mirror of
https://github.com/brian8544/turtle-wow.git
synced 2024-12-27 01:44:34 +00:00
469 lines
18 KiB
PHP
469 lines
18 KiB
PHP
<?php
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// Необходима функция questinfo
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require_once('includes/allquests.php');
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require_once('includes/allobjects.php');
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require_once('includes/allnpcs.php');
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require_once('includes/allcomments.php');
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global $smarty;
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global $conf_file;
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global $podrazdel;
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global $classes;
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global $reputations;
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global $spell_cols;
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global $hide_cow_stuff;
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$smarty->config_load($conf_file, 'quest');
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// Номер квеста
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$id = $podrazdel;
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// cow quests, 40056
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$cow_quests = [40051, 40052, 40053, 40054, 40055, 40056];
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if (in_array($id, $cow_quests) && $hide_cow_stuff) {
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$id = rand(1, 40050);
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}
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if (!$quest = load_cache(10, intval($id))) {
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unset($quest);
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// Подключаемся к ДБ:
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global $DB;
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// Основная инфа
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$quest = GetDBQuestInfo($id, 0xFFFFFF);
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/* ЦЕПОЧКА КВЕСТОВ */
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// Добавляем сам квест в цепочку
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$quest['series'] = array(
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array(
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'entry' => $quest['entry'],
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'Title' => $quest['Title'],
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'NextQuestInChain' => $quest['NextQuestInChain']
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)
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);
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// Квесты в цепочке до этого квеста
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$tmp = $quest['series'][0];
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while ($tmp) {
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$tmp = $DB->selectRow('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?d}
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WHERE q.NextQuestInChain=?d
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LIMIT 1
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['series'][0]['entry']
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);
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if ($tmp) {
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if (!empty($tmp['Title_loc']))
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$tmp['Title'] = $tmp['Title_loc'];
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array_unshift($quest['series'], $tmp);
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}
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}
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// Квесты в цепочке после этого квеста
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$tmp = end($quest['series']);
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while ($tmp) {
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$tmp = $DB->selectRow('
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SELECT q.entry, q.Title, q.NextQuestInChain
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE q.entry=?d
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LIMIT 1
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['series'][count($quest['series']) - 1]['NextQuestInChain']
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);
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if ($tmp) {
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if (!empty($tmp['Title_loc']))
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$tmp['Title'] = $tmp['Title_loc'];
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array_push($quest['series'], $tmp);
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}
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}
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unset($tmp);
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if (count($quest['series']) <= 1)
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unset($quest['series']);
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if (!$quest['req'] = $DB->select('
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SELECT q.entry, q.Title, q.NextQuestInChain
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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(q.NextQuestID=?d AND q.ExclusiveGroup<0)
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OR (q.entry=?d AND q.NextQuestInChain<>?d)
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LIMIT 20', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry'], $quest['PrevQuestID'], $quest['entry']
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)
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)
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unset($quest['req']);
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else
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$questItems[] = 'req';
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// opens
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if (!$quest['open'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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(q.PrevQuestID=?d AND q.entry<>?d)
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OR q.entry=?d
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LIMIT 20', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry'], $quest['NextQuestInChain'], $quest['NextQuestID']
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)
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)
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unset($quest['open']);
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else
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$questItems[] = 'open';
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// Квесты, которые становятся недоступными после выполнения этого квеста
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if ($quest['ExclusiveGroup'] > 0)
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if (!$quest['closes'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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q.ExclusiveGroup=?d AND q.entry<>?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['ExclusiveGroup'], $quest['entry']
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)
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)
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unset($quest['closes']);
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else
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$questItems[] = 'closes';
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// Требует выполнения одного из квестов, на выбор:
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if (!$quest['reqone'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE
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q.ExclusiveGroup>0 AND q.NextQuestId=?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
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)
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)
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unset($quest['reqone']);
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else
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$questItems[] = 'reqone';
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// Квесты, которые доступны, только во время выполнения этого квеста
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if (!$quest['enables'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE q.PrevQuestID=?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, -$quest['entry']
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)
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)
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unset($quest['enables']);
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else
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$questItems[] = 'enables';
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// Квесты, во время выполнения которых доступен этот квест
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if ($quest['PrevQuestID'] < 0)
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if (!$quest['enabledby'] = $DB->select('
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SELECT q.entry, q.Title
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{, l.Title_loc?d AS `Title_loc`}
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FROM ' . WORLD . '.quest_template q
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{LEFT JOIN (' . WORLD . '.locales_quest l) ON l.entry=q.entry AND ?}
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WHERE q.entry=?d
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LIMIT 20
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, -$quest['PrevQuestID']
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)
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)
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unset($quest['enabledby']);
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else
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$questItems[] = 'enabledby';
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// Теперь локализуем все тайтлы квестов
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if ($questItems)
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foreach ($questItems as $item)
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foreach ($quest[$item] as $i => $x)
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if (!empty($quest[$item][$i]['Title_loc']))
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$quest[$item][$i]['Title'] = $quest[$item][$i]['Title_loc'];
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/* НАГРАДЫ И ТРЕБОВАНИЯ */
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if ($quest['RequiredSkillValue'] > 0 && $quest['SkillOrClass'] > 0) {
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// Требуемый уровень скилла, что бы получить квест
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/*
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$skills = array(
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-264 => 197, // Tailoring
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-182 => 165, // Leatherworking
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-24 => 182, // Herbalism
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-101 => 356, // Fishing
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-324 => 129, // First Aid
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-201 => 202, // Engineering
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-304 => 185, // Cooking
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-121 => 164, // Blacksmithing
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-181 => 171 // Alchemy
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);
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*/
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// TODO: skill localization
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$quest['reqskill'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ' . AOWOW . '.aowow_skill WHERE skillID=?d LIMIT 1', $quest['SkillOrClass']),
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'value' => $quest['RequiredSkillValue']
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);
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} elseif ($quest['SkillOrClass'] < 0)
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// Требуемый класс, что бы получить квест
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$quest['reqclass'] = $classes[abs($quest['SkillOrClass'])];
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// Требуемые отношения с фракциями, что бы начать квест
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if ($quest['RequiredMinRepFaction'] && $quest['RequiredMinRepValue']) {
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$quest['RequiredMinRep'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ' . AOWOW . '.aowow_factions WHERE factionID=?d LIMIT 1', $quest['RequiredMinRepFaction']),
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'entry' => $quest['RequiredMinRepFaction'],
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'value' => $reputations[$quest['RequiredMinRepValue']]
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);
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}
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if ($quest['RequiredMaxRepFaction'] && $quest['RequiredMaxRepValue'])
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$quest['RequiredMaxRep'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ' . AOWOW . '.aowow_factions WHERE factionID=?d LIMIT 1', $quest['RequiredMaxRepFaction']),
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'entry' => $quest['RequiredMaxRepFaction'],
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'value' => $reputations[$quest['RequiredMaxRepValue']]
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);
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// Спеллы не требуют локализации, их инфа берется из базы
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// Хранить в базе все локализации - задачка на будующее
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// Спелл, кастуемый на игрока в начале квеста
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if ($quest['SrcSpell']) {
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$tmp = $DB->selectRow('
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SELECT ?#, s.spellname_loc' . $_SESSION['locale'] . '
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FROM ' . AOWOW . '.aowow_spell s, ' . AOWOW . '.aowow_spellicons si
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WHERE
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s.spellID=?d
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AND si.id=s.spellicon
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LIMIT 1', $spell_cols[0], $quest['SrcSpell']
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);
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if ($tmp) {
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$quest['SrcSpell'] = array(
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'name' => $tmp['spellname_loc' . $_SESSION['locale']],
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'entry' => $tmp['spellID']);
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allspellsinfo2($tmp);
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}
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unset($tmp);
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}
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// Спелл, кастуемый на игрока в награду за выполнение
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if ($quest['RewSpellCast'] > 0 || $quest['RewSpell'] > 0) {
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$tmp = $DB->SelectRow('
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SELECT ?#, s.spellname_loc' . $_SESSION['locale'] . '
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FROM ' . AOWOW . '.aowow_spell s, ' . AOWOW . '.aowow_spellicons si
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WHERE
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s.spellID=?d
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AND si.id=s.spellicon
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LIMIT 1', $spell_cols[0], $quest['RewSpell'] > 0 ? $quest['RewSpell'] : $quest['RewSpellCast']
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);
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if ($tmp) {
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$quest['spellreward'] = array(
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'name' => $tmp['spellname_loc' . $_SESSION['locale']],
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'entry' => $tmp['spellID']);
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allspellsinfo2($tmp);
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}
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unset($tmp);
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}
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// Создания, необходимые для квеста
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//$quest['creaturereqs'] = array();
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//$quest['objectreqs'] = array();
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$quest['coreqs'] = array();
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for ($i = 0; $i <= 4; ++$i) {
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//echo $quest['ReqCreatureOrGOCount'.$i].'<br />';
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if ($quest['ReqCreatureOrGOId' . $i] != 0 && $quest['ReqCreatureOrGOCount' . $i] != 0) {
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if ($quest['ReqCreatureOrGOId' . $i] > 0) {
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// Необходимо какое-либо взамодействие с созданием
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$quest['coreqs'][$i] = array_merge(
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creatureinfo($quest['ReqCreatureOrGOId' . $i]), array('req_type' => 'npc')
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);
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} else {
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// необходимо какое-то взаимодействие с объектом
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$quest['coreqs'][$i] = array_merge(
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objectinfo(-$quest['ReqCreatureOrGOId' . $i]), array('req_type' => 'object')
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);
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}
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// Количество
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$quest['coreqs'][$i]['count'] = $quest['ReqCreatureOrGOCount' . $i];
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// Спелл
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if ($quest['ReqSpellCast' . $i])
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$quest['coreqs'][$i]['spell'] = array(
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'name' => $DB->selectCell('SELECT spellname_loc' . $_SESSION['locale'] . ' FROM ' . AOWOW . '.aowow_spell WHERE spellid=?d LIMIT 1', $quest['ReqSpellCast' . $i]),
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'entry' => $quest['ReqSpellCast' . $i]
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);
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}
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}
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if (!$quest['coreqs'])
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unset($quest['coreqs']);
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// Вещи, необходимые для квеста
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$quest['itemreqs'] = array();
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for ($i = 0; $i <= 4; ++$i) {
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if ($quest['ReqItemId' . $i] != 0 && $quest['ReqItemCount' . $i] != 0)
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$quest['itemreqs'][] = array_merge(iteminfo($quest['ReqItemId' . $i]), array('count' => $quest['ReqItemCount' . $i]));
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}
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if (!$quest['itemreqs'])
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unset($quest['itemreqs']);
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// Фракции необходимые для квеста
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if ($quest['RepObjectiveFaction'] > 0 && $quest['RepObjectiveValue'] > 0) {
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$quest['factionreq'] = array(
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'name' => $DB->selectCell('SELECT name_loc' . $_SESSION['locale'] . ' FROM ' . AOWOW . '.aowow_factions WHERE factionID=?d LIMIT 1', $quest['RepObjectiveFaction']),
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'entry' => $quest['RepObjectiveFaction'],
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'value' => $reputations[$quest['RepObjectiveValue']]
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);
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}
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/* QUESTGIVERS AND QUESTTAKERS */
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// QUESTGIVERS
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// npcs
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$rows = $DB->select('
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SELECT c.entry, c.name, A, H
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{, l.name_loc?d as `name_loc`}
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FROM ' . WORLD . '.creature_questrelation q, ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
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{LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ?}
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WHERE
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q.quest=?d
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AND c.entry=q.id
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AND factiontemplateID = c.faction
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group by c.name
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry'], $quest['entry']
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);
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if ($rows) {
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foreach ($rows as $tmp) {
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if (!empty($tmp['name_loc']))
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$tmp['name'] = $tmp['name_loc'];
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if ($tmp['A'] == -1 && $tmp['H'] == 1)
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$tmp['side'] = 'horde';
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elseif ($tmp['A'] == 1 && $tmp['H'] == -1)
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$tmp['side'] = 'alliance';
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$quest['start'][] = array_merge($tmp, array('type' => 'npc'));
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}
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}
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unset($rows);
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// gameobjects
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$rows = $DB->select('
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SELECT g.entry, g.name
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{, l.name_loc?d as `name_loc`}
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FROM ' . WORLD . '.gameobject_questrelation q, ' . WORLD . '.gameobject_template g
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{LEFT JOIN (' . WORLD . '.locales_gameobject l) ON l.entry = g.entry AND ?}
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WHERE
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q.quest=?d
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AND g.entry=q.id
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
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);
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if ($rows) {
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foreach ($rows as $tmp) {
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if (!empty($tmp['name_loc']))
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$tmp['name'] = $tmp['name_loc'];
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$quest['start'][] = array_merge($tmp, array('type' => 'object'));
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}
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}
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unset($rows);
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// item
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$rows = $DB->select('
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SELECT i.name, i.entry, i.quality, LOWER(a.iconname) AS iconname
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{, l.name_loc?d as `name_loc`}
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FROM ' . AOWOW . '.aowow_icons a, ' . WORLD . '.item_template i
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{LEFT JOIN (' . WORLD . '.locales_item l) ON l.entry=i.entry AND ?}
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WHERE
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start_quest = ?d
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AND id = display_id
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
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);
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if ($rows) {
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foreach ($rows as $tmp) {
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if (!empty($tmp['name_loc']))
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$tmp['name'] = $tmp['name_loc'];
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$quest['start'][] = array_merge($tmp, array('type' => 'item'));
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}
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}
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unset($rows);
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// quest takers
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// npc
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$rows = $DB->select('
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SELECT c.entry, c.name, A, H
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{, l.name_loc?d as `name_loc`}
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FROM ' . WORLD . '.creature_involvedrelation q, ' . AOWOW . '.aowow_factiontemplate, ' . WORLD . '.creature_template c
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{LEFT JOIN (' . WORLD . '.locales_creature l) ON l.entry=c.entry AND ?}
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WHERE
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q.quest=?d
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AND c.entry=q.id
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AND factiontemplateID = c.faction
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group by c.name
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', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
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);
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if ($rows) {
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foreach ($rows as $tmp) {
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if (!empty($tmp['name_loc']))
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$tmp['name'] = $tmp['name_loc'];
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if ($tmp['A'] == -1 && $tmp['H'] == 1)
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$tmp['side'] = 'horde';
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elseif ($tmp['A'] == 1 && $tmp['H'] == -1)
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$tmp['side'] = 'alliance';
|
||
$quest['end'][] = array_merge($tmp, array('type' => 'npc'));
|
||
}
|
||
}
|
||
unset($rows);
|
||
|
||
// GO
|
||
$rows = $DB->select('
|
||
SELECT g.entry, g.name
|
||
{, l.name_loc?d as `name_loc`}
|
||
FROM ' . WORLD . '.gameobject_questrelation q, ' . WORLD . '.gameobject_template g
|
||
{LEFT JOIN (' . WORLD . '.locales_gameobject l) ON l.entry = g.entry AND ?}
|
||
WHERE
|
||
q.quest=?d
|
||
AND g.entry=q.id
|
||
', ($_SESSION['locale'] > 0) ? $_SESSION['locale'] : DBSIMPLE_SKIP, ($_SESSION['locale'] > 0) ? 1 : DBSIMPLE_SKIP, $quest['entry']
|
||
);
|
||
if ($rows) {
|
||
foreach ($rows as $tmp) {
|
||
if (!empty($tmp['name_loc']))
|
||
$tmp['name'] = $tmp['name_loc'];
|
||
$quest['end'][] = array_merge($tmp, array('type' => 'object'));
|
||
}
|
||
}
|
||
unset($rows);
|
||
|
||
save_cache(10, $quest['entry'], $quest);
|
||
}
|
||
|
||
|
||
global $page;
|
||
$page = array(
|
||
'Mapper' => false,
|
||
'Book' => false,
|
||
'Title' => $quest['Title'] . ' - ' . $smarty->get_config_vars('Quests'),
|
||
'tab' => 0,
|
||
'type' => 5,
|
||
'typeid' => $quest['entry'],
|
||
'path' => '[]'
|
||
);
|
||
$smarty->assign('page', $page);
|
||
|
||
// Комментарии
|
||
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
|
||
|
||
// Данные о квесте
|
||
$smarty->assign('quest', $quest);
|
||
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
|
||
if (isset($allitems))
|
||
$smarty->assign('allitems', $allitems);
|
||
if (isset($allspells))
|
||
$smarty->assign('allspells', $allspells);
|
||
// Количество MySQL запросов
|
||
$smarty->assign('mysql', $DB->getStatistics());
|
||
// Загружаем страницу
|
||
$smarty->display('quest.tpl');
|