27+0100","number":1207,"labels":"","state":"CLOSED","title":"[Hunter] Pet becomes corrupted after traveling on a boat","body":"Pet becomes corrupted after traveling on a boat\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/158534491-f5add8d4-3a21-4306-a51e-626af3b2f13d.png)\r\n\r\nThe cat pet has gone into stables, and the Burning blade Invoker appeared dead.\r\n\r\nThe burning blade invoker can't be summoned, dismissed or changed for other pets. It does not show in the stables.\r\nDeleted it solves the issue\r\n![image](https://user-images.githubusercontent.com/83077166/158534612-d5a68b78-e0bc-4e24-9f6b-27075412c42a.png)\r\n\r\n","updatedAt":"2022-10-22T00:20:41+0200","milestone":null,"closedAt":"2022-10-22T00:20:41+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-15T15:03:37+0100","number":1206,"labels":"","state":"CLOSED","title":"The Dampening Must End wrong quest reward text","body":"https://database.turtle-wow.org/?quest=40127 The Dampening Must End wrong quest text, It does not teach you Arcane Intelect, it just cast it on you.\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/158394973-da48cf5e-b66f-4071-a999-97aa3ca92fc4.png)\r\n","updatedAt":"2022-03-17T10:12:46+0100","milestone":null,"closedAt":"2022-03-17T10:12:46+0100"},{"assignees":[],"author":{"login":"Azeron223"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, will be fixed on next server restart =)\r\n\r\nedit: respawntimer was 8 minutes, now its reduced to 5 as in classic","createdAt":"2022-03-15T18:48:25+0100"}],"createdAt":"2022-03-15T09:22:23+0100","number":1205,"labels":"","state":"CLOSED","title":"Incendosaur respawn rate does not match the 1.12 state","body":"The [Incendosaur](https://database.turtle-wow.org/?npc=9318#drop) NPCs in Searing Gorge are currently not respawning in the same manner as they did in original 1.12 wow, leaving many people doing the incendosaur quest having to wait for respawns to finish the quest.\r\n\r\nCurrently the behaviour is simply that the mobs have a fixed respawn timer of about 5 minutes. With there being about 12 total spawns up in the cave this obviously leaves players short for the 20 required for the quest which feels somewhat clunky for those not aware of how their respawn mechanic works.\r\n\r\nThe expected behaviour for these mobs was a system whereby roughly 15-25% of the [Incendosaur](https://database.turtle-wow.org/?npc=9318#drop) NPCs would always be up in the cave any any time, should the number fall below the threshold it would bypass the normal 5 minute respawn timer and randomly spawn a new [Incendosaur](https://database.turtle-wow.org/?npc=9318#drop) at any of the spawn locations.\r\n","updatedAt":"2022-03-15T18:49:13+0100","milestone":null,"closedAt":"2022-03-15T18:48:25+0100"},{"assignees":[],"author":{"login":"Azeron223"},"comments":[{"author":{"login":"Kruxis"},"body":"i checked the droprate and they are pretty much vanilla. No love for the boys sorry ","createdAt":"2022-03-15T18:58:28+0100"}],"createdAt":"2022-03-15T09:14:11+0100","number":1204,"labels":"Couldn't reproduce","state":"CLOSED","title":"Sunken Temple Rarespawns do not currently have the correct loot tables","body":"The three rarespawn NPCs in the outside the Sunken Temple dungeon ([Zekkis](https://database.turtle-wow.org/?npc=5400), [Veyzhak the Cannibal](https://database.turtle-wow.org/?npc=5399) and [Jade](https://database.turtle-wow.org/?npc=1063)) do _not_ currently have loot tables appropriate for a rarespawn NPC.\r\n\r\nI have killed all 3 of these rarespawns on at least 2 seperate occations and so far have not received a guaranteed green drop as you should expect for an NPC of this type.\r\n\r\nConsidering the work done to give existing rare elites custom loot more appropriate to their elite status and rarity, it would of course be fantastic to see these much unloved NPCs receive similar treatment, however I would settle for them having their guaranteed BoE green item drop as they should normally have!","updatedAt":"2022-03-15T18:58:32+0100","milestone":null,"closedAt":"2022-03-15T18:58:28+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, will be fixed next restart!","createdAt":"2022-03-16T10:21:09+0100"}],"createdAt":"2022-03-14T20:50:58+0100","number":1203,"labels":"","state":"CLOSED","title":"a mechanical npc can be feared in brd","body":"**Please, provide a clear description what the bug is:**\r\n the warth hammer construct in brd is a mechanical golem, but it can be feared. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. be a warlock\r\n2. fear\r\n3. its mechanical\r\n4. ???\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nhttps://database.turtle-wow.org/?npc=8907\r\n\r\n**Expected behavior. Describe how it should work:**\r\nmechanical nps are not fearable","updatedAt":"2022-03-16T10:21:19+0100","milestone":null,"closedAt":"2022-03-16T10:21:19+0100"},{"assignees":[],"author":{"login":"VladosPrime"},"comments":[{"author":{"login":"VladosPrime"},"body":"Update: Looks like this is fixed upon restarting the game. I guess it's less of a problem in that case.","createdAt":"2022-03-14T20:38:59+0100"},{"author":{"login":"geojak"},"body":"This might explain my permsnr armor loss in brd or atleast related ","createdAt":"2022-03-14T22:19:26+0100"},{"author":{"login":"geojak"},"body":"ok so i have the same issue now in different constealltion\r\nin eastern plagueland the infected mossflayertrolls give you a debuf called something like whither with - stam and -spirit. if you are affected by a food buff you can end up with a permanent -2 to stam and spirit","createdAt":"2022-03-15T17:56:19+0100"},{"author":{"login":"redmagejoe"},"body":"This ticket needs to be renamed to be less misleading. The issue is not a permanent loss of stats, but rather a session-persistent DISPLAY bug where stats come out to the correct values, but are displayed in a peculiar way.","createdAt":"2023-02-23T13:03:52+0100"},{"author":{"login":"slowtorta"},"body":"I couldn't reproduce it. Possible that it's an addon issue.","createdAt":"2023-03-05T18:27:30+0100"}],"createdAt":"2022-03-14T18:51:15+0100","number":1202,"labels":"Priest, Spell","state":"CLOSED","title":"[Priest] Spirit Tap causing PERMANENT Spirit loss","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe talent Spirit Tap from Priest can cause a PERMANENT Spirit loss. I found this out when I was leveling in the Wetlands: the Mosshide Fenrunners and Mosshide Gnolls can apply a disease called Spirit Decay, which decreases your Spirit attribute by 6. Spirit Tap temporarily doubles your Spirit after killing an enemy, however because of the way it is coded it appears to temporarily double any Spirit debuffs you have as well (aka it doubles your TOTAL Spirit, including any Spirit debuffs). In this case, if you are afflicted by Spirit Decay it will double the Spirit loss from -6 to -12. The problem comes when trying to cast Cure Disease on yourself when Spirit Tap and Spirit Decay are both active: Cure Disease will remove the -6 Spirit debuff from the Spirit Decay, however the rest of -6 Spirit will remain even after the debuff has been removed, going down to a PERMANENT -3 Spirit after Spirit Tap expires. This can lead to some unfortunate permanent Spirit loss (I'm currently at -6 Spirit because I've done it twice) that cannot be recovered by any means as far as I'm aware. A similar behavior can be expected if the Spirit Decay debuff naturally expires before Spirit Tap does while both are active.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Play Priest and have 5/5 points in Spirit Tap. Make sure that you have the Cure Disease spell trained as well.\r\n2. Fight a Mosshide Fenrunner or Mosshide Gnoll and let him cast Spirit Decay on you.\r\n3. When you kill him and Spirit Tap procs, check your attributes. You should have -12 Spirit instead of -6.\r\n4. Cast Cure Disease on yourself while Spirit Tap is still active. The Spirit Decay disease will be gone, but you will have -6 Spirit while Spirit Tap is still active.\r\n5. Wait for Spirit Tap to expire. You should now end up with a permanent -3 Spirit debuff. It can even stack if you do it multiple times.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1010\r\n https://database.turtle-wow.org/?npc=1007\r\n\r\nSpell: https://database.turtle-wow.org/?spell=15338\r\n https://database.turtle-wow.org/?spell=528\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSpirit Tap should not double your Spirit debuffs. There should be no permanent attribute loss like this after curing Spirit Decay while Spirit Tap is active.\r\n\r\nThanks for taking the time to read this.\r\n","updatedAt":"2023-03-05T21:52:33+0100","milestone":null,"closedAt":"2023-03-05T18:27:30+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"CosminPOP"},"body":"What you're seeing is an ability he's got.\r\n\r\n[Enrage] — General Angerforge Enrages each time he is critically struck by a melee attack. Enrage increases the Physical damage General Angerforge inflicts by 55 and increases his melee attack speed by 30%. Enrage lasts for 5 sec.\r\n\r\n\r\nhttps://wowpedia.fandom.com/wiki/General_Angerforge","createdAt":"2022-04-08T21:10:17+0200"},{"author":{"login":"geojak"},"body":"I see, I was wrong. It blizzlike ","createdAt":"2022-04-08T23:04:20+0200"}],"createdAt":"2022-03-13T12:58:13+0100","number":1201,"labels":"","state":"CLOSED","title":"general angerforge enrage spamm","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe brd boss general angerforge enrages like every second. it looks rly messed up\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. attack the boss\r\n2. watch him use something like berserker rage every second\r\n3. the hole fight\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=9033\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://www.youtube.com/watch?v=8f8kRFMeERE\r\n\r\nhere they fight him around minute 32 for a better view from meele\r\nhttps://www.youtube.com/watch?v=aRTbXLKhYTE","updatedAt":"2022-04-08T23:04:20+0200","milestone":null,"closedAt":"2022-04-08T21:10:17+0200"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"SaxxonPike"},"body":"It was, in Vanilla and still in Classic today, fairly common for someone to remain in a party while others leave (e.g. at the end of Strat for holy waters) to go back through the instance to check for anything that has not yet been looted. I have been bitten by this one a couple times.","createdAt":"2022-03-15T18:27:45+0100"},{"author":{"login":"Zebouski"},"body":"this just bit me again, we were doing the high elf questline, going to ghostlands, and the other person couldnt join. they left party and I got sent all the way back to stormwind. extremely extremely frustrating bug","createdAt":"2022-03-31T00:13:11+0200"},{"author":{"login":"9600bauds"},"body":"In Classic, you were able to get around this by relogging before the 60 seconds were up to \"reclaim\" the instance, not sure if this is the case for this server too","createdAt":"2022-05-20T05:41:45+0200"},{"author":{"login":"Zebouski"},"body":"> In Classic, you were able to get around this by relogging before the 60 seconds were up to \"reclaim\" the instance, not sure if this is the case for this server too\r\n\r\non classic, you didn't even need to do that. the last person remaining in the group would just straight up claim ownership. Like if person A and B were in a party, A leaves, so B would then own the instance even if he wasn't party leader.","createdAt":"2022-05-24T20:40:13+0200"},{"author":{"login":"redmagejoe"},"body":"This issue still persists on Turtle.","createdAt":"2023-02-20T23:15:49+0100"},{"author":{"login":"ratkosrb"},"body":"Will be fixed by https://github.com/slowtorta/turtle-wow/commit/2a190cc4785109fa30098fe5cd6784837d4d3d06","createdAt":"2023-02-21T19:33:04+0100"},{"author":{"login":"Zebouski"},"body":"![image](https://user-images.githubusercontent.com/11151284/220792005-3e853372-c7f5-483b-b75a-27f0686ce5ec.png)\r\nConfirmed working, the last man standing is no longer booted out. Big thanks!","createdAt":"2023-02-23T01:35:03+0100"}],"createdAt":"2022-03-12T22:59:03+0100","number":1200,"labels":"Dungeons & Raids, General","state":"CLOSED","title":"Being the last person in your dungeon party will cause you to lose ownership of the instance","body":"**Please, provide a clear description what the bug is:**\r\nWhen everyone else leaves a group, all players lose control of the instance. This can be used to grief on purpose and accident, sending people out of the instance when they still need to do stuff in there.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go into instance\r\n2. Invite someone to group\r\n3. Have them leave group\r\n4. Get message that you are being teleported out\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhoever is the last person to remain in a group, should get to be the authoritative person that owns the instance. They will now be partyless and everyone else gets teleported out if they try to stay around. This is how it behaves on classic\r\n\r\nThis fix would also fix another issue, and allow people to leave a raid, then get invites from the new authoritative owner, so that they can be a party now.","updatedAt":"2023-02-23T01:35:03+0100","milestone":null,"closedAt":"2023-02-21T19:33:04+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next update :) The tab will work only with 1.16.1 tho.","createdAt":"2022-03-13T08:23:50+0100"}],"createdAt":"2022-03-12T22:49:22+0100","number":1199,"labels":"","state":"CLOSED","title":"yeti engineer pet not in the pet collection tab","body":"**Please, provide a clear description what the bug is:**\r\n\r\ni found another engineer pet that does not go into the collection tab\r\nits the tranquil mechanical yeti\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. craft a tranquil mechanical yeti as engineer\r\n2. use the item to summon the yeti\r\n3. the item satys in yout back\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=21277\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould go into the spellbook and remove the item","updatedAt":"2022-03-13T08:23:50+0100","milestone":null,"closedAt":"2022-03-13T08:23:50+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"i cannot give better description for when and how it happens, could you please use dev tools to further investiagte this\r\n","createdAt":"2022-03-12T10:38:18+0100"},{"author":{"login":"geojak"},"body":"Just to update, I rember this bug is more general\r\nIts not just a paladin bug or a brd bug \r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/1202\r\n\r\nFor example when you have food buff with plus spirit and get affected by some certain spirit debuffs, then it can hspoen thaz you get permanently lost stats.\r\nSomething is wrong with interaction of stat buffs and stat debuffs when running out, there must be a like this.\r\n\r\nYou have a buff increased staty x amount\r\nNow you get a debuff to reduce stat by y%\r\nNow buff runs out and yiu lose x stats \r\nNow debuff runs out and you get back your percentage stats but yiu don't get back y * x\r\nIts permanently lost\r\n\r\n","createdAt":"2023-02-22T10:32:37+0100"},{"author":{"login":"redmagejoe"},"body":"As stated in #1202 this issue is merely a display bug in the client. Serverside, the stat is correct, however there is indeed a strange interaction causing the clientside display to be erroneous. How this can be resolved, I am not certain.","createdAt":"2023-02-23T13:05:39+0100"}],"createdAt":"2022-03-12T10:35:52+0100","number":1198,"labels":"Paladin, Spell, Mechanic","state":"CLOSED","title":"lasting -armor in brd","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe mobs in brd use armor penetration. there seems to be a bug that sometimes this -armor is not cleared properby after the debug runs out.\r\n\r\nhere are some screenshots from my 2 back to back brd runs without relogging and you can see how it keeps building up\r\n\r\nsometime from the first round\r\n![WoWScrnShot_031122_183140](https://user-images.githubusercontent.com/25199983/158012709-bc0c13ad-e791-4b87-8c05-aa2b9f217598.jpg)\r\n\r\nthis screenshot is when i finished the first run and on the way back for the second run\r\n![WoWScrnShot_031122_192514](https://user-images.githubusercontent.com/25199983/158012712-f69cbccd-726d-4dfa-b143-d2a3545a9e7d.jpg)\r\n\r\nfrom the end of the second run\r\n![WoWScrnShot_031122_204149](https://user-images.githubusercontent.com/25199983/158012713-d6b009d5-311d-4e9f-ac63-aed6c0727341.jpg)\r\n\r\ni had the same issuea week earlier in my brd run, but didnt report back then, now when it happened cosisntely again i made this report \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. be a lvl 60 padadin tank\r\n2. dont use the armor aura\r\n3. have some points the in +%armor talents\r\n4. get affected by armor pen around the marshal winsor parts of the dungeons\r\n5. even leave the dungeon\r\n6. reset the dungeon\r\n7. come back to a second run\r\n8. it just builds up more randomyl sometimes\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\n-armor should not last\r\n\r\ndisclaimer: i dont use any addons for stats","updatedAt":"2023-03-05T19:27:42+0100","milestone":null,"closedAt":"2023-03-05T19:27:42+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"SabineWren"},"body":"> here are some wow head links with comments that proof this too\r\n> \r\n> https://classic.wowhead.com/npc=9502/phalanx#comments\r\n> \r\n> and here is definitive proof from a video from 2006, see at the very end when the yellow turns to red!! https://www.youtube.com/watch?v=HQpoksHqVig\r\n\r\nBoth the comments and video confirm killing _Plugger_ makes the bar hostile. Killing Phalanx is fine.","createdAt":"2022-03-16T12:24:16+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in the last week's update. Please re-open if still broken.","createdAt":"2022-11-08T13:52:02+0100"}],"createdAt":"2022-03-12T10:32:26+0100","number":1197,"labels":"","state":"CLOSED","title":"brd tavern not turning hostile","body":"**Please, provide a clear description what the bug is:**\r\n\r\nafter feeding the dark iron ale to the drwarf npc which will initiate a little script which he goes and breaks the kegs, then phalanx aggors and the door opens\r\n\r\nthe issues here, this route should turn the hole room hostile after the kegs are broken and the party distrubed\r\n\r\nthis is not the case on twow\r\n\r\nthats why the love potion quest is prefered way to open the door since it does not aggro the room\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to brd tavern\r\n2. hand in the dark iron ale\r\n3. kill phalanx\r\n4. door is open now\r\n5. tavern npc are still neutral and not hostile\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthe tavern nps should turn hostile when choosing this route to open the door\r\n\r\nhere are some wow head links with comments that proof this too\r\n\r\nhttps://classic.wowhead.com/npc=9502/phalanx#comments\r\n\r\nand here is definitive proof from a video from 2006, see at the very end when the yellow turns to red!!\r\nhttps://www.youtube.com/watch?v=HQpoksHqVig","updatedAt":"2022-11-08T13:52:03+0100","milestone":null,"closedAt":"2022-11-08T13:52:02+0100"},{"assignees":[{"login":"slowtorta"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed on the next update.","createdAt":"2022-03-13T09:39:13+0100"}],"createdAt":"2022-03-12T10:21:25+0100","number":1196,"labels":"","state":"CLOSED","title":"you can interact with Franclorn Forgewright alive","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe npc Franclorn Forgewright that hand s out the qeust for the brd key shoukd only be interactable while being dead\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. be alive\r\n2. walk to the npc\r\n3. see him\r\n4. accept the qeust\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=8888\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nyou should only be able to see and interact with him while dead. comapre wow head classic comments which also confirm this\r\n\r\nhttps://classic.wowhead.com/npc=8888/franclorn-forgewright#comments","updatedAt":"2022-03-13T09:39:14+0100","milestone":null,"closedAt":"2022-03-13T09:39:13+0100"},{"assignees":[{"login":"Nolin7777"}],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-30T14:55:55+0200"},{"author":{"login":"geojak"},"body":"Hello, this doesn't appear fixed. I still got ported back to sw where I queued up and not back to Pestland where I got the bg pop and clicked enter\r\n\r\n@slowtorta could you pls reopen the ticket? ","createdAt":"2022-06-15T14:51:18+0200"},{"author":{"login":"slowtorta"},"body":"Fixed approx. two weeks ago.","createdAt":"2022-09-12T12:03:51+0200"}],"createdAt":"2022-03-11T08:21:40+0100","number":1195,"labels":"","state":"CLOSED","title":"BG queues via minimap teleport you back to queue spot upon completion","body":"**Please, provide a clear description what the bug is:**\r\nWhen you queue a BG via the minimap queue, take the pop, complete the game, and leave, you will be teleported back to where you first queued, isntead of where you are in the world.\r\n\r\nFor UI queueing for dungeons and BGs in WotLK and beyond, this was not the case, you were put right back in place from where the queue actually was popped and taken. This is how people expect it to work.\r\n\r\nThis back-teleporting is a significant reason that low lv BGs are dead. people don't want to be questing somewhere, get a game, then have to walk all the way back to their questing spot; only sometimes is the back teleport useful, but more often it will be detrimental.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. queue bg via minimap tool\r\n2. move around\r\n3. take bg pop\r\n4. see teleported back to queue spot\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPlayers should be sent back to the spot they hit \"Enter battle\" at","updatedAt":"2022-09-12T12:03:52+0200","milestone":null,"closedAt":"2022-09-12T12:03:51+0200"},{"assignees":[{"login":"slowtorta"}],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-11T07:13:58+0100","number":1194,"labels":"","state":"CLOSED","title":"Some Goblin Hair Dye's change you to the wrong color for male goblins","body":"Goblin Hair Dye: Black https://database.turtle-wow.org/?item=80664 changes you to this\r\n![image](https://user-images.githubusercontent.com/83077166/157812691-808fdd0f-62ea-4d54-8a3a-35334d4270a0.png)\r\n\r\n\r\nThose don't correct either:\r\nGoblin Hair Dye: Purple https://database.turtle-wow.org/?item=80663 \r\nPurple changes you to this:\r\n![image](https://user-images.githubusercontent.com/83077166/157825734-3d491974-fab8-4900-9a7a-916444798549.png)\r\n\r\nGoblin Hair Dye: Red https://database.turtle-wow.org/?item=80662 \r\nRed changes you to this:\r\n![image](https://user-images.githubusercontent.com/83077166/157825609-e0ec2085-7820-467b-9f64-7127f15598b9.png)\r\n\r\nNotes: It works fine for Female Goblins","updatedAt":"2022-03-11T09:09:58+0100","milestone":null,"closedAt":"2022-03-11T09:09:58+0100"},{"assignees":[{"login":"Dormilon"}],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report! Will be fixed on next server restart =)","createdAt":"2022-03-15T18:53:32+0100"}],"createdAt":"2022-03-10T17:38:05+0100","number":1193,"labels":"","state":"CLOSED","title":"Quest text typos: The Tower of Lapidis II","body":"\r\n![thetoweroflapidistypo](https://user-images.githubusercontent.com/74259373/157710518-c4dc33d2-c6b6-4048-a1e2-034519bef2a9.PNG)\r\n\r\nTypos in the quest text: \"n < Ansirem Runeweaver studies the Shimmering Brass key >.\"","updatedAt":"2022-03-15T18:53:33+0100","milestone":null,"closedAt":"2022-03-15T18:53:32+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"The way they behave is Blizzlike. I cannot see any confirmations that it should be another way around, sorry.","createdAt":"2022-03-10T10:04:28+0100"},{"author":{"login":"geojak"},"body":"Hello torta, I got you some proof from classic at 4:55. The shadow Preist gets hamstringed and the scout doesn't run at all. \r\n\r\nhttps://m.youtube.com/watch?v=gc-vnmM1Nws ","createdAt":"2022-03-10T19:29:31+0100"},{"author":{"login":"geojak"},"body":"It appears to me these scouts don't use any ranged attack at all, they hamstring you, run away, and even if you don't move at all and let them do their thing, they still won't range attack.\r\n\r\nIn classic they dont run away, which makes sense if they hit no enraged attack anyway ","createdAt":"2022-03-17T08:29:29+0100"},{"author":{"login":"cyaohiri"},"body":"According to comments found here (https://classic.wowhead.com/npc=8560/mossflayer-scout#comments), it does seem they run away when pulled.","createdAt":"2022-09-18T23:27:08+0200"}],"createdAt":"2022-03-09T21:18:31+0100","number":1192,"labels":"","state":"CLOSED","title":"mossflayer scout weird behaviour","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe mossflayer scouts in eastern plagueland use hamstring. then they will run away. but they never actually use their range attack. they just keep running liek chickens \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. attack a scout\r\n2. wait for them to use hamstring\r\n3. see then run around healdes\r\n4. maybe walk towards them a bit more while slowed\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=8560\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthey should behavioir in a way that makes sense. so they should try to keep a set range to the player, instead they should run a set amount then stop running and shoot ","updatedAt":"2022-09-18T23:27:08+0200","milestone":null,"closedAt":"2022-03-10T10:04:28+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"Khanz0"},"comments":[{"author":{"login":"Kruxis"},"body":"@Khanz0 Which quest should be completed?","createdAt":"2022-03-29T18:18:32+0200"},{"author":{"login":"YamaYAML"},"body":"@Kruxis Just got a report in #support that this is the case with at least quest 'Jadefire Revenge'.\r\nhttps://database.turtle-wow.org/?quest=40211\r\n\r\n![image](https://user-images.githubusercontent.com/73019779/168424067-1ea1e20b-4b2b-4023-a8b4-22274d610bbd.png)\r\n","createdAt":"2022-05-14T13:40:17+0200"},{"author":{"login":"Joooni"},"body":"As of today, 12.08.2022, Insom'ni is still bugged when trying to hand in Jadefire Revenge and Tower of Lapidis VIII. ","createdAt":"2022-08-12T20:25:02+0200"},{"author":{"login":"slowtorta"},"body":"Duplicate for https://github.com/slowtorta/turtlewow-bug-tracker/issues/2153","createdAt":"2022-09-23T21:27:17+0200"}],"createdAt":"2022-03-08T18:39:15+0100","number":1191,"labels":"","state":"CLOSED","title":"Npc inmsom'ni bugged","body":"Please, p\r\nCannot interact with Insom'ni on Kazon Isle\r\n.\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\nTravel to Kazon Isle between Gilijim and Lapidis.\r\nTry to click on Insomni to talk.\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60446\r\n\r\nExpected behavior. Describe how it should work:\r\nHe should have a text box show up to interact and and to complete quests.","updatedAt":"2022-09-23T21:27:18+0200","milestone":null,"closedAt":"2022-09-23T21:27:17+0200"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, moving it to the internal tracker for client-related problems.","createdAt":"2022-03-08T23:06:08+0100"}],"createdAt":"2022-03-07T22:06:33+0100","number":1190,"labels":"","state":"CLOSED","title":"AB Pathing/ line of sight problem spot","body":"**Please, provide a clear description what the bug is:**\r\nIn the East corner of the arathi basin Farm's hut, is a spot where pets cant path to you, and players are LOS'd and must meele you. I had a hunter pet on me and was able to use this spot to get out of combat and start eating\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to arathi basin with 1 person on each team\r\n2. have 1 player go to the east corner of the farm hut, another in the middle fo the hut\r\n3. try to attack eacohter, send pets at eachother etc.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nno LOS and pathing issues","updatedAt":"2022-03-08T23:06:09+0100","milestone":null,"closedAt":"2022-03-08T23:06:08+0100"},{"assignees":[],"author":{"login":"SaxxonPike"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, it'll be fixed on the next update.","createdAt":"2022-03-08T22:57:13+0100"}],"createdAt":"2022-03-07T13:12:38+0100","number":1189,"labels":"","state":"CLOSED","title":"Araj's Phylactery cannot be looted by multiple people","body":"**Please, provide a clear description what the bug is:**\r\n\r\nAraj's Phylactery Shard and Araj's Scarab can only have quest items looted by one person.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill Araj the Summoner.\r\n2. Attempt to loot Araj's Phylactery.\r\n3. Discover that both quest items can only be looted by one person.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1852\r\nItem:\r\nhttps://database.turtle-wow.org/?item=17114\r\nhttps://database.turtle-wow.org/?item=14610\r\nQuest: https://database.turtle-wow.org/?quest=211\r\nhttps://database.turtle-wow.org/?quest=5803\r\nSpell: n/a\r\nObject: https://database.turtle-wow.org/?object=177241\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nBoth Araj's Phylactery shard and the Scarab should be lootable by anyone, even those not in the party. It is currently like this on WoW Classic Era (verified on the Windseeker realm)\r\n\r\nComments from 1.10 on the Wowhead page also mention this, so it's not just a Classic thing either:\r\nhttps://classic.wowhead.com/item=14610/arajs-scarab\r\n","updatedAt":"2022-03-08T22:57:13+0100","milestone":null,"closedAt":"2022-03-08T22:57:13+0100"},{"assignees":[],"author":{"login":"MisaHack"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this one to the internal client bug tracker, thank you.","createdAt":"2022-03-08T23:00:30+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1","createdAt":"2022-07-04T10:44:07+0200"}],"createdAt":"2022-03-06T17:16:14+0100","number":1188,"labels":"","state":"CLOSED","title":"Full soundtrack missing in Naxxramas","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThere is no soundtrack in Naxxramas, not a single composition.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get inside Naxx\r\n2. You will hear no soundtrack.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n- Just soundtrack missing.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\n- Soundtrack should be heard.\r\n","updatedAt":"2022-07-04T10:44:07+0200","milestone":null,"closedAt":"2022-03-08T23:00:30+0100"},{"assignees":[],"author":{"login":"Lustrellia"},"comments":[{"author":{"login":"geojak"},"body":"Did you check stormwind too? ","createdAt":"2022-03-06T18:34:10+0100"},{"author":{"login":"slowtorta"},"body":"We know about this bug, it's client-related. No solution yet, sorry. Moving to the internal bug-tacker.","createdAt":"2022-03-08T20:51:11+0100"}],"createdAt":"2022-03-06T16:48:54+0100","number":1187,"labels":"","state":"CLOSED","title":"Warrior can't train 2H Mace","body":"**Please, provide a clear description what the bug is:**\r\nI went to the weapon trainer in Ironforge to learn 2H maces from the dwarf. He did not have it. I opened the window and made it show everything possible and still nothing showed up. I've deleted my WDB folder, I've logged off, disabled addons, restarted the WoW client. Nothing works.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Went to trainer\r\n2. 2H Mace Skill not available\r\n3. Skill not listed in my weapon skill list\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI should be able to train it, right?\r\n\r\n![signal-2022-03-05-172146_001](https://user-images.githubusercontent.com/101056547/156930515-3d035853-c730-4780-9cb6-3834d66682a8.jpeg)\r\n![signal-2022-03-05-172119_001](https://user-images.githubusercontent.com/101056547/156930518-40eae1be-f3f8-419b-b70a-d072f503a7bc.jpeg)\r\n![signal-2022-03-05-172107_001](https://user-images.githubusercontent.com/101056547/156930609-256a2750-2c54-4355-b80a-e63d47f991de.jpeg)\r\n\r\n","updatedAt":"2022-03-08T20:51:11+0100","milestone":null,"closedAt":"2022-03-08T20:51:11+0100"},{"assignees":[],"author":{"login":"Toirto"},"comments":[{"author":{"login":"Toirto"},"body":"I turned it in and I recived 3 fashion coins like the quest says I will","createdAt":"2022-03-05T16:34:33+0100"},{"author":{"login":"slowtorta"},"body":"Will be fixed on the next update, please clear WDB :)","createdAt":"2022-03-08T23:05:28+0100"}],"createdAt":"2022-03-05T16:33:54+0100","number":1186,"labels":"","state":"CLOSED","title":"The Text of Make the Right Choice quest does not match with the objective","body":"**Please, provide a clear description what the bug is:**\r\nThe quest Make the Right Choice from the npc Zora in Orgrimmar needs a Flawless Draenethsyt Sphere and a Righteous Orb to be completed but in the quest it writes it need 5 Righteous Orbs instead.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Find the npc Zora in Orgrimmar\r\n2. Accept the quest\r\n3. Sadness \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=14474\r\nItem: none\r\nQuest: https://database.turtle-wow.org/?quest=60036\r\nSpell: nah\r\nObject: none\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI'm not sure\r\n\r\n\r\nScreenshot of the quest text:\r\n![BugTransmogQuest](https://user-images.githubusercontent.com/92546586/156889828-2724f072-d80d-4864-9f0e-d46535e067f1.PNG)\r\n\r\n","updatedAt":"2022-03-08T23:05:29+0100","milestone":null,"closedAt":"2022-03-08T23:05:28+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Was it the same in Vanilla? The keyring in this version is the game doesn't scale, it is probably why they kept only essential key items as keys.","createdAt":"2022-03-08T20:51:59+0100"},{"author":{"login":"geojak"},"body":"not sure, the kezs in staholme for example from the coruier also dont go inside the kezring on twow\r\n\r\nhttps://classic.wowhead.com/npc=11082/stratholme-courier","createdAt":"2022-03-09T11:24:02+0100"},{"author":{"login":"slowtorta"},"body":"Will be a key on the next update.","createdAt":"2022-03-10T09:55:55+0100"},{"author":{"login":"geojak"},"body":"another key no it the keyring is:\r\nhttps://database.turtle-wow.org/?item=9249\r\nthe captains key for the chest in one of the boats in tanaras.\r\nnot huegly impactfull, just sort of inconsistent since its a key","createdAt":"2022-03-13T13:28:37+0100"},{"author":{"login":"geojak"},"body":"another key\r\nhttps://database.turtle-wow.org/?item=5020\r\nkolkar bootz key can\r\n\r\ni am just going to collet these here, mazbe some daz the kezring will be enlarged, then we got a collecton","createdAt":"2022-03-14T13:38:15+0100"},{"author":{"login":"geojak"},"body":"https://database.turtle-wow.org/?item=18250 \r\nthe dm north keys too","createdAt":"2022-03-17T19:02:13+0100"}],"createdAt":"2022-03-05T14:42:57+0100","number":1185,"labels":"","state":"CLOSED","title":"relic coffer key not in keyring","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe relic coffer keys from brd are not in the keyring and waste players inventory space\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get a relic key\r\n2. try move it to your keyring since its is your normal invetory\r\n3. cant\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=11078\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould go inside the keyring since its a key\r\n","updatedAt":"2022-03-17T19:02:13+0100","milestone":null,"closedAt":"2022-03-10T09:55:55+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"I have been able to discover this part of the map w/o a problem. Try visiting the area on my screenshot: \r\n![image](https://user-images.githubusercontent.com/66763404/157315729-c9242f11-3e4f-463d-b0e5-e632de207267.png)\r\n","createdAt":"2022-03-08T21:03:02+0100"},{"author":{"login":"geojak"},"body":"i will give it a trz, but the part in their screenshot zou are at, isnt even in the map area i was trzing to uncover. weird","createdAt":"2022-03-09T11:27:03+0100"}],"createdAt":"2022-03-04T16:56:59+0100","number":1184,"labels":"","state":"CLOSED","title":"part of ungoro map cant be uncovered","body":"**Please, provide a clear description what the bug is:**\r\n\r\ni have been trying for a good 10 minutes to uncover this map part. the location in the upper right above the minimap never changed rom the general ungor ocrater to the acutal map location, sometinhg like abandonded camp\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n![WoWScrnShot_030422_165506](https://user-images.githubusercontent.com/25199983/156796457-076af6d3-f136-4295-98d6-23f82568a931.jpg)\r\n![WoWScrnShot_030422_165505](https://user-images.githubusercontent.com/25199983/156796460-e590f87d-85b8-42ec-8f4e-062d6192dc41.jpg)\r\n\r\n2. walk around everywhere in the map part missing in my screenshot\r\n3. still not uncovered\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nmap should be uncovered\r\ngame should display the area name","updatedAt":"2022-03-09T11:27:03+0100","milestone":null,"closedAt":"2022-03-08T21:03:07+0100"},{"assignees":[],"author":{"login":"ZoSo3"},"comments":[{"author":{"login":"gheor7"},"body":"I might be wrong but as far as I am aware you get rested experience while being logged out in an inn/city.","createdAt":"2022-03-04T02:09:46+0100"},{"author":{"login":"ZoSo3"},"body":"> I might be wrong but as far as I am aware you get rested experience while being logged out in an inn/city.\r\n\r\nYou are correct, however your XP bar should turn blue for Rested within a few seconds of entering the city or inn. It does for all of my other characters.","createdAt":"2022-03-04T04:17:15+0100"}],"createdAt":"2022-03-04T00:03:08+0100","number":1183,"labels":"","state":"CLOSED","title":"Character Only Getting Rested XP From Tents","body":"My character does not gain rested XP while in cities and/or inns. However, if I get close to a tent, I become Rested and start accumulating the Rested bonus. WDB deletions have not worked.\r\n\r\nTo test this, I went to the Arena and got to maximum Rested, then proceeded to quest and level. Upon reaching my Normal XP, I hearthed to Orgrimmar and as of right now, still haven't become Rested. I can, however, log out instantly and the \"zzz\" appears near my character frame. I attached a screenshot to show better detail.\r\n\r\nAnd just to hopefully rule out any user error, I have never used glyphs of any kind - such as Exhaustion - on this character. I'd appreciate any input. Thank you :)\r\n\r\n![restedXPbug](https://user-images.githubusercontent.com/100882515/156667371-d6e52b10-a7c5-4465-a852-2728b7b151bf.png)\r\n\r\n\r\n\r\n\r\n\r\n\r\n","updatedAt":"2022-03-08T23:14:14+0100","milestone":null,"closedAt":"2022-03-08T23:14:14+0100"},{"assignees":[],"author":{"login":"Khanz0"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! Please clear your WDB folder while the game is closed.\r\n\r\n![WoW_5n7UfchX3y](https://user-images.githubusercontent.com/83077166/156600295-ee10a618-a0c7-4a44-b1f7-01938cbbcd2c.png)\r\n\r\n![WoW_wxV2i2UfZ9](https://user-images.githubusercontent.com/83077166/156600304-fca5cab3-ca99-4b1a-88fc-c37e34591466.jpg)\r\n\r\n","createdAt":"2022-03-03T16:50:27+0100"},{"author":{"login":"Khanz0"},"body":"Tested again and fixed. Ty","createdAt":"2022-03-03T16:57:00+0100"}],"createdAt":"2022-03-03T16:43:02+0100","number":1182,"labels":"","state":"CLOSED","title":"Aszhara quest \" the storm bay mutiny\" bugged","body":"This custom quest in azhara is bugged\r\nhttps://database.turtle-wow.org/?quest=40037\r\nThe quest requires kill 10 storm bay warrior https://database.turtle-wow.org/?npc=6371 and 10 storm bay oracle https://database.turtle-wow.org/?npc=6351\r\n\r\nThe quest cant be completed because no matter hiw many you kill you dont get any kill. The kills dont count\r\n\r\nCould fix it? Its a chain quest with a cool reward and you cant complete it\r\n","updatedAt":"2022-03-03T16:57:00+0100","milestone":null,"closedAt":"2022-03-03T16:50:27+0100"},{"assignees":[],"author":{"login":"Rammue"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. I'm moving this one to the intern tracker for client-related bugs.","createdAt":"2022-03-08T20:54:00+0100"}],"createdAt":"2022-03-03T09:12:17+0100","number":1181,"labels":"","state":"CLOSED","title":"High-elf (Female) priest tier 3 helm visual effects are broken!","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe high elf has broken effects when they wear priest t3, at least the women as I can't confirm if the men have this same issue.\r\nWhen I wear my T3 helm the circlet appears to be up-side down! >.>\r\nWDB has been deleted several times aswell!\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Put circlet of faith on lady helf's head\r\n2. ??????\r\n3. Profit\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=22514\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe effects should flow upwards.\r\nProvided is an image of the circlet in game on a helf versus how it is supposed to look on other races.\r\n\r\n![259192](https://user-images.githubusercontent.com/97422687/156523503-b3b347c0-2141-4e1f-9a55-1c8b900dad9d.jpg)\r\n![WoWScrnShot_030322_015240](https://user-images.githubusercontent.com/97422687/156523507-5dbc6e78-ed4b-42f5-aefb-4a86a10d43bd.png)\r\n","updatedAt":"2022-03-08T20:54:00+0100","milestone":null,"closedAt":"2022-03-08T20:54:00+0100"},{"assignees":[],"author":{"login":"Zkittyx3"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. Moving this issues to the internal bug-tracker for client-related bugs.","createdAt":"2022-03-08T20:54:45+0100"}],"createdAt":"2022-03-03T05:52:47+0100","number":1180,"labels":"","state":"CLOSED","title":"Animation issue with character ","body":"The dryad illusion's bow animation has the bow in the wrong hand. so she pulls the bow back instead of the string, seems like it only needs to switch hands to be fixed.\r\n\r\n![Screenshot_20220301-224715_File Viewer](https://user-images.githubusercontent.com/100822697/156498357-763fe101-23d6-46db-9cfd-dc700c3ca933.jpg)\r\n#\r\n","updatedAt":"2022-03-08T20:54:45+0100","milestone":null,"closedAt":"2022-03-08T20:54:45+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-03-02T20:46:26+0100","number":1179,"labels":"","state":"CLOSED","title":"Evermoon Staff can't be repaired","body":"Evermoon Staff https://database.turtle-wow.org/?item=60112 can't be repaired.","updatedAt":"2022-03-03T12:51:07+0100","milestone":null,"closedAt":"2022-03-03T12:51:07+0100"},{"assignees":[],"author":{"login":"Velite12"},"comments":[{"author":{"login":"CosminPOP"},"body":"Current values are intended and we plan to keep them this way.","createdAt":"2022-03-03T09:57:45+0100"}],"createdAt":"2022-03-02T02:58:35+0100","number":1178,"labels":"","state":"CLOSED","title":"Some bosses are part of an incorrect class of armor value","body":"**Please, provide a clear description what the bug is:**\r\n\r\nAs a result of the discovery that bosses in turtle wow had TBC armor values, a compromise was made to lower the values, between the values of Classic and the Previous values. However, some of those previous values were not the actual TBC values, and were artificially created.\r\n\r\nThe TBC armor values we had previously were taken from the 2008 Bestiary. However, there is no third armor class like what we have here, so I am led to believe this was an imaginary class of armor created.\r\n\r\n\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=15928\r\nhttps://database.turtle-wow.org/?npc=16011\r\nhttps://database.turtle-wow.org/?npc=16028\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/156279577-3b25ae54-0485-4c77-b8e7-e1a706b454b2.png)\r\nThe values of armor from classic. As you can see, Loatheb, Patchwerk and Thaddius share the same class of armor as everyone but Kel'Thuzad\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/156281624-4900951b-4a03-4e7a-937a-4589d604218d.png)\r\n![image](https://user-images.githubusercontent.com/45871932/156279769-0484eaa6-5021-4784-82f9-e029955b12d4.png)\r\n![image](https://user-images.githubusercontent.com/45871932/156279787-1ac76439-ae06-465b-b810-439dd586e4db.png)\r\n![image](https://user-images.githubusercontent.com/45871932/156279989-38df9680-c73b-4f95-900e-4e91f37274d1.png)\r\n\r\nAs you can see here, in the bestiary, all 3 of these bosses were part of the same class as razuvious' armor value in TBC.\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/156280071-996ada40-377d-47c7-b895-0775dd579781.png)\r\n![image](https://user-images.githubusercontent.com/45871932/156280148-29624472-5544-41e8-bf94-503eda6af0e3.png)\r\n\r\nHowever, on Turtle they currently exist in a separate, higher armor class.\r\n","updatedAt":"2022-03-03T12:33:13+0100","milestone":null,"closedAt":"2022-03-03T09:57:45+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"This quest was meant to be removed from the game. This is an intentional change. ","createdAt":"2022-03-01T15:45:11+0100"},{"author":{"login":"geojak"},"body":"Ah OK, I didn't know that. Someone on discord mentioned the quests and the dB seemed like it should be offered. Thx for clarifying ","createdAt":"2022-03-01T17:36:07+0100"}],"createdAt":"2022-03-01T14:00:18+0100","number":1177,"labels":"","state":"CLOSED","title":"In Service of the Lightnot available","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust In Service of the Light in suppoedly available from thomas, but there is nothing here. no preqeust should be requirred either\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. be lvl 60\r\n2. go to thomas in the cathedral\r\n3. no qeust\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=4982\r\nhttps://database.turtle-wow.org/?quest=50300\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nqeust should be offered","updatedAt":"2022-03-01T17:36:07+0100","milestone":null,"closedAt":"2022-03-01T15:45:11+0100"},{"assignees":[],"author":{"login":"Kangaroux"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed upon next restart.","createdAt":"2022-03-01T21:11:01+0100"}],"createdAt":"2022-03-01T05:12:29+0100","number":1176,"labels":"","state":"CLOSED","title":"Jailor Marlgen perma-nets, uses ranged attack","body":"https://database.turtle-wow.org/?npc=2428\r\n\r\nThis NPC nets you for ~10s and will only wait 1s before throwing another net once the previous one wears off.\r\n\r\nThis wouldn't be too terrible if not for the fact that he is ranged. The only way to kill him as melee is to maybe get a hit in between nets, otherwise you better have a ranged weapon.","updatedAt":"2022-03-01T21:11:02+0100","milestone":null,"closedAt":"2022-03-01T21:11:01+0100"},{"assignees":[],"author":{"login":"Kangaroux"},"comments":[{"author":{"login":"Kangaroux"},"body":"My assumption is that it's scaling up the damage based on my level, not the caster's level. The tooltip shows the correct scaled damage from the caster.","createdAt":"2022-03-01T05:00:16+0100"},{"author":{"login":"Nolin7777"},"body":"Hi and thank you for the ticket!\r\n\r\nJust for clarification, some spells (not all) are influenced by coefficients and other scalings, this can lead to deviations which doesn't match with the given tooltip at the end. Comparing the tooltip with the actual values, I'd say it still falls in admissible limits. Hence, not a bug.\r\n\r\nPlease don't hesitate to report any bugs in the future!","createdAt":"2022-03-10T18:43:22+0100"}],"createdAt":"2022-03-01T04:53:45+0100","number":1175,"labels":"","state":"CLOSED","title":"Curse of Thorns from hillsbrad syndicate does too much damage ","body":"https://database.turtle-wow.org/?npc=2244\r\nhttps://database.turtle-wow.org/?spell=16247\r\n\r\n![image](https://user-images.githubusercontent.com/2302541/156101840-04b4d019-1a31-4810-b4f2-94c605b5718e.png)\r\n![image](https://user-images.githubusercontent.com/2302541/156101669-14df45c9-6132-4765-a839-791d6e87f53e.png)\r\n![image](https://user-images.githubusercontent.com/2302541/156101687-2ffe60ea-3c97-4232-b739-ecded9b19a68.png)\r\n","updatedAt":"2022-03-10T18:43:22+0100","milestone":null,"closedAt":"2022-03-10T18:43:22+0100"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, we cannot fix it. ","createdAt":"2022-03-08T23:33:16+0100"}],"createdAt":"2022-02-28T19:58:51+0100","number":1174,"labels":"Won't Fix","state":"CLOSED","title":"Hitting Call Anathema or Call Benediction, will wipe the xmog of the weapon","body":"**Please, provide a clear description what the bug is:**\r\nRight clicking your benediction or anathema will transform the weapon, but when transformed back, the xmog is gone completely, and youi'll have to spend another token to get it back.\r\n\r\nI assume other similar weapons like thunderstrike, have the same problem, but I haven't checked\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. xmog benediction\r\n2. equip and right clikc the weapon\r\n3. wait 30 mins\r\n4. right click the weapon again\r\n5. see benediction no longer xmog'd\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=18608\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBenediction should have one xmog, and anathema its own. Both should keep their xmog retained even when switching between them\r\n\r\nOr, could just have 1 xmog for both, like how you get 1 enchant that will transfer between both.","updatedAt":"2023-11-20T06:30:48+0100","milestone":null,"closedAt":"2022-03-08T23:33:16+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Zebouski"},"body":"I confirmed with the belt and boots a while ago, yep those 2 don't stack either.","createdAt":"2022-02-28T19:59:55+0100"},{"author":{"login":"Khanz0"},"body":"I can confirm. Got +45 (3 items) and dont stack. I made a suggestion","createdAt":"2022-03-03T16:38:35+0100"},{"author":{"login":"Khanz0"},"body":"Got today the last item i missed. +60 bonus swim speed and none stack","createdAt":"2022-03-03T22:18:17+0100"},{"author":{"login":"Iacov"},"body":"Bump\r\nhttps://database.turtle-wow.org/?spell=8747\r\n6) Apply Aura #58: Mod Speed Swim\r\nValue: 15\r\nAura modifier is identical, root of problem is it overwriting itself.\r\n\r\nPlease Look into it.\r\n\r\nCheers,","createdAt":"2022-09-06T02:00:47+0200"},{"author":{"login":"Iacov"},"body":"Is there a problem with the speed Aura @slowtorta ? Or is this more of a decision to make.","createdAt":"2022-09-19T00:33:21+0200"},{"author":{"login":"geojak"},"body":"@ratkosrb may I ask what is the conclusion?\r\nNo changes or stacking? ","createdAt":"2022-11-18T14:44:29+0100"},{"author":{"login":"slowtorta"},"body":"Stacking :)","createdAt":"2022-11-18T15:40:29+0100"}],"createdAt":"2022-02-28T19:51:45+0100","number":1173,"labels":"","state":"CLOSED","title":"swim speed gear doesnt stack","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe vanilla azure silk belt gives 15% swimspeed\r\nthe turtle swim spee trinket rethress tide crest gives 15% swimmspeed\r\ni was told their is also a custom turtle boot with swim speed but couldnt find in on the db\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. equipt azure silk belt and tide cresr\r\n2. equip only one of these on another char\r\n3. race against each other in swimming\r\n4. find out they are same speed\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nhttps://database.turtle-wow.org/?item=40061\r\nhttps://database.turtle-wow.org/?item=7052\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthey should stack, else, whats the point of these? or should they not?\r\ncarrot and mithril spurs also stack\r\nthis makes me qeustion ff carrot and custom goblin car key really stacks or not\r\n","updatedAt":"2022-11-18T15:40:29+0100","milestone":null,"closedAt":"2022-11-18T07:37:20+0100"},{"assignees":[],"author":{"login":"Mordrux"},"comments":[{"author":{"login":"geojak"},"body":"maybe you got so little int at your low level that 2% more or less didnt give you an extra int so no change. ","createdAt":"2022-02-28T19:43:18+0100"},{"author":{"login":"Mordrux"},"body":"> maybe you got so little int at your low level that 2% more or less didnt give you an extra int so no change.\r\n\r\nFIrst Point dont give me Mana Cap increase, Second give me mana Cap increase and third point dont give Mana Cap increase ? Nah","createdAt":"2022-02-28T20:07:45+0100"},{"author":{"login":"Mordrux"},"body":"I dont have money for reset talents and try again for more tests.","createdAt":"2022-02-28T20:44:53+0100"},{"author":{"login":"geojak"},"body":"Might be rounding thing ","createdAt":"2022-02-28T23:00:21+0100"},{"author":{"login":"jameyboor"},"body":"As Geojak described. This is due to rounding. You'll see it having more effect once you acquire more intellect.","createdAt":"2022-03-01T21:12:15+0100"}],"createdAt":"2022-02-28T17:37:07+0100","number":1172,"labels":"","state":"CLOSED","title":"Talent Does not work properly (Divine Intellect) - Paladin","body":"Hello, i am level 12, i get one point to Divine Intellect and mana cap doesn't increased, i get seccond point, Mana Increased, i get third point 3/5, Mana Cap Doesn't increased mana before 479/479, after 479/479. On High Level can be problem when this talent does not work properly.\r\n\r\nPlease Fix This .. Thank You\r\n\r\n(Sorry for miss on chat, i learn english from Movie/Games Only)\r\n\r\nTY","updatedAt":"2022-03-01T21:12:15+0100","milestone":null,"closedAt":"2022-03-01T21:12:15+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1.","createdAt":"2022-02-27T18:47:03+0100"}],"createdAt":"2022-02-27T18:35:49+0100","number":1171,"labels":"","state":"CLOSED","title":"Picnic Basket does not work","body":"Picnic Basket https://database.turtle-wow.org/?item=81116 does not work\r\nOn use it does nothing\r\n\r\nhttps://user-images.githubusercontent.com/83077166/155893114-b64fe202-8e52-4a42-b7aa-0a9e85eb64a5.mp4\r\n\r\n","updatedAt":"2022-02-27T18:47:03+0100","milestone":null,"closedAt":"2022-02-27T18:47:03+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"geojak"},"body":"i once got a lvl 35ish grey 2h mace in a chest from wailing cavers. nice money o nthat level. felt also out of place thought","createdAt":"2022-02-27T22:34:03+0100"},{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed on the next update.","createdAt":"2022-03-08T23:25:10+0100"}],"createdAt":"2022-02-27T18:32:34+0100","number":1170,"labels":"","state":"CLOSED","title":"Riverpaw Gnolls drop 30+ items","body":"**Please, provide a clear description what the bug is:**\r\n\r\n11-12 lvl Riverpaw Gnolls drop 30+ grey and white items. One item per ~100 gnolls. Please check drop list. Please check Riverpaw Scouts and Shamans also.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/155892851-5f318165-9f5a-430d-94d7-f378e1369c48.png)\r\n![image](https://user-images.githubusercontent.com/96973359/155892880-65231573-b914-44e3-a86f-74036fd7cd34.png)\r\n![image](https://user-images.githubusercontent.com/96973359/155892936-4fb4ecbe-5565-4c43-bc2c-b4548a4b8a1e.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=117","updatedAt":"2022-03-08T23:25:10+0100","milestone":null,"closedAt":"2022-03-08T23:25:10+0100"},{"assignees":[],"author":{"login":"afizzler"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, but this is working as intended. Can't have offline players on the Battleground.","createdAt":"2022-05-16T01:47:58+0200"},{"author":{"login":"burner1024"},"body":"1. This makes no sense. There's an afk timer already, kick by timer. A momentary DC does not equal offline player.\r\n2. It is a bug. Vanilla didn't work like this. In fact, no other servers I know of worked like this.\r\n\r\nPlease consider this again.","createdAt":"2022-07-22T15:14:43+0200"},{"author":{"login":"Zebouski"},"body":"Torta please elaborate what you mean by \"can't have offline players\". Is it a technical issue that literally cannot be done with this client?\r\n\r\nOr a design you are sticking to? Because if its the later, blizz Classic has a 2 minute grace period where if you DC, and reconnect in that timeframe, you are back in the BG and get to keep playing + no deserter. This is universally loved and isn't abusable.\r\n\r\nDeserter is a giant middle finger towards a player who did nothing wrong themselves (IE turtle wow had a bug or their internet just had a moment).\r\n\r\nPlease reconsider, this is a MASSIVE issue.","createdAt":"2022-08-06T20:51:11+0200"}],"createdAt":"2022-02-27T01:26:01+0100","number":1169,"labels":"","state":"CLOSED","title":"DC kicks you from battlegrounds","body":"The bug occurs when you disconnect from the game while in a battleground due to internet. It kicks you from the battleground and gives you a deserter.\r\n\r\n1. Join a battleground like WSG/AB/AV\r\n2. Disconnect yourself from the internet\r\n3. Reconnect yourself to the internet\r\n4. Relog into the game\r\n\r\nDisconnecting should keep you in the battleground because your character does not fully go offline after a certain amount of time from the disconnect.\r\n","updatedAt":"2022-08-06T20:51:11+0200","milestone":null,"closedAt":"2022-05-16T01:47:58+0200"},{"assignees":[],"author":{"login":"turtlewow123"},"comments":[{"author":{"login":"jameyboor"},"body":"![afbeelding](https://user-images.githubusercontent.com/1365563/156244055-39e288c3-9715-4038-8629-1041c1017863.png)\r\n\r\nReincarnation seems to work fine in BGs, AV here.\r\n\r\nWe're looking into Elemental Focus.","createdAt":"2022-03-01T21:30:22+0100"},{"author":{"login":"Prooks55"},"body":"I know this is going to sound rude, but what exactly is the complication behind Elemental Focus? Is it not as simple as undoing whatever was done in the patch on 2/15? It still doesn't seem to be fixed as of today's restart and waiting another two weeks is going to be frustrating. Is there anything at all we can do to help?","createdAt":"2022-03-02T01:39:55+0100"},{"author":{"login":"turtlewow123"},"body":"hi,\n\nnot rude at all, i appreciate the questions. elemental focus does not procc, essentially making dmg spells 10% more expensive than they would be with the talent (over a long period of time with many casts). i havent been playing on your server for a long time (couple of weeks) so i am only familiar with the current patch. my knowledge of programming is very simple so i dont know how much work this is; but reducing the cost of lightning ball and chain lightning by 10 % (effectively taking the 10% rng out of elemental focus).\n\n\"Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.\"\n\nthe removal of the rng is a bit of a buff, so having it only effect lightning ball and chain lightning would make it more balanced; also in pve those are usually the only spells an elemental shaman will cast.\n\nif this solution isnt acceptable id be happy to brainstorm some more ideas given parameters. i have played a lot of shaman in classic, tbc and wotlk and consider myself to a bit of an expert in the class mechanics. im more than happy to provide feedback or answer any questions you may have.\n\nthank you for reaching out with your questions and your diligent work on the server\nif i can be of any assistance, please dont hesistate to ask\n\nall the best and hoping you are safe\n\nswishy\n________________________________\nFrom: Prooks55 ***@***.***>\nSent: Wednesday, March 2, 2022 1:40 AM\nTo: slowtorta/turtlewow-bug-tracker ***@***.***>\nCc: turtlewow123 ***@***.***>; Author ***@***.***>\nSubject: Re: [slowtorta/turtlewow-bug-tracker] shaman bugs (reincarnation and elemental focus) (Issue #1168)\n\n\nI know this is going to sound rude, but what exactly is the complication behind Elemental Focus? Is it not as simple as undoing whatever was done in the patch on 2/15? It still doesn't seem to be fixed as of today's restart and waiting another two weeks is going to be frustrating. Is there anything at all we can do to help?\n\n—\nReply to this email directly, view it on GitHub<https://github.com/slowtorta/turtlewow-bug-tracker/issues/1168#issuecomment-1056013055>, or unsubscribe<https://github.com/notifications/unsubscribe-auth/AX6VNJJU2UYURRWMBFDSOYTU522GRANCNFSM5PNNWA2Q>.\nTriage notifications on the go with GitHub Mobile for iOS<https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675> or Android<https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub>.\nYou are receiving this because you authored the thread.Message ID: ***@***.***>\n","createdAt":"2022-03-02T14:29:14+0100"},{"author":{"login":"Velite12"},"body":"> I know this is going to sound rude, but what exactly is the complication behind Elemental Focus? Is it not as simple as undoing whatever was done in the patch on 2/15? It still doesn't seem to be fixed as of today's restart and waiting another two weeks is going to be frustrating. Is there anything at all we can do to help?\r\n\r\nThe complication is that turtle wow imported commits from vmangos, and even though everything works fine on vmangos it doesn't on turtle wow, so this is an issue in their code's end.\r\n\r\nThe commits were done on vmangos so that elemental focus would proc on spell casts, not spell lands like it did before which was incorrect behavior. But now it just seems like it isn't activating at all, which leads me to believe that the relevant flags for this commit were not updated, or there is possibly something prior that wasn't added that was needed to facilitate the commits.\r\n\r\nI suggest in the meantime, that the change be rolled back on live server and tested on PTR to see what is causing the issue. It's better currently for EF to work poorly than not at all.","createdAt":"2022-03-04T21:14:53+0100"},{"author":{"login":"jameyboor"},"body":"Fixed on next update.","createdAt":"2022-03-09T16:53:53+0100"}],"createdAt":"2022-02-26T20:00:11+0100","number":1168,"labels":"","state":"CLOSED","title":"shaman bugs (reincarnation and elemental focus)","body":"elemental focus does not procc at all.\r\n\r\nshaman reincarnation doesnt work in AV or in BRD. there is no option to revive via reincarnation, but the spell is placed on cool down and an ankh (reagent) is consumed when you revive at the spirit healer in AV, reagent is not consumed when riviving through the dungeon portal in BRD\r\n\r\n\r\nSpell: https://database.turtle-wow.org/?spell=16164\r\nSpell: https://database.turtle-wow.org/?spell=21169\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nelemental focus should proc 10% of the time after casting a nature, frost or fire spell as per tool tip.\r\n\r\nyou should be able to rivive using reincarnation in every death scenario\r\n\r\nthanks for the great server!\r\n\r\n","updatedAt":"2022-03-09T16:53:53+0100","milestone":null,"closedAt":"2022-03-09T16:53:53+0100"},{"assignees":[],"author":{"login":"vladzag"},"comments":[{"author":{"login":"Nolin7777"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/708","createdAt":"2022-03-10T15:31:46+0100"}],"createdAt":"2022-02-26T19:30:31+0100","number":1167,"labels":"Couldn't reproduce","state":"CLOSED","title":"Defence not listing/working properly","body":"Please, provide a clear description what the bug is:\r\nMy character is a prot paladin with 5/5 Anticipation.\r\nMy character though has just 295/305 points in defence and I can't level the skill in any way (I'm 65% at 59 so definitely should have received a few hits).\r\nIf I equip an item that provided defence skill I get 295(+5)/305 skill. I'm not sure if I get any bonus from that, but the ingame calc tells me that I get 0.2% more dodge, parry etc\r\n\r\n\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nNPC: https://database.turtle-wow.org/?npc=]\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=20100\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\nExpected behavior. Describe how it should work:\r\n\r\nShould increase and get increased by taking talents&taking hits.\r\nYou can check screenshots [here](https://drive.google.com/drive/folders/1l8gfBxS61GORAZgQHx5gPaLOIgHeNOae?usp=sharing)\r\n\r\nThanks! ","updatedAt":"2022-03-10T15:31:46+0100","milestone":null,"closedAt":"2022-03-10T15:31:46+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Deekinbc"},"comments":[{"author":{"login":"Velite12"},"body":"https://youtu.be/vNlqXawaYlo?t=1088\r\n\r\nThe 5 dwarf packs in the entirety of the Dark Iron Hallway in BRD are overtuned compared to classic and the rest of the instance. They are incredibly difficult without polymorphing all but one of the mobs, which makes them nigh impossible to beat before level 60 to do the quest https://classic.wowhead.com/quest=4024/a-taste-of-flame","createdAt":"2022-02-28T20:54:13+0100"},{"author":{"login":"Velite12"},"body":"![image](https://user-images.githubusercontent.com/45871932/156051956-4efb3879-73c2-4350-8aab-8b90c074cac8.png)\r\n\r\nFrom: https://www.amazon.com/World-Warcraft-Bestiary-Official-Strategy/dp/0744009790\r\n\r\nSome of these values, on my Vmangos database, are correct, but the ones for the mobs in question are very incorrect:\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/156055028-d1d1e345-4634-404e-8026-2c36128befdb.png)\r\n\r\nThe values from the bestiary correlate to what we see on Classic servers.\r\n","createdAt":"2022-02-28T21:12:45+0100"},{"author":{"login":"Velite12"},"body":"update `creature_template` SET `dmg_min` = 88, `dmg_max` = 119 where `name` = 'Anvilrage Reservist';\r\nupdate `creature_template` SET `dmg_min` = 187, `dmg_max` = 254 where `name` = 'Anvilrage Overseer';\r\nupdate `creature_template` SET `dmg_min` = 248, `dmg_max` = 337 where `name` = 'Anvilrage Warden';\r\nupdate `creature_template` SET `dmg_min` = 262, `dmg_max` = 355 where `name` = 'Anvilrage Guardsman';\r\nupdate `creature_template` SET `dmg_min` = 338, `dmg_max` = 449 where `name` = 'Anvilrage Captain';\r\nupdate `creature_template` SET `dmg_min` = 305, `dmg_max` = 412 where `name` = 'Anvilrage Footman';\r\nupdate `creature_template` SET `dmg_min` = 241, `dmg_max` = 324 where `name` = 'Anvilrage Medic';\r\nupdate `creature_template` SET `dmg_min` = 273, `dmg_max` = 361 where `name` = 'Anvilrage Officer';\r\nupdate `creature_template` SET `dmg_min` = 293, `dmg_max` = 397 where `name` = 'Anvilrage Marshal';\r\nupdate `creature_template` SET `dmg_min` = 279, `dmg_max` = 370 where `name` = 'Anvilrage Soldier';","createdAt":"2022-02-28T21:41:11+0100"},{"author":{"login":"slowtorta"},"body":"Thanks, @Velite12 ","createdAt":"2022-02-28T21:44:30+0100"},{"author":{"login":"geojak"},"body":"Yes, thank you all! Now I can finally go brd and hopefully clear that quest without wiping on these packs :) thx! ","createdAt":"2022-03-10T20:12:04+0100"}],"createdAt":"2022-02-26T14:42:41+0100","number":1166,"labels":"","state":"CLOSED","title":"Anvilrage Soldier damage bug","body":"**Please, provide a clear description what the bug is:**\r\nAnvilrage Soldier attacking for 1000 damage, more than any other mob in the instance. This is far too high.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Fight an Anvilrage Soldier\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n[NPC: https://database.turtle-wow.org/?npc=](https://database.turtle-wow.org/?npc=8893)\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be doing half of this at least.","updatedAt":"2022-03-10T20:12:04+0100","milestone":null,"closedAt":"2022-03-08T23:26:41+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Deekinbc"},"comments":[{"author":{"login":"geojak"},"body":"I think you need revered reputation for these or atleasz honored, maybe that's not working here? ","createdAt":"2022-02-26T15:03:07+0100"},{"author":{"login":"jameyboor"},"body":"Fixed on next restart.","createdAt":"2022-03-01T21:31:59+0100"}],"createdAt":"2022-02-26T14:40:58+0100","number":1165,"labels":"","state":"CLOSED","title":"Lvl1s getting endgame trinkets","body":"**Please, provide a clear description what the bug is:**\r\nSeal of the Dawn and equivalent are both available to a lvl1 character if they make it to Eastern Plaguelands. Very overpowered items.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take a character to Light's Hope Chapel\r\n2. Take the two trinkets by talking to the gnome\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=13209\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould only be a reward from long quest chain.","updatedAt":"2022-03-01T21:31:59+0100","milestone":null,"closedAt":"2022-03-01T21:31:59+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, the boat routes are too tedious to make and I don't plan to get back to it any time soon. The sign will be removed on the next server update :)","createdAt":"2022-03-08T22:29:58+0100"}],"createdAt":"2022-02-26T11:16:48+0100","number":1164,"labels":"","state":"CLOSED","title":"wrong sign in menethil harbor","body":"**Please, provide a clear description what the bug is:**\r\n\r\non menethil is a wrong label. i have reported this befor, but its not fixed. see picture below.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. delete wdb\r\n2. check the sign\r\n3. still says auberdine even thought there is no boat anymore for allaicne\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n![WoWScrnShot_022622_111139(1)](https://user-images.githubusercontent.com/25199983/155839318-59313171-1b31-4429-b105-b45e0bb94e8f.jpg)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ni would hope for a new boat route, since alliance got the short end of the stick by far with all the new connections horde got while allaicne just moved one to an arguably worse location.\r\n\r\nhow about connect menethil and southshore like fethermaon boat, so no zooning. this would help alliance lowbies to reach shadow fang keep and scarlet monastery when going to southsore the first time.\r\n\r\nwould help alliacne low leveling alot to ecourage going especially to sfk.\r\n\r\nanyway remove the wrong sign information atleast, or replace the text with (unused) ","updatedAt":"2022-03-08T22:29:58+0100","milestone":null,"closedAt":"2022-03-08T22:29:58+0100"},{"assignees":[],"author":{"login":"Domagorr"},"comments":[{"author":{"login":"geojak"},"body":"Report all the bugs you find, even the minor ones. The more reports the better.\r\n\r\nAtleast I report everything I encounter playing and they fix quite fast atleast the easy stuff","createdAt":"2022-02-26T10:16:43+0100"},{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed on the next update. \r\n![image](https://user-images.githubusercontent.com/66763404/159126420-b523a1ad-0f56-47ea-a249-73f1b9ca33a8.png)\r\n","createdAt":"2022-03-19T16:02:58+0100"}],"createdAt":"2022-02-26T10:03:26+0100","number":1163,"labels":"","state":"CLOSED","title":"Smoked Sage Fish does not regenerate health only mana","body":"Hi , i use Smoke Sage Fish bcs i am warlock and its a pretty good food for my class , and since yesterday , for some reason , smoked sage fish doesnt regenerate health only mana.\r\n\r\nI know its a minor bug , but the more bugs are fixed , the server is better. Idk if this is only happening to my character.\r\n\r\nHere are some pics to back this up:\r\n![bug](https://user-images.githubusercontent.com/99244485/155837208-9bca1085-9775-424f-b14e-211884f06575.png)\r\n![bug2](https://user-images.githubusercontent.com/99244485/155837214-a4ce674e-4483-4fc0-b4db-12e34441e8b6.png)\r\n\r\n","updatedAt":"2022-03-19T16:02:58+0100","milestone":null,"closedAt":"2022-03-19T16:02:58+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-25T21:31:52+0100","number":1162,"labels":"","state":"CLOSED","title":"Sharn's Head should only drop from Pack Leader Sharn","body":"Sharn's Head https://database.turtle-wow.org/?item=60172 should only drop from Pack Leader Sharn https://database.turtle-wow.org/?npc=91715\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/155798509-96099414-f6d3-48b4-8537-26fa0fb4a09e.png)\r\n","updatedAt":"2022-02-27T16:25:46+0100","milestone":null,"closedAt":"2022-02-27T16:25:46+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed on the next update.","createdAt":"2022-03-10T09:51:23+0100"}],"createdAt":"2022-02-24T23:56:42+0100","number":1161,"labels":"","state":"CLOSED","title":"rethban ore cant be mined from nodes inside the cave","body":"**Please, provide a clear description what the bug is:**\r\n\r\nrethban ore in redridge mountain drops from gnoll dredgers. additionally it should be possbile to get the ore faster by mining copper and tin vains inside the cave. in twow this does not work\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go insdie the cave in redridge mountain that has the rethab ore gnolls\r\n2. mine vains\r\n3. dont get rethban ore\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nall copper and tin vains inside the cave\r\nhttps://database.turtle-wow.org/?item=2798\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/item=2798/rethban-ore#mined-from-object\r\n\r\naccording to the twow db some tin vains are suppoed to drop it (i could not verify this) accroding wowhead the copper should drop it too thought","updatedAt":"2022-03-10T09:51:23+0100","milestone":null,"closedAt":"2022-03-10T09:51:23+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings,\r\n\r\nThanks for the report! Will be fixed on next server restart =)","createdAt":"2022-02-27T16:30:38+0100"}],"createdAt":"2022-02-24T15:18:58+0100","number":1160,"labels":"","state":"CLOSED","title":"wrong label on hellcaler diadem","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthis headpiece is not tagged as cloth as it should\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. put the hellcaler diadem in the ah\r\n2. go to mischeanchilosu headpiece in ah\r\n3. its listed there and not under cloth\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=80833\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould be listed under cloth in the ah","updatedAt":"2022-02-27T16:30:39+0100","milestone":null,"closedAt":"2022-02-27T16:30:38+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-02-24T14:20:04+0100","number":1159,"labels":"Warlock, Spell, Quest, NPC, Item","state":"CLOSED","title":"fel orb summon doesnt work as inteeded","body":"**Please, provide a clear description what the bug is:**\r\n\r\nfor the quest https://database.turtle-wow.org/?quest=3602 we get a https://database.turtle-wow.org/?item=10834#contains:0-1 which contains https://database.turtle-wow.org/?item=10832 and https://database.turtle-wow.org/?item=10831\r\n\r\naccording to the provided manula the fehount that is summoned by the porvided fel orb should not attack and after being /roraed it should search for azherite\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. summon the deamon with the fel orb\r\n2. it will charge towards enemys to attack and die istantly\r\n3. it will not react to /roar at all\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nbehave like written in the manual book, so not attacking and reacting to /roar","updatedAt":"2022-12-10T00:02:17+0100","milestone":null,"closedAt":"2022-12-10T00:02:17+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Please post a screenshot of a minimap for us to locate it. I don't have this coordinate addon.","createdAt":"2022-02-23T23:42:25+0100"},{"author":{"login":"geojak"},"body":"sure can d\r\n![WoWScrnShot_022322_225552](https://user-images.githubusercontent.com/25199983/155427476-cdf0fca9-6958-41dc-beb8-94de49b732ff.jpg)\r\no\r\n![WoWScrnShot_022322_225555](https://user-images.githubusercontent.com/25199983/155427490-4511d06e-741b-409b-84b5-c12b2db75aa4.jpg)\r\n\r\ni am standing directly on top of the spawn so you cant see it ion the minimap","createdAt":"2022-02-24T00:34:03+0100"},{"author":{"login":"geojak"},"body":"Another mithril span is extremely close to this one, that one I could harvest, be a bit careful to remove/edir the right one in dB ","createdAt":"2022-02-24T09:26:39+0100"}],"createdAt":"2022-02-23T22:56:49+0100","number":1158,"labels":"","state":"CLOSED","title":"Unreachable mitrhil deposit at the dark portal","body":"**Please, provide a clear description what the bug is:**\r\n cords are 57.5 52.3.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n should be above ground","updatedAt":"2022-02-28T08:06:19+0100","milestone":null,"closedAt":"2022-02-28T08:06:19+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-23T20:58:02+0100","number":1157,"labels":"","state":"CLOSED","title":"Gorn One Eye does not give The Brokering of Peace -Alliance side","body":"The Brokering of Peace https://database.turtle-wow.org/?quest=8484 should start from https://database.turtle-wow.org/?npc=11555 Gorn One Eye\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/155397998-99ed0a51-114b-4aa5-b64c-4914952b4c9a.png)\r\n","updatedAt":"2022-02-24T09:18:02+0100","milestone":null,"closedAt":"2022-02-24T09:18:02+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"![WoWScrnShot_022322_205151](https://user-images.githubusercontent.com/25199983/155427519-21655c0d-151b-42d2-ad0b-81b43f3eb17f.jpg)\r\n","createdAt":"2022-02-24T00:34:19+0100"},{"author":{"login":"geojak"},"body":"on the left side of the oger fort in the blsted lands at the northewest","createdAt":"2022-02-24T00:35:03+0100"}],"createdAt":"2022-02-23T20:55:30+0100","number":1156,"labels":"Couldn't reproduce","state":"CLOSED","title":"untargetable servant of grol npc","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe servant of grol at the cords 43.5, 10.6 in the blasted lands is untargetable \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the specified cords\r\n2. run up to the npc under the tree\r\n3. cant meele even thought standin in front of it\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=7669\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://www.youtube.com/watch?v=xMXNXWS3kxY","updatedAt":"2022-02-28T08:01:34+0100","milestone":null,"closedAt":"2022-02-28T08:01:34+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-23T19:48:33+0100","number":1155,"labels":"","state":"CLOSED","title":"Rend overwrites elixir of defense","body":"Rend overwrites elixir of defense\r\n\r\nElixir of Minor Defense https://database.turtle-wow.org/?item=5997\r\n\r\nhttps://database.turtle-wow.org/?spell=13445\r\n\r\nhttps://streamable.com/n19qvh","updatedAt":"2022-06-03T15:45:48+0200","milestone":null,"closedAt":"2022-06-03T15:45:48+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-23T19:39:26+0100","number":1154,"labels":"","state":"CLOSED","title":" Steel Plate Pauldrons should be bind when equipped.","body":"https://database.turtle-wow.org/?item=83414 Steel Plate Pauldrons should be bind when equipped.","updatedAt":"2022-02-23T20:36:33+0100","milestone":null,"closedAt":"2022-02-23T20:36:33+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Geysers aren't physically missing, but they're not present because this event is currently disabled. ","createdAt":"2022-03-17T12:52:35+0100"}],"createdAt":"2022-02-23T19:38:55+0100","number":1153,"labels":"","state":"CLOSED","title":"Silithyst Geyser are missing","body":"Silithyst Geyser [https://database.turtle-wow.org/?object=181598] are missing\r\nneeded for https://database.turtle-wow.org/?search=Scouring+the+Desert Scouring the Desert ","updatedAt":"2022-03-17T12:52:36+0100","milestone":null,"closedAt":"2022-03-17T12:52:35+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Duplicate of https://github.com/slowtorta/turtlewow-bug-tracker/issues/507","createdAt":"2022-02-23T20:36:59+0100"}],"createdAt":"2022-02-23T19:13:22+0100","number":1152,"labels":"","state":"CLOSED","title":"THe qeust rise obsidion can not be compelted","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe quest can not be completed, the scripted event is missing\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. start the qeust\r\n2. the npc doesnt spawn\r\n3. obsidion cant be attacked\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=3566\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nquest can be completed \r\nhttps://www.youtube.com/watch?v=leraa1Dtzng\r\nhttps://classic.wowhead.com/quest=3566/rise-obsidion","updatedAt":"2022-02-23T20:36:59+0100","milestone":null,"closedAt":"2022-02-23T20:36:59+0100"},{"assignees":[],"author":{"login":"Khanz0"},"comments":[],"createdAt":"2022-02-23T13:01:53+0100","number":1151,"labels":"Couldn't reproduce","state":"CLOSED","title":"Hushblade proc not working correctly","body":"Just got a pair of Hushblades and tested a bit\r\n\r\nhttps://database.turtle-wow.org/?item=80792\r\n\r\nThe proc almost never occurs. MUCH lesser than the 1% \r\n\r\nAnd when occurs dont last 3 seconds. \r\n\r\nDont know if is bugged or is supossed being so bad proc\r\n","updatedAt":"2022-03-10T15:28:23+0100","milestone":null,"closedAt":"2022-03-10T15:28:23+0100"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[],"createdAt":"2022-02-22T17:36:55+0100","number":1150,"labels":"","state":"CLOSED","title":"Unreachable Iron Deposit in Arathi Highlands just South of Farwell Stead","body":"**Please, provide a clear description what the bug is:**\r\nThere is an iron Deposit in Arathi that appears to be under the ground near the start of the land ramp heading up to Farwell Stead.\r\n\r\nThe iron deposit in question is around 31.3 18.2. See screenshots for more positional information.\r\n\r\n![image](https://user-images.githubusercontent.com/96892771/155176955-11a51b38-6717-4c77-a4d4-7feecc2f455b.png)\r\n![image](https://user-images.githubusercontent.com/96892771/155176987-2eafdde7-bba8-44ae-a38a-95674ba841cf.png)\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nObject: https://database.turtle-wow.org/?object=1735\r\n","updatedAt":"2022-10-22T05:11:27+0200","milestone":null,"closedAt":"2022-10-21T22:51:20+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Kruxis"},"body":"Gotcha, Homie!","createdAt":"2022-02-22T11:15:11+0100"}],"createdAt":"2022-02-22T10:47:29+0100","number":1149,"labels":"","state":"CLOSED","title":"Weapons Laying About Typo","body":"Weapons Laying About - https://database.turtle-wow.org/?quest=40173\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/155106366-6642852f-5906-4ab7-b8b4-b7331d57cea2.png)\r\n","updatedAt":"2022-02-22T11:15:29+0100","milestone":null,"closedAt":"2022-02-22T11:15:11+0100"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed on next update.","createdAt":"2022-03-01T21:52:52+0100"},{"author":{"login":"Zebouski"},"body":"This issue has re-appeared ingame, please reopen.","createdAt":"2022-10-06T20:31:06+0200"}],"createdAt":"2022-02-22T07:21:37+0100","number":1148,"labels":"Warlock, Spell","state":"CLOSED","title":"Taunt should work through banish","body":"**Please, provide a clear description what the bug is:**\r\nCurrently, mobs are immune to taunt when banished.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Banish an elemental\r\n2. Try to taunt it as druid or war\r\n3. See that it says Immune\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=12076\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOn classic, banished mobs can be tauned (druid and war single and aoe taunts. not mocking blow)\r\n\r\nThe only time this is important, is when it's really important: the molten core Lava Elementals will do a cone aoe stun, that is nearly always faced towards the casters as healers pull heal threat. If you can taunt before banish ends, this ensures the mob faces away from the raid, and is a way for more attentive tanks to show their skill and strongly help the raid on these pulls. Especially on the 1.12 client, where we don't have accurate banish debuff timers, a team where the warlock coordinates in chat or voice when it's going to break, and the tank that taunts at the right time, should be rewarded. Currently it's just RNG whether all will go well and is more about the tank's internet connection than their attentiveness/execution of the pull.","updatedAt":"2022-12-09T21:06:19+0100","milestone":null,"closedAt":"2022-12-09T21:06:18+0100"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[],"createdAt":"2022-02-21T22:33:49+0100","number":1147,"labels":"","state":"CLOSED","title":"Hidden/Underground Small Thorium Vein near Blackchar Cave in Searing Gorge","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThere is a Small Thorium Vein just under the ground, just at the entrance of Blackchar Cave in Searing Gorge. It can still be gathered, but isn't visible and may be a little hard to track down. The Vein can be found at 20.8 79.0 on the DB. See the attached screenshots for coordinates recorded by my player, and positioning info.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nObject: https://database.turtle-wow.org/?object=324\r\n\r\n![image](https://user-images.githubusercontent.com/96892771/155028640-faeab7a3-9954-49e8-9237-fcd0db1e47a7.png)\r\n\r\n![image](https://user-images.githubusercontent.com/96892771/155028667-b99a75c8-f64d-4af4-b36c-a1f6ab8244c3.png)\r\n","updatedAt":"2022-02-22T13:13:46+0100","milestone":null,"closedAt":"2022-02-22T13:13:46+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-02-21T20:20:04+0100","number":1146,"labels":"","state":"CLOSED","title":"Arch Druid Fandral Staghelm offers bugged Morrowgrain to Darnassus","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe archdruid in darnasus offers in blue questionmark the repeatable Morrowgrain to Darnassus qeust. its impoissble to hand it in thought. he isnt even supposed to offer the qeust\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the archrdruid with 10 morrograin\r\n2. see the blue qestionmark\r\n3. try to hand it in\r\n4. nothing happens\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=3516\r\nhttps://database.turtle-wow.org/?quest=3803\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthe archdruid is not supposed to hand out this quest\r\nhttps://classic.wowhead.com/npc=3516/arch-druid-fandral-staghelm#starts\r\n\r\nonly https://database.turtle-wow.org/?npc=4217 should and he also does so correnctly on twow","updatedAt":"2022-02-22T23:06:06+0100","milestone":null,"closedAt":"2022-02-22T23:06:06+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"geojak"},"body":"they moved when i did the qeust a few weeks ago","createdAt":"2022-02-21T20:11:50+0100"},{"author":{"login":"slowtorta"},"body":"Couldn't reproduce, works well for me...","createdAt":"2022-02-21T21:47:57+0100"},{"author":{"login":"Kruxis"},"body":"Also couldn't reproduce. ","createdAt":"2022-02-22T07:10:06+0100"},{"author":{"login":"Fin9622"},"body":"Issue persists.","createdAt":"2022-06-03T21:48:10+0200"}],"createdAt":"2022-02-21T20:02:19+0100","number":1145,"labels":"Couldn't reproduce","state":"CLOSED","title":"Freedom for All Creatures - Captured spirit darter don't move","body":"Freedom for All Creatures https://database.turtle-wow.org/?quest=2969 - Captured spirit darter https://database.turtle-wow.org/?npc=7997 don't move \r\n\r\n\r\n![WoW_srmKSG3rd1](https://user-images.githubusercontent.com/83077166/155013165-75bf76b8-c654-4f57-a128-dcadfff43ccc.jpg)\r\n\r\n","updatedAt":"2022-08-14T14:14:39+0200","milestone":null,"closedAt":"2022-08-14T14:14:39+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"Khanz0"},"body":"Just noticed that. My arcanite dragonling dies MUCH faster than my regular one","createdAt":"2022-03-22T01:50:59+0100"},{"author":{"login":"geojak"},"body":"i crafted the arcanite one today, it deals a lot more damage and also sues a fire spell, comapred to the mithril one with just sucks and doesnt use the fire spell it should have","createdAt":"2022-04-07T17:02:46+0200"},{"author":{"login":"redmagejoe"},"body":"These creatures are still broken.","createdAt":"2023-02-23T13:00:52+0100"},{"author":{"login":"Giperion"},"body":"@geojak \r\nWhat is mechanical dragonling HP suppose to be?","createdAt":"2024-02-09T05:15:02+0100"},{"author":{"login":"Giperion"},"body":"Msg to QA: Resolved, but the true HP of Mechanical Dragonling is still a mystery","createdAt":"2024-02-09T05:20:20+0100"},{"author":{"login":"twowTurtReynolds"},"body":"@Giperion \r\n![image](https://github.com/slowtorta/turtlewow-bug-tracker/assets/151180101/b7f45a5e-c2e6-4e0a-873c-e2f315b0bedd)\r\nLatest vmangos has it at 1HP","createdAt":"2024-02-09T05:21:22+0100"},{"author":{"login":"twowTurtReynolds"},"body":"We will be deviating from blizzlike on this.\r\n\r\n> Mechanical Dragonling pet HP changed from 3184 to 400\r\n> Mithril Dragonling damage is increased to 41, and now he casts \"Flame Breath\" from time to time\r\n> Arcanite Dragonling damage is slightly increased to 71","createdAt":"2024-02-09T05:24:20+0100"}],"createdAt":"2022-02-21T19:29:46+0100","number":1144,"labels":"Spell, NPC, Profession","state":"CLOSED","title":"mechanical dragonling issues","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthere are 3 mechanical dragonlings crafted by engineers in the game.\r\ni have crafted the mitrhil and basic version and noted some problems\r\n\r\nnote i am lvl 57 and got engineering 300\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. summon the basic mechanical dragonling\r\n2. obesrvere it has over 3000 hp and deals around 9-10 dmg against the glassweb spiders in searing gourge\r\n3. summon the meithril dragonling\r\n4. observe it got only around 500 hp and deals 7 damage against the same spiders\r\n5. also observe the mithril dragonling doesnt use its fire abilities (basic version has no abilitties)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?search=dragonling#npcs\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthe mithril dragonling is supposed to be an upgrade\r\n\r\nhttps://classic.wowhead.com/npc=8615/mithril-dragonling\r\nhttps://classic.wowhead.com/npc=2678/mechanical-dragonling\r\nhttps://classic.wowhead.com/npc=12473/arcanite-dragonling\r\n","updatedAt":"2024-02-09T05:24:20+0100","milestone":null,"closedAt":"2024-02-09T05:24:19+0100"},{"assignees":[],"author":{"login":"SaxxonPike"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed on the next update, thank you.","createdAt":"2022-02-21T13:37:51+0100"}],"createdAt":"2022-02-21T10:10:02+0100","number":1143,"labels":"","state":"CLOSED","title":"Tiara of the Deep can only be looted by one player","body":"**Please, provide a clear description what the bug is:**\r\n\r\nKilling Hydromancer Velratha results in a lootable Tiara of the Deep quest item. However, the tiara can only be looted by one person. Afterwards, it is not lootable by anyone else.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter ZF with two people who have the Tiara of the Deep quest.\r\n2. Clear the instance to Hydromancer Velratha and kill her.\r\n3. Attempt to loot the tiara on both characters.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=7795\r\nItem: https://database.turtle-wow.org/?item=9234\r\nQuest: https://database.turtle-wow.org/?quest=2846\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nTiara of the Deep should be lootable by everyone who has the quest.","updatedAt":"2022-02-21T13:37:51+0100","milestone":null,"closedAt":"2022-02-21T13:37:51+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings!\n\nI order to fight that unfair behavior please create a list of the behavior. \n\nexamp.\n\nOrc warriors in UBRS, spanming disarm every 2 secounds.\nWarlocks in (place) spam (spell) way to frequent. \n\netc. so we can go through it one by one and apply fixes to odd behavior.\n\nFeel free to add mire comments even tho the post may close during the fixing process.\n\n\nSave Travels!","createdAt":"2022-02-21T11:45:51+0100"},{"author":{"login":"Velite12"},"body":"> Greetings!\r\n> \r\n> I order to fight that unfair behavior please create a list of the behavior.\r\n> \r\n> examp.\r\n> \r\n> Orc warriors in UBRS, spanming disarm every 2 secounds. Warlocks in (place) spam (spell) way to frequent.\r\n> \r\n> etc. so we can go through it one by one and apply fixes to odd behavior.\r\n> \r\n> Feel free to add mire comments even tho the post may close during the fixing process.\r\n> \r\n> Save Travels!\r\n\r\nThat's the thing. we are talking EVERY mob that uses an ability that should have a cooldown, but for them they use it every global cooldown (1.5 seconds).\r\n\r\nAt this point... It's safe to assume _any mob that isn't a scripted raid boss that has a spell with a cooldown_\r\n\r\nThere are most likely hundreds of mobs we are talking about.","createdAt":"2022-02-21T18:20:21+0100"},{"author":{"login":"Kruxis"},"body":"i talk about more critical stuff, i don't bother to much about a quilboar level 10 spamming lightmingshield. As am example","createdAt":"2022-02-21T18:30:09+0100"},{"author":{"login":"Velite12"},"body":"That is why the OP is suggesting that a system be implemented that fixes this across the board. Now, as far as I understand it, this is the default behavior for NPCs, they cast without regard to the cooldown. So they are suggesting that Turtle WoW find some way to adjust this default behavior.","createdAt":"2022-02-21T18:32:31+0100"},{"author":{"login":"Zebouski"},"body":"Right there are dozens and dozens of big offenders because of this widespread bug. If it was broken in bulk, it should be fixed in bulk. \r\n\r\nBut yeah I have already done what you asked, the examples I listed above are the most serious offenders. It would be a shame for only those to be fixed, though.","createdAt":"2022-02-22T07:24:07+0100"},{"author":{"login":"Kruxis"},"body":"Is there any reference material so we can make sure we set the cooldown correctly? There has to be a source for blizzlike behavior","createdAt":"2022-02-22T07:38:43+0100"},{"author":{"login":"zomgits"},"body":"I'm not sure we can say this is the default for every NPC. For example, troggs in Loch Modan do not spam Gouge. There's something more complicated going on. I don't know enough about the database schema to figure this out.","createdAt":"2022-02-22T20:41:38+0100"},{"author":{"login":"TrangOul"},"body":"> i talk about more critical stuff, i don't bother to much about a quilboar level 10 spamming lightmingshield. As am example\r\n\r\nA bug is a bug and needs to be fixed. Especially on a server which revolves around levelling instead of endgame only.","createdAt":"2022-02-25T11:09:56+0100"},{"author":{"login":"Zebouski"},"body":"> Is there any reference material so we can make sure we set the cooldown correctly? There has to be a source for blizzlike behavior\r\n\r\nWhen i tested a selfhost of vmangos in 2021, it did not have these problems. Cooldowns felt mostly blizzlike. I'd just say use their data, adapt it to whatever turtle's version of things is looking like. This is understandably a big big project and it's better to just use the hard work that has already been done.","createdAt":"2022-02-25T21:09:48+0100"},{"author":{"login":"jameyboor"},"body":"I've cross-checked data from VMangos. The data is identical on noted issues written down here. As is the AI. I've also tested on our testing servers and fighting things like webwood lurkers or defias prisoners for webbing or disarming respectfully felt completely fine. There is an RNG mechanic already built in, for example, the prisoners have disarm on a 5-20 second timer the first cast and then a 20-33 second cooldown thereafter. \r\n\r\nWhat I do agree with seems clunky is that upon aggro some AI of certain NPCs will cast their spells all at once, causing a big spike instead of a linear fight. This will be looked into further.","createdAt":"2022-02-26T18:13:52+0100"},{"author":{"login":"Kruxis"},"body":"Greetings!\n\nI order to fight that unfair behavior please create a list of the behavior. \n\nexamp.\n\nOrc warriors in UBRS, spanming disarm every 2 secounds.\nWarlocks in (place) spam (spell) way to frequent. \n\netc. so we can go through it one by one and apply fixes to odd behavior.\n\nFeel free to add mire comments even tho the post may close during the fixing process.\n\n\nSave Travels!","createdAt":"2022-02-21T11:45:51+0100"},{"author":{"login":"Velite12"},"body":"> Greetings!\r\n> \r\n> I order to fight that unfair behavior please create a list of the behavior.\r\n> \r\n> examp.\r\n> \r\n> Orc warriors in UBRS, spanming disarm every 2 secounds. Warlocks in (place) spam (spell) way to frequent.\r\n> \r\n> etc. so we can go through it one by one and apply fixes to odd behavior.\r\n> \r\n> Feel free to add mire comments even tho the post may close during the fixing process.\r\n> \r\n> Save Travels!\r\n\r\nThat's the thing. we are talking EVERY mob that uses an ability that should have a cooldown, but for them they use it every global cooldown (1.5 seconds).\r\n\r\nAt this point... It's safe to assume _any mob that isn't a scripted raid boss that has a spell with a cooldown_\r\n\r\nThere are most likely hundreds of mobs we are talking about.","createdAt":"2022-02-21T18:20:21+0100"},{"author":{"login":"Kruxis"},"body":"i talk about more critical stuff, i don't bother to much about a quilboar level 10 spamming lightmingshield. As am example","createdAt":"2022-02-21T18:30:09+0100"},{"author":{"login":"Velite12"},"body":"That is why the OP is suggesting that a system be implemented that fixes this across the board. Now, as far as I understand it, this is the default behavior for NPCs, they cast without regard to the cooldown. So they are suggesting that Turtle WoW find some way to adjust this default behavior.","createdAt":"2022-02-21T18:32:31+0100"},{"author":{"login":"Zebouski"},"body":"Right there are dozens and dozens of big offenders because of this widespread bug. If it was broken in bulk, it should be fixed in bulk. \r\n\r\nBut yeah I have already done what you asked, the examples I listed above are the most serious offenders. It would be a shame for only those to be fixed, though.","createdAt":"2022-02-22T07:24:07+0100"},{"author":{"login":"Kruxis"},"body":"Is there any reference material so we can make sure we set the cooldown correctly? There has to be a source for blizzlike behavior","createdAt":"2022-02-22T07:38:43+0100"},{"author":{"login":"zomgits"},"body":"I'm not sure we can say this is the default for every NPC. For example, troggs in Loch Modan do not spam Gouge. There's something more complicated going on. I don't know enough about the database schema to figure this out.","createdAt":"2022-02-22T20:41:38+0100"},{"author":{"login":"TrangOul"},"body":"> i talk about more critical stuff, i don't bother to much about a quilboar level 10 spamming lightmingshield. As am example\r\n\r\nA bug is a bug and needs to be fixed. Especially on a server which revolves around levelling instead of endgame only.","createdAt":"2022-02-25T11:09:56+0100"},{"author":{"login":"Zebouski"},"body":"> Is there any reference material so we can make sure we set the cooldown correctly? There has to be a source for blizzlike behavior\r\n\r\nWhen i tested a selfhost of vmangos in 2021, it did not have these problems. Cooldowns felt mostly blizzlike. I'd just say use their data, adapt it to whatever turtle's version of things is looking like. This is understandably a big big project and it's better to just use the hard work that has already been done.","createdAt":"2022-02-25T21:09:48+0100"},{"author":{"login":"jameyboor"},"body":"I've cross-checked data from VMangos. The data is identical on noted issues written down here. As is the AI. I've also tested on our testing servers and fighting things like webwood lurkers or defias prisoners for webbing or disarming respectfully felt completely fine. There is an RNG mechanic already built in, for example, the prisoners have disarm on a 5-20 second timer the first cast and then a 20-33 second cooldown thereafter. \r\n\r\nWhat I do agree with seems clunky is that upon aggro some AI of certain NPCs will cast their spells all at once, causing a big spike instead of a linear fight. This will be looked into further.","createdAt":"2022-02-26T18:13:52+0100"},{"author":{"login":"slowtorta"},"body":"Around 350 mobs on TW are currently using old generic spell ai, that's using original spell cooldowns from DBC. Some spells do not have it by default, the default server-side one was 5 seconds, and we bumped it to 10 now. The following creatures will be affected by this change:\r\n\r\nBloodscalp Scout\r\nBloodscalp Hunter\r\nBloodscalp Witch Doctor\r\nSkullsplitter Warrior\r\nSkullsplitter Hunter\r\nSkullsplitter Witch Doctor\r\nBloodscalp Headhunter\r\nSkullsplitter Spiritchaser\r\nVenture Co. Strip Miner\r\nVenture Co. Foreman\r\nVenture Co. Tinkerer\r\nMosh'Ogg Mauler\r\nMosh'Ogg Shaman\r\nMosh'Ogg Lord\r\nBloodscalp Tiger\r\nBloodscalp Beastmaster\r\nBloodscalp Scavenger\r\nMosh'Ogg Warmonger\r\nMosh'Ogg Spellcrafter\r\nMosh'Ogg Butcher\r\nTethis\r\nSkullsplitter Headhunter\r\nSkullsplitter Scout\r\nSkullsplitter Beastmaster\r\nColonel Kurzen\r\nMai'Zoth\r\nSaltscale Oracle\r\nSaltscale Tide Lord\r\nSaltscale Forager\r\nSaltscale Hunter\r\nKurzen Subchief\r\nKurzen Shadow Hunter\r\nMogh the Undying\r\nVenture Co. Miner\r\nYoung Threshadon\r\nLoch Crocolisk\r\nDecaying Horror\r\nPlague Lurker\r\nWebwood Spider\r\nWebwood Venomfang\r\nGiant Webwood Spider\r\nStone Behemoth\r\nSyndicate Watchman\r\nJaguero Stalker\r\nZanzil the Outcast\r\nDalaran Serpent\r\nLord Sakrasis\r\nElder Saltwater Crocolisk\r\nWar Golem\r\nAnathemus\r\nPrince Nazjak\r\nBroken Tooth\r\nArchmage Shymm\r\nGhost Howl\r\nVile Familiar\r\nWitchwing Ambusher\r\nWitchwing Windcaller\r\nMagenius\r\nSouthsea Cutthroat\r\nGesharahan\r\nRathorian\r\nBlackmoss the Fetid\r\nSewer Beast\r\nKeina\r\nSalt Flats Scavenger\r\nPesterhide Snarler\r\nBengus Deepforge\r\nMudrock Spikeshell\r\nMuckshell Pincer\r\nDarkfang Spider\r\nFizzle Brassbolts\r\nMana Eater\r\nForeman Cozzle\r\nBlackfathom Oracle\r\nMurk Slitherer\r\nAtal'ai Warrior\r\nDiamond Head\r\nOld Grizzlegut\r\nZekkis\r\nKazkaz the Unholy\r\nComar Villard\r\nEnforcer Emilgund\r\nAean Swiftriver\r\nThora Feathermoon\r\nHannah Bladeleaf\r\nMarcus Bel\r\nTakk the Leaper\r\nCaptain Gerogg Hammertoe\r\nSwinegart Spearhide\r\nAchellios the Banished\r\nHeartrazor\r\nIroneye the Invincible\r\nVile Sting\r\nChomper\r\nTechbot\r\nMechanized Sentry\r\nZarrin\r\nKurzen Mindslave\r\nTazan\r\nRavasaur Runner\r\nBlackrock Battlemaster\r\nDigmaster Shovelphlange\r\nInfernal Sentry\r\nGnarlpine Mystic\r\nGrubbis\r\nGalak Flame Guard\r\nFrostsaber Huntress\r\nFrostsaber Pride Watcher\r\nCobalt Wyrmkin\r\nCobalt Scalebane\r\nCobalt Mageweaver\r\nWinterfall Ursa\r\nWinterfall Shaman\r\nWinterfall Den Watcher\r\nWinterfall Pathfinder\r\nFledgling Chillwind\r\nChillwind Chimaera\r\nChillwind Ravager\r\nRagged Owlbeast\r\nRaging Owlbeast\r\nMoontouched Owlbeast\r\nBerserk Owlbeast\r\nWinterspring Screecher\r\nRogue Ice Thistle\r\nIce Thistle Yeti\r\nIce Thistle Matriarch\r\nIce Thistle Patriarch\r\nHederine Slayer\r\nBloodmage Drazial\r\nBloodmage Lynnore\r\nSuffering Highborne\r\nAnguished Highborne\r\nAmbassador Bloodrage\r\nMaster Mechanic Castpipe\r\nIronback\r\nRekk'tilac\r\nFaulty War Golem\r\nScald\r\nNightmare Whelp\r\nAtal'ai Skeleton\r\nArchmage Xylem\r\nHakkari Minion\r\nLiving Decay\r\nAnvilrage Overseer\r\nAnvilrage Guardsman\r\nShadowforge Peasant\r\nDoomforge Craftsman\r\nAnvilrage Marshal\r\nDoomforge Dragoon\r\nDoomforge Arcanasmith\r\nShadowforge Citizen\r\nShadowforge Senator\r\nFireguard\r\nBlazing Fireguard\r\nTwilight's Hammer Torturer\r\nTwilight Emissary\r\nTwilight Bodyguard\r\nTwilight's Hammer Ambassador\r\nBloodhound Mastiff\r\nThe Behemoth\r\nScarshield Sentry\r\nScarshield Quartermaster\r\nShadowmage Vivian Lagrave\r\nHierophant Theodora Mulvadania\r\nThunderheart\r\nQuentin\r\nHoundmaster Grebmar\r\nInnkeeper Shul'kar\r\nZulian Crocolisk\r\nBannok Grimaxe\r\nHahk'Zor\r\nShill Dinger\r\nGhok Bashguud\r\nEntropic Horror\r\nShadowforge Flame Keeper\r\nRibbly's Crony\r\nGreth\r\nGeneral Colbatann\r\nMezzir the Howler\r\nKashoch the Reaver\r\nLady Hederine\r\nMisha\r\nSkulking Corpse\r\nRagged Ghoul\r\nGalak Messenger\r\nCobalt Whelp\r\nCobalt Broodling\r\nSpell Eater\r\nRemorseful Highborne\r\nHigh Chief Winterfall\r\nScalding Elemental\r\nBoiling Elemental\r\nUrsius\r\nBrumeran\r\nBalnazzar\r\nEva Sarkhoff\r\nNorthshire Peasant\r\nAzshara Sentinel\r\nDark Shade\r\nHakkari Shadowcaster\r\nHakkari Shadow Hunter\r\nHakkari Blood Priest\r\nHakkari Oracle\r\nGurubashi Champion\r\nZulian Tiger\r\nZulian Panther\r\nBloodseeker Bat\r\nRazzashi Serpent\r\nHooktooth Frenzy\r\nHigh Priestess Hai'watna\r\nTimbermaw Mystic\r\nSpectral Marauder\r\nSiege Golem\r\nSand Skitterer\r\nCyclone Warrior\r\nDeep Borer\r\nTwilight Keeper Exeter\r\nSpectral Attendant\r\nSon of Flame\r\nWinterax Axe Thrower\r\nBlackwing Taskmaster\r\nEmeraldon Boughguard\r\nWinterax Mystic\r\nAraga\r\nCranky Benj\r\nKaskk\r\nHissperak\r\nGiggler\r\nAccursed Slitherblade\r\nDrogoth the Roamer\r\nRipscale\r\nHayoc\r\nThe Rot\r\nOozeworm\r\nShanda the Spinner\r\nLord Condar\r\nSeeker Aqualon\r\nSnarlflare\r\nBoulderheart\r\nScargil\r\nLady Zephris\r\nRo'Bark\r\nCreepthess\r\nBig Samras\r\nDeath Howl\r\nRagepaw\r\nOlm the Wise\r\nThe Ongar\r\nThief Catcher Shadowdelve\r\nThief Catcher Farmountain\r\nThief Catcher Thunderbrew\r\nHuntress Skymane\r\nHuntress Ravenoak\r\nHuntress Leafrunner\r\nHarb Foulmountain\r\nGibblesnik\r\nGrimmaw\r\nHunter Sagewind\r\nSetis\r\nGretheer\r\nKrellack\r\nGrubthor\r\nHuricanian\r\nTwilight Lord Everun\r\nRoloch\r\nRippa\r\nKurmokk\r\nVerifonix\r\nCorrupted Spirit\r\nMalicious Spirit\r\nBanal Spirit\r\nAspect of Banality\r\nAspect of Corruption\r\nAspect of Malice\r\nAspect of Shadow\r\nRazzashi Venombrood\r\nMystic Yayo'jin\r\nCaptain Shatterskull\r\nRazzashi Raptor\r\nSpider\r\nZulian Guardian\r\nScarlet Inquisitor\r\nTwilight Flamereaver\r\nMajor Yeggeth\r\nArcanist Nozzlespring\r\nKaldorei Elite\r\nMerok Longstride\r\nStormwind Infantryman\r\nHigh Commander Lynore Windstryke\r\nArchmage Angela Dosantos\r\nHorde Silithyst Sentinel\r\nElder Farwhisper\r\nTwilight Marauder\r\nTwilight Marauder Morna\r\nSouthsea Kidnapper\r\nHive'Zora Abomination\r\nXandivious\r\nFaltering Silithid Flayer\r\nEroded Anubisath Warbringer\r\nMinor Silithid Flayer\r\nMinor Anubisath Warbringer\r\nSupreme Silithid Flayer\r\nSupreme Anubisath Warbringer\r\nGreater Silithid Flayer\r\nSilithid Flayer\r\nAnubisath Warbringer\r\nLesser Silithid Flayer\r\nLesser Anubisath Warbringer\r\nRotfang\r\nRezznik\r\nKirtonos the Herald (Spell Visual)\r\nTiny Snowman\r\nGreater Anubisath Warbringer\r\nColossal Anubisath Warbringer\r\nWitherbark Speaker\r\nBloodscalp Speaker\r\nSkullsplitter Speaker\r\nHive'Ashi Defender\r\nHive'Zora Wasp\r\nHive'Zora Hive Sister\r\nHive'Regal Ambusher\r\nHive'Regal Spitfire\r\nHive'Regal Hive Lord\r\nZora\r\nRex Ashil\r\nBlackfathom Myrmidon\r\nScalebeard\r\nAlshirr Banebreath\r\nStonelash Scorpid\r\nStonelash Pincer\r\nStonelash Flayer\r\nDredge Crusher\r\nDredge Striker\r\nAlah'Thalas Magister\r\nLieutenant Azsalus\r\nHazzuri Tiger\r\nYoung Bengal Tiger\r\nRavenous Strigoi\r\nForgotten Soul\r\nUndead Frenzy\r\nCursed Blades\r\nJunglepaw Panther\r\nJunglepaw Shadow Panther\r\nCrypt Fearfeaster","createdAt":"2022-04-30T23:54:26+0200"},{"author":{"login":"Zebouski"},"body":"Please reopen this bug report. \r\n\r\nThank you for the work done to alleviate issues on that whole slew of mobs you've listed. But the specific issues I've listed as examples in my bug report, all remain unfixed, and we have people on the turtle forums still rightly complaining about these issues: https://forum.turtle-wow.org/viewtopic.php?f=14&t=4010","createdAt":"2022-09-03T21:07:13+0200"},{"author":{"login":"redmagejoe"},"body":"Can this be confirmed as fixed or still valid?","createdAt":"2023-05-23T03:13:05+0200"},{"author":{"login":"Zebouski"},"body":"I'm seeing this manifest everywhere still. \r\n\r\nlike 2 days ago, aboms in naxx are doing their cleave + stomp all at the same time ~4 second mark, with no RNG variance at all.","createdAt":"2023-05-23T22:03:27+0200"},{"author":{"login":"balakethelock"},"body":"> I'm seeing this manifest everywhere still.\r\n> \r\n> like 2 days ago, aboms in naxx are doing their cleave + stomp all at the same time ~4 second mark, with no RNG variance at all.\r\n\r\nAs far as I know there's no general fix for that, someone has to do the menial work of going through creature_spells in the database and changing the ability cooldowns one by one from a static number to a range","createdAt":"2023-05-24T11:27:15+0200"},{"author":{"login":"Kruxis"},"body":"Heyo o/\r\n\r\nIs this issue still a big thing? \r\n\r\nThanks for an update in advance =)","createdAt":"2023-10-23T11:54:03+0200"},{"author":{"login":"balakethelock"},"body":"> Is this issue still a big thing?\r\n\r\nyes","createdAt":"2023-10-23T17:24:43+0200"}],"createdAt":"2022-02-21T07:01:53+0100","number":1142,"labels":"NPC","state":"OPEN","title":"Every non-boss mob in the game uses their abilities far too aggresively","body":"**Please, provide a clear description what the bug is:**\r\nMost abilities that enemy mobs have, have 0 cooldown (confirmed by lots of priest mind controlling). They also use the abilities at the exact same time, theres no RNG on when they use it. This manifests into buggy, and extremely frustrating encounters all throughout the game, that where multiple mobs either oneshot a dungeon or raid party member or hardcore, or needlessly punish certain classes that cant dispell a mechanic they spam. Here are the most notable, worst offenders:\r\n\r\nEvery spider, from teldrasil to silithus spiders, will net you almost permanently. \r\nSimilarly blackrock orcs outside UBRS and BWL, and EPL bats, will try to keep slowing poision up almost permanently\r\nStockades trash mobs, and BFD crabs at the start will keep the tank disarmed for about 50% of the time\r\nNaxx big spiders will cast their poision at the same time, Naxx cursed staves and axes will do their AOE same time, same with faerlina humanoid trash, Gothik trainees and deathknights will do their stun and threat drop at the same time\r\nBWL Taskmasters often like to cast their 1.5k shadowbolt, immediately at the same time. this is 5.5k damage and oneshots anyone thats not a tank, and nearly kills tanks too\r\nMC garr's adds all put the debuff at the same time which absolutely annihilates tanks not in t3, \r\nUBRS orcs that charge will all charge and stunlock whoever pulls for 3 seconds, so the ideal strat is for a DPS to pull so the tank can actually tank. The summoners at the start and mid of UBRS will also instantly start their summon, and when these are paired with the stunning/knockback mobs, the tank only has a tiny bit of time before they can interrupt the summoner, making these packs far harder than intended. \r\nStrat guards that spawn after Ramstein the Gordger, all cast their shadowbolts at the same time. Last i remember this does like 5k damage at once? Anyone who doesnt sheild wall this is dead meat, and also dead meat if the dps cant get them down before wall ends. This is very clearly not blizzlike.\r\nBRD baelgar trash mobs will spam their cleaves and others their abilities making this part the hardest dungeon section in the game, even harder than black morass.\r\n\r\nThese problems are extensive and shouldnt be fixed 1 by 1, there are countless other issues that aren't blizzlike and I forgot about. the entire game, in this regard, needs a blanket rework \r\n\r\n**Expected behavior. Describe how it should work:**\r\nOn classic, mobs would be rather RNG whether they used their abilities. their abilities all also had long CDs, so when it waaas used, it wouldnt be used again for a while, and instead another ability would be used instead likely.\r\n\r\nCurrently it seems to be that: \r\nit's Use Ability, wait 4 seconds, Use same abiltiy, wait 4 seconds\r\nWhen it should be:\r\nRNG timer, Use Ability, wait 5 seconds, RNG timer, Use different Ability because the first is still on cooldown","updatedAt":"2023-11-15T22:09:35+0100","milestone":null,"closedAt":null},{"assignees":[{"login":"Kruxis"}],"author":{"login":"snakemansreal"},"comments":[{"author":{"login":"Kruxis"},"body":"Fixed, will be applied on next restart =)","createdAt":"2022-02-20T21:46:50+0100"},{"author":{"login":"Kruxis"},"body":"Fixed, will be applied on next restart =)","createdAt":"2022-02-20T21:47:05+0100"}],"createdAt":"2022-02-20T21:36:09+0100","number":1141,"labels":"","state":"CLOSED","title":"Blackshackle Bracers unable to be repaired","body":"**Please, provide a clear description what the bug is:**\r\nBeen running the custom Turtle item Blackshackle Bracers on my ele/enh shaman for a couple of weeks now - just noticed today that I cannot actually repair them. With the length of time I've been using them they likely have been repaired, but it seems that this past reset has hecked something and they can't actually be repaired anymore. I've tried multiple vendors (Kaja in Orgrimmar and two of my guildies' repair bots) to no avail. Have tried deleting WDB since the issue cropped up but it doesn't seem to have fixed anything.\r\n\r\nvideo -- https://youtu.be/DYA4vzB6j2c\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill Blademaster Kargron\r\n2. Pry Blackshackle Bracers from his corpse\r\n3. Wear Blackshackle Bracers until they break\r\n4. Try and fail to repair Blackshackle Bracers\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nItem: https://database.turtle-wow.org/?item=81368\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThey should not stay at 0/40 durability when you try to repair them","updatedAt":"2022-02-20T21:47:05+0100","milestone":null,"closedAt":"2022-02-20T21:46:50+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-02-20T21:06:02+0100","number":1140,"labels":"","state":"CLOSED","title":"laszan leash is too short","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe custom elite naga lashan can not be feared. because if feaered he gets too far from this spawn point and resets. its abnormally short leash and extremly warlock unfriendly.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. attack laszan as warlock\r\n2. use fear\r\n3. he wil jsut resett\r\n4. even thought he isnt even that far away or kited\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=60433\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould not reset so extrmely much ealrier than any other mob in the game. Fearing him should not cause reset\r\n","updatedAt":"2022-02-22T13:00:05+0100","milestone":null,"closedAt":"2022-02-22T13:00:05+0100"},{"assignees":[{"login":"slowtorta"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"zomgits"},"body":"Probably related to #updates post https://discordapp.com/channels/466622455805378571/747135466192633906/943290939001176137\r\n> • Increased base intellect stats for level 1 Druids.","createdAt":"2022-02-21T15:13:44+0100"},{"author":{"login":"Velite12"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/270\r\n![image](https://user-images.githubusercontent.com/45871932/155002324-d7e4136d-0d26-4f4b-bb17-c0dbd547be55.png)\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/155002177-c368a438-ce4a-47e3-8192-9b3ce2aa32a3.png)\r\n\r\n\r\nThe starting mana for a level 1 Tauren Druid should be 67. So 75 > 67, so level 2 gives you more mana. Why is it 97? 🤣 \r\n","createdAt":"2022-02-21T18:23:50+0100"},{"author":{"login":"Velite12"},"body":"Something is wrong with the intellect to mana calculation then. Or the way this was fixed.\r\n","createdAt":"2022-02-21T18:25:16+0100"},{"author":{"login":"slowtorta"},"body":"Base values (int/str/agi for each level) aren't 'calculated' on mangos, those are static values. We're missing a proper source for those sadly.","createdAt":"2022-02-23T20:39:30+0100"},{"author":{"login":"Velite12"},"body":"![image](https://user-images.githubusercontent.com/45871932/155856865-e9bf50dd-7558-46a7-a87b-d7041c8a954a.png)\r\n![image](https://user-images.githubusercontent.com/45871932/155856891-2b661924-9110-4e7f-8d55-6bbec14781ab.png)\r\n@slowtorta Season of Mastery level 1 stats\r\nTry these to see if you get the correct mana value.","createdAt":"2022-02-26T20:43:28+0100"},{"author":{"login":"slowtorta"},"body":"That won't help me. I need data for every level :( At least the 1 and 60, the rest can be guessed.","createdAt":"2022-03-08T23:29:28+0100"},{"author":{"login":"SaxxonPike"},"body":"Some supplemental information:\r\n\r\nThis video suggests *total mana* for the first 10 levels (the character does not equip any +int gear during this time)\r\nhttps://www.youtube.com/watch?v=SJvgNR9EkIk\r\n```\r\n1: 67\r\n2: 75\r\n3: 84\r\n4: 94\r\n5: 119\r\n6: 145\r\n7: 172\r\n8: 185\r\n9: 214\r\n10: 244\r\n```\r\n\r\nThere is also a page with some good info about the base mana calculation (but ignore the tables- those are for paladins, even though the formulas themselves are identical, the base values differ for that class)\r\n\r\nSource (archived):\r\nhttp://web.archive.org/web/20120127030240/http://orlangur-8eyed.livejournal.com/10931.html?thread=36019\r\n\r\n```\r\nHow to calculate your health:\r\n\r\nHealth = Base Health + Health from Stamina + Health from Enchants + Health from Buffs\r\n(Stamina increases your health by 10 for each point of stamina except from first 20 points of stamina that increase your health by 1 each.)\r\n\r\nHow to calculate your mana:\r\n\r\nMana = Base Mana + Mana from Intellect + Mana from Enchants + Mana from Buffs\r\n(Intellect increases your mana by 15 for each point of intellect except from first 20 points of intellect that increase your mana by 1 each.)\r\n```\r\n\r\nTherefore we can assume that a level 1 druid, with 67 mana, and starting 17 intellect, would have a base mana of 50. That correlates with the table here:\r\n\r\nhttps://wowpedia.fandom.com/wiki/Base_mana?oldid=2060777","createdAt":"2022-03-15T19:00:14+0100"}],"createdAt":"2022-02-20T20:51:46+0100","number":1139,"labels":"","state":"CLOSED","title":"Tauren druids lose mana on level up between level 1 and 2","body":"![WoW_YM7HahbdYB](https://user-images.githubusercontent.com/83077166/154861463-a831daa9-f9ca-4aaa-8df2-bb54e4a5d7de.png)\r\n![WoW_Ws40TgFcpW](https://user-images.githubusercontent.com/83077166/154861466-d52643b3-71cb-4552-8ded-bb4e83ce6c6e.png)\r\n\r\n","updatedAt":"2022-08-22T11:06:21+0200","milestone":null,"closedAt":"2022-08-22T11:06:21+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-20T20:49:11+0100","number":1138,"labels":"","state":"CLOSED","title":"Deeptide Sanctum and The Blazno Touch typos ","body":"https://database.turtle-wow.org/?quest=40275 Deeptide Sanctum\r\n\r\nhttps://database.turtle-wow.org/?quest=40190 The Blazno Touch\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/154861383-94e1b896-337c-4b02-9497-63076c44b564.png)\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/154861386-628a6f49-1e61-48f7-80a1-87a0557c075b.png)\r\n","updatedAt":"2022-02-21T13:39:32+0100","milestone":null,"closedAt":"2022-02-21T13:39:32+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings, \r\n\r\nThanks for the report, fix will be applied on next restart.","createdAt":"2022-02-20T22:57:22+0100"}],"createdAt":"2022-02-20T15:54:41+0100","number":1137,"labels":"","state":"CLOSED","title":"Stormwind Guard don't patrol road from SW to Goldshire","body":"**Please, provide a clear description what the bug is:**\r\n\r\nNPC is not patrolling, just standing.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get to (35.3, 53.7)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1423\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nGuard must patrol road from (42.1, 64.6) to (32.5, 50.1)\r\n","updatedAt":"2022-02-20T22:57:23+0100","milestone":null,"closedAt":"2022-02-20T22:57:22+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Nolin7777"},"body":"Hello and thank you for your report!\r\n\r\nFor comparison please add any evidence in form of a legit source (for example wowhead.com) or a video captured from Blizzard's Classic server.\r\n\r\nThis ticket will be closed until more information added.","createdAt":"2022-03-10T15:24:21+0100"},{"author":{"login":"geojak"},"body":"If have searched intesivlry the interent. \r\nThere is no footage of it.\r\nI guess still will have to stay broken ","createdAt":"2022-03-10T19:43:16+0100"},{"author":{"login":"geojak"},"body":"But if rly find it bad practice to just close it. Not like the unblizzlike missing script gets fixed if we pretend it's not there. But you are the devs","createdAt":"2022-03-10T19:46:09+0100"},{"author":{"login":"Nolin7777"},"body":"We cannot script an event without knowing how the event looks like at all, sorry.","createdAt":"2022-03-10T20:06:09+0100"},{"author":{"login":"geojak"},"body":"I fully understand that. It's a big problem. But closing the issues is like pretending it doesn't exist or it's fixed. That's just not the case. The problem exists, we just can't fix it at the moment doesn't mean it's not there","createdAt":"2022-03-10T20:09:07+0100"},{"author":{"login":"geojak"},"body":"When I made this issue I searched the Internet for over an hour, maybe even 2. I guess we will only solve this if someone went on a Blizzard server purposely to record. Which is unlikely to happen, for a lvl 50 quest that requires a longer chain and altar hakkar dungeon. :(","createdAt":"2022-03-10T20:14:08+0100"},{"author":{"login":"slowtorta"},"body":"Alright, let's not be upset about it :) It would be enough to have a text description of this event from someone who's playing retail Classic. It doesn't need to be entirely accurate, we can afford it to be a bit different from the original thing. Something over nothing is better.","createdAt":"2022-03-10T20:19:27+0100"},{"author":{"login":"geojak"},"body":"actually my dad play thb classic. I will ask him if he has competed the quest on his main. If not next time I visit him I can take his 70 on a trip to sunken temple and record thisml\r\n\r\nThank you for reopening! ","createdAt":"2022-03-10T20:21:02+0100"},{"author":{"login":"NickTyrer"},"body":"When I checked on classic Muigin was releasing the Bloodpetal Pests every 5 mins. I scripted this into Muigin's EventAI in vMangos, I am unsure however if completing the quest triggers the event.","createdAt":"2022-03-10T22:24:35+0100"},{"author":{"login":"geojak"},"body":"I think he should release them every 5 minutes, but only on quest completion he should release the stronger hakkar haze uodrsded ones that actually manage to kill larion","createdAt":"2022-03-10T23:43:03+0100"},{"author":{"login":"Nolin7777"},"body":"Hello and thank you for your report!\r\n\r\nFor comparison please add any evidence in form of a legit source (for example wowhead.com) or a video captured from Blizzard's Classic server.\r\n\r\nThis ticket will be closed until more information added.","createdAt":"2022-03-10T15:24:21+0100"},{"author":{"login":"geojak"},"body":"If have searched intesivlry the interent. \r\nThere is no footage of it.\r\nI guess still will have to stay broken ","createdAt":"2022-03-10T19:43:16+0100"},{"author":{"login":"geojak"},"body":"But if rly find it bad practice to just close it. Not like the unblizzlike missing script gets fixed if we pretend it's not there. But you are the devs","createdAt":"2022-03-10T19:46:09+0100"},{"author":{"login":"Nolin7777"},"body":"We cannot script an event without knowing how the event looks like at all, sorry.","createdAt":"2022-03-10T20:06:09+0100"},{"author":{"login":"geojak"},"body":"I fully understand that. It's a big problem. But closing the issues is like pretending it doesn't exist or it's fixed. That's just not the case. The problem exists, we just can't fix it at the moment doesn't mean it's not there","createdAt":"2022-03-10T20:09:07+0100"},{"author":{"login":"geojak"},"body":"When I made this issue I searched the Internet for over an hour, maybe even 2. I guess we will only solve this if someone went on a Blizzard server purposely to record. Which is unlikely to happen, for a lvl 50 quest that requires a longer chain and altar hakkar dungeon. :(","createdAt":"2022-03-10T20:14:08+0100"},{"author":{"login":"slowtorta"},"body":"Alright, let's not be upset about it :) It would be enough to have a text description of this event from someone who's playing retail Classic. It doesn't need to be entirely accurate, we can afford it to be a bit different from the original thing. Something over nothing is better.","createdAt":"2022-03-10T20:19:27+0100"},{"author":{"login":"geojak"},"body":"actually my dad play thb classic. I will ask him if he has competed the quest on his main. If not next time I visit him I can take his 70 on a trip to sunken temple and record thisml\r\n\r\nThank you for reopening! ","createdAt":"2022-03-10T20:21:02+0100"},{"author":{"login":"NickTyrer"},"body":"When I checked on classic Muigin was releasing the Bloodpetal Pests every 5 mins. I scripted this into Muigin's EventAI in vMangos, I am unsure however if completing the quest triggers the event.","createdAt":"2022-03-10T22:24:35+0100"},{"author":{"login":"geojak"},"body":"I think he should release them every 5 minutes, but only on quest completion he should release the stronger hakkar haze uodrsded ones that actually manage to kill larion","createdAt":"2022-03-10T23:43:03+0100"},{"author":{"login":"NickTyrer"},"body":"I have scripted the event here https://github.com/vmangos/core/pull/1467, ","createdAt":"2022-03-13T09:31:38+0100"},{"author":{"login":"slowtorta"},"body":"> I have scripted the event here [vmangos/core#1467](https://github.com/vmangos/core/pull/1467),\r\n\r\nGreat news, thank you for sharing!","createdAt":"2022-03-13T09:33:43+0100"},{"author":{"login":"slowtorta"},"body":"> I have scripted the event here [vmangos/core#1467](https://github.com/vmangos/core/pull/1467),\r\n\r\nI applied it on TW and there is one problem with those plants that I noticed: they will not despawn and will be endlessly stuck at the endpoint. ","createdAt":"2022-03-17T13:25:32+0100"},{"author":{"login":"NickTyrer"},"body":"Thanks, I have updated. They should have a 5 min respawn timer.","createdAt":"2022-03-17T19:43:31+0100"},{"author":{"login":"geojak"},"body":"Thank you guys and girls for working on this <3","createdAt":"2022-03-18T09:15:59+0100"},{"author":{"login":"slowtorta"},"body":"Thanks, will be in-game on the next update!","createdAt":"2022-03-19T08:34:07+0100"}],"createdAt":"2022-02-20T14:02:36+0100","number":1136,"labels":"","state":"CLOSED","title":"script event missing after handing in bloodpetal sprouts qeust","body":"**Please, provide a clear description what the bug is:**\r\n\r\nupon handing in the alliance quest Bloodpetal Sprouts to muigin, a little event should take place. muigin release a horde of bloodpetal pests and they kill lariot. on twow nothing happens\r\n\r\ndont confuse this quest with the 15 repetable qeust on the kodo\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. hand in bloodpetal sprouts quest\r\n2. wait for the event\r\n3. nothing happens\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=4144\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nscripted event should take place. unfortunelty its hard to find video material of it\r\n","updatedAt":"2022-03-19T08:34:08+0100","milestone":null,"closedAt":"2022-03-19T08:34:07+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Should be fixed on next server restart =)","createdAt":"2022-07-05T23:51:56+0200"}],"createdAt":"2022-02-20T13:49:24+0100","number":1135,"labels":"","state":"CLOSED","title":"ringo fights even thought he is passed out","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe npc ringo that players need to escort in the ungoro crater for the the a little help from my friend occasionally passes out and players need to use the provided water to make him come back to cocousness.\r\n\r\nthe problem. even when passed out he fights with the player and afterwrds he stands and isnt lying around anymore.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. start the qeust\r\n2. let him pass out\r\n3. get attacked my a mob while he is passed out\r\n4. observe him standing up and joining the fight\r\n5. afterwards he just stands around\r\n6. sprinkle him with water, he will move again\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=9999\r\nhttps://database.turtle-wow.org/?quest=4491\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nwhile passed out ringo should not fight\r\n\r\nAdditionally other escort with similiar mechanics have the same problem. of the top of my had the darkshore to ashenvale druid escrot that falls asleep and you need to use the horn has the exakt same issue","updatedAt":"2022-07-05T23:52:01+0200","milestone":null,"closedAt":"2022-07-05T23:51:56+0200"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"slowtorta"},"body":"This change is intentional and they're friendly to everyone because there's a guild house located in this village.","createdAt":"2022-02-20T11:21:19+0100"}],"createdAt":"2022-02-20T04:15:04+0100","number":1134,"labels":"","state":"CLOSED","title":"Shatterspear Trolls are non Hostile toward alliance. Faction not found.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nShatterspear trolls in Shatterspear Vale is a popular AOE spot for mages on alliance. They appear friendly on turtle wow and I'm unable to kill them as an alliance toon. Shatterspear Trolls faction does not appear in reputation list. They have a loot table that appears on the database but no other information about this NPC. The friendly behavior is not blizz-like and unexpected.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Shatterspear Vale. Located in Darkshort (68.4, 22.7)\r\n2. Roll alliance.\r\n3. Attempt to attack.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10919\r\nFaction: https://database.turtle-wow.org/?faction=629\r\nWowhead Link: https://classic.wowhead.com/faction=629/shatterspear-trolls\r\nWowhead Link: https://classic.wowhead.com/npc=10919/shatterspear-troll\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nShatterspear trolls should be hostile to alliance.\r\n![image](https://user-images.githubusercontent.com/26336411/154826908-f09b106a-8850-469d-869f-3b1c5126d751.png)\r\n![image](https://user-images.githubusercontent.com/26336411/154826918-e433bf53-5f79-45e8-8637-4537a02cabc4.png)\r\n![image](https://user-images.githubusercontent.com/26336411/154826922-2d4e2f37-3e32-4944-8dee-c1b1b8e8e3fb.png)\r\n![image](https://user-images.githubusercontent.com/26336411/154826929-fa5e9580-d27c-44bc-8350-70a82a5db368.png)\r\n","updatedAt":"2022-02-20T11:21:19+0100","milestone":null,"closedAt":"2022-02-20T11:21:19+0100"},{"assignees":[],"author":{"login":"norgigorgi"},"comments":[{"author":{"login":"Prooks55"},"body":"I believe this invisible NPC may spawn during the fight, not after it. Or it may simply live in Rivendare's room. \r\nDuring the fight the healer receives aggro and keeps it after Rivendare dies. As a shaman I was able to eventually kill it with Lightning Shield and a lucky fire totem that was able to target it somehow. A group with any sort of thorns, ret aura, horde priest racials etc. might be able to replicate this result. (pets on aggressive might path to him?)\r\n\r\nI realize my post is completely unhelpful to you, but wanted to share anyway.","createdAt":"2022-02-20T03:14:01+0100"},{"author":{"login":"slowtorta"},"body":"It happened to me as well once, but I don't know how it gets there. This NPC isn't supposed to be in Vanilla anyway, so I'll just delete it altogether.","createdAt":"2022-02-20T13:57:02+0100"},{"author":{"login":"Kruxis"},"body":"Fixed.\r\n\r\nShould not attack players anymore after next server restart!","createdAt":"2022-02-20T15:21:29+0100"}],"createdAt":"2022-02-20T00:05:14+0100","number":1133,"labels":"","state":"CLOSED","title":"Gug Fatcandle in Undead Stratholme","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe last two runs of Undead Stratholme, once Baron Rivendare has been killed, an invisible and non-targetable \"Gug Fatcandle\" begins attacking the group. This makes it impossible to hearth for the character being attacked and the group remains in combat.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nTried to leave the instance and come back inside. The NPC immediately re-enters combat with players.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://classic.wowhead.com/npc=62/gug-fatcandle","updatedAt":"2022-02-20T15:22:00+0100","milestone":null,"closedAt":"2022-02-20T13:57:02+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed on the next website update.","createdAt":"2022-02-20T13:59:39+0100"}],"createdAt":"2022-02-19T16:15:18+0100","number":1132,"labels":"","state":"CLOSED","title":"Database query limit too low to show class skills","body":"**Please, provide a clear description what the bug is:**\r\nThe database web site only shows 300 results from queries. This isn't enough to show all the skills from classes. For example, it only shows hunter skills up to level 40, see https://database.turtle-wow.org/?spells=7.3#250+2+1\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Try to look up all hunter skills.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI'd expect to be able to look up class skills.\r\n\r\nThanks!","updatedAt":"2022-02-20T13:59:40+0100","milestone":null,"closedAt":"2022-02-20T13:59:39+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-02-19T14:54:28+0100","number":1131,"labels":"","state":"CLOSED","title":"slime maggots dont group aggro","body":"**Please, provide a clear description what the bug is:**\r\n\r\nin the sunken temple the slime aggots should group aggro togetehr with the hostile elites, even when no aoe is used and even thought they are neutral.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go into sunken temple\r\n2. find a group with maggots in the lower parts\r\n3. do not use aoes and just attack the hostiles\r\n4. the neutral slime maggots wont attack\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://classicdb.ch/?npc=8311\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthe neutral slime maggots should aggro when the hostile enemies are pulled\r\n\r\nhttps://www.youtube.com/watch?v=lOLwPAtMJLQ watch from around 15.45 onwards or for example at 16.15 to 16.25","updatedAt":"2022-02-24T09:31:40+0100","milestone":null,"closedAt":"2022-02-24T09:31:40+0100"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[{"author":{"login":"geojak"},"body":"i have also ecountered unusual short times between bloodseekers and othertimes unsuual long times.\r\nwe saw much mire bloodseekers than suppresors too.","createdAt":"2022-02-19T14:57:24+0100"},{"author":{"login":"geojak"},"body":"at one time we had like 2 boodsekr and 1 suprresor spawn like i a spawn of second at once which causedd us to wipe","createdAt":"2022-02-19T14:57:53+0100"},{"author":{"login":"tubtubs"},"body":"I found an opportunity to re-try this boss, someone in my group had the summon item. This is the first attempt/summon, no re-summon required. I focused Suppressors on spawn, as is the expected tactics. Worked out ok in the end, but spawns may be bugged or increased greatly.\r\n\r\nhttps://youtu.be/pP9OGeYj1AM\r\n\r\nAt 2:55 in the Turtle WoW fight I recorded there are 3 bloodkeepers up at once, before the 2nd fire is lit. This spawn seems duplicated, or something. At least 1 supressor is down but it took us about 30 seconds to do so. In the wow classic source I think this group takes a similiar amount of time to kill the supressor, but we may have been extra behind since our DPS was a little AFK and not as spell cleave heavy perhaps.\r\n\r\nI don't know exactly what this fight is supposed to look like but there are a few things that stick out here. The \"wow classic\" version of this fight I linked seems much much slower paced. Even if DPS were increased greatly, in the footage from wow classic it seems to take at least an extra 2 minutes (or 4ish minutes from encounter start) for 4 bloodkeepers to spawn, where as 4 bloodkeeper spawns happens within just over 2 minutes from starting the encounter on Turtle WoW. \r\n\r\nIn fact, it seems like there are 6 blood keepers spawned in about 4 minutes on Turtle WoW. I don't know if this fight is supposed to be timer based or spawn sequentially (blood keeper -> suppressor -> blood keeper -> ...). In any event, there's way more spawns.\r\n\r\nI've recorded some time stamps while analyzing the footage to help review my observations.\r\n\r\nTurtle WoW time stamps:\r\n~45s start\r\n54s first one spawns\r\n1 31 first one goes down,\r\n1 50 supressor spawns\r\n@255 3 bloodkeepers are up, one has died. This is enough bloods up to finish the fight right now.\r\n-Didnt look around enough to keep track of exactly when they spawned :(\r\n322ish 2nd one dies, no sight of new supressors\t\r\n333 3rd one dies\r\n347 4th one is almost dead, supressor spawns\r\n359 fifth blood keeper spawns\r\n430ish 6th blood keeper spawns\r\n438ish 3rd supressor spawns\r\nRemarks:\r\n2ish minutes in 4 blood keepers have spawned\r\n\r\n\r\nWoW classic time stamps:\r\n216 start\r\n223 first blood keeper spawns\r\n2 47 first blood keeper is dead\r\n329 supressor spawns\r\n356 supressor dies\r\n405ish 2nd blood keeper spawns\r\n432 2nd blood keeper dies\r\n4 55 supressor spawns\r\n529 supressor dies\r\n553 3rd blood dragon dies\r\n612 4th blood dragon dies\r\n623 next supressor spawns\r\n717 5th blood dragon spawns \r\n742ish blood dragon dies\r\n\r\nRemarks:\r\nAbout 4 minutes for 4th dragon spawn\r\n","createdAt":"2022-02-21T12:18:59+0100"},{"author":{"login":"redmagejoe"},"body":"Event scripting needs to be looked at, with priority on preventing subsequent summons after the first event.","createdAt":"2023-02-20T23:14:06+0100"},{"author":{"login":"ratkosrb"},"body":"I rescripted this whole event from scratch. It should not be possible to attempt the event more than once now.","createdAt":"2023-02-21T00:35:14+0100"},{"author":{"login":"redmagejoe"},"body":"Just redid this event and compared to a 15 year old YouTube video from retail. Everything works 1:1 now, including not being able to attempt a second instance of the event with all the bugs it includes.\r\n\r\nFixed.","createdAt":"2023-02-21T10:19:30+0100"}],"createdAt":"2022-02-19T14:27:15+0100","number":1130,"labels":"Dungeons & Raids, Mechanic, Quest, Item","state":"CLOSED","title":"Sunken Temple Avatar of Hakkar Boss Spawn for The God Hakkar quest has issues","body":"**Issues*\r\n\r\n1. Should your group wipe, fail, or reset the encounter for whatever reason the second summon will be bugged. There will be no spawns for the 2nd use of the spawn item but the doors will still come down locking you in. A 3rd summon is possible, but buggy\r\n\r\n2. Occasionally the encounter seems to bug, and just reset. I believe I've had resets when suppressors were properly handled, and couldn't explain why. I'm not positive, but it seems to be more likely to happen on the third spawn but may also be related to how fast the fires are doused during the first phase of the encounter. It seems like more enemies spawns in general than before on this server, but especially the Hakkari Bloodkeepers that drop the bloods which I suspect could be causing issues.\r\n\r\nI don't have a lot of good notes on how this encounter works, since it can be a rather hectic fleeting experience but it does need some investigation. My characters have completed this quest, but if I attempt this encounter again I'll try to record the experience better.\r\n\r\n**Expected Behaviour:**\r\n\r\nFrom wowhead comments it sounds like this boss should only be summonable once per instance reset. It might be preferable to being locked in during a 2nd summon with no mobs though the accuracy is questionable.\r\n\r\nThere should be a delay between Hakkari Bloodkeeper spawns like time or the death of a Nightmare Suppressor. Though, I've seen several bloodkeepers spawn in a very short time sometimes overlapping, but it could be that extra glitchy 3rd summon. I've been wondering if dousing two flames before killing a suppressor is some kind of sequence break that causes the script to reset but haven't had the patience/group to test that.\r\n\r\nThe wow classic footage shows less adds than I recall during the encounter, but I'll be sure to check back with confirmation of that if I attempt this encounter again. Perhaps with footage, or screenshots.\r\n\r\nhttps://youtu.be/5cDsUsrsBtA\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=8443\r\nItem: https://database.turtle-wow.org/?item=10460\r\nItem: https://database.turtle-wow.org/?item=10465\r\nQuest: https://database.turtle-wow.org/?quest=3528\r\n","updatedAt":"2023-02-21T10:38:51+0100","milestone":null,"closedAt":"2023-02-21T10:38:51+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report,\r\n\r\nfix will be applied on next server restart =)","createdAt":"2022-02-19T12:09:24+0100"}],"createdAt":"2022-02-18T23:26:16+0100","number":1129,"labels":"","state":"CLOSED","title":"wavetreasher scale qeust item drops without the qeust","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe wavetrasher in azahara drop a qeust item even when zou dont have the qeust for it\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to azahara\r\n2. kill wavetrashers around the tower of eldara\r\n3. loot scales (quest item)\r\n4. dont even have the quest for it\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=20087\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nquest items should only drop when on the quest\r\n","updatedAt":"2022-02-19T12:09:25+0100","milestone":null,"closedAt":"2022-02-19T12:09:25+0100"},{"assignees":[],"author":{"login":"Ben-Gus"},"comments":[{"author":{"login":"Kruxis"},"body":"Fixed and will be applied on next restart","createdAt":"2022-02-18T18:51:00+0100"}],"createdAt":"2022-02-18T14:19:58+0100","number":1128,"labels":"","state":"CLOSED","title":"Solid stone is not dropping from mobs","body":"**Please, provide a clear description what the bug is:**\r\nSolid Stone seems to have vanished from mob loot tables. I will fill the 'steps to reproduce' with examples of mobs I have tested referring to drop chances found in ClassicDB\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Lesser Rock Elementals and Rock Elementals in Baldands should drop 1-2 Solid Stone at a rate of 25%. Killing 30+ mobs resulted for me in zero drops.\r\n2. War Reaver in Burning Steppes should drop them around 29% chance. Same result as before.\r\n3. Rumbling Exile in Arathi Highlands with drop chance of 27%. Zero drops over at least 25 kills.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2735\r\nNPC: https://database.turtle-wow.org/?npc=92\r\nNPC: https://database.turtle-wow.org/?npc=7039\r\nNPC: https://database.turtle-wow.org/?npc=2592\r\n\r\nItem: https://database.turtle-wow.org/?item=7912\r\n\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nSolid Stone should drop from various mobs at a high rate.","updatedAt":"2022-02-18T21:25:27+0100","milestone":null,"closedAt":"2022-02-18T21:25:27+0100"},{"assignees":[],"author":{"login":"dole555"},"comments":[{"author":{"login":"slowtorta"},"body":"It'll be fixed in 1.16.1","createdAt":"2022-02-18T13:13:19+0100"}],"createdAt":"2022-02-17T17:54:57+0100","number":1127,"labels":"","state":"CLOSED","title":"Time-Worn Rune - not working","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe Time-Worn Rune to teleport to Caverns of Time is not working.\r\nSince last update it now needs Rune of Teleportation to be used.\r\nClicked item, it used a rune of teleportation, started the 20min cooldown, it went from \"5 charges\" to \"4 charges\" but it didn't teleport me anywhere\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get Time-Worn Rune.\r\n2. Get Rune of Teleportation.\r\n3. Use TIme-Worn Rune.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nItem: https://database.turtle-wow.org/?item=61000\r\nItem: https://database.turtle-wow.org/?item=17031\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nUsing TIme-Worn Rune should teleport you to Caverns of Time.","updatedAt":"2022-02-18T13:13:20+0100","milestone":null,"closedAt":"2022-02-18T13:13:19+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Kruxis"},"body":"Yupp,\r\n\r\nwill be fixed on next restart!","createdAt":"2022-02-17T23:03:19+0100"}],"createdAt":"2022-02-17T17:47:24+0100","number":1126,"labels":"","state":"CLOSED","title":"Rock elementals Solid Stones drop rate is lower then it should be","body":"Rock elementals Solid Stones drop rate is lower then it should be https://database.turtle-wow.org/?item=7912\r\n\r\nhttps://database.turtle-wow.org/?npc=2736 Greater Rock Elemental\r\nhttps://database.turtle-wow.org/?npc=92 Rock Elemental \r\nhttps://database.turtle-wow.org/?npc=2735 Lesser Rock Elemental\r\n\r\nTested by farming on PTR. The Solid stones drop rate is very low . You get equal drop rate items or lower drop rate items much frequent then you get solid stone.\r\n\r\nExample:\r\n\r\nI got 10 Elemental Earth, 31 Deeprock Salt , 21 Smooth Stone Chip but barely 3 Solid Stones\r\n","updatedAt":"2022-02-17T23:03:20+0100","milestone":null,"closedAt":"2022-02-17T23:03:19+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nThe quest is in both classic and vanilla in the Un'Goro Crater category.\r\n\r\nhttps://classic.wowhead.com/quest=4143/haze-of-evil\r\nhttps://vanillawowdb.com/?quest=4143","createdAt":"2022-02-17T18:09:05+0100"},{"author":{"login":"geojak"},"body":"Well, then it's also wrong in classic","createdAt":"2022-02-17T20:22:23+0100"}],"createdAt":"2022-02-17T15:30:45+0100","number":1125,"labels":"","state":"CLOSED","title":"haze of evil wrong label","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe qeust haze of evil is a dungeon quest for sunken temple from ungoro crater. as a dungeon qeust it is supposed to be labeled as sunken tempke qeust in the qeust log category and not ungoro carter\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=4143\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould be in sunken temple category in the qeust log","updatedAt":"2022-02-17T22:46:50+0100","milestone":null,"closedAt":"2022-02-17T18:09:05+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next update.","createdAt":"2022-02-18T13:24:56+0100"}],"createdAt":"2022-02-17T15:04:10+0100","number":1124,"labels":"","state":"CLOSED","title":"Finding the source (ungoro quest)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthis quest isnt exatly blizzlike.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to any of the hot measuring points and use the tool\r\n2. and turtle wow it will finish\r\n3. it will also not display the yellow text messaure how hot the temperaure was measured\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=974\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\neach point should have a different temperatue and a few different flavour messages\r\nbut only the one at the top next to the elite in the cave should be the hottest and finish the qeust\r\n\r\nhttps://www.youtube.com/watch?v=ZLaHxrqGHaw","updatedAt":"2022-02-18T13:24:56+0100","milestone":null,"closedAt":"2022-02-18T13:24:56+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-16T15:50:52+0100","number":1123,"labels":"","state":"CLOSED","title":"Fazgel Mechaflame is staying invisible after Golden Elves of Feralas is completed.","body":"Fazgel Mechaflame https://database.turtle-wow.org/?npc=60643 is staying invisible after Golden Elves of Feralas https://database.turtle-wow.org/?quest=40358is completed. He is needed for the next quest in chain Mechaflame's Bargain https://database.turtle-wow.org/?quest=40359\r\n\r\n\r\n![WoW_Ase420OLYZ](https://user-images.githubusercontent.com/83077166/154289008-59e4a8aa-093b-4653-b1db-9419642b145c.jpg)\r\n","updatedAt":"2022-02-22T13:17:05+0100","milestone":null,"closedAt":"2022-02-22T13:17:05+0100"},{"assignees":[],"author":{"login":"Prooks55"},"comments":[{"author":{"login":"Velite12"},"body":"Yes. It appears that the fix was imported from https://github.com/vmangos/core/issues/1363, but it was not properly tested. This is the way it currently behaves on vmangos:\r\n\r\nhttps://streamable.com/hglv6s\r\n\r\nIt will be helpful if someone records a clip of this happening for them.","createdAt":"2022-02-16T22:50:03+0100"},{"author":{"login":"Velite12"},"body":"![image](https://user-images.githubusercontent.com/45871932/154379533-5901d2f1-2f8c-4ef5-a0d9-5c1e41b70d91.png)\r\nCasted 100+ casts and 0 Clearcasting procs\r\n","createdAt":"2022-02-17T01:18:01+0100"},{"author":{"login":"snakemansreal"},"body":"Likely redundant but I can also confirm (anecdotally) that I haven't seen a Clearcasting proc since Tuesday night. Feels super bad; I OOM'd a _lot_ to begin with but this just makes me not even want to log onto my shaman anymore :C","createdAt":"2022-02-20T21:40:01+0100"},{"author":{"login":"slowtorta"},"body":"Fixed on the next update.","createdAt":"2022-03-09T21:11:12+0100"}],"createdAt":"2022-02-16T15:20:45+0100","number":1122,"labels":"","state":"CLOSED","title":"Shaman clearcasting no longer procs since yesterday's patch","body":"Title.\r\n\r\nI'm an ele shaman with the clearcasting talent allocated, and have not gotten a clearcasting proc since the server restarted. I raided for a few hours last night and did some questing this morning, so I believe this to be statistically significant.\r\n\r\nI noticed the issue titled \"Elemental focus is not triggering on spell cast but spell land #166\" had some activity recently. Is this related?\r\n","updatedAt":"2022-03-09T21:11:12+0100","milestone":null,"closedAt":"2022-03-09T21:11:12+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"geojak"},"body":"another bug. if you /kiss the goblin he should give a +200 hp buff i read somewhere","createdAt":"2022-02-19T14:59:36+0100"}],"createdAt":"2022-02-16T09:13:10+0100","number":1121,"labels":"Quest","state":"CLOSED","title":"Love in the air event Kwee Q. Peddlefeet is not receiving gift collection","body":"Love in the air event- Kwee Q. Peddlefeet is not receiving gift collection\r\n\r\nhttps://database.turtle-wow.org/?npc=16075#starts Kwee Q. Peddlefeet \r\n\r\n![image](https://user-images.githubusercontent.com/83077166/154222527-afc4463e-3bb3-49ab-9b82-11b9ffc1c8ae.png)\r\n","updatedAt":"2023-02-20T20:24:01+0100","milestone":null,"closedAt":"2023-02-20T20:24:01+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Aeliren"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report! ","createdAt":"2022-02-16T08:01:04+0100"}],"createdAt":"2022-02-16T00:46:03+0100","number":1120,"labels":"","state":"CLOSED","title":"Hazzuri Scavengers classified as beasts","body":"The Hazzuri Scavengers from Lapidis Isle are classified as beasts when they're clearly trolls and should be humanoids.\r\n\r\n![image](https://user-images.githubusercontent.com/96898927/154168729-f46bccf6-9700-426e-afa2-feef47b31729.png)\r\n![image](https://user-images.githubusercontent.com/96898927/154168736-7110b90c-3fa2-4443-b43d-a31264b5d4c2.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91824","updatedAt":"2022-02-16T08:01:04+0100","milestone":null,"closedAt":"2022-02-16T08:01:04+0100"},{"assignees":[],"author":{"login":"theloras"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed on the next update!","createdAt":"2022-03-09T21:35:25+0100"}],"createdAt":"2022-02-15T22:37:28+0100","number":1119,"labels":"","state":"CLOSED","title":"Blademaster's Blindfold helm isn't adding +5 polearms on character skill window","body":"It would appear that the following head armor item hasn't had the +5 polearms added to it in the database:\r\n\r\nBlademaster's Blindfold\r\nBinds when picked up\r\nHead Leather\r\n147 Armor\r\n+9 Agility\r\n+15 Stamina\r\nDurability 60 / 60\r\nRequires Level 60\r\nEquip: Improves your chance to get a critical strike by 1%.\r\nhttps://database.turtle-wow.org/?item=60414\r\n\r\nIn addition to the stats above from the turtle db, in game it also has +5 polearm but it isn't showing up for my Paladin - he remains 300/300 polearms\r\n\r\ni cleared my wdb already - one thing - the tooltip for the helm in game says \"Polearm\" whereas in the Skills window it says \"POLEARMS\" plural\r\ncould it be as simple as that?\r\n\r\nthe odd thing with the helm though is that the DB is missing the +5 polearms in the stats listed so it could be a compounded issue\r\nboth in game with the plural and in the db itself with the missing stat as it isn't listed\r\n","updatedAt":"2022-03-09T21:35:25+0100","milestone":null,"closedAt":"2022-03-09T21:35:25+0100"},{"assignees":[],"author":{"login":"imaglcian"},"comments":[{"author":{"login":"redmagejoe"},"body":"I am not doubting authenticity of this behavior, but I must question the wisdom of being able to apply a damage poison on Sap... Is it perhaps only certain poisons which can be applied by these abilities, or all poisons?","createdAt":"2023-02-23T12:52:21+0100"},{"author":{"login":"imaglcian"},"body":"Any weapon effect that isn't harmful, should be able to be proceed off of\nsap as far as I recall. Wound Poison/Crippling Poison for example.\n\nDen tors. 23. feb. 2023 kl. 12.52 skrev redmagejoe ***@***.***\n>:\n\n> I am not doubting authenticity of this behavior, but I must question the\n> wisdom of being able to apply a damage poison on Sap... Is it perhaps only\n> certain poisons which can be applied by these abilities, or all poisons?\n>\n> —\n> Reply to this email directly, view it on GitHub\n> <https://github.com/slowtorta/turtlewow-bug-tracker/issues/1118#issuecomment-1441629469>,\n> or unsubscribe\n> <https://github.com/notifications/unsubscribe-auth/AUQKO3UE4PBXLJOEYNMST4LWY5FQDANCNFSM5OPMNCGQ>\n> .\n> You are receiving this because you authored the thread.Message ID:\n> ***@***.***>\n>\n","createdAt":"2023-03-07T01:24:44+0100"}],"createdAt":"2022-02-15T19:44:11+0100","number":1118,"labels":"Rogue, Spell, Item","state":"CLOSED","title":"[Rogue] Abilties excluding damage-dealing ones are incapable of proccing weapon effects (Sap, Gouge, Crusader/Lifesteal/Icy Chill, Shadow Oil and more)","body":"**Please, provide a clear description what the bug is:**\r\nSap/Cheap Shot/Kidney Shot/Gouge is unable to proc poisons, crusader, lifesteal or other like-minded effects (only the initial auto-attacks can). Re-opened this ticket as it got closed/re-opened and closed again without any further comments regarding this issue.\r\nhttps://www.youtube.com/watch?v=F_0Xh5IH-Cg - Tested without Improved Poisons talent, with 3-piece T2 (5% poison proc chance)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Apply crippling poison (or any other passive poison to test)\r\n2. Sap a target until you can get poisons to proc off from mentioned abilities\r\n3. Bug fixed.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem : https://database.turtle-wow.org/?item=3776\r\nSpell(s) : https://database.turtle-wow.org/?spell=20007\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nSap and other similar abilities (The ones mentioned above specifically) should be able to proc poisons/enchanting effects/other weapon enchants.\r\n\r\n**Proofs:**\r\nAll from WoW Classic.\r\nhttps://youtu.be/kf04RPqMml4?t=55\r\nhttps://youtu.be/cwtxj-ubudw?t=43\r\nhttps://youtu.be/xTa9WTGCGaI?t=53\r\nhttps://youtu.be/xTa9WTGCGaI?t=139\r\nhttps://youtu.be/8Gy8bydO_Hw?t=11\r\nhttps://youtu.be/DhWRkCvWovI?t=774","updatedAt":"2023-04-08T21:24:58+0200","milestone":null,"closedAt":"2023-04-08T21:24:58+0200"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for the client-related problems.","createdAt":"2022-02-16T13:20:45+0100"}],"createdAt":"2022-02-15T19:21:41+0100","number":1117,"labels":"","state":"CLOSED","title":"Bengus Deepforge teaches two Steel Plate Helm items","body":"**Please, provide a clear description what the bug is:**\r\n\r\nBengus Deepforge, Artisan Blacksmith in Ironforge, teaches to make:\r\n\r\n1. Vanilla **Steel Plate Helm** (id=7922)\r\n2. Custom content **Steel Plate Helm** (id=83415), which is a part of custom Steel Plate set.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/154124405-31476a30-47e4-4afa-b6a1-cc5e90876338.png)\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4258\r\nItem: https://database.turtle-wow.org/?item=7922, 83415\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI suggest renaming custom item into Steel Plate Barbute. Or maybe it's better to rename a whole set into something like \"Hardened Steel\" or \"Alloy Steel\" or \"Ironforge Steel\" or \"Dwarven Steel\". Or \"Deepforge Steel\". Only Deepforge blacksmith clan owns the secret of this set.","updatedAt":"2022-02-16T13:20:45+0100","milestone":null,"closedAt":"2022-02-16T13:20:45+0100"},{"assignees":[{"login":"CosminPOP"}],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"slowtorta"},"body":"This is an intentional limitation by the feature's design. There's an ongoing discussion about it on our forum so it's a subject of a change: https://forum.turtle-wow.org/viewtopic.php?f=14&t=2618","createdAt":"2022-02-16T22:29:58+0100"}],"createdAt":"2022-02-15T19:18:17+0100","number":1116,"labels":"","state":"CLOSED","title":"Can't transmog one handed sword with one handed swords categorized as 'main hand'","body":"I'm not able to transmog any one handed swords with looks from one handed swords categorized as 'main hand' instead of 'one hand'. Not sure if this is intended or a bug. \r\nThe look doesn't show up in the transmog menu when attempting to transmog my one-handed sword.\r\n\r\nExample: can't transmog Vanquisher's Sword as Viking Sword.","updatedAt":"2022-02-16T22:29:58+0100","milestone":null,"closedAt":"2022-02-16T22:29:58+0100"},{"assignees":[],"author":{"login":"RazzzDazzz"},"comments":[],"createdAt":"2022-02-15T19:04:54+0100","number":1115,"labels":"","state":"CLOSED","title":"The Incendia Agave plants for the quest Sacred Fire respawn nearly immediately","body":"**Please, provide a clear description what the bug is:**\r\nThe plants respawn so quickly that it's easier to sit next to one and continually looting it until the quest is done.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get the quest Sacred Fire\r\n2. Go to the Boiling Pool located under Darkclould Pinnacle in Thousand Needles\r\n3. Right click an Incendia Agave and briefly wait\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10428\r\nItem: https://database.turtle-wow.org/?item=12732\r\nQuest: https://database.turtle-wow.org/?quest=5062 \r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=175928\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI'm afraid I'm not sure how long it's supposed to take for this object to respawn but at the very least it's meant to be long enough that it's better to wander around and gather them from multiple locations.","updatedAt":"2022-02-16T09:44:02+0100","milestone":null,"closedAt":"2022-02-16T09:44:02+0100"},{"assignees":[],"author":{"login":"TrangOul"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nThank you for the report. It will be fixed at the next update. \r\n\r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/1022","createdAt":"2022-02-15T18:40:42+0100"},{"author":{"login":"TrangOul"},"body":"2 minutes! That's insane! I wish every dev responsed so quickly.\r\nThank you!","createdAt":"2022-02-15T18:48:16+0100"}],"createdAt":"2022-02-15T18:38:24+0100","number":1114,"labels":"","state":"CLOSED","title":"New Bonds quest: fewer centaur kills needed","body":"[Related issue](https://github.com/slowtorta/turtlewow-bug-tracker/issues/1022).\r\n\r\nQuest New Bonds requires us to kill 12 centaurs. Actually 5 are needed.\r\n\r\n![image](https://user-images.githubusercontent.com/5629046/154116730-f9e01be9-cb9b-4fbe-abc5-ecbbb1de0cb9.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take quest New Bonds from Melyndella\r\n2. Kill just 5 Galak Centaurs\r\n3. Return to quest giver and complete the quest, despite the quest description (and Turtle database) saying 12 are neeedd.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=66002 (quest giver)\r\nNPC: https://database.turtle-wow.org/?npc=2967 (creature to kill)\r\nNPC: https://database.turtle-wow.org/?npc=2968 (additional creature spawning with the target, but not needed for the quest)\r\nQuest: https://database.turtle-wow.org/?quest=40363\r\n\r\n**Expected behavior. Describe how it should work:**\r\n1. (mandatory) Either update the quest description (both in the game and in DB) (5 kills needed) or the mechanics (12 kills needed).\r\n2. (optional) Since Galak Centaurs and Galak Outrunners spawn together, make the latter also the quest objective. That'd compensate the low spawn.","updatedAt":"2022-02-15T18:48:16+0100","milestone":null,"closedAt":"2022-02-15T18:40:42+0100"},{"assignees":[{"login":"slowtorta"}],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, it's a great idea :) Let's change it to work this way. 🦈 ","createdAt":"2022-02-16T01:48:39+0100"},{"author":{"login":"slowtorta"},"body":"Fixed on the next server update.","createdAt":"2022-02-16T14:59:15+0100"}],"createdAt":"2022-02-15T15:13:05+0100","number":1113,"labels":"","state":"CLOSED","title":"Quest says to shoo sharks but shooing them doesn't work","body":"**Please, provide a clear description what the bug is:**\r\nThe quest Sharks Are Friends, Not Food says:\r\n>Do you see that dorsal fin rising out of the water? That's a shark. It appears to have come too close to the shoreline which is an anomaly for this species. I'm a marine biologist by trade and I've been watching that poor creature for a while now. There could be a number of reasons that it's trapped here, but the goblins want to kill it like a stuck pig! They think it's a threat to people in the water, but it's probably just scared and confused. I can't let that happen. I need you to go into the water and shoo the shark away. \r\n\r\n1. The shark you must deal with is the one that *does not* have a dorsal fin above the water. There *are* sharks that have dorsal fins, but they are the baby sharks. This is misleading.\r\n2. If you go in to the water and shoo sharks with /shoo, nothing happens.\r\n3. The quest goal says \"Scare the shark away\" but scaring the shark with any fear spell (e.g. Scare Beast) also does not work.\r\n\r\nIn fact, you must right click sharks deep in the water and talk to them.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=81006\r\nQuest: https://database.turtle-wow.org/?quest=80383\r\n\r\n**Expected behavior. Describe how it should work:**\r\n1. If a quest says to shoo a shark, then shooing the shark should work.\r\n2. If a quest says to look for a shark with a dorsal fin above the water, then its dorsal fin should be above the water, especially if *other* sharks *do* have that, and are not the right sharks.\r\n3. If a quest says to scare a shark, then scaring a shark with Scare Beast should work.\r\n4. If a quest requires you to right click a shark, it could say something like \"interact with\" or \"pet\" or something that does not misleadingly refer to other abilities like \"/shoo\" or Scare Beast.","updatedAt":"2022-02-16T14:59:15+0100","milestone":null,"closedAt":"2022-02-16T14:59:06+0100"},{"assignees":[],"author":{"login":"Domagorr"},"comments":[{"author":{"login":"TrangOul"},"body":"To clarify: the bug is that skinning is possible, not that there is on drop. Otherwise hunters could AFK farm leather, by allowing their pets to kill mobs and just skin the corpses.","createdAt":"2022-02-16T07:45:56+0100"},{"author":{"login":"slowtorta"},"body":"That's correct, this is a normal Vanilla WoW skinning behavior.","createdAt":"2022-02-17T01:57:09+0100"}],"createdAt":"2022-02-15T12:39:16+0100","number":1112,"labels":"","state":"CLOSED","title":"Skinning Bug","body":"Hi i am a lvl 37 orc hunter , and i have skinning as a profession.\r\nWhen my pet alone kills a mob (i dont hit a mob at all) i skin the mob but i dont get any leather.\r\n\r\n\r\nThis is a minor bug and its not game breaking but it would be nice if it can be fixed.","updatedAt":"2022-02-17T01:57:09+0100","milestone":null,"closedAt":"2022-02-17T01:57:09+0100"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"redmagejoe"},"body":"Is is true that the NPC will summon a second instance of https://database.turtle-wow.org/?npc=16098 even while the first one is alive. If would be best to do a check for creature count > 0 and prevent spawning if this returns true.","createdAt":"2023-02-21T11:52:50+0100"},{"author":{"login":"ratkosrb"},"body":"https://github.com/slowtorta/turtle-wow/commit/42f26fb1f455120e2431d64efcd94eb5a7d8ce43","createdAt":"2023-09-16T12:01:15+0200"}],"createdAt":"2022-02-15T01:05:31+0100","number":1111,"labels":"Dungeons & Raids, Mechanic, Quest, NPC","state":"CLOSED","title":"Isalien t0.5 summon boss will duplicate add on wipe","body":"**Please, provide a clear description what the bug is:**\r\nWhen a party wipes on this boss, you will end up with 2 adds instead of one, which ensures defeat. forces the team to reset the instance and lose all that progress.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Summon Isalien in dire maul east, after the satyr boss\r\n2. Let her summon the hyppogryph, then wipe to her\r\n3. Pull the boss again\r\n4. Notice that Isalien will summon a second hyppogryph\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=16097\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhen the party wipes, the add should be scripted to despawn, that'd fix it","updatedAt":"2023-09-16T12:01:16+0200","milestone":null,"closedAt":"2023-09-16T12:01:15+0200"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-14T18:09:04+0100","number":1110,"labels":"","state":"CLOSED","title":"Get Me Out of Here! Spawned patrols don't disappear","body":"Get Me Out of Here! https://database.turtle-wow.org/?quest=6132 Spawned patrols don't disappear. If they are killed they don't respawn, but If somebody starts the quest, does not kill them then the quest restarts, another pair of mobs will spawn on the same location and it will lead to situations like this:\r\n\r\n\r\n![WoW_PeV1awHyLJ](https://user-images.githubusercontent.com/83077166/153910590-1e7c108a-25c6-48b5-b05c-4467113fb0f6.jpg)\r\n\r\nQuest: https://www.youtube.com/watch?v=XCCQbEtMMjE\r\n\r\nSource that the mobs should dissapear : https://classic.wowhead.com/quest=6132/get-me-out-of-here\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/153910405-987d8f53-8ad9-42ed-baf6-3df61766e2a6.png)\r\n![image](https://user-images.githubusercontent.com/83077166/153911484-5a4b7401-39dd-4efa-83ff-aa6d924a5596.png)\r\n","updatedAt":"2022-02-14T18:51:20+0100","milestone":null,"closedAt":"2022-02-14T18:51:20+0100"},{"assignees":[],"author":{"login":"Durisbane"},"comments":[{"author":{"login":"geojak"},"body":"Wasn't that the gimmick of them. They revive unless you kill them at the almost exact same time. ","createdAt":"2022-02-14T18:35:49+0100"},{"author":{"login":"slowtorta"},"body":"The only issue I see are the moving corpses, which shouldn't be the case.","createdAt":"2022-02-14T18:48:51+0100"},{"author":{"login":"CosminPOP"},"body":"> Wasn't that the gimmick of them. They revive unless you kill them at the almost exact same time.\r\n\r\nno, they share hp, the gimmick is that they heal if they are too close","createdAt":"2022-02-15T13:55:26+0100"},{"author":{"login":"Velite12"},"body":"I recall before that when one died the other died as well even if it had full hp, but it seems to not be the case here, the other one is still alive for some reason. Maybe the method to keep the hp % equal failed? which is why the corpse was still active.","createdAt":"2022-02-17T20:54:48+0100"},{"author":{"login":"OrnsteinHunter"},"body":"every single week this is happening now, its wiping our entire raid group and theres nothing we can do about it. ","createdAt":"2022-02-26T04:40:02+0100"},{"author":{"login":"Lunkdunk"},"body":"It has happened quite a lot since the new expansion. Several times only vek'lor fully died, then we had to wipe and kill veknilash once again from full health. Another time both bugged out, so when we wiped both came close to each other and healed to full. ","createdAt":"2022-02-26T08:29:49+0100"},{"author":{"login":"CosminPOP"},"body":"should be fixed next restart","createdAt":"2022-02-26T11:17:08+0100"}],"createdAt":"2022-02-14T05:34:05+0100","number":1109,"labels":"","state":"CLOSED","title":"Twin Emperor's in AQ40 revive after being killed","body":"**Please, provide a clear description what the bug is:**\r\nwhen you kill the twin emperors in AQ40 they sometimes revive themselves and start attacking the raid again\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go into AQ40\r\n2. Kill Twin Emperors\r\n3. They respawns and start attacking again\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC:\r\nhttps://database.turtle-wow.org/?npc=15276\r\nhttps://database.turtle-wow.org/?npc=15275\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nwhen they die they should not come back to life\r\n\r\nvideo evidence:\r\nhttps://www.youtube.com/watch?v=pcsfzah4seU","updatedAt":"2022-02-26T11:17:08+0100","milestone":null,"closedAt":"2022-02-26T11:17:08+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Moved to the internal bug-tracer for client-related issues.","createdAt":"2022-02-13T23:23:45+0100"},{"author":{"login":"geojak"},"body":"i just watched this video from classic https://www.youtube.com/watch?v=HADqwoixub8.\r\nmazbe no stomping sound is blizzlike and mz memorz is wrong. srz for that","createdAt":"2022-02-13T23:24:50+0100"},{"author":{"login":"slowtorta"},"body":"> i just watched this video from classic https://www.youtube.com/watch?v=HADqwoixub8. mazbe no stomping sound is blizzlike and mz memorz is wrong. srz for that\r\n\r\nNo, not really. We got a big problem with sounds in general in the updated client, no solution yet.","createdAt":"2022-02-13T23:27:27+0100"}],"createdAt":"2022-02-13T23:22:25+0100","number":1108,"labels":"","state":"CLOSED","title":"ungro devilsauers no stomping sound","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe giant devilsaurs of ungro should make a stomping sounds, they are currentlz sneaking upon plaers in silence\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsimilair to the bugged kodos in desolacne, these mobs should be heard from far away\r\n","updatedAt":"2022-02-13T23:27:27+0100","milestone":null,"closedAt":"2022-02-13T23:23:45+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Neto-WoW"},"body":"Fix pushed. As for Kephri can you make sure this NPC has mana? Its working as intended on my local.","createdAt":"2022-02-16T01:11:47+0100"}],"createdAt":"2022-02-13T21:10:13+0100","number":1107,"labels":"","state":"CLOSED","title":"An Infinite Hunt bugs","body":"An Infinite Hunt bugs \r\n\r\nhttps://database.turtle-wow.org/?quest=80411\r\n\r\nObjective is not completed in the quest log even if you can complete the quest it at Chromie\r\nChromie turns into a dragon but does not attack\r\n\r\nhttps://streamable.com/zwl4al","updatedAt":"2022-02-16T01:11:47+0100","milestone":null,"closedAt":"2022-02-16T01:11:47+0100"},{"assignees":[],"author":{"login":"ThunderSunday"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello there :) It will be fixed in Patch 1.16.1!","createdAt":"2022-02-13T23:15:49+0100"}],"createdAt":"2022-02-13T20:38:46+0100","number":1106,"labels":"","state":"CLOSED","title":"High Elf lvl 20 priest racial skill \"Sun's Embrance\" does not work","body":"**Please, provide a clear description what the bug is:**\r\n\r\nHigh Elf priests can learn their second racial spell on 20 lvl by purchasing the item Codex: Sun's Serenity (Rank 1). This spell, \"Sun's Embrance\", has the following description:\r\n\r\n![sun](https://user-images.githubusercontent.com/99614173/153771076-1e5b8bb4-22e8-4e7e-a42c-263d81edafa9.jpg)\r\n\r\nYet, after learning the spell and using it it does nothing, except going on cooldown and making character do \"salute\" animation. Spell costs stay exactly the same, tested both on Smite and Holy Fire. I could not find that spell in the database, npc and item ID's are provided below.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Level High Elf priest to lvl 20.\r\n2. Purchase the item Codex: Sun's Serenity (Rank 1).\r\n3. Cast Smite or Holy Fire on Target Dummy or a mob. Observe the mana spent. Use the \"Sun's Embrace\" skill, cast Smite or Holy Fire and compare mana expenditure.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=80966\r\nItem: https://database.turtle-wow.org/?item=81008\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nAfter using the skill, for 20 seconds or next five casts, mana cost of Smite, Holy Fire and Holy Nova should be decreased by the amount in spell's description.","updatedAt":"2022-02-13T23:15:50+0100","milestone":null,"closedAt":"2022-02-13T23:15:49+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, got no free hands for this kind of task right now, nor probably in the visible future.","createdAt":"2022-02-13T23:24:45+0100"}],"createdAt":"2022-02-13T15:19:10+0100","number":1105,"labels":"","state":"CLOSED","title":"spinefin halibut recipe missing (not a bug)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe game has raw spinefin halibut and it has cooked spinefin halibut. you can fish them, some npcs drop cooked ones or raw ones. but no recipe exists for cooking.\r\n\r\nthis is the same in blizzard classic, but an oversight that would be nice if fixed in turtle\r\n\r\n*\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=8957\r\nhttps://database.turtle-wow.org/?item=8959\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthere shoudl be a cooking recipe for this","updatedAt":"2022-02-13T23:24:45+0100","milestone":null,"closedAt":"2022-02-13T23:24:45+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, this will be fixed on the next server update.\r\n![image](https://user-images.githubusercontent.com/66763404/153778568-85558a31-800d-47b0-8325-4033f37d4e90.png)\r\n","createdAt":"2022-02-13T23:46:04+0100"}],"createdAt":"2022-02-13T15:01:11+0100","number":1104,"labels":"","state":"CLOSED","title":"A Crew Under Fire cant not be completed","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. start the qeust\r\n2. naga waves span, but with big gaps in between\r\n3. quest never finished\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=3382\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsome kind of reward or follow up quest and quest completable\r\n\r\nthe qeust also disapearrs from the log ","updatedAt":"2022-02-13T23:46:04+0100","milestone":null,"closedAt":"2022-02-13T23:46:04+0100"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[{"author":{"login":"slowtorta"},"body":"Hello! Thank you for your report. This is fixed in Patch 1.16.1 (scheduled for release in the nearest future).","createdAt":"2022-02-13T11:30:49+0100"}],"createdAt":"2022-02-13T11:13:58+0100","number":1103,"labels":"","state":"CLOSED","title":"Flying from Quel'Thalas Flight Path -> WPL, then embarking WPL -> SW sends back player flying through the world to Lights Hope.","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Fly from Quel'Thalas to Western Plaguelands Chillwind Camp\r\n2. Get off FP, maybe pick up something from Chromie\r\n3. Fly to Stormwind from Western Plaguelands Chillwind Camp\r\n4. You will fly to Stormwind, but on arrival you will fly back through the world to Quel'Thalas, then to Lights Hope after glitching around for a bit.\r\n\r\nThis is with WDB freshly deleted, and I have been able to re-produce.\r\n\r\nMy character is a Human Paladin @lvl 60\r\n\r\n**Expected behavior. Describe how it should work:**\r\nFlying from Western Plaguelands Chillwind Camp to Stormwind should never fly the character back to Light's Hope Chapel.","updatedAt":"2022-02-13T11:30:49+0100","milestone":null,"closedAt":"2022-02-13T11:30:49+0100"},{"assignees":[],"author":{"login":"s1lver1us"},"comments":[{"author":{"login":"slowtorta"},"body":"Have you tried completing this quest first? ","createdAt":"2022-02-13T10:49:51+0100"},{"author":{"login":"zomgits"},"body":"I have bought poles and lures from Gubber. Is LazyPig skipping his vendor dialog?","createdAt":"2022-02-13T12:36:58+0100"},{"author":{"login":"s1lver1us"},"body":"**> Have you tried completing this quest first?**\r\nThe quest requires the player to fish Darkshore Grouper, if the player already has the fishing profession learned, the conversation option (\"Gubber, I don't know how to fish\".) will not appear but the vendor conversation option (\"Gubber, I don't have a fishing pole\") will. I should also clarify that I do not have the fishing profession learned yet.\r\n\r\nWoW Classic video reference 1: https://www.youtube.com/watch?v=HQuab8X0JsY\r\nWoW Classic video reference 2: https://www.youtube.com/watch?v=SnHcPWTsWmo\r\nWoW Classic video reference 3: https://youtu.be/KGTPBBoOywA?t=85\r\n\r\n**> I have bought poles and lures from Gubber. Is LazyPig skipping his vendor dialog?**\r\nI'm not using LazyPig addon but just to be 100% sure, I disabled all addons, closed WoW client and deleted WDB folder. I followed these steps once before and a second time after accepting the quest. The issue still persists I'm afraid.","createdAt":"2022-02-13T16:00:03+0100"},{"author":{"login":"zomgits"},"body":"I've just checked with my main character and I get the vendor dialog and can buy stuff. Very odd!","createdAt":"2022-02-13T17:40:53+0100"},{"author":{"login":"s1lver1us"},"body":"> I've just checked with my main character and I get the vendor dialog and can buy stuff. Very odd!\r\n\r\nHmmm, could it be you have done his quest before the 1.16.0 update? I created my character after the update and I'm playing on hardcore mode.","createdAt":"2022-02-13T20:18:00+0100"},{"author":{"login":"zomgits"},"body":"> > I've just checked with my main character and I get the vendor dialog and can buy stuff. Very odd!\r\n> \r\n> Hmmm, could it be you have done his quest before the 1.16.0 update? I created my character after the update and I'm playing on hardcore mode.\r\n\r\nNo that's all the same. I will try some other alts a bit later and see if I can reproduce the problem. I'm not a dev or anything btw -- just a curious player.","createdAt":"2022-02-13T20:40:59+0100"},{"author":{"login":"s1lver1us"},"body":"I appreciate it ty:) ","createdAt":"2022-02-13T20:42:18+0100"},{"author":{"login":"slowtorta"},"body":"> The quest requires the player to fish Darkshore Grouper, if the player already has the fishing profession learned, the conversation option (\"Gubber, I don't know how to fish\".) will not appear but the vendor conversation option (\"Gubber, I don't have a fishing pole\") will. I should also clarify that I do not have the fishing profession learned yet.\r\n\r\nThis is an intentional change. Before, if the player already had Fishing Skill the first option could reset it to 0/75 again. See: https://github.com/slowtorta/turtlewow-bug-tracker/issues/348\r\n\r\nTested with the completed quest and no fishing skill:\r\n![image](https://user-images.githubusercontent.com/66763404/153777730-eca6f879-07dc-4acf-95b8-1780e8b04b77.png)\r\nTested with the completed quest after learning Fishing Skill: \r\n![image](https://user-images.githubusercontent.com/66763404/153777752-9003ea65-a9a4-45af-86ad-e70193722d2b.png)\r\n\r\nThis is working as intended. There's no need to display a fishing supplies menu if player doesn't know how to fish.\r\n\r\n ","createdAt":"2022-02-13T23:22:55+0100"}],"createdAt":"2022-02-13T06:28:07+0100","number":1102,"labels":"","state":"CLOSED","title":"Gubber Blump won't teach Fishing or sell Fishing Pole and Shiny Bauble","body":"Gubber Blump has no conversation options to teach Fishing if you have not learned it yet or to sell Fishing Pole and Shiny Bauble after accepting the quest \"The Family and the Fishing Pole\"\r\n\r\nI have tried to delete WDB and restart client each time before and after accepting the quest but the options still do not appear.\r\n\r\n**IDs**\r\nNPC (Gubber Blump): https://database.turtle-wow.org/?npc=10216\r\nItem 1 (Fishing Pole): https://database.turtle-wow.org/?item=6256\r\nItem 2 (Shiny Bauble): https://database.turtle-wow.org/?item=6529\r\nQuest (The Family and the Fishing Pole): https://database.turtle-wow.org/?quest=1141\r\nSpell (Apprentice Fishing): https://database.turtle-wow.org/?spell=7733\r\n\r\n**Expected behavior**\r\nUpon accepting the quest \"The Family and the Fishing Pole\" Gubber Blump should have conversation options to teach you fishing for free if you have not learned it yet by casting (Apprentice Fishing): https://database.turtle-wow.org/?spell=7733 on the player (\"Gubber, I don't know how to fish\".) and to open his vendor to buy Fishing Pole and Shiny Bauble (\"Gubber, I don't have a fishing pole\").\r\n\r\n**WoW Classic reference video**: https://www.youtube.com/watch?v=qEoPX5r3weM\r\n\r\n![WoWScrnShot_021322_125905](https://user-images.githubusercontent.com/99420301/153740103-a2441ebb-e454-4c61-9c33-e84cb25e536d.jpg)","updatedAt":"2022-02-13T23:22:55+0100","milestone":null,"closedAt":"2022-02-13T23:22:55+0100"},{"assignees":[],"author":{"login":"triana2021"},"comments":[{"author":{"login":"jameyboor"},"body":"Tested. Can't reproduce.\r\n\r\nI gain 735 mana from highest rank Life Tap with 8 set bonus.\r\n\r\nI gain 735 mana from highest rank Life Tap when swapping the leggings for Bloodvine.","createdAt":"2022-02-26T15:14:53+0100"},{"author":{"login":"jameyboor"},"body":"Fixed after restart.","createdAt":"2022-02-26T16:06:57+0100"}],"createdAt":"2022-02-13T02:22:29+0100","number":1101,"labels":"","state":"CLOSED","title":"Plagueheart Rainment 8 Piece Not Working Properly","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI noticed after getting 8piece set bonus of T3 as a warlock that when I equip all 8 pieces, my lifetap healthcost is not only reduced— but the mana gained too. This should not be the case, as the tooltip states, _it should only be the health cost reduced, not mana_. (Full mana from original unreduced health cost should still apply).\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to test realm and create 8 piece of t3 for a lock\r\n2. put on 8 piece and lifetap\r\n3. take one piece off, like leggings, and replace with a piece of gear with equivalent spell power (like bloodvine or T2 leggings) and observe that the mana gain (with 8 piece set bonus) is reduced in addition to health, incorrectly.\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThis spell should only affect health cost, not mana returned (from total healthcost before health reduction).\r\n\r\nAs it stands it makes the milestone of t3 8-piece a negative thing for warlocks and something to be avoided. :( rather than benefit it offers detriment.\r\n","updatedAt":"2022-02-26T16:07:03+0100","milestone":null,"closedAt":"2022-02-26T16:06:57+0100"},{"assignees":[],"author":{"login":"gmarguelles"},"comments":[{"author":{"login":"theloras"},"body":"likewise enginering grenade dmg crits are also not triggering Vengeance either - I would assume Crystal Charge from Ungoro Crater and Stratholme Holy Water are probably in the same boat","createdAt":"2022-02-15T22:38:31+0100"},{"author":{"login":"jameyboor"},"body":"Fixed on next restart.","createdAt":"2022-02-26T15:41:51+0100"},{"author":{"login":"theloras"},"body":"@jameyboor - will the fix also affect grenade/crystal charge/holy water crits triggering vengeance as well?\r\n\r\nnow that I think of it, this same issue would also affect the mail Storm Gauntlets as well as all the other +fire proc items like Fiery Retributer, Crimson Spellblade, Blazefury Medallion etc","createdAt":"2022-02-26T22:37:58+0100"},{"author":{"login":"NickTyrer"},"body":"@jameyboor how did you manage to fix this?","createdAt":"2022-04-09T21:23:50+0200"}],"createdAt":"2022-02-12T23:44:39+0100","number":1100,"labels":"","state":"CLOSED","title":"Fiery Plate Gauntlets, Storm Gauntlets - Do not proc Vengeance as intended in Classic WoW (Possibly for the T2 Bonus aswell)","body":"**Please, provide a clear description what the bug is:**\r\nThe fire proc from Fiery plate gauntlets is not activating vengeance as it should\r\nI do not have storm gauntlets so i cannot test it with them but its safe to assume it is not going to proc it\r\n(Same might be true for 8/8 judgment paladin tier set proc)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Equip fiery plate gauntlets\r\n2. Pick up vengeance talent\r\n3. Attack until these items crit\r\n4. Items will crit but not proc vengeance\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nIn classic warcraft these items proc the paladin ability vengeance, I have video proof from classic wow linked below:\r\n\r\nhttps://drive.google.com/file/d/1vb5ts0uMxUdWl_-2mgRUYp2fb-qsnUbj/view?usp=sharing\r\n\r\nhttps://drive.google.com/file/d/1-akeAvEpftm5g6iAvejs6hJXB-u8mUrH/view?usp=sharing\r\n\r\nBug might be because these triggers might not be considered spells for some reason within the TurtleWoW server, is this something that can be fixed? These items open up a new avenue and itemization options for ret paladins and protection paladins.\r\n\r\nThank you!\r\n\r\n","updatedAt":"2022-04-09T21:23:50+0200","milestone":null,"closedAt":"2022-02-26T15:41:52+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed on the next server update :)","createdAt":"2022-02-12T16:07:01+0100"}],"createdAt":"2022-02-12T15:39:30+0100","number":1098,"labels":"","state":"CLOSED","title":"Quest Grand Herbal Theft doesn't clearly say where to turn it in","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Grand Herbal Theft\" says to turn it in to Shagu, but not where Shagu is.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40002\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt could say \" If ya do find da satchel, take it back to Shagu *in Bloodhoof Village* ...\"","updatedAt":"2022-02-12T16:07:01+0100","milestone":null,"closedAt":"2022-02-12T16:07:01+0100"},{"assignees":[],"author":{"login":"IcemanHHW"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, fixed :)","createdAt":"2022-02-12T16:03:15+0100"}],"createdAt":"2022-02-12T15:32:04+0100","number":1097,"labels":"","state":"CLOSED","title":"2 versions of Lieutenant Rotimer standing next to Ironforge Bank","body":"**Please, provide a clear description what the bug is:**\r\nThere are 2 versions of Lieutenant Rotimer standing next to the Ironforge bank, both having a Quest mark over them as well, My WDB is empty so it doesn't seem to be caused by that.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Ironforge on any character\r\n2. Go to the Ironforge bank\r\n3. 2 versions of Lieutenant Rotimer stand in front of the left pillar of the Ironforge Bank\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=13843\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nOnly one version of Lieutenant Rotimer existing in the world.\r\n![Screenshot_82](https://user-images.githubusercontent.com/20383130/153715396-7c53b3df-a67e-4eff-983e-4b116110232d.png)\r\n\r\n","updatedAt":"2022-02-12T16:03:15+0100","milestone":null,"closedAt":"2022-02-12T16:03:15+0100"},{"assignees":[],"author":{"login":"nekzulplex"},"comments":[{"author":{"login":"CosminPOP"},"body":"Normal 1.12 behaviour. You can use cast bar addons if you want a cast bar for aimed shot.","createdAt":"2022-02-13T13:19:38+0100"}],"createdAt":"2022-02-12T14:00:45+0100","number":1096,"labels":"","state":"CLOSED","title":"Aimed Shot - ","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Use a character that has chosen the talent to use Aimed Shot.\r\n2. Use Aimed Shot.\r\n3. Witness no Aimed Shot Cast-Porgress-Bar.\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=aimedshot\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nDear TurtleWoW,\r\n\r\nThe newest expansion of Blizzard's World of Warcraft - Shadow Lands has a Cast-Progess-Bar on Aimed Shot. I would really like that.\r\nIt's kinda like the Fire Ball or something that a Mage Casts but if you take Damage ( or whatever ) and your Progress Falls or fails, there is no meter for that. Instead of titling, naming or calling the text on the bar 'Channeling' ( like most spells ) I would like to see it called 'Focusing' but, 'Channeling' is just fine too. Thanks!\r\n\r\nSincerely,\r\n\r\n\r\nJOSHUA LAWRENCE EHLEBEN","updatedAt":"2022-02-13T13:19:38+0100","milestone":null,"closedAt":"2022-02-13T13:19:38+0100"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-12T11:46:38+0100"}],"createdAt":"2022-02-12T11:22:26+0100","number":1095,"labels":"","state":"CLOSED","title":"Sound issue: Sound not playing","body":"**Please, provide a clear description what the bug is:**\r\nThe sound when cooking something no longer plays\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get ingredients for any cooking recipe\r\n2. activate the cooking process\r\n3. hear no cooking sound\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\na cooking sound should play when you cook a recipe from the cooking secondary profession","updatedAt":"2022-02-12T11:46:38+0100","milestone":null,"closedAt":"2022-02-12T11:46:38+0100"},{"assignees":[],"author":{"login":"Alvanosa-code"},"comments":[{"author":{"login":"Rakura1"},"body":"There is no bug here. If you have 35 energy for the base cost the spell can actrivate. If you have 100 energy ie full bar then 65 energy is then converted into additonal damage. Working as intended.","createdAt":"2022-02-12T15:11:59+0100"}],"createdAt":"2022-02-12T10:55:49+0100","number":1094,"labels":"","state":"CLOSED","title":"Druid: Ferocious Bite uses all energy instead of 35.","body":"**Please, provide a clear description what the bug is:**\r\nWhen using Ferocious Bite as a finisher it uses all energy you have at the moment instead of the 35 indicated by the Tooltip.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Level a Druid until level 32 for Ferocious Bite.\r\n2. Be feral specced:\r\n![image](https://user-images.githubusercontent.com/59435761/153706438-6152010a-fa8e-46e9-9e9c-508160b179ef.png)\r\n3. Get combo points on the mob and wait until the energy bar is full, use Ferocious Bite.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nSpell: https://database.turtle-wow.org/?spell=22568\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe Ferocious Bite should use 35 energy instead of all energy as indicated on the tooltip:\r\n![image](https://user-images.githubusercontent.com/59435761/153706482-b2d3291c-e6c4-41ce-af40-620f6635b783.png)","updatedAt":"2022-02-13T13:20:24+0100","milestone":null,"closedAt":"2022-02-13T13:20:24+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"Velite12"},"body":"Semantically, the healing produced by Judgement of Light on vmangos core belongs to the _paladin_ not the player who activated it like classic. So technically the paladin healed that player hence they get flagged. I think this is the cause of the behavior.","createdAt":"2022-02-16T22:47:32+0100"},{"author":{"login":"Velite12"},"body":"This is why on Vmangos based servers, when posting healing logs, the healing from judgement of light shows up under that paladin's healing. And consequently, the _**Threat**_ produced goes to the paladin, not the person who triggered it.","createdAt":"2022-02-21T18:29:36+0100"},{"author":{"login":"slowtorta"},"body":"Fixed 08/24/2022.","createdAt":"2022-09-12T11:30:06+0200"}],"createdAt":"2022-02-11T22:38:35+0100","number":1093,"labels":"","state":"CLOSED","title":"Judgement of Light involuntarily flags hardcore characters for PvP","body":"**Please, provide a clear description what the bug is:**\r\nIf an unflagged HC paladin uses Judgement of Light on a mob, and that mob is attacked by a flagged friendly character, the paladin is flagged, even though they took no action.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make a hardcore mode paladin with Judgement of Light and same faction character.\r\n2. Flag the second character for PvP.\r\n3. Use the paladin to place Judgement of Light on a mob.\r\n4. Attack the mob with the other character.\r\n5. Paladin is now flagged for PvP and can be killed.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=20185\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHardcore characters should only be flagged when they take a deliberate action. That should be directly using an ability on another character, not through indirect effects such as campfires or AoE *or debuffs*.","updatedAt":"2022-09-12T11:30:07+0200","milestone":null,"closedAt":"2022-09-12T11:30:06+0200"},{"assignees":[],"author":{"login":"AyleeJenn"},"comments":[{"author":{"login":"slowtorta"},"body":"This will be fixed in the client patch 1.16.1!","createdAt":"2022-02-11T06:08:23+0100"}],"createdAt":"2022-02-11T03:59:04+0100","number":1092,"labels":"","state":"CLOSED","title":"Lua Error upon Login after WDB Deletion","body":"**Please, provide a clear description what the bug is:**\r\nI can only provide a screenshot of it since I am not sure I even understand what the error says exactly\r\n\r\n![transmogerror](https://user-images.githubusercontent.com/87241085/153530981-11fd376e-a1d3-40e9-a091-8e054a6a03fb.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Delete the WBD Folder\r\n2. Log into the game\r\n3. Thats it\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOne would expect this error to not show up ... I know this isn't the usual level of detail on my bug reports but I am sorry that I can't be more helpful on this one.","updatedAt":"2022-02-11T06:08:23+0100","milestone":null,"closedAt":"2022-02-11T06:08:23+0100"},{"assignees":[],"author":{"login":"Borvaselin"},"comments":[{"author":{"login":"Borvaselin"},"body":"-closed -\r\nsolved, thx a lot !","createdAt":"2022-02-11T06:24:46+0100"},{"author":{"login":"geojak"},"body":"I had a Similiar issue. That is the iron forge artisan engineer trainers recipes here somehow all with the expert trainer (by the gnomes) ","createdAt":"2022-02-11T14:18:31+0100"},{"author":{"login":"geojak"},"body":"My issue I also noticed only after I repeated the prffesion ","createdAt":"2022-02-18T22:25:54+0100"}],"createdAt":"2022-02-10T23:14:25+0100","number":1091,"labels":"Couldn't reproduce","state":"CLOSED","title":"Skinning: Trainer learned too many ranks ( after re-learning this proff )","body":"**Please, provide a clear description what the bug is:**\r\nwhile leveling i learned skinning, rerolled with lv60 and rerolled now again to skinning. teacher in OG learned me 3 Ranks at once ( as shown in pic ).\r\nafter reaching skill 70 the teacher didnt rank me up, so i skilled till 75 but nnothing happened then, nore in Skill.table or at teacher ( see pic )\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. ( idk )\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc= all horde skinning trainers\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=8617\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nget ability skinning Journeyman\r\n\r\nChar: Vvn, lv60 Troll Hunter\r\n![vvn1](https://user-images.githubusercontent.com/97921219/153505556-1fe2eb19-57fb-404f-a12c-d8b61e6055f5.jpg)\r\n![vvn2](https://user-images.githubusercontent.com/97921219/153505576-20d4c030-bbc8-4126-8a4e-bd9c7ef9b42e.jpg)\r\n\r\n","updatedAt":"2022-03-10T15:18:52+0100","milestone":null,"closedAt":"2022-03-10T15:18:52+0100"},{"assignees":[],"author":{"login":"s1lver1us"},"comments":[{"author":{"login":"slowtorta"},"body":"I'm not sure it's not intended behavior. Many zones in Vanilla have a slight chance of snowing during the winter season.","createdAt":"2022-02-10T17:52:46+0100"},{"author":{"login":"s1lver1us"},"body":"Hey Torta:) I took that screenshot 3 days ago and the snowing was quite frequent in each of the 3 days during my time in the zone and no rainfall, there's a heavy snowstorm in Teldrassil at the moment too in fact. This is the first time I've seen snow in Teldrassil in all my years of WoW. But maybe you're right, I just thought it is weird to see a heavy snowstorm in a zone covered with trees.","createdAt":"2022-02-10T18:29:14+0100"},{"author":{"login":"slowtorta"},"body":"Thank you. It'll be fixed on the next server update!","createdAt":"2022-02-10T21:21:14+0100"}],"createdAt":"2022-02-10T17:47:33+0100","number":1090,"labels":"","state":"CLOSED","title":"Snowing weather in Teldrassil and Darnassus","body":"For some reason, the light and heavy rain weather effects in Teldrassil and Darnassus have been replaced by light and heavy snowing.\r\n\r\nNo graphical mods installed or mods that alter game files used except turtlewow-improved-fov wow.exe by torta https://github.com/slowtorta/turtlewow-improved-fov/blob/main/WoW.exe\r\n\r\n![WoWScrnShot_021022_101918](https://user-images.githubusercontent.com/99420301/153454379-b45be314-9991-43fc-8dc7-45eb1ff32431.jpg)\r\n![WoWScrnShot_021022_101249](https://user-images.githubusercontent.com/99420301/153454387-3ad41786-ad88-479a-a97f-8add346362ba.jpg)\r\n![WoWScrnShot_021122_014420](https://user-images.githubusercontent.com/99420301/153466290-6add5948-d710-4fc6-948c-3ba45fa10d54.jpg)\r\n\r\n","updatedAt":"2022-02-10T21:21:14+0100","milestone":null,"closedAt":"2022-02-10T21:21:14+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Szwedowski"},"body":"I think they are removed becuase here spawned new world from boss [Ostarius ](https://database.turtle-wow.org/?npc=80935) from 1.16.0:\r\nNew Questline and World Boss Ostarius of Uldum, designed for a 40 man raid group! The gates of Uldum beckon, as both factions move to gather and combine the fragments of the discs of Uldum and finally set foot into the facility. But something isn't right...\r\n","createdAt":"2022-02-10T17:51:35+0100"},{"author":{"login":"slowtorta"},"body":"@[Zmitrok1984](https://github.com/Zmitrok1984) is correct. This is an intended change! I'll spawn a few o them in some other area :)","createdAt":"2022-02-10T17:53:43+0100"},{"author":{"login":"geojak"},"body":"Idon't thing a few lvl 45 elite giants would interfere with the world boss. Nightmare dragons have lots of lvl 60 elit minions around as well.\r\n\r\nCould have some atleast at the side spawn points and just remove the few directly at the gate for example ","createdAt":"2022-02-10T21:47:41+0100"},{"author":{"login":"Szwedowski"},"body":"I visited again Gate of Uldum yesterday evening, and here were spawned 3 Elite Giants .","createdAt":"2022-02-11T11:38:10+0100"},{"author":{"login":"geojak"},"body":"You must have seen the 3 spawn points of\r\nhttps://database.turtle-wow.org/?npc=5469\r\n\r\nBut the raging giant variants have 0 spawn points\r\nhttps://database.turtle-wow.org/?npc=5470 ","createdAt":"2022-02-11T14:13:14+0100"}],"createdAt":"2022-02-10T17:44:29+0100","number":1089,"labels":"","state":"CLOSED","title":"elite giants in tanaris missing","body":"**Please, provide a clear description what the bug is:**\r\n\r\naround uldum in tanaris elite giants should roam around. they are compeltely missing. i couldt find a single one\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to uldum and sourind area\r\n2. look for giants\r\n3. none to be found\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=5470\r\nhttps://database.turtle-wow.org/?npc=5469\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/npc=5469/dune-smasher\r\nhttps://classic.wowhead.com/npc=5470/raging-dune-smasher\r\n\r\nor check https://www.youtube.com/watch?v=ydaoiWXuHcA \r\nfrom minute 22:30 onwards\r\n","updatedAt":"2022-02-11T14:13:14+0100","milestone":null,"closedAt":"2022-02-10T17:53:43+0100"},{"assignees":[],"author":{"login":"slowtorta"},"comments":[{"author":{"login":"littletoads"},"body":"I have the resurection issue. \r\nI'm missing the friendly faction under other in reputation\r\n\r\n![Screenshot (5)](https://user-images.githubusercontent.com/72800555/153669849-ff8d4f9a-361c-40c8-b497-5b2780ebadfa.png)\r\nn","createdAt":"2022-02-11T22:04:16+0100"},{"author":{"login":"Fin9622"},"body":"> I have the resurection issue. I'm missing the friendly faction under other in reputation\r\n> \r\n> ![Screenshot (5)](https://user-images.githubusercontent.com/72800555/153669849-ff8d4f9a-361c-40c8-b497-5b2780ebadfa.png) n\r\n\r\nI forgot to fix this issue when i did your race change.\r\nIt's fixed now, you will be able to resurrect. I am sorry for the distress caused!","createdAt":"2022-02-12T12:44:42+0100"}],"createdAt":"2022-02-10T17:23:10+0100","number":1088,"labels":"","state":"CLOSED","title":"List of known faction change issues","body":"After a race change faction reputations do not get adjusted properly. #419\r\nAfter a race change between Alliance and Horde acquired flight paths get lost. #417\r\nAfter a race change between Alliance and Horde not all mounts change to others faction equivalent. #416","updatedAt":"2022-11-05T16:22:35+0100","milestone":null,"closedAt":"2022-11-05T16:22:35+0100"},{"assignees":[],"author":{"login":"slowtorta"},"comments":[{"author":{"login":"slowtorta"},"body":"Starting the next server update, the characters will be immune to any kind of fall damage for a short period after teleporting during transport routes.","createdAt":"2022-02-13T23:38:31+0100"},{"author":{"login":"slowtorta"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/1469","createdAt":"2022-06-03T22:06:23+0200"}],"createdAt":"2022-02-10T17:20:40+0100","number":1087,"labels":"","state":"CLOSED","title":"List of known transport issues","body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/626\r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/745\r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/1398","updatedAt":"2022-10-14T22:11:25+0200","milestone":null,"closedAt":"2022-10-14T22:11:25+0200"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed on next update.","createdAt":"2022-02-09T23:29:43+0100"}],"createdAt":"2022-02-09T20:32:46+0100","number":1086,"labels":"","state":"CLOSED","title":"Dead Stormwind Guard NPC at Elwynn Forest","body":"**Please, provide a clear description what the bug is:**\r\n\r\nStormwind Guard corpse on the road not far from Notrhshire gate. He is always dead, <s>wrapped in plastic</s>, lying on the road at 47.2, 52.4.\r\n\r\nIf it is not some custom quest stuff, I think he must be fixed.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/153275923-d9c49533-7d2d-4592-92d0-973c089846a4.png)\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1423\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nGuard must :\r\n\r\n1) be alive\r\n2) patrol the road from Goldshire to Northshire\r\n\r\nSome Vanilla server:\r\n![image](https://user-images.githubusercontent.com/96973359/153276218-b3aedca1-e945-4e0d-9171-a7901e162e5a.png)\r\n","updatedAt":"2022-02-09T23:29:44+0100","milestone":null,"closedAt":"2022-02-09T23:29:44+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-09T17:39:41+0100","number":1085,"labels":"","state":"CLOSED","title":"Graypaw Wolf should not be having elemental resistance","body":"Graypaw Wolf https://database.turtle-wow.org/?npc=91989 should not be having elemental resistance\r\n\r\n\r\n![firefox_2oOs98HOJd](https://user-images.githubusercontent.com/83077166/153246762-322cf41d-f284-4461-a07a-59ca578f7c43.png)\r\n\r\n","updatedAt":"2022-02-10T14:14:51+0100","milestone":null,"closedAt":"2022-02-10T14:14:51+0100"},{"assignees":[],"author":{"login":"virre117"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for reporting this. This recipe item will be soon available as a reward for a different, more immersive quest chain.","createdAt":"2022-02-10T14:09:40+0100"}],"createdAt":"2022-02-09T11:29:47+0100","number":1084,"labels":"","state":"CLOSED","title":"NPC <Aurelius Bornicus III <Mysterious Traveler>> - Bugged","body":"**Please, provide a clear description what the bug is:**\r\n\r\nAccording too Turtle wow Forum regarding the Patch Forgotten Knowledge I, where new (Old, Forgotten) patterns are introduced to Turtle wow. The thread starter ( I guess an GM) is implying that one should talk to Aurelius, the Mysterious Traveler (Located outside Onyxia's Lair) to find out more about how to obtain a surtain LW recipe called: Pattern: Onyxia Scale Breastplate.\r\n\r\nHowever i went here a few weeks back and could not talk to him. Now 3 weeks later, i am lvl 60 and have 300 LW and i am attuned to ONY. But i still not able to interact with this NPC what so ever.\r\n\r\nAfter talking with GM <Er> we came to the conclusion that i was supposed to creat an ticket about this.\r\n\r\nLink to the Announcement from Turtle if needed:\r\nhttps://forum.turtle-wow.org/viewtopic.php?t=885\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=100013\r\nItem: https://database.turtle-wow.org/?item=15780\r\nQuest: https://database.turtle-wow.org/?quest=80737\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-10T14:09:40+0100","milestone":null,"closedAt":"2022-02-10T14:09:40+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-09T11:05:39+0100","number":1083,"labels":"","state":"CLOSED","title":"Bloody Gladiator\\'s Gauntlets have no armor","body":"Bloody Gladiator\\'s Gauntlets https://database.turtle-wow.org/?item=60359 have no armor\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/153175911-eafe9c73-5742-4b60-9eae-5e2c5d286b11.png)\r\n","updatedAt":"2022-02-09T12:22:08+0100","milestone":null,"closedAt":"2022-02-09T12:22:08+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-08T22:04:50+0100","number":1082,"labels":"","state":"CLOSED","title":"Red Skies of Durotar Different quest text quantity's of the objective","body":"\r\nhttps://database.turtle-wow.org/?quest=40298 Red Skies of Durotar Different quest text quantity's of the objective\r\n\r\nIt should say in the quest text 5 Chunks of Boar Meat like the objective\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/153075098-e1be3657-9e19-4fa7-8c98-8a37a9e38623.png)","updatedAt":"2022-02-09T07:46:23+0100","milestone":null,"closedAt":"2022-02-09T07:46:23+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next server update!","createdAt":"2022-02-10T13:54:13+0100"}],"createdAt":"2022-02-08T21:07:13+0100","number":1081,"labels":"","state":"CLOSED","title":"Gor'dosh Firethrower and Gor'dosh Shaman abilities mixed","body":"Gor'dosh Firethrower and Gor'dosh Shaman abilities mixed\r\n\r\nGor'dosh Firethrower https://database.turtle-wow.org/?npc=91852#abilities has skill specific to shamans\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/153066915-1289eae2-f416-4f1e-93e7-c763dd5d6a19.png)\r\n\r\nGor'dosh Shaman https://database.turtle-wow.org/?npc=91851#abilities has skills that would be better fitted for firethrower\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/153067125-2ec1c6f5-2cc5-4baa-b857-457866f196d2.png)\r\n\r\n\r\n\r\n","updatedAt":"2022-02-10T13:54:14+0100","milestone":null,"closedAt":"2022-02-10T13:54:13+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report, will be applied soon =) \r\n\r\nSafe Travels!","createdAt":"2022-02-08T21:15:01+0100"}],"createdAt":"2022-02-08T19:16:04+0100","number":1080,"labels":"","state":"CLOSED","title":"Apostrophe catastrophe in Naga Tridents","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Naga Tridents\" uses an apostrophe for the plural of \"trident\", making \"trident's\".\r\n\r\n> Gather 14 Naga Trident's for Raga Darkeye ...\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40328\r\n\r\n**Expected behavior. Describe how it should work:**\r\nNever form plurals with apostrophes.","updatedAt":"2022-02-08T21:15:01+0100","milestone":null,"closedAt":"2022-02-08T21:15:01+0100"},{"assignees":[],"author":{"login":"Domagorr"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal bug-tracker for client developers, thank you.","createdAt":"2022-02-10T16:52:30+0100"}],"createdAt":"2022-02-08T08:49:34+0100","number":1079,"labels":"","state":"CLOSED","title":"I found a hole in arathi highlands ","body":"Hi i was just wondering around Arathi Highlands and i found a hole in north part of the zone.\r\nI dont know if this is a vanilla wow feature , but i just wanted to let you know. Heres a picture so you can see it.\r\n![World of Warcraft 2_8_2022 8_41_15 AM](https://user-images.githubusercontent.com/99244485/152941503-a1456626-6c8f-4773-9fb5-6ad86afb639b.png)\r\n","updatedAt":"2022-02-10T16:52:30+0100","milestone":null,"closedAt":"2022-02-10T16:52:30+0100"},{"assignees":[],"author":{"login":"pillbug22"},"comments":[{"author":{"login":"rosen40"},"body":"its because there are multiple crystals of different color in the exact same point, what you are observing is Z flickering which is the game not knowing which face to render since they occupy the exact same space. If you picked one up, you'd realize that","createdAt":"2022-02-07T19:27:53+0100"},{"author":{"login":"Kruxis"},"body":"What rosen40 said. Can rarely happen. =)","createdAt":"2022-02-09T12:45:48+0100"},{"author":{"login":"pillbug22"},"body":"Makes sense. Thanks for verifying/explaining!","createdAt":"2022-02-09T15:48:18+0100"}],"createdAt":"2022-02-07T17:49:25+0100","number":1078,"labels":"","state":"CLOSED","title":"Un'Goro Power Crystal Changes Color When Camera Angle Changes","body":"**Please, provide a clear description what the bug is:**\r\nPossibly more of a client issue?\r\n\r\nPower crystal in Un'Goro Crater changes visible color based on camera angle. In the example video clip, the tooltip (and beginning camera angle) shows a red power crystal, but changing the camera angle shows a green crystal. However, the tooltip still states red. Also noticed after a few minutes (when typing up this report) that the crystal is now showing green, as well as the tooltip.\r\n\r\nEdit: Most crystals appear to be behaving normally. Have only seen this happen a few rare times.\r\n\r\nhttps://user-images.githubusercontent.com/4721980/152833258-e390a178-18a2-49be-a700-f9ce6c44ac18.mp4\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n1. Find power crystal in Un'goro Crater\r\n2. Ride close to crystal\r\n3. Change camera angle\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nItem: https://database.turtle-wow.org/?item=11186\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPower crystal stays the same, regardless of camera angle","updatedAt":"2022-02-09T15:48:18+0100","milestone":null,"closedAt":"2022-02-09T12:45:48+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"Gasan918"},"body":"IMAO Turtle team have implemented Vanilla version of Bernard Gump, not Classic\r\n\r\nhttps://vanillawowdb.com/?npc=1302\r\n\r\nSome Vanilla server:\r\n![image](https://user-images.githubusercontent.com/96973359/152846055-d6b93908-a186-45f9-a366-a7ceb4b7aa1c.png)\r\n","createdAt":"2022-02-07T19:06:04+0100"},{"author":{"login":"jameyboor"},"body":"Correct, and we strive to stay as close to vanilla unless there are compelling arguments for taking Classics version, i.e. not enough evidence etc.","createdAt":"2022-02-07T20:42:41+0100"},{"author":{"login":"Zeebler"},"body":"> Correct, and we strive to stay as close to vanilla unless there are compelling arguments for taking Classics version, i.e. not enough evidence etc.\r\n\r\nIf you read wowhead comments from 2004-2006 people do mention seeing herbs sold. 1 person said he doesnt but perhaps he was out of stock. This as far as my research goes. I dont really know how to dig deeper onto this subject.\r\n\r\nI'd say the fact that this is even discussed in that time is substantial evidence to support that he sold herbs. If he did not sell the herbs it would not have been a subject for discussion. As it stands there is no evidence to show his catalogue on turtle wow is true to vanilla\r\n![Screenshot 2022-02-07 185245](https://user-images.githubusercontent.com/26336411/152909067-7b6701ae-2fea-4b92-aadd-0cea4b35c466.png)\r\n.","createdAt":"2022-02-07T23:25:17+0100"}],"createdAt":"2022-02-07T08:17:03+0100","number":1077,"labels":"","state":"CLOSED","title":"Stormwind Florist vendor catalogue inaccuracy","body":"**Please, provide a clear description what the bug is:**\r\n\r\nNPC named Bernard Gump does not sell herbs as expected. NPC Bernard Gump is a Florist located at Fragrant Flowers in Stormwind.\r\nThis is following official wow Classic data as a reference. I also know this based off my experience with Blizzards version wow classic. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Talk to Bernard Gump.\r\n (OR) view Database for verification\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nclassic wowhead db: https://classic.wowhead.com/npc=1302/bernard-gump\r\nturtle wow db: https://database.turtle-wow.org/?npc=1302\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBernard Gump should sell the following herbs in limited supply: Kingsblood (1), Wild Steelbloom(1), Mageroyal(4), Bruiseweed(3), Silverlead(3), Peacebloom(3), Earthroot(6).","updatedAt":"2022-02-15T07:20:25+0100","milestone":null,"closedAt":"2022-02-07T20:42:41+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Szwedowski"},"comments":[{"author":{"login":"slowtorta"},"body":"Please test and see if it's fixed now!","createdAt":"2022-02-10T14:43:27+0100"},{"author":{"login":"geojak"},"body":"Hello torta, I just (5 minutes ago) tried this quest and it is not completely resolved. \r\n\r\nI was able to interact with the stone and hand in the quest \"see what happens\". I then interacted with the ghost to accept the follow up weust \"the stone watcher\"\r\n\r\nMy chat log said that I accepted the quest and I was able to do the dialog options, and I got the objective completed message show up, but.... The quest is nowhere to be found inside my quest log and and I ant hand it in nor can I pick up the follow up quest \"return to ironfroge\"\r\n\r\nI made an ingame ticket because I thoughts is a character issue, but I will cancel thaz ticket since it seems a server problem. ","createdAt":"2022-02-10T15:41:07+0100"},{"author":{"login":"Szwedowski"},"body":"Same for me.\r\n1. Quest [Seeing What Happens](https://database.turtle-wow.org/?quest=2946) can be completed by clicking the Uldum Pedestal.\r\n2. Stone Watcher projection appeared. He propose new quest.\r\n2. Next quest [The Stone Watcher ](https://database.turtle-wow.org/?quest=2954) taken.\r\n3. After listening dialog from Stone Watcher, quest marked as completed.\r\n4. But when I interact with the Uldum Pedestal - there is no option to finish quest.\r\n![StoneWatcher](https://user-images.githubusercontent.com/99164611/153433892-824bdb71-8c83-4599-9d8f-762a3f46d500.jpg)\r\n\r\n**Expected behavior. Describe how it should work:**\r\nQuest [The Stone Watcher ](https://database.turtle-wow.org/?quest=2954) should finished via clicking the Uldum Pedestal.\r\nNext quest in chain [Return to Thunder Bluff](https://database.turtle-wow.org/?quest=2967) or [Return to Ironforge](https://database.turtle-wow.org/?quest=2977) should proposed.","createdAt":"2022-02-10T15:45:08+0100"},{"author":{"login":"geojak"},"body":"the quest has now somehow appeared in my questlog. heading back to hand it in at the stone in tanaris. will report back in a few minutes\r\n\r\nedit: i cant hand in the quest at the stone even thought the qeust is in my log and marked as completed","createdAt":"2022-02-10T17:11:47+0100"},{"author":{"login":"Kruxis"},"body":"Fixed,\r\n\r\nwill be applied on next restart =)","createdAt":"2022-02-18T18:08:49+0100"},{"author":{"login":"geojak"},"body":"Yay finally I can get it off my quest log ","createdAt":"2022-02-18T18:19:29+0100"}],"createdAt":"2022-02-07T07:34:20+0100","number":1076,"labels":"","state":"CLOSED","title":"\"Seeing What Happens\" quest cannot be completed","body":"Quest **Seeing What Happens**\r\nHorde: https://database.turtle-wow.org/?quest=2966\r\nAlliance: https://database.turtle-wow.org/?quest=2946\r\ncan not completed. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n1. Take quest in Ironforge/Thundebluff\r\n2. Go to the Tanaris , coordinates 37.7, 81.5\r\n3. According to wowhead here is should be interactable object [Uldum Pedestal.](https://classic.wowhead.com/object=142343)\r\n4. [Object](https://database.turtle-wow.org/?object=142343) is here, but it isn't clickable.\r\n![image](https://user-images.githubusercontent.com/99164611/152747463-ce3504ae-0ddb-479d-9f53-2f15e63ada86.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nObject: https://database.turtle-wow.org/?object=142343\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should be possible to complete current quest via clicking object Uldum Pedestal and start next quests in chain:\r\n[The Stone Watcher](https://database.turtle-wow.org/?quest=2954) \r\n[Return to Ironforge](https://database.turtle-wow.org/?quest=2977) or [Return to Thunder Bluff](https://database.turtle-wow.org/?quest=2967)\r\n","updatedAt":"2022-02-18T18:19:29+0100","milestone":null,"closedAt":"2022-02-18T18:08:49+0100"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[{"author":{"login":"Szwedowski"},"body":"Each quest, listed here give reward: XP and reputation with SW\r\nhttps://database.turtle-wow.org/?quest=40072 RewXP: 2750 150 Reputation with Stormwind\r\nhttps://database.turtle-wow.org/?quest=40079 RewXP: 2750 150 Reputation with Stormwind\r\nhttps://database.turtle-wow.org/?quest=40076 RewXP: 2650 100 Reputation with Stormwind\r\nhttps://database.turtle-wow.org/?quest=40078 RewXP: 2750 150 Reputation with Stormwind\r\nhttps://database.turtle-wow.org/?quest=40033 RewXP: 5000 \r\nhttps://database.turtle-wow.org/?quest=40031 RewXP: 2350","createdAt":"2022-02-07T10:23:30+0100"},{"author":{"login":"nobodyinteresting"},"body":"Correct, but aside from exp, they give no reward at all. There are some vanilla quests that do that, usually ones that are part of chains, but very, very rarely ones that are standalone/end chains. It feels incredibly strange for an NPC to give one quest - go across the zone, kill 18 murlocs, then return - then give no reward other than exp and rep.\r\n\r\nPicking a totally random low level quest, In Defense of the Kings Lands part 3 of 4, we find a quest that's [*part of a chain* and still manages to give *some* money/item reward.](https://classic.wowhead.com/quest=263/in-defense-of-the-kings-lands)\r\n\r\nAgain, just feels really, really weird to hand in a quest and see no money/item rewards at all, and it happens tons of times with the new Swamp of Sorrows quests.\r\n\r\nSorry I wasn't clearer with my title, I've edited it now.","createdAt":"2022-02-08T03:19:04+0100"},{"author":{"login":"spuxx1701"},"body":"This is intentional due to the final quest of the chain giving very good rewards:\r\nhttps://database.turtle-wow.org/?quest=40233","createdAt":"2022-02-08T14:29:48+0100"}],"createdAt":"2022-02-06T22:26:53+0100","number":1075,"labels":"","state":"CLOSED","title":"Lots of the new Swamp of Sorrows quests have no rewards besides rep/xp.","body":"**Please, provide a clear description what the bug is:**\r\nObviously not every quest should have a reward, but a large chunk of the new SoS quests have none. Feels bad to go all the way from Sorrowguard to the coast, kill murlocs, then return for no reward and no continuation.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nSorrowguard Keep quests that don't go anywhere and have no reward:\r\nhttps://database.turtle-wow.org/?quest=40072\r\nhttps://database.turtle-wow.org/?quest=40079\r\nhttps://database.turtle-wow.org/?quest=40076\r\nhttps://database.turtle-wow.org/?quest=40078\r\n\r\nThe Harborage (Draenei) quests:\r\nhttps://database.turtle-wow.org/?quest=40033\r\n(this whole line deadends once you hit azshara, and none of the quests in it give any reward other than exp)\r\nhttps://database.turtle-wow.org/?quest=40031\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI would suggest *at least* silver rewards for these quests, if not actual items. The Sorrowguard Keep ones especially feel unrewarding, I think I did every quest there and got a total of 10 silver in rewards. Just didn't feel particularly vanilla.","updatedAt":"2022-02-08T14:29:55+0100","milestone":null,"closedAt":"2022-02-08T14:29:48+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-06T20:09:00+0100","number":1074,"labels":"","state":"CLOSED","title":"Lordaeron Rusty Crossbow has no shooting animation and it's not visibile when sheathed","body":"Lordaeron Rusty Crossbow https://database.turtle-wow.org/?item=60338 has no shooting animation and it's not visibile when sheathed.\r\n\r\n\r\n\r\nhttps://user-images.githubusercontent.com/83077166/152697302-03bddd49-55ce-46c6-a85d-3a06eacaa31b.mp4\r\n\r\n\r\n","updatedAt":"2022-02-10T15:46:51+0100","milestone":null,"closedAt":"2022-02-10T15:46:51+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"nobodyinteresting"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next update, thank you :) He's supposed to give silver.","createdAt":"2022-02-10T19:35:24+0100"}],"createdAt":"2022-02-06T19:47:10+0100","number":1073,"labels":"","state":"CLOSED","title":"NPC \"Sir Areyntall\" lies. No quest reward at all besides xp/rep.","body":"**Please, provide a clear description what the bug is:**\r\nSir Areyntall's quest text reads:\r\n\r\n_If you could go there and search the wreckage for my family's strongbox, I would make it worth your while. _\r\n\r\nHowever, when you hand in the quest, he rewards you with nothing. A lot of the custom quests have low/no rewards, and they just feel incredibly unfulfilling. This one was especially bad since he _tells you_ he'll reward you.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=92018\r\nQuest: https://database.turtle-wow.org/?quest=40072\r\n\r\n**Expected behavior. Describe how it should work:**\r\nEither reward the player with coin or preferably an item from the lockbox (that'd be neat!), or change the quest text to reflect a shadier character. Something like \"Oh.. about that reward.. I'm far too busy, I need to get to Stormwind immediately. Farewell!\".\r\n\r\nI'd heavily suggest an actual reward, though.","updatedAt":"2022-02-10T19:35:24+0100","milestone":null,"closedAt":"2022-02-10T19:35:24+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-06T19:28:24+0100","number":1072,"labels":"","state":"CLOSED","title":"Aerla Goldenmoon typo","body":"Aerla Goldenmoon https://database.turtle-wow.org/?npc=60621 typo\r\n\r\nStorwmind - Stormwind.\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/152695596-30b787d4-fd2f-4e9b-aaa9-56b5bb59a44e.png)t=\r\n\r\n","updatedAt":"2022-02-09T12:49:28+0100","milestone":null,"closedAt":"2022-02-09T12:49:28+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"A workaround for anyone else who does this: abandon the quest and take it again. It won't delete the engineering items and you'll get the notes again.","createdAt":"2022-02-06T20:50:20+0100"},{"author":{"login":"Dormilon"},"body":"Apparently someone fixed the quest before me. The item \"Barthos' Engineering Notes\" is not required to complete the quest.","createdAt":"2022-02-12T13:11:23+0100"}],"createdAt":"2022-02-06T18:26:39+0100","number":1071,"labels":"Couldn't reproduce","state":"CLOSED","title":"Barthos' Engineering Notes are required, but not listed as a requirement","body":"**Please, provide a clear description what the bug is:**\r\nBug 1. For the quest \"Tilting Oscilation Inhibitor?!\" [sic] the item Barthos' Engineering Notes is required for hand-in, but it not listed as a required item in either the quest text or the hand-in dialog.\r\n\r\n![WoW 2022-02-06 17-19-23](https://user-images.githubusercontent.com/97355053/152692939-b47e1b71-db20-4203-8e67-e3156904ae5b.png)\r\n\r\nBug 2. The database also does not show it as a quest objective.\r\n\r\nBug 3. That's not how you spell \"oscilation\".\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest \"Tilting Oscilation Inhibitor?!\"\r\n2. Collect the quest items.\r\n3. Delete the engineering notes.\r\n4. Note: Quest shows as \"Complete\".\r\n5. Try to hand in quest.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=52066\r\nItem: https://database.turtle-wow.org/?item=81409\r\nQuest: https://database.turtle-wow.org/?quest=55210\r\n\r\n**Expected behavior. Describe how it should work:**\r\n1. Either the notes should not be required (best) or they should be listed as a required item.\r\n2. The database should show them as a quest objective if they are a quest objective.\r\n3. Spelling checker?\r\n\r\nThanks!","updatedAt":"2022-02-12T13:11:32+0100","milestone":null,"closedAt":"2022-02-12T13:09:28+0100"},{"assignees":[],"author":{"login":"Velite12"},"comments":[{"author":{"login":"jameyboor"},"body":"According to some Vanilla posts, like https://www.bluetracker.gg/wow/topic/eu-en/12911577-18-02-05-kalgans-response-to-warriors/, this seems to be the case for dodge/parry definitely, unsure about miss. But seeing how we don't have more verifiable evidence for now we'll look into following the classic behaviour for now.","createdAt":"2022-02-06T20:19:07+0100"},{"author":{"login":"Velite12"},"body":"@jameyboor So does this mean you are going to add the behavior for bear druids and warriors to get a rage refund when they miss an ability?","createdAt":"2022-02-06T20:49:57+0100"},{"author":{"login":"jameyboor"},"body":"Yes. @Velite12 ","createdAt":"2022-02-06T20:50:42+0100"},{"author":{"login":"Velite12"},"body":"Ok, thanks @jameyboor, usually I don't see the issue closed until it's fixed that is why I was asking.\r\n","createdAt":"2022-02-06T20:52:45+0100"}],"createdAt":"2022-02-06T10:33:30+0100","number":1070,"labels":"","state":"CLOSED","title":"[Warrior][Druid] Warriors and Bear Druids do not get a rage refund on missed melee abilities.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nOn classic, when warriors, rogues, cat and bear druids MISS DODGE or PARRY an ability that hits a single target, they only pay 20% of the base cost of the ability in rage/energy\r\n\r\nOn turtle, warriors and bear druids pay full 100% of rage cost if an ability is a MISS, but they get the discount on DODGE/PARRY\r\nOn turtle, rogues and cat druids get discount on MISS DODGE PARRY like classic.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Heroic strike/maul with 100 rage\r\n2. Miss\r\n3. You have 85 rage\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nWarriors and Bear druids rage refund when ability is a MISS\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nIf you have 100 rage, you should see 97 rage after a heroic strike/maul MISS DODGE or PARRY\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/152674968-82c17688-111e-443b-b1d3-7ad2e7da1b27.png)\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/152674975-54fa7e56-d367-42c4-9c5a-7d000f573e6e.png)\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/152675057-a369fc26-5d7e-4c6b-b4ba-9f997a540a30.png)\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/152675189-5e42d1c7-dfd5-4c44-95aa-6b2e537a1867.png)\r\n\r\n\r\n","updatedAt":"2022-02-06T20:52:46+0100","milestone":null,"closedAt":"2022-02-06T20:19:07+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal bug-tracker for client developers, thank you.","createdAt":"2022-02-10T16:54:11+0100"}],"createdAt":"2022-02-06T08:42:27+0100","number":1069,"labels":"","state":"CLOSED","title":"[Reputation Visual bug] Darnassus won't show the real reputation in the Faction Tab","body":"[Reputation Visual bug] Darnassus won't show the real reputation in the Faction Tab\r\n\r\nBut the real reputation effects apply:\r\nExample: If a player reaches exalted, while it will show revered, he can purchase the racial mounts.\r\n\r\nWhen trying to set to exalted:\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/152671821-9cd7b425-e985-4608-87bf-3f2bfddfed79.png)\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/152671824-6be5789f-a608-4714-95a1-c1764021ceee.png)\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/152671832-947009da-bab1-4618-8d16-8a6d78147d33.png)\r\n\r\n\r\nWhen trying to set to friendly:\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/152671854-6907b38d-1ef1-42ae-82f4-7527e91ea371.png)\r\n![image](https://user-images.githubusercontent.com/83077166/152671856-b2172876-a151-421c-ba82-5a6195da5084.png)\r\n\r\n\r\n","updatedAt":"2022-02-10T16:54:12+0100","milestone":null,"closedAt":"2022-02-10T16:54:11+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T16:55:37+0100"}],"createdAt":"2022-02-05T15:46:00+0100","number":1068,"labels":"","state":"CLOSED","title":"no sound when baging the gong to summon gazrilla in zul farrak","body":"**Please, provide a clear description what the bug is:**\r\n\r\nno sound when baging the gong to summon gazrilla in zul farrak. it is rather underwhelming\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nin calssic a gong sound is heard\r\n","updatedAt":"2022-02-10T16:55:37+0100","milestone":null,"closedAt":"2022-02-10T16:55:37+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-05T13:10:18+0100","number":1067,"labels":"","state":"CLOSED","title":"Half Buried Barrel it's not spawned anywhere.","body":"Half Buried Barrel https://database.turtle-wow.org/?object=2010830 it's not spawned anywhere\r\n\r\n He is needed to start the quest: https://database.turtle-wow.org/?quest=40153 An Extravagant Book\r\n\r\n","updatedAt":"2022-02-08T07:29:43+0100","milestone":null,"closedAt":"2022-02-08T07:29:43+0100"},{"assignees":[],"author":{"login":"Sylebrias"},"comments":[{"author":{"login":"Dormilon"},"body":"The quest is working correctly.","createdAt":"2022-02-16T09:33:09+0100"}],"createdAt":"2022-02-05T01:54:52+0100","number":1066,"labels":"Couldn't reproduce","state":"CLOSED","title":"\"The Active Agent\" quest claimable without completing the quest","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI'm able to claim the rewards from \"The Active Agent\" without of having completed it, haven't even been to Stratholme yet.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nCharacter Nidi\r\n\r\n1. Talk to Betina Bigglezink at lights hope chapel and pick \"Betina, I'd like a replacement Rune of the dawn Please!\" or \"Betina, I'd like a replacement Seal of the dawn Please!\"\r\n2. Get trinket for quest I haven't completed\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=11035\r\nItem: https://database.turtle-wow.org/?item=13209\r\nor https://database.turtle-wow.org/?item=19812\r\nQuest: https://database.turtle-wow.org/?quest=5213\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nNot to be able to claim a trinket for a quest i haven't done\r\n","updatedAt":"2022-02-16T09:33:09+0100","milestone":null,"closedAt":"2022-02-16T09:33:09+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"nobodyinteresting"},"body":"Is that the one that's actually in the Trogg cave underneath?","createdAt":"2022-02-08T03:21:46+0100"}],"createdAt":"2022-02-04T19:33:16+0100","number":1065,"labels":"","state":"CLOSED","title":"Inaccessible Copper Vein in Dun Morogh","body":"**Please, provide a clear description what the bug is:**\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/152583866-708f80b5-14bf-454f-8315-94d0d1ecdb56.png)\r\n","updatedAt":"2022-02-08T07:08:53+0100","milestone":null,"closedAt":"2022-02-08T07:08:44+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! \r\n\r\nTypo will be fixed on next restart!","createdAt":"2022-02-05T13:40:06+0100"}],"createdAt":"2022-02-04T19:29:42+0100","number":1064,"labels":"","state":"CLOSED","title":"Typo in NPCs text (Prospector Gehn)","body":"**Please, provide a clear description what the bug is:**\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/152583332-9b8dc3e2-5161-4936-812e-7901a217e6ec.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Talk to Prospector Gehn\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1255","updatedAt":"2022-02-05T13:40:07+0100","milestone":null,"closedAt":"2022-02-05T13:40:07+0100"},{"assignees":[],"author":{"login":"dole555"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. This is a client issue and it'll be fixed in the upcoming patch 1.16.1.\r\n![image](https://user-images.githubusercontent.com/66763404/153496184-2e4c2f58-361c-4ac0-b2a9-7467716194f1.png)\r\n","createdAt":"2022-02-10T22:16:30+0100"}],"createdAt":"2022-02-04T18:16:53+0100","number":1063,"labels":"","state":"CLOSED","title":"Time-Worn Rune - dissapears / gets consumed","body":"**Please, provide a clear description what the bug is:**\r\nThe item Time-Worn Rune dissapears from your bags after 5 uses (estimated). \r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Aquire item Time-Worn Rune\r\n2. Use it 5 times (estimated)\r\n3. See as it dissapears from your bags.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nItem: https://database.turtle-wow.org/?item=61000\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe item note should say it has 5 uses (estimated), but it doesnt. Or it should remain in your bags if that is intended and not get used up.","updatedAt":"2022-02-10T22:16:30+0100","milestone":null,"closedAt":"2022-02-10T22:16:30+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"geojak"},"body":"Same problem. With the wormhole engineer recipes ","createdAt":"2022-02-07T17:22:43+0100"},{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal bug-tracker for client developers, thank you.","createdAt":"2022-02-10T16:55:00+0100"}],"createdAt":"2022-02-04T08:28:36+0100","number":1062,"labels":"","state":"CLOSED","title":"Augerer's set recipe is already gray when learned at the 200-210 tailoring range","body":"Augerer's set recipe is already gray when learned at the 200 -210 tailoring and the items give no experience when crafted\r\n\r\nThe set needs Between 200 -210 tailoring to learn, the recipes should not be gray.\r\n\r\nhttps://database.turtle-wow.org/?npc=4576 Josef Gregorian can teach them to you.\r\n\r\n![WoW_4TYZsWu4RT](https://user-images.githubusercontent.com/83077166/152488690-d6e64b73-8b83-4403-ab45-ed523c90ecd1.png)\r\n\r\n\r\n![WoW_vE1Dw9EMn2](https://user-images.githubusercontent.com/83077166/152488933-6a9cd300-50a1-4061-b2a6-46299afd43f7.png)\r\n\r\n![WoW_y293H8wYbN](https://user-images.githubusercontent.com/83077166/152488929-206a22a9-240d-4a30-9e19-7444dbb4173b.png)\r\n![WoW_iBvmd829q7](https://user-images.githubusercontent.com/83077166/152488931-9a4ba71b-df19-49d5-a9e1-6ecee71666d5.png)\r\n\r\n","updatedAt":"2022-02-10T16:55:01+0100","milestone":null,"closedAt":"2022-02-10T16:55:00+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-04T07:25:07+0100","number":1061,"labels":"","state":"CLOSED","title":"There is no High Elf Hair Dye for hair color 10","body":"There is no High Elf Hair Dye for hair color 10\r\n\r\nhttps://database.turtle-wow.org/?search=High+Elf+Hair+Dye\r\n\r\nIn the character creation screen there are 2 shades of blue for High Elfs hair.\r\n\r\nThe dark blue one is present - hair color 8 - High Elf Hair Dye: Starry Night https://database.turtle-wow.org/?item=80658\r\nThe Light blue does not exist - hair color 10\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/152482320-97e37768-623c-44f1-be3a-df6bb9b228ef.png)\r\n","updatedAt":"2022-02-08T12:33:40+0100","milestone":null,"closedAt":"2022-02-08T12:33:40+0100"},{"assignees":[],"author":{"login":"Katsuane"},"comments":[],"createdAt":"2022-02-04T01:53:05+0100","number":1060,"labels":"","state":"CLOSED","title":"[Quest] Assisting Lord Rog doesn't work","body":"The quest tells you to talk to the elemental Lord Rog. He is untargettable. \r\n\r\nI dropped and re-picked up the quest several times over to no avail.\r\n\r\nhttps://database.turtle-wow.org/?npc=91289\r\nhttps://database.turtle-wow.org/?quest=40023 this point in the quest cannot be accessed, as you cannot speak to him.\r\n\r\nYou should be able to target him, talk to him, and turn in the quest. Not sure why you can't. Seems like he just doesn't exist.\r\n","updatedAt":"2022-02-08T08:49:15+0100","milestone":null,"closedAt":"2022-02-08T08:49:15+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"CosminPOP"},"body":"Working as intended.\r\n\r\nFirst quest is https://classic.wowhead.com/quest=8371/concerted-efforts\r\n150 reputation with [The League of Arathor]\r\n200 reputation with [Stormpike Guard]\r\n150 reputation with [Silverwing Sentinels]\r\n\r\nRepeatable quest is https://classic.wowhead.com/quest=8385/concerted-efforts\r\n150 reputation with [Stormpike Guard]\r\n100 reputation with [The League of Arathor]\r\n100 reputation with [Silverwing Sentinels]","createdAt":"2022-02-04T19:52:43+0100"}],"createdAt":"2022-02-04T00:30:42+0100","number":1059,"labels":"","state":"CLOSED","title":"PVP: Concerted effort - Arathi Basin doesn't reward correct rep","body":"**Please, provide a clear description what the bug is:**\r\nArathi basin should be getting 150 rep per concerted effort turn in. At present it only gives 100.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get 3 marks for all 3 bgs\r\n2. Turin concerted effort quest\r\n3. Get 200 for av / 150 for wsg / 100 for ab\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://classic.wowhead.com/quest=8371/concerted-efforts\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould receive 150 rep for Arathi basin. If the devs are feeling generous give 200 rep for all 3 in stead of picking and choosing like vanilla designed to improve quality of life.","updatedAt":"2022-02-04T19:52:43+0100","milestone":null,"closedAt":"2022-02-04T19:52:43+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"the pet lifelike mechanical toad has the same problem\r\n\r\nhttps://database.turtle-wow.org/?item=15996","createdAt":"2022-02-05T21:13:15+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1, thank you!","createdAt":"2022-02-10T16:16:29+0100"}],"createdAt":"2022-02-03T23:00:13+0100","number":1058,"labels":"","state":"CLOSED","title":"some engineer companion pets dont go into speelbok","body":"**Please, provide a clear description what the bug is:**\r\nthe goblin engineer unique crafted pet item \"pet bombling\"doesnt go into the spellbook. the mechanical squirrer and the gnomish lil smoky had the same problem but it has been almost fixed by now. they are now in the generals book instead of the pet part but atleast they dont take any invertory space. so it would be great if the pet bombling could be fixed too.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. craft pet bombling as engineer\r\n2. summon the pet\r\n3. it works like on standard vanilla and the item stays in the bag\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=11825\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nitem should vanish and pet boobling added to pet spell book","updatedAt":"2022-02-10T16:16:30+0100","milestone":null,"closedAt":"2022-02-10T16:16:29+0100"},{"assignees":[],"author":{"login":"Drwarlocke"},"comments":[{"author":{"login":"spuxx1701"},"body":"This is fixed and will go live soon.","createdAt":"2022-02-04T08:48:57+0100"}],"createdAt":"2022-02-03T21:29:15+0100","number":1057,"labels":"","state":"CLOSED","title":"Lunar Fireworks quest dont work","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get the quest no problem Lunar Fireworks \r\n2. Buy Lunar Firework Fired and Lunar Fireworks Cluster no problem from vendor \r\n3. use Firework Fired and Cluster dont work must be a bug...\r\n4. https://database.turtle-wow.org/?quest=8867\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-04T08:48:57+0100","milestone":null,"closedAt":"2022-02-04T08:48:57+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:10:58+0100"}],"createdAt":"2022-02-03T20:09:21+0100","number":1056,"labels":"","state":"CLOSED","title":"Tanaris auction house missing music","body":"**Please, provide a clear description what the bug is:**\r\n\r\nTanaris auction house is missing back ground music.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Tanaris auction house\r\n2. turn up volume\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe complete silence is off putting, should have sound as shown in this example: https://youtu.be/4_K-z45ujcE?t=27\r\n","updatedAt":"2022-02-10T17:10:59+0100","milestone":null,"closedAt":"2022-02-10T17:10:59+0100"},{"assignees":[],"author":{"login":"Steevo2"},"comments":[{"author":{"login":"mikefirefly"},"body":"Can confirm. As a hunter, it's basically impossible to kite using Serpent Sting. It's as if the mob didn't care it's being actively damaged, and just resets as normal.","createdAt":"2022-02-03T19:55:51+0100"},{"author":{"login":"Steevo2"},"body":"Just writing to add that I just had an enemy leash whilst actively being mind flayed maybe 60 yards from where it was pulled from. This is definitely not vanilla settings ","createdAt":"2022-02-06T19:04:36+0100"},{"author":{"login":"jameyboor"},"body":"It's not. And it's intended. Leashing mechanics are slightly different on TWoW. I have modified this to slightly relax the leashing timings. This should be in effect on next server update. ","createdAt":"2022-02-06T20:17:05+0100"}],"createdAt":"2022-02-03T19:01:34+0100","number":1055,"labels":"","state":"CLOSED","title":"Tight leashing/ kiting broken","body":"I have noticed recently that the leashes on most mobs in turtle is incredibly tight, and does not care if the mob has been hit recently. This is a huge problem for classes that need kiting like War or mage, and also triggers on feared mobs very easily. The most obvious way to reproduce this is on a mage using frost nova, blink and frostbolt - leashing will occur within an unreasonably short distance if kiting doesnt back on itself within the same 50 yards. \r\n\r\nI know that its not that the mob isnt being hit enough either as the nova is broken by the frostbolt, and the mob is constantly being hit by frostbolts. I got another lvl 60 mage to test for me and they had the same issue and swore it hadn't been a probelm before, although I cant speak that that personally. Someone is chat said it was about preventing leashing to kill HC chars which I appreciate, but you need to increase it a little IMO","updatedAt":"2022-02-06T20:17:06+0100","milestone":null,"closedAt":"2022-02-06T20:17:05+0100"},{"assignees":[],"author":{"login":"littletoads"},"comments":[{"author":{"login":"geojak"},"body":"Did you try to disable \"at war\" with all factions you could?","createdAt":"2022-02-03T16:42:29+0100"},{"author":{"login":"Fin9622"},"body":"I am sorry, i forgot to fix this issue for you when i did the race change because you did not discovered the faction yet.\r\n\r\nI discovered the factions, disabled at war, and you should be able to to see the factions now and res at the spirit healer.","createdAt":"2022-02-03T17:16:30+0100"},{"author":{"login":"littletoads"},"body":"working fine now thank you","createdAt":"2022-02-03T17:29:28+0100"}],"createdAt":"2022-02-03T13:49:54+0100","number":1054,"labels":"","state":"CLOSED","title":"Race Changed - Can no longer res at Graveyard ","body":"I have the same problem urag had but my \"other\" tab in reputation doesnt look like his, its alliance just hated with certain alliance faction\r\n![Screenshot (4)](https://user-images.githubusercontent.com/72800555/152345866-9166e0e4-82c9-4d88-b769-7afe94178766.png)\r\ns","updatedAt":"2022-02-03T19:21:35+0100","milestone":null,"closedAt":"2022-02-03T19:21:35+0100"},{"assignees":[],"author":{"login":"Chnams"},"comments":[{"author":{"login":"gheor7"},"body":"Clearly says 45+, it's supposed to be a group quest most likely, so you either do it with another player or two or you solo it later :)","createdAt":"2022-02-03T11:53:18+0100"},{"author":{"login":"Chnams"},"body":"45+ means it's an elite or dungeon quest, not that it's meant for levels 45 and up :) \r\nIt's a minor detail, granted, but I still feel like it should be changed if only for consistency with vanilla (non-custom) quests.","createdAt":"2022-02-03T11:57:01+0100"},{"author":{"login":"geojak"},"body":"I agree with chnmas. The lvl doesn't match with other vanilla elite quests framework ","createdAt":"2022-02-03T16:43:51+0100"}],"createdAt":"2022-02-03T11:40:44+0100","number":1053,"labels":"","state":"CLOSED","title":"Lady Janira quest displays the wrong quest level","body":"**Please, provide a clear description what the bug is:** \r\n\r\nThe Lady Janira quest in Feralas is shown as a level 45 quest:\r\n![image](https://user-images.githubusercontent.com/29188104/152325713-e924293c-f6ed-466d-83c5-102279a2e79c.png)\r\nBut the elite that you need to kill is level 50:\r\n![image](https://user-images.githubusercontent.com/29188104/152325731-78262e62-21ae-4b50-94ea-a35b8f477208.png)\r\n\r\nThe quest level is also shown as 45 on the turtle database, so it's not an issue on my end.\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Not much to do here, just pick up the quest in Feralas and notice that the elite is lvl 50 instead of 45 :)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=51280\r\nQuest: https://database.turtle-wow.org/?quest=60020\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe quest level should be marked as 50 for clarity.","updatedAt":"2022-02-04T17:53:36+0100","milestone":null,"closedAt":"2022-02-04T17:53:36+0100"},{"assignees":[],"author":{"login":"dshwedovsky-sc"},"comments":[{"author":{"login":"slowtorta"},"body":"Moved issues into internal website tracker, thank you.","createdAt":"2022-02-10T15:52:18+0100"}],"createdAt":"2022-02-03T09:53:43+0100","number":1052,"labels":"","state":"CLOSED","title":"Database.turtle-wow improvement with filtering by slot","body":"**Please, provide a clear description what the bug is:**\r\nProblem: search result is limited to 500 objects.\r\nNow for searhing some equipment you can to select: [Items->Armor->Plate](https://database.turtle-wow.org/?items=4.4) or [Items->Armor->Miscellaneous](https://database.turtle-wow.org/?items=4.0) , but count of found items limited to 500. \r\nIn reality some items will missed in search result because such limit. \r\n![Current](https://user-images.githubusercontent.com/25076735/152310000-cfc2e782-a118-430a-9204-43eb7e0c5dcb.jpg)\r\nAdditionally it is possible to sort found result by slot.\r\n**Expected behavior. Describe how it should work:**\r\nWith additional restriction by slot like [Items->Armor->Plate->Head](https://classicdb.ch/?items=4.4.1) or [Items->Armor->Miscellaneous->Neck](https://classicdb.ch/?items=4.0.2) it will be possible reduce search result and search more accurate.\r\n![Armor](https://user-images.githubusercontent.com/25076735/152310164-747bcd01-591b-449e-bcd8-9202c46b84d3.jpg)\r\n![Misc](https://user-images.githubusercontent.com/25076735/152310175-61b70059-c8a2-4596-850f-b6d5e2901d16.jpg)\r\nIf database support adding such feature, it will nice to have it.","updatedAt":"2022-02-10T15:52:18+0100","milestone":null,"closedAt":"2022-02-10T15:52:18+0100"},{"assignees":[],"author":{"login":"Mikik3jr"},"comments":[],"createdAt":"2022-02-02T22:14:24+0100","number":1051,"labels":"","state":"CLOSED","title":"[Quest] \"Krilana's Magnificient Quest\" quest object can't be looted.","body":"**Please, provide a clear description what the bug is:**\r\nIn the quest I have to loot the Crate in High Elven Wreck and I suppose I get an item and it summons a mob I have to kill. I located the crate, but I can't interact with it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nWent to the crate and right clicked on it. Tried left/right click with shift and without shift. Checked and my ALT key was not stuck.\r\n![image](https://user-images.githubusercontent.com/43505031/152237561-b52aa75a-9f94-43c7-a90f-5943f7f67138.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60658\r\nItem: https://database.turtle-wow.org/?item=60517\r\nQuest: https://database.turtle-wow.org/?quest=40370\r\nObject: https://database.turtle-wow.org/?object=2010878\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIf I right click on the crate I should be able to interact with it and loot the quest item. (And I suppose it summons a ghost too which I have to kill)","updatedAt":"2022-02-04T15:37:00+0100","milestone":null,"closedAt":"2022-02-04T15:37:00+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"spuxx1701"},"body":"The spawn point was moved intentionally. Checking wowhead confirms he's supposed to wander around, however.","createdAt":"2022-02-04T08:51:37+0100"},{"author":{"login":"geojak"},"body":"If he is supposed to be lost, then he should not be standing static around","createdAt":"2022-02-04T11:29:16+0100"},{"author":{"login":"slowtorta"},"body":"Made my bro wander 🐢 ","createdAt":"2022-02-11T06:14:08+0100"}],"createdAt":"2022-02-02T19:32:21+0100","number":1050,"labels":"","state":"CLOSED","title":"tooga not moving","body":"**Please, provide a clear description what the bug is:**\r\n\r\ntoggas spawn point is wrong and he also doesnt wander around \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=5955\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/npc=5955/tooga","updatedAt":"2022-02-11T06:14:17+0100","milestone":null,"closedAt":"2022-02-11T06:14:17+0100"},{"assignees":[],"author":{"login":"mch123456785"},"comments":[{"author":{"login":"geojak"},"body":"lots and lots of patrols are broken","createdAt":"2022-02-02T21:00:03+0100"},{"author":{"login":"redmagejoe"},"body":"These patrol properly now.","createdAt":"2023-02-20T22:58:03+0100"}],"createdAt":"2022-02-02T19:32:12+0100","number":1049,"labels":"Dungeons & Raids, NPC","state":"CLOSED","title":"DM:E Treants not patrolling since latest restart.","body":"**Please, provide a clear description what the bug is:**\r\n\r\n2 pats in DM:E aren't patrolling with the third in the group (treants on lower level) since reset.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter DM:East\r\n2. Jump to lower level\r\n3. Look at patrolling mobs (furthest two from entrance are the ones that don't patrol)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThose mobs should be part of the packs and patrol.\r\n![Screenshot (215)](https://user-images.githubusercontent.com/98909993/152215784-3d278b8c-1fa8-47a2-aff2-8b10cc0661a2.png)\r\n![Screenshot (216)](https://user-images.githubusercontent.com/98909993/152215801-b4962a93-fd10-4dfe-bf00-0334ffeb1aba.png)\r\n\r\n","updatedAt":"2023-02-20T23:07:10+0100","milestone":null,"closedAt":"2023-02-20T23:07:10+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-02-02T14:12:28+0100","number":1048,"labels":"","state":"CLOSED","title":"deep strider giants in feralas coast dont move","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe deep stider giants in the water are supposed to wal karound a little bit around the coat. on twow thy are compeltely still\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=5360\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/npc=5360/deep-strider#comments","updatedAt":"2022-02-10T23:12:49+0100","milestone":null,"closedAt":"2022-02-10T23:12:49+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-02-02T14:01:32+0100","number":1047,"labels":"","state":"CLOSED","title":"cursed sycamre doesnt patrol","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe tree npc cursed sycamore in ferals near the hippogryths and ogers doesnt not patrol around. on twow he just stands there, stuck at its spawnpoint\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nhttps://database.turtle-wow.org/?npc=5881\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/npc=5881/cursed-sycamore","updatedAt":"2022-02-10T22:21:36+0100","milestone":null,"closedAt":"2022-02-10T22:21:36+0100"},{"assignees":[],"author":{"login":"Durisbane"},"comments":[{"author":{"login":"CosminPOP"},"body":"Damage coefficients for a lot of spells were bugged when patch released in december, not they're back to normal.","createdAt":"2022-02-02T22:58:59+0100"}],"createdAt":"2022-02-02T13:18:56+0100","number":1046,"labels":"","state":"CLOSED","title":"Warlock Damage bugged in recent update","body":"**Please, provide a clear description what the bug is:**\r\nAfter the recent update warlock shadow DoT skills (Curse of Agony, Corruption and Siphon Life) are doing reduced damage per tick\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Curse of Agony, Corruption and Siphon Life\r\n2. Record the damage it does\r\n3. Compare the damage before and after the recent update\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBefore last update:\r\nCurse of agony was doing 185 damage on first tick for me\r\nCorruption was doing 276 damage per tick for me\r\n\r\nAfter last update:\r\nCurse of agony is doing 155 damage on first tick for me\r\nCorruption is doing 244 per tick for me\r\n\r\nThese damage differences are with the exact same gear, and exact same setting (PvP)","updatedAt":"2022-02-02T22:58:59+0100","milestone":null,"closedAt":"2022-02-02T22:58:59+0100"},{"assignees":[],"author":{"login":"mclgv"},"comments":[{"author":{"login":"geojak"},"body":"So reckoning is not working at all on TWoW or its working wrong?\r\n\r\nThaz pvp video has so much going on. Hard to say what's different ","createdAt":"2022-02-02T12:37:30+0100"},{"author":{"login":"Velite12"},"body":"What is the issue?\r\n","createdAt":"2022-02-05T21:33:47+0100"},{"author":{"login":"geojak"},"body":"I respected to prot today and reckoning is working. It just doesn't show up in combat log. ","createdAt":"2022-02-08T22:33:16+0100"}],"createdAt":"2022-02-02T11:01:47+0100","number":1045,"labels":"","state":"CLOSED","title":"[Paladin] [Spell] [Talent] Reckoning","body":"Reckoning is activated on my character after getting critical strike. Character name is Ironbelly.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go interface options, check to show reactive spells and abilities\r\n2. Gather up 3+ mobs that equal to your level.\r\n3. Get into fight and wait for activating of Reckoning\r\n\r\nSpell: https://database.turtle-wow.org/?spell=20182\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nDuring Combat Reckoning must be activated after getting critical strike and give double damage to target.\r\n\r\nExpected Behavior for talent, scene starts at 3:10\r\n\r\nhttps://youtu.be/dzK8VQg0_gI?t=190\r\n","updatedAt":"2022-02-14T19:34:23+0100","milestone":null,"closedAt":"2022-02-14T19:34:23+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-02T08:33:03+0100","number":1044,"labels":"","state":"CLOSED","title":"Signal for Pickup is not repeatable ","body":"Signal for Pickup https://database.turtle-wow.org/?quest=3483 is not repeatable. You can only complete it once. If you lose the Standard Issue Flare Gun https://database.turtle-wow.org/?item=10444 after that you won't be able to get another one.\r\n\r\nThe Standard Issue Flare Gun is needed for the quest: Arcane Runes https://database.turtle-wow.org/?quest=3449 .\r\n\r\n","updatedAt":"2022-02-08T11:30:01+0100","milestone":null,"closedAt":"2022-02-08T11:30:01+0100"},{"assignees":[],"author":{"login":"tmt01"},"comments":[],"createdAt":"2022-02-01T17:31:05+0100","number":1043,"labels":"","state":"CLOSED","title":"Wrong effect type on Crescent Sigil","body":"Crescent Sigil trinket has the effect \"Use: Increases damage done by Arcane spells and effects by up to 13.\", but activating the trinket doesn't do anything. Wording suggests that the effect is supposed to be on-equip instead.\r\n\r\nCrescent Sigil: https://database.turtle-wow.org/?item=83210\r\n","updatedAt":"2022-02-08T10:22:44+0100","milestone":null,"closedAt":"2022-02-08T10:22:44+0100"},{"assignees":[],"author":{"login":"Jalamon"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T16:57:42+0100"},{"author":{"login":"Mosch0512"},"body":"Hey there i just want to say this is still a issue. And i dont really get why it is closed if it is not done yet... could be let opened until its dont inside your internal tracker and linked so you know you have to close this one too. @slowtorta ","createdAt":"2023-01-26T22:09:38+0100"}],"createdAt":"2022-02-01T16:02:55+0100","number":1042,"labels":"","state":"CLOSED","title":"Silver Sun Mine camera issues","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIn the Silver Sun Mine in Alah'Thalas there are many areas where the player camera gets pinched down due to invisible ceilings and walls.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Walk into Silver Sun Mine in Alah'Thalas\r\n2. Walk around, especially in the center of the cave\r\n3. Have camera limited so much so that it will make you go first person in some areas.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=80252\r\nObject: https://database.turtle-wow.org/?object=3000222\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nWhen questing here and collecting crystals or mining copper, should not have camera pinching so much so that the player cannot scroll out and is forced into first person or very close to the model.","updatedAt":"2023-01-26T22:09:38+0100","milestone":null,"closedAt":"2022-02-10T16:57:42+0100"},{"assignees":[],"author":{"login":"TrangOul"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T16:56:08+0100"}],"createdAt":"2022-02-01T10:04:20+0100","number":1041,"labels":"","state":"CLOSED","title":"Undead Hunter's Taming the Beast quests: wrong debuff description.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen Undead Hunters tame a beast as a part of their Taming the Beast quests, a debuff on the beast in displayed incorrectly as Tame Dire Mottled Boar:\r\n\r\n![image](https://user-images.githubusercontent.com/5629046/151938411-25ec241f-6954-46be-969e-072ff842d6e8.png)\r\n![image](https://user-images.githubusercontent.com/5629046/151938420-ed8dcd8c-950e-402e-91d9-6e0e9811c9aa.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take Taming the Beast I, II or III quest from Liott Maneskin.\r\n2. Tame a beast.\r\n3. Look at its debuffs.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60484 (undead hunter quest giver)\r\nNPC: https://database.turtle-wow.org/?npc=3099 (creature described in the debuff)\r\nNPC: https://database.turtle-wow.org/?npc=3171 (orc/troll hunter quest giver)\r\nItem: https://database.turtle-wow.org/?item=60329 (item for undead hunter quest I)\r\nItem: https://database.turtle-wow.org/?item=60330 (item for undead hunter quest II)\r\nItem: https://database.turtle-wow.org/?item=60331 (item for undead hunter quest III)\r\nItem: https://database.turtle-wow.org/?item=15917 (item for orc/troll hunter quest)\r\nQuest: https://database.turtle-wow.org/?quest=40248 (undead hunter quest I)\r\nQuest: https://database.turtle-wow.org/?quest=40249 (undead hunter quest II)\r\nQuest: https://database.turtle-wow.org/?quest=40250 (undead hunter quest III)\r\nQuest: https://database.turtle-wow.org/?quest=6062 (orc/troll hunter quest with relevant creature to tame)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nA correct debuff is displayed, not copied from the Hunter quest in Durotar.","updatedAt":"2022-02-10T16:56:08+0100","milestone":null,"closedAt":"2022-02-10T16:56:08+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-02-01T08:22:21+0100","number":1040,"labels":"","state":"CLOSED","title":"Oozing Bag don't containt any money","body":"\r\nhttps://database.turtle-wow.org/?item=20768#contains Oozing Bag Don't containt any money\r\n\r\nProblem: https://streamable.com/k0zloq\r\n\r\nProper behavior :https://youtu.be/vdfj2umZ8LY?t=624","updatedAt":"2022-02-05T12:25:51+0100","milestone":null,"closedAt":"2022-02-05T12:25:51+0100"},{"assignees":[],"author":{"login":"Jalamon"},"comments":[{"author":{"login":"Jalamon"},"body":"Received notice that it was not fully implemented yet.","createdAt":"2022-02-01T15:51:57+0100"}],"createdAt":"2022-02-01T06:18:55+0100","number":1039,"labels":"","state":"CLOSED","title":"Alah'Thalas quest chain broken or missing","body":"**Please, provide a clear description what the bug is:**\r\n\r\nFor the quest provided from Ranger-General Damilara Sunsorrow in Alah'Thalas called \"The Kaldorei Problem\" you are meant to meet Speaker Vereesa Windrunner some how, supposedly from the summit of the Citadel of the Sun. Myself and another player named Varmblodig searched for over and hour and a half and cannot find anything but the quest text on the Turtle-wow database. Is this future content or is the NPC or the method to get to said NPC fully missing/broken???\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Accept quest: \"The Kaldorei Problem\" when honored with Silvermoon Remnant\r\n2. Read quest text for clarification, go to any and all spires and summits in Alah'Thalas or search for any zone/area named \"Citadel of the Sun\"\r\n3. Fail to come up with results and waste time\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=80245\r\nNPC2: https://database.turtle-wow.org/?npc=80877\r\nQuest: https://database.turtle-wow.org/?quest=40049\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nObtain quest, do quest, complete quest. Not sure if this is broken, missing, or unfinished. But if it is unfinished, it should at least have a disclaimer somewhere to that it is incomplete content.","updatedAt":"2022-02-01T15:51:57+0100","milestone":null,"closedAt":"2022-02-01T15:50:51+0100"},{"assignees":[],"author":{"login":"thecreth"},"comments":[{"author":{"login":"spuxx1701"},"body":"@thecreth did you try clearing WDB and retaking the quest?","createdAt":"2022-02-01T13:44:58+0100"},{"author":{"login":"thecreth"},"body":"I cleared WDB and relogged, this did not fix the issue. I did not clear WDB, abandon quest, and re-take it. I can test that later.","createdAt":"2022-02-01T21:32:57+0100"},{"author":{"login":"slowtorta"},"body":"Try again please, it's been updated once more.","createdAt":"2022-02-03T11:22:23+0100"},{"author":{"login":"thecreth"},"body":"Confirming that the quest works correctly with WDB cleared.","createdAt":"2022-02-05T05:12:37+0100"}],"createdAt":"2022-02-01T00:05:31+0100","number":1038,"labels":"","state":"CLOSED","title":"A Harmonious Offering (Mulgore) - cannot complete","body":"Please, provide a clear description what the bug is:\r\nQuest 'Harmonious Offering' from the dryad NPC (Melyndella) in Bloodhoof Village is impossible to complete\r\n\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\n1. Accept the quest Harmonious Offering from Melyndella, thereby receiving the quest item\r\n2. Go to the NPC described by Melyndella and attempt to deliver the quest item\r\n3. You will see the NPC can be interacted with but has no option to give them the item, therefore making the quest impossible\r\n\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\nNPC: https://database.turtle-wow.org/?npc=66002\r\nQuest: https://database.turtle-wow.org/?quest=40366\r\n\r\nExpected behavior. Describe how it should work:\r\n1. Accept the quest and acquire the quest item from the NPC <-- this works\r\n2. Deliver the item to the described NPC <-- this does not work\r\n3. Return to the original NPC and complete the quest <-- this is impossible\r\n","updatedAt":"2022-02-05T12:26:42+0100","milestone":null,"closedAt":"2022-02-05T12:26:42+0100"},{"assignees":[],"author":{"login":"Katsuane"},"comments":[{"author":{"login":"spuxx1701"},"body":"I completed the quest in a cross-faction group last summer. Please include specific steps on how to reproduce the issue and describe what exactly isn't working.","createdAt":"2022-02-01T13:46:43+0100"},{"author":{"login":"spuxx1701"},"body":"Was tested on 28th january in a cross-faction group and the issue could not be reproduced. Closing until getting proper steps to reproduce.","createdAt":"2022-02-01T14:12:30+0100"}],"createdAt":"2022-01-31T23:21:16+0100","number":1037,"labels":"Further informations required","state":"CLOSED","title":"Blueleaf Tubers doesn't work if both factions are in the group","body":"Blueleaf tubers doesn't work if both factions are in the same group for the instance.\r\n\r\nI personally haven't tested this myself yet, I just see it talked about in world almost daily.\r\n\r\nhttps://database.turtle-wow.org/?quest=1221\r\nhttps://database.turtle-wow.org/?item=5876\r\nhttps://database.turtle-wow.org/?object=20920\r\n\r\nQuest should work despite the cross-faction grouping. It just obviously wasn't accounted for.\r\n","updatedAt":"2022-02-01T14:12:31+0100","milestone":null,"closedAt":"2022-02-01T14:12:30+0100"},{"assignees":[],"author":{"login":"Katsuane"},"comments":[],"createdAt":"2022-01-31T23:07:58+0100","number":1036,"labels":"","state":"CLOSED","title":"[Quest] WANTED: Hole Escape doesn't work","body":"Hizzle doesn't spawn to take Baxxil.\r\n\r\nI'm not running back and forth a million times to \"reproduce\" this bug. That's a total waste of my time as this quest is already meant to be filler. I tried it twice. Others have confirmed this quest doesn't work.\r\n\r\n1. Went to Sparkwater Port with Baxxil\r\n2. Hizzle doesn't spawn\r\n3. Ran all over for half an hour waiting for him to spawn.\r\n\r\nBaxxil, Hizzle.\r\n\r\nhttps://database.turtle-wow.org/?quest=55048\r\nhttps://database.turtle-wow.org/?npc=91297\r\nhttps://database.turtle-wow.org/?npc=91249\r\n\r\nHizzle should spawn. \r\n","updatedAt":"2022-02-09T00:22:14+0100","milestone":null,"closedAt":"2022-02-09T00:22:14+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"MadLitrus"},"comments":[],"createdAt":"2022-01-31T21:56:09+0100","number":1035,"labels":"","state":"CLOSED","title":"Quest \"Saltspittle Raiders\" missspelled and missing text","body":"**Please, provide a clear description what the bug is:**\r\nOne of your custome quest, Saltspittle Raiders, has \"$N\" after the thank you from the quest objective. I believe it should not be there or instead of \"$N\" should have been the players name. Also after you turn in the quest, the page where the NPC usually thanks you is empty.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Pick up the quest from Hadanos Greenblade in Ashenvale\r\n2. Read the objective.\r\n3. Complete the quest and after you turn in, observe an empty page with a complete quest at the bottom\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60472\r\nQuest: https://database.turtle-wow.org/?quest=40230\r\n\r\n![Missspeled](https://user-images.githubusercontent.com/97635850/151871834-c014506d-ddfb-4e44-82f9-ac57c316addf.png)\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould have been a page to read after the complition.\r\n\r\n![Missing](https://user-images.githubusercontent.com/97635850/151871928-27b43cda-7955-4f40-a380-2fce2fb1e44a.png)\r\n\r\n","updatedAt":"2022-02-04T15:41:58+0100","milestone":null,"closedAt":"2022-02-04T15:41:58+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"spuxx1701"},"body":"@Dormilon ","createdAt":"2022-02-01T13:50:39+0100"}],"createdAt":"2022-01-31T20:06:26+0100","number":1034,"labels":"","state":"CLOSED","title":"Custom level 60 mobs are still unleashed","body":"See https://github.com/slowtorta/turtlewow-bug-tracker/issues/966#issuecomment-1019358890\r\n\r\nNew report:\r\n![image](https://user-images.githubusercontent.com/97355053/151856373-da915549-3636-4c33-9663-d0c6a4a8f1c3.png)\r\n","updatedAt":"2022-02-04T18:04:15+0100","milestone":null,"closedAt":"2022-02-04T18:04:15+0100"},{"assignees":[],"author":{"login":"Chnams"},"comments":[{"author":{"login":"geojak"},"body":"To add A second bug concerning warmongers.\r\nTheir spawn points inside the keep are mostly missing. This forces players to wait for multiple respawna to kill 15 as there are only like 5 spawn points left ","createdAt":"2022-02-01T11:06:07+0100"}],"createdAt":"2022-01-31T19:15:00+0100","number":1033,"labels":"","state":"CLOSED","title":"Crushridge warmongers abnormal enrages","body":"**Please, provide a clear description what the bug is:**\r\n\r\nCrushridge warmongers (a mob in Alterac mountains) enrages every time despite that it seemingly shouldn't (only when an ally dies, see screenshot for why I think that). \r\n![image](https://user-images.githubusercontent.com/29188104/151848483-0a51b6cb-4a2f-4800-8fcd-07dfb3cd3ec4.png)\r\nAs a result they do way too much damage, making it super hard to complete quests in the area (like the quest of the same name).\r\nNot all Warmongers seem to be affected for some reason, but all those near the southern tower in the ruins of alterac (see screenshot) seem to bug out. \r\n![image](https://user-images.githubusercontent.com/29188104/151848993-4d96c023-b9d8-4207-95f7-bf41543c3c70.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Engage a Crushridge Warmonger in combat\r\n2. Bring him to around 65% hp\r\n3. Watch as the emote \"Goes into a rage after seeing a friend fall in battle!\" plays and the mob enrages\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2287\r\nQuest: https://database.turtle-wow.org/?quest=504\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe mob should only enrage when a nearby ally dies.","updatedAt":"2022-02-14T16:20:42+0100","milestone":null,"closedAt":"2022-02-14T16:20:42+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Crableth"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for the report.\r\n\r\nThe typo will be fixed on next restart!","createdAt":"2022-02-05T13:36:25+0100"}],"createdAt":"2022-01-31T18:50:06+0100","number":1032,"labels":"","state":"CLOSED","title":"Quest Employing the Cabal sends you to a wrong place","body":"The quest Employing the Cabal sends you to the Barrens, even says that the NPC might be in the north part near ashenvale. Found the NPC in Sparkwater port in Durotar","updatedAt":"2022-02-05T13:36:25+0100","milestone":null,"closedAt":"2022-02-05T13:36:25+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"This quest also has blank text when you hand it in.","createdAt":"2022-01-31T18:21:58+0100"},{"author":{"login":"mikefirefly"},"body":"Related to #1012 #958 #872 #892 #1035\r\n\r\nWould be nice if a dev thought about this for a moment and understood what's happening here instead of doing a quick hackjob which fixes nothing...","createdAt":"2022-01-31T18:25:16+0100"},{"author":{"login":"zomgits"},"body":"> Related to #1012 #958 #872 #892\r\n> \r\n> Would be nice if a dev thought about this for a moment and understood what's happening here instead of doing a quick hackjob which fixes nothing...\r\n\r\nOops. I should've searched.","createdAt":"2022-01-31T18:52:21+0100"},{"author":{"login":"zomgits"},"body":"Actually, one of those is *my* bug and I believed the \"fixed\" tag. I guess they didn't test their fix.","createdAt":"2022-01-31T18:53:54+0100"}],"createdAt":"2022-01-31T18:06:44+0100","number":1031,"labels":"","state":"CLOSED","title":"Saltspittle Raiders quest summary line messes up tracker","body":"**Please, provide a clear description what the bug is:**\r\nThe quest summary line for Saltspittle Raiders is too long for the default UI quest tracker and contains a substitution, which won't work there.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/151839115-753ea5c8-697d-4432-a28b-f77811660bda.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40230\r\n\r\n**Expected behavior. Describe how it should work:**\r\nQuest summary lines should be very short while indicating the objective. In this case: \"Greenblade Book: 0/1\".","updatedAt":"2022-02-02T12:57:10+0100","milestone":null,"closedAt":"2022-02-02T12:57:10+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"This is intended behavior, the player is being sent on this quest with the hopes to resolve this peacefully, but then being faced with the tough reality. Please read quest's progress and completion texts:\r\n\r\n`Progress\r\nHe may act hostile, but I assure you, it is not within his nature, and deep down, he truly is a kind soul.`\r\n\r\n`Completion\r\nThis a tragedy, for all of Ashenvale to have such a thing happen. The forest truly has lost a bright mind this day, withered away to a foul madness that lingers in the trees. Do not feel bad, there was no averting this fate for Old Greypaw, he was a danger to both himself, and all who were near him. I pray for his spirit to transcend to Elune, and be watched for all eternity. As much as I hate that it ended like this, I must still give you my thanks, for Greypaw was not himself, if he were around, he would have asked for such mercy to be released from his madness.`\r\n\r\nI'll forward this issue to our editors, maybe they'll come up with better wording :)","createdAt":"2022-02-10T18:33:43+0100"},{"author":{"login":"zomgits"},"body":"Thanks. The issue is the wording of the goal.","createdAt":"2022-02-10T19:35:54+0100"}],"createdAt":"2022-01-31T16:41:26+0100","number":1030,"labels":"","state":"CLOSED","title":"Talking to Old Greypaw does not fulfill goal of talking to Old Greypaw","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Old Greypaw\" asks you to speak to him to see if he's OK. But you can't complete the quest without killing him, even though you can speak to him and use various methods (e.g. kiting, traps) to avoid killing the poor old fellow. This is a shame.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest \"Old Greypaw\".\r\n2. Speak to Old Greypaw and run away.\r\n3. Note that the quest does not complete even though you have done what it asks.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40197\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe quest asks you to speak to Old Greypaw. Speaking to him should complete the quest.\r\n\r\nIf the quest is to kill him, it should say that you must kill him. Or if the quest *also* requires killing him after speaking to him, there should be an extra step in the quest or an extra follow-on quest to do it.","updatedAt":"2022-02-10T19:35:54+0100","milestone":null,"closedAt":"2022-02-10T18:33:43+0100"},{"assignees":[],"author":{"login":"sewlek"},"comments":[{"author":{"login":"sewlek"},"body":"for comparison classic era vs turtle WoW:\r\nhttps://www.youtube.com/watch?v=NYA3EyYfuB4\r\n\r\nhttps://www.youtube.com/watch?v=04fEvPHFWbM\r\n\r\nin classic era, current health changes by 2103, but on turtle WoW only by 1100","createdAt":"2022-02-03T07:56:20+0100"},{"author":{"login":"jameyboor"},"body":"With 2760 HP it heals me for 476. 2760 / 100 * 15 = 414, with some bonus healing -> 476. Works as intended.","createdAt":"2022-02-06T20:28:11+0100"},{"author":{"login":"sewlek"},"body":"its missing scaling up of current hp","createdAt":"2022-02-06T22:54:34+0100"},{"author":{"login":"sewlek"},"body":"healAmount = maxHP * 0.15\r\n\r\nwhat happens on turtle wow is:\r\n\r\nmaxHP += healAmount \r\ncurrentHP += healAmount \r\n\r\nwhat should happen instead:\r\n\r\ncurrentHP += healAmount \r\n(currentHP / maxHP) = percentage\r\nmaxHP += healAmount \r\ncurrentHP = maxHP * percentage\r\n\r\n-> the healAmount is correct, the scaling up of currentHP is skipped","createdAt":"2022-02-07T15:12:52+0100"},{"author":{"login":"sewlek"},"body":"this seems to be also wrong with vmangos","createdAt":"2022-02-07T16:38:25+0100"}],"createdAt":"2022-01-31T13:39:18+0100","number":1029,"labels":"","state":"CLOSED","title":"Lifegiving Gem healing incorrect","body":"The warrior trinket \"Lifegiving Gem\" heals less than it should.\r\n\r\nrepro: create a warrior and equip lifegiving gem, lose some health and use the trinket\r\n\r\nItem: https://database.turtle-wow.org/?item=19341\r\n\r\nexpected behavior: lifegiving gem should heal for much more, in full T3 currently it barely heals as much as a major healing potion, but it should heal over twice as much\r\n","updatedAt":"2022-02-07T16:38:25+0100","milestone":null,"closedAt":"2022-02-06T20:28:11+0100"},{"assignees":[],"author":{"login":"sewlek"},"comments":[{"author":{"login":"geojak"},"body":"It might be that also gnomes and human +% facials for spirit and int are only baseline too. \r\n\r\nTo be honest it might be a good thing, considering making races fairer ","createdAt":"2022-02-01T11:09:18+0100"},{"author":{"login":"spuxx1701"},"body":"@Nolin7777 could this be a vmangos issue?","createdAt":"2022-02-01T13:49:27+0100"},{"author":{"login":"spuxx1701"},"body":"Actually, checking wowhead confirms that the 5% is added **before** gear and buffs in Vanilla:\r\nhttps://classic.wowhead.com/spell=20550/endurance#comments:id=2732855\r\nApparently in Classic, 5% is added **after** Gear & Bufs: https://classic.wowhead.com/spell=20550/endurance#comments:id=3187099\r\n\r\nTurtle/vmangos is based on Vanilla.","createdAt":"2022-02-04T08:56:25+0100"},{"author":{"login":"sewlek"},"body":"i dont believe this is correct, i remember drama about the tauren racial in vanilla TBC being op, here an old discussion about it: https://gamefaqs.gamespot.com/boards/534914-world-of-warcraft/47603692\r\n\r\nthis is from classic era, showing how tauren racial scales with gear: https://www.youtube.com/watch?v=ys5Xnu6btx4","createdAt":"2022-02-04T14:54:33+0100"},{"author":{"login":"sewlek"},"body":"https://tbc.wowhead.com/spell=20550/endurance#comments\r\n\r\n\" [littlidabbi](https://tbc.wowhead.com/user=littlidabbi) [on 2008/02/19](https://tbc.wowhead.com/spell=20550/endurance#comments:id=234098:reply=326078) (Patch 2.3.3) \r\nIts total health, not base health. So, its +5% health after all ur gear and buffs.\"","createdAt":"2022-02-04T14:57:38+0100"},{"author":{"login":"geojak"},"body":"Considering there was even drama in vanilla tbc how it's op when applied after gear. It still is propably for the best that here on vmangos its before gear. - - >working as intended? ","createdAt":"2022-02-04T15:27:51+0100"},{"author":{"login":"sewlek"},"body":"ok i did some math and found a video from vanilla with readable numbers and gear\r\n\r\nhttps://www.youtube.com/watch?v=RGBnjELkgok&t=110s\r\n\r\ntauren base health: 2760 (112 stamina at level 60)\r\n395-112 = 283 additional stamina through gear:\r\n2830 gear + 2760 base = 5590\r\n+ 5% tauren bonus from gear: 141,5\r\n5590 + 141.5 = 5731\r\n\r\nthat matches pretty much what is seen in the video, without tauren racial gear scaling you couldnt explain how he got 57xx HP","createdAt":"2022-02-04T15:59:43+0100"},{"author":{"login":"sewlek"},"body":"so regarding the question if tauren racial scaled on total HP in vanilla, the answer is yes. should it also scale on turtle wow? thats an entirely different question, but considering that both in pvp and pve horde is underrepresented, id say the answer should also be yes","createdAt":"2022-02-04T16:05:15+0100"},{"author":{"login":"sewlek"},"body":"i stand corrected, the scaling actually works correctly on turtle wow, sorry for the unnecessary bug report","createdAt":"2022-02-04T17:11:34+0100"}],"createdAt":"2022-01-31T13:32:40+0100","number":1028,"labels":"","state":"CLOSED","title":"tauren racial Endurance not scaling correctly","body":"when playing as tauren, the racial spell Endurance scales only with the base HP value, rather than the total value.\r\n\r\nrepro: create a tauren and equip items with stamina / buff stamina\r\n\r\nSpell: https://database.turtle-wow.org/?spell=20550\r\n\r\nexpected behavior: in vanilla and TBC tauren received 5% of their total heal increased, including buffs.\r\n","updatedAt":"2022-02-04T17:11:34+0100","milestone":null,"closedAt":"2022-02-04T08:56:42+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"Kruxis"},"body":"Fixed on next restart <3","createdAt":"2022-02-05T13:49:21+0100"}],"createdAt":"2022-01-31T08:49:52+0100","number":1027,"labels":"","state":"CLOSED","title":"Quest Interfering Naga quest text does not say where to return after completing the objective","body":"Quest <Interfering Naga>(https://database.turtle-wow.org/?quest=40124) text does not say where to return after completing the objective\r\n\r\nIt should say to return to Magus Bromley. https://database.turtle-wow.org/?npc=91350\r\n\r\n","updatedAt":"2022-02-05T13:49:22+0100","milestone":null,"closedAt":"2022-02-05T13:49:21+0100"},{"assignees":[],"author":{"login":"Kiltzombie"},"comments":[{"author":{"login":"spuxx1701"},"body":"Known issue. Edited title to make it noticable easier.","createdAt":"2022-01-31T11:31:47+0100"},{"author":{"login":"spuxx1701"},"body":"Actually, it's a duplicate of #1006. Closing.","createdAt":"2022-01-31T12:01:45+0100"}],"createdAt":"2022-01-31T08:43:47+0100","number":1026,"labels":"","state":"CLOSED","title":"Bloodhoof Innkeeper not interactable","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. The innkeeper in Bloodhoof village has no dialogue options\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-31T12:01:45+0100","milestone":null,"closedAt":"2022-01-31T12:01:45+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-01-31T08:26:21+0100","number":1025,"labels":"","state":"CLOSED","title":"Dinkle Togpipe can be attacked and attacks while dead","body":"\r\nDinkle Togpipe https://database.turtle-wow.org/?npc=91774 can be attacked while dead and he attacks back","updatedAt":"2022-02-10T18:29:08+0100","milestone":null,"closedAt":"2022-02-10T18:29:08+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"geojak"},"body":"you can learn it from the master engineer trainer in tanaris too.","createdAt":"2022-02-02T21:01:18+0100"},{"author":{"login":"Kruxis"},"body":"Will be applied on next server restart o/","createdAt":"2022-02-05T13:52:48+0100"}],"createdAt":"2022-01-31T08:23:40+0100","number":1024,"labels":"","state":"CLOSED","title":"Schematic: Thorium Widget is not being sold by the horde vendor","body":"Schematic: Thorium Widget is not being sold by the horde vendor\r\n\r\nhttps://database.turtle-wow.org/?item=16042 Schematic: Thorium Widget is not being sold by the horde vendor, right now is only available for alliance.\r\n\r\nhttps://database.turtle-wow.org/?npc=3413 Sovik should sell it for horde.","updatedAt":"2022-02-05T13:52:48+0100","milestone":null,"closedAt":"2022-02-05T13:52:48+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-01-31T08:22:32+0100","number":1023,"labels":"","state":"CLOSED","title":"A Donation of Runecloth: Orgrimmar is missing","body":"A Donation of Runecloth: Orgrimmar is missing\r\n\r\nhttps://database.turtle-wow.org/?quest=7824 A Donation of Runecloth: Orgrimmar should be given by \r\nhttps://database.turtle-wow.org/?npc=14726 Rashona Straglash <Horde Cloth Quartermaster>","updatedAt":"2022-02-08T22:22:05+0100","milestone":null,"closedAt":"2022-02-08T22:22:05+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"spuxx1701"},"body":"Maybe reduce the required amount to 3? I'd rather not spam centaurs around Mulgore. I always liked that there's only a few scouts near the border.","createdAt":"2022-01-31T11:59:59+0100"},{"author":{"login":"slowtorta"},"body":"The amount of mobs is correct, the quest requirement is off-limit. Fixed now!","createdAt":"2022-02-10T20:15:42+0100"}],"createdAt":"2022-01-31T08:21:36+0100","number":1022,"labels":"","state":"CLOSED","title":" Galak Centaur too few","body":" Galak Centaur too few\r\n \r\n https://database.turtle-wow.org/?quest=40363 New Bonds requiers you to kil 12 Galak Centaur https://database.turtle-wow.org/?npc=2967 but there are just 3 in Mulgore","updatedAt":"2022-02-10T20:15:42+0100","milestone":null,"closedAt":"2022-02-10T20:15:42+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[],"createdAt":"2022-01-31T08:20:26+0100","number":1021,"labels":"","state":"CLOSED","title":"Bugged cloth turn in Revantusk Trolls Weapons Quartermaster","body":"Bugged cloth turn in Revantusk Trolls Weapons Quartermaster\r\n\r\nhttps://database.turtle-wow.org/?npc=80807#starts Reolis Riptusk Revantusk Trolls Weapons Quartermaster\r\n\r\nCloth can't be turned in, when you click continue nothing happens.\r\n\r\n","updatedAt":"2022-02-10T14:04:57+0100","milestone":null,"closedAt":"2022-02-10T14:04:57+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[],"createdAt":"2022-01-31T04:07:00+0100","number":1020,"labels":"","state":"CLOSED","title":"Duplicate general store npc","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThurman Mullby is a duplicate NPC that appears in Dun'agrath and in Stormwind.\r\n\r\nReference Database: https://database.turtle-wow.org/?npc=1285\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nOnly one Thurman Mullby should be in the world.","updatedAt":"2022-02-01T13:56:22+0100","milestone":null,"closedAt":"2022-02-01T13:56:22+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:11:13+0100"}],"createdAt":"2022-01-31T02:56:15+0100","number":1019,"labels":"","state":"CLOSED","title":"Wisp form audio bug","body":"**Please, provide a clear description what the bug is:**\r\n\r\nNight elf wisp form sound is missing.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Roll night elf.\r\n2. Die\r\n3. Listen for wisp sound. (Spirit audio music is still present)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThere is a unique sound for wisp form that is missing. I couldn't find any audio to reference. It is like a ethereal humming.","updatedAt":"2022-02-10T17:11:14+0100","milestone":null,"closedAt":"2022-02-10T17:11:13+0100"},{"assignees":[],"author":{"login":"Savionight"},"comments":[{"author":{"login":"spuxx1701"},"body":"Not a bug. Login issues were related to restrictive firewall setup.","createdAt":"2022-01-30T22:34:07+0100"}],"createdAt":"2022-01-30T22:08:43+0100","number":1018,"labels":"","state":"CLOSED","title":"[CAN'T LOGIN]","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI can't login. When I insert my username and password, I have to wait for a long time for ''connecting'', after some time, I get ''disconected from server''.\r\n\r\nI've uploaded on Youtube a video trying to describe my problem as accurate possible.\r\n\r\nhttps://youtu.be/ApyBsnPwgMY","updatedAt":"2022-01-30T22:34:07+0100","milestone":null,"closedAt":"2022-01-30T22:34:07+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next update, thank you.","createdAt":"2022-02-10T20:59:16+0100"}],"createdAt":"2022-01-30T18:00:30+0100","number":1017,"labels":"","state":"CLOSED","title":"Negolash skrict broken","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe summoned elite giant negolash seems to have no script. he doesnt shout his line nor attacks the players.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. summoned the elite npc at the broken boat with the quest \r\nhttps://database.turtle-wow.org/?quest=619\r\n2. observe taht he doesnt say anthing\r\n3. he doesnt move either\r\n4. he also doesnt attck the players\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=619\r\nhttps://database.turtle-wow.org/?quest=618\r\nhttps://database.turtle-wow.org/?npc=1494\r\n\r\n**Expected behavior. Describe how it should work:**\r\nwatch from 30 seconds onwards for the correct behaviour\r\nhttps://www.youtube.com/watch?v=hTM7o96kJWM","updatedAt":"2022-02-10T20:59:16+0100","milestone":null,"closedAt":"2022-02-10T20:59:16+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-30T15:12:38+0100","number":1016,"labels":"","state":"CLOSED","title":"gorlash doesnt move around","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe elite giant npc golrash in stv is soppsed to walk around a little bit.\r\non turtle wow he is absolutic stand still at his spawn point\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to gorlash\r\n2. watch him\r\n3. he never moves\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=1492\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/npc=1492/gorlash\r\nhe moves around a little bit","updatedAt":"2022-02-10T21:42:34+0100","milestone":null,"closedAt":"2022-02-10T21:42:34+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"spuxx1701"},"body":"Vein was removed.","createdAt":"2022-02-08T17:18:47+0100"}],"createdAt":"2022-01-30T14:27:25+0100","number":1015,"labels":"","state":"CLOSED","title":"unreachable ooze covered mithril vain in strangelthron","body":"there is an unreachable ooze covered mithril vain clsoe to booty bay\r\n\r\nsee provdied screenshots for location\r\n![WoWScrnShot_013022_142239-min](https://user-images.githubusercontent.com/25199983/151701699-6099d2cc-78c4-45e4-858f-e988d527f4a3.jpg)\r\n![WoWScrnShot_013022_142252-min](https://user-images.githubusercontent.com/25199983/151701700-da168b68-c75c-457e-977d-641a9c083dc3.jpg)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. are oozed covered mithril vains supposed to spawn in strangethorn?\r\n2. it is also impossible to reach this vain\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould be reachable and probably not oozed covered","updatedAt":"2022-02-08T17:18:47+0100","milestone":null,"closedAt":"2022-02-08T17:18:47+0100"},{"assignees":[],"author":{"login":"Mikik3jr"},"comments":[],"createdAt":"2022-01-30T09:30:04+0100","number":1014,"labels":"","state":"CLOSED","title":"[Quest] Keeping Command quest item drops from a wrong NPC","body":"**Please, provide a clear description what the bug is:**\r\nThe quest says \"Slay Mmrmglul and bring his head to Tide Mistress Rashal.\", but I got Mmrmgul's head from another [murloc](https://database.turtle-wow.org/?npc=6351).\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest\r\n2. Run north from the NPC you got the quest from as the quest says\r\n3. Killed the first [murloc](https://database.turtle-wow.org/?npc=6351) on my way and it dropped the quest item:\r\n\r\n![image](https://user-images.githubusercontent.com/43505031/151692385-dd6b26d4-14a0-4ae2-9c16-ed2920279e60.png)\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=6351\r\nItem: https://database.turtle-wow.org/?item=60139\r\nQuest: https://database.turtle-wow.org/?quest=40038\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe quest says I have to kill Mmrmglul, so the quest item should drop ONLY from Mmrmglul.","updatedAt":"2022-02-10T16:19:53+0100","milestone":null,"closedAt":"2022-02-10T16:19:53+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Can you provide any proof that it was working like this in Classic or Vanilla? I am afraid this might be expected behavior.","createdAt":"2022-02-14T01:13:23+0100"},{"author":{"login":"zomgits"},"body":"I cannot. And it's definitely not a high priority.","createdAt":"2022-02-14T03:53:32+0100"},{"author":{"login":"Nolin7777"},"body":"Hi and thank you for the ticket!\r\n\r\nJust for clarification, some spells (not all) are influenced by coefficients and other scalings, this can lead to deviations which doesn't match with the given tooltip at the end. Comparing the tooltip with the actual values, I'd say it still falls in admissible limits. Hence, not a bug.\r\n\r\nPlease don't hesitate to report any bugs in the future!","createdAt":"2022-03-10T18:43:31+0100"}],"createdAt":"2022-01-30T03:22:06+0100","number":1013,"labels":"","state":"CLOSED","title":"Incorrect tooltip damage for talented Immolation Trap","body":"**Please, provide a clear description what the bug is:**\r\nThe tooltip for the spell effect of Immolation Trap shows 21 damage per tick when it is doing 24 damage per tick, with one point in the Clever Traps talent.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/151684216-4f1d6f17-3f4b-472b-96d7-7842c6fbcb32.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make a level 20 hunter and put one point in the Clever Traps talent.\r\n2. Apply Immolation Trap to a target.\r\n3. Mouse over the Immolation Trap Effect on the target.\r\n4. Compare with the damage done in the Combat Log.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=13797\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe tooltip should show the damage being done to the target.","updatedAt":"2022-03-10T18:43:31+0100","milestone":null,"closedAt":"2022-03-10T18:43:31+0100"},{"assignees":[],"author":{"login":"Elviraxxx"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed, please clear WDB.","createdAt":"2022-02-10T14:21:39+0100"}],"createdAt":"2022-01-30T01:10:48+0100","number":1012,"labels":"","state":"CLOSED","title":"Saltspittle Raiders completion not displaying text","body":"**Please, provide a clear description what the bug is:**\r\nNo text is displayed upon completion of the quest (the completion page is blank). In addition extra text (presumably the completion text) is displayed on the quest tracking. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Turn the quest in to Hadanos Greenblade\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nNPC No 60472\r\nQuest No 40230\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThere should be text upon completion.\r\n\r\n\r\n![WoWScrnShot_013022_000513](https://user-images.githubusercontent.com/98165207/151681768-22604cdb-93ba-4e7e-aa74-5ef0af95e756.png)\r\n","updatedAt":"2022-02-10T14:21:40+0100","milestone":null,"closedAt":"2022-02-10T14:21:39+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for your report. This will be fixed on the next server update.\r\n![image](https://user-images.githubusercontent.com/66763404/153483644-70197519-4418-4b7d-bbfc-596d2e76ff33.png)\r\n","createdAt":"2022-02-10T20:38:28+0100"}],"createdAt":"2022-01-29T21:06:59+0100","number":1011,"labels":"","state":"CLOSED","title":"Npc gazban doesn't turn into a elemental ","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe npc gazban doesnt turn into an water elemental and doesnt attack the player on summon. he just stands around when summoned being neutral.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get the qeust the curse of tides\r\n2. summo at the altar in the water next to the murlocs\r\n3. gazban appears but doesnt attack as he should\r\n4. attack him, he doesnt transform into a water elemtnal as he should\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=2624\r\nhttps://database.turtle-wow.org/?quest=611\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://www.youtube.com/watch?v=SDIoxfPCaGw","updatedAt":"2022-02-10T20:38:28+0100","milestone":null,"closedAt":"2022-02-10T20:38:28+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"jameyboor"},"body":"It's valid to have this in place for AV for certain numbers. We will be experimenting with this upcoming update.","createdAt":"2022-02-06T20:37:48+0100"}],"createdAt":"2022-01-29T16:30:06+0100","number":1010,"labels":"","state":"CLOSED","title":"PVP: Alterac Valley - Doesn't start 5 minute countdown when less than 12 v 12 is active","body":"**Please, provide a clear description what the bug is:**\r\nEvery other battleground has a count down timer when not enough people are in the game. For WSG its 4v4 and AB its 5v5. For Alterac Valley it could be 40 vs 1 and the timer will not count down. This causes major issues when games get down to 5 vs 2 and there is no way to finish the game.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Join game of Alterac Valley\r\n2. Watch team numbers reach uneven or drop below 12 v 12\r\n3. Timer never starts\r\n4. Watch one side usually horde all leave and game timer never starts\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIf there are less than 12 v 12 a 5 min count down timer should start to close the round.","updatedAt":"2022-02-06T20:37:48+0100","milestone":null,"closedAt":"2022-02-06T20:37:48+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-29T15:04:19+0100","number":1009,"labels":"","state":"CLOSED","title":"Bhag'thera doesnt patrol","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe Strangelthorn elite cat Bhag'thera is supposed to patrol arounda little bit.\r\nOn Turtle Wow ist static at its spawnpoint\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=728\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsee wow head classic for a few dots where the cat roams and compare the dots to trutle db\r\nhttps://classic.wowhead.com/npc=728/bhagthera\r\n\r\nit crosses over the elite ogers in the valley by that big branch next to its current spawn positionm","updatedAt":"2022-02-10T21:40:31+0100","milestone":null,"closedAt":"2022-02-10T21:40:31+0100"},{"assignees":[],"author":{"login":"lewka91"},"comments":[{"author":{"login":"Khanz0"},"body":"His proc is really really rare. I had it with my melee hunter wielding 2 fast daggers and only see a proc once. Procs almost never. Should have more chance to hit or.make it 1ppm at least","createdAt":"2022-02-04T22:18:31+0100"},{"author":{"login":"slowtorta"},"body":"Changed this item to grant a permanent bonus to fire damage, clear your WDB cache, please.","createdAt":"2022-02-12T18:10:07+0100"}],"createdAt":"2022-01-29T12:58:18+0100","number":1008,"labels":"","state":"CLOSED","title":"scale of the red drake - trinket","body":"\r\nhttps://database.turtle-wow.org/?item=80826\r\nmy trinket - scale of the red drake - cannot proc. i get the buff when i equip the item: Fireball, Improved DoT , but still nothing happens when i strike a dummy for 3 minutes\r\n\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-12T18:10:07+0100","milestone":null,"closedAt":"2022-02-12T18:10:07+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next server update!","createdAt":"2022-02-10T18:43:02+0100"}],"createdAt":"2022-01-29T12:48:12+0100","number":1007,"labels":"","state":"CLOSED","title":"Please add \"Rabbit\" critters to Coldridge Valley (dwarf and gnome starting zone)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nNo rabbits are spawned at starnig zone.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=721\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSee \r\n\r\nhttps://vanillawowdb.com/?npc=721","updatedAt":"2022-02-10T18:43:02+0100","milestone":null,"closedAt":"2022-02-10T18:43:02+0100"},{"assignees":[],"author":{"login":"Henios"},"comments":[],"createdAt":"2022-01-29T10:32:22+0100","number":1006,"labels":"","state":"CLOSED","title":"Inkeeper Kauth no options","body":"Please, provide a clear description what the bug is:\r\nInkeeper Kauth Kauth does not offer the possibility to set your Hearthstone and turn in the quest \"A task unfinished\".\r\nHe only says: \"Greetings, <your_name>.\"\r\n\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\nTalk to Inkeeper Kauth\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nNPC: https://database.turtle-wow.org/?npc=6747\r\n\r\nExpected behavior. Describe how it should work:\r\nYou should be able to set your Hearthstone to Bloodhoof Village.\r\nYou should be able to turn in quests.\r\n\r\nhttps://imgur.com/a/n0gUd3o","updatedAt":"2022-02-08T14:18:43+0100","milestone":null,"closedAt":"2022-02-08T14:18:43+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"ASRoux"},"comments":[{"author":{"login":"zomgits"},"body":"A new person to the server said \"This isn't a good first impression.\" I thought that was a good point.","createdAt":"2022-02-22T07:11:47+0100"},{"author":{"login":"DanielLevesque"},"body":"New to the server, allow me to elaborate: \r\n\r\nThe Northshire Defias mobs, when engaged in combat, most will \"stick\" to a specific spot, similar to how a mob would in retail when you exit it's legal pathing parameters. And enter the \"evade\" state. However, it will continue to hit you, except in this case: at range. Until you die. Which is entirely whacky. I have experienced some examples, as a rogue, sneaking up to a defias, backstabing them and then the npc would immediately enter evade mode and just stand there. I can't hit them, then eventually leave their regular aggro radius only to, 30 seconds later suddenly die as their attacks get batched on me somehow. \r\n\r\nThat whole wing of the starting area is messed up. <3","createdAt":"2022-03-01T03:36:03+0100"},{"author":{"login":"slowtorta"},"body":"Nothing we can do server-side about it, this is a mapping issue. This matter is under investigation in our internal tracker. Thank you!","createdAt":"2022-03-10T10:11:47+0100"},{"author":{"login":"slowtorta"},"body":"Possibly fixed or at least improved on the previous server update.","createdAt":"2022-05-18T13:21:49+0200"}],"createdAt":"2022-01-29T08:32:14+0100","number":1005,"labels":"","state":"CLOSED","title":"Bugged Defias Thugs at Northshire Vineyards","body":"Please, provide a clear description what the bug is:\r\nI'm playing a priest char. Every time I try to attack some of the Defias thugs, they stay where they were when I started attacking them. I get two hits in with the smite spell when after the third their health just resets. After the health reset they start to evade every attack I throw at them, ranged or melee. It seems most of the thugs aren't bugged and behave/react normally, but some are bugged.\r\n\r\nSteps to reproduce the behavior with as much detail as possible:\r\n\r\n1. Go to Northshire Vineyard.\r\n2. Go to the river bank on the left side of the bridge.\r\n3. Attack the Defias thugs standing near, there should be three grouped together.\r\n\r\nIDs of affected creatures, items, quests or spells with a link to the relevant page:\r\n\r\nNPC: https://database.turtle-wow.org/?npc=38\r\nItem: https://database.turtle-wow.org/?item= n/a\r\nQuest: https://database.turtle-wow.org/?quest= n/a\r\nSpell: https://database.turtle-wow.org/?spell= n/a\r\nObject: https://database.turtle-wow.org/?object= n/a\r\n\r\nExpected behavior. Describe how it should work:\r\nWhen you attack them they should react normally; run towards the player and start attacking, be able to take damage and die.\r\n","updatedAt":"2022-05-18T13:21:49+0200","milestone":null,"closedAt":"2022-03-10T10:11:47+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"Rakura1"},"body":"It should be noted that I did die right as the seal was forged. Upon returning to my body I was able to collected the Forged Seal as pictured. However, when talking with Vael again the game acts like this did not happen and I now find that the Vaelan's Gift item is in my inventory again as if I failed the quest.","createdAt":"2022-01-29T01:39:25+0100"},{"author":{"login":"Fin9622"},"body":"Additional information:\r\n\r\nYou need both an Unadorned Seal of Ascension https://database.turtle-wow.org/?item=12219 and a Forged Seal of Ascension https://database.turtle-wow.org/?item=12324 to turn it in.\r\n\r\nThis behavior also exists in classic: https://us.forums.blizzard.com/en/wow/t/seal-of-ascension/1052002","createdAt":"2022-02-14T16:50:56+0100"},{"author":{"login":"Muigin"},"body":"#2494 ","createdAt":"2023-10-19T23:57:42+0200"}],"createdAt":"2022-01-29T01:30:37+0100","number":1004,"labels":"Couldn't reproduce","state":"CLOSED","title":"Quest: Seal of Ascension 3rd part cannot turn in ","body":"**Please, provide a clear description what the bug is:**\r\nAfter killing Ember and collecting the forged seal upon returning to Vael in LBRS he does not give a ? above his head and instead only has the original dialog to start the 1st part of the chain (gathering the gems)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Talk to Vael (Valoran)\r\n2. Start Seal of ascension quest\r\n3. gather seal and required gemstones\r\n4. Get 2nd part of quest to go MC Ember in Dustwallow\r\n5. Get the forged seal \r\n6. Return to Vael (Valoran)\r\n7. Note that there is no quest icon or way to turn in the quest despite having the item\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nQuest: https://classic.wowhead.com/quest=4743/seal-of-ascension\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAfter getting the forged seal return to Vael to turn in the quest to receive the UBRS key\r\n\r\n![image](https://user-images.githubusercontent.com/90916104/151639015-f5f8eb37-cd43-4915-90c9-92fc2fa8d02d.png)\r\n","updatedAt":"2023-10-19T23:57:43+0200","milestone":null,"closedAt":"2022-03-10T15:16:10+0100"},{"assignees":[],"author":{"login":"1Strawz1"},"comments":[{"author":{"login":"Zebouski"},"body":"this affects only high elf warriors\r\nother race and class comibanations dont get this bug","createdAt":"2022-01-29T23:42:30+0100"},{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:14:41+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1.","createdAt":"2022-06-25T15:48:13+0200"}],"createdAt":"2022-01-29T01:18:46+0100","number":1003,"labels":"","state":"CLOSED","title":"Warrior Two-Handed Maces not on the Weapon Master List","body":"**Please, provide a clear description what the bug is:**\r\nDon't see Two-Handed maces on the Weapon master List.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Go to Buliwyf Stonehand in Irongorge \r\n2. Select Filters: Available, Unavailable, Already Known\r\n3. Two-Handed Maces not showing in list:\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be able to learn Two-Handed Mace for warrior\r\n![image](https://user-images.githubusercontent.com/97827077/151638218-cdfe2f53-70ec-4243-9c24-79d313dba4de.png)\r\n![image](https://user-images.githubusercontent.com/97827077/151638242-c17de82e-d678-4dc9-853e-02caf7f064ad.png)\r\n![image](https://user-images.githubusercontent.com/97827077/151638274-c8ab7580-25e9-4fda-a947-0f64c896fc87.png)\r\n![image](https://user-images.githubusercontent.com/97827077/151638311-9db6442a-a2ba-4efc-96d0-cb56c2a8de66.png)\r\n\r\n\r\n","updatedAt":"2022-06-25T15:48:13+0200","milestone":null,"closedAt":"2022-02-10T17:14:41+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"Khanz0"},"body":"True. Yesterday saw this","createdAt":"2022-01-29T00:58:53+0100"},{"author":{"login":"zomgits"},"body":"The decision to remove the drop rates was deliberate, according to Tinyfin, because they were misleading. But I do think it would be good to show *something*, so you can distinguish 50% from 0.05%. Perhaps broad ranges? Powers of 10?","createdAt":"2022-01-29T15:43:15+0100"},{"author":{"login":"Zeebler"},"body":"Would they be misleading due to inaccurate data or something else?","createdAt":"2022-01-29T18:52:01+0100"},{"author":{"login":"spuxx1701"},"body":"I'm closing this since it's not a bug. Please make a suggestion thread on the forum.","createdAt":"2022-01-30T22:38:43+0100"}],"createdAt":"2022-01-28T21:01:40+0100","number":1002,"labels":"","state":"CLOSED","title":"Database is not showing drop percentages","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe Turtle Wow Database is no longer showing drop percentages as it did before.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to drops tab for npc on https://database.turtle-wow.org/?npc=639\r\n2. Verify it does not show drop %\r\n\r\n","updatedAt":"2022-01-30T22:38:44+0100","milestone":null,"closedAt":"2022-01-30T22:38:44+0100"},{"assignees":[],"author":{"login":"triana2021"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed in 1.16.1, thank you!","createdAt":"2022-02-10T17:12:43+0100"}],"createdAt":"2022-01-28T16:06:57+0100","number":1001,"labels":"","state":"CLOSED","title":"Crafted Companions Not Switching to New Tab","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI noticed a few pets not switching:\r\n\r\ntranquil mechanical yeti\r\nlifelike mechanical toad\r\n\r\nand, separately,\r\ndisgusting oozling.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. create/buy one of these pets\r\n2. right click them\r\n3. see that they don’t appear in the pet tab\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-10T17:12:52+0100","milestone":null,"closedAt":"2022-02-10T17:12:43+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:11:54+0100"}],"createdAt":"2022-01-28T03:05:01+0100","number":1000,"labels":"","state":"CLOSED","title":"Rumbleshot camp NPC dialog is always at zero range","body":"**Please, provide a clear description what the bug is:**\r\nIf you're standing anywhere near Rumbleshot's camp when the \"Mortar Combat\" scene starts, all voices are at zero range (maximum volume in headphones) no matter where you are.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. (Optional) Wear headphones.\r\n2. Stand near Rumbleshot's camp in Dun Morogh.\r\n3. Wait for the \"Mortar Combat\" scene to start.\r\n4. Listen.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10803 and others\r\n\r\n**Expected behavior. Describe how it should work:**\r\nDialog should sound as if it comes from the NPCs in their location.","updatedAt":"2022-02-10T17:11:54+0100","milestone":null,"closedAt":"2022-02-10T17:11:54+0100"},{"assignees":[],"author":{"login":"amoussav"},"comments":[{"author":{"login":"amoussav"},"body":"I noticed it also happens while you're targeting yourself in shadow form, but when you stop targeting yourself, the silhouette comes back","createdAt":"2022-01-28T06:34:58+0100"},{"author":{"login":"spuxx1701"},"body":"The behavior while targeting is normal. When actors (NPCs or players) get targeted, they get visually highlighted.","createdAt":"2022-01-31T12:03:37+0100"},{"author":{"login":"slowtorta"},"body":"Sadly, this is normal Vanilla client behavior, I don't think we can fix it.","createdAt":"2022-02-08T14:20:07+0100"}],"createdAt":"2022-01-27T20:33:54+0100","number":999,"labels":"","state":"CLOSED","title":"Getting on mount gets rid of Shadowform dark silhouette","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen getting on a mount (tested with turtle mount and pink tallstrider), the dark silhouette on my Shadowform character disappears. The colorful aura, however, remains on my character. After dismounting, the silhouette is still gone. Getting out and back into Shadowform afterward will cause the silhouette to reappear.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Cast Shadowform\r\n2. Get on mount\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=23720\r\nSpell: https://classic.wowhead.com/spell=15473/shadowform\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nDark silhouette should remain.\r\n\r\nBefore and after mounting:\r\n![image](https://user-images.githubusercontent.com/38815455/151430639-bf1e23c0-cd81-42fd-8366-a094ffb013a3.png)\r\n![image](https://user-images.githubusercontent.com/38815455/151430729-c40b2a3c-60d9-49c0-85fc-c3ff11324e49.png)\r\n","updatedAt":"2022-02-08T14:20:07+0100","milestone":null,"closedAt":"2022-02-08T14:20:07+0100"},{"assignees":[],"author":{"login":"Aeliren"},"comments":[],"createdAt":"2022-01-27T19:09:14+0100","number":998,"labels":"","state":"CLOSED","title":"Lapidis Isle can't be clicked on the map","body":"The new zones Gillijim's Isle and Hyjal can both be clicked while on the world map of Eastern Kingdoms and Kalimdor respectively, but Lapidis Isle's map cannot be accessed the same way and trying to click on it only highlights Stranglethorn. Furthermore, while one can go from the Lapidis Isle map to the Gillijim's Isle map by highlighting the neighbouring Gillijim's Isle area on the Lapidis map, one can't do the opposite, all of this forcing someone who is not in the Lapidis Isle zone to use the drop down menu and manually search for Lapidis Isle in the Eastern Kingdoms section.","updatedAt":"2022-01-27T21:10:54+0100","milestone":null,"closedAt":"2022-01-27T21:10:54+0100"},{"assignees":[],"author":{"login":"JohnColdway"},"comments":[{"author":{"login":"slowtorta"},"body":"Should be fixed now. ","createdAt":"2022-01-28T03:07:34+0100"}],"createdAt":"2022-01-27T00:20:54+0100","number":997,"labels":"","state":"CLOSED","title":"The boss C'thun is still bugged.","body":"**Please, provide a clear description what the bug is:**\r\n During phase 1 of the encounter, the boss still does not spawn neither [Eye Tentacles] or [Claw Tentacles], carrying over a similar problem into phase 2 where [Giant Eye Tentacles] and [Giant Claw Tentacles] are not spawned. During phase 2 the boss also immediately goes into his weakened phase as soon as his spawning animation ends, and once said weakened phase ends, he enters another one until dead.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=15589\r\nhttps://database.turtle-wow.org/?npc=15727\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-28T03:07:37+0100","milestone":null,"closedAt":"2022-01-28T03:07:34+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[],"createdAt":"2022-01-26T23:04:39+0100","number":996,"labels":"","state":"CLOSED","title":"The Tower of Lapidis X: Wrong Quest Item Given","body":"**Please, provide a clear description what the bug is:**\r\nThe Quest Tow\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Go through the Tower of Lapidis Quest Chain, on Step 9 we are given an Attuned Brass Key.\r\n2.We complete 9 by handing it in to Hydromancer Flakereef in Caelin's Rest \r\n3. Starting Quest 10 we are given the Attuned Brass Key again instead of the key to open the door. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=92001\r\nItem: https://database.turtle-wow.org/?item=60302\r\nhttps://database.turtle-wow.org/?item=60244\r\nQuest: https://database.turtle-wow.org/?quest=40303\r\nObject:https://database.turtle-wow.org/?object=2010842\r\n**Expected behavior. Describe how it should work:**\r\nWe should be getting the Lapidis Tower Key on quest pickup or the door should be accepting the Attuned Brass Key. The only workaround is dying and ghosting into building.","updatedAt":"2022-01-27T13:49:11+0100","milestone":null,"closedAt":"2022-01-27T13:49:11+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-01-26T20:28:04+0100","number":995,"labels":"","state":"CLOSED","title":"Quest \"Farseer Grimeye\" doesn't give any location in quest text and is misgendered","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Farseer Grimeye\" in Ashenvale's quest text reads as follows:\r\n\r\n_The fields are clear, the peons seem happy and the productivity is already going way better than they used to. That's exactly why I am sending you to another mission. You seem eager to aid and frankly the Farseer needs all the help he can get. He's a cranky old orc, don't even for a second consider his frustration as weakness. He will task you with a harsh job but I do not doubt you will do well. Go now and give him this parchment._ \r\n\r\nTwo problems:\r\n1) Farseer Grimeye for me was spawning in as female, but the quest text says male.\r\n2) The quest text itself doesn't direct you to the Farseer at all. Grushak should say something like \"you'll find her in the keep, north-east of here\" or something.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Do Commander Grushak's quest-line up to the point where he offers you Farseer Grimeye.\r\n2. Read the quest.\r\n3. Go hand it in.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=70023 // https://database.turtle-wow.org/?npc=70027\r\nQuest: https://database.turtle-wow.org/?quest=70027\r\n\r\n**Expected behavior. Describe how it should work:**\r\nGrushak should say something like \"you'll find her in the keep, north-east of here\" or something.\r\nFarseers Grimeye's gender should match the quest text. She's pretty cool, so I'd suggest changing the quest text to \"she\" and \"her\".","updatedAt":"2022-01-27T13:58:58+0100","milestone":null,"closedAt":"2022-01-27T13:58:58+0100"},{"assignees":[],"author":{"login":"Chnams"},"comments":[],"createdAt":"2022-01-26T19:42:22+0100","number":994,"labels":"","state":"CLOSED","title":"\"Captain Barlgruf\" quest in the Badlands gives no monetary reward","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThis quest gives no monetary reward. Maybe not a bug but a possible oversight. It seems to be the case for a lot of other custom quests but there would be too many to list here.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete the quest as normal and note that only experience is rewarded.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest NPC: https://database.turtle-wow.org/?npc=91767\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40228\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n \r\nThe NPC clearly states that he's giving you some coins. Around 70 silver would probably be appropriate considering the quest level (40).","updatedAt":"2022-01-27T14:57:54+0100","milestone":null,"closedAt":"2022-01-27T14:57:54+0100"},{"assignees":[],"author":{"login":"thrassoss"},"comments":[],"createdAt":"2022-01-26T18:27:25+0100","number":993,"labels":"","state":"CLOSED","title":"Artisan Tailoring can be learned at level 20.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nYou can train Artisan Tailoring below level 35. As far as I can tell you only need to be level 20 and have 225 Tailoring. All other professions require seem to require level 35 and 225 in the skill. I checked Alchemy, Blacksmithing, Leatherworking and Tailoring on the Horde side. I have not checked any Alliance side Master Trainers. This could radically affect the value and prevalence of Mooncloth. If this was done on purpose that's fine. Devs can have a plan. It just seems that this is undocumented anywhere. This shouldn't be a change made without a very good purpose. \r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Speak to any Master Trainers. \r\n2. Note what the requirement to train Artisan Skillname\r\n3. Tailoring is Level 20 all other profession seem to be 35.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2399\r\n^this is the horde side master tailor\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2836\r\n^this is the blacksmith master trainer\r\n\r\nNPC: https://database.turtle-wow.org/?npc=11098\r\n^this is the master leatherworker\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1386\r\n^this is the master alchemist\r\n\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nTo make mooncloth alts players should have to get to 35 not 20. This changes the dynamic considerably. This is fine if Devs have a plan but could have some weird economic outcomes if there isn't a solid plan.\r\n\r\nI currently have a lvl 33 mooncloth alt. I would think there's probably not a ton of people abusing this yet. But the longer this runs the worse it's going to feel when it's fixed. If me and maybe 2 or 3 players being affected by this you can just strip the recipes people. If 100 people have 3 lvl 20 mooncloth alts that's going to feel worse in the aggregate.\r\n","updatedAt":"2022-01-27T16:44:52+0100","milestone":null,"closedAt":"2022-01-27T16:44:52+0100"},{"assignees":[],"author":{"login":"DazzlingDuke"},"comments":[],"createdAt":"2022-01-26T16:36:58+0100","number":992,"labels":"","state":"CLOSED","title":"Tirisclaw Worgen in Tirisfal Uplands cannot be skinned.","body":"The Tirisclaw Worgen in Tirisfal Uplands cannot be skinned. The worgen in Silverpine (and, as far as I know, elsewhere in vanilla WoW) are all skinnable, so this appears to be a bug.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill any of the Tirisclaw Worgen using a character with skinning of the appropriate level.\r\n2. Worgen corpse is not labeled as skinnable, and cannot be skinned.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91740 - Tirisclaw Ravager\r\nhttps://database.turtle-wow.org/?npc=91760 - Tirisclaw Ambusher\r\nhttps://database.turtle-wow.org/?npc=91739 - Tirisclaw Scavenger\r\nhttps://database.turtle-wow.org/?npc=91741 - Tirisclaw Shadowcaster\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nAll of the above creatures should be skinnable for level-appropriate skins.","updatedAt":"2022-01-27T14:51:23+0100","milestone":null,"closedAt":"2022-01-27T14:51:23+0100"},{"assignees":[],"author":{"login":"nulajedan"},"comments":[{"author":{"login":"Shhizuha"},"body":"To add to this I am also unable to turn in a quest to him either (A Task Unfinished)","createdAt":"2022-01-27T00:20:49+0100"}],"createdAt":"2022-01-26T11:07:53+0100","number":991,"labels":"","state":"CLOSED","title":"Inkeeper Kauth","body":"**Please, provide a clear description what the bug is:**\r\nInkeeper Kauth Kauth does not offer the possibility to set your Hearthstone to Bloodhoof Village Inn.\r\nHe only says: \"Greetings, <your_name>.\"\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Talk to Inkeeper Kauth\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=6747\r\n\r\n**Expected behavior. Describe how it should work:**\r\nYou should be able to set your Hearthstone to Bloodhoof Village.","updatedAt":"2022-01-27T14:09:29+0100","milestone":null,"closedAt":"2022-01-27T14:09:29+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"tubtubs"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! \r\n\r\nThanks for the report, will be fixed on next server restart.\r\n\r\nSafe Travels!","createdAt":"2022-01-26T15:17:27+0100"}],"createdAt":"2022-01-26T09:27:21+0100","number":990,"labels":"","state":"CLOSED","title":"Scepter of Aka'sha Sheathes on Back Should Disappear","body":"**Please, provide a clear description what the bug is:**\r\nThe offhand Scepter of Aka'sha sheathes on the back, when most off hand non-weapons disappear when sheathed. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Acquire Scepter of Aka'sha\r\n2. Equip Scepter of Aka'sha\r\n3. Observe the offhand on the character's back, instead of invisible until un-sheathed\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=60131\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe offhand should disappear when sheathed\r\n\r\n![image](https://user-images.githubusercontent.com/96892771/151128140-58d93b95-6b15-46ee-a180-7ceda92dc002.png)\r\n![image](https://user-images.githubusercontent.com/96892771/151128163-df6765e2-afa7-4fb9-ab74-cbc9617e8690.png)\r\n","updatedAt":"2022-01-26T15:17:27+0100","milestone":null,"closedAt":"2022-01-26T15:17:27+0100"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"spuxx1701"},"body":"Weekly maintenance windows are done manually. There is no automated weekly restart. The difference is that PvP ranking calculations are done while the server is offline, while raid lockout resets can be done while the server is running.","createdAt":"2022-01-31T12:06:31+0100"},{"author":{"login":"spuxx1701"},"body":"Actually, I was misinformed and there is an automated weekly restart during tuesday night. Reopening.","createdAt":"2022-01-31T17:31:29+0100"},{"author":{"login":"slowtorta"},"body":"It's often that I have to be awake during the maintenance aka honor update to ensure that server update went as planned. 1-2AM is still a comfortable timeframe for me, but I cannot stay up till the early morning :) Thanks for reporting it, but sorry, this will stay as it is!","createdAt":"2022-02-11T22:12:20+0100"},{"author":{"login":"Zebouski"},"body":"oh, i was hoping it was going to be the other way, where raids reset right around the restart at 7pm EST, instead of 11pm EST which is kinda in the middle of ideal NA time raiding. Or am I misunderstanding and that can't be the fix either?","createdAt":"2022-02-19T07:19:46+0100"}],"createdAt":"2022-01-26T01:25:33+0100","number":989,"labels":"","state":"CLOSED","title":"Weekly raid reset, and weekly server restart, are misaligned","body":"**Please, provide a clear description what the bug is:**\r\nthese two should be at the same time, they always were on blizzard and other servers. currently the raid reset is 3.75 hours later \r\n\r\n![image](https://user-images.githubusercontent.com/11151284/151081992-b34de165-28e6-4188-9afb-a238e6bb8a62.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get locked one week\r\n2. wait for tues night weekly reset\r\n3. see that you are still locked for another 4 hours\r\n\r\n**Expected behavior. Describe how it should work:**\r\nthe weekyl restart should release all raid lockouts like it updates pvp ranks","updatedAt":"2022-02-19T07:19:47+0100","milestone":null,"closedAt":"2022-02-11T22:12:21+0100"},{"assignees":[],"author":{"login":"NeroAnemos"},"comments":[{"author":{"login":"slowtorta"},"body":"What is your character's name?","createdAt":"2022-01-26T00:57:08+0100"},{"author":{"login":"NeroAnemos"},"body":"> What is your character's name?\r\n\r\nApelsin","createdAt":"2022-01-26T00:58:37+0100"},{"author":{"login":"slowtorta"},"body":"Please clear your WDB folder and try again.","createdAt":"2022-01-26T00:59:30+0100"},{"author":{"login":"NeroAnemos"},"body":"> Please clear your WDB folder and try again.\r\n\r\nI tried it before and now, still can't get in","createdAt":"2022-01-26T01:02:01+0100"},{"author":{"login":"slowtorta"},"body":"So it doesn't work even with the fresh client and new characters?","createdAt":"2022-01-26T01:02:53+0100"},{"author":{"login":"NeroAnemos"},"body":"> So it doesn't work even with the fresh client and new characters?\r\n\r\nYes :(","createdAt":"2022-01-26T01:05:13+0100"},{"author":{"login":"slowtorta"},"body":"Please join our Discord and contact our support, they might have a few more ideas on how to troubleshoot it. ","createdAt":"2022-01-26T01:06:52+0100"},{"author":{"login":"NeroAnemos"},"body":"> Please join our Discord and contact our support, they might have a few more ideas on how to troubleshoot it.\r\n\r\nAlready there and asked about this problem.\r\nThat's why I'm here","createdAt":"2022-01-26T01:08:40+0100"},{"author":{"login":"slowtorta"},"body":"Do you have any error logs created in your Logs or Errors folders when this happens to you?","createdAt":"2022-01-26T01:11:25+0100"},{"author":{"login":"NeroAnemos"},"body":"> Do you have any error logs created in your Logs or Errors folders when this happens to you?\r\n\r\nCan problem be in this?\r\n![image](https://user-images.githubusercontent.com/57539438/151081228-a7fff956-382c-42d8-adc8-9eedf7d82beb.png)\r\n","createdAt":"2022-01-26T01:14:09+0100"},{"author":{"login":"slowtorta"},"body":"What is your character's name?","createdAt":"2022-01-26T00:57:08+0100"},{"author":{"login":"NeroAnemos"},"body":"> What is your character's name?\r\n\r\nApelsin","createdAt":"2022-01-26T00:58:37+0100"},{"author":{"login":"slowtorta"},"body":"Please clear your WDB folder and try again.","createdAt":"2022-01-26T00:59:30+0100"},{"author":{"login":"NeroAnemos"},"body":"> Please clear your WDB folder and try again.\r\n\r\nI tried it before and now, still can't get in","createdAt":"2022-01-26T01:02:01+0100"},{"author":{"login":"slowtorta"},"body":"So it doesn't work even with the fresh client and new characters?","createdAt":"2022-01-26T01:02:53+0100"},{"author":{"login":"NeroAnemos"},"body":"> So it doesn't work even with the fresh client and new characters?\r\n\r\nYes :(","createdAt":"2022-01-26T01:05:13+0100"},{"author":{"login":"slowtorta"},"body":"Please join our Discord and contact our support, they might have a few more ideas on how to troubleshoot it. ","createdAt":"2022-01-26T01:06:52+0100"},{"author":{"login":"NeroAnemos"},"body":"> Please join our Discord and contact our support, they might have a few more ideas on how to troubleshoot it.\r\n\r\nAlready there and asked about this problem.\r\nThat's why I'm here","createdAt":"2022-01-26T01:08:40+0100"},{"author":{"login":"slowtorta"},"body":"Do you have any error logs created in your Logs or Errors folders when this happens to you?","createdAt":"2022-01-26T01:11:25+0100"},{"author":{"login":"NeroAnemos"},"body":"> Do you have any error logs created in your Logs or Errors folders when this happens to you?\r\n\r\nCan problem be in this?\r\n![image](https://user-images.githubusercontent.com/57539438/151081228-a7fff956-382c-42d8-adc8-9eedf7d82beb.png)\r\n","createdAt":"2022-01-26T01:14:09+0100"},{"author":{"login":"slowtorta"},"body":"Where's your client located? Can you ensure it's not flagged as Read Only?","createdAt":"2022-01-26T01:16:00+0100"},{"author":{"login":"NeroAnemos"},"body":"> Where's your client located? Can you ensure it's not flagged as Read Only?\r\n\r\nC:\\World of Warcraft Classic\r\n\r\nIt actually is Read Only. I am trying to get rid of this flag rn, but it returns somehow.","createdAt":"2022-01-26T01:24:14+0100"},{"author":{"login":"slowtorta"},"body":"Right Click / Properties / Security > Check Permissions for your user!","createdAt":"2022-01-26T01:32:07+0100"},{"author":{"login":"slowtorta"},"body":"Move it under C:\\Games too or something similar, please.","createdAt":"2022-01-26T01:33:25+0100"},{"author":{"login":"NeroAnemos"},"body":"> Right Click / Properties / Security > Check Permissions for your user!\r\n\r\nDone, but it still returns. Is it ok on Windows 10?\r\n\r\n> Move it under C:\\Games too or something similar, please.\r\n\r\nDone. Now it in C:\\Games\\World of Warcraft Classic\r\n\r\nStill can't get in","createdAt":"2022-01-26T01:46:17+0100"},{"author":{"login":"slowtorta"},"body":"Can you please try to temporarily remove Patch-W.MPQ from your Data folder to see if you can login?","createdAt":"2022-01-26T01:48:34+0100"},{"author":{"login":"NeroAnemos"},"body":"> Can you please try to temporarily remove Patch-W.MPQ from your Data folder to see if you can login?\r\n\r\nDon't have this file\r\n![image](https://user-images.githubusercontent.com/57539438/151084748-d59f43d8-2a27-4404-a37c-c42c1704e450.png)\r\n","createdAt":"2022-01-26T01:54:55+0100"},{"author":{"login":"slowtorta"},"body":"I'm sorry, I meant Patch-V.MPQ.","createdAt":"2022-01-26T01:56:46+0100"},{"author":{"login":"NeroAnemos"},"body":"> I'm sorry, I meant Patch-V.MPQ.\r\n\r\nStill can't","createdAt":"2022-01-26T01:58:48+0100"},{"author":{"login":"slowtorta"},"body":"Any firewalls running? Maybe try to disable Windows Defender temporarily to see if it helps?","createdAt":"2022-01-26T02:00:40+0100"},{"author":{"login":"slowtorta"},"body":"Return Patch-V in the Data folder please :)","createdAt":"2022-01-26T02:00:55+0100"},{"author":{"login":"NeroAnemos"},"body":"> Any firewalls running? Maybe try to disable Windows Defender temporarily to see if it helps?\r\n\r\nAlready have been disabled","createdAt":"2022-01-26T02:03:19+0100"},{"author":{"login":"slowtorta"},"body":"Do you have any addons installed? Try disabling them all.","createdAt":"2022-01-26T02:08:03+0100"},{"author":{"login":"slowtorta"},"body":"Try to edit t he contents of your WTF/Config.wtf file to the following:\r\n\r\nSET hwDetect \"0\"\r\nSET gxColorBits \"24\"\r\nSET gxDepthBits \"24\"\r\nSET gxResolution \"2560x1440\"\r\nSET gxRefresh \"60\"\r\nSET gxWindow \"1\"\r\nSET gxMaximize \"1\"\r\nSET gxMultisampleQuality \"0.000000\"\r\nSET gxFixLag \"0\"\r\nSET fullAlpha \"1\"\r\nSET lodDist \"100.000000\"\r\nSET SmallCull \"0.010000\"\r\nSET DistCull \"500.000000\"\r\nSET shadowLevel \"0\"\r\nSET trilinear \"1\"\r\nSET frillDensity \"48\"\r\nSET farclip \"777\"\r\nSET specular \"1\"\r\nSET pixelShaders \"1\"\r\nSET particleDensity \"1.000000\"\r\nSET unitDrawDist \"300.000000\"\r\nSET anisotropic \"8\"\r\nSET movie \"0\"\r\nSET Gamma \"1.000000\"\r\nSET readTOS \"1\"\r\nSET readEULA \"1\"\r\nSET MusicVolume \"0.69999998807907\"\r\nSET SoundVolume \"1\"\r\nSET MasterVolume \"1\"\r\nSET patchlist \"127.0.0.1\"\r\nSET gameTip \"39\"\r\nSET AmbienceVolume \"0.40000000596046\"\r\nSET uiScale \"0.79999995231628\"\r\nSET useUiScale \"1\"\r\nSET mouseSpeed \"1\"\r\nSET DesktopGamma \"1\"\r\nSET weatherDensity \"3\"\r\nSET cameraYawMoveSpeed \"180\"\r\nSET cameraYawSmoothSpeed \"180\"\r\nSET cameraDistanceMaxFactor \"1\"\r\nSET minimapZoom \"0\"\r\nSET SoundZoneMusicNoDelay \"1\"\r\nSET profanityFilter \"0\"\r\nSET spamFilter \"0\"\r\nSET minimapInsideZoom \"0\"\r\nSET UnitNameNPC \"1\"","createdAt":"2022-01-26T02:11:35+0100"},{"author":{"login":"NeroAnemos"},"body":"> Do you have any addons installed? Try disabling them all.\r\n\r\nTried on new client without addons and on old client with disabled addons, didn't help\r\n\r\n>Try to edit t he contents of your WTF/Config.wtf file to the following:\r\n\r\nStill nothing happens :(\r\n\r\nAm I the only one who has this problem?\r\n\r\nI better go to sleep and think about it later.\r\n\r\nThank you for trying to help.","createdAt":"2022-01-26T02:18:08+0100"},{"author":{"login":"slowtorta"},"body":"I think it's worth a try to update graphic drivers maybe :) Stay safe!","createdAt":"2022-01-26T02:18:48+0100"},{"author":{"login":"NeroAnemos"},"body":"Tried to enter game on TBC server and the same happens. Problem is on my side","createdAt":"2022-01-26T15:25:36+0100"}],"createdAt":"2022-01-26T00:46:27+0100","number":988,"labels":"","state":"CLOSED","title":"Can't enter game after loadscreen","body":"On 01/25 after server update on 01/24 my character stopped entering in game after loading screen.\r\nLoading stopped at 100% and nothings happens.\r\nThe same happened with new full client (downloaded 1.16.0 from forum), new characters and a new account.\r\n![image](https://user-images.githubusercontent.com/57539438/151077266-cd5f2711-f161-40ae-91eb-5bc4b27ed342.png)","updatedAt":"2022-01-26T15:25:36+0100","milestone":null,"closedAt":"2022-01-26T15:25:36+0100"},{"assignees":[],"author":{"login":"palimoschnitzel"},"comments":[{"author":{"login":"spuxx1701"},"body":"Duplicate of #984.","createdAt":"2022-01-31T13:06:45+0100"}],"createdAt":"2022-01-25T19:58:50+0100","number":987,"labels":"","state":"CLOSED","title":"Fireworks for [Lunar Fireworks] don't work","body":"Title.","updatedAt":"2022-01-31T13:06:45+0100","milestone":null,"closedAt":"2022-01-31T13:06:45+0100"},{"assignees":[],"author":{"login":"Ghirahim39"},"comments":[{"author":{"login":"Ghirahim39"},"body":"An additional reputation problem - rather than give 50 rep to each of the factions' cities it gives 50 rep split among them, so currently only 12 each.","createdAt":"2022-01-25T19:29:19+0100"},{"author":{"login":"jameyboor"},"body":"Fixed #2 & #5.","createdAt":"2022-01-29T14:48:32+0100"},{"author":{"login":"Gasan918"},"body":"No firework animation\r\n\r\nTurtle WOW\r\n![image](https://user-images.githubusercontent.com/96973359/152698110-cd51e6c1-8ad1-446a-bf69-04b8be01b5aa.png)\r\n\r\nSome Vanilla server:\r\n![image](https://user-images.githubusercontent.com/96973359/152698141-a65557c6-68f1-4f68-af08-dc1e7f0c90e7.png)\r\n","createdAt":"2022-02-06T20:33:17+0100"},{"author":{"login":"jameyboor"},"body":"Yes, this will be fixed in the next server update. Past server update did not include this fix but this is fixed on PTR.","createdAt":"2022-02-06T20:38:45+0100"}],"createdAt":"2022-01-25T13:01:40+0100","number":986,"labels":"General","state":"CLOSED","title":"Lunar Festival bugs so far","body":"I've noticed 5 issues with the lunar event so far, 2 of which seem to have already been reported.\r\n\r\n1) Quest picked up in capital cities should only be for the capital city it was picked up in. Quest givers are currently offering three quests for all cities. [1]\r\n\r\n2) The next quest, to launch fireworks, seems bugged as the objectives aren't completing. [2]\r\nTHIS HAS ALREADY BEEN REPORTED\r\n\r\n3) Elders are giving rep for the opposite faction, and not giving rep for the new allied faction.\r\nTHIS HAS ALREADY BEEN REPORTED\r\n3a) (Shouldn't even be able to see opposite faction iirc)\r\n\r\n4) Elders aren't sending the letter by mail one hour after meeting them. [3]\r\n\r\n5) The rewards for collecting coins can be purchased for a few copper. [4]\r\n\r\n[1]: https://database.turtle-wow.org/?search=The+Lunar+Festival\r\n[2]: https://database.turtle-wow.org/?quest=8867\r\n[3]: https://database.turtle-wow.org/?item=21746\r\n[4]: https://database.turtle-wow.org/?npc=15864","updatedAt":"2024-02-09T00:42:18+0100","milestone":null,"closedAt":"2024-02-09T00:42:18+0100"},{"assignees":[],"author":{"login":"pypaut"},"comments":[{"author":{"login":"pypaut"},"body":"Okay my bad, I guess writing the review made me search further. After trying to remove different \"SavedVariables\" files and other cache...\r\n\r\nSolution : I was in a raid group (alone...) and after leaving party I was able to drop items. Pretty sure I can also complete quests, closing.","createdAt":"2022-01-25T12:22:18+0100"}],"createdAt":"2022-01-25T12:00:48+0100","number":985,"labels":"","state":"CLOSED","title":"Cannot complete any quest objectives","body":"**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Have a quest already started\r\n2. Try to complete objective (e.g. Light pyre, or drop a particular quest item)\r\n3. Don't drop any quest item, or successfully do the required action and see the quest objective not update\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nTested quests:\r\n- https://database.turtle-wow.org/?quest=875 : i cannot loot anymore ring (i had one and since a few days i can't drop any, been killing some mobs tho)\r\n- https://database.turtle-wow.org/?quest=80301 : i can light the pyre but still 0/3 pyres lit","updatedAt":"2022-01-25T18:06:05+0100","milestone":null,"closedAt":"2022-01-25T12:22:18+0100"},{"assignees":[],"author":{"login":"spuxx1701"},"comments":[{"author":{"login":"spuxx1701"},"body":"Fixed in #986.","createdAt":"2022-01-31T13:08:03+0100"}],"createdAt":"2022-01-25T09:12:13+0100","number":984,"labels":"","state":"CLOSED","title":"Fireworks Launcher and Cluster Launchers not working","body":"**Please, provide a clear description what the bug is:**\r\nFireworks Launcher and Cluster Launchers do not work. The fireworks get consumed but nothing happens. This also seems to keep players from completing the Quest Lunar Fireworks.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Buy fireworks that require a Cluster Launcher of Firework Launcher.\r\n2. Click on the fireworks.\r\n3. Fireworks are consumed but nothing happens.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=8867\r\nObject: https://database.turtle-wow.org/?object=180869, https://database.turtle-wow.org/?object=180771\r\n\r\n**Expected behavior. Describe how it should work:**\r\nLaunchers should play the firework effect and the quest should be completable.","updatedAt":"2022-01-31T13:08:10+0100","milestone":null,"closedAt":"2022-01-31T13:08:10+0100"},{"assignees":[],"author":{"login":"Zach-a-Potts"},"comments":[{"author":{"login":"geojak"},"body":"Someone else had a Similiar issue. He disabled a factions at war and then it worked ","createdAt":"2022-01-30T00:09:16+0100"},{"author":{"login":"spuxx1701"},"body":"As we know now, this is not a revival bug. The bug is that the factions show up in the reputation panel at all and players can be \"At War\" with their own faction. Changed the title accordingly and put it into cumulative client bug issue.","createdAt":"2022-01-31T13:16:24+0100"},{"author":{"login":"Rakura1"},"body":"Go to other rep. Uncheck box on friendly variant as it will be listed at war. Will be able to res normally.","createdAt":"2022-02-10T14:05:17+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1, thank you!","createdAt":"2022-02-10T16:58:45+0100"}],"createdAt":"2022-01-24T20:53:15+0100","number":983,"labels":"","state":"CLOSED","title":"Generic Alliance/Horde factions show up in rep panel and players can be at war with them","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Enter Bg\r\n2. Die\r\n3. No way to revive at graveyard. If insignia taken I cant play\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**I am alliance in Alterac Valley. If I die I cant revive at Graveyards. I cant see spirit healer at all. IF insignia is taken i cant get back into the fight. I heard that this is a bug with race changes but I have not done that.**\r\n","updatedAt":"2022-02-10T16:58:45+0100","milestone":null,"closedAt":"2022-02-10T16:58:45+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"just try doing the quest yourself once and you will surely agree","createdAt":"2022-01-24T19:39:15+0100"},{"author":{"login":"geojak"},"body":"maybe i was just very unluky an the beginning, got much better later","createdAt":"2022-01-24T19:46:12+0100"}],"createdAt":"2022-01-24T19:31:49+0100","number":982,"labels":"","state":"CLOSED","title":"fine crab carcass drop rate is way too low","body":"**Please, provide a clear description what the bug is:**\r\n\r\nfor the new turtle darkshore qeust Further Studies you need to collect 10 fine crab carcass.\r\n\r\ni killed literally all around yound and tide crawlers in darkshore twice (accroding to the db the higher level ones dont even drop it), and i endedup with 2 items.\r\n\r\ni dont mind grindy qeust. but this is on the too extreme side, who wants to kill 300 crabs with multiple respawns requirred in the hole zone?\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. kill yound and tide crawle\r\n2. after 50 crabs\r\n3. youg got like 2 items of 10\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?quest=40369\r\nhttps://database.turtle-wow.org/?item=60516\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\natleast a droprate of 30%, maybe 45%?","updatedAt":"2022-01-24T19:46:12+0100","milestone":null,"closedAt":"2022-01-24T19:45:54+0100"},{"assignees":[],"author":{"login":"dropsera"},"comments":[],"createdAt":"2022-01-24T19:05:18+0100","number":981,"labels":"","state":"CLOSED","title":"Old Knighthood Blade dissapears after 30 sec. duration","body":"**Please, provide a clear description what the bug is:**\r\nSeems Old Knighthood Blade has an unintentional duration timer. After equiping and attacking it statrts a timer (30 sec) after which sword just dissapears.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Equip Old Knighthood Blade and attack\r\n2. Wait 30 seconds\r\n3. Poof! Gone!\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nItem: https://database.turtle-wow.org/?item=83259\r\nNpc: https://database.turtle-wow.org/?npc=49007\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAct like a generic weapon and not vanish.\r\n\r\n<img width=\"215\" alt=\"WoWScrnShot_012422_202539\" src=\"https://user-images.githubusercontent.com/98346835/150838742-bd461f1c-5f9b-4c7c-9d02-65095f3a160c.png\">\r\n\r\n","updatedAt":"2022-01-24T19:37:11+0100","milestone":null,"closedAt":"2022-01-24T19:37:11+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"dshwedovsky-sc"},"body":"Additional comment regarding Alliance reputation:\r\nCompleting Elder quest gave me 55 reputations as Human.\r\nBut reputation with Stormwind, Darnassus, Ironforge and Gnomeregan Exiles increased by 13.\r\nThat means 55 reputation divided by 4 factions = 55/4=13.75\r\n**Expected behavior: each affected faction got 55 reputations.**","createdAt":"2022-01-25T11:08:36+0100"},{"author":{"login":"slowtorta"},"body":"This is intended behavior, they haven't joined Alliance officially yet. ","createdAt":"2022-02-10T17:00:01+0100"}],"createdAt":"2022-01-24T18:59:09+0100","number":980,"labels":"","state":"CLOSED","title":"alliance rep doesnt incldue silvermoon remnants","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe 3 orphan children week quest give alliance rep. this does currently not include silvermoon remnants\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. finish a orphan qeuest\r\n2. the game will show +75 Aliiance Rep in blue\r\n3. check your silvermoon rep did not incrae, but all others did\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nfor example:\r\nObject: https://database.turtle-wow.org/?object=\r\nhttps://database.turtle-wow.org/?quest=1687\r\n\r\nall the quest from this questgiver npc:\r\nhttps://database.turtle-wow.org/?npc=14305\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSilvermoon is inlcused in alliance, so it should give repuation too.\r\n\r\nlikely the same issue for horde and the new durotar labour union\r\n\r\npropably all qeusts that genericly give 'Alliance' reputation are affected","updatedAt":"2022-02-10T17:00:03+0100","milestone":null,"closedAt":"2022-02-10T17:00:02+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks for reporting it, it'll be fixed on the next server update :)","createdAt":"2022-02-10T20:27:22+0100"}],"createdAt":"2022-01-24T12:56:49+0100","number":979,"labels":"","state":"CLOSED","title":"Devotion Aura glitches at Dun Garok","body":"**Please, provide a clear description what the bug is:**\r\nAlliance characters near Dun Garok have Devotion Aura gain and fade continuously, many times per second.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/150778577-0a9120b4-4b0c-42eb-bd0e-2e7fe3d8570e.png)\r\n\r\nThis seems to be an aura bug to do with the Dun Garok mobs.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make an alliance character\r\n2. Go to Dun Garok.\r\n3. Watch the combat log.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2344\r\n\r\n**Expected behavior. Describe how it should work:**\r\n1. I'm not expecting any aura from an NPC.\r\n2. If the aura is supposed to be there, it should apply in range, and fade out of range, and not flicker on and off.","updatedAt":"2022-02-10T20:27:23+0100","milestone":null,"closedAt":"2022-02-10T20:27:23+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"spuxx1701"},"body":"You seem to be using BetterStats. Can you please test without the addon?","createdAt":"2022-01-24T13:25:38+0100"},{"author":{"login":"Rakura1"},"body":"> You seem to be using BetterStats. Can you please test without the addon?\r\n\r\nHow would you like me to test? Just want to make sure I provide solid feedback.","createdAt":"2022-01-24T18:09:11+0100"},{"author":{"login":"geojak"},"body":"maybem ake the same screenshots with the addon disbaled?","createdAt":"2022-01-24T19:52:59+0100"},{"author":{"login":"Rakura1"},"body":"SS with addon disabled as you see its still showing the same number\r\n![image](https://user-images.githubusercontent.com/90916104/150866522-d9d5eb91-30fc-4a4a-a223-4ab5baf1aae1.png)\r\n![image](https://user-images.githubusercontent.com/90916104/150866676-c9f02449-93ce-419d-8275-e0dc01e29ade.png)\r\n","createdAt":"2022-01-24T22:19:08+0100"}],"createdAt":"2022-01-24T05:50:04+0100","number":978,"labels":"Further informations required","state":"CLOSED","title":"Druid: Cat form Damage not being calculated correctly","body":"**Please, provide a clear description what the bug is:**\r\nCat form damage not being shown correctly compared to sites like wowhead classic\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Build gear set or look at birthday suit level damage\r\n2. Go build the exact same thing within wowhead classic gear simulator\r\n3. See that they are no where close to being the same. Notice performing the same test for bear form its almost exactly the same.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCat form Damage should be heavily increased see screenshots for comparison\r\nhttps://classic.wowhead.com/gear-planner/druid/tauren/AjwPUAAFMB9SUAATIyAhUfBfAUCmAljMg1ShX2aFWrpOOQZLxAdAqIhLtU43iVRiNnmKVGVh-AtS1QxLuA1LWQ4uJ49L7DY6EFOfETRJEld9\r\n![image](https://user-images.githubusercontent.com/90916104/150723775-a74f3521-8143-45f6-b86b-a1719cb21fe2.png)\r\n![image](https://user-images.githubusercontent.com/90916104/150723788-424264ef-28bd-46c3-990a-511e109e6041.png)\r\n","updatedAt":"2022-01-25T15:11:45+0100","milestone":null,"closedAt":"2022-01-25T15:11:45+0100"},{"assignees":[],"author":{"login":"daaki85"},"comments":[],"createdAt":"2022-01-24T05:31:43+0100","number":977,"labels":"","state":"CLOSED","title":"Incorrect itemization on Sabatons and Pauldrons of the Elite Guard","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe stat itemization for the feet/shoulder pieces of the Elite Guard items from SM vault have double stamina bonuses. One of them, if they follow the pattern from the other pieces, should be strength.\r\n\r\nThe Sabatons have:\r\n\r\n+10 Stamina\r\n+6 Agility\r\n+20 Stamina\r\nEquip: Increases the block value of your shield by 10.\r\n\r\nAnd the Pauldrons have:\r\n\r\n+8 Stamina\r\n+7 Agility\r\n+14 Stamina\r\nEquip: Increased Defense +8.\r\nEquip: Increases the block value of your shield by 12.\r\n\r\nI imagine the +10 stam and the +8 stam should be strength instead.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Loot items from SM vault dungeon?\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=60435 and https://database.turtle-wow.org/?item=60433\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI am under the impression itemization should be as follows:\r\n\r\nSabatons should have\r\n\r\n+10 Strength\r\n+6 Agility\r\n+20 Stamina\r\nEquip: Increases the block value of your shield by 10.\r\n\r\nAnd the Pauldrons should have:\r\n\r\n+8 Strength\r\n+7 Agility\r\n+14 Stamina\r\nEquip: Increased Defense +8.\r\nEquip: Increases the block value of your shield by 12.","updatedAt":"2022-01-26T01:09:16+0100","milestone":null,"closedAt":"2022-01-26T01:09:16+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[],"createdAt":"2022-01-24T04:53:01+0100","number":976,"labels":"","state":"CLOSED","title":"Unpainted Mechanostrider does not make sound when moving.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nUnpainted mechanostrider mount does not make noise while moving. It does make noises when running on idle but no running sound when driving.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get Unpainted mechanostrider mount and run around.\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?item=13322\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nMake mechanical noise on every step.\r\n","updatedAt":"2022-01-26T01:39:32+0100","milestone":null,"closedAt":"2022-01-26T01:39:32+0100"},{"assignees":[],"author":{"login":"Seraphic8x2244"},"comments":[{"author":{"login":"redmagejoe"},"body":"Holy Strike still does not refresh Judgements.\r\nWorth noting that Crusader Strike is also a melee attack and does not refresh Judgements.","createdAt":"2023-02-20T22:38:49+0100"},{"author":{"login":"gene314159"},"body":"@slowtorta all ranks of holy strike works fine now except rank 1 as per tested, do we have a plan to fix rank 1 as well since it has pretty\r\n viable dpm than other ranks","createdAt":"2023-06-28T22:20:19+0200"},{"author":{"login":"GitGurky"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/3825","createdAt":"2023-06-29T22:14:04+0200"},{"author":{"login":"Dragunovi"},"body":"Should be fixed as of the latest server restart.","createdAt":"2023-07-19T00:03:17+0200"}],"createdAt":"2022-01-24T02:59:46+0100","number":975,"labels":"Paladin, Spell","state":"CLOSED","title":"[Paladin] Judgement not refreshed by Holy Strike","body":"**Please, provide a clear description what the bug is:**\r\nPaladin's Judgements (Crusader, Light, Wisdom, Justice) are being dropped too frequently, due to that fact that Holy Strike does not refresh the active judgement's duration.\r\n\r\nThis is exacerbated for retribution paladins, who have 3.6 (circa) weapon speed with only a 10 second window to refresh a judgement. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Judge any seal that leaves a debuff (Crusader, Light, Wisdom, Justice)\r\n2. Stop attacking.\r\n3. Enable Holy Strike with <2 seconds left on judgement.\r\n4. Judgement will fall off.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAdjusting judgement durations or other class remedies would be out of the scope of this bug report.\r\n\r\nHoly Strike should just refresh judgements because;\r\n1. It replaces your autoattack, which is the classes only method of extending judgement durations. This causes a bad-taste trade off between gaining an ability, which hinders other parts of the paladin's (limited) toolkit.\r\n2. The tooltip for judgements says \"Your melee strikes refresh it's duration\". Whilst I realise this tooltip was written before paladins had other strikes, it means this behavior would be within keeping of the mild changes you have made on Turtle.\r\n\r\nThanks for your time.","updatedAt":"2023-07-19T00:03:18+0200","milestone":null,"closedAt":"2023-07-19T00:03:17+0200"},{"assignees":[],"author":{"login":"chrissie8000"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1.","createdAt":"2022-07-10T18:17:53+0200"}],"createdAt":"2022-01-23T22:23:53+0100","number":974,"labels":"","state":"CLOSED","title":"The Inn in Sparkwater Port has no rested status.","body":"**Please, provide a clear description what the bug is:**\r\nThe Inn over at Sparkwater doesn't actually give any rested XP or rested status.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Enter Inn\r\n2. ...\r\n3. Profit\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should give rested i think?\r\n","updatedAt":"2022-07-10T18:17:53+0200","milestone":null,"closedAt":"2022-01-26T01:39:54+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"mikefirefly"},"body":"Duplicate of #820 ","createdAt":"2022-01-23T21:53:31+0100"},{"author":{"login":"geojak"},"body":"I close it due to duplicate ","createdAt":"2022-01-23T23:35:55+0100"}],"createdAt":"2022-01-23T17:13:58+0100","number":973,"labels":"","state":"CLOSED","title":"noboru the cudgel in swamp of sorows","body":"**Please, provide a clear description what the bug is:**\r\n\r\nnoboru the cudgel in swamp of sorows is supposed to patroll around swamp of sorrows together with his 2 pats.\r\nif you angry any of the three mobs they should all attack you.\r\n\r\nFirst Issue, the dude does no move around and just stands around with his 2 pats at this spawn point\r\nSecond Issue, i was able to pull the named dude and the 2 pats didnt not aggro at all\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the spawn point of the npc\r\n2. obvserve he doesnt move at all\r\n3. pull the named mob\r\n4. the 2 pats will not attack with hin\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n[NPC: https://database.turtle-wow.org/?npc=](https://database.turtle-wow.org/?npc=5477)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsee wow head for patrol\r\nhttps://classic.wowhead.com/npc=5477/noboru-the-cudgel\r\n\r\nand make the 2 mobs with him aggro as a pack","updatedAt":"2022-01-23T23:35:57+0100","milestone":null,"closedAt":"2022-01-23T23:35:57+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"Several hundred more kills. No procs.","createdAt":"2022-01-24T10:41:29+0100"},{"author":{"login":"zomgits"},"body":"Many more kills with no procs.\r\nBut now my character is dead.","createdAt":"2022-01-24T20:20:55+0100"},{"author":{"login":"Khanz0"},"body":"Still bugged? I was thinking in getting this talent for kitting","createdAt":"2022-01-29T00:59:44+0100"},{"author":{"login":"zomgits"},"body":"> Still bugged? I was thinking in getting this talent for kitting\r\n\r\nMy HC character that had it is dead, so I can no longer provide info. There's been no developer feedback about any change, so I'd guess it's still broken.","createdAt":"2022-01-29T02:09:00+0100"},{"author":{"login":"zomgits"},"body":"Because I'd *really* like this to work, I put 3/5 points into Entrapment on my new level 50 HC hunter, just in case it was only a problem with 1/5 points. Nope. No procs from Immolation Trap after hundreds of kills.","createdAt":"2022-02-23T19:32:06+0100"},{"author":{"login":"Khanz0"},"body":"Was fixed?","createdAt":"2022-03-03T22:21:43+0100"},{"author":{"login":"slowtorta"},"body":"Please test it again after the next update (May 18) and let me know if it's still not working as intended!","createdAt":"2022-05-16T01:42:34+0200"},{"author":{"login":"Fin9622"},"body":"Issue is still persisting.","createdAt":"2022-05-25T21:31:25+0200"}],"createdAt":"2022-01-23T13:57:11+0100","number":972,"labels":"","state":"CLOSED","title":"Entrapment does not proc on immolation trap","body":"**Please, provide a clear description what the bug is:**\r\nThe Entrapment talent in the hunter survival tree does not proc. Mobs are never immobilized.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/150678811-2e4cf4dd-a876-4724-a693-a5a95d3d107e.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Create a level 36 hunter with the Entrapment talent 1/5.\r\n2. Grind about a 150 (calculated from drops) Snapjaws at Lordamere for some hours, dropping an immolation trap for every kill.\r\n3. Never observe an entrapment proc.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=19184\r\n\r\n**Expected behavior. Describe how it should work:**\r\nApproximately 1 in 20 traps should immobilize a mob.\r\n\r\nI also tested this with Frost Trap. In Vanilla, Frost Trap had a chance to immobilize once per server tick for every mob in the trap, which means there should be a very high chance of a proc. You can kite a mob around in the Frost Trap effect on TWoW and it *will* be immobilized occasionally. So something's working.\r\n\r\nPerhaps Immo trap is not properly applying the chance when it is first triggered?\r\n\r\nOr I have extraordinarly bad luck. If it ever procs I'll amend this report!\r\n\r\nI use immo trap for every kill, so I will report back with more results later.","updatedAt":"2022-06-03T15:46:38+0200","milestone":null,"closedAt":"2022-06-03T15:46:38+0200"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"virre117"},"comments":[{"author":{"login":"geojak"},"body":"Another bug with this quest line.\r\nLater one you get an egg and in need 3 days to hatch on classic. On TWoW you can just turn in and continue immideitly\r\n\r\nhttps://classic.wowhead.com/quest=3842/a-short-incubation","createdAt":"2022-02-10T21:59:24+0100"},{"author":{"login":"slowtorta"},"body":"Thank you. This will be fixed on the next server update! \r\n![image](https://user-images.githubusercontent.com/66763404/153706116-b541507e-bf1f-45e1-939d-04f621db257e.png)\r\nTested with the second character right after the first one completed the event:\r\n![image](https://user-images.githubusercontent.com/66763404/153706833-1fac1158-311c-404d-ba07-7930172f7c20.png)\r\n","createdAt":"2022-02-12T11:05:27+0100"}],"createdAt":"2022-01-23T11:01:55+0100","number":971,"labels":"","state":"CLOSED","title":"Quest bug: \"Freedom for all creatures\" in Feralas.","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Freedom for all creatures\" in Feralas, where you are supposed to let sprite darters out of a cage in a tauren village within a 6 min timer seems to be bugged since there are only one (1) Captured sprite darter in the cage the quest goes Failed after the timer runs out.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-12T11:07:09+0100","milestone":null,"closedAt":"2022-02-12T11:05:27+0100"},{"assignees":[],"author":{"login":"zetanor"},"comments":[{"author":{"login":"triana2021"},"body":"This is the original vanilla behaviour.","createdAt":"2022-02-13T03:38:00+0100"},{"author":{"login":"zetanor"},"body":"> This is the original vanilla behaviour.\r\n\r\nI don't remember it happening in my couple of years playing, but even so, it's harsh for hardcore players.","createdAt":"2022-02-13T15:34:00+0100"},{"author":{"login":"slowtorta"},"body":"Fixed on the next server update.","createdAt":"2022-02-14T11:10:14+0100"}],"createdAt":"2022-01-23T02:59:58+0100","number":970,"labels":"","state":"CLOSED","title":"Duel projectiles can hurt/kill players after the duel ends","body":"Damage and true death can occur from mid-air projectiles after the duel ends.\r\n\r\nTo replicate the screenshot below:\r\n\r\n* Made level 1 alt (and took hardcore to further illustrate the problem)\r\n* Dueled alt with priest\r\n* Cast SW:P\r\n* Shot wand\r\n* Alt died to SW:P tick\r\n* Duel ends with alt at 1 HP\r\n* Projectile hits alt, causing a non-duel death (and in this case, a hardcore death)\r\n\r\n![image](https://user-images.githubusercontent.com/6922903/150661480-1e5118b1-cae7-44ea-bfdf-452286e3605c.png)\r\n\r\nSimilar to prior https://github.com/slowtorta/turtlewow-bug-tracker/issues/252 but with different means.","updatedAt":"2022-02-14T11:12:01+0100","milestone":null,"closedAt":"2022-02-14T11:12:01+0100"},{"assignees":[{"login":"jameyboor"},{"login":"Nolin7777"}],"author":{"login":"Valderien"},"comments":[{"author":{"login":"slowtorta"},"body":"Probably not perfect but for sure improved in the next revision.","createdAt":"2022-05-16T01:22:35+0200"}],"createdAt":"2022-01-22T23:54:18+0100","number":969,"labels":"","state":"CLOSED","title":"Pet's patfinding and collision problem in a some enclosed and multileveled spaces.","body":"**Please, provide a clear description what the bug is:**\r\nWarlock and hunter's pets acting strange in a buildings, on a platforms and inside the caves: they just stucks and refuses to attack like there is invisible walls between them and mobs. If you go further, sometimes they just refuses to follow you, but after that they can just run chaotically through floor and walls, aggroed every mob in radius. Mobs bugged too, btw - if they aggroed on a pet, they stucks too and evade every your attack, and sometimes on a random spots they just sees you through walls and ceiling and running to attack you, collecting every other mobs in a way. Most of the complains (and my personnel) are about Fenris Keep, Skull Rock, Dustwind Cave and Sparkwater Port oil platforn - but it could be more zones with that problem. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Being a warlock or a hunter with a pet.\r\n2. Walk into a cave (like a Skull rock), castle (like Fenris Keep) or on a platform.\r\n3. Try to cleanse it and find a bug into various areas. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nApparently there's shouldn't be something like that and all pets should attack and pathfind without any problems, and the mobs - see player only in their aggro range.","updatedAt":"2022-05-16T01:22:36+0200","milestone":null,"closedAt":"2022-05-16T01:22:35+0200"},{"assignees":[],"author":{"login":"Lunkdunk"},"comments":[{"author":{"login":"slowtorta"},"body":"This will be fixed in Patch 1.16.1, thank you.","createdAt":"2022-01-28T03:32:47+0100"},{"author":{"login":"Aegael"},"body":"This bug is still happening.","createdAt":"2023-09-17T03:01:07+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next patch.","createdAt":"2023-09-17T03:31:21+0200"}],"createdAt":"2022-01-22T23:43:49+0100","number":968,"labels":"","state":"CLOSED","title":"Teleporting to Chillwind camp after relogging","body":"**Please, provide a clear description what the bug is:**\r\nAfter taking the flightpath from Alah'thalas to Chillwind Camp you get teleported back to Chillwind camp if you relog, no matter where in the world you log out.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2023-09-17T03:31:21+0200","milestone":null,"closedAt":"2022-01-28T03:32:47+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"zomgits"},"body":"Related to https://github.com/slowtorta/turtlewow-bug-tracker/issues/920#issuecomment-1016800007","createdAt":"2022-01-22T19:36:44+0100"},{"author":{"login":"slowtorta"},"body":"This will be fixed in 1.16.1.","createdAt":"2022-01-23T12:58:05+0100"}],"createdAt":"2022-01-22T14:04:02+0100","number":967,"labels":"","state":"CLOSED","title":"300/6000 reputation with unknown faction/group","body":"**Please, provide a clear description what the bug is:**\r\n\r\nJust noticed that my toon have rep with unknown faction. Sadly, I wasn't checking rep tab after every quest done, so I can't say for sure when I got it. But the most likely it was some Darkshore quest.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/150639610-9abe8b3c-ef27-4d2b-9952-006ff4b20453.png)\r\n","updatedAt":"2022-01-23T12:58:05+0100","milestone":null,"closedAt":"2022-01-23T12:58:05+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"Also please check Bannor https://database.turtle-wow.org/?npc=60401 :\r\n![image](https://user-images.githubusercontent.com/97355053/150655619-ca3d3e89-ace9-4933-9b5a-739605771e03.png)\r\n","createdAt":"2022-01-22T22:11:42+0100"},{"author":{"login":"zomgits"},"body":"Is a universal fix for this on all world mobs not possible?","createdAt":"2022-01-22T22:11:56+0100"}],"createdAt":"2022-01-22T12:30:14+0100","number":966,"labels":"","state":"CLOSED","title":"Level 60 rare Gozzo can be kited a long way across Desolace","body":"**Please, provide a clear description what the bug is:**\r\nThe level 60 rare orc Gozzo can be pulled long distances and does not return to his starting point. This makes him a serious hazard for HC players as well as a potential griefing tool.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/150636659-12f9cd72-a915-4455-ac73-f10a29ee4ab5.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nI do not have precise details, but I suspect it's the usual, same as #919.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=92210\r\n\r\n**Expected behavior. Describe how it should work:**\r\nSame as #919. All NPCs should have a hard limit on the distance they can travel from their spawn point. I thought this was a server feature, so an exception would be a bug.","updatedAt":"2022-01-23T16:31:57+0100","milestone":null,"closedAt":"2022-01-23T16:31:57+0100"},{"assignees":[],"author":{"login":"HaydenRWK"},"comments":[{"author":{"login":"mikefirefly"},"body":"Duplicate of #739 #768 ","createdAt":"2022-01-22T09:08:24+0100"},{"author":{"login":"spuxx1701"},"body":"Closing because of duplicate.","createdAt":"2022-01-24T12:58:43+0100"}],"createdAt":"2022-01-22T03:08:10+0100","number":965,"labels":"","state":"CLOSED","title":"Hunter Pet Talent Points","body":"**Please, provide a clear description what the bug is:**\r\n\r\nwhen learning new hunter pet abilities that have a talent point cost, the number of available training points left does not go down. Unsure if it is purely a visible error, or if it means a pet can now learn as many abilities as they want regardless of cost. \r\n(Error persisted after deleting wdb folder) \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-24T12:58:43+0100","milestone":null,"closedAt":"2022-01-24T12:58:43+0100"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-01-21T21:18:54+0100","number":964,"labels":"","state":"CLOSED","title":"Tiny typo in quest \"What Do You Rely On?\"","body":"**Please, provide a clear description what the bug is:**\r\nThe quest text has an extra period at the end.\r\n\r\n![image](https://user-images.githubusercontent.com/96929534/150594586-b12cf21a-5fad-4776-a6eb-6721e83d8adf.png)\r\n\r\nEDIT: Also, the hand-in text doesn't really make sense. Usually it's more \"Thank you for bringing me these items, now I can continue!\" but instead the quest hand-in text for this quest is just: \"Bring me some Shimmerweed for my potion, please.\" and then nothing else. Feels kinda anti-climactic.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nQuest: https://database.turtle-wow.org/?quest=820","updatedAt":"2022-01-23T16:01:33+0100","milestone":null,"closedAt":"2022-01-23T16:01:33+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"I don't consider this being a bug, sorry.","createdAt":"2022-01-23T17:51:32+0100"}],"createdAt":"2022-01-21T19:30:47+0100","number":963,"labels":"","state":"CLOSED","title":"speck of dreamdust droprate","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe item speck of drum dust has a too high drop rate on this server. pfqeust displays the droprate as 80%, which is probably right for the server, but doesnt match wow head classic data. see wow head link and links to turtle wow db\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=740\r\nItem:https://database.turtle-wow.org/?item=5803\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhttps://classic.wowhead.com/item=5803/speck-of-dream-dust","updatedAt":"2022-01-23T17:51:32+0100","milestone":null,"closedAt":"2022-01-23T17:51:32+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed on the next update!","createdAt":"2022-02-14T00:46:13+0100"}],"createdAt":"2022-01-21T14:02:55+0100","number":962,"labels":"","state":"CLOSED","title":"Highlord Bolvar Fordragon does not attack Onyxia's Elite Guard during The Great Masquerade","body":"Highlord Bolvar Fordragon does not attack Onyxia's Elite Guard during The Great Masquerade\r\n\r\nhttps://database.turtle-wow.org/?quest=6403 The Great Masquerade\r\nhttps://database.turtle-wow.org/?npc=1748 Highlord Bolvar Fordragon\r\nhttps://database.turtle-wow.org/?npc=12739 Onyxia's Elite Guard\r\n\r\n\r\nVideo of how it should work: https://www.youtube.com/watch?v=5LbRbxCbZ5o\r\n","updatedAt":"2022-02-14T00:46:13+0100","milestone":null,"closedAt":"2022-02-14T00:46:13+0100"},{"assignees":[{"login":"Nolin7777"}],"author":{"login":"Zebouski"},"comments":[],"createdAt":"2022-01-20T23:25:42+0100","number":961,"labels":"","state":"CLOSED","title":"Hakkar blood siphon is broken","body":"**Please, provide a clear description what the bug is:**\r\nHakkar when he casts blood siphon, just stands there. no HP is drained\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. install bigwigs so you know when the siphon will start\r\n2. pull hakkar\r\n3. see if you get stunned and heal the boss, when hakkar stops attacking and is channeling the siphon \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nSpell: https://database.turtle-wow.org/?spell=24323 \r\nhttps://database.turtle-wow.org/?spell=24322\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHakkar should cast blood siphon, and anyone with the poision debuff should cause damage to him. anyone without should not . 16 siphons in total as per debuff cap. all other debuffs get wiped","updatedAt":"2022-04-28T10:37:24+0200","milestone":null,"closedAt":"2022-04-28T10:37:24+0200"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, it'll be fixed on the next update!","createdAt":"2022-02-11T16:25:44+0100"}],"createdAt":"2022-01-20T22:44:59+0100","number":960,"labels":"","state":"CLOSED","title":"Right clicking a companion pet in your inventory when you have 2 of the same pet can lead to the wrong one becoming soulbound","body":"**Please, provide a clear description what the bug is:**\r\nIf you have two of the same un-bound pet in your inventory and right click the second one, it will teach you the summon spell, delete the *first* one, but make the one you clicked soulbound.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n1. Buy two pets from any pet vendor.\r\n2. Put them side by side in your inventory.\r\n3. Right click the *right* box, then Okay.\r\n4. The *left* box disappears, and the right box is now soulbound.\r\n\r\n**Images:**\r\n![prairie01](https://user-images.githubusercontent.com/96929534/150426969-e7341265-d571-4be0-bb88-094ab873e35a.PNG)\r\n![prairie02](https://user-images.githubusercontent.com/96929534/150426979-b380e710-7392-4577-9140-cee50052a205.PNG)\r\n![prairie03](https://user-images.githubusercontent.com/96929534/150426988-cbf085ac-279c-4281-9015-bb9bc4bc53ca.PNG)\r\n![prairie04](https://user-images.githubusercontent.com/96929534/150426998-9492bd58-f22f-47ed-9817-be7f95a39ec6.PNG)\r\n\r\n**Expected behavior. Describe how it should work:**\r\nRight clicking a pet should make *that* pet disappear, not just the first one in your inventory.","updatedAt":"2022-02-11T16:25:44+0100","milestone":null,"closedAt":"2022-02-11T16:25:44+0100"},{"assignees":[],"author":{"login":"thrassoss"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:01:52+0100"}],"createdAt":"2022-01-20T22:09:18+0100","number":959,"labels":"","state":"CLOSED","title":"Opening Transmog window seems to stop the 'main menu' from opening.","body":"**Please, provide a clear description what the bug is:**\r\nOnce I talk to the Fasionista in Orgrimmar and the Transmog window opens, I am unable to open the 'Main menu'. I can't use the Escape key on my keyboard nor does clicking the 'Main menu' button work. When I ctrl-alt-del out and close wow and relauch the main menu works fine. I deleted wdb and retested and it worked the same.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Confirm you can open your main menu by hitting your escape key to see that it works fine.\r\n2. Talk to the Fashionista character. \r\n3. Wait for the Transmog window to open.\r\n4. If you are lagging and the Transmog window doesn't open, the Fashionistas conversation window just says \"Greetings\". The main menu is unaffected if this happens.\r\n5. The Transmog window opens. At this point I always clicked some chest piece items, just to use the window a bit, I didn't actually transmog anything. I just clicked on some appearances. \r\n6. Close out the Transmog window.\r\n7. Confirm you are not in an Isekai. ( for safety, obviously )\r\n8. Attempt to open your main menu. Neither the Escape Key or Menu button work.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBoth Escape and clicking with a mouse on the Main menu button should open the main menu while not in an Isekai.","updatedAt":"2022-02-10T17:01:53+0100","milestone":null,"closedAt":"2022-02-10T17:01:52+0100"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[{"author":{"login":"mikefirefly"},"body":"Actually, I think the second paragraph should only be displayed on this quest completion. Currently upon completing this quest, the text is completely empty.\r\n\r\n![image](https://user-images.githubusercontent.com/13250690/150658973-ca98a3d9-90ab-4b76-affb-7285da08ebba.png)\r\n","createdAt":"2022-01-23T00:40:05+0100"}],"createdAt":"2022-01-20T22:04:41+0100","number":958,"labels":"","state":"CLOSED","title":"Saltspittle Raiders quest text","body":"**Please, provide a clear description what the bug is:**\r\nSaltspittle Raiders quest intro text contains variables:\r\n\r\n![image](https://user-images.githubusercontent.com/13250690/150421812-5d33805d-e33e-4338-b3ce-d2afb42b35e5.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nQuest: https://database.turtle-wow.org/?quest=40230\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n$C should probably be replaced by the player name.","updatedAt":"2022-01-23T16:01:28+0100","milestone":null,"closedAt":"2022-01-23T16:01:28+0100"},{"assignees":[],"author":{"login":"MadLitrus"},"comments":[],"createdAt":"2022-01-20T18:44:53+0100","number":957,"labels":"","state":"CLOSED","title":"\"One shot.One kill\" questgiver bugged","body":"**Please, provide a clear description what the bug is:**\r\nI use the pf quest addon and i saw on the map the quest One shot.One kill. I wanted to accept this quest but when i got to the location indicated on the map, i could not talk to the NPC. She is in this crouch position with a debuff on her called \"Aynasha's Root\" with a picture of some bald dude. Also she has no quest marker.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Go to Sentinel Anynasha in Darkshore (46/90) coordinate.\r\n2. You should find the NPC in a crouch position with the quest marker missing.\r\n3. You should not be able to talk to her or accept the quest.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=11711\r\nQuest: https://database.turtle-wow.org/?quest=5713\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be able to talk to her and accept the quest.\r\n![Bugg](https://user-images.githubusercontent.com/97635850/150393151-8f160098-5e96-4479-a31d-ccba71e865a2.png)\r\n\r\n","updatedAt":"2022-01-21T18:49:08+0100","milestone":null,"closedAt":"2022-01-21T18:49:08+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"wow head has the explosion\r\nhttps://classic.wowhead.com/npc=4857/stone-keeper#abilities;mode:normal","createdAt":"2022-01-24T20:00:40+0100"},{"author":{"login":"redmagejoe"},"body":"I don't think they explode, per se, but rather when they fall over (so calculate 1-2 seconds), they're supposed to emulate \"crushing\" a player. I noticed immediately that they don't do that here. The idea is to run away from the falling golems so as not to be crushed. Hoping this gets fixed before long, as it's a good and funny way to filter the noobs.\r\n\r\nOf course reading the abilities, it seems like it is supposed to be considered self destructing, so maybe it's that they self destructed after that brief delay of falling over? Everyone I knew described it as being crushed under the golems.","createdAt":"2022-05-15T08:51:28+0200"},{"author":{"login":"slowtorta"},"body":"Duplicate for https://github.com/slowtorta/turtlewow-bug-tracker/issues/1989","createdAt":"2022-08-26T10:33:13+0200"}],"createdAt":"2022-01-20T18:32:50+0100","number":956,"labels":"","state":"CLOSED","title":"Stone Keepers in uldaman dont explode","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe stone keepers are the 4 golems tack attack the players at the room before the endboss where you need to click the stone in order to open the door. (see id later). This encounter is pretty hard on classic since the golems explode for seroius aoe damage.\r\n\r\non here its a piece of cake since they dont explode at all and barely deal damage\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to uldaman, the room before the endboss where the door is locked and you need to click the stone at the center with 3+ players\r\n2. golems start attacking kill them slowly\r\n3. they dont do any serous aoe explosion at all \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4857\r\npossibly other golems too, but these linke here for sure\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ngolems should explode on death for insane aoe damage, something like 700ish\r\n\r\np.s. i added the ID in my first new issue after your (tortas) requests last time, as you had wished.","updatedAt":"2022-08-26T11:19:13+0200","milestone":null,"closedAt":"2022-08-26T10:33:13+0200"},{"assignees":[],"author":{"login":"Stefsarch"},"comments":[],"createdAt":"2022-01-20T17:28:36+0100","number":955,"labels":"","state":"CLOSED","title":"Hizzle <Correction's Officer> title typo","body":"**Please, provide a clear description what the bug is:**\r\n\r\nHizzle \"Correction's Officer\" in Sparkwater ironically needs a correction to their name.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nCouldn't find the ID.\r\nNPC: https://database.turtle-wow.org/?npc=Hizzle\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nRename title to Hizzle \"Corrections Officer\"\r\n\r\n![image](https://user-images.githubusercontent.com/73444405/150380070-808667ad-48eb-4900-88bb-a99e22216f68.png)\r\n","updatedAt":"2022-01-23T16:01:22+0100","milestone":null,"closedAt":"2022-01-23T16:01:22+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"More evidence, from an HC death at the Ratchet FP:\r\n![image](https://user-images.githubusercontent.com/97355053/152824336-1a9a1c64-d960-43e0-b9c4-9242b15e6ac1.png)\r\n","createdAt":"2022-02-07T17:00:24+0100"},{"author":{"login":"jameyboor"},"body":"![afbeelding](https://user-images.githubusercontent.com/1365563/153194261-4c141538-0192-42a9-b83a-6bff80c983f5.png)\r\n\r\nCurrent reproduction case does not trigger a guard to attack. ","createdAt":"2022-02-09T12:51:07+0100"}],"createdAt":"2022-01-20T16:45:28+0100","number":954,"labels":"","state":"CLOSED","title":"HC character attacked by Ratchet guards after right click without PvP mode","body":"**Please, provide a clear description what the bug is:**\r\nCharacter Nakednafraid was killed by guards at Ratchet after right-clicking an opposing faction player in Ratchet. The player claims they were not flagged. Possible loophole? I can't test it without sacrificing an HC character, so please could you look in to this.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/150371900-9e15b376-86c5-4920-a7fe-88e8bdd0462b.png)\r\n\r\n(I asked permission to quote them.)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make a horde HC character.\r\n2. Go to Ratchet.\r\n3. Without enabling PvP, right click an alliance character while standing near a bruiser.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4624\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAttacks by HC characters with PvP disabled should not provoke reactions from any NPC, since the attacks themselves are blocked.","updatedAt":"2022-02-14T12:38:56+0100","milestone":null,"closedAt":"2022-02-14T12:38:56+0100"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[{"author":{"login":"mikefirefly"},"body":"If this is supposed to be fixed on live now, it isn't.\r\n\r\n![image](https://user-images.githubusercontent.com/13250690/150698234-4b37d4fc-885b-4d60-a961-7ab6569cbe2e.png)\r\n","createdAt":"2022-01-23T22:14:22+0100"},{"author":{"login":"slowtorta"},"body":"It is. Please clear your WDB while your game is closed and try again.","createdAt":"2022-01-23T22:21:12+0100"},{"author":{"login":"mikefirefly"},"body":"I deleted the whole WDB folder and reequipped the gun but the problem still persists. Other guns work correctly. Is there anything else I can do?","createdAt":"2022-01-24T12:15:33+0100"},{"author":{"login":"spuxx1701"},"body":"Can confirm that animation of https://database.turtle-wow.org/?item=83257 is still broken.","createdAt":"2022-01-24T18:25:04+0100"},{"author":{"login":"mikefirefly"},"body":"Can we reopen this please?","createdAt":"2022-01-24T21:26:02+0100"}],"createdAt":"2022-01-20T10:53:46+0100","number":953,"labels":"","state":"CLOSED","title":"One of the new/custom guns has bugged shooting animation","body":"**Please, provide a clear description what the bug is:**\r\nOne of the new/custom guns has bugged shooting animation. I mean, I am pretty agile but not *that* agile!\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get this gun: https://database.turtle-wow.org/?item=83257\r\n2. Shoot.\r\n3. This happens: https://streamable.com/pp6thq\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=83257\r\n\r\n**Expected behavior. Describe how it should work:**\r\nGun should shoot like any well-behaving gun.","updatedAt":"2022-01-27T16:11:50+0100","milestone":null,"closedAt":"2022-01-27T16:11:50+0100"},{"assignees":[],"author":{"login":"mauntler"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! \r\n\r\nThat's normal in WoW. Would be unfair if you cant move since you cast, you cant runaway far enough from enemys to cast when they got into meele range and you wear nothing but Cloth and leather. Not being able to dodge would make the game pretty hard for some casters :P\r\n\r\nShort: it's normal behavior and not a bug =)\r\n\r\nSafe Travels!","createdAt":"2022-01-20T07:40:14+0100"},{"author":{"login":"cyaohiri"},"body":"> Greetings!\r\n> \r\n> That's normal in WoW. Would be unfair if you cant move since you cast, you cant runaway far enough from enemys to cast when they got into meele range and you wear nothing but Cloth and leather. Not being able to dodge would make the game pretty hard for some casters :P\r\n> \r\n> Short: it's normal behavior and not a bug =)\r\n> \r\n> Safe Travels!\r\n\r\nLooking at the bug report here (https://github.com/vmangos/core/issues/1449), it looks like this is indeed a bug.\r\nIn the latest VMaNGOS, however, this appears to be fixed. You practically can't dodge while casting/channeling.\r\nhttps://streamable.com/ojk10m\r\n\r\nI do agree with your reasoning, though. Probably most notably, it makes your Aspect of the Monkey useless while taming your pet.\r\n\r\nWas this fixed on Turtle WoW in the meantime, @twowTurtReynolds?","createdAt":"2023-11-29T21:29:20+0100"},{"author":{"login":"twowTurtReynolds"},"body":"This has been fixed for a while as we inherited the vmangos fix. \r\n\r\nI'd actually like to see this return as a feature but this is a suggestion for the forums.","createdAt":"2023-11-29T21:45:23+0100"}],"createdAt":"2022-01-19T23:34:26+0100","number":952,"labels":"Couldn't reproduce","state":"CLOSED","title":"Bug: Characters Being Able to Dodge While Casting","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI was able to dodge melee attacks from NPCs while casting/channeling spells.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Aggro melee npc\r\n2. Cast spell (I used Rain of Fire, Soul Fire and Drain Soul)\r\n3. Wait for dodge animation, scrolling combat text and combat log report to appear\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?spell=1120 Drain Soul Rank 1\r\nhttps://database.turtle-wow.org/?spell=5740 Rain of Fire Rank 1\r\nhttps://database.turtle-wow.org/?spell=11678 Rain of Fire Rank 4\r\nhttps://database.turtle-wow.org/?spell=18160 Soul Fire Rank 2\r\nhttps://database.turtle-wow.org/?spell=688 Summon Imp\r\n\r\nThese are the spells I tested and noticed the issue with. Others mentioned testing with other spells and hearthstone in TWoW Warlock Discord channel.\r\n\r\nI performed these tests on:\r\n\r\nhttps://database.turtle-wow.org/?npc=11687\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nTo my understanding, one should not be able to dodge while casting a spell :(\r\n\r\n\r\n![dodgewhilecastingcharactermotion](https://user-images.githubusercontent.com/66697103/150228076-08c99f73-f53a-40e7-94ee-1734bb07025e.png)\r\n![dodgewhilecastingquestionmarkquestionmarkquestionmark](https://user-images.githubusercontent.com/66697103/150228144-045e6b8e-23b2-49e2-9f4e-672743cb0fe3.png)\r\n![dodgewhilechannelingquestionmarkquestionmarkquestionmark](https://user-images.githubusercontent.com/66697103/150228180-eedfac09-8790-4205-9f27-6c5c0dbb10db.png)\r\n\r\n","updatedAt":"2023-11-29T21:45:24+0100","milestone":null,"closedAt":"2022-01-20T07:40:14+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"sergei-dokshin"},"comments":[{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-05T23:01:01+0200"},{"author":{"login":"geojak"},"body":"@slowtorta hello torta, arcance missiles rank 1 still shots the last third missile after the spell has already finished.\r\nfirst missil after 50% channeling, second missile after 100% channelng, thrid missile somewhile after\r\n\r\nnot fixed","createdAt":"2022-05-17T13:25:06+0200"},{"author":{"login":"slowtorta"},"body":"> @slowtorta hello torta, arcance missiles rank 1 still shots the last third missile after the spell has already finished. first missil after 50% channeling, second missile after 100% channelng, thrid missile somewhile after\r\n> \r\n> not fixed\r\n\r\nCan't reproduce, working alright on my end. ","createdAt":"2022-05-17T14:28:10+0200"},{"author":{"login":"geojak"},"body":"@slowtorta thx for checking. i dont know whats going on, but i just deleted wdb and retested. here is a video, and still not fiexd on my mage. (sry for bad video quality, this was more work that expected to even get a record)\r\n\r\nhttps://user-images.githubusercontent.com/25199983/168825889-b479d001-e3e2-40cc-b1ba-c95a25f293a5.mp4\r\n\r\n ","createdAt":"2022-05-17T15:47:07+0200"},{"author":{"login":"geojak"},"body":"i asked in world chat for other mages to test and they also say not fixed","createdAt":"2022-05-17T15:55:26+0200"},{"author":{"login":"geojak"},"body":"https://www.youtube.com/watch?v=n3ujzPWNUW8\r\nat sec 30 in this video you can see how arcane missiles rank 1 should look like.\r\n\r\nif i see this correctly, the first missile should immidielty shot\r\n\r\neidt. you see it much better in that video at 2:15","createdAt":"2022-05-17T16:06:27+0200"},{"author":{"login":"geojak"},"body":"on t wow rank 1 arcane missiles shot one missile each at\r\n50% channeling, 100% channeling, 150%(??) channling\r\n\r\non classic wow it shots at 33% 66% 100%","createdAt":"2022-05-17T16:10:11+0200"},{"author":{"login":"OonaFae"},"body":"Playlist showing taken on 5/25\r\nIn addition to the animation being janky. I also sometimes don't get all of the missiles as showing in the First Video (Lose out on 1 missile) and the last clip (Lose out on 2 missiles)\r\n\r\nhttps://youtube.com/playlist?list=PLoJjOcE78CJtCui1NQgR8HRA6l-puFmn0","createdAt":"2022-05-26T23:20:25+0200"}],"createdAt":"2022-01-19T21:09:42+0100","number":951,"labels":"","state":"CLOSED","title":"Mage: Arcane Missiles animation","body":"Mage Arcane Missiles have really bad animation. \r\n\r\nFirst, the mob is damaged, and then the animation of the first missile is displayed. \r\nThe last missile is displayed when the spell has already been completed and the character has dropped his hands!\r\n\r\nI've tested this with different spell ranks and with two different races. \r\n\r\nOne guy already mentioned this on forum half a year ago. Watch the video. https://forum.turtle-wow.org/viewtopic.php?f=3&t=1136\r\n\r\nspell: https://database.turtle-wow.org/?spell=5143","updatedAt":"2022-05-26T23:36:28+0200","milestone":null,"closedAt":"2022-05-05T23:01:01+0200"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"triana2021"},"comments":[],"createdAt":"2022-01-19T19:28:52+0100","number":950,"labels":"","state":"CLOSED","title":"Talent: Improved Curse of Exhaustion Does Nothing","body":"**Please, provide a clear description what the bug is:**\r\n\r\nIf a warlock speccs into improved Curse of Exhaustion they quickly find out no additional slow is applied. This makes speccing into the talent a bad choice. Many new players don’t realise this and lose money respeccing later. You can see evidence of this in the #Warlock channel on discord.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Specc into improved CoEx any number of points\r\n2. Cast\r\n3. See that only 10% base slow is applied\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCoEx should apply additional percentage of slow effect per talent spent, as the talent reads.","updatedAt":"2022-03-26T16:42:12+0100","milestone":null,"closedAt":"2022-03-26T16:42:12+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:02:41+0100"},{"author":{"login":"slowtorta"},"body":"Possibly fixed or at least improved on the previous server update.","createdAt":"2022-05-18T13:23:04+0200"}],"createdAt":"2022-01-19T16:17:15+0100","number":949,"labels":"","state":"CLOSED","title":"Highperch contains invisible walls for mobs","body":"**Please, provide a clear description what the bug is:**\r\nThere are multiple pathing errors around Highperch, but this video shows how a mob acts as if there's an invisible wall. There are other cases around here where mobs refuse to path directly, but will take long routes around invisible obstacles. They also seem unable to deal with the shallow slopes around the edge of Highperch.\r\n\r\nhttps://www.youtube.com/watch?v=4DrmFKGNYws\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take a ranged character to Highperch.\r\n2. Pull mobs at range to observe their bizarre behaviour.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4110 and other Highperch wyverns\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhile it's interesting, maybe good, to have some mobs with quirky behaviour, these guys are borderline insane in their decisions. I expect them to come towards me when there's nothing between.","updatedAt":"2022-05-18T13:23:04+0200","milestone":null,"closedAt":"2022-02-10T17:02:41+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-19T15:07:36+0100","number":948,"labels":"","state":"CLOSED","title":"Lil smoky gnomish engi pet not in pet tab","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe gnomish engineer recipe pet lil smoky does not go into the new pet tab, like other pets. \r\n\r\nI still works as in vanilla. And stays an item after use. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get lil smoky pet item\r\n2. Summon\r\n3. Item persists as in vanilla \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nPet should be added to the new pet book and item removed ","updatedAt":"2022-01-19T15:27:08+0100","milestone":null,"closedAt":"2022-01-19T15:27:08+0100"},{"assignees":[],"author":{"login":"matthew-mcmahon"},"comments":[],"createdAt":"2022-01-19T12:32:07+0100","number":947,"labels":"","state":"CLOSED","title":"Gillijim Isle bugs with mobs","body":"**Please, provide a clear description what the bug is:**\r\n\r\nSeveral perceived bugs with mobs in Gillijim's isle. I have not been able to test the island extensively beyond this quest as it made me concerned as a hc character.\r\n\r\nQuest 40265 The Maul'ogg Crisis II:\r\n\r\nNPC 92147, Strand Crawler, is either not dropping the quest item, or has an extremely low drop chance. Additionally, these creatures are melee hitting for about 10 damage for some reason.\r\n\r\nThe Basilisks that drop the item 60341, Saltjaw Basilisks 91964 and Deepstone Basilisks 91963, are hitting as powerfully as a relatively equivalent elite mob, 200-300 on mail characters of an equivalent level. 91963 hits even harder. They also did not seem to drop the appropriate quest item for me, but I had to leave as I am a hc character and will not risk further testing.\r\n\r\nCosmetically, this quest requires \"Deepsnap Tails\" Item 60340 but the item doesn't drop from any NPC named Deepsnap that roam the beach, but rather Saltsnap Crocolisk ones, and should be considered for renaming to \"Saltsnap Tails\" to make it clearer - as Deepsnap makura NPCs roam there as well. As above, this item is also not dropping or seems to have a nonsensically low drop chance, not a single drop over 20 kills seems much beyond reason. Is this intentional?\r\n\r\nFinally, quest 40265 has a spelling mistake with an incorrect apostrophe in the quest text: \"10 Basilisk Eye's from the Basilisks\" should read \"10 Basilisk Eyes from the Basilisks\"\r\n","updatedAt":"2022-01-27T13:06:46+0100","milestone":null,"closedAt":"2022-01-27T13:06:46+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Gnomes are safe now.","createdAt":"2022-01-19T20:02:33+0100"},{"author":{"login":"zomgits"},"body":"I see one new plank, but it fixed none of the issues, sorry.","createdAt":"2022-01-23T18:08:50+0100"}],"createdAt":"2022-01-19T11:01:36+0100","number":946,"labels":"","state":"CLOSED","title":"Auberdine boat boarding safety issues","body":"**Please, provide a clear description what the bug is:**\r\nYou can't walk on to the boats at Auberdine without falling in the sea since 1.16 when the models were changed.\r\n\r\nHere's the gap on the boat to Stormwind.\r\n![image](https://user-images.githubusercontent.com/97355053/150107914-8814bf9e-eabc-4d2d-bafd-30020257d956.png)\r\n\r\nOn the Darnassus side there isn't even a boarding plank and the boarding zone of the boat doesn't line up with the dock.\r\n![image](https://user-images.githubusercontent.com/97355053/150108040-83b6f8b5-4895-438e-9302-5c144e0cc468.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Try to walk on to the boats at Auberdine without jumping.\r\n2. Get wet.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt should be possible to walk on and off these boats.\r\n\r\nThe boat planks at the ends of the docks should intersect the boat models.\r\n\r\n(I liked the old boats but that's preference!)","updatedAt":"2022-01-23T18:08:50+0100","milestone":null,"closedAt":"2022-01-19T20:02:33+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"Gasan918"},"body":"Fatigue spots at the pier too.","createdAt":"2022-01-19T11:30:03+0100"},{"author":{"login":"zomgits"},"body":"Checked just now and it is indeed fixed. Thanks!","createdAt":"2022-01-21T09:30:43+0100"}],"createdAt":"2022-01-19T10:57:00+0100","number":945,"labels":"","state":"CLOSED","title":"Fatigue on boat plank in Stormwind","body":"**Please, provide a clear description what the bug is:**\r\nFatigue applies where shown:\r\n![image](https://user-images.githubusercontent.com/97355053/150107242-9e67c779-0983-4fde-b316-aec9c2ea67bf.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Stand on the plank to the boat to Auberdine in Stormwind.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nFatigue should only apply in the sea at the very edges of maps.","updatedAt":"2022-01-21T09:30:43+0100","milestone":null,"closedAt":"2022-01-19T11:43:39+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[],"createdAt":"2022-01-19T10:24:29+0100","number":944,"labels":"","state":"CLOSED","title":"One of \"Dock Fisher\" NPCs in SW harbor placed in water","body":"**Please, provide a clear description what the bug is:**\r\n\r\nDock Fisher swims in water.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/150101574-69a7b530-5d0c-4561-b722-3b752b4d25a8.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60575\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nPut this poor guy back on pier. \r\n","updatedAt":"2022-01-19T11:48:33+0100","milestone":null,"closedAt":"2022-01-19T11:48:33+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Fun fact, seems like Blizzard had this issue as well and had to hackfix it as well: https://youtu.be/0sm-ThSRF0o?t=299","createdAt":"2022-02-14T22:11:11+0100"},{"author":{"login":"slowtorta"},"body":"Will be fixed on the next update.","createdAt":"2022-02-14T22:19:18+0100"}],"createdAt":"2022-01-19T10:19:16+0100","number":943,"labels":"","state":"CLOSED","title":"\"Escape Through Stealth\" quest window not closed","body":"**Please, provide a clear description what the bug is:**\r\n\r\n\"Escape Through Stealth\" quest window not closed after I click \"Complete Quest\" button. You need to click two times. This can be because there starts additional script that spawns Sentinel Selarin NPC who gives \"Trek to Ashenvale\" quest. Please check \"Escape Through Stealth\" quest too.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3693\r\nQuest: https://database.turtle-wow.org/?quest=995\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/150100736-252c7e4a-7fbb-4537-a335-17b843ced76e.png)\r\n\r\n","updatedAt":"2022-02-14T22:19:18+0100","milestone":null,"closedAt":"2022-02-14T22:19:18+0100"},{"assignees":[],"author":{"login":"Aeliren"},"comments":[],"createdAt":"2022-01-19T06:04:02+0100","number":942,"labels":"","state":"CLOSED","title":"Lapidis Isle NPCs - No interaction options?","body":"Some of the NPCs from Lapidis Isle appear to be supposed to offer goods and services based on their title and positioning in their respective areas, but have no options to interact with them at all.\r\n\r\n**Caelan's Rest:**\r\n- Angela Goodwill (Barmaid) - From her positioning in the inn and title, she appears to be supposed to be the Caelan's Rest innkeeper and drink/food/alcohol vendor.\r\n- Fellis Bander (Barkeeper) - Similar to the above, but unlike Angela, Fellis' position in the Caelan's Rest inn behind the counter makes him appear as if he's supposed to be purely an alcohol vendor.\r\n\r\n**Hazzuri Glade:**\r\n- Primalist Bin'doga (Reagents) - Very clearly supposed to be a reagents vendor, has no option to trade.\r\n- Primalist Gojo (Voodoo Goods) - Either an exotic-sounding \"General Goods\" vendor or something more, but it makes it appear as if Gojo is supposed to be a vendor of some kind.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Travel to Caelan's Rest and Hazzuri Glade on Lapidis Isle.\r\n2. Attempt to interact with the above four NPCs.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC:\r\n\r\n- https://database.turtle-wow.org/?npc=91888\r\n- https://database.turtle-wow.org/?npc=91873\r\n- https://database.turtle-wow.org/?npc=91868\r\n- https://database.turtle-wow.org/?npc=91865\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe above should likely have interaction options as vendors and other services of sorts.","updatedAt":"2022-01-19T12:57:20+0100","milestone":null,"closedAt":"2022-01-19T12:57:20+0100"},{"assignees":[],"author":{"login":"Zyrotic"},"comments":[],"createdAt":"2022-01-19T04:47:59+0100","number":941,"labels":"","state":"CLOSED","title":"Fatigue after the walkway into Stormwind","body":"While walking into Stormwind after the walkway bridge on the left side there is a small fatigue area. I have provided a screenshot to give a better understanding where this is happening.\r\n![SW Fatigue](https://user-images.githubusercontent.com/43596516/150060450-123614ce-6c40-4bf0-b25a-ec94fca0af8c.PNG)\r\n.","updatedAt":"2022-01-19T11:43:42+0100","milestone":null,"closedAt":"2022-01-19T11:43:42+0100"},{"assignees":[],"author":{"login":"Tremaa"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you! But this issue has been already reported: https://github.com/slowtorta/turtlewow-bug-tracker/issues/913","createdAt":"2022-02-10T20:51:40+0100"}],"createdAt":"2022-01-19T00:43:37+0100","number":940,"labels":"","state":"CLOSED","title":"Vorsha the Lasher Bugged","body":"While doing the quest \"Vorsha the Lasher\" on my lvl 21 goblin hunter, when Vorsha spawned the quest completed without me killing it. I killed it anyways, and then it respawned. Didn't kill it a 2nd time\r\n\r\n\r\nNPC: https://database.turtle-wow.org/?npc=12940\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=6641\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\nThe quest is supposed to complete when you kill Vorsha, but it's completing when it spawns instead.\r\n","updatedAt":"2022-02-10T20:51:40+0100","milestone":null,"closedAt":"2022-02-10T20:51:40+0100"},{"assignees":[],"author":{"login":"poposhka"},"comments":[{"author":{"login":"Fin9622"},"body":"#336 ","createdAt":"2022-01-18T14:48:27+0100"}],"createdAt":"2022-01-18T14:24:59+0100","number":939,"labels":"","state":"CLOSED","title":"one shot one kill is not given out","body":"**Please, provide a clear description what the bug is:**\r\nseems the quest NPC is not handing out the quest.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. visit quest npc Sentinel Aynasha: 45,90\r\n2. she does not give out the quest\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=11711\r\nQuest: https://database.turtle-wow.org/?quest=5713\r\n\r\n**Expected behavior. Describe how it should work:**\r\nshe should hand out the quest. there are no reqs other than level\r\n","updatedAt":"2022-01-18T14:48:28+0100","milestone":null,"closedAt":"2022-01-18T14:48:28+0100"},{"assignees":[],"author":{"login":"Fin9622"},"comments":[{"author":{"login":"slowtorta"},"body":"Tried multiple times, couldn't reproduce, sorry :(","createdAt":"2022-02-10T17:03:05+0100"}],"createdAt":"2022-01-18T14:09:59+0100","number":938,"labels":"","state":"CLOSED","title":"Upon interacting a NPC that belong to the Durotar Union Faction, you don't discover the faction in your reputation tab","body":"Upon interacting a NPC that belong to the Durotar Union Faction, you don't discover the faction in your reputation tab\r\n\r\n![image](https://user-images.githubusercontent.com/83077166/149940442-d6695b54-5596-4abf-9bda-c23ed8486bd8.png)\r\n\r\nA player reported the same problem. I was able to reproduce the bug on a GM character, but i don't know how.\r\nI'm unable to reproduce it on newly created character.","updatedAt":"2022-02-10T17:03:05+0100","milestone":null,"closedAt":"2022-02-10T17:03:05+0100"},{"assignees":[],"author":{"login":"spuxx1701"},"comments":[{"author":{"login":"spuxx1701"},"body":"I now 100% know that it is **not only** triggered by restarts. I just did some building and a bulding reset it's rotation. It might be caused by a client loading in/out of the area.","createdAt":"2022-02-18T15:10:18+0100"}],"createdAt":"2022-01-18T13:52:21+0100","number":937,"labels":"","state":"CLOSED","title":"Certain game objects reset their rotation","body":"**Please, provide a clear description what the bug is:**\r\nSome specific game objects (particularly large ones and apparently also some usable furniture) do not maintain their rotation proably.\r\nRotation is changed by approximately 10-15 degrees after server restarts and possibly other triggers. Only newly placed objects seem to be affected and it's mainly objects above a certain size (e.g. houses).\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. On a GM account, spawn the Redridge chapel: `.gobject add 2007408`\r\n2. Move and rotate the object. Place a few objects inside to make it more noticable how the chapel was originally rotated.\r\n3. Restart the server and observe rotation.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe chapel needs to calm down.","updatedAt":"2022-03-10T15:11:52+0100","milestone":null,"closedAt":"2022-03-10T15:11:52+0100"},{"assignees":[],"author":{"login":"shmellyorc"},"comments":[{"author":{"login":"mikefirefly"},"body":"> using spacebar, in water, makes you jump not move upwards in the water.\r\n\r\nThis is the vanilla way, however weird it looks.","createdAt":"2022-01-18T12:05:54+0100"},{"author":{"login":"spuxx1701"},"body":"Pet behavior is also Vanilla. The pet returns after killing its current target. When it gets attacked _while_ returning, it will then attack the attacker.\r\n\r\nThe rest should be separate issues.","createdAt":"2022-01-24T13:34:06+0100"},{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:11:47+0100"}],"createdAt":"2022-01-18T11:59:15+0100","number":936,"labels":"","state":"CLOSED","title":"Multiple bugs found.","body":"**Please, provide a clear description what the bug is:**\r\nFound a bunch of bugs that are kinda weird.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nAll these bugs can be easily reproduced by just playing the game.\r\n\r\n- [Warlock]: the spell that summons a minion, doesn't generate any sound.\r\n- [Warlock]: Using drain soul, Drain life and Health funnel, it has no sound effect\r\n- [Warlock]: When collecting a soul shard from soul drain, it has no sound effect\r\n- When your minion is attaching two or more mobs, when that mob dies, your minion comes back to you. Not going for the next attacker whom is attacking your minion. Even if your minion is set to Defensive.\r\n- using spacebar, in water, makes you jump not move upwards in the water.\r\n- Human starter zone, water makes you fatigue. Even if its only touching your feet.\r\n","updatedAt":"2022-02-10T17:11:47+0100","milestone":null,"closedAt":"2022-02-10T17:11:47+0100"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-01-18T06:27:01+0100","number":935,"labels":"","state":"CLOSED","title":"Satisfaction for Shak quest item doesn't drop for whole group","body":"**Please, provide a clear description what the bug is:**\r\nForeman Klix only drops 1 ring if killed by a group. This means a group would have to wait for respawns just to do this one simple quest.\r\n\r\nAlso I haven't handed it in yet, but the database says the reward is 0 silver. The quest book in game says the reward is 1 silver. This is a level 20 quest.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Be in a group.\r\n2. Have everyone accept Satisfaction for Shak.\r\n3. Kill Foreman Klix.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91302\r\nItem: https://database.turtle-wow.org/?item=81344\r\nQuest: https://database.turtle-wow.org/?quest=55042\r\n\r\n**Expected behavior. Describe how it should work:**\r\nForeman Klix should drop the item for all group members if group members have the quest.\r\nReward might also be increased if it really is 1 silver.","updatedAt":"2022-01-18T11:54:41+0100","milestone":null,"closedAt":"2022-01-18T11:54:41+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"i wanted for another round. and even if you dont speak to him which will make him freeze for some time, he doesnt even walk to the assasination point ant turns back half way there.\r\n\r\nhttps://database.turtle-wow.org/?quest=215 \r\nseems to be wrongly avaible anyway from him","createdAt":"2022-01-18T19:00:19+0100"},{"author":{"login":"nobodyinteresting"},"body":"Adding NPC and Quest links since geojak did not:\r\n\r\nhttps://database.turtle-wow.org/?npc=738\r\nhttps://database.turtle-wow.org/?quest=215","createdAt":"2022-01-18T22:46:53+0100"},{"author":{"login":"geojak"},"body":"Edited you links in. Thx","createdAt":"2022-01-19T15:04:15+0100"},{"author":{"login":"slowtorta"},"body":"Had to revert this fix for now, sorry.","createdAt":"2022-02-16T00:31:47+0100"},{"author":{"login":"nobodyinteresting"},"body":"Poor Thorsen :(","createdAt":"2022-02-16T00:55:13+0100"},{"author":{"login":"redmagejoe"},"body":"Not sure if this is relevant, but this NPC is also offering his quest to anyone so long as he survived the encounter, which I believe he should not be able to survive alone without player intervention. I doubt there is a way to check to see if the player participated in saving him on ancient scripting to only offer it to those players who helped, but at the very least, if no player participated, this NPC should NOT survive.","createdAt":"2023-02-23T12:50:57+0100"},{"author":{"login":"redmagejoe"},"body":"@ratkosrb This may require a sniff on Classic to see precisely how he's supposed to handle his patrol and under what circumstances he's supposed to offer the quest and to who when surviving his assassination.","createdAt":"2023-05-23T03:15:06+0200"},{"author":{"login":"geojak"},"body":"I did the quest on classic. The npc does not survive eitthiit player intervention the npc gives the qeust to anyone if he has survived ","createdAt":"2023-05-23T09:01:39+0200"},{"author":{"login":"twowTurtReynolds"},"body":"This NPC is rather unique. If any further issues exist with his scripting, please do tell, but in great detail and with proof of how he is meant to work.","createdAt":"2023-12-08T13:10:08+0100"},{"author":{"login":"cyaohiri"},"body":"According to a comment from 2006 from Wowhead (https://www.wowhead.com/classic/quest=215/jungle-secrets#comments):\r\n_Every so often, Thorsen will go on patrol. If you follow him, he will be ambushed by two of Kurzen's lackeys (at around (40, 8) ) - if he survives, you will be able to start this quest off him then._\r\n\r\nThis matches the following videos that are, however, from TBC or later.\r\nhttps://www.youtube.com/watch?v=GF1SkliEVGo\r\nhttps://www.youtube.com/watch?v=MMHBqCSi-M0\r\nhttps://www.youtube.com/watch?v=phnVpNDDrQc\r\n\r\nIn that first video, it seems like the other player got the quest as well, as they said _\"oh, that's how it works\"_ in the end.","createdAt":"2023-12-08T13:47:04+0100"},{"author":{"login":"geojak"},"body":"i wanted for another round. and even if you dont speak to him which will make him freeze for some time, he doesnt even walk to the assasination point ant turns back half way there.\r\n\r\nhttps://database.turtle-wow.org/?quest=215 \r\nseems to be wrongly avaible anyway from him","createdAt":"2022-01-18T19:00:19+0100"},{"author":{"login":"nobodyinteresting"},"body":"Adding NPC and Quest links since geojak did not:\r\n\r\nhttps://database.turtle-wow.org/?npc=738\r\nhttps://database.turtle-wow.org/?quest=215","createdAt":"2022-01-18T22:46:53+0100"},{"author":{"login":"geojak"},"body":"Edited you links in. Thx","createdAt":"2022-01-19T15:04:15+0100"},{"author":{"login":"slowtorta"},"body":"Had to revert this fix for now, sorry.","createdAt":"2022-02-16T00:31:47+0100"},{"author":{"login":"nobodyinteresting"},"body":"Poor Thorsen :(","createdAt":"2022-02-16T00:55:13+0100"},{"author":{"login":"redmagejoe"},"body":"Not sure if this is relevant, but this NPC is also offering his quest to anyone so long as he survived the encounter, which I believe he should not be able to survive alone without player intervention. I doubt there is a way to check to see if the player participated in saving him on ancient scripting to only offer it to those players who helped, but at the very least, if no player participated, this NPC should NOT survive.","createdAt":"2023-02-23T12:50:57+0100"},{"author":{"login":"redmagejoe"},"body":"@ratkosrb This may require a sniff on Classic to see precisely how he's supposed to handle his patrol and under what circumstances he's supposed to offer the quest and to who when surviving his assassination.","createdAt":"2023-05-23T03:15:06+0200"},{"author":{"login":"geojak"},"body":"I did the quest on classic. The npc does not survive eitthiit player intervention the npc gives the qeust to anyone if he has survived ","createdAt":"2023-05-23T09:01:39+0200"},{"author":{"login":"twowTurtReynolds"},"body":"This NPC is rather unique. If any further issues exist with his scripting, please do tell, but in great detail and with proof of how he is meant to work.","createdAt":"2023-12-08T13:10:08+0100"},{"author":{"login":"cyaohiri"},"body":"According to a comment from 2006 from Wowhead (https://www.wowhead.com/classic/quest=215/jungle-secrets#comments):\r\n_Every so often, Thorsen will go on patrol. If you follow him, he will be ambushed by two of Kurzen's lackeys (at around (40, 8) ) - if he survives, you will be able to start this quest off him then._\r\n\r\nThis matches the following videos that are, however, from TBC or later.\r\nhttps://www.youtube.com/watch?v=GF1SkliEVGo\r\nhttps://www.youtube.com/watch?v=MMHBqCSi-M0\r\nhttps://www.youtube.com/watch?v=phnVpNDDrQc\r\n\r\nIn that first video, it seems like the other player got the quest as well, as they said _\"oh, that's how it works\"_ in the end.","createdAt":"2023-12-08T13:47:04+0100"},{"author":{"login":"cyaohiri"},"body":"On VMaNGOS, if you talk to him during the patrol, he will stop for about 3 minutes, but then he will continue the patrol, so the quest won't break, but you'll have to wait a bit. I don't know if this is correct or not, but in the videos above he does look interactive based on the cursor. Whether interacting with him pauses him for that long is unknown at this point.","createdAt":"2023-12-08T14:19:06+0100"},{"author":{"login":"twowTurtReynolds"},"body":"Thank you for the blizzlike proof.","createdAt":"2023-12-08T14:24:36+0100"}],"createdAt":"2022-01-18T00:32:05+0100","number":934,"labels":"Quest, NPC","state":"CLOSED","title":"private thorsen patrol","body":"**Please, provide a clear description what the bug is:**\r\n\r\nwhen private thorsen goes for his random patnrol that should result in kurzen assasins attack him and afterwards he would offer a quests, there is a problem. \r\n\r\nIF you talk with the private while he is walking, the script of the event breaks and he just stands there, ruining the hole thing.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. wait for private thorsen do start his patrol\r\n2. speak with him while he is walking\r\n3. he will just stand still from now\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=738\r\nhttps://database.turtle-wow.org/?quest=215 \r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nit should not be possible to interact wihm him during his patrol","updatedAt":"2023-12-08T14:32:06+0100","milestone":null,"closedAt":"2023-08-09T10:09:28+0200"},{"assignees":[],"author":{"login":"Borvaselin"},"comments":[],"createdAt":"2022-01-17T23:50:07+0100","number":933,"labels":"","state":"CLOSED","title":"Q \"what the wind carries\"","body":"**Please, provide a clear description what the bug is:**\r\nafter accepting the Q i cant listen to Thralls story; there is nothing to click to get the story at/with Thrall\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. acccept the Q, close Q-window\r\n2. click Thrall, get \"!\"-Q and actual \"?\"-Q. the actual Q can be clicked but is then shown as not solved\r\n3. delelting Q, deleting WDB doesnt help. no story-button seen\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4949\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=6566\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\na button to listen to Thralls story should be seen and click-able to get the story told and Q solved.\r\n---------------\r\nclicking Thrall:\r\n![Q01](https://user-images.githubusercontent.com/97921219/149844835-5dcb9ab1-d872-46be-8fbf-a496ce0b8691.jpg)\r\nopening Q \"what the wind...\"\r\n![Q02](https://user-images.githubusercontent.com/97921219/149844829-1f2a2afc-c2a0-4676-a682-6f08ca5747cd.jpg)\r\n\r\nchar: enslaved, UD-WL lv60, guild TABC\r\n\r\n\r\n","updatedAt":"2022-01-18T13:21:34+0100","milestone":null,"closedAt":"2022-01-18T13:21:34+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-01-17T21:11:37+0100","number":932,"labels":"","state":"CLOSED","title":"Alliance quest The Black Box has no turn-in dialogue.","body":"**Please, provide a clear description what the bug is:**\r\nThe Alliance quest The Black Box has no turn-in dialogue when you turn the quest in to Pilot Longbeard.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get the quest The Black Box from the Corroded Black Box in the Badlands.\r\n2. Hand in the quest to Pilot Longbeard.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2092\r\nItem: https://database.turtle-wow.org/?item=4613\r\nQuest: https://database.turtle-wow.org/?quest=708\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould probably have some kinda hand-in text, maybe some lore about the \"Engine #19\" the quest itself references.\r\n\r\n![image](https://user-images.githubusercontent.com/96929534/149831788-9c9cbbe9-9c60-4766-9ac0-3dc1c8d2774c.png)","updatedAt":"2022-01-20T12:41:52+0100","milestone":null,"closedAt":"2022-01-20T12:41:52+0100"},{"assignees":[],"author":{"login":"frostyfyre"},"comments":[{"author":{"login":"spuxx1701"},"body":"According to the DB, drop rate is 7% on each of the bosses, they share the same loot group with all other T2 gloves. *Could* be bad luck.\r\n\r\n/ Will test a few times later.","createdAt":"2022-01-18T14:06:43+0100"}],"createdAt":"2022-01-17T20:47:28+0100","number":931,"labels":"","state":"CLOSED","title":"Netherwind Gloves drop rate in BWL","body":"**Please, provide a clear description what the bug is:**\r\nThere is something wrong with the drop rate of Netherwind Gloves (T2 gloves). The Doom raiding team has been clearing BWL for more than a year now and in this whole time, it dropped only ONCE (maybe twice, but i'm not sure i'm not thinking about another guild's raid)\r\nThe drop rate should be 8-9% for each of the THREE bosses. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=16913\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ndrop more than once a year :) \r\n","updatedAt":"2022-01-18T14:15:50+0100","milestone":null,"closedAt":"2022-01-18T14:15:50+0100"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[],"createdAt":"2022-01-17T18:34:36+0100","number":930,"labels":"","state":"CLOSED","title":"Gun reward from the new Azshara quest is unusable","body":"**Please, provide a clear description what the bug is:**\r\nGun won't shoot.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get this quest reward: https://database.turtle-wow.org/?item=60165\r\n2. Try to shoot something\r\n3. Can't shoot, target is permanently out of range, action buttons are red - basically gun is unusable\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=60165\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBeing able to shoot as with other guns.","updatedAt":"2022-01-18T02:59:52+0100","milestone":null,"closedAt":"2022-01-18T02:59:52+0100"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[{"author":{"login":"mikefirefly"},"body":"Please disregard, this works OK.","createdAt":"2022-01-17T20:32:29+0100"},{"author":{"login":"mikefirefly"},"body":"Reopening this as this is a valid bug after all:\r\n\r\n![image](https://user-images.githubusercontent.com/13250690/149894521-d0826df4-9a16-4aed-a2ff-0889f11f4133.png)\r\n","createdAt":"2022-01-18T08:57:02+0100"}],"createdAt":"2022-01-17T17:40:38+0100","number":929,"labels":"","state":"CLOSED","title":"Ruins of Eldarath - Anvil doesn't work","body":"**Please, provide a clear description what the bug is:**\r\nAs stated in the title - there is an anvil in the Ruins of Eldarath new \"inn\", but it can't be used by the player even though it's highlighted and has the proper tooltip. An error \"Requires an anvil\" appears when trying to craft something requiring an anvil.\r\n\r\nThis is the exact location:\r\n![image](https://user-images.githubusercontent.com/13250690/149808177-3abdaeaf-a2c8-4552-bd1b-d6f8ba6c5702.png)","updatedAt":"2022-01-19T12:20:05+0100","milestone":null,"closedAt":"2022-01-19T12:20:05+0100"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings,\r\n\r\nthanks for the report. Fix will be applied on next server restart =)\r\n\r\nSafe Travels!","createdAt":"2022-01-17T16:02:18+0100"}],"createdAt":"2022-01-17T15:00:33+0100","number":928,"labels":"","state":"CLOSED","title":"Tower of Lapidis X - should be marked as Elite","body":"**Please, provide a clear description what the bug is:**\r\nTower of Lapidis is a 10-part quest. The last part should be marked as elite since:\r\n- it requires the player to kill elite mobs, not to mention the boss\r\n- it's even stated in the quest description:\r\n \r\n![image](https://user-images.githubusercontent.com/13250690/149782211-753af8a7-c89b-4a66-be9b-4c66b3588f86.png)\r\n","updatedAt":"2022-01-17T16:02:18+0100","milestone":null,"closedAt":"2022-01-17T16:02:18+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"keirra"},"comments":[{"author":null,"body":"I've had the same issue maybe a month ago on my hardcore character. Killed hundreds of mobs from all parts of Ashenvale trying to get last page, and 0 pages dropped at all.","createdAt":"2022-01-22T12:42:16+0100"},{"author":{"login":"Kruxis"},"body":"\"Works as intended\" Droprate is utterly low. We'll adjust it.\r\n\r\nFix will be applied on next restart.\r\n\r\nSafe Travels!","createdAt":"2022-02-05T14:26:55+0100"}],"createdAt":"2022-01-17T13:44:23+0100","number":927,"labels":"","state":"CLOSED","title":"Shredder Operation Manual pages don't drop at all. ","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. I've been question through Ashenvale and have completed almost all quests. Not a single page has dropped either with The Lost Pages quest in my questlog or without. \r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nQuest: https://database.turtle-wow.org/?quest=6504\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nPages should drop regularly from all mobs in Ashenvale as Horde player. ","updatedAt":"2022-02-05T14:27:04+0100","milestone":null,"closedAt":"2022-02-05T14:26:55+0100"},{"assignees":[],"author":{"login":"IvenStill"},"comments":[{"author":{"login":"slowtorta"},"body":"This is GM issue, not a bug tracker one. Request a manual .kick from a GM.","createdAt":"2022-01-17T11:37:46+0100"},{"author":{"login":"IvenStill"},"body":"This is a bug, because it always happens, the GM is not able to help. GM sent me to this site.","createdAt":"2022-01-17T11:49:57+0100"},{"author":{"login":"slowtorta"},"body":"Do you exit via logout option in the menu or via alt+F4?","createdAt":"2022-01-17T11:51:05+0100"},{"author":{"login":"IvenStill"},"body":"I logged out in Stormwind and I was kicked out of the game because of the internet disconet once. The character remained in the game.","createdAt":"2022-01-17T11:55:08+0100"},{"author":{"login":"Kruxis"},"body":"Greetings, \r\n\r\nusually when you can't login after a network crash, it's because the server takes a moment to understand that you lost your connection.\r\nDepending on the situation this can even take minutes for the server to realise.\r\n\r\nPlease download the client again from https://turtle-wow.org/download and try that one. It is unusual that you get frequent DCs on logout. Might be some corrupted files.\r\n\r\nI close this bug issue for now. If the problem persists after you tried what i said, please reply here and we can open the ticket again.\r\n\r\nSafe travels!","createdAt":"2022-01-17T16:05:54+0100"},{"author":{"login":"IvenStill"},"body":"Thanks for the help. I understood what the problem is. When an internet disconnect occurs, the character gets stuck in the game for a very long time (mb for 1 hour).","createdAt":"2022-01-17T17:57:47+0100"}],"createdAt":"2022-01-17T11:31:16+0100","number":926,"labels":"","state":"CLOSED","title":"Character don't exit the game","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.The character Iven had trouble exiting the game. He stayed in the game for a long time even after the logout. The last time he stayed in the game for 10 minutes after the Internet disconnect.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-17T17:57:47+0100","milestone":null,"closedAt":"2022-01-17T16:05:54+0100"},{"assignees":[],"author":{"login":"TrangOul"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, this one isn't going to be fixed. The forum runs on a very old version of an engine with custom modifications so I'm happy as long as it works at all.","createdAt":"2022-01-17T11:30:36+0100"}],"createdAt":"2022-01-17T08:43:41+0100","number":925,"labels":"","state":"CLOSED","title":"Forum: \"report port\" feature does not work","body":"**Please, provide a clear description what the bug is:**\r\n\"Report post\" leads to a 404 page:\r\n`https://forum.turtle-wow.org/app.php/post/<post ID>/report`\r\n[Example](https://forum.turtle-wow.org/app.php/post/10848/report).\r\n![image](https://user-images.githubusercontent.com/5629046/149727453-0a194a06-b407-4248-b740-bf77e5a0fb3a.png)\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Open any topic on the forum.\r\n2. Pick any post, and click the \"Report this post\" button (next to the quote button).\r\n\r\n**Expected behavior. Describe how it should work:**\r\nA form is opened, so I can describe an issue. Or just a pre-defined list. Or just notify a moderator (not ideal - it can be ambiguous) - anything other than 404.","updatedAt":"2022-01-17T11:30:36+0100","milestone":null,"closedAt":"2022-01-17T11:30:36+0100"},{"assignees":[],"author":{"login":"Lexiebean"},"comments":[{"author":{"login":"slowtorta"},"body":"Indeed not purple. Sadly it's not possible to make it purple w/o modifying the effect color in the client so the best I can do is to rename this object and give it a prettier effect in general :)\r\n\r\n![image](https://user-images.githubusercontent.com/66763404/150128912-a580e057-ff73-42d0-90a2-fa6f27a96191.png)\r\n","createdAt":"2022-01-19T13:24:52+0100"}],"createdAt":"2022-01-17T06:34:52+0100","number":924,"labels":"","state":"CLOSED","title":"Perpetual Purple Firework is not Purple","body":"**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Equip Perpetual Purple Firework\r\n2. Use Perpetual Purple Firework\r\n\r\nItem: https://database.turtle-wow.org/?item=23714\r\nSpell: https://database.turtle-wow.org/?spell=30161\r\nObject: https://database.turtle-wow.org/?object=181886\r\n\r\n**Expected behaviour. Describe how it should work:**\r\n\r\nThe visual fireworks created by Perpetual Purple Firework are the standard orange/red fireworks. And not purple.\r\n\r\nPurple is not just my favourite colour, it's my way of life!\r\n","updatedAt":"2022-01-19T13:24:52+0100","milestone":null,"closedAt":"2022-01-19T13:24:52+0100"},{"assignees":[],"author":{"login":"Aeliren"},"comments":[{"author":{"login":"spuxx1701"},"body":"It's a Vanilla thing. Both map and terrain are client-side. Turtle hasn't changed these areas, actual Vanilla map looks the same.","createdAt":"2022-01-18T14:13:03+0100"}],"createdAt":"2022-01-17T06:06:05+0100","number":923,"labels":"","state":"CLOSED","title":"Dustwallow Marsh Map and Minimap/World Discrepancy","body":"The Dustwallow Marsh map shows a road leading into the Quagmire leading to Tabetha's house. However, this road does not exist in the world or the minimap.\r\n![image](https://user-images.githubusercontent.com/96898927/149710715-30ae37e1-4977-4554-8c05-af6ddc0bd8dd.png)\r\n![image](https://user-images.githubusercontent.com/96898927/149710735-29a9b66b-3d38-4082-bd33-330147c1e881.png)\r\n![image](https://user-images.githubusercontent.com/96898927/149710752-b1f2272a-2448-47bb-9c5e-e606750ba2d5.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Dustwallow Marsh, explore \"The Quagmire\" and \"The Den of Flame\" to make them appear on the map if not already done.\r\n2. Look at map, and compare to the world.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe road leading into the Quagmire seems to be the anomaly here; it should either be added to the world or removed from the world map.","updatedAt":"2022-01-18T14:13:28+0100","milestone":null,"closedAt":"2022-01-18T14:13:03+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"spuxx1701"},"body":"Known issue. Duplicate of https://github.com/slowtorta/turtlewow-bug-tracker/issues/801","createdAt":"2022-01-18T14:15:24+0100"}],"createdAt":"2022-01-16T19:28:26+0100","number":922,"labels":"","state":"CLOSED","title":"survival panel merged with engineering","body":"**Please, provide a clear description what the bug is:**\r\n![WoWScrnShot_011622_170821](https://user-images.githubusercontent.com/25199983/149672879-d99eb336-0fb1-4b0d-8c8d-a5febbf652de.jpg)\r\n\r\ni think this picture should explain the sitaution.\r\nthe tents and torches recipe seem to work, i can clikc them. the wrong engineer things cant be displayed when i try to click them.\r\nthis problem must have started after i became a gnomish engienering because it wasnt always like this\r\n\r\n**Expected behavior. Describe how it should work:**\r\nenginering should not bug out survival","updatedAt":"2022-01-18T14:15:24+0100","milestone":null,"closedAt":"2022-01-18T14:15:24+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Zeebler"},"comments":[],"createdAt":"2022-01-16T19:00:29+0100","number":921,"labels":"","state":"CLOSED","title":"Dun Agrath Vendor Dialogue","body":"Dun Agrath Vendor says he has the best goods in Stormwind.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Speak to Thurman Mullby in Dun Agrath.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSay \"Best deals in Dun Agrath\" or something of that nature.\r\n\r\n![DunAgrathNPC](https://user-images.githubusercontent.com/26336411/149671912-0923fec1-59fa-47da-954d-0822a64fa795.jpg)\r\n\r\n","updatedAt":"2022-01-17T14:27:02+0100","milestone":null,"closedAt":"2022-01-17T14:27:02+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"This bug may have created bogus reputation records, which will need fixing up. For example, mine:\r\n![image](https://user-images.githubusercontent.com/97355053/149661925-3eeb24a7-9244-422f-8822-5abca83ff69c.png)\r\n","createdAt":"2022-01-16T14:28:20+0100"},{"author":{"login":"zomgits"},"body":"Suggest a DB-wide search for null factions. :)","createdAt":"2022-01-16T14:29:05+0100"},{"author":{"login":"Kruxis"},"body":"Greetings,\r\n\r\nplease close WoW, go to its directory and delete the WDB folder. Then restart the game. \r\nUpdate here if you still don't see the faction.","createdAt":"2022-01-17T08:02:33+0100"},{"author":{"login":"zomgits"},"body":"My WDB folder is read-only and empty, as [per your instructions](https://forum.turtle-wow.org/viewtopic.php?f=18&t=539&sid=704d499d8dc55de4498b1285c332e690). And I still see a blank faction. Those mobs have empty factions in your database, I think, and I suspect that's the problem.","createdAt":"2022-01-17T11:12:27+0100"},{"author":{"login":"slowtorta"},"body":"This will be fixed in patch 1.16.1","createdAt":"2022-01-18T13:39:15+0100"},{"author":{"login":"zomgits"},"body":"More blank factions have appeared, but I didn't notice where from. If you haven't already, maybe check the whole database for these.\r\n![image](https://user-images.githubusercontent.com/97355053/150200947-817083c4-1d2d-465f-b475-3f5c7a168c7b.png)\r\n","createdAt":"2022-01-19T20:32:08+0100"}],"createdAt":"2022-01-16T14:26:45+0100","number":920,"labels":"","state":"CLOSED","title":"Blank faction text on Arathi horde patrol","body":"**Please, provide a clear description what the bug is:**\r\nThe first time you target the horde patrol in Arathi Highlands as alliance, you get blank faction text \"You are now hated with .\"\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/149661828-1dc1bae1-262f-42aa-a633-c5cb8a63ba57.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make an alliance character and travel to Arathi Highlands.\r\n2. Find the horde patrol.\r\n3. Click on Forsaken Bodyguard from a distance.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2721 *empty faction here*\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould say \"Undercity\"?","updatedAt":"2022-01-19T20:34:30+0100","milestone":null,"closedAt":"2022-01-18T13:39:15+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"zomgits"},"body":"This is just an aside, but here's a thing where I kited a boss in BC retail, and it vanished because I pulled it too far. https://www.youtube.com/watch?v=Wyzmhrsaw9g","createdAt":"2022-01-16T16:24:35+0100"},{"author":{"login":"zomgits"},"body":"There are reports in World chat just now about Naxiar chasing long distances.","createdAt":"2022-01-18T20:40:47+0100"},{"author":{"login":"zomgits"},"body":"Reopen this please.\r\n![image](https://user-images.githubusercontent.com/97355053/150007490-dff73324-971a-4022-a000-c088b5e7a771.png)\r\n","createdAt":"2022-01-18T20:43:58+0100"}],"createdAt":"2022-01-16T10:43:49+0100","number":919,"labels":"","state":"CLOSED","title":"Naxiar can be kited to Astranaar, killing HC characters","body":"**Please, provide a clear description what the bug is:**\r\nHoneymoomoo [writes](https://discordapp.com/channels/466622455805378571/813325515145740359/932027345806704651):\r\n> Hello hardcore players. I just died to a custom 60 elite who was kited into Astranaar.\r\n> I would avoid Ashenvale until they fix it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nI do not have a character that can reproduce this, but I expect it's the usual kiting technique.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60409\r\n\r\n**Expected behavior. Describe how it should work:**\r\n*All* NPCs should have a hard limit on the distance they can travel from their spawn point. I thought this was a server feature, so an exception would be a bug.\r\n\r\nI have not been able to find any response to this, nor any bug report, so I wanted to make sure it is logged.","updatedAt":"2022-01-18T20:43:58+0100","milestone":null,"closedAt":"2022-01-17T15:34:31+0100"},{"assignees":[],"author":{"login":"1Strawz1"},"comments":[{"author":{"login":"nobodyinteresting"},"body":"The trainer teaches you, and then you teach your pet by using the \"Beast Training\" ability. It has a slingshot as an icon.","createdAt":"2022-01-17T21:13:11+0100"}],"createdAt":"2022-01-16T10:03:34+0100","number":917,"labels":"","state":"CLOSED","title":"Hunter training pet spells at Pet Trainer not showing in Pet's Spell book","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Open Pet's Spell Book\r\n2. Talk to Pet trainer and train available skills\r\n3. Skills are shown in message box as \"You have learned a new spell: ...\"\r\n4. Open Pet spell book and learned spells aren't there\r\n\r\n**Expected behavior. Describe how it should work:**\r\nTrained spells at the pet trainer should show in Pet's spell book.\r\n\r\n![image](https://user-images.githubusercontent.com/97827077/149653796-a72328f2-26b6-4be7-a13c-0d945c33c52a.png)\r\n","updatedAt":"2022-01-19T12:09:20+0100","milestone":null,"closedAt":"2022-01-19T12:09:20+0100"},{"assignees":[],"author":{"login":"Tickle"},"comments":[{"author":{"login":"CosminPOP"},"body":"fixed, will be updated soon, ty","createdAt":"2022-01-16T16:56:58+0100"}],"createdAt":"2022-01-16T04:57:03+0100","number":916,"labels":"","state":"CLOSED","title":"Website Typo","body":"\"Create new account\" Button on website is currently spelled \"Creatte new account\"\r\n","updatedAt":"2022-01-16T16:56:58+0100","milestone":null,"closedAt":"2022-01-16T16:56:58+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:11:38+0100"}],"createdAt":"2022-01-16T04:38:14+0100","number":915,"labels":"","state":"CLOSED","title":"Deeprun Tram is missing ambient sounds.","body":"Deeprun Tram is missing ambient music sound. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Deeprun Tram.\r\n2. Turn up game volume.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSound Reference: https://www.youtube.com/watch?v=nxw0c0e71xo\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould have noises in background in the Deeprun Tram zone. Not silence.\r\n","updatedAt":"2022-02-10T17:11:39+0100","milestone":null,"closedAt":"2022-02-10T17:11:38+0100"},{"assignees":[],"author":{"login":"Avery1337"},"comments":[{"author":{"login":"Avery1337"},"body":"It looks like you have to sit down to get the dialog box options to appear.","createdAt":"2022-01-16T04:38:23+0100"}],"createdAt":"2022-01-16T04:33:46+0100","number":914,"labels":"","state":"CLOSED","title":"Redemption quest Tirion Fordring","body":"**Please, provide a clear description what the bug is:**\r\nRedemption doesn't give me any dialog options in Tirion Fordrings quest box. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. These three quests need to be done in order to have access to the Redemption quest \r\nBlood Tinged Skies\r\nCarrion Grubbage\r\nDemon Dogs\r\nThen you can accept Redemption\r\n2. Look and see that there is no dialog box to listen to their story.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1855\r\nQuest: https://database.turtle-wow.org/?quest=5742\r\n\r\n**Expected behavior. Describe how it should work:**\r\nDialog box options should be clickable and he should be telling you his story according to https://classic.wowhead.com/quest=5742/redemption#comments","updatedAt":"2022-01-16T04:38:23+0100","milestone":null,"closedAt":"2022-01-16T04:38:23+0100"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[{"author":{"login":"9600bauds"},"body":"Can confirm this is still an issue, and if you start the quest while he's hanging out at the island, then you don't even need to kill the hydra he just spawns it and gives you credit","createdAt":"2022-05-20T05:34:48+0200"},{"author":{"login":"redmagejoe"},"body":"This has been fixed on current version. Abandoning the quest will not break the script's attachment to your character, during which no quests can be accepted from the NPC. Once the script is finished (if you kill all mobs anyway even while not being on the quest), the NPC will state that he will patrol for a while longer, then despawn within 15ish seconds and reappear back in Zoram'gar.\r\n\r\nFixed.","createdAt":"2023-02-21T11:36:31+0100"}],"createdAt":"2022-01-15T20:08:14+0100","number":913,"labels":"Quest, NPC","state":"CLOSED","title":"Muglash for \"Vorsha the Lasher\" doesn't despawn/return correctly.","body":"**Please, provide a clear description what the bug is:**\r\nMuglash, the Zoram Strand NPC who gives you Vorsha the Lasher, currently stays at the quest end location forever. He doesn't despawn or go back to Zoram'gar. If you accept the quest from him while at the end location, he walks back to Zoram'gar then walks back to the end location.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete Vorsha the Lasher in Ashenvale.\r\n2. Wait several minutes. Muglash will not despawn. Accept Vorsha the Lasher from him on another character.\r\n3. Muglash will now walk back to his spawn location.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=12717\r\nQuest: https://database.turtle-wow.org/?quest=6641\r\n\r\n**Expected behavior. Describe how it should work:**\r\nMuglash should despawn after several minutes, and respawn back at Zoram'gar, so another character can do the quest properly.","updatedAt":"2023-02-21T11:39:20+0100","milestone":null,"closedAt":"2023-02-21T11:39:20+0100"},{"assignees":[],"author":{"login":"Zeebler"},"comments":[{"author":{"login":"Zeebler"},"body":"Any comments?","createdAt":"2022-02-07T08:18:30+0100"},{"author":{"login":"Kruxis"},"body":"Thanks for the report,\r\n\r\nwill be fixed on next server restart =)","createdAt":"2022-02-14T22:52:45+0100"}],"createdAt":"2022-01-15T18:43:12+0100","number":912,"labels":"","state":"CLOSED","title":"Incorrect Oily Blackmouth and Sagefish School locations","body":"Incorrect spawn points for various fish. Sagefish schools appear in Westfall. Oily Blackmouth appear in the Loch.\r\nReference Wow Classic Data.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Check for schools of fish in Loch Modan lake.\r\n2. Check for schools of fish in Westfall coastline.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nOily Blackmouth: https://database.turtle-wow.org/?item=6358#fished-in\r\n Classic Link: https://classic.wowhead.com/item=6358/oily-blackmouth#comments\r\nRaw Sagefish: https://database.turtle-wow.org/?item=21071#fished-in\r\n Classic Link: https://classic.wowhead.com/item=21071/raw-sagefish\r\n\r\nLinks show spawn locations.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nRaw Sagefish should not spawn in Westfall coast. There should be more Oily Blackmouth in Westfall. \r\nOily Blackmouth should not spawn in Loch Modan. There should be more Raw Sagefish.\r\n![Sagefish in Westfall](https://user-images.githubusercontent.com/26336411/149632027-d26f94a7-3113-427e-98b0-1d305475f995.jpg)\r\n![Oily Blackmouth Loch Modan](https://user-images.githubusercontent.com/26336411/149632029-da0428c8-ce46-439d-810b-23c2c5ed8b32.jpg)\r\n\r\n","updatedAt":"2022-02-14T22:52:45+0100","milestone":null,"closedAt":"2022-02-14T22:52:45+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Hey. As far as my knowledge goes there's no way it can be fixed server-side. It's probably a glitch in a client that I cannot fix. Correct me if I'm wrong but I don't see any flags or other parameters which would make this node different from any other Mining node. Sorry.","createdAt":"2022-02-12T16:54:28+0100"}],"createdAt":"2022-01-15T18:05:15+0100","number":911,"labels":"","state":"CLOSED","title":"Tin Vein is not shown on Minimap","body":"**Please, provide a clear description what the bug is:**\r\n\r\nTin vein in Jangolode Mine near point 44.7, 20.4 is not shown on minimap when \"Find Minerals\" radar is on.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/149630729-e8528a1d-3d61-4e92-809c-b33a8d89005d.png)\r\n\r\n","updatedAt":"2022-02-12T16:54:28+0100","milestone":null,"closedAt":"2022-02-12T16:54:28+0100"},{"assignees":[],"author":{"login":"fantly"},"comments":[{"author":{"login":"fantly"},"body":"Also there is another bug:\r\n\r\nafter taming another pet, I was able to learn maxim resistances on it: stamina, armor and etc, no matter that pet had 0 training points on itself.","createdAt":"2022-01-15T23:40:41+0100"},{"author":{"login":"zomgits"},"body":"> after taming another pet, I was able to learn maxim resistances on it: stamina, armor and etc, no matter that pet had 0 training points on itself.\r\n\r\nSounds like https://github.com/slowtorta/turtlewow-bug-tracker/issues/768","createdAt":"2022-01-17T12:11:54+0100"},{"author":{"login":"spuxx1701"},"body":"Yeah, could indeed be related.","createdAt":"2022-01-18T14:16:39+0100"},{"author":{"login":"Velite12"},"body":"![image](https://user-images.githubusercontent.com/45871932/192040669-a6f5ffff-72a4-4dda-91bc-737b6097946f.png)\r\nCan confirm this is still present.","createdAt":"2022-09-23T21:12:33+0200"},{"author":{"login":"redmagejoe"},"body":"Are we sure boars aren't supposed to be able to learn Dash? I am having a hard time finding non-Classic evidence, but at least on Classic and as of 3.0.2 Boars could learn Dash. The information needed is whether boars could NOT learn Dash in 1.12.\r\n\r\nEDIT: Upon further research, it appears Boars did have access to dash in Vanilla. This issue is resolved and can be closed.","createdAt":"2023-02-20T21:58:49+0100"}],"createdAt":"2022-01-15T14:58:51+0100","number":910,"labels":"Hunter, Spell","state":"CLOSED","title":"[Hunter] pet dash ability bug","body":"Hello, i would like to report a bug with pet ability, I have a pig as a pet and recently I have tamed dog, after learning ability \"dash\" I could learn that ability with my pig and that should not be like that. \r\n\r\ndash was ability only for dogs and cats\r\n","updatedAt":"2023-02-20T22:34:10+0100","milestone":null,"closedAt":"2023-02-20T22:34:10+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"Found you a video from classic\r\nhttps://m.youtube.com/watch?v=CXM162uXIjo","createdAt":"2022-02-11T23:59:33+0100"},{"author":{"login":"Szwedowski"},"body":"As I see in that video, soldier's HP are static and they do not loose HP over time. \r\nWhen I did such quest on Turtle, soldier's HP is decreased over time faster, and if I am not a start to heal a badly injured soldier as soon as he appeared, then he was dying before I finished bandaging him.\r\nSo I can say, that on Turtle this quest is hadrer that on Wow Classic.","createdAt":"2022-02-12T07:08:01+0100"},{"author":{"login":"slowtorta"},"body":"Also Triage-related issue: https://github.com/slowtorta/turtlewow-bug-tracker/issues/290","createdAt":"2022-02-14T00:53:10+0100"},{"author":{"login":"ratkosrb"},"body":"https://github.com/slowtorta/turtle-wow/commit/bc33754a3caa8cc0e637f388a538c11f38d12ada","createdAt":"2022-12-27T15:37:21+0100"}],"createdAt":"2022-01-14T18:51:19+0100","number":909,"labels":"Quest, NPC","state":"CLOSED","title":"triage 225 first aid quests not blizzlike","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe first aid triage quests only spawns one soldier at a time, there is no point of triage here. it should spawn soldiers at a fast rate, and you need to priotize and remeber how old they are spawned in in classic\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. be first aid 225 and go to theramore for triage quest\r\n2. observe they spawn in one at a time\r\n3. just do one after another until 15 are healed with 0 challenge and 0 triage \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsoldiers should spawn in faster, and randomly, mostly not too bad injured ones and way less cirtically injured ones as currently. You actively need to choose which to heal first instead of their being just one after another soldier ","updatedAt":"2022-12-27T15:37:22+0100","milestone":null,"closedAt":"2022-12-27T15:37:21+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"Rakura1"},"body":"Update: Winning the BG is now resulting in 130 rep as of this weeks Emissary Bonus","createdAt":"2022-02-07T13:53:45+0100"}],"createdAt":"2022-01-14T17:33:14+0100","number":908,"labels":"","state":"CLOSED","title":"PVP: Arathi Basin Honor Weekend - Not Rewarding Bonus Rep","body":"**Please, provide a clear description what the bug is:**\r\nNormal Rep Turnins:\r\nFor Honor 50\r\nFor straight rep 75\r\nFor Concerted Effort 100\r\n\r\nThe problem is that all these values should be raised during a bonus weekend and they currently are not. When it came to Alterac Valley and Warsong gulch the values were appropriate:\r\n75\r\n100\r\n150\r\n\r\nMoreover, the rep you get for winning a round is not increased either. It is still the flat 100.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Turn in 3 marks to battle master or 9 for concerted effort\r\n2. Check rep gained\r\n3. See rep is normal\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=8367 \r\nQuest: https://database.turtle-wow.org/?quest=8398\r\nQuest: https://database.turtle-wow.org/?quest=8300\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nDuring bonus weekend rep should be increased for all quests, in game rep gains and turn-ins. This is true for all over battlegrounds.","updatedAt":"2022-02-12T17:23:42+0100","milestone":null,"closedAt":"2022-02-12T17:23:42+0100"},{"assignees":[{"login":"jameyboor"}],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"Rakura1"},"body":"clearcast from claw\r\n![image](https://user-images.githubusercontent.com/90916104/152718184-1e0d11fa-0ed4-4c0b-b433-5d3d79e1b426.png)\r\nclearcasting from maul\r\n![image](https://user-images.githubusercontent.com/90916104/152718208-7705d2bc-1b1c-43c3-bea4-48bca1e738d9.png)\r\nclearcasting from swipe\r\n![image](https://user-images.githubusercontent.com/90916104/152718241-c663c16a-757b-44a9-bf71-ee1f32aa05c8.png)\r\nclearcast from claw\r\n\r\nOmen at 2ppm from autos is like a 5% proc chance\r\nfrom gcd spells, more like 3%","createdAt":"2022-02-07T04:07:27+0100"},{"author":{"login":"SaxxonPike"},"body":"The ability for OoC to proc off specials was removed in build 8770 of the WotLK beta. Source: https://www.mmo-champion.com/threads/611531-WotLK-Beta-Build-8770\r\n\r\nBut up until that point, Maul and Swipe and so on could trigger the effect. All attacks should trigger OoC in vanilla.","createdAt":"2022-03-15T19:28:09+0100"},{"author":{"login":"jameyboor"},"body":"Fixed on next update.","createdAt":"2022-04-22T14:14:26+0200"}],"createdAt":"2022-01-14T16:18:43+0100","number":907,"labels":"","state":"CLOSED","title":"Druid: Omen of Clarity proc'ing less than intended","body":"**Please, provide a clear description what the bug is:**\r\nOn regular hits Omen of Clarity is procing as intended. The problem comes when combining it with actions like Maul, Swipe and cat form attacks like claw. These used to also proc omen since they were melee strikes. This is no longer happening. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get a druid to 60\r\n2. Take omen of clarity\r\n3. Attempt to get omen of clarity to proc\r\n4. Check proc rate against that of HoJ or ELementals deck while in form and attack with skills\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: https://database.turtle-wow.org/?spell=16864\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOmen of Clarity should be at a 6 to 10% proc rate regardless if using normal attacks or skills.","updatedAt":"2022-04-22T14:14:26+0200","milestone":null,"closedAt":"2022-04-22T14:14:26+0200"},{"assignees":[],"author":{"login":"Lexiebean"},"comments":[],"createdAt":"2022-01-14T16:17:04+0100","number":906,"labels":"","state":"CLOSED","title":"[Minor] Hardcore PvP quest warning grammar mistake","body":"https://i.imgur.com/6Zd58aA.png\r\n> \"This quest will flag your for PvP.\"\r\n\r\nShould be \"This quest will flag **you** for PvP.\"\r\n\r\nEdit: I suggest adding the message to DEFAULT_CHAT_FRAME too. I feel that some people (like me!) might miss the UIErrorsFrame message if they're looking at the quest log.","updatedAt":"2022-01-16T19:56:25+0100","milestone":null,"closedAt":"2022-01-16T19:56:25+0100"},{"assignees":[],"author":{"login":"Morridinngh"},"comments":[{"author":{"login":"geojak"},"body":"i made another issue about this qeusts because when collecting the 3 ingredient from the barrels the furbolgs down spawn either. its here on github","createdAt":"2022-01-15T00:13:30+0100"},{"author":{"login":"Gasan918"},"body":"Yes current script is very simple. You use bowl, satyr comes, you fight, he spawns his boxwhen defeated.","createdAt":"2022-01-16T08:38:03+0100"},{"author":{"login":"geojak"},"body":"Additional problem. The bag that is spanned after killing stays around on this server for ages, which allows players often to skip the hole thing and loot it from previous players.\r\n\r\nI think the bag should disappear after loot would be better ","createdAt":"2022-01-16T14:56:41+0100"},{"author":{"login":"redmagejoe"},"body":"This event is still not scripted, and indeed, the object remains for far too long after the NPC's death, allowing more than 5-man party to finish this with no effort.","createdAt":"2023-02-21T12:03:34+0100"},{"author":{"login":"geojak"},"body":"Did you check if this is fixed: \"when doing the blackwood corrupted quest in darkshire and looting the 3 barrels in the blackwood camp for the 3 ingredient, each time when looting a group of furbolgs should spawn and attack the player\"\r\n\r\nMy issue was closed as, duplicate even thought it's not mentioned in here explicitly as an issue ","createdAt":"2023-02-21T12:48:36+0100"}],"createdAt":"2022-01-14T12:46:59+0100","number":905,"labels":"Quest, NPC, Item","state":"CLOSED","title":"Quest 'The Blackwood Corrupted' final event not scripted","body":"**Please, provide a clear description what the bug is:**\r\nAt the end of the quest The Blackwood Corrupted an event should occur after the player uses the filled cleansing bowl by the bonfire. Using the bowl should cause all nearby _Hostile_ Furbolg to run to the cleansing bowl and become _Friendly_ . At which point the satyr Xabraxxis should yell 'What the...nobody cleanses a furbolg in MY camp! Face the wrath of Xabraxxis!' He then should spawn and immidiately rush towards the fire and attack the player. \r\n Instead of all of this what happens is after using the cleansing bowl nothing happens with the Furbolg and Xabraxxis just spawns off to the side of the camp without saying anything and doesnt move until engaged by the player. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Aqquire the quest The Blackwood Corrupted and complete all of the required tasks. \r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=10373\r\nhttps://database.turtle-wow.org/?npc=2169\r\nhttps://database.turtle-wow.org/?npc=2168\r\n\r\nItem: https://database.turtle-wow.org/?item=12347\r\n\r\nQuest: https://database.turtle-wow.org/?quest=4763\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHere is a video of someone completing the quest from beginning to end in its entirety in which the event is clearly shown. She triggers the event at 3:00 in. However some of the Furbolg are already friendly at that point in this video as a nearby warlock also triggered the event moments before which is also visible in the video. \r\nhttps://www.youtube.com/watch?v=O0skyfDp_tQ","updatedAt":"2023-03-20T12:31:15+0100","milestone":null,"closedAt":"2023-03-20T12:31:15+0100"},{"assignees":[],"author":{"login":"Morridinngh"},"comments":[{"author":{"login":"geojak"},"body":"About a month ago I was in wc. Back then the waves spawned correctly ","createdAt":"2022-01-14T09:29:35+0100"},{"author":{"login":"Kruxis"},"body":"Thanks for the report, unfortunately (or fortunately) i couldn't reproduce the issue. \r\n\r\nThe waves do indeed spawn fairly frequent but not all at once.","createdAt":"2022-02-22T08:06:59+0100"}],"createdAt":"2022-01-13T23:28:53+0100","number":904,"labels":"Couldn't reproduce","state":"CLOSED","title":"Final encounter with Naralex and Mutanus the Devourer in Wailing Caverns bugged spawn","body":"\r\nIn this encounter many waves of mobs should spawn one at a time and then Mutanus once all the waves have been cleared. However all of the waves spawned at the same time which proceed to overwhelm Naralex and kill him. \r\n\r\n\r\n1. Begin the event at the end of Wailing Caverns in which the Tauren NPC attempts to awaken Naralex. \r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3654\r\nhttps://database.turtle-wow.org/?quest=60124\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe waves should spawn one at a time as the waves are cleared and then finally Mutanus once all waves are cleared. ","updatedAt":"2022-02-22T08:06:59+0100","milestone":null,"closedAt":"2022-02-22T08:06:59+0100"},{"assignees":[],"author":{"login":"Alicemay99"},"comments":[],"createdAt":"2022-01-13T22:16:25+0100","number":903,"labels":"","state":"CLOSED","title":"Chest bug in West Plaguelands, Ruins of Andorhol","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. There is a chest that is stuck inside a chimney, it has no line of sight and cannot be accessed.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShould be able to open this chest.","updatedAt":"2022-01-19T12:17:20+0100","milestone":null,"closedAt":"2022-01-19T12:17:20+0100"},{"assignees":[],"author":{"login":"nedddzad"},"comments":[{"author":{"login":"spuxx1701"},"body":"Needs more information. What part of the quest chain is not working?\r\nhttps://classic.wowhead.com/quest=5901/a-plague-upon-thee\r\nhttps://classic.wowhead.com/quest=5902/a-plague-upon-thee\r\nhttps://classic.wowhead.com/quest=6390/a-plague-upon-thee","createdAt":"2022-01-24T13:30:30+0100"}],"createdAt":"2022-01-13T17:24:48+0100","number":902,"labels":"Further informations required","state":"CLOSED","title":"QUEST IN WESTERN PLAUGEND","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.QUEST NO WORK TERMITES NOT RESPAWN AND NO DO THE JOB \r\n2. J PLACED BARREL ON PLACE BE QUEST TERMITES THEY NOT RESPAWN FOR FINISH QUEST\r\n3. https://github.com/slowtorta/turtlewow-bug-tracker/issues/902#issue-1102003629\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-27T03:42:18+0100","milestone":null,"closedAt":"2022-01-27T03:42:18+0100"},{"assignees":[],"author":{"login":"Toirto"},"comments":[{"author":{"login":"slowtorta"},"body":"It will be fixed in 1.16.1, thank you!","createdAt":"2022-01-16T20:02:36+0100"}],"createdAt":"2022-01-13T12:18:33+0100","number":901,"labels":"","state":"CLOSED","title":"The Reventusk Pet spell in the general tab does not work","body":"Upon learning the Amani Eagle pet from the Reventusk Trolls reputation it goes into your general tab but cannot be summoned or cast in anyway.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Buy the Amani Eagle\r\n2. Learn the Summon Amani Eagle\r\n3. Sadness\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: none\r\nItem: Amani Eagle\r\nQuest: none\r\nSpell: Summon Amani Eagle\r\nObject: none\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhen using the spell from your general tab Summon Amani Eagle it should be summoned.","updatedAt":"2022-01-16T20:02:36+0100","milestone":null,"closedAt":"2022-01-16T20:02:36+0100"},{"assignees":[],"author":{"login":"DJEBLAN"},"comments":[{"author":{"login":"Kruxis"},"body":"Seem's like you were pretty unlucky. I killed him several times now and loot seem working as intended. \r\n\r\nSorry for your inconvinience. =(","createdAt":"2022-01-15T00:23:30+0100"}],"createdAt":"2022-01-13T12:01:36+0100","number":900,"labels":"Couldn't reproduce","state":"CLOSED","title":"rolling a loot from last boss in ZF","body":"Killed final boss in the ZulFarak with my group, but I can't pretend to loot from him\r\n","updatedAt":"2022-01-15T00:23:30+0100","milestone":null,"closedAt":"2022-01-15T00:23:30+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"zomgits"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! \r\n\r\nThanks for the report!\r\nFix will be applied on next server restart =)\r\n\r\nSafe Travels!","createdAt":"2022-01-13T11:12:39+0100"},{"author":{"login":"zomgits"},"body":"Woah fast work. Props.","createdAt":"2022-01-13T11:31:40+0100"}],"createdAt":"2022-01-13T10:21:18+0100","number":899,"labels":"","state":"CLOSED","title":"Apostrophe catastrophe in quest title \"The Stockade's Search\"","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"The Stockade's Search\" has an extraneous apostrophe, unless there is a search that belongs to a singular stockade.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=55221\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI suggest \"Search the Stockades\".\r\n\r\nAlso I suggest \"Information on Martin Corinth\" not \"Martin Corinth's Information\" unless that information *belongs* to Martin Corinth.\r\n\r\nAlso https://www.youtube.com/watch?v=8Gv0H-vPoDc :D","updatedAt":"2022-01-13T11:31:40+0100","milestone":null,"closedAt":"2022-01-13T11:12:39+0100"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[{"author":{"login":"geojak"},"body":"hello, this is not fixed, here some screenshits","createdAt":"2022-04-24T12:02:56+0200"},{"author":{"login":"geojak"},"body":"![WoWScrnShot_042422_120142](https://user-images.githubusercontent.com/25199983/164971208-6e12e7cb-df0d-4a81-b59e-00d6ebfe31c6.jpg)\r\n![WoWScrnShot_042422_120156](https://user-images.githubusercontent.com/25199983/164971211-8995d963-166b-4d0a-aba7-efe699c57ab2.jpg)\r\n![WoWScrnShot_042422_120139](https://user-images.githubusercontent.com/25199983/164971214-e9b06a19-0ec9-4104-a612-20e25ce4a5fc.jpg)\r\n","createdAt":"2022-04-24T12:03:26+0200"},{"author":{"login":"geojak"},"body":"could this pls had a second look and be reopened @slowtorta?","createdAt":"2022-04-24T12:06:09+0200"}],"createdAt":"2022-01-13T04:31:04+0100","number":898,"labels":"","state":"CLOSED","title":"Mithril Deposit near The Dark Portal in Blasted Lands under ground","body":"**Please, provide a clear description what the bug is:**\r\nThere is a Mithril Deposit that appears under the ground near the Dark Portal in Blasted Lands. It can still be mined, but perhaps should be on the surface.\r\n\r\nI think it's the deposit at 57.6 52.3 in Blasted Lands\r\n\r\nIn the attached screenshots my character is standing close enough to mine this deposit, hovering cursor over it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Roll up to the Dark Portal looking for Mithril\r\n2. Find a vein under the ground, slightly inside the hill\r\n3. Realize you can still click it if you're in the right spot after running into the hill for a bit\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nObject: https://database.turtle-wow.org/?object=2040\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI would expect this deposit to be a little higher up, resting on the hill\r\n\r\n\r\n![2022-01-12 20_19_45-weird mithril](https://user-images.githubusercontent.com/96892771/149260676-7ade193a-cfdf-411d-bcf2-f0572b6c8a99.png)\r\n\r\n![WoW 2022-01-12 20-18-49](https://user-images.githubusercontent.com/96892771/149260742-0a4caf28-6ec8-4e35-8b3c-ff7fe3ddb601.png)\r\n\r\n","updatedAt":"2022-04-24T12:06:09+0200","milestone":null,"closedAt":"2022-02-13T16:03:12+0100"},{"assignees":[],"author":{"login":"MadLitrus"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! \r\nI tested the quest and unfortunately i couldn't reproduce the issue. \r\nWorks as intended. Please try abandoning the quest and redoing it. \r\n\r\nSafe Travels!","createdAt":"2022-01-12T22:37:19+0100"},{"author":{"login":"MadLitrus"},"body":"Update: After i abandoned the quest i somehow could turn it in without completing it a second time. I even kept the chocolate bars","createdAt":"2022-01-13T16:12:25+0100"}],"createdAt":"2022-01-12T22:25:43+0100","number":897,"labels":"Couldn't reproduce","state":"CLOSED","title":"Quest:\"Once upon a sheep\"- can't turn in","body":"**Please, provide a clear description what the bug is:**\r\nI am trying to turn in a quest called \"Once upon a sheep\" to Ol' Reinald Osworth in Goldshire. My quest say Lost farm sheep 15/15, but it will not let me turn in the quest. i already tried deleting the WDB folder multiple times and does not seem to work,\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.I click on Ol' Reinald Osworth. He has a gray exclamation mark over her head.\r\n2. The continue button is grayed out. I cannot turn in the quest.\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=50604#ends\r\nQuest: https://database.turtle-wow.org/?quest=60005\r\nCharacter: Bjornlongbow(Dwarf Hunter)\r\n![Untitled](https://user-images.githubusercontent.com/97635850/149223735-e0be1e11-2284-430b-bb0e-7a4a34881a2c.png)\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI expected to be able to turn in the quest. It will not let me Complete the quest to turn it in.","updatedAt":"2022-01-13T16:12:25+0100","milestone":null,"closedAt":"2022-01-12T22:37:19+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-12T21:23:26+0100","number":896,"labels":"","state":"CLOSED","title":"Boulderfist Shamans elemtalt bolt too low dmaage","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe elite oger shamans elemtna bolt deals 100 dmaage. less than an autoattack. they are in the arathi stormgarde keep.\r\n\r\nthey should deal much more dps per cast\r\n\r\nthe same is true for the elite oger casters in the alterac ruins of similiar lvl.","updatedAt":"2022-02-13T15:52:05+0100","milestone":null,"closedAt":"2022-02-13T15:52:05+0100"},{"assignees":[],"author":{"login":"Qix03"},"comments":[{"author":{"login":"slowtorta"},"body":"Moon said he fixed it in 1.16.1, closing it for him.","createdAt":"2022-02-20T17:21:11+0100"}],"createdAt":"2022-01-12T19:54:38+0100","number":895,"labels":"","state":"CLOSED","title":"The new haste items do not affect ranged attack speed","body":"**Please, provide a clear description what the bug is:** The new items with the haste stat added do not apply the haste to ranged attacks. Enchant Gloves - Haste has the same effect (Increasing attack speed by 1%) and properly applies, so it is likely an issue with the spell effect not properly flagging things, like Rallying Cry and Jujus.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Put on one of the new haste items\r\n2. Note your ranged attack speed did not change\r\n3. Profit\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=60258\r\nhttps://database.turtle-wow.org/?item=83484\r\nhttps://database.turtle-wow.org/?item=83462\r\nhttps://database.turtle-wow.org/?item=83237\r\n\r\n**Expected behavior. Describe how it should work:** Your ranged attack speed should be increased accordingly. \r\n","updatedAt":"2022-02-20T17:21:24+0100","milestone":null,"closedAt":"2022-02-20T17:21:11+0100"},{"assignees":[],"author":{"login":"joffrey-louveton"},"comments":[{"author":{"login":"slowtorta"},"body":"Duplicate, known. Thanks for reporting!","createdAt":"2022-01-13T01:36:46+0100"}],"createdAt":"2022-01-12T19:23:00+0100","number":894,"labels":"","state":"CLOSED","title":"Impossible to take the taxi from Ratchet to Gadgetzan","body":"Impossible to take the taxi from Ratchet to Gadgetzan.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Talk to the flight master in Ratchet\r\n2. Choose Gadgetzan as destination\r\n3. Error displayed as in-game alert\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\n1. Flight should start to Gadgetzan\r\n","updatedAt":"2022-01-13T01:36:57+0100","milestone":null,"closedAt":"2022-01-13T01:36:46+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"possibly more centaurs in that area are affected","createdAt":"2022-01-12T18:48:41+0100"},{"author":{"login":"Kruxis"},"body":"Greetings! Working as intended: \r\nhttps://classicdb.ch/?npc=4655 Wranglers are non elite\r\nhttps://classicdb.ch/?npc=4654 Scouts are elite","createdAt":"2022-01-12T21:00:20+0100"},{"author":{"login":"geojak"},"body":"weird, thx for checking!","createdAt":"2022-01-12T21:37:45+0100"}],"createdAt":"2022-01-12T18:45:01+0100","number":893,"labels":"Couldn't reproduce","state":"CLOSED","title":"maraudine wrangler not tagged as elite","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe maraudin warnglers above surface near the entrace of mauradon are not marked as elite.\r\nthe maraudine scouts are elite and they have both similiar hp. both should be elite in classic\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the maraudon entrance\r\n2. see maraudin wcouts as elite\r\n3. see maraudin wranglers not elite\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshould have a golden nameplate","updatedAt":"2022-01-12T21:37:45+0100","milestone":null,"closedAt":"2022-01-12T21:00:21+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Kruxis"},"body":"Fixed, done and ready on next restart ;)","createdAt":"2022-01-12T21:18:00+0100"}],"createdAt":"2022-01-12T16:15:42+0100","number":892,"labels":"","state":"CLOSED","title":"Ashenvale Quest: Saltspittle Raiders - No Completion Text","body":"**Please, provide a clear description what the bug is:**\r\nI have deleted my WDB folder but this still seems to be what's happening. \r\nNo text when you turn in the quest. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Go to Maestra's Post in Ashenvale and accept the quest Saltspittle raiders from Hadranos Greenblade. \r\n2. Do the tasks and try to turn in, there is no quest text. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40230\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPresumably Hadranos might read out something from the book to tell us what was in it, maybe there's a reward? \r\n\r\n![Raiders-bug](https://user-images.githubusercontent.com/96789411/149167625-49e691ea-127f-4df1-92ba-9992838d1884.png)\r\n\r\n","updatedAt":"2022-01-12T21:18:00+0100","milestone":null,"closedAt":"2022-01-12T21:18:00+0100"},{"assignees":[],"author":{"login":"Khanz0"},"comments":[{"author":{"login":"geojak"},"body":"even if this isnt classic blizzlike. nerfing these items spell power scalling might also be preferably and inteed. i mean a warrior with a spellpower set just to abuse the diamond flask is a but corrupted if you ask me.","createdAt":"2022-01-12T22:37:01+0100"},{"author":{"login":"Khanz0"},"body":"Why? We dont have any self healing at all\r\n\r\nIt allows us to solo.some though quest that any other class could do easily.","createdAt":"2022-01-13T14:42:47+0100"}],"createdAt":"2022-01-12T15:36:16+0100","number":891,"labels":"","state":"CLOSED","title":"Scaling on items bugged","body":"Hello\r\n\r\nI noticed some items have his scaling bugged\r\n\r\nFor example diamond flask ( https://database.turtle-wow.org/?item=20130 ) used to scale 1:1 with +healing. Now scales half of it. Tested by myself\r\n\r\nOther items i read in the \"world chat \" with the scaling bugged are flame wrath( https://database.turtle-wow.org/?item=11809 his fire aura should scale with +spell damage 1:1. Now buffs half of it) and hakkari manslayer (https://database.turtle-wow.org/?item=19852)\r\n\r\nOther im not sure. I dont tested it. Maybe someone have more information about other items with his scaling reduced.\r\n\r\nCould you fix it?","updatedAt":"2022-02-09T13:37:42+0100","milestone":null,"closedAt":"2022-02-09T13:37:42+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"slowtorta"},"body":"Moving this issue to the internal tracker for client-related problems, thank you.","createdAt":"2022-02-10T17:03:34+0100"},{"author":{"login":"zomgits"},"body":"Players report similar problems in Dustwind Cave. Please add.","createdAt":"2022-02-15T12:22:35+0100"},{"author":{"login":"slowtorta"},"body":"Possibly fixed or at least improved on the previous server update.","createdAt":"2022-05-18T13:22:58+0200"}],"createdAt":"2022-01-12T15:21:34+0100","number":890,"labels":"","state":"CLOSED","title":"Many line-of-sight errors in Thelgen Rock","body":"**Please, provide a clear description what the bug is:**\r\nIn many cases the game claims spiders are not in line of sight when they really most definitely should be.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/149157414-6a821901-4251-425d-8314-5b96493e6923.png)\r\n![image](https://user-images.githubusercontent.com/97355053/149157485-7d26e726-6e33-4258-adba-91bd34578b5c.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take a ranged character to Thelgen Rock.\r\n2. Target spiders, especially at corners.\r\n3. Try ranged attacks.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=4040\r\nQuest: https://database.turtle-wow.org/?quest=466\r\n\r\n**Expected behavior. Describe how it should work:**\r\nMobs should be in line of sight when there is no visible object between them and the character.","updatedAt":"2022-05-18T13:22:59+0200","milestone":null,"closedAt":"2022-02-10T17:03:34+0100"},{"assignees":[],"author":{"login":"Noemad"},"comments":[{"author":{"login":"Velite12"},"body":"_Buff_ Tooltip never shows gain from talent, tooltip in spell book/actionbar will","createdAt":"2022-01-13T16:27:51+0100"},{"author":{"login":"CosminPOP"},"body":"seems like its just another case of vanilla/1.12 inconsistency, working as intended.","createdAt":"2022-02-15T14:02:29+0100"}],"createdAt":"2022-01-12T14:10:57+0100","number":889,"labels":"","state":"CLOSED","title":"Paladin: Righteous Fury + Improved Righteous Fury","body":"I'm not 100% sure, but I believe the improved righteous fury talent is bugged. At my current level (37) and 3/3 on Improved Righteous Fury, my tooltip for the spell shows it as an increase of 90% threat from holy sources. However, when I buff myself, it only shows 60%.\r\n\r\nI saw no significant difference in my threat gain across the 3 levels (35, 36 & 37) that I spent points on Improved Righteous Fury.\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. 3/3 Improved Righteous Fury\r\n2. Highest rank of Righteous Fury available\r\n3. Compare tooltip to actual buff, test threat.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\nSpell: https://database.turtle-wow.org/?spell=\r\n\r\nhttps://classic.wowhead.com/spell=20470/improved-righteous-fury\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nShould dramatically increase threat generation by holy spells for the paladin. Not seeing this represented.\r\n","updatedAt":"2022-02-15T14:02:30+0100","milestone":null,"closedAt":"2022-02-15T14:02:29+0100"},{"assignees":[],"author":{"login":"Kruxis"},"comments":[],"createdAt":"2022-01-12T10:09:33+0100","number":888,"labels":"","state":"CLOSED","title":"Missclick","body":"","updatedAt":"2022-01-12T10:10:11+0100","milestone":null,"closedAt":"2022-01-12T10:10:11+0100"},{"assignees":[],"author":{"login":"balsh"},"comments":[],"createdAt":"2022-01-12T05:16:22+0100","number":887,"labels":"","state":"CLOSED","title":"Druid: bash triggers gcd on humanoid spells","body":"nvm I was wrong, it's supposed to","updatedAt":"2022-01-14T08:01:46+0100","milestone":null,"closedAt":"2022-01-14T08:01:31+0100"},{"assignees":[],"author":{"login":"TorTun"},"comments":[],"createdAt":"2022-01-12T03:17:41+0100","number":886,"labels":"","state":"CLOSED","title":"Item [Quel'dorei Cleric's Wand] have no shoot animation","body":"Item [Quel'dorei Cleric's Wand] have no shoot animation\r\n![image](https://user-images.githubusercontent.com/95168215/149051946-298d60da-3a7b-4655-9e75-dcdfb1c62a05.png)\r\n","updatedAt":"2022-01-12T12:12:01+0100","milestone":null,"closedAt":"2022-01-12T12:12:01+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Dormilon"},"body":"The barrel will be added the next time the server is restarted.","createdAt":"2022-02-08T07:34:41+0100"}],"createdAt":"2022-01-12T01:43:48+0100","number":885,"labels":"","state":"CLOSED","title":"Half buried Barrel for Lapidis Isle Quest: An Extravagent Book not active?","body":"**Please, provide a clear description what the bug is:**\r\nI've been trying to find this barrel near the Faelon's Folly, and I found a barrel on the ship closest to Zul'razar that looks like it _should_ be interact-able. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Search for an interactable barrel on one of the elven ships during the alliance quest: Faelon's Folly. \r\n2. None of the barrels in the sand look like they can be activated. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40153\r\nObject: https://database.turtle-wow.org/?object=2010830\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI can't seem to find the object anywhere, i found a barrel that looks like a quest object but maybe I'm still looking in the wrong spot? ","updatedAt":"2022-02-08T07:34:41+0100","milestone":null,"closedAt":"2022-02-08T07:34:41+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you, this will be fixed on the next server update. Characters who already completed the quests will be granted a missing reputation during the maintenance!","createdAt":"2022-02-11T07:25:22+0100"}],"createdAt":"2022-01-12T01:25:23+0100","number":884,"labels":"","state":"CLOSED","title":"Kul Tiran Expeditionary Fleet Repuation: No reputation or experience from any of their quests? ","body":"**Please, provide a clear description what the bug is:**\r\nI've finished the majority of their quests and still haven't gotten any reputation. No rep for the wrong faction, just none at all. And according to the Turtle DB, they also give no experience either. ( I am not 100% on the experience claim as I did them on a level 60, not level ~50 yet)\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Venture to Caelan's Rest, do their quests. \r\n2. They do not grant reputation for the Kul Tiran Expeditionary fleet, despite the quests all being offered by them. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nThese are just a handful, but if you wish I can find all of them. \r\nQuest: https://database.turtle-wow.org/?quest=40163\r\nQuest: https://database.turtle-wow.org/?quest=40094\r\nQuest: https://database.turtle-wow.org/?quest=40144\r\nQuest: https://database.turtle-wow.org/?quest=40141\r\nQuest: https://database.turtle-wow.org/?quest=40093\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPresumably we should be getting experience and rep for doing these quests. ","updatedAt":"2022-02-11T07:25:22+0100","milestone":null,"closedAt":"2022-02-11T07:25:22+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[],"createdAt":"2022-01-12T01:18:09+0100","number":883,"labels":"","state":"CLOSED","title":"No Quest Reward? Lapidis Isle Quest: Sailor's Innovation ","body":"**Please, provide a clear description what the bug is:**\r\nMay not be a bug and I may just be misunderstanding. At the end of the quest we are given this quest text: \"Ahh, yeah this should be everything, a meal worthy for the Admiral! Here, have some, as thanks. \" It sounds like we should be getting something as a reward, probably some limited availability food? \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n1.Accept and do Quest: Sailors Innovation\r\n2. Complete it and read the text, receive nothing?\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40142\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIt seems like we'd get something as a reward, probably some kind of crawler meal that only comes from this quest. Or even a recipe for the food and it's not in yet due to no high level crawler meat? ","updatedAt":"2022-01-12T12:46:51+0100","milestone":null,"closedAt":"2022-01-12T12:46:51+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Kruxis"},"body":"Greetings! \r\n\r\nThanks for the report, it's fixed and will be applied on next Server restart.\r\n\r\nSave Travels!","createdAt":"2022-01-17T11:05:43+0100"}],"createdAt":"2022-01-12T01:13:44+0100","number":882,"labels":"","state":"CLOSED","title":"Incorrect Quest Reward? Azshara Quest: Killing the Tidelord","body":"**Please, provide a clear description what the bug is:**\r\nThe quest reward seems to be a quest item for a completely different quest, which is even for a lower level. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Go through the Rethress Sanctum Quests until you get Killing the Tidelord. \r\n2. The reward is an Azure Scale which is actually an objective for a Flaxwhisker front quest. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nAzure Scale\r\nItem: https://database.turtle-wow.org/?item=60158\r\n\r\nKilling the Tidelord\r\nQuest: https://database.turtle-wow.org/?quest=40061\r\n\r\nFlaxwhisker Quest that requires the scale\r\nQuest: https://database.turtle-wow.org/?quest=40062\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPresumably we'd receive a blue item or something? It is a near max level group quest and the others in the region also reward blues. I can't find any items in the DB that might be the reward but i wouldn't know what to look for. ","updatedAt":"2022-01-17T11:05:59+0100","milestone":null,"closedAt":"2022-01-17T11:05:43+0100"},{"assignees":[],"author":{"login":"triana2021"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed on next update.","createdAt":"2022-02-09T14:31:00+0100"}],"createdAt":"2022-01-11T21:24:37+0100","number":881,"labels":"","state":"CLOSED","title":"Enslaved demons do not move quicker when mounted","body":"Issue: when a warlock with an enslaved demon mounts, it does not function properly. The enslaved demon stays at it normal movement speed and falls behind immediately.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. enslave a demon as a warlock with a mount\r\n2. mount and watch enslaved pet\r\n3. travel a short distance\r\n\r\nexpected behaviour: normally we would expect the demon to quickly follow like other pets. \r\n\r\nimportance: This issue is significant given the warlock changes leaning into the spell’s use (infernal cd reduction, talent adjustment).\r\n","updatedAt":"2022-02-09T14:31:00+0100","milestone":null,"closedAt":"2022-02-09T14:31:00+0100"},{"assignees":[],"author":{"login":"Aeliren"},"comments":[],"createdAt":"2022-01-11T20:49:19+0100","number":880,"labels":"","state":"CLOSED","title":"\"Dry Hiding\" gives Durotar Labor Union reputation.","body":"Upon completion of the quest \"Dry Hiding\", I was awarded with 150 reputation with the Durotar Labor Union. The quest giver NPC, Shalgrig Pipeshack, is affiliated with the Booty Bay faction, as are the two Brightwater sailors next to him, Spanessa Fogwater and Brizclang Spuckettool. I completed the quest on an Alliance character, whereas the Durotar Labor Union is a Horde reputation faction.\r\n![image](https://user-images.githubusercontent.com/96898927/149011027-f7bc4e78-1f66-4d16-b0d2-164f2a7dc427.png)\r\n![image](https://user-images.githubusercontent.com/96898927/149011048-409350cd-4b5c-44bb-9fdb-25450c267246.png)\r\n![image](https://user-images.githubusercontent.com/96898927/149011095-ec12cc13-6e1b-4f24-8ae2-78b305b35727.png)\r\n![image](https://user-images.githubusercontent.com/96898927/149011149-1499b8db-ad2b-4486-88ca-bfca4bf75aa6.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest \"Dry Hiding\" from Shalgrig Pipeshack in Booty Bay.\r\n2. Complete the quest by getting all of the required booze from the Booty Bay tavern.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91282\r\nQuest: https://database.turtle-wow.org/?quest=55025\r\n\r\n**Expected behavior. Describe how it should work:**\r\nMy assumption is that the quest, given by a Booty Bay-affiliated NPC in Booty Bay, would be supposed to give Booty Bay reputation instead of Durotar Labor Union reputation, or should otherwise be unavailable to Alliance characters. Please let me know if I was incorrect.","updatedAt":"2022-01-12T12:23:04+0100","milestone":null,"closedAt":"2022-01-12T12:23:04+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[],"createdAt":"2022-01-11T19:36:50+0100","number":879,"labels":"","state":"CLOSED","title":"PVP: Warbringer quests - Past Victories / Efforts - Needs removal","body":"**Please, provide a clear description what the bug is:**\r\nThese quests are out dated and since we are now on tokens instead ribbons these quests can be removed.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to warbringer\r\n2. Look at quest list\r\n3. See Past victory variant quests\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOnly the following quests should be listed:\r\nInvaders of Alterac Valley\r\nConquering Arathi Basin\r\nBattle for Warsong Gulch\r\nFor Great Honor\r\n\r\nand alliance counterpart variants. This will help reduce confusion for new pvp players who are just entering and not understanding why they cannot turn in their quests.\r\n\r\n![image](https://user-images.githubusercontent.com/90916104/149001562-90dee837-09dd-41b4-a760-bdee980c4590.png)\r\n\r\n","updatedAt":"2022-01-23T19:36:50+0100","milestone":null,"closedAt":"2022-01-23T19:36:50+0100"},{"assignees":[],"author":{"login":"Mikik3jr"},"comments":[],"createdAt":"2022-01-11T19:07:01+0100","number":878,"labels":"","state":"CLOSED","title":"Fatigue in Desolace Magram Village Lake's Northern Part","body":"**Please, provide a clear description what the bug is:**\r\n\r\nInside Desolace where should not be Fatigue the counter appears anyway.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nAround this side located on my map inside the lake's north part the Fatigue counter starts to count down:\r\n![image](https://user-images.githubusercontent.com/43505031/148996995-03e079c1-7321-462f-9f93-3f740a11ba76.png)\r\n![image](https://user-images.githubusercontent.com/43505031/148997452-1ad19e48-b10b-4fae-8ce1-b9a27f8bdd7c.png)\r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNone\r\n\r\n**Expected behavior. Describe how it should work:**\r\nIf I enter the mentioned lake's northern part the Fatigue counter should not start counting.","updatedAt":"2022-01-19T11:43:47+0100","milestone":null,"closedAt":"2022-01-19T11:43:47+0100"},{"assignees":[],"author":{"login":"Kiwijello"},"comments":[{"author":{"login":"mikefirefly"},"body":"This looks fixed - I was just able to interact with this NPC.","createdAt":"2022-01-16T17:53:41+0100"},{"author":{"login":"mikefirefly"},"body":"According to this thread, it's not fixed:\r\n\r\nhttps://forum.turtle-wow.org/viewtopic.php?f=3&t=2695&sid=a393f2b77c08a44a6672bcc7ef167102","createdAt":"2022-02-11T09:30:51+0100"},{"author":{"login":"slowtorta"},"body":"Fix will be applied during this Wednesday maintenance, sorry.","createdAt":"2022-02-12T06:50:02+0100"}],"createdAt":"2022-01-11T15:51:04+0100","number":877,"labels":"","state":"CLOSED","title":"Quest: Jadefire Revenge","body":"The NPC for the quest, Jadefire Revenge, is unclickable. His name is Insom'ni.\r\n\r\n\r\n1. Completed quest\r\n2. Unable to click or interact with NPC\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60446\r\nQuest: https://database.turtle-wow.org/?quest=40211\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI should be able to interact with the NPC for quest completion. First interaction returned \"Unknown Object\". I deleted my WDB folder and logged back in. The NPC, Insom'ni, was no longer active at all. A hunter attempting to turn in quest confirmed as well.\r\n","updatedAt":"2022-02-12T06:50:02+0100","milestone":null,"closedAt":"2022-02-10T21:33:11+0100"},{"assignees":[{"login":"Nolin7777"}],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"slowtorta"},"body":"That's a client-side glitch, server-side it happens simultaneously. Sorry, nothing we can do about it.","createdAt":"2022-05-18T00:02:19+0200"},{"author":{"login":"burner1024"},"body":"1. Not sure what do you mean by \"nothing\", you definitely can and do modify the client.\r\n2. Doesn't happen on other pservers, therefore definitely a twow issue.\r\n3. Worst case, can delay horde gates for alliance as well, to even out the situation.","createdAt":"2022-07-22T15:44:39+0200"}],"createdAt":"2022-01-11T15:39:23+0100","number":876,"labels":"","state":"CLOSED","title":"PVP: Warsong Gulch - Alliance gates not dropping on start of match for horde","body":"**Please, provide a clear description what the bug is:**\r\nWhen starting a round of Warsong Gulch the Alliance gates do not disappear as expected for horde. Meanwhile the horde barriers drop just fine in the opening seconds of the game for both sides.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Join Warsong Gulch once for ALliance and once for horde to see difference\r\n2. Cross the map to opposite faction\r\n3. Attempt to enter base from Graveyard or ramp side entrances\r\n4. Notice that as Alliance you can do this no problem. Notice for horde you either have to blink through or wait till the gates disappear which burns 30 seconds or more off the game clock giving alliance a defensive advantage\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhen gates drop for alliance the gates should also drop for horde at the same time.\r\n\r\n![image](https://user-images.githubusercontent.com/90916104/148960322-f1995940-d61d-40b2-a28e-af9b9bdab389.png)\r\n","updatedAt":"2022-07-22T16:22:00+0200","milestone":null,"closedAt":"2022-05-18T00:02:19+0200"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"CosminPOP"},"body":"happens when you join a bg from another bg, cant do anything about it, its just the game","createdAt":"2022-02-15T14:08:21+0100"}],"createdAt":"2022-01-11T14:08:14+0100","number":875,"labels":"","state":"CLOSED","title":"PVP: Game Clock unreadable until end of match","body":"**Please, provide a clear description what the bug is:**\r\nWhen in a battleground if you look at the score screen everything shows fine except the clock. It seems to be right justified off screen but at the end of a match will auto correct. This is frustrating when combined with the fact a game needs to last 10 minutes in order for the losing team to get a token.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Join a battleground\r\n2. Open all stats screen\r\n3. Try to see game time\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOpening all stats screen should show the game time in real time not just post game.\r\n\r\n![image](https://user-images.githubusercontent.com/90916104/148947926-e383bc1f-be66-4f11-bf41-4f8078a01f5b.png)\r\n","updatedAt":"2022-02-15T14:08:22+0100","milestone":null,"closedAt":"2022-02-15T14:08:21+0100"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[],"createdAt":"2022-01-11T14:00:30+0100","number":874,"labels":"","state":"CLOSED","title":"Typo in The Boran Family quest description","body":"**Please, provide a clear description what the bug is:**\r\n\"set said\" instead of \"set sail\", see below:\r\n![image](https://user-images.githubusercontent.com/13250690/148946898-bec64b9c-ea56-4a75-bf3d-4b902d0289a0.png)\r\n","updatedAt":"2022-01-12T12:13:36+0100","milestone":null,"closedAt":"2022-01-12T12:13:36+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Valamartle"},"body":"After the restart, the NPC is now interactable again. Cheers!","createdAt":"2022-01-12T01:49:13+0100"},{"author":{"login":"Khanz0"},"body":"Bugged again cant click him","createdAt":"2022-03-08T18:37:57+0100"}],"createdAt":"2022-01-11T06:42:15+0100","number":873,"labels":"","state":"CLOSED","title":"[NPC Issue] Insomn'ni Cannot Interact with NPC, no dialogue box.","body":"**Please, provide a clear description what the bug is:**\r\nCannot interact with Insom'ni on Kazon Isle. I reported a bug with him spawning and doing something for his chain finale, and still have quests from that time. I'm not sure if that is causing my issue, but it'd be nice not to have to do the quest again. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Travel to Kazon Isle between Gilijim and Lapidis. \r\n2. Try to click on Insomni to talk. \r\n\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60446\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHe should have a text box show up to interact and and to complete quests. ","updatedAt":"2022-03-08T18:37:57+0100","milestone":null,"closedAt":"2022-01-12T01:49:13+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"zomgits"},"comments":[],"createdAt":"2022-01-11T02:02:01+0100","number":872,"labels":"","state":"CLOSED","title":"Blank quest text for \"Saltspittle Raiders\"","body":"**Please, provide a clear description what the bug is:**\r\n![image](https://user-images.githubusercontent.com/97355053/148862874-b5e099af-9dc6-49bd-9592-f0c5a150ff84.png)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest \"Saltspittle Raiders\" and complete the steps.\r\n2. Hand in the quest.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40230\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHadanos Greenblade should say something here.","updatedAt":"2022-01-12T02:33:07+0100","milestone":null,"closedAt":"2022-01-12T02:33:07+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"We have an internal tracker for web-related issues, I'll just move it there. Thank you :)","createdAt":"2022-01-10T23:43:24+0100"}],"createdAt":"2022-01-10T20:54:24+0100","number":870,"labels":"","state":"CLOSED","title":"Site database: obsolete map and NPC coordinates for Stormwind location (1519)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nStormwind: database still have Vanilla map and Vanilla NPC locations. No new harbor NPC's also.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSite needs new map and actual NPC positions.\r\n","updatedAt":"2022-01-10T23:43:24+0100","milestone":null,"closedAt":"2022-01-10T23:43:24+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-01-10T18:50:25+0100","number":869,"labels":"","state":"CLOSED","title":"Returning Property's Water-Weaving and Command should respawn immediately","body":"**Please, provide a clear description what the bug is:**\r\nThe Alterac quest **Returning Property** requires you to get a clicky book (**Water-Weaving and Command**) from a house in Alterac that houses two elite NPCs. However, the book despawns once one person uses it, and seems to be on the same respawn timer as NPCs, meaning a group (which an elite quest almost requires) would have to sit around for 10-20 mins just to do one quest.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=81338\r\nQuest: https://database.turtle-wow.org/?quest=55040\r\nObject: https://database.turtle-wow.org/?object=1000501\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPlease consider making the clicky book object respawn immediately so a group doesn't have to wait around for respawns.","updatedAt":"2022-01-17T13:58:36+0100","milestone":null,"closedAt":"2022-01-17T13:58:36+0100"},{"assignees":[],"author":{"login":"perka123"},"comments":[],"createdAt":"2022-01-10T17:04:35+0100","number":868,"labels":"","state":"CLOSED","title":"2H melee weapons shrink when sheeted on male dwarves","body":"**Please, provide a clear description what the bug is:*2H melee weapons seem to shrink on the back when sheeted on male Dwarves*\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Equip weapon\r\n2. Look at male dwarf's back\r\n3. The weapon has shrunk\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:*Weapons should not shrink when sheeted*\r\n","updatedAt":"2022-01-11T01:58:45+0100","milestone":null,"closedAt":"2022-01-11T01:58:45+0100"},{"assignees":[],"author":{"login":"Azeron223"},"comments":[{"author":{"login":"Dormilon"},"body":"This is a timed/scripted event, it starts with the Southshore Crier running into Southshore (form Tarren's Mill direction) and yelling: \"Help me! Help! Assassins in the Hills! To arms! To arms!\"\r\nThen Southshore Guard says: \"Go to your posts! Let no invader reach Southshore!\" and \"Anyone suspicous is to be taken down quickly. Get to your posts as quickly as possible\" Even if you miss this part with all the yelling, you can still figure out if the Assassins are about if you just take a look a the guards. While this event is active, almost all guards around Southshore are doubled, so if you see many more than usual guards patrolling, then the assassins are near. They try to sneak into Southshore and some are just waiting around SS.","createdAt":"2022-02-13T16:19:47+0100"},{"author":{"login":"s1lver1us"},"body":"I'm trying to obtain the item that starts a quest from this event, what are the triggers or at what time does the event start?\r\n\r\nhttps://github.com/vmangos/core/issues/599\r\nVarious comments says it starts exactly at 5 AM and 5 PM server time or once every two hours, but I had been camping for over 12 hours outside the Southshore Inn and logged on at both 5am/pm server time to check but the event does not occur.\r\n\r\nAny help is appreciate thanks:) Also if a GM could spawn the quest starting item [Assassin's Contract ](https://database.turtle-wow.org/?item=3668) in my inventory that would be great!","createdAt":"2022-03-24T09:43:55+0100"},{"author":{"login":"slowtorta"},"body":"Please try this event again after the next server update on wednesday, May 4. Reopen this issues if you encounter any problems.","createdAt":"2022-04-30T00:47:52+0200"},{"author":{"login":"geojak"},"body":"@slowtorta hello torta, i have been trying to camp out this event over the past motnh without any luck. 5 pm server time just passed and there was no event. every 2 hours as stated above is defitively also untrue.\r\n\r\ndo you happen to have any infoamtion when this is supposed to be happening, becuase over weeks i nver saw it, trying multiple times and afking around for hours a few times.","createdAt":"2022-12-06T18:13:27+0100"},{"author":{"login":"geojak"},"body":"also the vmangoc commit says should be very 2 hours.\r\nhttps://github.com/vmangos/core/pull/1420\r\n\r\nthast defivitevly not the case on twow","createdAt":"2022-12-06T18:16:17+0100"},{"author":{"login":"gabryatfendor"},"body":"Agree, camped quite a while without success","createdAt":"2023-02-22T12:29:37+0100"},{"author":{"login":"geojak"},"body":"@slowtorta not fixed pls reopen ","createdAt":"2023-02-22T13:14:19+0100"},{"author":{"login":"pashapo17"},"body":"@slowtorta , I found a Southshore Crier yelling the first phrase and no answer of Southshore Guard and nothing happened then, no Assassins appeared. I was camping town about 6 hours in a row.\r\nIssue need to be reopened!","createdAt":"2023-07-27T22:53:52+0200"}],"createdAt":"2022-01-10T16:35:43+0100","number":867,"labels":"Quest, NPC, Event","state":"CLOSED","title":"Shadowy Assassins not spawning in Southshore","body":"[Shadowy Assassins ](https://database.turtle-wow.org/?npc=2434) do not seem to be spawning on the server.\r\n\r\nThese NPCs drop the quest starting item [Assassin's Contract](https://database.turtle-wow.org/?item=3668) for alliance.\r\n\r\nI've checked their known spawn locations around Southshore on a LOT of occasions to no avail and can personally confirm it's typical for stock 1.12 private servers to not have these NPCs spawning as standard.. or at least I've not seem them spawn in at least 6+ years of playing private servers over perhaps 20-30 alliance characters, checking for their spawn on every character (I really like questing).\r\n\r\nWhile I can't be sure of the respawn timer, I'd be fairly confident in saying they should have an above average respawn timer of perhaps 30 or so minutes with the spawn locations already listed in the database seeming to be correct.\r\n\r\n","updatedAt":"2023-07-28T14:38:10+0200","milestone":null,"closedAt":"2023-03-11T19:35:08+0100"},{"assignees":[],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"zomgits"},"body":"I noted that it also can't find the herbs for the new custom quests, such as [Troubles from Distant Lands](https://database.turtle-wow.org/?quest=70048)","createdAt":"2022-01-11T18:44:27+0100"},{"author":{"login":"slowtorta"},"body":"Fixed, thanks. \r\n![image](https://user-images.githubusercontent.com/66763404/153868724-b2b75440-2df7-43c8-b7a0-50eac8e78ffb.png)\r\n","createdAt":"2022-02-14T13:59:32+0100"}],"createdAt":"2022-01-10T14:51:59+0100","number":866,"labels":"","state":"CLOSED","title":"Herbalism: Cannot Locate Bloodpetal Sprouts","body":"**Please, provide a clear description what the bug is:**\r\nWhen using herbalism to track herbs bloodpetal sprouts do not show up on screen\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Train Herbalism to required level to be in Un'goro crater\r\n2. Run around finding herbs\r\n3. Note that bloodpetal sprouts do not show up on radar\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://classic.wowhead.com/object=164958/bloodpetal-sprout\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHerbalism should detect location of bloodpetal sprout\r\n![image](https://user-images.githubusercontent.com/90916104/148777039-b90003b8-5731-4637-9993-886f1d8ff7a6.png)\r\n","updatedAt":"2022-02-14T13:59:32+0100","milestone":null,"closedAt":"2022-02-14T13:59:32+0100"},{"assignees":[],"author":{"login":"malonze"},"comments":[],"createdAt":"2022-01-10T14:04:03+0100","number":865,"labels":"","state":"CLOSED","title":"Pathing bug in thousand needles","body":"Hello I was streaming last night and found a pathing bug which can be used to kill npcs with little to no issues. \r\n\r\nIt is minor as it was only used to kill standard npcs, but i wish to report it anyway.\r\n\r\nI will provide the stream and the time the bug starts. it then continues for several minutes.\r\n\r\nStart at 26:55 \r\n\r\nhttps://youtu.be/JXa6Ww4ZSZI","updatedAt":"2022-01-10T14:05:51+0100","milestone":null,"closedAt":"2022-01-10T14:05:51+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"matthew-mcmahon"},"comments":[],"createdAt":"2022-01-10T13:10:00+0100","number":864,"labels":"","state":"CLOSED","title":"Tirisclaw NPCs in Tirisfal Uplands drop Pyrewood Shackles","body":"**Please, provide a clear description what the bug is:**\r\n\r\nTirisclaw worgen NPCs in Tirisfal Uplands drop Pyrewood Shackles for the quest id 99 \r\n\r\nAs far as I can tell, all of them drop it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take quest step 5 of Arugal's Folly in Silverpine Forest\r\n2. Go to Tirisfal Uplands and kill Tirisclaw NPCs\r\n3. Recieve item.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC:\r\nhttps://database.turtle-wow.org/?npc=91740\r\nhttps://database.turtle-wow.org/?npc=91739\r\nhttps://database.turtle-wow.org/?npc=91741\r\nQuest:\r\nhttps://database.turtle-wow.org/?quest=99\r\nItem:\r\nhttps://database.turtle-wow.org/?item=3218\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThese should only be dropped by Pyrewood/Moonrage elite worgen NPCs.","updatedAt":"2022-01-17T13:16:10+0100","milestone":null,"closedAt":"2022-01-17T13:16:10+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[{"author":{"login":"spuxx1701"},"body":"Fixed. @slowtorta ","createdAt":"2022-01-11T18:49:30+0100"},{"author":{"login":"slowtorta"},"body":"Good job, thanks.","createdAt":"2022-01-11T18:50:49+0100"}],"createdAt":"2022-01-10T12:47:19+0100","number":863,"labels":"","state":"CLOSED","title":"Forges in the Remnants Camp don't work","body":"**Please, provide a clear description what the bug is:**\r\nYou can't smelt at the forges in the Remnants Camp in Tirisfal.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Create a character with the mining skill.\r\n2. Mine some ore.\r\n3. Go to a forge in the Remnants Camp in Tirisfal.\r\n4. Try to smelt the ore.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAll buildings that look like forges should work like forges.\r\n\r\n(Similarly, all inns should have rested, all big fires should be cooking fires, etc. There are lots of problems like this with the new zones, which are otherwise great!)","updatedAt":"2022-01-11T18:52:03+0100","milestone":null,"closedAt":"2022-01-11T18:50:49+0100"},{"assignees":[],"author":{"login":"Zebouski"},"comments":[{"author":{"login":"CosminPOP"},"body":"Hp confirmed here\r\nhttps://youtu.be/UCF5b3uLAGc?t=155\r\n\r\nWill be updated to a value that's closer to classic soon.","createdAt":"2022-01-12T11:32:36+0100"}],"createdAt":"2022-01-10T08:13:35+0100","number":862,"labels":"","state":"CLOSED","title":"Scholomance Risen Lackeys are overpowered","body":"**Please, provide a clear description what the bug is:**\r\nRisen lackeys are sapwned by scholomance dark summonoers, and there are 2 issues:\r\n\r\nHere, the summon spell cannot be interrupted, thus guaranteeing a spawn without hard CC. on classic, normal interrupts can work, see kick on this clip: https://youtu.be/ej5Y4tAQ0zI?t=605\r\nWhen they do spawn, they have a very very high amount of HP, which is extremely punishing to a group that cannot CC the summoner. Classic has the mob with 15 times less HP where it feels far less punishing. https://classic.wowhead.com/npc=10482/risen-lackey\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. enter scholomance, go to the room before kirtonos with the 6 packs on bones\r\n2. pull a Scholomance Dark Summoner pack\r\n3. try to counterspell, shield bash, and kick it, all 3 should work but they don't. it will summon a risen lackey, check HP of lackey\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nNPC: https://database.turtle-wow.org/?npc=10482\r\n\r\n**Expected behavior. Describe how it should work:**\r\nrisen lackeys shouldn't be so impactful to a group that cannot hard CC. Adding support for all: kick, pummel, earth shock, counterspell, spell lock, spriest silence, will mostly guarantee that an average group has at least 1 way of managing these pulls correctly","updatedAt":"2022-01-12T11:32:37+0100","milestone":null,"closedAt":"2022-01-12T11:32:36+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Aeliren"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your report! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-10T22:37:39+0100"}],"createdAt":"2022-01-10T07:42:21+0100","number":861,"labels":"","state":"CLOSED","title":"\"They Call Him Morgan the Storm\"","body":"The quest completion text for \"They Call Him Morgan the Storm\" has a minor mistake in it. Additionally, the flow of the text also feels a bit awkward.\r\n\r\nCurrent:\r\n\"The Baron sent you? How kind of him to actually send reinforcements, come hear mate, lend me your ear, can't just say it out loud!\"\r\n![image](https://user-images.githubusercontent.com/96898927/148726797-5dd0b0b9-6046-4982-bc22-bc784696697c.png)\r\n\r\nMy suggested edit:\r\n\"The Baron sent you? How kind of him to actually send reinforcements. Come here mate, lend me your ear, can't just say it out loud!\"\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete \"The Bloodsail Buccaneers (4)\" from Fleet Master Seahorn in Booty Bay - https://wowpedia.fandom.com/wiki/The_Bloodsail_Buccaneers_(4)\r\n2. Take the quest \"They Call Him Morgan the Storm\" from Baron Revilgaz in Booty Bay\r\n\r\nAn additional possible issue: the quest text for \"They Call Him Morgan the Storm\" and \"Exterminate the Rat\" mention that Morgan the Storm is male, which is supported by the model shown in the database. However, the in-game model is female. The in-game model wears the same equipment as the male model shown in the database.\r\n![image](https://user-images.githubusercontent.com/96898927/148726751-e1a9c8f9-38a2-43ac-8c87-a4d24001b9af.png)\r\n![image](https://user-images.githubusercontent.com/96898927/148726836-78da1b3a-ca94-4c27-b46e-398a8a261d4e.png)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=51607\r\nQuest: https://database.turtle-wow.org/?quest=60152, https://database.turtle-wow.org/?quest=40179\r\n","updatedAt":"2022-01-10T22:37:39+0100","milestone":null,"closedAt":"2022-01-10T22:37:39+0100"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[{"author":{"login":"spuxx1701"},"body":"Possibly related to #859.","createdAt":"2022-01-24T13:27:54+0100"},{"author":{"login":"slowtorta"},"body":"Thank you, it'll be fixed on the next server update.","createdAt":"2022-01-26T01:53:37+0100"}],"createdAt":"2022-01-10T07:16:43+0100","number":860,"labels":"","state":"CLOSED","title":"Betrayal from Within - Nak + Kuz do not patrol (Quillboars in the Barrens)","body":"**Please, provide a clear description what the bug is:**\r\nNak + Kuz, quillboar quest NPCs, should patrol around their area. They currently do not.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://database.turtle-wow.org/?npc=3436\r\nhttps://database.turtle-wow.org/?npc=3434\r\nQuest: https://database.turtle-wow.org/?quest=879\r\n\r\n**Expected behavior. Describe how it should work:**\r\nKuz patrols west of his spawn, and Nak patrols north/south on other servers.","updatedAt":"2022-01-26T01:53:38+0100","milestone":null,"closedAt":"2022-01-26T01:53:37+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"some examples\r\n\r\n![WoWScrnShot_010922_190253](https://user-images.githubusercontent.com/25199983/148694864-7c64f790-95e6-4d49-91e5-a26164ad0952.jpg)\r\n![WoWScrnShot_010922_190300](https://user-images.githubusercontent.com/25199983/148694867-f7312cd1-576d-43a9-b148-a541504d13f1.jpg)\r\n![WoWScrnShot_010922_190345](https://user-images.githubusercontent.com/25199983/148694890-454eca5c-d2c6-4513-ae09-6a0f18d3fdd2.jpg)\r\n![WoWScrnShot_010922_190348](https://user-images.githubusercontent.com/25199983/148694893-60901e0b-f6fc-4055-ae32-26f39b8fa5ab.jpg)\r\n![WoWScrnShot_010922_190440](https://user-images.githubusercontent.com/25199983/148694918-a4f2b950-04bf-4026-bde4-e79b256320ad.jpg)\r\n![WoWScrnShot_010922_190442](https://user-images.githubusercontent.com/25199983/148694919-e4d35e56-0c27-4504-a6fd-eeb5e19d8628.jpg)\r\n\r\n\r\n","createdAt":"2022-01-09T19:13:48+0100"},{"author":{"login":"spuxx1701"},"body":"At the small base south of Far Watch Post (northern Barrens), now the Southfury guild house, are two peons that also should patrol, but instead stand around on one spot. Could be related.\r\n![image](https://user-images.githubusercontent.com/39671641/150781999-6b3dc6b8-a49f-45e0-bb43-b9736fd29e84.png)\r\n","createdAt":"2022-01-24T13:21:06+0100"},{"author":{"login":"geojak"},"body":"its seems a lot of patrol are broken, westfall wind elementals, swamp of sorrow nobuga (edit, nobunaga got fixed mid Mai 2022)\r\nthe kodos and scoprions in deolsace\r\n\r\nthe oger in badlands works but his patrol is not moving together with him properly (no issue for this yet)\r\n\r\nall we can do is report all the ones we find and hope it can be fixed","createdAt":"2022-01-24T17:48:00+0100"},{"author":{"login":"geojak"},"body":"I don't thing the visual and text tag on this issue is right for broken patrol scripts?\r\n\r\n@Nolin7777 ","createdAt":"2022-05-15T12:17:29+0200"},{"author":{"login":"slowtorta"},"body":"https://github.com/slowtorta/turtlewow-bug-tracker/issues/1491","createdAt":"2022-06-13T13:06:06+0200"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-07-09T22:49:08+0200"},{"author":{"login":"geojak"},"body":"Oh finally, this rly makes me happy, thank you torta. It was sad walking across these in desolace ","createdAt":"2022-07-10T10:23:19+0200"}],"createdAt":"2022-01-09T18:51:36+0100","number":859,"labels":"","state":"CLOSED","title":"kodo and hyena packs in desolace","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe kodo herds and hyena packs in desolace are supposed to roam around desolace. on this server they just stay around hteir spawn points\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to desolace\r\n2. find a hyena pack or kodo herd (not the ones in center)\r\n3. they do not roam around but just stay at one point\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthey group of npcs should patrol around all over desolcae","updatedAt":"2022-07-10T10:23:45+0200","milestone":null,"closedAt":"2022-07-09T22:49:08+0200"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[{"author":{"login":"Kruxis"},"body":"Will be fixed on the next restart.","createdAt":"2022-01-09T22:48:52+0100"}],"createdAt":"2022-01-09T18:40:13+0100","number":858,"labels":"","state":"CLOSED","title":"Typo in quest description - An Azure Scale for Gnomeregan!","body":"**Please, provide a clear description what the bug is:**\r\nGnomeregon instead of Gnomeregan in quest description:\r\n![image](https://user-images.githubusercontent.com/13250690/148693839-1a6482c5-fc16-41d4-8913-f2ac11578838.png)\r\n\r\n","updatedAt":"2022-01-09T22:48:52+0100","milestone":null,"closedAt":"2022-01-09T22:48:52+0100"},{"assignees":[],"author":{"login":"fatpowaranga"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-09T22:50:41+0100"}],"createdAt":"2022-01-09T17:48:32+0100","number":857,"labels":"","state":"CLOSED","title":"Mispelled Item - Darlthos Jewelry Box","body":"**Please, provide a clear description what the bug is:** Just a mispelled item\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=60189\r\n\r\n","updatedAt":"2022-01-09T22:50:42+0100","milestone":null,"closedAt":"2022-01-09T22:50:41+0100"},{"assignees":[],"author":{"login":"thecreth"},"comments":[{"author":{"login":"perka123"},"body":"They are actually supposed to run around, not sure about casting spells while running though","createdAt":"2022-01-10T17:05:40+0100"},{"author":{"login":"geojak"},"body":"Maybe not 100% blizzloke, but the npc behavior was a fun surprise to deal with as meele.\r\nThis ai script should be applied to more npcs that have rooting me hanics and range attacks ","createdAt":"2022-01-11T11:24:31+0100"},{"author":{"login":"Nolin7777"},"body":"Hello and thank you for your report!\r\n\r\nFor comparison please add any evidence in form of a legit source (for example wowhead.com) or a video captured from Blizzard's Classic server.\r\n\r\nThis ticket will be closed until more information added.","createdAt":"2022-03-10T15:07:16+0100"}],"createdAt":"2022-01-09T16:25:41+0100","number":856,"labels":"Further informations required","state":"CLOSED","title":"Strahnbrad Mages - Bugged","body":"Caster mobs in Strahnbrad (Alterac Mtns) do not behave appropriately. They run erratically and appear to be able to cast while moving (this might not be true, it may be that they start to cast and then run around instead, it was hard to tell):\r\n\r\n1. Go to Strahnbrad\r\n2. Engage any of the mages (there's one in the courtyard that's easy to test)\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2319\r\n\r\nNormal casters should aggro, attempt to cast if they have LoS, or run closer to you if they do not.\r\n","updatedAt":"2022-03-10T15:07:16+0100","milestone":null,"closedAt":"2022-03-10T15:07:16+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"slowtorta"},"body":"I have actually had a plan to remove War Recruiter and return PvP tabards back to their original state with 1.16.0. Seems like I forgot. I'll tweak the quest anyway, there's no point to keep it on Exalted only on Turtle WoW.","createdAt":"2022-03-19T12:35:56+0100"}],"createdAt":"2022-01-09T15:50:44+0100","number":855,"labels":"","state":"CLOSED","title":"Quest: Arathi Basin - Take / Control 5 bases","body":"**Please, provide a clear description what the bug is:**\r\nQuest is made available after completing the quest \"Take / Control 4 bases\". However the quest immediately tells you you do not meet the requirements for this quest. The bug is that you need to be exalted for this quest which in original wow is correct but based on turtle wow is incorrect.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete 4 bases quest which is the pre-requesite\r\n2. Attempt to accept control/take 5 bases quest\r\n3. Fail to accept.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=8115\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nComplete 4 bases quest and should be able to accept capture / take 5 bases quest to earn an additional 500 rep. It makes no sense to have this quest be for exalted as rep is meaningless at this point and the tabard which is the reward can be bought at any time from the main city pvp vendor. This quest needs to be fixed to allow for faster rep gain.","updatedAt":"2022-03-19T12:35:56+0100","milestone":null,"closedAt":"2022-03-19T12:35:56+0100"},{"assignees":[],"author":{"login":"Khanz0"},"comments":[],"createdAt":"2022-01-09T15:47:58+0100","number":854,"labels":"","state":"CLOSED","title":"In gunther's favor bugged","body":"The quest \"in gunthers favor\" https://database.turtle-wow.org/?quest=80725\r\n\r\nIs bugged. The chest dont spawns so you cant complete the quest and continue the chain\r\n\r\nhttps://database.turtle-wow.org/?object=1000177 (is supposed to be located behind the town hall in ambermill)","updatedAt":"2022-01-12T01:56:49+0100","milestone":null,"closedAt":"2022-01-12T01:56:49+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Rakura1"},"comments":[{"author":{"login":"Rakura1"},"body":"Confirmed fixed. Quest rewards 1000 rep for horde variant.","createdAt":"2022-01-10T23:19:54+0100"},{"author":{"login":"Kruxis"},"body":"Thanks for your report! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-10T23:25:38+0100"}],"createdAt":"2022-01-09T15:46:05+0100","number":853,"labels":"","state":"CLOSED","title":"Quest: Arathi Basin - Take/Control 4 Bases","body":"**Please, provide a clear description what the bug is:**\r\nWhen this quest is completed it only gives 100 rep. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to Arathi Highlands\r\n2. Accept quest Control 4 bases or for horde take 4 bases\r\n3. Take / Control 4 bases and finish a round\r\n4. Turn in quest\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=8114\r\n\r\n**Expected behavior. Describe how it should work:**\r\nQuest should give 800 rep for turn in as described in wowhead classic: https://classic.wowhead.com/quest=8114/control-four-bases\r\nPlease also see comment section for confirmation.\r\n\r\nThis ensures also that this quest is in line with the rest of the quests available which give 500+ rep.","updatedAt":"2022-01-10T23:25:38+0100","milestone":null,"closedAt":"2022-01-10T23:25:38+0100"},{"assignees":[],"author":{"login":"Drwarlocke"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you. Will be fixed tomorrow morning.","createdAt":"2022-01-10T23:56:31+0100"}],"createdAt":"2022-01-09T11:38:15+0100","number":852,"labels":"","state":"CLOSED","title":"Attack from the Inside","body":"**Please, provide a clear description what the bug is:**\r\nquest Attack from the Inside\r\nthe quest you get from Duchess Grelda no problem\r\nthe Poisoned Grain is bug..\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.the quest you get from Duchess Grelda no problem\r\n2. You can kill Remnants Farmer and Militia no problem at all\r\n3. But the Poisoned Grain is bug i have delete the quest 2 tims\r\n4. https://database.turtle-wow.org/?quest=40099\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-10T23:56:31+0100","milestone":null,"closedAt":"2022-01-10T23:56:31+0100"},{"assignees":[],"author":{"login":"zomgits"},"comments":[],"createdAt":"2022-01-09T11:33:55+0100","number":851,"labels":"","state":"CLOSED","title":"Attacked by a dead, unhittable Dust Devil in Westfall","body":"**Please, provide a clear description what the bug is:**\r\nMy character was attacked by a dead, unhittable Dust Devil in Westfall.\r\n\r\nSee https://youtu.be/q_3BjjcFKDs\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nI have no idea how to produce this.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=832\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCorpses should not attack.\r\n\r\nMy WDB folder is set to read-only, in case that is somehow relevant.","updatedAt":"2022-01-10T23:49:55+0100","milestone":null,"closedAt":"2022-01-10T23:49:55+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Neto-WoW"},"body":"Fixed!","createdAt":"2022-01-10T23:15:04+0100"}],"createdAt":"2022-01-09T04:42:52+0100","number":850,"labels":"","state":"CLOSED","title":"Quest: The Great Hermit - Overlapping Triggers and Spawning issue","body":"**Please, provide a clear description what the bug is:**\r\nWhen accepting Insom'ni's first quest, you are asked to listen to his tale. He tells it but also does the finisher interaction for his chain and summons an enemy. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Accept Quest: The Hermit from Insom'ni on Kazon isle between gilijim and Lapidis. \r\n2. Talk to Insom'ni and say you are ready to listen to his tale. \r\n3. He begins to walk and tells both his tale and that of summoning an evil. He eventually transforms after summoning an enemy. His new form does not despawn after the enemy death and stays there. There were 4 of them when I got there. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=60498\r\nNPC: https://database.turtle-wow.org/?npc=60446\r\nQuest: https://database.turtle-wow.org/?quest=40210\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHe should likely stand still and tell his story in the cave, he shouldn't also finish off his own enemy at our first meeting. ","updatedAt":"2022-01-10T23:15:04+0100","milestone":null,"closedAt":"2022-01-10T23:15:04+0100"},{"assignees":[],"author":null,"comments":[],"createdAt":"2022-01-09T02:05:12+0100","number":849,"labels":"","state":"CLOSED","title":"Quest complete sound plays twice","body":"Quest complete sound plays twice\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\nComplete a given quest is all I've had to do\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\nShould Just play the sound once.\r\n","updatedAt":"2022-01-09T02:13:19+0100","milestone":null,"closedAt":"2022-01-09T02:13:19+0100"},{"assignees":[],"author":{"login":"Paenthy"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed on the next restart. Please, submit a ticket and request item restoral once the fix is applied.","createdAt":"2022-01-09T01:58:49+0100"}],"createdAt":"2022-01-09T00:37:34+0100","number":848,"labels":"","state":"CLOSED","title":"Armored Obsidian Raptor - Wrong Model","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe purchased mount was \"Armored Obsidian Raptor\" on patch 1.15.2. On current patch, my mount now has the model of a generic raptor.\r\nRiding animations are also a bit exagerated as my gnome now wobbles on it almost twice. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Buy Armored Obsidian Raptor on patch 1.15.2\r\n2. Use Armored Obsidian Raptor on patch 1.16\r\n3. --\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=50404\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nInstead of the generic model, it should be used the Armored Obsidian Raptor model, where it has armor around the body.\r\n\r\nOld Model: https://imgur.com/a/hwJ6vn2\r\nCurrent Model: https://imgur.com/a/5qZIor5","updatedAt":"2022-01-09T01:59:03+0100","milestone":null,"closedAt":"2022-01-09T01:58:55+0100"},{"assignees":[],"author":{"login":"PashaKova"},"comments":[{"author":{"login":"CosminPOP"},"body":"You're just unlucky.\r\nProc chance is pretty low as it is. I've been using this for over a year and its either 3 procs / fight or no procs for two fights back to back.\r\nWorking as intended, 2% is 2%.\r\n\r\n![image](https://user-images.githubusercontent.com/7255825/149124955-1a81c302-94b6-40a8-982c-ed360daf3259.png)\r\n","createdAt":"2022-01-12T11:40:39+0100"}],"createdAt":"2022-01-09T00:20:19+0100","number":847,"labels":"","state":"CLOSED","title":"Darkmoon Card: Blue Dragon might be bugged","body":"**Please, provide a clear description what the bug is:**\r\nHi! \r\n\r\nI equipped the Blue Dragon card and tried to get it to proc on my priest Aideen, but had zero success. I used spells with cast time (Flash heal Rank 1, Rank 5, lesser heal) and spells with no cast time (Renew Rank 1). I’ve been trying to get it to proc for 10 min.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Cast Flash heal Rank 1 until oom 8 times\r\n2. Get no buff (Aura of the Blue Dragon)\r\n3. Repeat\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=19288\r\nQuest: https://database.turtle-wow.org/?quest=7907\r\nSpell: https://database.turtle-wow.org/?spell=23684\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nMy character should get a working Aura of the Blue Dragon buff after a successful cast of Renew, Dispel, Flash heal, or any other spell with a 2% chance. (Approximately once every 40-60 casts).","updatedAt":"2022-01-12T11:40:39+0100","milestone":null,"closedAt":"2022-01-12T11:40:39+0100"},{"assignees":[],"author":{"login":"Qix03"},"comments":[{"author":{"login":"spuxx1701"},"body":"Those models got changed intentionally due to the unique models being repurposed for other, future content. We're aware that the situation is far from ideal, but we simply lack unique troll-themed models right now. With luck, that will change sometime in the future and the models will then be a bit more unique again. 🙂","createdAt":"2022-02-12T12:04:53+0100"}],"createdAt":"2022-01-08T23:25:19+0100","number":846,"labels":"","state":"CLOSED","title":"The Revantusk reputation weapons lost their models","body":"When the expansion launched last year, the Revantusk and Silvermoon reputation vendors offered unique looking weapons at revered. However, at some point in the last few weeks, the Revantusk weapons have been replaced by extremely generic models instead of their intended troll themed ones.","updatedAt":"2022-02-12T12:04:53+0100","milestone":null,"closedAt":"2022-02-12T12:04:53+0100"},{"assignees":[],"author":{"login":"Fitzgeralldd"},"comments":[],"createdAt":"2022-01-08T22:10:14+0100","number":845,"labels":"","state":"CLOSED","title":"Goblin Mage Arcane-missles not animating correctly","body":"**Please, provide a clear description what the bug is:**\r\n\r\nGoblin Arcane-Missles channeling spell issue\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Cast Arcane-Missles as Male goblin\r\n2. No Arcane missles flow out while your model does the Channel Animation\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSpell: [V](https://database.turtle-wow.org/?spell=5143)\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nAnimation is just broke.","updatedAt":"2022-01-10T18:05:05+0100","milestone":null,"closedAt":"2022-01-10T18:05:05+0100"},{"assignees":[],"author":{"login":"valmoranepi"},"comments":[{"author":{"login":"slowtorta"},"body":"Thank you for reporting this. Fixed on the next update.","createdAt":"2022-01-10T17:14:10+0100"}],"createdAt":"2022-01-08T19:09:02+0100","number":844,"labels":"","state":"CLOSED","title":"[Sealed Response from Gnomeregan] given to me without being on Appealing to the Alliance quest","body":"Bug description: \r\n\r\nAs a high elf player, I approached High Tinker Mekkatorque to acquire a Gnomoregan quest only to find out a dialogue option which gave me the [Sealed Response from Gnomeregan]. Later on, upon DB reopening, I found out that said object is needed for the Appealing to the Alliance quest which I was not on on object acquiral. \r\n\r\nSteps to reproduce:\r\n\r\n1. Be a High Elf\r\n2. Miss Appealing to the Alliance quest start\r\n3. Speak to High Tinker Mekkatorque\r\n4. Obtain [Sealed Response from Gnomeregan]\r\n\r\nNPC: https://database.turtle-wow.org/?npc=7937\r\nItem: https://database.turtle-wow.org/?item=83019\r\nQuest: https://database.turtle-wow.org/?quest=80750\r\n\r\nExpected behavior: \r\n\r\nDialogue option with High Tinker Mekkatorque should not be available without required quest. \r\n","updatedAt":"2022-01-10T17:14:11+0100","milestone":null,"closedAt":"2022-01-10T17:14:10+0100"},{"assignees":[],"author":{"login":"valmoranepi"},"comments":[{"author":{"login":"Qix03"},"body":"You used an aoe and aggroed an invisible mob called The Unseen.","createdAt":"2022-01-08T23:19:14+0100"},{"author":{"login":"Khanz0"},"body":"The unseen killed you. Is not a bug","createdAt":"2022-01-08T23:41:28+0100"},{"author":{"login":"Fin9622"},"body":"https://database.turtle-wow.org/?npc=3094\r\nhttps://wowpedia.fandom.com/wiki/Unseen","createdAt":"2022-01-09T06:03:36+0100"}],"createdAt":"2022-01-08T18:59:05+0100","number":843,"labels":"","state":"CLOSED","title":"Got killed by invisible and \"unknown\" foe during last step of \"The Legend of Stalvan\"","body":"Bug description:\r\n\r\nI was in a three-men party trying to defeat Stalvan when suddenly I got hit hard by \"Unkown\" and died, losing my 5% experience as I am in Slow & Steady mode. I am attaching a screenshot from the combat log for further details. \r\n\r\n![immagine](https://user-images.githubusercontent.com/97070728/148654485-499103d9-cd9d-4bcc-863c-d0ea696f8ee0.png)\r\n\r\nSteps to reproduce:\r\n\r\n1. Engage Stalvan while doing last step of the quest chain with a party\r\n2. Unkown will engage too\r\n3. Eventually get killed\r\n\r\nMy player name is \"Valmora\".\r\n\r\nNPC: https://database.turtle-wow.org/?npc=315\r\nQuest: https://database.turtle-wow.org/?quest=98\r\n\r\nExpected behavior: \r\n\r\nAn unknown foe should not intervene in the battle. \r\n","updatedAt":"2022-01-09T06:03:36+0100","milestone":null,"closedAt":"2022-01-09T06:03:36+0100"},{"assignees":[],"author":{"login":"BaoZaiz"},"comments":[],"createdAt":"2022-01-08T16:59:40+0100","number":842,"labels":"","state":"CLOSED","title":"Custom Quest \"A Cannon's Misfortune\" still bugged","body":"**Please, provide a clear description what the bug is:**\r\nNot working when click on Blast Powder Keg\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=40174\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-11T23:54:31+0100","milestone":null,"closedAt":"2022-01-11T23:54:31+0100"},{"assignees":[],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit!\r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-09T22:51:28+0100"}],"createdAt":"2022-01-08T16:12:50+0100","number":841,"labels":"","state":"CLOSED","title":"Quest description for \"The Shadow Well\"","body":"The quest description reads \"The air is smelly and these black slimes are overflowing, they even seem resistant to my **slime**.\" but I'm assuming the second 'slime' should read something like 'magic' or 'spells'?\r\n![The_Shadow_well_Quest_Description](https://user-images.githubusercontent.com/74259373/148649391-472fa371-1768-4ecc-985d-9558290d6a45.png)\r\n\r\n","updatedAt":"2022-01-09T22:51:28+0100","milestone":null,"closedAt":"2022-01-09T22:51:28+0100"},{"assignees":[],"author":{"login":"AdmiralAwsum"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed on the next update!","createdAt":"2022-01-10T13:49:54+0100"}],"createdAt":"2022-01-08T14:54:17+0100","number":840,"labels":"","state":"CLOSED","title":"If you die in the pool of Karazhan crypt you get spawned at the graveyard in Raven Hill, Duskwood","body":"\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Drown/die in the pools of Karazhan crypts\r\n2. Release Spirit\r\n3. You get spawned in the Raven Hill graveyard in Duskwood instead of near Karazhan.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nPlayers should be spawned at the graveyard of Karazhan instead of Raven Hill.","updatedAt":"2022-01-10T13:49:54+0100","milestone":null,"closedAt":"2022-01-10T13:49:54+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"What happens with issues that end up in client issues? Are these impossible to be fixed? ","createdAt":"2022-01-10T19:20:26+0100"},{"author":{"login":"slowtorta"},"body":"> What happens with issues that end up in client issues? Are these impossible to be fixed?\r\n\r\nIt simply takes more time and it's more comfortable for us to have them all in one report.","createdAt":"2022-01-10T19:21:48+0100"},{"author":{"login":"geojak"},"body":"Ah, I see. Thank you for the explanation torta! ","createdAt":"2022-01-10T22:46:02+0100"}],"createdAt":"2022-01-08T13:39:48+0100","number":839,"labels":"","state":"CLOSED","title":"kodos in desolace make to stomping sound","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe kodo escort in desolcae, other kodos, or also just my paladin mount. they all have should have a specific sound when walking. kodos stomp, pala horse gallops. the sounds seem missing\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. do the kodo desolace escort\r\n2. turn out sound\r\n3. no stomping\r\n4. mount your pala horrse\r\n5. no galloping sound either\r\n6. press space on mount while standing still\r\n7. the special mount sounds is missing too\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nsounds played for mounts and kodos","updatedAt":"2022-01-10T22:46:02+0100","milestone":null,"closedAt":"2022-01-10T19:06:02+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"MinLvReq is higher than 13.","createdAt":"2022-01-10T23:25:31+0100"}],"createdAt":"2022-01-08T12:44:10+0100","number":838,"labels":"","state":"CLOSED","title":"alpha aggression custom qeust lvl","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe ashenvale custom qeust alpha aggresion is lvl 13 while ghoststalker, the wolf you got to kill, is lvl 27. this doesnt match up\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get the turtle wow qeust ghoststalker in ashenvale\r\n2. use a addon that shows you the qeust lvl as lv l13\r\n3. see ghoststalker wolf is 27!\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nthe qyest lvl should be lvl 22 atleast","updatedAt":"2022-01-11T16:09:26+0100","milestone":null,"closedAt":"2022-01-10T23:25:31+0100"},{"assignees":[],"author":{"login":"AdmiralAwsum"},"comments":[{"author":{"login":"Dragunovi"},"body":"This issue has been fixed, make sure to delete your WDB file and restart your client for it to take effect.","createdAt":"2022-01-10T17:49:08+0100"}],"createdAt":"2022-01-08T12:19:26+0100","number":837,"labels":"","state":"CLOSED","title":"Unstable Belt Of Striking cannot be disenchanted","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Click Disenchant\r\n2. Click on Unstable Belt Of Striking\r\n3. Item cannot be disenchanted error message gets displayed\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item=60502\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe item should be disenchantable.","updatedAt":"2022-01-10T17:49:08+0100","milestone":null,"closedAt":"2022-01-10T17:49:08+0100"},{"assignees":[],"author":{"login":"fatpowaranga"},"comments":[],"createdAt":"2022-01-08T08:24:30+0100","number":836,"labels":"","state":"CLOSED","title":"Missing Item - Baking Bread","body":"**Please, provide a clear description what the bug is:** The quest is still functional, however there is a Bag of Flour item mentioned but is not given, nor is there a required item for the quest. Instead it says 0/0\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Pick up Baking Bread from Jhawna Oatwind in Bloodhoof Village\r\n2. Notice that you are not given an item, but instead the required items say 0/0 (Complete)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=40301\r\n\r\n**Expected behavior. Describe how it should work:** I assume that there should be a required item called \"Bag of Flour\" and that it should be a requirement of the quest.\r\n","updatedAt":"2022-01-11T16:28:08+0100","milestone":null,"closedAt":"2022-01-11T16:27:59+0100"},{"assignees":[],"author":{"login":"fatpowaranga"},"comments":[],"createdAt":"2022-01-08T08:03:04+0100","number":835,"labels":"","state":"CLOSED","title":"Miszoned Quests - Bristleback Aggression & Preventive Strike","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Pick up the quest \"Bristleback Aggression\" from Grull Hawkwind in Camp Narache.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=60150\r\nQuest: https://database.turtle-wow.org/?quest=60115\r\n\r\n**Expected behavior. Describe how it should work:** Should probably be under Red Cloud Mesa, or all quests in Red Cloud Mesa should be under Camp Narache. Bristleback Aggression is under Mulgore, but should be under either of those as well for the sake of tidiness :)\r\n","updatedAt":"2022-01-12T01:23:28+0100","milestone":null,"closedAt":"2022-01-12T01:23:28+0100"},{"assignees":[],"author":{"login":"varlotto"},"comments":[],"createdAt":"2022-01-08T02:44:54+0100","number":834,"labels":"","state":"CLOSED","title":"Nina Millson doesn't train cooking","body":"**Please, provide a clear description what the bug is:**\r\nNina Millson <Cooking Trainer> has no option to train cooking.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Right click on Nina Millson in Tirisfal Uplands.\r\n \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91754\r\n\r\n**Expected behavior. Describe how it should work:**\r\nShe should have an option to train cooking.","updatedAt":"2022-01-11T14:19:15+0100","milestone":null,"closedAt":"2022-01-11T14:19:00+0100"},{"assignees":[],"author":{"login":"varlotto"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit!\r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-09T22:52:03+0100"}],"createdAt":"2022-01-08T02:42:37+0100","number":833,"labels":"","state":"CLOSED","title":"Graypaw Wolf can't be skinned","body":"**Please, provide a clear description what the bug is:**\r\nThe Graypaw Wolf enemies in Tirisfal Uplands are not able to be skinned and may not drop loot.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill Wolf\r\n2. Acquire no loot\r\n3. Be unable to skin them\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=91989\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe corpse should be able to be skinned presumably like most wolves in-game.","updatedAt":"2022-01-09T22:52:03+0100","milestone":null,"closedAt":"2022-01-09T22:52:03+0100"},{"assignees":[],"author":{"login":"Drwarlocke"},"comments":[{"author":{"login":"slowtorta"},"body":"The fix will be applied this Wednesday's maintenance.","createdAt":"2022-02-12T06:43:01+0100"}],"createdAt":"2022-01-07T22:30:52+0100","number":832,"labels":"","state":"CLOSED","title":"WANTED: Hole Escapee","body":"**Please, provide a clear description what the bug is:**\r\nWANTED: Hole Escapee...\r\nthe NPC Baxxil is stuck dont wake or speak....\r\nplus he's 100 miles from what he's supposed to be\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-12T06:43:14+0100","milestone":null,"closedAt":"2022-02-12T06:43:01+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"The trinket should not be aggroing anything, it was a bug. Music part is fixed tho :)","createdAt":"2022-01-09T02:00:21+0100"},{"author":{"login":"geojak"},"body":"hey torta, thx for checking my issue. unfortuently it is still not fixed. i did delete WDB. not i displays the an on use to come protect my city and still says can not be used with no music. i assume you know this issue already thought trough discord. unfortuently i cant reopen the issue","createdAt":"2022-01-09T15:57:50+0100"},{"author":{"login":"Fin9622"},"body":"The fix has not been applied yet. It will be applied at the next maintenance.","createdAt":"2022-01-09T16:04:14+0100"},{"author":{"login":"geojak"},"body":"ah ok, looking forward to the fix. thank you alot for the support. i love the custom quests!","createdAt":"2022-01-09T22:45:52+0100"},{"author":{"login":"geojak"},"body":"its is working now again as of today. tooltip still wrong but i assume thats is in the pipe","createdAt":"2022-01-12T22:20:04+0100"}],"createdAt":"2022-01-07T22:02:04+0100","number":831,"labels":"","state":"CLOSED","title":"tonal stone: kamino not working anymore","body":"**Please, provide a clear description what the bug is:**\r\n\r\nhelo my trinket unfortunely stopped working. nothing helped (wdp delete, relog, unequip and reequip) it will always say (you cannot use this right now). One other player atleast had the same problem \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. get tona lstone kamino\r\n2. Equip it and wait 30 seconds \r\n3. Try right clicking it\r\n4. Doesn't work\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ntrinket should work again playing musinc and aggroing stuf.\r\n","updatedAt":"2022-01-12T22:20:04+0100","milestone":null,"closedAt":"2022-01-09T02:00:21+0100"},{"assignees":[],"author":{"login":"Dergullen"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! I was unable to find any issue with the quest.\r\n\r\nPlease clear your WDB folder while the game is closed. If the issue persists please open an in game ticket for GM assistance.\r\n","createdAt":"2022-01-08T06:34:52+0100"}],"createdAt":"2022-01-07T20:11:56+0100","number":830,"labels":"","state":"CLOSED","title":"Horde Quest, Clamlette Surprise","body":"\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Accumulate quest items - Quest log says quest is complete\r\n2. Return to Dirge Quikcleave in Gadgetzan to complete quest\r\n3. Unable to complete quest because '?' is still silver.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=8125\r\nQuest: https://database.turtle-wow.org/?quest=6610\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI should be able to complete the quest.\r\n","updatedAt":"2022-01-08T06:34:52+0100","milestone":null,"closedAt":"2022-01-08T06:34:52+0100"},{"assignees":[],"author":{"login":"Bensonhere"},"comments":[],"createdAt":"2022-01-07T20:04:30+0100","number":829,"labels":"Couldn't reproduce","state":"CLOSED","title":"Arcane arms quest item not dropped","body":"**Please, provide a clear description what the bug is:**\r\nWailing caverns boss, Lord Pythas, did not drop Arcane arms quest item: \"Everchanging essence\". \r\n\r\nCharacter name: Aldia, undead mage\r\n\r\nThank you\r\n\r\n\r\n","updatedAt":"2022-01-09T22:56:41+0100","milestone":null,"closedAt":"2022-01-09T22:56:41+0100"},{"assignees":[],"author":{"login":"Coloradomtnman"},"comments":[{"author":{"login":"Fin9622"},"body":"#336 \r\n","createdAt":"2022-01-08T06:36:52+0100"}],"createdAt":"2022-01-07T19:47:41+0100","number":828,"labels":"","state":"CLOSED","title":"One Shot One Kl","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Quest is not available to me (Lvl 23 Dwarf Hunter)\r\n2. The quest shows on the map, but Sentinel Aynasha does not have an exclamation above her head and she is not interactable.\r\n3. https://vanillawowdb.com/?quest=5713\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-08T06:36:52+0100","milestone":null,"closedAt":"2022-01-08T06:36:52+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Please, use the LFT button on your minimap for that. We don't support Innkeeper's LFG feature and it'll be probably just removed soon.","createdAt":"2022-01-09T02:07:55+0100"},{"author":{"login":"geojak"},"body":"heho torta, thx for checking this issue. i think you missunderstood me. i wasnt talking about the LFG feature, just a npc dialog where they feed the player a bit of information about hte dungeon, just for infromation what they could do, and where to find it. its more a lore thing than anything else","createdAt":"2022-01-09T15:59:17+0100"},{"author":{"login":"twowTurtReynolds"},"body":"@geojak I personally agree, this would be a nice touch. Put in a suggestion for this and maybe even write a bit of the dialogue in the post, if you haven't already after 2 years :)","createdAt":"2023-11-18T20:35:46+0100"}],"createdAt":"2022-01-07T18:52:05+0100","number":827,"labels":"","state":"CLOSED","title":"inkeepers dont talk about new dungeons","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe inkeepers can be talked to, to ask what dungeons we could explore.\r\nthey do not recommend cresent grove even thought at the right lvl for it, only scarlet monastery or razorfen downs\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to an inkeeper at lvl 39\r\n2. click the dialog option what dungeon i could explore\r\n3. no cresent grove\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nnpc should recommend also new dungeons for consistentcy\r\n","updatedAt":"2023-11-18T20:35:48+0100","milestone":null,"closedAt":"2022-01-09T02:07:55+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-07T18:14:41+0100","number":826,"labels":"","state":"CLOSED","title":"race start during dungeon supper glitched","body":"**Please, provide a clear description what the bug is:**\r\n\r\nso i queued myself at the shimmering flats for a race.\r\nan hour later i just enterd the cresent grove with my 5 man group. that moment the race triggers.\r\n\r\nthe game completely bugs out and i see nothing, not my char, not anyhing, just void. i have the race downdown and the race pet is displayed with its abilities but i am in the void of nothing.\r\n\r\nother groups players say that i changed into a goblin and then disapperd completly. i tred dismissing the race pet but no effect.\r\n\r\nafter i finally relog the game puts me out of my bugged miserable state by putting my heartstone on cooldown and respawn me there on log in\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go into a dungeon like cresent groove\r\n2. have a shimmering flats race trigger\r\n3. Find yourself in the void \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ni guess uppon entering a dungeon the game should unqueue from races or something","updatedAt":"2022-11-06T01:43:25+0100","milestone":null,"closedAt":"2022-11-06T01:43:25+0100"},{"assignees":[],"author":{"login":"chloejaynebond"},"comments":[{"author":{"login":"geojak"},"body":"hello this issue is still there\r\n@slowtorta \r\nonly found out after 30 runs to farm the recipe. upon learnig it there is a short failed message and its gone. :(","createdAt":"2022-05-14T20:21:35+0200"}],"createdAt":"2022-01-07T18:05:42+0100","number":825,"labels":"","state":"CLOSED","title":"Schematic: Recharge Manual Crowd Pummeler is not appearing in recipe list","body":"**Please, provide a clear description what the bug is:**\r\n\r\n\"Schematic: Recharge Manual Crowd Pummeler\" which drops from Tinkerer Gizlock in Maraudon is not appearing in my recipe book after looting and learning it. I farmed a second one on the same character (Vierna) and it didn't recognise it as already learned and let me \"learn\" it again but it is still in not in my recipe list.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Loot \"Schematic: Recharge Manual Crowd Pummeler\" for Tinkerer Gizlock\r\n2. Learn the recipe\r\n3. Check the spellbook to see that it doesn't appear\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=13601\r\nItem: https://database.turtle-wow.org/?item=51801\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behaviour. Describe how it should work:**\r\n\r\nRecipe should appear in the list of engineering recipes\r\n\r\nI've posted some screenshots of it dropping on the Support channel on discord to show that I've looted it twice.\r\n","updatedAt":"2022-05-14T20:21:35+0200","milestone":null,"closedAt":"2022-01-11T01:47:41+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-07T18:02:29+0100","number":824,"labels":"","state":"CLOSED","title":"tin inside mountain","body":"**Please, provide a clear description what the bug is:**\r\n\r\nhello i found a tin vain that spawns inside a mountain next to the crecent grove entrance near the meeting stone\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the cresent grove entrance\r\n2. torn left\r\n3. the little hill right there is where it spawns\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\n![WoWScrnShot_010722_175823-min](https://user-images.githubusercontent.com/25199983/148579490-7d481b9e-5fc9-46d2-a944-984fba01ade9.jpg)\r\n\r\n![WoWScrnShot_010722_175845-min](https://user-images.githubusercontent.com/25199983/148579484-94dd7b65-deb6-440f-89c6-051e2922a7bf.jpg)\r\n\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nnot spawn inside the mountain completely not visible","updatedAt":"2022-01-11T17:23:05+0100","milestone":null,"closedAt":"2022-01-11T17:23:05+0100"},{"assignees":[],"author":{"login":"Ben-Gus"},"comments":[],"createdAt":"2022-01-07T16:42:41+0100","number":823,"labels":"","state":"CLOSED","title":"Fatigue in Lake Mereldar, Eastern Plaguelands","body":"**Please, provide a clear description what the bug is:**\r\nSwimming in Lake Mereldar in Eastern Plaguelands gives you fatigue bar. To me it seems it happens anywhere in the lake, but it disappears as soon as you put yer feet on the ground again, even on the two small islands in the middle of the lake.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-19T11:43:11+0100","milestone":null,"closedAt":"2022-01-10T12:42:00+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, but you should re-open this issue only if you have at least a shortlist of some of the broken spells.","createdAt":"2022-01-11T01:50:17+0100"},{"author":{"login":"geojak"},"body":"Hey sure, I can write up a list atleast for the few pets I have if that makes it easier. ","createdAt":"2022-01-11T09:44:38+0100"}],"createdAt":"2022-01-07T15:45:31+0100","number":822,"labels":"","state":"CLOSED","title":"Companion items in spellbook show wrong tooltip","body":"**Please, provide a clear description what the bug is:**\r\n\r\nMany of the companion items in the speel box have the babyseal icon. Only a few keep the tool tip they had. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. See icons in speel ox of companions doesn't match the items they are learned from\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nConsistent behaviour of spellbook companion icons and items","updatedAt":"2022-01-11T09:44:39+0100","milestone":null,"closedAt":"2022-01-11T01:49:23+0100"},{"assignees":[],"author":{"login":"fatpowaranga"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, fixed.","createdAt":"2022-01-09T02:09:54+0100"}],"createdAt":"2022-01-07T08:27:53+0100","number":821,"labels":"","state":"CLOSED","title":"Underground Murlocs near entrance to new Tirisfal zone","body":"**Please, provide a clear description what the bug is:** There appear to be murlocs left over from before the new Tirisfal zone was added. I don't have access to the db anymore to look up their ID, but I presume they are the same NPC as the ones by the beach. I think they are underground near where the little pond is, but I can't see them or their targetting. I only know cause I got aggroed and attacked by an oracle.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Walk towards the new area in Trisifal via the northern entrance\r\n2. Walk by the pond (where murlocs used to live)\r\n3. Get aggroed by them (I was level 8 and got attacked by at least an oracle)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc= sorry dont have access to db\r\n\r\n**Expected behavior. Describe how it should work:** I don't think they should be there anymore, or if they are then maybe they can still spawn underground by accident.\r\n","updatedAt":"2022-01-09T02:09:54+0100","milestone":null,"closedAt":"2022-01-09T02:09:54+0100"},{"assignees":[],"author":{"login":"tubtubs"},"comments":[{"author":{"login":"geojak"},"body":"https://classic.wowhead.com/npc=5477/noboru-the-cudgel\r\n\r\nWow head has a rough map of where he should patrol ","createdAt":"2022-01-23T23:36:25+0100"},{"author":{"login":"geojak"},"body":"Another issue currently, the 2 gaurds mob dotn aggro together with noboru. You can actually pull novuru without the 2 guards which should not be possible ","createdAt":"2022-01-23T23:37:16+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in the next revision.","createdAt":"2022-05-09T14:23:46+0200"}],"createdAt":"2022-01-07T08:22:14+0100","number":820,"labels":"","state":"CLOSED","title":"Noboru the Cudgel in Swamp of Sworrows should patrol","body":"**Please, provide a clear description what the bug is:**\r\nNoboru the Cudgel should patrol through, or around the village, with the two guards that tail behind him.\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Come across Noboru the Cudgel ~45 37 in Swamp of Sorrows\r\n2. Notice how neither Noboro or the guards patrol, instead Noboru is stuck in place behind a tree\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=5477\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI know it's not exactly a great description, but I did manage to come across a wow classic source that shows the NPC patrolling briefly before getting charged.\r\n\r\nhttps://youtu.be/dQJSxaVpYbM?t=5\r\n","updatedAt":"2022-05-09T14:23:46+0200","milestone":null,"closedAt":"2022-05-09T14:23:46+0200"},{"assignees":[],"author":{"login":"mikefirefly"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit!\r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-09T22:53:21+0100"}],"createdAt":"2022-01-07T01:16:44+0100","number":819,"labels":"","state":"CLOSED","title":"Typo in Breaking Contracts quest text","body":"**Please, provide a clear description what the bug is:**\r\nSimple - \"seperates\" is not a word, should be \"separates\".\r\n\r\n![image](https://user-images.githubusercontent.com/13250690/148470571-c6eb67d5-7c00-4817-96b1-f282219b2f67.png)\r\n","updatedAt":"2022-01-09T22:53:21+0100","milestone":null,"closedAt":"2022-01-09T22:53:21+0100"},{"assignees":[],"author":{"login":"jlz1986"},"comments":[],"createdAt":"2022-01-07T00:40:18+0100","number":818,"labels":"","state":"CLOSED","title":"Dunkle Togpipe dead and hostile to alliance","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. I am doing the Quest Arcane Runes which takes me to Azshara and Dinkle Togpipe. On the island there are three murlocs that upon death are instantly respawned, which killed me. The bigger problem is that the Gnome too is dead, or partially dead. He attacks me, even though he is yellow/neutral and dead. Cant complete the quest with a hostile and dead NPC :/\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-02-10T18:29:14+0100","milestone":null,"closedAt":"2022-02-10T18:29:14+0100"},{"assignees":[],"author":{"login":"novawulfe"},"comments":[],"createdAt":"2022-01-06T23:05:09+0100","number":817,"labels":"","state":"CLOSED","title":"Armoured Ivory Raptor from store is actually ivory raptor","body":"Armoured Ivory Raptor when bought from store and added to spellbook is just showing a normal Ivory Raptor.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Buy from store - shows Ivory Raptor\r\n2. Add to spell book - shows Ivory Raptor\r\n3. Use mount - mount is not armoured\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nArmoured Ivory Raptor from store image","updatedAt":"2022-01-08T06:52:42+0100","milestone":null,"closedAt":"2022-01-08T06:52:42+0100"},{"assignees":[],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit!\r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-09T22:53:43+0100"}],"createdAt":"2022-01-06T21:14:46+0100","number":816,"labels":"","state":"CLOSED","title":"Typo in dialogue with Aerla Goldenmoon (Boatmaster Auberdine - SW)","body":"When talking to the boatmaster outside of the boat to SW in Auberdine, she says \"If it not here yet, simply wait...\", when it should read \"If it **is** not here yet, simply wait...\".\r\nThere's also a period missing at the end of \"If you are looking to travel, this would be the boat to board.\"\r\n\r\n![Boat_to_SW_typo](https://user-images.githubusercontent.com/74259373/148445183-14de8ac4-5d3c-4660-8005-f9b027d93587.png)\r\n\r\n","updatedAt":"2022-01-09T22:53:43+0100","milestone":null,"closedAt":"2022-01-09T22:53:43+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-06T21:08:54+0100","number":815,"labels":"","state":"CLOSED","title":"roxxy doesnt lke you","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe new waitress npx noxxy in shimmering flat at the new goblin town wont interact. she apparently doesnt like you is there response\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to the shimering flat\r\n2. see the waitress roxxy in the new goblin town\r\n3. try to interact\r\n4. see error npc doesnt like you\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nnpc goblin shoild like highelfs. everyones does","updatedAt":"2022-01-10T23:44:10+0100","milestone":null,"closedAt":"2022-01-10T23:44:07+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"edit: she offeres me a qeust after i completed that gave me the new race car manual.\r\n\r\nit seems that the yellow explanation mark just needs to have a quest prerequeriment that is missing","createdAt":"2022-01-06T20:44:45+0100"},{"author":{"login":"slowtorta"},"body":"You have to complete the following quests to gain access to Daisy's quest: \r\n\r\nhttps://database.turtle-wow.org/?quest=50312\r\nhttps://database.turtle-wow.org/?quest=50313\r\nhttps://database.turtle-wow.org/?quest=50310\r\nhttps://database.turtle-wow.org/?quest=50311","createdAt":"2022-01-11T02:01:14+0100"},{"author":{"login":"geojak"},"body":"Yea, the bug it's that daidyhas a yellow quest mark before I even finished those. Since I had not finished the quests yet, there was no quest for me to accept.\r\n\r\nThe bug is the wrongly , too ealey displayed yellow marks before the pre quests were even completed","createdAt":"2022-01-11T09:48:24+0100"}],"createdAt":"2022-01-06T20:43:11+0100","number":814,"labels":"","state":"CLOSED","title":"daisy at raceway shows quest avialble but nothing there","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe npc daisy at the raceway at the shimmering flat has a yellow explanation mark shown but threre is no quest when you talk to here.\r\n\r\ndeleted wdb and did not help\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to shimmering flat as alliance \r\n2. speak to daisy\r\n3. see a yellow explanation mark for a qeust\r\n4. talk with here and see nothing offered\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nshe should offera quest if a yellow explanation mark is displayed","updatedAt":"2022-01-11T09:48:24+0100","milestone":null,"closedAt":"2022-01-11T02:01:14+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-09T22:58:04+0100"},{"author":{"login":"geojak"},"body":"thank you!","createdAt":"2022-01-09T23:51:06+0100"},{"author":{"login":"geojak"},"body":"![WoWScrnShot_011422_183945](https://user-images.githubusercontent.com/25199983/149560829-58134c69-4a8a-48c3-9e1e-fca460641a51.jpg)\r\n\r\n![WoWScrnShot_011422_184012](https://user-images.githubusercontent.com/25199983/149560835-3039d15d-7a3a-4b0e-b5be-90b1df301da5.jpg)\r\n\r\ndid you also fix the sign seen in the first screenshot? hoping for a restart soon :)\r\n\r\ndidnt check the auberdine side yet","createdAt":"2022-01-14T18:43:11+0100"},{"author":{"login":"geojak"},"body":"honestly it would be collect to just have the aub menethil boad additionally to sw back. i mean horde has a huge advantage at the moment and there are actual quests in game that tell you to tkae that boat to menethin in darkshore.\r\n\r\n","createdAt":"2022-01-14T18:55:06+0100"},{"author":{"login":"Kruxis"},"body":"`Both are fixed. Delete WDB folder ;)`","createdAt":"2022-01-14T22:38:46+0100"}],"createdAt":"2022-01-06T20:40:30+0100","number":813,"labels":"","state":"CLOSED","title":"npcs text still states sw - menethil boat","body":"**Please, provide a clear description what the bug is:**\r\n\r\nwhen talking with the boat npcs they will show a text saying what boats are coming and here and to were.\r\n\r\nin auberdine the npc still says it is going to menethil. possibly in menethil the same thing\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to auberdine or menethil\r\n2. go to the old auberdine - menethil ports\r\n3. read the npc texts and see they state wrong info\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nnpc adjusted to refelct to stormwind boat change","updatedAt":"2022-01-14T22:38:46+0100","milestone":null,"closedAt":"2022-01-09T22:58:04+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your report! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-11T21:18:09+0100"}],"createdAt":"2022-01-06T20:06:13+0100","number":812,"labels":"","state":"CLOSED","title":"Mistake in quest text for 'Investigating Corinth' ","body":"The Quest 'Investigating Corinth' picked up from Mathias Shaw (in the Hawk's Vigil questchain) mentions that you should speak to the innkeep in Southshore, but the quest is pointing you to Menethil (which is where the the turn is actually is).\r\n![Investigating_Corinth_mistake](https://user-images.githubusercontent.com/74259373/148437277-5729dfad-fb40-4076-a478-1810d2f542b9.png)\r\n ","updatedAt":"2022-01-11T21:18:10+0100","milestone":null,"closedAt":"2022-01-11T21:18:09+0100"},{"assignees":[],"author":{"login":"SMTfan"},"comments":[{"author":{"login":"SMTfan"},"body":"High elf warrior not able to learn 2h maces\r\n\r\nmade a female high elf warrior. Did not start with the skill. Not able to learn it from all 4 weapon master trainers.","createdAt":"2022-01-06T19:29:25+0100"},{"author":{"login":"Fin9622"},"body":"#654 ","createdAt":"2022-01-07T08:54:16+0100"}],"createdAt":"2022-01-06T19:27:38+0100","number":811,"labels":"","state":"CLOSED","title":"High elf warriors not able to learn 2h mace skill","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-07T08:54:17+0100","milestone":null,"closedAt":"2022-01-07T08:54:16+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"This is working as intended.","createdAt":"2022-01-10T12:43:00+0100"},{"author":{"login":"geojak"},"body":"Hey torta, if the silver charge is intended then shouldn't the tooltip also state this surcharge?\r\n\r\nThe tool tip is inconsistent no? \r\n\r\n","createdAt":"2022-01-10T13:26:05+0100"}],"createdAt":"2022-01-06T18:33:52+0100","number":810,"labels":"","state":"CLOSED","title":"wormhole generator sw still chagres silver on use","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe engineer craft for the stormwind wormhole still makes the paying sound and i guess silver are charged on use.\r\nit is not written on the tooltip, and there a crafting costs too since item is not permanent.\r\ni think this is an oversight or should be stated on the tooltip.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. craft the engineer wormhole\r\n2. use the tiem\r\n3. here the paying sound and check money\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\neither not getting charged and no paying sound or its stated on the tooltip","updatedAt":"2022-01-10T13:27:14+0100","milestone":null,"closedAt":"2022-01-10T12:43:00+0100"},{"assignees":[],"author":{"login":"alonzora"},"comments":[{"author":{"login":"alonzora"},"body":"Must have been some error that occured it works now. ","createdAt":"2022-01-07T02:01:27+0100"}],"createdAt":"2022-01-06T16:12:17+0100","number":809,"labels":"","state":"CLOSED","title":"Cant interact with Insom'ni","body":"**Please, provide a clear description what the bug is:**\r\n\r\nCant interact with the NPC Insomn'ni at Kazon Island(Gillijim's Isle) anymore and not only that but targeting him does not work either i have tried relog but to no succes. Completed quest up till \"Necklace of Insomnius\" if that makes any difference.\r\n\r\nThanks! ","updatedAt":"2022-01-07T02:01:28+0100","milestone":null,"closedAt":"2022-01-07T02:01:28+0100"},{"assignees":[],"author":{"login":"inxdigo"},"comments":[],"createdAt":"2022-01-06T15:45:22+0100","number":808,"labels":"","state":"CLOSED","title":"Disappearing rock in Durotar by Dustwind Cave","body":"One of the rocks just east of Dustwind Cave in Durotar disappears when you move your camera or move across it.\r\n\r\n![disappearing_rock_durotar_1](https://user-images.githubusercontent.com/74259373/148400417-0f5293fd-e0a5-4fd1-a292-d8a1e43d7244.png)\r\n![disappearing_rock_durotar_2](https://user-images.githubusercontent.com/74259373/148400426-58e0b5b0-66a7-4a08-a145-f4c7c527c009.png)\r\n\r\n","updatedAt":"2022-01-10T23:48:26+0100","milestone":null,"closedAt":"2022-01-10T23:48:26+0100"},{"assignees":[],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"geojak"},"body":"Same problem with the crescent Grove quests which should be shareable since no wirst items involved or prewuests ","createdAt":"2022-01-07T15:36:41+0100"}],"createdAt":"2022-01-06T15:37:21+0100","number":807,"labels":"","state":"CLOSED","title":"Alliance quest Arugal's Folly can't be shared","body":"While in a group which included another alliance player I wasn't able to share the SFK dungeon quest 'Arugal's Folly'. It isn't part of a chain and as far as I know has no special requirements for accessing the quest. I was able to share 'The Missing Sorcerer' which came from the same questgiver. I logged out, cleared my WDB folder, and logged back in and was still unable to share\r\n![Arugals_Folly_Cant_share_Alliance](https://user-images.githubusercontent.com/74259373/148399310-fd124fbf-97eb-4839-9560-7bebcab70280.png)\r\n\r\n","updatedAt":"2022-01-11T17:35:21+0100","milestone":null,"closedAt":"2022-01-11T17:35:14+0100"},{"assignees":[{"login":"Nolin7777"}],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"Khanz0"},"body":"Yep. Same happened to me yesterday","createdAt":"2022-01-08T23:42:59+0100"},{"author":{"login":"zomgits"},"body":"Possibly related to https://github.com/slowtorta/turtlewow-bug-tracker/issues/851 \"Attacked by a dead, unhittable Dust Devil in Westfall\"","createdAt":"2022-01-11T02:08:53+0100"},{"author":{"login":"AyleeJenn"},"body":"My group and I also encountered this. A GM was so kind to help us open the gate so we could finish our run.","createdAt":"2022-04-12T23:11:07+0200"},{"author":{"login":"AyleeJenn"},"body":"My group and I found a work around for this problem that might be useful until it is fixed (if it isn't fixed already). Here is how it works:\r\n\r\nAfter the void walkers spawn the players need to refrain from using area of effect attacks and, instead, fight the void walkers one by one.\r\n\r\nWe have tested this several times and it has worked without error.","createdAt":"2022-04-20T01:20:15+0200"},{"author":{"login":"Kruxis"},"body":"Greetings, thanks for the report, this issue should be fixed on next restart =)","createdAt":"2022-04-20T20:14:33+0200"},{"author":{"login":"Fin9622"},"body":"Issue persists.","createdAt":"2022-05-16T06:54:48+0200"},{"author":{"login":"nobodyinteresting"},"body":"Still an issue in June 2022 :(.","createdAt":"2022-06-22T15:56:51+0200"},{"author":{"login":"jameyboor"},"body":"Fixed after next update.","createdAt":"2022-06-24T02:27:36+0200"}],"createdAt":"2022-01-06T15:29:10+0100","number":806,"labels":"","state":"CLOSED","title":"Dead mob in Shadowfang Keep still attacking after fight","body":"After the boss Fenrus the Devourer and the mobs Arugal's Voidwalker have been killed one of the corpses of the Arugal's Voidwalkers continues to attack players after death, following them around as they moved around the dungeon. This also keeps the gates from opening so we can continue to the rest of the dungeon. Dying/leaving the instance eventually caused it to despawn.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill Fenrus the Devourer\r\n2. Kill Argual's Voidwalkers that spawn after\r\n\r\n\r\nExpected behavior: Corpse shouldn't attack after death & gates should open\r\n![SFK_Arugals_Voidwalker_Bug_2](https://user-images.githubusercontent.com/74259373/148398197-5828f22c-a942-4ced-94f8-f0403b6aa7c4.png)\r\n![SFK_Arguals_Voidwalker_Dead_Attacking](https://user-images.githubusercontent.com/74259373/148398202-fd088592-8721-44ec-9051-fd479db2f10e.png)\r\n\r\n","updatedAt":"2022-06-24T02:27:37+0200","milestone":null,"closedAt":"2022-06-24T02:27:36+0200"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your report! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-10T23:25:27+0100"},{"author":{"login":"cyaohiri"},"body":"As noted, this has been fixed in-game, but [the one on the website](https://database.turtle-wow.org/?quest=40120) is still misspelled.","createdAt":"2022-09-16T15:46:42+0200"}],"createdAt":"2022-01-06T15:19:34+0100","number":805,"labels":"","state":"CLOSED","title":"Typo in Ashenvale quest 'Aggressive Wildlife' ","body":"Quest is spelled 'Aggresive Wildlife' but it should be spelled 'Aggressive Wildlife'\r\n![Aggressive_Wildlife_Quest_Spelled_wrong](https://user-images.githubusercontent.com/74259373/148396875-fc41ba6e-1ec6-4370-9051-49cfa086f2c4.png)\r\n'","updatedAt":"2022-09-16T15:47:04+0200","milestone":null,"closedAt":"2022-01-10T23:25:27+0100"},{"assignees":[],"author":{"login":"Nyteterror"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nRight click on your name frame and click unlock then you can move it.","createdAt":"2022-01-06T16:50:23+0100"}],"createdAt":"2022-01-06T03:41:00+0100","number":804,"labels":"","state":"CLOSED","title":"Nameplate no longer shifts down when displaying Titan Panel bar at the top.","body":"**Please, provide a clear description what the bug is:**\r\nMy nameplate doesn't adjust down when displaying Titan Panel at the top.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Add Titan Panel to the top of the screen\r\n2. \r\n3. \r\n\r\n**Expected behavior. Describe how it should work:**\r\nIf I put 2 Titan Panel bars at the bottom of the screen, the action bars are moved up, as in the first screen cap below. But when I display the Titan bars at the top of the screen, the minimap moves down but my nameplate doesn't, as shown in the second screen cap. This only started happening with the latest version of TWoW; with the previous version, the nameplate also shifted down Can this be fixed? I prefer the Titan bars at the top.\r\n<img width=\"2560\" alt=\"Screen Shot 2022-01-05 at 7 57 45 PM\" src=\"https://user-images.githubusercontent.com/88901613/148319467-27664de3-64e7-4fc9-ae96-a54e300f7b7d.png\">\r\n<img width=\"2560\" alt=\"Screen Shot 2022-01-05 at 7 58 43 PM\" src=\"https://user-images.githubusercontent.com/88901613/148319485-1b0ca0f2-104d-447e-bdb3-989e58444c93.png\">\r\n\r\n","updatedAt":"2022-01-06T16:50:23+0100","milestone":null,"closedAt":"2022-01-06T16:50:23+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"bakemeat"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your commit! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-10T19:29:10+0100"}],"createdAt":"2022-01-06T02:07:07+0100","number":803,"labels":"","state":"CLOSED","title":"[Sparkwater Special] consumable item doesn't get consumed (infinite uses)","body":"**Please, provide a clear description what the bug is:**\r\nThe newly added item [Sparkwater Special] sold in Sparkwater Port doesn't get consumed on use. It has infinite uses with a cooldown of 10 sec per use.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nUsed the item several times, bought a new one, which had the same effect. They also don't stack.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nDatabase unavailable.\r\n\r\nNPC name (vendor): Faz\r\nItem name: Sparkwater Special\r\n\r\n**Expected behavior. Describe how it should work:**\r\nUnless infinite uses is an intended effect, the beverage should get consumed on use. Stacking like other similar drinks (up to 20) would also be beneficial.\r\n\r\n![image](https://user-images.githubusercontent.com/91905839/148311678-3c0a9437-67ee-4551-b3d8-f8b17539f6d2.png)\r\n","updatedAt":"2022-01-10T19:29:25+0100","milestone":null,"closedAt":"2022-01-10T19:29:25+0100"},{"assignees":[],"author":{"login":"Velite12"},"comments":[{"author":{"login":"Velite12"},"body":"Update: Rarely this is possible, like 1 out of 20-30 casts, but 8 ticks can be achieved, but only when I was testing against a level 63 mob:\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/148310256-2aef0c2a-51e3-4c8d-9ec1-278e46a5adc8.png)\r\n![image](https://user-images.githubusercontent.com/45871932/148310281-7c94e32d-7289-4b0b-811b-952b56d770f1.png)\r\n\r\nHowever I have not been able to replicate 8 ticks on a level 1 mob. This means that there is possibly an issue with the resist and the dot ticks interaction\r\n","createdAt":"2022-01-06T01:47:15+0100"},{"author":{"login":"geojak"},"body":"arcane missiles rank 1 have the same problem.\r\n\r\nthe tooltip says deals 24 damage each second for 3 seconds. it only shots twice, when it should be trice.","createdAt":"2022-01-13T23:46:42+0100"},{"author":{"login":"slowtorta"},"body":"![image](https://user-images.githubusercontent.com/66763404/167005008-6fe8911d-8cd3-4d4e-98c1-cfac51d81cc3.png)\r\n8 ticks on level 5 target dummy. Sometimes it does only 7, I haven't tested what's causing it yet.","createdAt":"2022-05-05T20:56:54+0200"},{"author":{"login":"slowtorta"},"body":"> arcane missiles rank 1 have the same problem.\r\n> \r\n> the tooltip says deals 24 damage each second for 3 seconds. it only shots twice, when it should be trice.\r\n\r\nIt ticks 3 times. The last one is de-synched, it's a different bug.","createdAt":"2022-05-05T20:59:10+0200"},{"author":{"login":"geojak"},"body":"Someone on discord reported that since the last patch also mage Blizzard only ticks 7 times. Maybe it helps figure out a joint root \r\n\r\nHe is absolutely sure that it's a newly introduced issue as of last restart on Tuesday of this comment on a Thursday. ","createdAt":"2022-05-12T16:04:52+0200"},{"author":{"login":"itswicky"},"body":"This is likely misses and resists not being written to the combat log. There was a similar issue in TC previously. If I can find a commit they made to fix then I'll post a link here.","createdAt":"2022-08-04T19:03:31+0200"},{"author":{"login":"Velite12"},"body":"> This is likely misses and resists not being written to the combat log. There was a similar issue in TC previously. If I can find a commit they made to fix then I'll post a link here.\r\n\r\nIf that's the case then the larger issue is why a level 1 ends up resisting often when it should be 1%\r\n","createdAt":"2022-08-04T19:35:11+0200"}],"createdAt":"2022-01-06T01:22:09+0100","number":802,"labels":"","state":"CLOSED","title":"[Paladin] Consecrate is ticking 7 times, not 8 times","body":"Using Rank 5 Consecrate on a level 1 mob with 0 spell power:\r\n![image](https://user-images.githubusercontent.com/45871932/148308493-62544534-d69a-424e-93f8-1ed2018006df.png)\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/148308655-a6ed5912-8524-4ca3-b5b0-c6c340edd53c.png)\r\n\r\nHow it should work:\r\n\r\nTested on classic with rank 1 consecrate: 8 ticks on a level 5 mob\r\n![image](https://user-images.githubusercontent.com/45871932/148309276-0156d291-c74f-4061-a189-b6af0b63e31b.png)\r\n\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/148308523-d1a2fb00-e916-43cf-9ce7-9d7145d545e2.png)\r\n\r\nSpell tooltip says it does 384 damage over 8 seconds. This means 8 ticks of 48 damage. But as we are only seeing 7 ticks, it does 336 damage.\r\n","updatedAt":"2022-11-07T03:28:51+0100","milestone":null,"closedAt":"2022-11-07T03:28:51+0100"},{"assignees":[],"author":null,"comments":[],"createdAt":"2022-01-06T00:02:59+0100","number":801,"labels":"","state":"CLOSED","title":"Survival profession UI menu showing unrelated and unusable recipes","body":"A potential bug involving the Survival profession UI where recipes that are not related to the profession show up and are unusable.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Open the Survival profession UI menu\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell= Survival\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\nIt should only list the recipes related to the Survival profession.\r\n","updatedAt":"2022-01-10T12:44:58+0100","milestone":null,"closedAt":"2022-01-10T12:44:58+0100"},{"assignees":[],"author":{"login":"jlz1986"},"comments":[{"author":{"login":"geojak"},"body":"Not one time, I have heard this coem up already a few times in world or beginners chat ","createdAt":"2022-01-11T11:30:29+0100"},{"author":{"login":"zomgits"},"body":"This has also been mentioned in HC chat and causes HCs to avoid Un'goro altogether.","createdAt":"2022-01-17T12:10:31+0100"},{"author":{"login":"zomgits"},"body":"![image](https://user-images.githubusercontent.com/97355053/153052099-7e082b1c-37a9-4a81-bd8d-8ab29100aaa5.png)\r\n","createdAt":"2022-02-08T19:27:11+0100"},{"author":{"login":"Kruxis"},"body":"Existing issue: https://github.com/slowtorta/turtlewow-bug-tracker/issues/529\r\n\r\nClosing, thanks for notifying that it's still an issue =)","createdAt":"2022-02-15T08:41:05+0100"}],"createdAt":"2022-01-05T23:51:51+0100","number":800,"labels":"","state":"CLOSED","title":"Tyrant Devilsaur is floating around at high speed","body":"Today at 10:49 the Tyrant Devilsaur got bugged and was moving at maybe 200% speed, from north to south and back north again for a while. It did not follow it normal animation, was stuck in one frame. Maybe a one-time thing but wanted to report it anyway","updatedAt":"2022-02-15T08:41:05+0100","milestone":null,"closedAt":"2022-02-15T08:41:05+0100"},{"assignees":[],"author":{"login":"OrnsteinHunter"},"comments":[{"author":{"login":"Velite12"},"body":"Can confirm there is no flamestrike effect present.","createdAt":"2022-09-23T20:21:49+0200"},{"author":{"login":"ratkosrb"},"body":"This is not a bug. There is no visual left on the ground on the official Classic servers either. The spell was changed in TBC, compare the descriptions.\r\n\r\nhttps://www.wowhead.com/classic/spell=13813/explosive-trap\r\nhttps://www.wowhead.com/tbc/spell=13813/explosive-trap","createdAt":"2022-11-01T00:45:50+0100"}],"createdAt":"2022-01-05T21:54:11+0100","number":799,"labels":"","state":"CLOSED","title":"[Hunter] hunter explosive trap doesn't leave a patch of fire on the ground after triggering.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nExplosive trap is supposed to leave a patch of fire on the ground that applies the dot to enemies that enter it. It currently only applies the dot to enemies in range of the trap when it triggers.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nIn vanilla and classic when you trigger explosive trap, it should leave a patch of fire on the ground, similar to flamestrike or consecration, that lasts 20 seconds, and applies the dot to enemies that enter.\r\n\r\nclassic wowhead spell effect that leaves the patch of fire on the ground. \"persistent area aura: periodic damage:\"\r\n\r\nhttps://classic.wowhead.com/spell=13812/explosive-trap-effect\r\n\r\nI found this 2007 video as evidence of this happening. (mute the music LOL.) It's super early TBC, but the only early video i could really find of explosive trap being used and the effect I'm talking about. \r\n\r\n@ 0:42 the trap triggers and leaves a patch of fire on the ground.\r\n\r\nhttps://youtu.be/e9z2GcmgkgM?t=42\r\n\r\nhttps://classic.wowhead.com/spell=13813/explosive-trap\r\n\r\nexplosive trap classic wowhead with an image of the effect.","updatedAt":"2022-11-01T00:45:50+0100","milestone":null,"closedAt":"2022-11-01T00:45:50+0100"},{"assignees":[],"author":{"login":"Velite12"},"comments":[],"createdAt":"2022-01-05T21:46:16+0100","number":798,"labels":"","state":"CLOSED","title":"Fatigue spot in stormwind","body":"![image](https://user-images.githubusercontent.com/45871932/148287016-2492084a-eb2a-4c4c-869b-b74424ba5624.png)\r\n\r\n![image](https://user-images.githubusercontent.com/45871932/148286905-15fa2bf5-2d14-4fc2-86e2-28882e396885.png)\r\n\r\nAt this location in stormwind you will take fatigue damage. (67.5, 85) coordinates\r\n","updatedAt":"2022-01-19T11:43:11+0100","milestone":null,"closedAt":"2022-01-10T12:45:31+0100"},{"assignees":[],"author":{"login":"Velite12"},"comments":[{"author":{"login":"Khanz0"},"body":"Same happened with Diamond flask. It scales much less than should be. I made a post about it too","createdAt":"2022-01-05T22:27:04+0100"}],"createdAt":"2022-01-05T21:39:51+0100","number":797,"labels":"","state":"CLOSED","title":"Flame wrath is not scaling by 100%","body":"![image](https://user-images.githubusercontent.com/45871932/148286074-f690a5aa-9abf-4482-b6f3-0953ea922ef4.png)\r\n\r\nFlame wrath is currently scaling by 12% of spellpower, it should scale by 100% as it did before the patch.","updatedAt":"2022-02-09T13:40:01+0100","milestone":null,"closedAt":"2022-02-09T13:40:01+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-05T18:51:46+0100","number":796,"labels":"","state":"CLOSED","title":" tirisfal upladns npcs not moving","body":"**Please, provide a clear description what the bug is:**\r\n\r\nin tirifal uplands the human npcs arent walking around randomly like all humanoid npcs normally do in classic. they are completely staic. checkeh the millitia and farmer at garrick stead\r\n\r\nedit, some boars and bears have the same problem \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. go to tirifsfal upands\r\n2. go to garrick stead and explore around\r\n3. all human npc never ever move which is abnomal\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nhumanoid npcs radomly walking around, since static makes it easy and a bit more boring and weird\r\n\r\nlook at corith farm undead that are moving around properly","updatedAt":"2022-02-10T22:25:25+0100","milestone":null,"closedAt":"2022-02-10T22:25:24+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[],"createdAt":"2022-01-05T17:41:03+0100","number":795,"labels":"","state":"CLOSED","title":"snapjaw npc in alterac mountain loottable","body":"**Please, provide a clear description what the bug is:**\r\n\r\nthe loottable from the turtles are wrong. they drop turtle meat all the time. more meat than clams. it doesnt correspont to https://classic.wowhead.com/npc=2408/snapjaw\r\n\r\nwhile i dont mind that it is different from classic, the rly high dropchance of trutel meat makes to turtel meat quest way to easy and finishes like 5x faster than on classic.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. kill turtles in alterac montains\r\n2. get 1-2 tutle meat almsot all the time\r\n3. almost get no clams\r\n4. see that the dropcahcne on wow head is much lower\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nlower turtle meat dropchance","updatedAt":"2022-02-08T07:42:49+0100","milestone":null,"closedAt":"2022-02-08T07:42:49+0100"},{"assignees":[],"author":{"login":"tonedtony"},"comments":[],"createdAt":"2022-01-05T16:01:27+0100","number":794,"labels":"","state":"CLOSED","title":"Axe of the Wildtusk - Custom Quest Reward - Cannot be repaired","body":"**Please, provide a clear description what the bug is:**\r\nAxe of the Wildtusk, a quest reward from Arathi Highlands, cannot be repaired.\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Damage the durability\r\n2. Attempt to repair it\r\n3. It will not repair\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nItem should be able to be repaired.","updatedAt":"2022-01-09T06:14:28+0100","milestone":null,"closedAt":"2022-01-09T06:14:28+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"geojak"},"body":"edit the highelf donation of wool quest is available and unlocked donation of silk. gnoems and dwarf are missing, sw i have not checked. maybe a higlelf char problem?","createdAt":"2022-01-05T20:17:01+0100"},{"author":{"login":"geojak"},"body":"Can confirm it's working. Thank you torta! ","createdAt":"2022-01-21T17:05:22+0100"}],"createdAt":"2022-01-05T15:23:00+0100","number":793,"labels":"","state":"CLOSED","title":"Donation of Wool Disappeared","body":"**Please, provide a clear description what the bug is:**\r\n\r\nHello, i am lvl 38, honorued with all faction, highelf.\r\ni wanted to hand in the quest donation of wool but found out that it doesnt show on the npcs anymore.\r\n\r\nich checked out gnomes npc and ironforge npc and also deleted WDB\r\n\r\nTinfyin said a max lvl should not exist for the quests and it should be available.\r\n\r\ni have not completed any donation of cloth stuff quest yet\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. be lvl 38 with honoured rep, highelf\r\n2. go to donation of wool npcs of any city\r\n3. they do not show up as available, \r\n4. silk donation doesnt show up either since it requires wool donation first\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ndonation of wool available as qeusts\r\n","updatedAt":"2022-01-21T17:05:22+0100","milestone":null,"closedAt":"2022-01-20T15:17:43+0100"},{"assignees":[],"author":{"login":"dshwedovsky-sc"},"comments":[{"author":{"login":"dshwedovsky-sc"},"body":"It looks like the whole quest chain is giving the wrong reputation. \r\nPrequest was https://github.com/slowtorta/turtlewow-bug-tracker/issues/657\r\nPlease check next quests in chain: \r\nThe Shadow Well https://database.turtle-wow.org/?quest=80291\r\nA Lone Homecoming https://database.turtle-wow.org/?quest=80292","createdAt":"2022-01-05T14:27:15+0100"},{"author":{"login":"geojak"},"body":"another bug with this quest, the lvl 30 wrath that spawn when looting the tablet does not attack or do any dmaage.","createdAt":"2022-01-05T19:01:47+0100"},{"author":{"login":"Kruxis"},"body":"Rep issue will be fixed on next server restart.","createdAt":"2022-01-10T22:53:57+0100"}],"createdAt":"2022-01-05T14:25:49+0100","number":792,"labels":"","state":"CLOSED","title":"Tirsfal Uplands: Quest The Lost Tablets","body":"At completing quest **The Lost Tablets** awarded reputation with Shaterspear Trolls instead of Silvermoon Remnant.\r\nhttps://database.turtle-wow.org/?quest=80290\r\n\r\n![WoWScrnShot_010522_161923](https://user-images.githubusercontent.com/25076735/148224881-2d0b62c5-018b-441c-988d-3e4d5f83b409.jpg)\r\n![WoWScrnShot_010522_161936](https://user-images.githubusercontent.com/25076735/148224890-4998fa79-3283-4029-a3ff-7445b5808008.jpg)\r\n![WoWScrnShot_010522_162426](https://user-images.githubusercontent.com/25076735/148224896-c456693c-9c11-4ec7-a9bb-a7c6333bbb8b.jpg)\r\n\r\nExpected behavior: awarded reputation with Silvermoon Remnant at completing.\r\n\r\n","updatedAt":"2022-01-11T18:05:49+0100","milestone":null,"closedAt":"2022-01-11T18:05:49+0100"},{"assignees":[],"author":{"login":"rptb1"},"comments":[],"createdAt":"2022-01-05T13:17:59+0100","number":791,"labels":"","state":"CLOSED","title":"High Elf orphan does not go into the new companion collection","body":"Same issue as https://github.com/slowtorta/turtlewow-bug-tracker/issues/583#issuecomment-1001957874 but for the High Elf Orphan Whistle.","updatedAt":"2022-01-10T13:54:25+0100","milestone":null,"closedAt":"2022-01-10T13:54:25+0100"},{"assignees":[],"author":{"login":"geojak"},"comments":[{"author":{"login":"slowtorta"},"body":"The data in DB is correct. You're probably using some add-on that breaks the visual values for you.\r\n\r\n![image](https://user-images.githubusercontent.com/66763404/149938766-4e521ec3-2e94-4c41-abec-83dfa4151e93.png)\r\n","createdAt":"2022-01-18T13:38:12+0100"},{"author":{"login":"Kruxis"},"body":"Bug requires further investigation, reopened.","createdAt":"2022-01-18T14:56:55+0100"},{"author":{"login":"geojak"},"body":"Hello torta, I don't use any ui altering addons. Only turtle clients health values.\r\n\r\nThey also seemed to dieafter 200 hp","createdAt":"2022-01-18T17:36:52+0100"},{"author":{"login":"geojak"},"body":"They are all pet escorts. Maybe is has something to do with that? ","createdAt":"2022-01-18T17:38:36+0100"}],"createdAt":"2022-01-05T09:59:51+0100","number":790,"labels":"","state":"CLOSED","title":"Razorfen kraul wrong hp","body":"**Please, provide a clear description what the bug is:**\r\n\r\nHello I noticed on 4 mobs in the dungeon too low hp values of around 200 which does not match my experience of the data on wow head for classic. \r\n\r\nThey are\r\nStone rumbler\r\nWind howler\r\nTamed hyena\r\nTamed battleboar \r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to dungeon\r\n2. Check hp of these npc\r\n3. Notice very low values\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nInstead of around 200 hp on these 4 I expect values around 500-800 like on wow head and in classic ","updatedAt":"2022-02-10T17:29:08+0100","milestone":null,"closedAt":"2022-02-10T17:29:08+0100"},{"assignees":[],"author":{"login":"domne21"},"comments":[],"createdAt":"2022-01-05T08:00:23+0100","number":789,"labels":"","state":"CLOSED","title":"Fatigue in Elwynn","body":"Hello, there seems to be a fatigue zone in Northshire Valley. I attached a screenshot below:\r\n![image](https://user-images.githubusercontent.com/43964249/148174054-f3a274c6-9cde-4ac9-b344-f1eea5a16b2c.png)\r\n\r\nKeep up the amazing work, you guys are the best!\r\n","updatedAt":"2022-01-19T11:43:48+0100","milestone":null,"closedAt":"2022-01-19T11:43:48+0100"},{"assignees":[],"author":{"login":"thrassoss"},"comments":[{"author":{"login":"jameyboor"},"body":"Fixed.","createdAt":"2022-02-09T13:40:19+0100"}],"createdAt":"2022-01-05T00:28:51+0100","number":788,"labels":"","state":"CLOSED","title":"There are 2 ways to make Dim Torches. One can raise Survival skill the other doesn't.","body":"**Please, provide a clear description what the bug is:**\r\nClicking on a torch in your inventory while standing near a fire will still create a Dim Torch, and trigger a 1 minute CD. It will not raise your survival skill.\r\n\r\nUsing the Survival Menu to craft dim torches requires torches in your inventory and a fire, but will NOT trigger the 1 minute CD between crafting and will give a chance for the Survival skill to increase. Seemingly as normal.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Have Survival skill of 1.\r\n2. Buy 20 unlit torches.\r\n3. While standing near a fire, light 10 of them from your inventory. This will take 10 minutes as each torch will trigger the 1 minute cooldown. You will still have a survival skill of 1.\r\n4. Light 10 dim torches from your survival menu, this will take less than a minute or so. There is no 1 minute CD between. You will also probably have a Survival skill of 10 as each lighting has a very high or 100% chance to trigger a skill increase.\r\n5. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nSorry, DB is still down.\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI would expect the Survival crafting menu to limit the craft some way similar to the 1 min. CD on the torch? A 1 minute craft for a torch seems excessive though, usually 1 minute craft times are for like 290-300 gear. On the other hand it seems a 'bit cheap' from an investment standpoint to just spend 2 minute getting survival to 75. I'm not sure if there is an easy way to trigger a CD from a crafting menu though.\r\n\r\nI have no idea what the balance here should be. It's probably not critical either way it should just probably be consistent. \r\n\r\nThanks.\r\n","updatedAt":"2022-02-09T13:40:20+0100","milestone":null,"closedAt":"2022-02-09T13:40:20+0100"},{"assignees":[],"author":{"login":"rptb1"},"comments":[{"author":{"login":"slowtorta"},"body":"This is a Guild House, those are not supposed to have rested bonus.","createdAt":"2022-01-10T18:06:00+0100"}],"createdAt":"2022-01-04T23:48:19+0100","number":787,"labels":"","state":"CLOSED","title":"The inn at Mirage Raceway does not give rested","body":"**Please, provide a clear description what the bug is:**\r\nThe inn at the Mirage Raceway (run by Innkeeper Gazz) does not give rested XP.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Go to the inn in Mirage Raceway.\r\n2. Observe your character portrait.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nInns should give rested XP.","updatedAt":"2022-01-10T18:06:08+0100","milestone":null,"closedAt":"2022-01-10T18:06:00+0100"},{"assignees":[],"author":{"login":"thrassoss"},"comments":[{"author":{"login":"thrassoss"},"body":"I didn't even notice the HP difference before.\r\n\r\n![WoWScrnShot_010422_160520](https://user-images.githubusercontent.com/3641804/148138553-99990d0b-18a4-4d0f-b69c-ed1cd071b0b4.jpg)\r\n![WoWScrnShot_010422_160515](https://user-images.githubusercontent.com/3641804/148138568-84f1e95d-a0b6-462e-a9f0-8bfe3f0720c0.jpg)\r\n\r\n948 hp on the lvl 52 Serpent\r\n3020 hp on the lvl 52 Cat.\r\n\r\nTheir venom also does very little damage, I need like 5 different Serpents getting the max stack of 3 before on my level 47 or 48 pet before he becomes inconvenienced. Again could be intentional but feels off.\r\n","createdAt":"2022-01-05T00:44:45+0100"},{"author":{"login":"thrassoss"},"body":"Sorry I clicked the wrong button. My bad.","createdAt":"2022-01-05T00:48:00+0100"}],"createdAt":"2022-01-04T21:03:38+0100","number":786,"labels":"","state":"CLOSED","title":"Gillijim's Isle Venemous Serpents seem underpowered/cannot be skinned","body":"**Please, provide a clear description what the bug is:**\r\nSome mobs on Gillijim's Isle seem a bit off. The wind serpents named Venemous Jungle Serpent seems really underpowered. While leveling my pet there I noticed they were much weaker than other nearby mobs.\r\n\r\nThey also can't be skinned.\r\n\r\nI thought maybe they didn't have some stats or were missing armor. They seem to melt super quick vs even autoattack. \r\n\r\nMaybe they are suppose to be weaker though? I don't know. I just thought I'd report it for documentation purposes. This doesn't seem to alter enjoyment at all so doesn't need to be prioritized or anything.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Attack Venemous Jungle Serpents observer combat.\r\n2. Attack any other mob in the area around the same level.\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nDatabase offline still, sorry.\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI would expect them to be skinnable, seem to have a bit more armor or hitpoints and do a small amount more damage.\r\n\r\nMaybe they are suppose to be weaker. Just thought i'd report it.\r\n\r\n","updatedAt":"2022-02-13T16:30:31+0100","milestone":null,"closedAt":"2022-02-13T16:30:31+0100"},{"assignees":[],"author":{"login":"Rangtuk"},"comments":[],"createdAt":"2022-01-04T20:56:08+0100","number":785,"labels":"Couldn't reproduce","state":"CLOSED","title":"Spellcast resist chance against ?? level players is borked.","body":"**Please, provide a clear description what the bug is:**\r\nEvery spell cast on a ?? level player was getting resisted, seen multiple times with multiple level ranges ( even one only 13 levels above my own)\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Target ?? level player (pvp flagged obv)\r\n2. Cast 3000 spells at them\r\n3. Get resisted on every one\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nMage spells and Rogue blind were test abilities.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nWhen I swing with a melee class onto a ?? level player, usually they connect, most of the times my cheap shot, sini strike, etc. would land, I was hitting 60s on a 37 rogue without hit% gear/talents. I swap over to my 30 mage, resists all across the board, I will spam Rank 1 Polymorph until I go OOM and be resisted every time. There is something wrong with spell resist on the server, on classic there was still a decent resist chance but you COULD land spells.\r\n","updatedAt":"2022-03-10T15:00:30+0100","milestone":null,"closedAt":"2022-03-10T15:00:30+0100"},{"assignees":[],"author":{"login":"bakemeat"},"comments":[{"author":{"login":"Fin9622"},"body":"#603 ","createdAt":"2022-01-07T08:55:15+0100"}],"createdAt":"2022-01-04T18:58:25+0100","number":784,"labels":"","state":"CLOSED","title":"Hedwig companion in wrong tab of the spellbook","body":"**Please, provide a clear description what the bug is:**\r\nHedwig companion appears in the general tab of the spellbook instead of under the companions tab.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nMe and other people have noticed the same issue with that exact companion.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nDatabase unavailable at the moment.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nHedwig should appear in the same tab of the sepllbook as all other companions.\r\n\r\n![image](https://user-images.githubusercontent.com/91905839/148102680-b330c485-1a5e-4824-b621-cd9d3e1f54ff.png)\r\n","updatedAt":"2022-01-07T08:55:15+0100","milestone":null,"closedAt":"2022-01-06T16:48:36+0100"},{"assignees":[],"author":{"login":"Khanz0"},"comments":[{"author":{"login":"jameyboor"},"body":"No repro, please try again.","createdAt":"2022-02-09T13:48:51+0100"}],"createdAt":"2022-01-04T17:24:56+0100","number":783,"labels":"","state":"CLOSED","title":"Tiger mount speed dont scale","body":"Hello fellow turtles.\r\n\r\nThe tiger mount from shop (previously called bengal tiger. Later stranglethorn tiger and now just tiger) have a speed bug. His speed used to increase with riding level\r\n\r\nBut with epic riding at level 60 still runs at 60% instead 100% (tested with the holy mistletoe which turns it into a reeinder. The reeinder run much faster than the tiger form)\r\n\r\nAnd tested with purple tallstrider (reward for getting level 60 in turtle mode). He runs faster than the tiger\r\n\r\nCould you fix it? Is my main mount and i bought it with real money because i love it and i would hate if he becomes slower than usual and becomes useless","updatedAt":"2022-02-09T13:48:51+0100","milestone":null,"closedAt":"2022-02-09T13:48:51+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! One of your friends deleted his character. Please remove Unknown and it will return to normal.","createdAt":"2022-01-04T15:35:48+0100"}],"createdAt":"2022-01-04T13:01:35+0100","number":782,"labels":"","state":"CLOSED","title":"Friends list window is empty.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nEven if you have lots of friends, \"friends list\" tab remains empty until you click it.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Load client\r\n2. Open \"Friends List\" tab\r\n3. List is empty\r\n4. Click at it\r\n5. Friends are shown\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nYou load client, you open \"Friends List\" tab, you see list of your friends.\r\n","updatedAt":"2022-01-04T15:36:16+0100","milestone":null,"closedAt":"2022-01-04T15:35:49+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"Nolin7777"},"body":"Hello and thank you for your report!\r\n\r\nFor comparison please add any evidence in form of a legit source (for example wowhead.com) or a video captured from Blizzard's Classic server.\r\n\r\nThis ticket will be closed until more information added.","createdAt":"2022-03-10T14:59:48+0100"},{"author":{"login":"geojak"},"body":"Here is your proof\r\nhttps://m.youtube.com/watch?v=qiWg1Qx0uA4 ","createdAt":"2022-03-10T20:06:03+0100"},{"author":{"login":"Nolin7777"},"body":"Thanks!","createdAt":"2022-03-10T20:07:06+0100"},{"author":{"login":"Kruxis"},"body":"Greetings! Thanks for the report, it will be fixed on next restart!","createdAt":"2022-03-18T19:25:34+0100"}],"createdAt":"2022-01-04T12:52:57+0100","number":781,"labels":"","state":"CLOSED","title":"Loch Modan: \"Dark Iron Raider\" NPC are spawned visible","body":"**Please, provide a clear description what the bug is:**\r\n\r\nLoch Modan location. Quest NPCs \"Dark Iron Raider\". Two of them can often be seen near excavation site\r\n\r\n1) visible\r\n2) mounted\r\n3) agrressive to non-quest players (lost my HC toon there due to their spawn)\r\n\r\nSee picture:\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/148051926-5374bdbb-2c9e-4f35-a001-4118ef391e74.png)\r\n\r\nNobody was doing the quest at that moment imao.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get to the escort battle point. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=2149\r\nQuest: https://database.turtle-wow.org/?quest=309\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSpawn 1) invisible 2) agressive only to player who is doing quest.","updatedAt":"2022-03-18T19:25:34+0100","milestone":null,"closedAt":"2022-03-18T19:25:34+0100"},{"assignees":[],"author":{"login":"rptb1"},"comments":[{"author":{"login":"Dormilon"},"body":"Sorry I tried that and it's working as intended, cannot reproduce.\r\n![image_2022-02-08_12-51-07](https://user-images.githubusercontent.com/79369417/152962683-6b53268d-e63e-40f0-abe3-65842ad9e574.png)\r\n","createdAt":"2022-02-08T10:54:55+0100"}],"createdAt":"2022-01-04T10:39:06+0100","number":780,"labels":"Couldn't reproduce","state":"CLOSED","title":"Fishing from the pier on Lapidis Isle yields nothing","body":"**Please, provide a clear description what the bug is:**\r\nFishing from the pier at Caelan's Rest on Lapidis Isle always yields an empty result. Not a \"your fish got away\", but an empty loot window.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Fly to Lapidis Isle and got to the pier.\r\n2. Talk to Fisherman Delavey who says \"A wonderful day to fish, is it not?\"\r\n3. Try fishing.\r\n4. Delavey is wrong. Your bobber bobs and you strike, but the result is always empty.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nFish.","updatedAt":"2022-02-08T10:55:07+0100","milestone":null,"closedAt":"2022-02-08T10:54:55+0100"},{"assignees":[],"author":{"login":"virre117"},"comments":[{"author":{"login":"slowtorta"},"body":"![image](https://user-images.githubusercontent.com/66763404/149940953-1ce6f474-c861-4738-9226-2ff4d3774f1b.png)\r\n\r\nThey're there. Probably someone killed them at the time you tried to do this quest.","createdAt":"2022-01-18T13:55:35+0100"}],"createdAt":"2022-01-04T08:39:32+0100","number":779,"labels":"","state":"CLOSED","title":"Quest \"Freedom For All Creatures\" Bug","body":"**Please, provide a clear description what the bug is:**\r\n\r\nFor the quest \"Freedom For All Creatures\" in Feralas where u are supposed to help an NPC free some Spirit Darters from an Cage within a 6 minutes timer, guarded by Grimtotem Taurens, is broken. This is due to the fact that there isnt any Spirit Darters spawning within the cage which results in the quest getting failed when timer runs out.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Ive tried to do the quest 3 times. Issue still stands\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nDatabas is put down due to new expansion\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSee the first description","updatedAt":"2022-01-18T13:55:36+0100","milestone":null,"closedAt":"2022-01-18T13:55:35+0100"},{"assignees":[],"author":{"login":"rptb1"},"comments":[{"author":{"login":"rptb1"},"body":"I see that all the quests are in a series that I have not completed. I just hadn't come across this before. Please disregard.","createdAt":"2022-01-04T08:03:52+0100"}],"createdAt":"2022-01-04T07:57:48+0100","number":778,"labels":"","state":"CLOSED","title":"Onu wan't talk to me","body":"**Please, provide a clear description what the bug is:**\r\nAfter handing in the quest \"Onu\" by delivering Fandrell's Message to Onu in the Grove of the Ancients in Darkshore, Onu has no further quests. In fact, he does not respond to right click at all except to groan.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Complete Teldrassil quests as far as the quest \"Onu\".\r\n2. Hand in \"Onu\" to Onu.\r\n3. Try to take further quests such as \"The Master's Glaive\" or \"Mathystra Relics\".\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://vanillawowdb.com/?npc=3616\r\nQuest: https://vanillawowdb.com/?quest=948\r\n\r\n**Expected behavior. Describe how it should work:**\r\nOnu should have some interaction and start quests.","updatedAt":"2022-01-04T08:03:53+0100","milestone":null,"closedAt":"2022-01-04T08:02:20+0100"},{"assignees":[],"author":{"login":"discslack"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings!\r\n\r\nThe issue is fixed.\r\n\r\nhttps://imgur.com/a/FPrKPwH.\r\n\r\n","createdAt":"2022-01-06T16:04:46+0100"}],"createdAt":"2022-01-04T07:57:27+0100","number":777,"labels":"","state":"CLOSED","title":"Gardening Item: Simple Wooden Planter unable to be placed (2nd ticket)","body":"See https://github.com/slowtorta/turtlewow-bug-tracker/issues/716 as the issue has not been fixed but cannot reopen\r\n","updatedAt":"2022-01-06T16:04:56+0100","milestone":null,"closedAt":"2022-01-06T16:04:46+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your report! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-10T19:34:49+0100"}],"createdAt":"2022-01-04T07:32:07+0100","number":776,"labels":"","state":"CLOSED","title":"NPC names at SW Harbor (\"Cody\" boy and \"Cody\" girl)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nKids at SW Harbor have same names.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/148018456-1cb432a5-48fe-4a80-87f7-6b5ece18e8d2.png)\r\n\r\n","updatedAt":"2022-01-10T19:34:49+0100","milestone":null,"closedAt":"2022-01-10T19:34:49+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! The torch is visible when used. It's invisible when sheathed \r\n\r\nhttps://user-images.githubusercontent.com/83077166/148406290-f9a83dfe-6bfd-4a53-88ce-ab6e2e60126c.mp4\r\n\r\n\r\n","createdAt":"2022-01-06T16:24:21+0100"}],"createdAt":"2022-01-04T07:06:49+0100","number":775,"labels":"","state":"CLOSED","title":"Item \"Grayson's Torch\" have no model?","body":"**Please, provide a clear description what the bug is:**\r\n\r\nItem \"Grayson's Torch\" is not visible at all if you equip it. No torch, no light while playing. But at Character Select (start) screen everything is fine.\r\n\r\n![image](https://user-images.githubusercontent.com/96973359/148018742-793a35e7-0a5b-4d51-b27f-91fe4ed8e78a.png)\r\n\r\n[https://radikal.ru/lfp/a.radikal.ru/a19/2201/1a/d4e965975fcc.jpg/htm](url)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Equip item\r\n2. Check toon's appearance at \"Character Info\" or at main screen\r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=1172\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nSame model as other off-hand have? Some slightly differenl color of light (more orange or white) would be great.\r\n","updatedAt":"2022-01-09T06:14:11+0100","milestone":null,"closedAt":"2022-01-09T06:14:11+0100"},{"assignees":[],"author":{"login":"valmoranepi"},"comments":[{"author":{"login":"Zebouski"},"body":"this fix was supposed to come with 1.16 as part of the class update, but it probably was lumped in with the class changes that will now release in 3 days. check again then","createdAt":"2022-01-04T23:16:31+0100"}],"createdAt":"2022-01-04T02:04:01+0100","number":774,"labels":"","state":"CLOSED","title":"Sun's Embrace does not work","body":"High Elf priest racial skill \"Sun's Embrace\" does not give any sign of activity and Holy Fire and Smite don't get their mana cost reduced. \r\n\r\nSteps:\r\n\r\n1. Buy Sun's Embrace codex from vendor\r\n2. Learn Sun's Embrace\r\n3. Cast Sun's Embrace\r\n\r\nCannot provide ID's because of database being hidden at the moment. \r\n\r\nExpected: \r\n\r\nSun's Embrace should lower Smite and Holy Fire's mana costs\r\n","updatedAt":"2022-01-10T12:47:01+0100","milestone":null,"closedAt":"2022-01-10T12:47:01+0100"},{"assignees":[],"author":{"login":"pypaut"},"comments":[{"author":{"login":"slowtorta"},"body":"It's saving your position at the moment of queuing. It's too low a priority given the number of expansion bugs, sorry. It'll probably stay as it is now.","createdAt":"2022-01-10T13:04:50+0100"},{"author":{"login":"burner1024"},"body":"1. This is very bad. It screws up the entire game for people who play bgs. With this, there's literally no reason to go anywhere while you're queued, so you just sit and waste your time waiting.\r\n2. It is a bug. It's not how it worked in vanilla.\r\n3. This should be an easy fix and a huge QoL improvement.\r\n \r\nPlease consider this again.","createdAt":"2022-08-06T06:29:27+0200"}],"createdAt":"2022-01-03T23:29:07+0100","number":773,"labels":"","state":"CLOSED","title":"Spawn after battleground is wrong","body":"**Please, provide a clear description what the bug is:**\r\n\r\nI successfully entered and participated in a Warsong Gulch battleground. I was in Stormwind when I accepted the battleground, but afterwards was spawned somewhere else (Dun Morough), where I **previously** was (maybe last battleground respawn, but cannot confirm).\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Queue battleground (Warsong Gulch here)\r\n2. Accept battleground\r\n3. Fight\r\n4. Click \"Leave battleground\"\r\n5. Get spawned back to the world (wrong place)\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nI would like to be respawned in the world exactly where I left it.\r\n\r\n(no big deal tho i don't want to sound rude, just accurate. thanks for reading)","updatedAt":"2022-08-06T06:41:25+0200","milestone":null,"closedAt":"2022-01-11T01:35:32+0100"},{"assignees":[],"author":{"login":"GitGurky"},"comments":[],"createdAt":"2022-01-03T22:30:06+0100","number":772,"labels":"","state":"CLOSED","title":"Traitor to the bloodsail","body":"**Please, provide a clear description of what the bug is:**\r\nThis quest when doing the turn-ins for rep just takes your items and doesn't give you any rep in return. I did two turn ins so I lost 80 silk cloth and 8 red dye to a bug. \r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Get hated with Booty Bay\r\n2. Talk to Bloodsail Traitor\r\n3. Do the turn in with the required items\r\n4. Notice it takes your items but gives nothing in return.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nQuest: https://database.turtle-wow.org/?quest=9259\r\nNPC: https://database.turtle-wow.org/?npc=16399\r\n\r\n**Expected behavior. Describe how it should work:**\r\nYou should get the rep below from every turn in:\r\n\r\n-500 Reputation with Bloodsail Buccaneers\r\n250 Reputation with Ratchet\r\n500 Reputation with Booty Bay\r\n250 Reputation with Gadgetzan\r\n250 Reputation with Everlook","updatedAt":"2022-01-05T16:57:36+0100","milestone":null,"closedAt":"2022-01-05T16:56:28+0100"},{"assignees":[],"author":{"login":"Ygriel"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! Please turn Vertex Animation Shaders on in video settings.","createdAt":"2022-01-04T04:51:37+0100"}],"createdAt":"2022-01-03T20:09:25+0100","number":771,"labels":"","state":"CLOSED","title":"Game constantly crashes.","body":"**Please, provide a clear description what the bug is:**\r\n\r\nThe crashing issue only started this evening (03/01/2022), but for the past few days the game has been a bit laggy / jittery but still playable and enjoyable. My character is currently in Stormwind, and whenever I log in, the game crashes within 15-20 seconds. I read an in game message which said, before contacting a GM with errors, please delete the WDB folder. I tried this, but it hasn't made a difference. \r\n\r\nI have attached some photo's of error messages which I hope are helpful (and a funny photo of a fox).\r\n\r\n![IMG-0394](https://user-images.githubusercontent.com/97055792/147969615-234a38ef-22d1-425e-b35b-f64e87ac6b24.jpg)\r\n\r\n![IMG-0395](https://user-images.githubusercontent.com/97055792/147969651-1dbc993f-62a8-4a81-8f7f-f87d8ba4251c.jpg)\r\n\r\n![IMG-0396](https://user-images.githubusercontent.com/97055792/147969187-c41e745a-b789-4711-b99d-f4263ae0ec46.jpg)\r\n\r\n![IMG-0397](https://user-images.githubusercontent.com/97055792/147969177-5453c313-71bf-45d6-99f8-46d45285b719.jpg)\r\n\r\nSomething is very wrong with my fox\r\n","updatedAt":"2022-01-04T04:51:37+0100","milestone":null,"closedAt":"2022-01-04T04:51:37+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"geojak"},"comments":[{"author":{"login":"tubtubs"},"body":"Sounds like Breaking the Felstar\r\n\r\nhttps://github.com/slowtorta/turtlewow-bug-tracker/issues/630","createdAt":"2022-01-07T03:53:57+0100"},{"author":{"login":"geojak"},"body":"Yes, you are right, this issue is a duplicate and I close it ","createdAt":"2022-01-07T15:38:37+0100"},{"author":{"login":"geojak"},"body":"the duplicated was fixed in january. i just retested but its not fixed. so i reopn my issue","createdAt":"2022-03-01T15:27:51+0100"}],"createdAt":"2022-01-03T18:55:53+0100","number":770,"labels":"","state":"CLOSED","title":"Custom Highelf ashenvale qeust at fellwod border","body":"**Please, provide a clear description what the bug is:**\r\n\r\nFirst sry i forgot the quest name and cant lock it up since i finished it yesterday and the turtle database is still offline.\r\n\r\nThe quests has you find the highelf rangers at the felwod ashevale border and get a satyr horn. i got mutiltple issues.\r\n\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. start the qeusts by interacting with the dead infernal\r\n2. click he interaction button multiple times becuase you are impatient\r\n3. observe lots and lots of satyr spawn\r\n4. luckily survive becuse the multiple elite boss satyrs statt spawn dont attack\r\n5. observe the infernal corpse moving around on the ground\r\n6. finish the qeust and now finally see the high elf rangers you were supposed to meet up somehow running around at the side of the mountains??\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\ncorpses dont move\r\nelite satyrs schould attack\r\nmultiple time clicking the interaction should not spawn multiple satyr, add a small internal cd or something\r\nthe higl elf rangers helping in fgith or something.\r\n","updatedAt":"2022-03-15T16:18:17+0100","milestone":null,"closedAt":"2022-03-15T16:18:17+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"ahhh-reptar"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks again. Keep up the good work! ","createdAt":"2022-01-10T23:55:22+0100"}],"createdAt":"2022-01-03T18:46:33+0100","number":769,"labels":"","state":"CLOSED","title":"Grammar in quest Kalanar's Mallet","body":"Objective text-\r\nOptional off?: \"burnt\" most (maybe all?) of this game's quests are written in American English, which would be burned. Not a huge deal but may as well point it out.\r\nWrong and Off: \"Kalanar Brightshine, from it gather Kalanar's Mallet and return it to him in Astranaar.\" Comma splice, either remove the comma after Brightshine or replace it with a period (probably better), and probably replace \"from it gather\" with something like \"retrieve\", setup something like this: \"Kalanar Brightshine. Then retrieve Kalanar's Mallet and...\"\r\n\r\nDescription-\r\nOff: \"As the druids tended...\" As is unclear here; I initially thought we were going to have a time-based comparison but it was meant as a cause-effect statement. Maybe replace As with Because for clarity.\r\nWrong: \"tended to The Crescent Grove I\" add a comma after Grove\r\nOff: \"whatever it was they needed\" can drop it was and have the same meaning without sounding dismissive\r\n\r\nWrong: \"As of recently a band\" put a comma after recently. As of recently is a verb phrase describing \"moved in\" at the end of the sentence\r\nOff: \"calling themselves the Groveweald\" is a verb phrase describing \"band of Furbolg\", consider moving it immediately next to \"band of Furbolg\" for sentence flow\r\nWrong: \"In my panic\" separate with comma, same reason as before, verb phrase describing why he left stuff behind\r\nWrong: \"treasures, most of it, no doubt burnt to the ground\" Period after treasures. Comma after doubt, was before burnt, consider putting No doubt at the start of the phrase and dropping the comma after most of it. Also consider burned instead of burnt. End result: \"treasures. No doubt, most of it was burned to the ground.\"\r\n\r\nOff: \"I ask of you\" you can drop of here and maintain the same meaning. Generally prepositional phrases will sound odd when immediately following a verb.\r\nWrong: \"to the Crescent Grove, and to my burnt down home, gather from behind the house my mallet.\" Again, consider swapping burnt for burned. The wrong part is the first two phrases however. Because his house is in the Crescent Grove, you should just combine the two phrases, like this \"to my burned down home in the Crescent Grove\" Also the next part is kinda rambling but it can be cleaned up while keeping the spirit of it there (for the sake of the next sentence\" by just adjoining the two phrases with an and, overall like this: \"to my burned down home in the Crescent Grove and find my mallet behind it.\" \r\nWrong: \"It was given to me from my father\" from should be by\r\nOff: \"and was used to build my house.\" Unless somebody else built his house, he should own the action, like \"and I used it to build my house.\"\r\nWrong: \"alot\" should be \"a lot\"","updatedAt":"2022-01-10T23:55:22+0100","milestone":null,"closedAt":"2022-01-10T23:55:22+0100"},{"assignees":[],"author":{"login":"dole555"},"comments":[{"author":{"login":"spuxx1701"},"body":"Closing because of duplicate of #739.","createdAt":"2022-01-24T12:58:08+0100"}],"createdAt":"2022-01-03T17:31:24+0100","number":768,"labels":"","state":"CLOSED","title":"Pet infinite skill points","body":"Upon unlearling hunter pet skills, you can train him everything. infinite training points.\r\n\r\nEdit: same as #739. dont know how to delete this.","updatedAt":"2022-01-24T12:58:09+0100","milestone":null,"closedAt":"2022-01-24T12:58:08+0100"},{"assignees":[],"author":{"login":"Lunkdunk"},"comments":[{"author":{"login":"slowtorta"},"body":"Thanks, will be fixed onthe next update.","createdAt":"2022-01-03T14:25:10+0100"}],"createdAt":"2022-01-03T14:16:45+0100","number":767,"labels":"","state":"CLOSED","title":"Spellpower coefficient on Life Tap is too low again","body":"**Please, provide a clear description what the bug is:**\r\nWith no talents and 703 shadow power max rank life tap does 725, which is a spell power coefficient of 0,41. It should be 0,8 untalented.\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-03T14:25:10+0100","milestone":null,"closedAt":"2022-01-03T14:25:10+0100"},{"assignees":[],"author":{"login":"Lunkdunk"},"comments":[{"author":{"login":"Tobbsu"},"body":"yea the 5k arcane aoe damage is crazy two and they are immune to stun can't really stop it have to go with 2 druids and 2 mages to be pass by the hardest damage in game.","createdAt":"2022-01-05T16:34:06+0100"},{"author":{"login":"CosminPOP"},"body":"Changed to 2.5% of max mana/cast and will be applied on next restart.","createdAt":"2022-01-11T17:28:47+0100"}],"createdAt":"2022-01-03T12:56:27+0100","number":766,"labels":"","state":"CLOSED","title":"Infinite WHelp AoE Mana Drain in Black Morass","body":"**Please, provide a clear description what the bug is:**\r\nSince its new content I dont know what is a bug and what is intended so I'm just going to describe what happens:\r\n*Right now, 100% of mana is drained from players on the first tick after engaging the whelps\r\n*Welps gain mana each tick irregardless of there is mana to drain, unlike the Eradicators in AQ40 that gains the mana they drain\r\n*Infinite range\r\n*They gain and drain mana even if feared/sleeped\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n","updatedAt":"2022-01-11T17:28:47+0100","milestone":null,"closedAt":"2022-01-11T17:28:47+0100"},{"assignees":[],"author":{"login":"pedrostrik"},"comments":[{"author":{"login":"slowtorta"},"body":"This has been fixed a few days ago, please clear your WDB cache and try again. Re-open this issue if you encounter this bug again.","createdAt":"2022-01-03T14:22:46+0100"},{"author":{"login":"pedrostrik"},"body":"Thanks, I was not playing with that caracter :-))\r\ni will check it later","createdAt":"2022-01-03T18:44:14+0100"}],"createdAt":"2022-01-03T12:42:27+0100","number":765,"labels":"","state":"CLOSED","title":"issue in the mount appearance","body":"**Please, provide a clear description what the bug is:**\r\nthe mount from token (shop) named as nightmare dreamrunner , changed its appearance as a moose or deer (dark color)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Object: https://forum.turtle-wow.org/images/shop/mounts/40.jpg\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\n\r\nTHANKS","updatedAt":"2022-01-03T18:44:14+0100","milestone":null,"closedAt":"2022-01-03T14:22:46+0100"},{"assignees":[],"author":{"login":"bolivianospk"},"comments":[{"author":{"login":"slowtorta"},"body":"Seems like you're using Vanilla Plus client to play on Turtle WoW, is that correct? If so, please delete Patch-3.mpq from your Data folder.","createdAt":"2022-01-03T14:19:38+0100"},{"author":{"login":"bolivianospk"},"body":"Yes that is true, thanks. I downloaded yours and my talents are fixed!\n\nSent from my iPhone\n\n> On Jan 3, 2022, at 5:19 AM, Torta ***@***.***> wrote:\n> \n> \n> Seems like you're using Vanilla Plus client to play on Turtle WoW, is that correct?\n> \n> —\n> Reply to this email directly, view it on GitHub, or unsubscribe.\n> Triage notifications on the go with GitHub Mobile for iOS or Android. \n> You are receiving this because you authored the thread.\n","createdAt":"2022-01-05T02:35:54+0100"}],"createdAt":"2022-01-03T08:49:32+0100","number":764,"labels":"","state":"CLOSED","title":"Undead hunter talent trees bugged, missing talents!","body":"My marksman tree is missing the whole 15 points talent row. Survival missing quite a few talents as well. Beast master I can't learn pathfinding. and one other talent missing. Please help! \r\n![Screenshot 2022-01-02 234839](https://user-images.githubusercontent.com/42015400/147908784-91b1e203-1b89-43a5-8755-82fce78ad019.png)\r\n![Talent glitch](https://user-images.githubusercontent.com/42015400/147908793-75d58ce1-3a27-416d-8e86-c0c880bd6b9c.png)\r\n![Screenshot 2022-01-02 234856](https://user-images.githubusercontent.com/42015400/147908803-73c1cb0b-f6a3-489b-b177-671c928f6308.png)\r\n","updatedAt":"2022-01-05T04:31:36+0100","milestone":null,"closedAt":"2022-01-05T04:31:36+0100"},{"assignees":[],"author":{"login":"Matuselah"},"comments":[{"author":{"login":"Matuselah"},"body":"Just checked Undercity doesn't work either.","createdAt":"2022-01-03T10:10:24+0100"},{"author":{"login":"geojak"},"body":"Similiar problem for highelfs","createdAt":"2022-01-11T00:51:35+0100"}],"createdAt":"2022-01-03T05:14:33+0100","number":763,"labels":"","state":"CLOSED","title":"A Donation of Wool not available for Goblins.","body":"Quest [A Donation of Wool](https://classic.wowhead.com/quest=7826/a-donation-of-wool) as well as Tauren version of that quest. Doesn't available for Golbins. Probably Undercity as well, not checked. Revantusk Trolls turn in, working as intended\r\n![WoW 2022-01-03 12-02-31](https://user-images.githubusercontent.com/94643131/147899269-fb47e346-91c5-4334-948c-4815fd231403.png)\r\nAlso it will be good if future versions of turn in cloth will be checked as well silk/mageweave/runecloth","updatedAt":"2022-01-20T15:17:50+0100","milestone":null,"closedAt":"2022-01-20T15:17:50+0100"},{"assignees":[],"author":{"login":"TorTun"},"comments":[{"author":{"login":"Fin9622"},"body":"Greetings! I have checked and i have been unable to find any issues with quest.\r\n\r\nPlease make sure you have completed the pre required quest chain. You need to complete \"Norvok of the Spear\" to be able to use the item.","createdAt":"2022-01-03T03:46:28+0100"}],"createdAt":"2022-01-03T02:37:47+0100","number":762,"labels":"","state":"CLOSED","title":"hawk's beak quest from [Broken Spear] item","body":"1. cant accept that new quest via quest item (54 hc dwarf priest)\r\n2. \r\n![image](https://user-images.githubusercontent.com/95168215/147894654-e66d0bdb-507d-4834-8f1e-671116b5e7f9.png)","updatedAt":"2022-01-03T03:46:29+0100","milestone":null,"closedAt":"2022-01-03T03:46:28+0100"},{"assignees":[],"author":{"login":"bakemeat"},"comments":[],"createdAt":"2022-01-03T01:49:25+0100","number":761,"labels":"","state":"CLOSED","title":"Hedwig quest reward not received","body":"**Please, provide a clear description what the bug is:**\r\nCompleted [The Icy Menace] winter veil quest, but did not receive the Hedwig companion, only received the tree. (This was done on my character Bumskull)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\nN/A\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nUnknown, cannot access DB at the moment\r\n\r\n**Expected behavior. Describe how it should work:**\r\nBoth the tree and Hedwig should have been received as the reward for completing the quest.","updatedAt":"2022-01-03T15:21:14+0100","milestone":null,"closedAt":"2022-01-03T15:21:14+0100"},{"assignees":[{"login":"Letic92"}],"author":{"login":"Yourztru1y"},"comments":[{"author":{"login":"exidtv"},"body":"This is still bugged - wave 1 spawns and about 5 seconds later wave 2 spawns with the third wave spawning another 5 seconds after the second wave, meaning you now have to deal with 15 or so NPCs.\r\n\r\nThis is a quick way to lose your HC paladin character (as I did, as a new player I was not aware that this was bugged)\r\n\r\nThis should be a big priority in fixing as it also turns into a hard block for paladins chasing their quest hammer, unless you get help from a higher level (which is not easy to do)","createdAt":"2022-09-27T16:13:43+0200"},{"author":{"login":"redmagejoe"},"body":"Scripting on this event is still incorrect. Spawns are too frequent and buggy (phasing in and out).","createdAt":"2023-02-20T21:58:05+0100"}],"createdAt":"2022-01-03T00:46:23+0100","number":760,"labels":"Quest, NPC","state":"CLOSED","title":"Quest Bug - The Tome of Valor - Defend Daphne Stilwell from Defias","body":"Quest Bug - The Tome of Valor - Defend Daphne Stilwell from Defias\r\n\r\nDaphne Stilwell walks to the house to grab her gun. Gun comes out as a missing image (blue/white cube) in her hand. Enemies spawn in 3s but that spam spawn. To the point of their being 30+ enemies running at your. They also reappear/disappear while spawning.\r\n\r\nLocation of quest is southern Westfall. I believe its part of paladin quest but comes from Tome of Valor in your inventory.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nhttps://classic.wowhead.com/quest=1651/the-tome-of-valor#comments\r\n\r\n**Expected behavior. Describe how it should work:**\r\nEnemies spawn. Not 30+ of them. You kill them and no more appear.\r\n","updatedAt":"2023-03-08T15:17:58+0100","milestone":null,"closedAt":"2023-03-08T15:17:58+0100"},{"assignees":[],"author":{"login":"gorxen"},"comments":[{"author":{"login":"Avery1337"},"body":"I can confirm that this is happening to me as well I killed Jammal'an Prophet but didnt get anything and looked inside the room to find nothing. I even killed erenkus believing that maybe he unlocks some secret of getting the staff but nothing.","createdAt":"2022-01-13T05:17:15+0100"}],"createdAt":"2022-01-03T00:10:49+0100","number":759,"labels":"","state":"CLOSED","title":"Quest: The Maul'ogg Crisis (Part VII)","body":"**Please, provide a clear description what the bug is:**\r\n\r\nQuest: **The Maul'ogg Crisis (Part VII)**\r\n\r\nThis is a new quest in Kazon Island, it asks for an \"Atal'ai Rod\" from boss Jammal'an in Sunken Temple. the quest text says \"It should be kept close from where this troll channels his magic\". Well I spent around 10 minutes looking for it all over the room where he spawns and it was nowhere to be found, nor did he himself dropped it. So I just want confirmation that it is indeed working and not just me sucking at finding quest items. thanks.\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nThe Rod should be easily accessible or at least visible enough for us to be able to loot it.","updatedAt":"2022-01-19T12:21:50+0100","milestone":null,"closedAt":"2022-01-19T12:21:50+0100"},{"assignees":[],"author":{"login":"LeeJoint"},"comments":[{"author":{"login":"slowtorta"},"body":"We cannot fix it, sorry.","createdAt":"2022-01-03T14:29:18+0100"}],"createdAt":"2022-01-02T21:59:38+0100","number":758,"labels":"","state":"CLOSED","title":"See through stormwind","body":"**Please, provide a clear description what the bug is:**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Find the right angle in the tunnel from dwarven district canals to old town, maye can be done in other tunnels?\r\n2. \r\n3. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\n\r\nNo see through\r\n![image](https://user-images.githubusercontent.com/96999031/147889319-e59a48a9-2704-46d4-aa2c-35fa0f35679e.png)\r\n\r\n","updatedAt":"2022-01-03T14:29:18+0100","milestone":null,"closedAt":"2022-01-03T14:29:18+0100"},{"assignees":[],"author":{"login":"Entrix22"},"comments":[{"author":{"login":"slowtorta"},"body":"Sorry, not enough information. The instance has several wandering mobs, I don't know which ones you're referring to!","createdAt":"2022-02-10T20:10:04+0100"}],"createdAt":"2022-01-02T21:11:10+0100","number":757,"labels":"","state":"CLOSED","title":"Molten Core patrol spawn rate","body":"**Increased spawn rate for patrols in Molten Core**\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Kill a patrol in Molten core.\r\n2. Wait for 20-30 min.\r\n3. Patrol should have respawned.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\nUsed wowhead links since turtle wow database is down.\r\n\r\nZone: https://classic.wowhead.com/molten-core\r\n\r\n**Spawn rate for patrols should be alot longer**\r\n","updatedAt":"2022-02-10T20:10:04+0100","milestone":null,"closedAt":"2022-02-10T20:10:04+0100"},{"assignees":[],"author":{"login":"nobodyinteresting"},"comments":[],"createdAt":"2022-01-02T18:02:42+0100","number":756,"labels":"","state":"CLOSED","title":"Female(?) Undead Hunters lack crossbow animation with Lordaeron Rusty Crossbow","body":"**Please, provide a clear description what the bug is:**\r\nLordaeron Rusty Crossbow is a quest reward for undead hunters. Both I and another female undead hunter lack crossbow animations when using it. The shots are still fired and still do damage, but the firing animations are shown rarely, if at all.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Make a female undead hunter.\r\n2. Equip the Lordaeron Rusty Crossbow (it's a quest reward but I cannot remember which quest, possibly the pet training line?).\r\n3. Fire at enemies.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nItem: https://database.turtle-wow.org/?item= Lordaeron Rusty Crossbow\r\n\r\n**Expected behavior. Describe how it should work:**\r\nCrossbow should trigger the same animations as other crossbows. NOTE: We've only managed to try the starter crossbow (no problems) and the Lordaeron Rusty Crossbow so far.\r\n\r\n[Link to a video Yantubos on Discord took of the problem.](https://drive.google.com/file/d/1F83O0nFM1vrC7Rhj-IO2cZy1iZxNXAEp/view) - the video shows the exact issues with a variety of hunter abilities.","updatedAt":"2022-02-10T17:05:16+0100","milestone":null,"closedAt":"2022-02-10T17:05:16+0100"},{"assignees":[],"author":{"login":"serranoble"},"comments":[{"author":{"login":"nobodyinteresting"},"body":"Inn also doesn't work in Steepcliff Port in Tirisfal Uplands. Has an innkeeper but no rest bonus.","createdAt":"2022-01-02T18:03:22+0100"},{"author":{"login":"zomgits"},"body":"Shimmering Flats also.","createdAt":"2022-01-11T05:37:15+0100"},{"author":{"login":"slowtorta"},"body":"Fixed in 1.16.1.","createdAt":"2022-07-10T18:18:00+0200"}],"createdAt":"2022-01-02T17:06:35+0100","number":755,"labels":"","state":"CLOSED","title":"Inn not working at Sparkwater Port","body":"**Please, provide a clear description what the bug is:**\r\nAfter you enter into Sparkwater Port Inn, resting mode is not enabled.\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Enter into Sparkwater Port Inn\r\n2. Wait for resting mode enabled\r\n3. Nothing happens\r\n\r\n**Expected behavior. Describe how it should work:**\r\nAfter your character enters into the Inn, the resting mode must trigger allowing to you to logout and reflecting this state as \"ZZZ\" over your level bubble inside your avatar image. None of these actions are happening\r\n","updatedAt":"2022-07-10T18:18:00+0200","milestone":null,"closedAt":"2022-01-11T13:15:26+0100"},{"assignees":[],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"slowtorta"},"body":"This has been fixed a few days ago. Please clear your WDB folder.","createdAt":"2022-01-03T14:23:10+0100"}],"createdAt":"2022-01-02T16:27:35+0100","number":754,"labels":"","state":"CLOSED","title":"Fashion Demands Sacrifices (lvl 20) - Quest log still shows wrong requirements","body":"In the quest log, Fashion Demands Sacrifices still shows the requirements \"20 wool cloth, 10 Medium Leather, 10 Shadows gems, and 5 Small Furry Paw\". It should specify 5 of each to match the requirements.\r\n\r\nShe also refers to herself as a Goblin in the quest description \r\n\r\n![Fashion_Demands_sacrifice_lvl20](https://user-images.githubusercontent.com/74259373/147880465-04a106b7-1dff-4139-87b4-e1477c4ed3aa.gif)\r\n\r\n","updatedAt":"2022-01-03T14:23:10+0100","milestone":null,"closedAt":"2022-01-03T14:23:10+0100"},{"assignees":[],"author":{"login":"inxdigo"},"comments":[{"author":{"login":"geojak"},"body":"This Dialog was avaible to me without I having the quest yet. So I had one reply already when I got the quest without even having the 3 provided blank papers in the bag","createdAt":"2022-01-11T00:53:52+0100"}],"createdAt":"2022-01-02T16:19:09+0100","number":753,"labels":"","state":"CLOSED","title":"Appealing to the Alliance Dialogue - Mekkatorque","body":"I don't know if this is deliberate but 'empathize' is spelled 'emphasise' in Mekkatorque's dialogue after you get the letter from him. Screenshot shows his dialogue in the text log (missed screencapping it the moment he said it)\r\n![Appealing _to_the_alliance_Mekkatorque](https://user-images.githubusercontent.com/74259373/147880295-d2708bbf-c513-4064-87e5-d1270da41aa4.png)\r\n\r\n","updatedAt":"2022-01-11T01:36:47+0100","milestone":null,"closedAt":"2022-01-11T01:36:47+0100"},{"assignees":[],"author":{"login":"DraconicLeafTalarus"},"comments":[],"createdAt":"2022-01-02T15:35:42+0100","number":752,"labels":"","state":"CLOSED","title":"HE Female Offhand Unsheathing","body":"On female high elves, when walking (and only when walking) with something equipped in the offhand, the offhand item will continually unsheathe and sheathe with the sound for said action being done as well. Happens with weapons, shields, and generic offhand items.\r\n\r\nDid not happen when tested on male high elf.","updatedAt":"2022-01-11T13:15:35+0100","milestone":null,"closedAt":"2022-01-11T13:15:35+0100"},{"assignees":[],"author":{"login":"Gasan918"},"comments":[{"author":{"login":"slowtorta"},"body":"Will be fixed in 1.16.1","createdAt":"2022-01-03T14:21:19+0100"}],"createdAt":"2022-01-02T13:02:57+0100","number":751,"labels":"","state":"CLOSED","title":"\"You are now friendly with .\" (Darnassus, \"Escape Through Force\" -> Senteniel Selarin -> \"Trek to Ashenvale\")","body":"**Please, provide a clear description what the bug is:**\r\n\r\nWhen you talk to Senteniel Selarin, but not accept \"Trek to Ashenvale\" quest, you become friendly with unkonwn faction/group. \r\n(Have deleted WDB. Still have this rep in my tab.)\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Finish \"Escape Through Force\" quest\r\n2. Wait for Senteniel Selarin to come near\r\n3. Talk to Senteniel Selarin, do not take \"Trek to Ashenvale\" quest\r\n4. Check chat window message \"You are now friendly with .\" (or Reputation tab. It will show empty bar in \"Other\")\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=3694 (wowhead, because your db is offline now)\r\nItem: https://database.turtle-wow.org/?item=\r\nQuest: https://database.turtle-wow.org/?quest=995, 990 (wowhead)\r\nSpell: https://database.turtle-wow.org/?spell=\r\nObject: https://database.turtle-wow.org/?object=\r\n\r\n**Expected behavior. Describe how it should work:**\r\nSome rep with Darnassus maybe.\r\n","updatedAt":"2022-01-03T14:21:19+0100","milestone":null,"closedAt":"2022-01-03T14:21:19+0100"},{"assignees":[{"login":"Kruxis"}],"author":{"login":"rptb1"},"comments":[{"author":{"login":"Kruxis"},"body":"Thanks for your report! \r\n\r\nThe issue will be fixed on the next restart.\r\n\r\nSafe Travels =)","createdAt":"2022-01-10T19:39:29+0100"},{"author":{"login":"zomgits"},"body":"Sorry, this is still not fixed. Please re-open.\r\n\r\n![image](https://user-images.githubusercontent.com/97355053/151941963-720fcc6f-742f-452c-9b1e-25105458f344.png)\r\n","createdAt":"2022-02-01T10:18:06+0100"},{"author":{"login":"Kruxis"},"body":"Should be fixed, please go to your WoW-Directory and delete the WDB folder. \r\n\r\nIf it still doesn't work, i'll fix the issue","createdAt":"2022-02-01T15:09:52+0100"},{"author":{"login":"zomgits"},"body":"Please take this in the right spirit, but have you, yourself, tested this fix? This isn't the only text issue that has claimed to be fixed but isn't (see https://github.com/slowtorta/turtlewow-bug-tracker/issues/872). Clearly some fixes aren't getting to the players. I'd like to help you guys improve your bug fix process. In project I've worked on, issues can only be closed when they've been confirmed to be fixed, usually by a third party. I suspect you're closing them at the stage of \"I did something to fix this\". I know you're not an AAA team (thank goodness) but I'd like to save you from being overwhelmed by regressions.\r\n\r\nI don't even have a writeable WDB, as [per your instructions](https://forum.turtle-wow.org/viewtopic.php?f=18&t=539&sid=704d499d8dc55de4498b1285c332e690).\r\n\r\nMany thanks. <3","createdAt":"2022-02-01T23:00:19+0100"},{"author":{"login":"Kruxis"},"body":"Hm. I don't like it when my fixes don't get pushed from test to Live. \r\n\r\nThanks for notifying","createdAt":"2022-02-02T15:32:34+0100"},{"author":{"login":"zomgits"},"body":"So maybe a step in your process where fixes are verified on live at some point? Depends what went wrong here of course. I have no idea how your staging works. All the best!","createdAt":"2022-02-02T20:57:34+0100"},{"author":{"login":"Kruxis"},"body":"This time it should be fixed on server reset.","createdAt":"2022-02-03T14:34:59+0100"}],"createdAt":"2022-01-02T12:05:54+0100","number":750,"labels":"","state":"CLOSED","title":"Apostrophe catastrophe in \"Help the League?\"","body":"**Please, provide a clear description what the bug is:**\r\nThe quest \"Help the League?\" has uses an apostrophe in a plural: \"egg's\" instead of \"eggs\".\r\n\r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1. Take the quest \"Help the League?\" from Merrin Rockweaver.\r\n2. Read the quest text.\r\n3. Become triggered by the punctuation.\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=1076\r\nQuest: https://database.turtle-wow.org/?quest= *database offline*\r\n\r\n**Expected behavior. Describe how it should work:**\r\nhttps://www.youtube.com/watch?v=8Gv0H-vPoDc\r\n\r\nSeriously guys thank you for the new content!","updatedAt":"2022-02-03T14:34:59+0100","milestone":null,"closedAt":"2022-02-03T14:34:59+0100"},{"assignees":[],"author":{"login":"dole555"},"comments":[],"createdAt":"2022-01-02T09:51:19+0100","number":749,"labels":"","state":"CLOSED","title":"Uppter tirisfal","body":"- Dieing in Upper Tirisfal puts you in graveyard of deathkneel. I died in the farm of quest Reaperence of the Damned.\r\n- The Rogue Hights quest and all following quests show in quest log as \"The Barrens\"\r\n- Quest text of Darltos Heritage starts with a lower case letter. In my case starts with \"tauren, I have a task for you\".\r\n- ","updatedAt":"2022-02-10T17:19:35+0100","milestone":null,"closedAt":"2022-02-10T17:19:35+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Fin9622"},"body":"#653 ","createdAt":"2022-01-07T08:55:47+0100"}],"createdAt":"2022-01-02T03:16:44+0100","number":748,"labels":"","state":"CLOSED","title":"Azshara Quest: A Broken Oath - Quest Item is not dropping. ","body":"**Please, provide a clear description what the bug is:**\r\nThere are Spitelash Myrmidon wandering around the shores east of Eldarath, they should be dropping Myrmidon Signets for this quest but they are not. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Accept Quest: A Broken Oath\r\n2. Hunt Spitelash Myrmidon on Shattered Strand and Southridge Beach\r\n3. They do not appear to be dropping their Signets\r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=Spitelash_Myrmidon\r\n(guess, as db is down for launch )\r\n\r\n**Expected behavior. Describe how it should work:**\r\nThe myrmidons should be dropping Signets for the quest. ","updatedAt":"2022-01-07T08:55:48+0100","milestone":null,"closedAt":"2022-01-06T17:28:22+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"Valamartle"},"body":"While I have located the target, the quest description I feel is still a bit too vague. It mentions east of the Ruins of Eldarath on the shore but, that's not remotely accurate, since he is not on the shore at all and far from the Ruins being a relevant nearby landmark. ","createdAt":"2022-01-07T15:14:15+0100"}],"createdAt":"2022-01-02T03:10:25+0100","number":747,"labels":"","state":"CLOSED","title":"Azshara Quest: Reclaiming the Tinkerspark Transponder - Missing Quest Target","body":"**Please, provide a clear description what the bug is:**\r\nYou are sent by Gigno to find a Tinkerspark Transponder stolen by the Naga, there is a leader named Laszan that is supposed to be patrolling the shore east of Eldarath. He does not seem to be spawning, I once wandered around doing other quests in the region for an hour with no sight of him. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Accept the Quest: Reclaiming the Tinkerspark Transponder \r\n2. Go to Shattered Strand to look for Laszan\r\n3. Laszan does not appear to be anywhere. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nNPC: https://database.turtle-wow.org/?npc=Laszan \r\n(guess here, database is down)\r\n\r\n\r\n**Expected behavior. Describe how it should work:**\r\nA naga raider of some sort should be spawning and be able to be found and fought. ","updatedAt":"2022-01-07T15:14:15+0100","milestone":null,"closedAt":"2022-01-07T15:14:15+0100"},{"assignees":[],"author":{"login":"Valamartle"},"comments":[{"author":{"login":"slowtorta"},"body":"This quest is working as intended: https://database.turtle-wow.org/?object=2010808","createdAt":"2022-02-06T12:10:01+0100"}],"createdAt":"2022-01-02T03:07:13+0100","number":746,"labels":"","state":"CLOSED","title":"Azshara Quest: The Rethress Tide Scepter - No Quest Object","body":"**Please, provide a clear description what the bug is:**\r\nPart of the Rethress Sanctum Chain- You are sent up to the Tower of Eldara and to search for a buried Scepter which is supposedly buried by 4 rocks. There's a couple rock areas that fit the description but no quest object on any shore at all. \r\n**Steps to reproduce the behavior with as much detail as possible:**\r\n\r\n1.Accept Quest: The Rethress Tidal Scepter\r\n2. Go to the area denoted in the quest.\r\n3. The Quest Object does not appear to be anywhere on the map. \r\n\r\n**IDs of affected creatures, items, quests or spells with a link to the relevant page:**\r\n\r\nDatabase is currently down.\r\n\r\n**Expected behavior. Describe how it should work:**\r\nI'm presuming there should be a dirt pile or possibly many where you have to try and find the buried scepter. ","updatedAt":"2022-02-06T12:10:02+0100","milestone":null,"closedAt":"2022-02-06T12:10:02+0100"}]
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