2023-06-07 07:59:52 +00:00
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#include "k_quants.h"
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ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
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#include "ggml.h"
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#include <math.h>
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#include <string.h>
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#include <assert.h>
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#ifdef __ARM_NEON
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// if YCM cannot find <arm_neon.h>, make a symbolic link to it, for example:
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//
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// $ ln -sfn /Library/Developer/CommandLineTools/usr/lib/clang/13.1.6/include/arm_neon.h ./src/
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//
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#include <arm_neon.h>
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2023-09-02 12:23:45 +00:00
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#if !defined(__aarch64__)
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inline static int32_t vaddvq_s16(int16x8_t v) {
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return
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(int32_t)vgetq_lane_s16(v, 0) + (int32_t)vgetq_lane_s16(v, 1) +
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(int32_t)vgetq_lane_s16(v, 2) + (int32_t)vgetq_lane_s16(v, 3) +
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(int32_t)vgetq_lane_s16(v, 4) + (int32_t)vgetq_lane_s16(v, 5) +
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(int32_t)vgetq_lane_s16(v, 6) + (int32_t)vgetq_lane_s16(v, 7);
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}
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inline static int16x8_t vpaddq_s16(int16x8_t a, int16x8_t b) {
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int16x4_t a0 = vpadd_s16(vget_low_s16(a), vget_high_s16(a));
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int16x4_t b0 = vpadd_s16(vget_low_s16(b), vget_high_s16(b));
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return vcombine_s16(a0, b0);
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}
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inline static int32_t vaddvq_s32(int32x4_t v) {
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return vgetq_lane_s32(v, 0) + vgetq_lane_s32(v, 1) + vgetq_lane_s32(v, 2) + vgetq_lane_s32(v, 3);
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}
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#endif
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ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
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#else
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#ifdef __wasm_simd128__
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#include <wasm_simd128.h>
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#else
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#ifdef __POWER9_VECTOR__
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#include <altivec.h>
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#undef bool
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#define bool _Bool
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#else
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#if defined(_MSC_VER) || defined(__MINGW32__)
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#include <intrin.h>
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#else
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2023-10-20 11:19:40 +00:00
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#if !defined(__riscv) && !defined(__s390__)
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ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
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|
#include <immintrin.h>
|
|
|
|
#endif
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|
#endif
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#endif
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|
#endif
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#endif
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|
2023-10-03 18:38:19 +00:00
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|
#ifdef __riscv_v_intrinsic
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#include <riscv_vector.h>
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|
|
#endif
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|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
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#undef MIN
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#undef MAX
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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2023-07-28 18:17:45 +00:00
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#define MM256_SET_M128I(a, b) _mm256_insertf128_si256(_mm256_castsi128_si256(b), (a), 1)
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|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
//
|
|
|
|
// 2-6 bit quantization in super-blocks
|
|
|
|
//
|
|
|
|
|
|
|
|
//
|
|
|
|
// ===================== Helper functions
|
|
|
|
//
|
|
|
|
static inline int nearest_int(float fval) {
|
|
|
|
assert(fval <= 4194303.f);
|
|
|
|
float val = fval + 12582912.f;
|
|
|
|
int i; memcpy(&i, &val, sizeof(int));
|
|
|
|
return (i & 0x007fffff) - 0x00400000;
|
|
|
|
}
|
|
|
|
|
|
|
|
static float make_qx_quants(int n, int nmax, const float * restrict x, int8_t * restrict L, int rmse_type) {
|
|
|
|
float max = 0;
|
|
|
|
float amax = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
float ax = fabsf(x[i]);
|
|
|
|
if (ax > amax) { amax = ax; max = x[i]; }
|
|
|
|
}
|
2023-09-05 07:55:33 +00:00
|
|
|
if (amax < 1e-30f) { // all zero
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
L[i] = 0;
|
|
|
|
}
|
|
|
|
return 0.f;
|
|
|
|
}
|
|
|
|
float iscale = -nmax / max;
|
|
|
|
if (rmse_type == 0) {
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale * x[i]);
|
|
|
|
L[i] = nmax + MAX(-nmax, MIN(nmax-1, l));
|
|
|
|
}
|
|
|
|
return 1/iscale;
|
|
|
|
}
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
bool return_early = false;
|
|
|
|
if (rmse_type < 0) {
|
|
|
|
rmse_type = -rmse_type;
|
|
|
|
return_early = true;
|
|
|
|
}
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
int weight_type = rmse_type%2;
|
|
|
|
float sumlx = 0;
|
|
|
|
float suml2 = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale * x[i]);
|
|
|
|
l = MAX(-nmax, MIN(nmax-1, l));
|
|
|
|
L[i] = l + nmax;
|
|
|
|
float w = weight_type == 1 ? x[i] * x[i] : 1;
|
|
|
|
sumlx += w*x[i]*l;
|
|
|
|
suml2 += w*l*l;
|
|
|
|
}
|
|
|
|
float scale = sumlx/suml2;
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
if (return_early) return suml2 > 0 ? 0.5f*(scale + 1/iscale) : 1/iscale;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float best = scale * sumlx;
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
for (int is = -9; is <= 9; ++is) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
if (is == 0) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
iscale = -(nmax + 0.1f*is) / max;
|
|
|
|
sumlx = suml2 = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale * x[i]);
|
|
|
|
l = MAX(-nmax, MIN(nmax-1, l));
|
|
|
|
float w = weight_type == 1 ? x[i] * x[i] : 1;
|
|
|
|
sumlx += w*x[i]*l;
|
|
|
|
suml2 += w*l*l;
|
|
|
|
}
|
|
|
|
if (suml2 > 0 && sumlx*sumlx > best*suml2) {
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale * x[i]);
|
|
|
|
L[i] = nmax + MAX(-nmax, MIN(nmax-1, l));
|
|
|
|
}
|
|
|
|
scale = sumlx/suml2; best = scale*sumlx;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return scale;
|
|
|
|
}
|
|
|
|
|
|
|
|
static float make_q3_quants(int n, int nmax, const float * restrict x, int8_t * restrict L, bool do_rmse) {
|
|
|
|
float max = 0;
|
|
|
|
float amax = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
float ax = fabsf(x[i]);
|
|
|
|
if (ax > amax) { amax = ax; max = x[i]; }
|
|
|
|
}
|
|
|
|
if (!amax) { // all zero
|
|
|
|
for (int i = 0; i < n; ++i) { L[i] = 0; }
|
|
|
|
return 0.f;
|
|
|
|
}
|
|
|
|
float iscale = -nmax / max;
|
|
|
|
if (do_rmse) {
|
|
|
|
float sumlx = 0;
|
|
|
|
float suml2 = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale * x[i]);
|
|
|
|
l = MAX(-nmax, MIN(nmax-1, l));
|
|
|
|
L[i] = l;
|
|
|
|
float w = x[i]*x[i];
|
|
|
|
sumlx += w*x[i]*l;
|
|
|
|
suml2 += w*l*l;
|
|
|
|
}
|
|
|
|
for (int itry = 0; itry < 5; ++itry) {
|
|
|
|
int n_changed = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
float w = x[i]*x[i];
|
|
|
|
float slx = sumlx - w*x[i]*L[i];
|
|
|
|
if (slx > 0) {
|
|
|
|
float sl2 = suml2 - w*L[i]*L[i];
|
|
|
|
int new_l = nearest_int(x[i] * sl2 / slx);
|
|
|
|
new_l = MAX(-nmax, MIN(nmax-1, new_l));
|
|
|
|
if (new_l != L[i]) {
|
|
|
|
slx += w*x[i]*new_l;
|
|
|
|
sl2 += w*new_l*new_l;
|
|
|
|
if (sl2 > 0 && slx*slx*suml2 > sumlx*sumlx*sl2) {
|
|
|
|
L[i] = new_l; sumlx = slx; suml2 = sl2;
|
|
|
|
++n_changed;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!n_changed) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
L[i] += nmax;
|
|
|
|
}
|
|
|
|
return sumlx / suml2;
|
|
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale * x[i]);
|
|
|
|
l = MAX(-nmax, MIN(nmax-1, l));
|
|
|
|
L[i] = l + nmax;
|
|
|
|
}
|
|
|
|
return 1/iscale;
|
|
|
|
}
|
|
|
|
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
static float make_qkx1_quants(int n, int nmax, const float * restrict x, uint8_t * restrict L, float * restrict the_min,
|
|
|
|
int ntry, float alpha) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float min = x[0];
|
|
|
|
float max = x[0];
|
|
|
|
for (int i = 1; i < n; ++i) {
|
|
|
|
if (x[i] < min) min = x[i];
|
|
|
|
if (x[i] > max) max = x[i];
|
|
|
|
}
|
|
|
|
if (max == min) {
|
|
|
|
for (int i = 0; i < n; ++i) L[i] = 0;
|
|
|
|
*the_min = 0;
|
|
|
|
return 0.f;
|
|
|
|
}
|
|
|
|
if (min > 0) min = 0;
|
|
|
|
float iscale = nmax/(max - min);
|
|
|
|
float scale = 1/iscale;
|
|
|
|
for (int itry = 0; itry < ntry; ++itry) {
|
|
|
|
float sumlx = 0; int suml2 = 0;
|
|
|
|
bool did_change = false;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale*(x[i] - min));
|
|
|
|
l = MAX(0, MIN(nmax, l));
|
|
|
|
if (l != L[i]) {
|
|
|
|
L[i] = l;
|
|
|
|
did_change = true;
|
|
|
|
}
|
|
|
|
sumlx += (x[i] - min)*l;
|
|
|
|
suml2 += l*l;
|
|
|
|
}
|
|
|
|
scale = sumlx/suml2;
|
|
|
|
float sum = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
sum += x[i] - scale*L[i];
|
|
|
|
}
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
min = alpha*min + (1 - alpha)*sum/n;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
if (min > 0) min = 0;
|
|
|
|
iscale = 1/scale;
|
|
|
|
if (!did_change) break;
|
|
|
|
}
|
|
|
|
*the_min = -min;
|
|
|
|
return scale;
|
|
|
|
}
|
|
|
|
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
static float make_qkx2_quants(int n, int nmax, const float * restrict x, const float * restrict weights,
|
|
|
|
uint8_t * restrict L, float * restrict the_min, uint8_t * restrict Laux,
|
|
|
|
float rmin, float rdelta, int nstep, bool use_mad) {
|
|
|
|
float min = x[0];
|
|
|
|
float max = x[0];
|
|
|
|
float sum_w = weights[0];
|
|
|
|
float sum_x = sum_w * x[0];
|
|
|
|
for (int i = 1; i < n; ++i) {
|
|
|
|
if (x[i] < min) min = x[i];
|
|
|
|
if (x[i] > max) max = x[i];
|
|
|
|
float w = weights[i];
|
|
|
|
sum_w += w;
|
|
|
|
sum_x += w * x[i];
|
|
|
|
}
|
|
|
|
if (min > 0) min = 0;
|
|
|
|
if (max == min) {
|
|
|
|
for (int i = 0; i < n; ++i) L[i] = 0;
|
|
|
|
*the_min = -min;
|
|
|
|
return 0.f;
|
|
|
|
}
|
|
|
|
float iscale = nmax/(max - min);
|
|
|
|
float scale = 1/iscale;
|
|
|
|
float best_mad = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale*(x[i] - min));
|
|
|
|
L[i] = MAX(0, MIN(nmax, l));
|
|
|
|
float diff = scale * L[i] + min - x[i];
|
|
|
|
diff = use_mad ? fabsf(diff) : diff * diff;
|
|
|
|
float w = weights[i];
|
|
|
|
best_mad += w * diff;
|
|
|
|
}
|
|
|
|
if (nstep < 1) {
|
|
|
|
*the_min = -min;
|
|
|
|
return scale;
|
|
|
|
}
|
|
|
|
for (int is = 0; is <= nstep; ++is) {
|
|
|
|
iscale = (rmin + rdelta*is + nmax)/(max - min);
|
|
|
|
float sum_l = 0, sum_l2 = 0, sum_xl = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
int l = nearest_int(iscale*(x[i] - min));
|
|
|
|
l = MAX(0, MIN(nmax, l));
|
|
|
|
Laux[i] = l;
|
|
|
|
float w = weights[i];
|
|
|
|
sum_l += w*l;
|
|
|
|
sum_l2 += w*l*l;
|
|
|
|
sum_xl += w*l*x[i];
|
|
|
|
}
|
|
|
|
float D = sum_w * sum_l2 - sum_l * sum_l;
|
|
|
|
if (D > 0) {
|
|
|
|
float this_scale = (sum_w * sum_xl - sum_x * sum_l)/D;
|
|
|
|
float this_min = (sum_l2 * sum_x - sum_l * sum_xl)/D;
|
|
|
|
if (this_min > 0) {
|
|
|
|
this_min = 0;
|
|
|
|
this_scale = sum_xl / sum_l2;
|
|
|
|
}
|
|
|
|
float mad = 0;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
float diff = this_scale * Laux[i] + this_min - x[i];
|
|
|
|
diff = use_mad ? fabsf(diff) : diff * diff;
|
|
|
|
float w = weights[i];
|
|
|
|
mad += w * diff;
|
|
|
|
}
|
|
|
|
if (mad < best_mad) {
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
|
|
L[i] = Laux[i];
|
|
|
|
}
|
|
|
|
best_mad = mad;
|
|
|
|
scale = this_scale;
|
|
|
|
min = this_min;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*the_min = -min;
|
|
|
|
return scale;
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
static inline void get_scale_min_k4(int j, const uint8_t * restrict q, uint8_t * restrict d, uint8_t * restrict m) {
|
|
|
|
if (j < 4) {
|
|
|
|
*d = q[j] & 63; *m = q[j + 4] & 63;
|
|
|
|
} else {
|
|
|
|
*d = (q[j+4] & 0xF) | ((q[j-4] >> 6) << 4);
|
|
|
|
*m = (q[j+4] >> 4) | ((q[j-0] >> 6) << 4);
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
//========================- 2-bit (de)-quantization
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q2_K_reference(const float * restrict x, block_q2_K * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
uint8_t L[QK_K];
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
uint8_t Laux[16];
|
|
|
|
float weights[16];
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float mins[QK_K/16];
|
|
|
|
float scales[QK_K/16];
|
|
|
|
|
|
|
|
const float q4scale = 15.f;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
float max_scale = 0; // as we are deducting the min, scales are always positive
|
|
|
|
float max_min = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
for (int l = 0; l < 16; ++l) weights[l] = fabsf(x[16*j + l]);
|
|
|
|
scales[j] = make_qkx2_quants(16, 3, x + 16*j, weights, L + 16*j, &mins[j], Laux, -0.5f, 0.1f, 15, true);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float scale = scales[j];
|
|
|
|
if (scale > max_scale) {
|
|
|
|
max_scale = scale;
|
|
|
|
}
|
|
|
|
float min = mins[j];
|
|
|
|
if (min > max_min) {
|
|
|
|
max_min = min;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (max_scale > 0) {
|
|
|
|
float iscale = q4scale/max_scale;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int l = nearest_int(iscale*scales[j]);
|
|
|
|
y[i].scales[j] = l;
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(max_scale/q4scale);
|
|
|
|
} else {
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) y[i].scales[j] = 0;
|
|
|
|
y[i].d = ggml_fp32_to_fp16(0.f);
|
|
|
|
}
|
|
|
|
if (max_min > 0) {
|
|
|
|
float iscale = q4scale/max_min;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int l = nearest_int(iscale*mins[j]);
|
|
|
|
y[i].scales[j] |= (l << 4);
|
|
|
|
}
|
|
|
|
y[i].dmin = ggml_fp32_to_fp16(max_min/q4scale);
|
|
|
|
} else {
|
|
|
|
y[i].dmin = ggml_fp32_to_fp16(0.f);
|
|
|
|
}
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
const float d = ggml_fp16_to_fp32(y[i].d) * (y[i].scales[j] & 0xF);
|
|
|
|
if (!d) continue;
|
|
|
|
const float dm = ggml_fp16_to_fp32(y[i].dmin) * (y[i].scales[j] >> 4);
|
|
|
|
for (int ii = 0; ii < 16; ++ii) {
|
|
|
|
int l = nearest_int((x[16*j + ii] + dm)/d);
|
|
|
|
l = MAX(0, MIN(3, l));
|
|
|
|
L[16*j + ii] = l;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
for (int j = 0; j < QK_K; j += 128) {
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
y[i].qs[j/4 + l] = L[j + l] | (L[j + l + 32] << 2) | (L[j + l + 64] << 4) | (L[j + l + 96] << 6);
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
y[i].qs[l] = L[l] | (L[l + 16] << 2) | (L[l + 32] << 4) | (L[l + 48] << 6);
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
x += QK_K;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void dequantize_row_q2_K(const block_q2_K * restrict x, float * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float min = ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const uint8_t * q = x[i].qs;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
int is = 0;
|
|
|
|
float dl, ml;
|
|
|
|
for (int n = 0; n < QK_K; n += 128) {
|
|
|
|
int shift = 0;
|
|
|
|
for (int j = 0; j < 4; ++j) {
|
|
|
|
|
|
|
|
uint8_t sc = x[i].scales[is++];
|
|
|
|
dl = d * (sc & 0xF); ml = min * (sc >> 4);
|
|
|
|
for (int l = 0; l < 16; ++l) *y++ = dl * ((int8_t)((q[l] >> shift) & 3)) - ml;
|
|
|
|
|
|
|
|
sc = x[i].scales[is++];
|
|
|
|
dl = d * (sc & 0xF); ml = min * (sc >> 4);
|
|
|
|
for (int l = 0; l < 16; ++l) *y++ = dl * ((int8_t)((q[l+16] >> shift) & 3)) - ml;
|
|
|
|
|
|
|
|
shift += 2;
|
|
|
|
}
|
|
|
|
q += 32;
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
float dl1 = d * (x[i].scales[0] & 0xF), ml1 = min * (x[i].scales[0] >> 4);
|
|
|
|
float dl2 = d * (x[i].scales[1] & 0xF), ml2 = min * (x[i].scales[1] >> 4);
|
|
|
|
float dl3 = d * (x[i].scales[2] & 0xF), ml3 = min * (x[i].scales[2] >> 4);
|
|
|
|
float dl4 = d * (x[i].scales[3] & 0xF), ml4 = min * (x[i].scales[3] >> 4);
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
y[l+ 0] = dl1 * ((int8_t)((q[l] >> 0) & 3)) - ml1;
|
|
|
|
y[l+16] = dl2 * ((int8_t)((q[l] >> 2) & 3)) - ml2;
|
|
|
|
y[l+32] = dl3 * ((int8_t)((q[l] >> 4) & 3)) - ml3;
|
|
|
|
y[l+48] = dl4 * ((int8_t)((q[l] >> 6) & 3)) - ml4;
|
|
|
|
}
|
|
|
|
y += QK_K;
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q2_K(const float * restrict x, void * restrict vy, int k) {
|
|
|
|
quantize_row_q2_K_reference(x, vy, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
size_t ggml_quantize_q2_K(const float * restrict src, void * restrict dst, int n, int k, int64_t * restrict hist) {
|
2023-10-17 06:19:28 +00:00
|
|
|
(void)hist; // TODO: collect histograms
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
2023-10-17 06:19:28 +00:00
|
|
|
for (int j = 0; j < n; j += k) {
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q2_K * restrict y = (block_q2_K *)dst + j/QK_K;
|
|
|
|
quantize_row_q2_K_reference(src + j, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
2023-06-07 07:59:52 +00:00
|
|
|
return (n/QK_K*sizeof(block_q2_K));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//========================= 3-bit (de)-quantization
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q3_K_reference(const float * restrict x, block_q3_K * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
int8_t L[QK_K];
|
|
|
|
float scales[QK_K / 16];
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
float max_scale = 0;
|
|
|
|
float amax = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
scales[j] = make_q3_quants(16, 4, x + 16*j, L + 16*j, true);
|
|
|
|
float scale = fabsf(scales[j]);
|
|
|
|
if (scale > amax) {
|
|
|
|
amax = scale; max_scale = scales[j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
memset(y[i].scales, 0, 12);
|
|
|
|
if (max_scale) {
|
|
|
|
float iscale = -32.f/max_scale;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int8_t l = nearest_int(iscale*scales[j]);
|
|
|
|
l = MAX(-32, MIN(31, l)) + 32;
|
|
|
|
if (j < 8) {
|
|
|
|
y[i].scales[j] = l & 0xF;
|
|
|
|
} else {
|
|
|
|
y[i].scales[j-8] |= ((l & 0xF) << 4);
|
|
|
|
}
|
|
|
|
l >>= 4;
|
|
|
|
y[i].scales[j%4 + 8] |= (l << (2*(j/4)));
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(1/iscale);
|
|
|
|
} else {
|
|
|
|
y[i].d = ggml_fp32_to_fp16(0.f);
|
|
|
|
}
|
|
|
|
|
|
|
|
int8_t sc;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
sc = j < 8 ? y[i].scales[j] & 0xF : y[i].scales[j-8] >> 4;
|
|
|
|
sc = (sc | (((y[i].scales[8 + j%4] >> (2*(j/4))) & 3) << 4)) - 32;
|
|
|
|
float d = ggml_fp16_to_fp32(y[i].d) * sc;
|
|
|
|
if (!d) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
for (int ii = 0; ii < 16; ++ii) {
|
|
|
|
int l = nearest_int(x[16*j + ii]/d);
|
|
|
|
l = MAX(-4, MIN(3, l));
|
|
|
|
L[16*j + ii] = l + 4;
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
if (max_scale) {
|
|
|
|
float iscale = -8.f/max_scale;
|
|
|
|
for (int j = 0; j < QK_K/16; j+=2) {
|
|
|
|
int l1 = nearest_int(iscale*scales[j]);
|
|
|
|
l1 = 8 + MAX(-8, MIN(7, l1));
|
|
|
|
int l2 = nearest_int(iscale*scales[j+1]);
|
|
|
|
l2 = 8 + MAX(-8, MIN(7, l2));
|
|
|
|
y[i].scales[j/2] = l1 | (l2 << 4);
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(1/iscale);
|
|
|
|
} else {
|
|
|
|
for (int j = 0; j < QK_K/16; j+=2) {
|
|
|
|
y[i].scales[j/2] = 0;
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(0.f);
|
|
|
|
}
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int s = j%2 == 0 ? y[i].scales[j/2] & 0xF : y[i].scales[j/2] >> 4;
|
|
|
|
float d = ggml_fp16_to_fp32(y[i].d) * (s - 8);
|
|
|
|
if (!d) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
for (int ii = 0; ii < 16; ++ii) {
|
|
|
|
int l = nearest_int(x[16*j + ii]/d);
|
|
|
|
l = MAX(-4, MIN(3, l));
|
|
|
|
L[16*j + ii] = l + 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
memset(y[i].hmask, 0, QK_K/8);
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
// We put the high-bit for the 1st 8 quants into bit 0, the next 8 into bit 1, etc.
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
int m = 0;
|
|
|
|
uint8_t hm = 1;
|
|
|
|
for (int j = 0; j < QK_K; ++j) {
|
|
|
|
if (L[j] > 3) {
|
|
|
|
y[i].hmask[m] |= hm;
|
|
|
|
L[j] -= 4;
|
|
|
|
}
|
|
|
|
if (++m == QK_K/8) {
|
|
|
|
m = 0; hm <<= 1;
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
for (int j = 0; j < QK_K; j += 128) {
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
y[i].qs[j/4 + l] = L[j + l] | (L[j + l + 32] << 2) | (L[j + l + 64] << 4) | (L[j + l + 96] << 6);
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
y[i].qs[l] = L[l] | (L[l + 16] << 2) | (L[l + 32] << 4) | (L[l + 48] << 6);
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
x += QK_K;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
2023-06-07 07:59:52 +00:00
|
|
|
void dequantize_row_q3_K(const block_q3_K * restrict x, float * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
const uint32_t kmask1 = 0x03030303;
|
|
|
|
const uint32_t kmask2 = 0x0f0f0f0f;
|
|
|
|
|
|
|
|
uint32_t aux[4];
|
|
|
|
const int8_t * scales = (const int8_t*)aux;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
const float d_all = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q = x[i].qs;
|
|
|
|
const uint8_t * restrict hm = x[i].hmask;
|
|
|
|
uint8_t m = 1;
|
|
|
|
|
|
|
|
memcpy(aux, x[i].scales, 12);
|
|
|
|
uint32_t tmp = aux[2];
|
|
|
|
aux[2] = ((aux[0] >> 4) & kmask2) | (((tmp >> 4) & kmask1) << 4);
|
|
|
|
aux[3] = ((aux[1] >> 4) & kmask2) | (((tmp >> 6) & kmask1) << 4);
|
|
|
|
aux[0] = (aux[0] & kmask2) | (((tmp >> 0) & kmask1) << 4);
|
|
|
|
aux[1] = (aux[1] & kmask2) | (((tmp >> 2) & kmask1) << 4);
|
|
|
|
|
|
|
|
int is = 0;
|
|
|
|
float dl;
|
|
|
|
for (int n = 0; n < QK_K; n += 128) {
|
|
|
|
int shift = 0;
|
|
|
|
for (int j = 0; j < 4; ++j) {
|
|
|
|
|
|
|
|
dl = d_all * (scales[is++] - 32);
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
*y++ = dl * ((int8_t)((q[l+ 0] >> shift) & 3) - ((hm[l+ 0] & m) ? 0 : 4));
|
|
|
|
}
|
|
|
|
|
|
|
|
dl = d_all * (scales[is++] - 32);
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
*y++ = dl * ((int8_t)((q[l+16] >> shift) & 3) - ((hm[l+16] & m) ? 0 : 4));
|
|
|
|
}
|
|
|
|
|
|
|
|
shift += 2;
|
|
|
|
m <<= 1;
|
|
|
|
}
|
|
|
|
q += 32;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
void dequantize_row_q3_K(const block_q3_K * restrict x, float * restrict y, int k) {
|
|
|
|
assert(k % QK_K == 0);
|
|
|
|
assert(QK_K == 64);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
const float d_all = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q = x[i].qs;
|
|
|
|
const uint8_t * restrict hm = x[i].hmask;
|
|
|
|
|
|
|
|
const float d1 = d_all * ((x[i].scales[0] & 0xF) - 8);
|
|
|
|
const float d2 = d_all * ((x[i].scales[0] >> 4) - 8);
|
|
|
|
const float d3 = d_all * ((x[i].scales[1] & 0xF) - 8);
|
|
|
|
const float d4 = d_all * ((x[i].scales[1] >> 4) - 8);
|
|
|
|
|
|
|
|
for (int l=0; l<8; ++l) {
|
|
|
|
uint8_t h = hm[l];
|
|
|
|
y[l+ 0] = d1 * ((int8_t)((q[l+0] >> 0) & 3) - ((h & 0x01) ? 0 : 4));
|
|
|
|
y[l+ 8] = d1 * ((int8_t)((q[l+8] >> 0) & 3) - ((h & 0x02) ? 0 : 4));
|
|
|
|
y[l+16] = d2 * ((int8_t)((q[l+0] >> 2) & 3) - ((h & 0x04) ? 0 : 4));
|
|
|
|
y[l+24] = d2 * ((int8_t)((q[l+8] >> 2) & 3) - ((h & 0x08) ? 0 : 4));
|
|
|
|
y[l+32] = d3 * ((int8_t)((q[l+0] >> 4) & 3) - ((h & 0x10) ? 0 : 4));
|
|
|
|
y[l+40] = d3 * ((int8_t)((q[l+8] >> 4) & 3) - ((h & 0x20) ? 0 : 4));
|
|
|
|
y[l+48] = d4 * ((int8_t)((q[l+0] >> 6) & 3) - ((h & 0x40) ? 0 : 4));
|
|
|
|
y[l+56] = d4 * ((int8_t)((q[l+8] >> 6) & 3) - ((h & 0x80) ? 0 : 4));
|
|
|
|
}
|
|
|
|
y += QK_K;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q3_K(const float * restrict x, void * restrict vy, int k) {
|
|
|
|
quantize_row_q3_K_reference(x, vy, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
size_t ggml_quantize_q3_K(const float * restrict src, void * restrict dst, int n, int k, int64_t * restrict hist) {
|
2023-10-17 06:19:28 +00:00
|
|
|
(void)hist; // TODO: collect histograms
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
2023-10-17 06:19:28 +00:00
|
|
|
for (int j = 0; j < n; j += k) {
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q3_K * restrict y = (block_q3_K *)dst + j/QK_K;
|
|
|
|
quantize_row_q3_K_reference(src + j, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
2023-06-07 07:59:52 +00:00
|
|
|
return (n/QK_K*sizeof(block_q3_K));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// ====================== 4-bit (de)-quantization
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q4_K_reference(const float * restrict x, block_q4_K * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
uint8_t L[QK_K];
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
uint8_t Laux[32];
|
|
|
|
float weights[32];
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float mins[QK_K/32];
|
|
|
|
float scales[QK_K/32];
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
float max_scale = 0; // as we are deducting the min, scales are always positive
|
|
|
|
float max_min = 0;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
//scales[j] = make_qkx1_quants(32, 15, x + 32*j, L + 32*j, &mins[j], 9, 0.5f);
|
|
|
|
float sum_x2 = 0;
|
|
|
|
for (int l = 0; l < 32; ++l) sum_x2 += x[32*j + l] * x[32*j + l];
|
|
|
|
float av_x = sqrtf(sum_x2/32);
|
|
|
|
for (int l = 0; l < 32; ++l) weights[l] = av_x + fabsf(x[32*j + l]);
|
|
|
|
scales[j] = make_qkx2_quants(32, 15, x + 32*j, weights, L + 32*j, &mins[j], Laux, -1.f, 0.1f, 20, false);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float scale = scales[j];
|
|
|
|
if (scale > max_scale) {
|
|
|
|
max_scale = scale;
|
|
|
|
}
|
|
|
|
float min = mins[j];
|
|
|
|
if (min > max_min) {
|
|
|
|
max_min = min;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float inv_scale = max_scale > 0 ? 63.f/max_scale : 0.f;
|
|
|
|
float inv_min = max_min > 0 ? 63.f/max_min : 0.f;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
uint8_t ls = nearest_int(inv_scale*scales[j]);
|
|
|
|
uint8_t lm = nearest_int(inv_min*mins[j]);
|
|
|
|
ls = MIN(63, ls);
|
|
|
|
lm = MIN(63, lm);
|
|
|
|
if (j < 4) {
|
|
|
|
y[i].scales[j] = ls;
|
|
|
|
y[i].scales[j+4] = lm;
|
|
|
|
} else {
|
|
|
|
y[i].scales[j+4] = (ls & 0xF) | ((lm & 0xF) << 4);
|
|
|
|
y[i].scales[j-4] |= ((ls >> 4) << 6);
|
|
|
|
y[i].scales[j-0] |= ((lm >> 4) << 6);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(max_scale/63.f);
|
|
|
|
y[i].dmin = ggml_fp32_to_fp16(max_min/63.f);
|
|
|
|
|
|
|
|
uint8_t sc, m;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
get_scale_min_k4(j, y[i].scales, &sc, &m);
|
|
|
|
const float d = ggml_fp16_to_fp32(y[i].d) * sc;
|
|
|
|
if (!d) continue;
|
|
|
|
const float dm = ggml_fp16_to_fp32(y[i].dmin) * m;
|
|
|
|
for (int ii = 0; ii < 32; ++ii) {
|
|
|
|
int l = nearest_int((x[32*j + ii] + dm)/d);
|
|
|
|
l = MAX(0, MIN(15, l));
|
|
|
|
L[32*j + ii] = l;
|
|
|
|
}
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
const float s_factor = 15.f;
|
|
|
|
float inv_scale = max_scale > 0 ? s_factor/max_scale : 0.f;
|
|
|
|
float inv_min = max_min > 0 ? s_factor/max_min : 0.f;
|
|
|
|
int d1 = nearest_int(inv_scale*scales[0]);
|
|
|
|
int m1 = nearest_int(inv_min*mins[0]);
|
|
|
|
int d2 = nearest_int(inv_scale*scales[1]);
|
|
|
|
int m2 = nearest_int(inv_min*mins[1]);
|
|
|
|
y[i].scales[0] = d1 | (m1 << 4);
|
|
|
|
y[i].scales[1] = d2 | (m2 << 4);
|
|
|
|
y[i].d[0] = ggml_fp32_to_fp16(max_scale/s_factor);
|
|
|
|
y[i].d[1] = ggml_fp32_to_fp16(max_min/s_factor);
|
|
|
|
|
|
|
|
float sumlx = 0;
|
|
|
|
int suml2 = 0;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
const uint8_t sd = y[i].scales[j] & 0xF;
|
|
|
|
const uint8_t sm = y[i].scales[j] >> 4;
|
|
|
|
const float d = ggml_fp16_to_fp32(y[i].d[0]) * sd;
|
|
|
|
if (!d) continue;
|
|
|
|
const float m = ggml_fp16_to_fp32(y[i].d[1]) * sm;
|
|
|
|
for (int ii = 0; ii < 32; ++ii) {
|
|
|
|
int l = nearest_int((x[32*j + ii] + m)/d);
|
|
|
|
l = MAX(0, MIN(15, l));
|
|
|
|
L[32*j + ii] = l;
|
|
|
|
sumlx += (x[32*j + ii] + m)*l*sd;
|
|
|
|
suml2 += l*l*sd*sd;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (suml2) {
|
|
|
|
y[i].d[0] = ggml_fp32_to_fp16(sumlx/suml2);
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
uint8_t * q = y[i].qs;
|
|
|
|
for (int j = 0; j < QK_K; j += 64) {
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
for (int l = 0; l < 32; ++l) q[l] = L[j + l] | (L[j + l + 32] << 4);
|
|
|
|
q += 32;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
x += QK_K;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void dequantize_row_q4_K(const block_q4_K * restrict x, float * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
const uint8_t * q = x[i].qs;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float min = ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
int is = 0;
|
|
|
|
uint8_t sc, m;
|
|
|
|
for (int j = 0; j < QK_K; j += 64) {
|
|
|
|
get_scale_min_k4(is + 0, x[i].scales, &sc, &m);
|
|
|
|
const float d1 = d * sc; const float m1 = min * m;
|
|
|
|
get_scale_min_k4(is + 1, x[i].scales, &sc, &m);
|
|
|
|
const float d2 = d * sc; const float m2 = min * m;
|
|
|
|
for (int l = 0; l < 32; ++l) *y++ = d1 * (q[l] & 0xF) - m1;
|
|
|
|
for (int l = 0; l < 32; ++l) *y++ = d2 * (q[l] >> 4) - m2;
|
|
|
|
q += 32; is += 2;
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
const float dall = ggml_fp16_to_fp32(x[i].d[0]);
|
|
|
|
const float mall = ggml_fp16_to_fp32(x[i].d[1]);
|
|
|
|
const float d1 = dall * (x[i].scales[0] & 0xF), m1 = mall * (x[i].scales[0] >> 4);
|
|
|
|
const float d2 = dall * (x[i].scales[1] & 0xF), m2 = mall * (x[i].scales[1] >> 4);
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
y[l+ 0] = d1 * (q[l] & 0xF) - m1;
|
|
|
|
y[l+32] = d2 * (q[l] >> 4) - m2;
|
|
|
|
}
|
|
|
|
y += QK_K;
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q4_K(const float * restrict x, void * restrict vy, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q4_K * restrict y = vy;
|
|
|
|
quantize_row_q4_K_reference(x, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
size_t ggml_quantize_q4_K(const float * restrict src, void * restrict dst, int n, int k, int64_t * restrict hist) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
(void)hist; // TODO: collect histograms
|
2023-10-17 06:19:28 +00:00
|
|
|
|
|
|
|
for (int j = 0; j < n; j += k) {
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q4_K * restrict y = (block_q4_K *)dst + j/QK_K;
|
|
|
|
quantize_row_q4_K_reference(src + j, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
2023-06-07 07:59:52 +00:00
|
|
|
return (n/QK_K*sizeof(block_q4_K));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// ====================== 5-bit (de)-quantization
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q5_K_reference(const float * restrict x, block_q5_K * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
uint8_t L[QK_K];
|
|
|
|
float mins[QK_K/32];
|
|
|
|
float scales[QK_K/32];
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
float weights[32];
|
|
|
|
uint8_t Laux[32];
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
int8_t L[QK_K];
|
|
|
|
float scales[QK_K/16];
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float max_scale = 0; // as we are deducting the min, scales are always positive
|
|
|
|
float max_min = 0;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
Quantization imrovements for k_quants (#2707)
* Improve LLaMA-2 2-, 3- and 4-bit quantization
* Q3_K_S: use Q5_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q4_K_S: use Q6_K for 1st 2 layers of attention.wv and feed_forward.w2
* Q2_K and Q3_K_M: use Q5_K instead of Q4_K for 1st 2 layers of
attention.wv and feed_forward.w2
This leads to a slight model sized increase as follows:
Q2_K : 2.684G vs 2.670G
Q3_K_S: 2.775G vs 2.745G
Q3_K_M: 3.071G vs 3.057G
Q4_K_S: 3.592G vs 3.563G
LLaMA-2 PPL for context 512 changes as follows:
Q2_K : 6.6691 vs 6.8201
Q3_K_S: 6.2129 vs 6.2584
Q3_K_M: 6.0387 vs 6.1371
Q4_K_S: 5.9138 vs 6.0041
There are improvements for LLaMA-1 as well, but they are
way smaller than the above.
* Minor 4-bit quantization improvement
For the same model size as previus commit, we get
PPL = 5.9069 vs 5.9138.
* Some more fine tuning
* Adding make_qkx2_quants
With it, we get PPL = 5.8828 for L2-7B Q4_K_S.
* Another minor improvement
* Q2_K improvement
Smaller model, lower perplexity.
7B: file size = 2.632G, PPL = 6.3772 vs original 2.670G PPL = 6.8201
12B: file size = 5.056G, PPL = 5.4577 vs original 5.130G PPL = 5.7178
It is mostly Q3_K except for tok_embeddings, attention.wq, attention.wk,
which are Q2_K
* Iterating
* Revert Q5_K back to make_qkx1_quants
* Better Q6_K
* make_qkx2_quants is better for Q5_K after all
* Fix after rebasing on master
* Fix for changed tensor names
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-08-22 16:14:09 +00:00
|
|
|
//scales[j] = make_qkx1_quants(32, 31, x + 32*j, L + 32*j, &mins[j], 9, 0.5f);
|
|
|
|
float sum_x2 = 0;
|
|
|
|
for (int l = 0; l < 32; ++l) sum_x2 += x[32*j + l] * x[32*j + l];
|
|
|
|
float av_x = sqrtf(sum_x2/32);
|
|
|
|
for (int l = 0; l < 32; ++l) weights[l] = av_x + fabsf(x[32*j + l]);
|
|
|
|
scales[j] = make_qkx2_quants(32, 31, x + 32*j, weights, L + 32*j, &mins[j], Laux, -0.5f, 0.1f, 15, false);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float scale = scales[j];
|
|
|
|
if (scale > max_scale) {
|
|
|
|
max_scale = scale;
|
|
|
|
}
|
|
|
|
float min = mins[j];
|
|
|
|
if (min > max_min) {
|
|
|
|
max_min = min;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
float inv_scale = max_scale > 0 ? 63.f/max_scale : 0.f;
|
|
|
|
float inv_min = max_min > 0 ? 63.f/max_min : 0.f;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
uint8_t ls = nearest_int(inv_scale*scales[j]);
|
|
|
|
uint8_t lm = nearest_int(inv_min*mins[j]);
|
|
|
|
ls = MIN(63, ls);
|
|
|
|
lm = MIN(63, lm);
|
|
|
|
if (j < 4) {
|
|
|
|
y[i].scales[j] = ls;
|
|
|
|
y[i].scales[j+4] = lm;
|
|
|
|
} else {
|
|
|
|
y[i].scales[j+4] = (ls & 0xF) | ((lm & 0xF) << 4);
|
|
|
|
y[i].scales[j-4] |= ((ls >> 4) << 6);
|
|
|
|
y[i].scales[j-0] |= ((lm >> 4) << 6);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(max_scale/63.f);
|
|
|
|
y[i].dmin = ggml_fp32_to_fp16(max_min/63.f);
|
|
|
|
|
|
|
|
uint8_t sc, m;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
get_scale_min_k4(j, y[i].scales, &sc, &m);
|
|
|
|
const float d = ggml_fp16_to_fp32(y[i].d) * sc;
|
|
|
|
if (!d) continue;
|
|
|
|
const float dm = ggml_fp16_to_fp32(y[i].dmin) * m;
|
|
|
|
for (int ii = 0; ii < 32; ++ii) {
|
|
|
|
int l = nearest_int((x[32*j + ii] + dm)/d);
|
|
|
|
l = MAX(0, MIN(31, l));
|
|
|
|
L[32*j + ii] = l;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t * restrict qh = y[i].qh;
|
|
|
|
uint8_t * restrict ql = y[i].qs;
|
|
|
|
memset(qh, 0, QK_K/8);
|
|
|
|
|
|
|
|
uint8_t m1 = 1, m2 = 2;
|
|
|
|
for (int n = 0; n < QK_K; n += 64) {
|
|
|
|
for (int j = 0; j < 32; ++j) {
|
|
|
|
int l1 = L[n + j];
|
|
|
|
if (l1 > 15) {
|
|
|
|
l1 -= 16; qh[j] |= m1;
|
|
|
|
}
|
|
|
|
int l2 = L[n + j + 32];
|
|
|
|
if (l2 > 15) {
|
|
|
|
l2 -= 16; qh[j] |= m2;
|
|
|
|
}
|
|
|
|
ql[j] = l1 | (l2 << 4);
|
|
|
|
}
|
|
|
|
m1 <<= 2; m2 <<= 2;
|
|
|
|
ql += 32;
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
float max_scale = 0, amax = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
scales[j] = make_qx_quants(16, 16, x + 16*j, L + 16*j, 1);
|
|
|
|
float abs_scale = fabsf(scales[j]);
|
|
|
|
if (abs_scale > amax) {
|
|
|
|
amax = abs_scale;
|
|
|
|
max_scale = scales[j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
float iscale = -128.f/max_scale;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int l = nearest_int(iscale*scales[j]);
|
|
|
|
y[i].scales[j] = MAX(-128, MIN(127, l));
|
|
|
|
}
|
|
|
|
y[i].d = ggml_fp32_to_fp16(1/iscale);
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
const float d = ggml_fp16_to_fp32(y[i].d) * y[i].scales[j];
|
|
|
|
if (!d) continue;
|
|
|
|
for (int ii = 0; ii < 16; ++ii) {
|
|
|
|
int l = nearest_int(x[16*j + ii]/d);
|
|
|
|
l = MAX(-16, MIN(15, l));
|
|
|
|
L[16*j + ii] = l + 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t * restrict qh = y[i].qh;
|
|
|
|
uint8_t * restrict ql = y[i].qs;
|
|
|
|
memset(qh, 0, QK_K/8);
|
|
|
|
|
|
|
|
for (int j = 0; j < 32; ++j) {
|
|
|
|
int jm = j%8;
|
|
|
|
int is = j/8;
|
|
|
|
int l1 = L[j];
|
|
|
|
if (l1 > 15) {
|
|
|
|
l1 -= 16; qh[jm] |= (1 << is);
|
|
|
|
}
|
|
|
|
int l2 = L[j + 32];
|
|
|
|
if (l2 > 15) {
|
|
|
|
l2 -= 16; qh[jm] |= (1 << (4 + is));
|
|
|
|
}
|
|
|
|
ql[j] = l1 | (l2 << 4);
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
x += QK_K;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void dequantize_row_q5_K(const block_q5_K * restrict x, float * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
const uint8_t * ql = x[i].qs;
|
|
|
|
const uint8_t * qh = x[i].qh;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float min = ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
int is = 0;
|
|
|
|
uint8_t sc, m;
|
|
|
|
uint8_t u1 = 1, u2 = 2;
|
|
|
|
for (int j = 0; j < QK_K; j += 64) {
|
|
|
|
get_scale_min_k4(is + 0, x[i].scales, &sc, &m);
|
|
|
|
const float d1 = d * sc; const float m1 = min * m;
|
|
|
|
get_scale_min_k4(is + 1, x[i].scales, &sc, &m);
|
|
|
|
const float d2 = d * sc; const float m2 = min * m;
|
|
|
|
for (int l = 0; l < 32; ++l) *y++ = d1 * ((ql[l] & 0xF) + (qh[l] & u1 ? 16 : 0)) - m1;
|
|
|
|
for (int l = 0; l < 32; ++l) *y++ = d2 * ((ql[l] >> 4) + (qh[l] & u2 ? 16 : 0)) - m2;
|
|
|
|
ql += 32; is += 2;
|
|
|
|
u1 <<= 2; u2 <<= 2;
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
float d = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const int8_t * restrict s = x[i].scales;
|
|
|
|
for (int l = 0; l < 8; ++l) {
|
|
|
|
y[l+ 0] = d * s[0] * ((ql[l+ 0] & 0xF) - (qh[l] & 0x01 ? 0 : 16));
|
|
|
|
y[l+ 8] = d * s[0] * ((ql[l+ 8] & 0xF) - (qh[l] & 0x02 ? 0 : 16));
|
|
|
|
y[l+16] = d * s[1] * ((ql[l+16] & 0xF) - (qh[l] & 0x04 ? 0 : 16));
|
|
|
|
y[l+24] = d * s[1] * ((ql[l+24] & 0xF) - (qh[l] & 0x08 ? 0 : 16));
|
|
|
|
y[l+32] = d * s[2] * ((ql[l+ 0] >> 4) - (qh[l] & 0x10 ? 0 : 16));
|
|
|
|
y[l+40] = d * s[2] * ((ql[l+ 8] >> 4) - (qh[l] & 0x20 ? 0 : 16));
|
|
|
|
y[l+48] = d * s[3] * ((ql[l+16] >> 4) - (qh[l] & 0x40 ? 0 : 16));
|
|
|
|
y[l+56] = d * s[3] * ((ql[l+24] >> 4) - (qh[l] & 0x80 ? 0 : 16));
|
|
|
|
}
|
|
|
|
y += QK_K;
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q5_K(const float * restrict x, void * restrict vy, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q5_K * restrict y = vy;
|
|
|
|
quantize_row_q5_K_reference(x, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
size_t ggml_quantize_q5_K(const float * restrict src, void * restrict dst, int n, int k, int64_t * restrict hist) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
2023-10-17 06:19:28 +00:00
|
|
|
(void)hist; // TODO: collect histograms
|
|
|
|
|
|
|
|
for (int j = 0; j < n; j += k) {
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q5_K * restrict y = (block_q5_K *)dst + j/QK_K;
|
|
|
|
quantize_row_q5_K_reference(src + j, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
2023-06-07 07:59:52 +00:00
|
|
|
return (n/QK_K*sizeof(block_q5_K));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// ====================== 6-bit (de)-quantization
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q6_K_reference(const float * restrict x, block_q6_K * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
int8_t L[QK_K];
|
|
|
|
float scales[QK_K/16];
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
float max_scale = 0;
|
|
|
|
float max_abs_scale = 0;
|
|
|
|
|
|
|
|
for (int ib = 0; ib < QK_K/16; ++ib) {
|
|
|
|
|
|
|
|
const float scale = make_qx_quants(16, 32, x + 16*ib, L + 16*ib, 1);
|
|
|
|
scales[ib] = scale;
|
|
|
|
|
|
|
|
const float abs_scale = fabsf(scale);
|
|
|
|
if (abs_scale > max_abs_scale) {
|
|
|
|
max_abs_scale = abs_scale;
|
|
|
|
max_scale = scale;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2023-09-05 07:55:33 +00:00
|
|
|
if (!max_abs_scale) {
|
|
|
|
memset(&y[i], 0, sizeof(block_q6_K));
|
|
|
|
y[i].d = ggml_fp32_to_fp16(0.f);
|
2023-09-06 09:40:57 +00:00
|
|
|
x += QK_K;
|
2023-09-05 07:55:33 +00:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
float iscale = -128.f/max_scale;
|
|
|
|
y[i].d = ggml_fp32_to_fp16(1/iscale);
|
|
|
|
for (int ib = 0; ib < QK_K/16; ++ib) {
|
|
|
|
y[i].scales[ib] = MIN(127, nearest_int(iscale*scales[ib]));
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
float d = ggml_fp16_to_fp32(y[i].d) * y[i].scales[j];
|
|
|
|
if (!d) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
for (int ii = 0; ii < 16; ++ii) {
|
|
|
|
int l = nearest_int(x[16*j + ii]/d);
|
|
|
|
l = MAX(-32, MIN(31, l));
|
|
|
|
L[16*j + ii] = l + 32;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t * restrict ql = y[i].ql;
|
|
|
|
uint8_t * restrict qh = y[i].qh;
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
for (int j = 0; j < QK_K; j += 128) {
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
const uint8_t q1 = L[j + l + 0] & 0xF;
|
|
|
|
const uint8_t q2 = L[j + l + 32] & 0xF;
|
|
|
|
const uint8_t q3 = L[j + l + 64] & 0xF;
|
|
|
|
const uint8_t q4 = L[j + l + 96] & 0xF;
|
|
|
|
ql[l+ 0] = q1 | (q3 << 4);
|
|
|
|
ql[l+32] = q2 | (q4 << 4);
|
|
|
|
qh[l] = (L[j + l] >> 4) | ((L[j + l + 32] >> 4) << 2) | ((L[j + l + 64] >> 4) << 4) | ((L[j + l + 96] >> 4) << 6);
|
|
|
|
}
|
|
|
|
ql += 64;
|
|
|
|
qh += 32;
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
const uint8_t q1 = L[l + 0] & 0xF;
|
|
|
|
const uint8_t q2 = L[l + 32] & 0xF;
|
|
|
|
ql[l] = q1 | (q2 << 4);
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
qh[l] = (L[l] >> 4) | ((L[l + 16] >> 4) << 2) | ((L[l + 32] >> 4) << 4) | ((L[l + 48] >> 4) << 6);
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
x += QK_K;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void dequantize_row_q6_K(const block_q6_K * restrict x, float * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict ql = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict sc = x[i].scales;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
for (int n = 0; n < QK_K; n += 128) {
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
int is = l/16;
|
|
|
|
const int8_t q1 = (int8_t)((ql[l + 0] & 0xF) | (((qh[l] >> 0) & 3) << 4)) - 32;
|
|
|
|
const int8_t q2 = (int8_t)((ql[l + 32] & 0xF) | (((qh[l] >> 2) & 3) << 4)) - 32;
|
|
|
|
const int8_t q3 = (int8_t)((ql[l + 0] >> 4) | (((qh[l] >> 4) & 3) << 4)) - 32;
|
|
|
|
const int8_t q4 = (int8_t)((ql[l + 32] >> 4) | (((qh[l] >> 6) & 3) << 4)) - 32;
|
|
|
|
y[l + 0] = d * sc[is + 0] * q1;
|
|
|
|
y[l + 32] = d * sc[is + 2] * q2;
|
|
|
|
y[l + 64] = d * sc[is + 4] * q3;
|
|
|
|
y[l + 96] = d * sc[is + 6] * q4;
|
|
|
|
}
|
|
|
|
y += 128;
|
|
|
|
ql += 64;
|
|
|
|
qh += 32;
|
|
|
|
sc += 8;
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
const int8_t q1 = (int8_t)((ql[l+ 0] & 0xF) | (((qh[l] >> 0) & 3) << 4)) - 32;
|
|
|
|
const int8_t q2 = (int8_t)((ql[l+16] & 0xF) | (((qh[l] >> 2) & 3) << 4)) - 32;
|
|
|
|
const int8_t q3 = (int8_t)((ql[l+ 0] >> 4) | (((qh[l] >> 4) & 3) << 4)) - 32;
|
|
|
|
const int8_t q4 = (int8_t)((ql[l+16] >> 4) | (((qh[l] >> 6) & 3) << 4)) - 32;
|
|
|
|
y[l+ 0] = d * sc[0] * q1;
|
|
|
|
y[l+16] = d * sc[1] * q2;
|
|
|
|
y[l+32] = d * sc[2] * q3;
|
|
|
|
y[l+48] = d * sc[3] * q4;
|
|
|
|
}
|
|
|
|
y += 64;
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q6_K(const float * restrict x, void * restrict vy, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q6_K * restrict y = vy;
|
|
|
|
quantize_row_q6_K_reference(x, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
size_t ggml_quantize_q6_K(const float * src, void * dst, int n, int k, int64_t * hist) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
2023-10-17 06:19:28 +00:00
|
|
|
(void)hist; // TODO: collect histograms
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
2023-10-17 06:19:28 +00:00
|
|
|
for (int j = 0; j < n; j += k) {
|
2023-06-07 07:59:52 +00:00
|
|
|
block_q6_K * restrict y = (block_q6_K *)dst + j/QK_K;
|
|
|
|
quantize_row_q6_K_reference(src + j, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
2023-06-07 07:59:52 +00:00
|
|
|
return (n/QK_K*sizeof(block_q6_K));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//===================================== Q8_K ==============================================
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q8_K_reference(const float * restrict x, block_q8_K * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
|
|
|
|
float max = 0;
|
|
|
|
float amax = 0;
|
|
|
|
for (int j = 0; j < QK_K; ++j) {
|
|
|
|
float ax = fabsf(x[j]);
|
|
|
|
if (ax > amax) {
|
|
|
|
amax = ax; max = x[j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!amax) {
|
|
|
|
y[i].d = 0;
|
|
|
|
memset(y[i].qs, 0, QK_K);
|
|
|
|
x += QK_K;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
const float iscale = -128.f/max;
|
|
|
|
for (int j = 0; j < QK_K; ++j) {
|
|
|
|
int v = nearest_int(iscale*x[j]);
|
|
|
|
y[i].qs[j] = MIN(127, v);
|
|
|
|
}
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int sum = 0;
|
|
|
|
for (int ii = 0; ii < 16; ++ii) {
|
|
|
|
sum += y[i].qs[j*16 + ii];
|
|
|
|
}
|
|
|
|
y[i].bsums[j] = sum;
|
|
|
|
}
|
|
|
|
y[i].d = 1/iscale;
|
|
|
|
x += QK_K;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void dequantize_row_q8_K(const block_q8_K * restrict x, float * restrict y, int k) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(k % QK_K == 0);
|
|
|
|
const int nb = k / QK_K;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; i++) {
|
|
|
|
for (int j = 0; j < QK_K; ++j) {
|
|
|
|
*y++ = x[i].d * x[i].qs[j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
void quantize_row_q8_K(const float * restrict x, void * restrict y, int k) {
|
|
|
|
quantize_row_q8_K_reference(x, y, k);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
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//===================================== Dot ptoducts =================================
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//
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// Helper functions
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//
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#if __AVX__ || __AVX2__ || __AVX512F__
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// horizontally add 8 floats
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static inline float hsum_float_8(const __m256 x) {
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__m128 res = _mm256_extractf128_ps(x, 1);
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res = _mm_add_ps(res, _mm256_castps256_ps128(x));
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res = _mm_add_ps(res, _mm_movehl_ps(res, res));
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res = _mm_add_ss(res, _mm_movehdup_ps(res));
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return _mm_cvtss_f32(res);
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}
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// shuffles to pick the required scales in dot products
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static inline __m256i get_scale_shuffle_q3k(int i) {
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static const uint8_t k_shuffle[128] = {
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0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,
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4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7,
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8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,
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12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13, 14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,
|
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};
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return _mm256_loadu_si256((const __m256i*)k_shuffle + i);
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}
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static inline __m256i get_scale_shuffle_k4(int i) {
|
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static const uint8_t k_shuffle[256] = {
|
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0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
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2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,
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4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5,
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6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7,
|
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8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9, 8, 9,
|
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10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,10,11,
|
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|
12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,12,13,
|
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|
14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15,14,15
|
|
|
|
};
|
|
|
|
return _mm256_loadu_si256((const __m256i*)k_shuffle + i);
|
|
|
|
}
|
|
|
|
static inline __m128i get_scale_shuffle(int i) {
|
|
|
|
static const uint8_t k_shuffle[128] = {
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
|
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|
|
2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
|
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|
4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5,
|
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6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7,
|
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|
8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9,
|
|
|
|
10,10,10,10,10,10,10,10, 11,11,11,11,11,11,11,11,
|
|
|
|
12,12,12,12,12,12,12,12, 13,13,13,13,13,13,13,13,
|
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|
|
14,14,14,14,14,14,14,14, 15,15,15,15,15,15,15,15
|
|
|
|
};
|
|
|
|
return _mm_loadu_si128((const __m128i*)k_shuffle + i);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
2023-06-07 07:59:52 +00:00
|
|
|
void ggml_vec_dot_q2_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
const block_q2_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
const uint8x16_t m3 = vdupq_n_u8(0x3);
|
|
|
|
const uint8x16_t m4 = vdupq_n_u8(0xF);
|
2023-09-02 12:23:45 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
const int32x4_t vzero = vdupq_n_s32(0);
|
2023-09-02 12:23:45 +00:00
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
int8x16x2_t q2bytes;
|
|
|
|
uint8_t aux[16];
|
|
|
|
|
|
|
|
float sum = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const uint8_t * restrict q2 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
const uint8_t * restrict sc = x[i].scales;
|
|
|
|
|
|
|
|
const uint8x16_t mins_and_scales = vld1q_u8(sc);
|
|
|
|
const uint8x16_t scales = vandq_u8(mins_and_scales, m4);
|
|
|
|
vst1q_u8(aux, scales);
|
|
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|
|
|
const uint8x16_t mins = vshrq_n_u8(mins_and_scales, 4);
|
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|
|
const int16x8x2_t q8sums = vld1q_s16_x2(y[i].bsums);
|
|
|
|
const int16x8x2_t mins16 = {vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(mins))), vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(mins)))};
|
|
|
|
const int32x4_t s0 = vaddq_s32(vmull_s16(vget_low_s16 (mins16.val[0]), vget_low_s16 (q8sums.val[0])),
|
|
|
|
vmull_s16(vget_high_s16(mins16.val[0]), vget_high_s16(q8sums.val[0])));
|
|
|
|
const int32x4_t s1 = vaddq_s32(vmull_s16(vget_low_s16 (mins16.val[1]), vget_low_s16 (q8sums.val[1])),
|
|
|
|
vmull_s16(vget_high_s16(mins16.val[1]), vget_high_s16(q8sums.val[1])));
|
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|
|
sum += dmin * vaddvq_s32(vaddq_s32(s0, s1));
|
|
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|
|
int isum = 0;
|
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|
|
int is = 0;
|
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|
|
// We use this macro instead of a function call because for some reason
|
|
|
|
// the code runs 2-3% slower, even if the function is declared inline
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
#define MULTIPLY_ACCUM_WITH_SCALE(index)\
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q2bytes.val[0], q8bytes.val[0])) * aux[is+(index)];\
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q2bytes.val[1], q8bytes.val[1])) * aux[is+1+(index)];
|
|
|
|
#else
|
|
|
|
#define MULTIPLY_ACCUM_WITH_SCALE(index)\
|
|
|
|
{\
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q2bytes.val[0]), vget_low_s8 (q8bytes.val[0])),\
|
|
|
|
vmull_s8(vget_high_s8(q2bytes.val[0]), vget_high_s8(q8bytes.val[0])));\
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q2bytes.val[1]), vget_low_s8 (q8bytes.val[1])),\
|
|
|
|
vmull_s8(vget_high_s8(q2bytes.val[1]), vget_high_s8(q8bytes.val[1])));\
|
|
|
|
isum += vaddvq_s16(p1) * aux[is+(index)] + vaddvq_s16(p2) * aux[is+1+(index)];\
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define SHIFT_MULTIPLY_ACCUM_WITH_SCALE(shift, index)\
|
|
|
|
q8bytes = vld1q_s8_x2(q8); q8 += 32;\
|
|
|
|
q2bytes.val[0] = vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q2bits.val[0], (shift)), m3));\
|
|
|
|
q2bytes.val[1] = vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q2bits.val[1], (shift)), m3));\
|
|
|
|
MULTIPLY_ACCUM_WITH_SCALE((index));
|
|
|
|
|
|
|
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|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
const uint8x16x2_t q2bits = vld1q_u8_x2(q2); q2 += 32;
|
|
|
|
|
|
|
|
int8x16x2_t q8bytes = vld1q_s8_x2(q8); q8 += 32;
|
|
|
|
q2bytes.val[0] = vreinterpretq_s8_u8(vandq_u8(q2bits.val[0], m3));
|
|
|
|
q2bytes.val[1] = vreinterpretq_s8_u8(vandq_u8(q2bits.val[1], m3));
|
|
|
|
MULTIPLY_ACCUM_WITH_SCALE(0);
|
|
|
|
|
|
|
|
SHIFT_MULTIPLY_ACCUM_WITH_SCALE(2, 2);
|
|
|
|
|
|
|
|
SHIFT_MULTIPLY_ACCUM_WITH_SCALE(4, 4);
|
|
|
|
|
|
|
|
SHIFT_MULTIPLY_ACCUM_WITH_SCALE(6, 6);
|
|
|
|
|
|
|
|
is += 8;
|
|
|
|
}
|
|
|
|
sum += d * isum;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sum;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m3 = _mm256_set1_epi8(3);
|
|
|
|
const __m128i m4 = _mm_set1_epi8(0xF);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const uint8_t * restrict q2 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const __m128i mins_and_scales = _mm_loadu_si128((const __m128i*)x[i].scales);
|
|
|
|
const __m128i scales8 = _mm_and_si128(mins_and_scales, m4);
|
|
|
|
const __m128i mins8 = _mm_and_si128(_mm_srli_epi16(mins_and_scales, 4), m4);
|
|
|
|
const __m256i mins = _mm256_cvtepi8_epi16(mins8);
|
|
|
|
const __m256i prod = _mm256_madd_epi16(mins, _mm256_loadu_si256((const __m256i*)y[i].bsums));
|
|
|
|
|
|
|
|
acc = _mm256_fmadd_ps(_mm256_broadcast_ss(&dmin), _mm256_cvtepi32_ps(prod), acc);
|
|
|
|
|
|
|
|
const __m256i all_scales = _mm256_cvtepi8_epi16(scales8);
|
|
|
|
const __m128i l_scales = _mm256_extracti128_si256(all_scales, 0);
|
|
|
|
const __m128i h_scales = _mm256_extracti128_si256(all_scales, 1);
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i scales[2] = {MM256_SET_M128I(l_scales, l_scales), MM256_SET_M128I(h_scales, h_scales)};
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
__m256i sumi = _mm256_setzero_si256();
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
const __m256i q2bits = _mm256_loadu_si256((const __m256i*)q2); q2 += 32;
|
|
|
|
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_2 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_3 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
|
|
|
|
const __m256i q2_0 = _mm256_and_si256(q2bits, m3);
|
|
|
|
const __m256i q2_1 = _mm256_and_si256(_mm256_srli_epi16(q2bits, 2), m3);
|
|
|
|
const __m256i q2_2 = _mm256_and_si256(_mm256_srli_epi16(q2bits, 4), m3);
|
|
|
|
const __m256i q2_3 = _mm256_and_si256(_mm256_srli_epi16(q2bits, 6), m3);
|
|
|
|
|
|
|
|
__m256i p0 = _mm256_maddubs_epi16(q2_0, q8_0);
|
|
|
|
__m256i p1 = _mm256_maddubs_epi16(q2_1, q8_1);
|
|
|
|
__m256i p2 = _mm256_maddubs_epi16(q2_2, q8_2);
|
|
|
|
__m256i p3 = _mm256_maddubs_epi16(q2_3, q8_3);
|
|
|
|
|
|
|
|
p0 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(0)), p0);
|
|
|
|
p1 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(1)), p1);
|
|
|
|
p2 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(2)), p2);
|
|
|
|
p3 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(3)), p3);
|
|
|
|
|
|
|
|
p0 = _mm256_add_epi32(p0, p1);
|
|
|
|
p2 = _mm256_add_epi32(p2, p3);
|
|
|
|
|
|
|
|
sumi = _mm256_add_epi32(sumi, _mm256_add_epi32(p0, p2));
|
|
|
|
}
|
|
|
|
|
|
|
|
acc = _mm256_fmadd_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(sumi), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-06-26 16:46:07 +00:00
|
|
|
#elif defined __AVX__
|
|
|
|
|
|
|
|
const __m128i m3 = _mm_set1_epi8(0x3);
|
|
|
|
const __m128i m4 = _mm_set1_epi8(0xF);
|
|
|
|
const __m128i m2 = _mm_set1_epi8(0x2);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float dall = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const uint8_t * restrict q2 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
// load mins and scales from block_q2_K.scales[QK_K/16]
|
|
|
|
const __m128i mins_and_scales = _mm_loadu_si128((const __m128i*)x[i].scales);
|
|
|
|
const __m128i scales16 = _mm_and_si128(mins_and_scales, m4);
|
|
|
|
const __m128i mins16 = _mm_and_si128(_mm_srli_epi16(mins_and_scales, 4), m4);
|
|
|
|
const __m128i mins_0 = _mm_cvtepi8_epi16(mins16);
|
|
|
|
const __m128i mins_1 = _mm_cvtepi8_epi16(_mm_unpackhi_epi64(mins16, mins16));
|
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|
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|
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|
// summs = y[i].bsums * (x[i].scales >> 4) in 16bits*8*2 to 32bits*4*2
|
|
|
|
const __m128i summs_0 = _mm_madd_epi16(mins_0, _mm_loadu_si128((const __m128i*)&y[i].bsums[0]));
|
|
|
|
const __m128i summs_1 = _mm_madd_epi16(mins_1, _mm_loadu_si128((const __m128i*)&y[i].bsums[8]));
|
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|
|
|
|
|
|
// sumf += -dmin * summs in 32bits*8
|
2023-07-28 18:17:45 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_broadcast_ss(&dmin), _mm256_cvtepi32_ps(MM256_SET_M128I(summs_1, summs_0))), acc);
|
2023-06-26 16:46:07 +00:00
|
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|
const __m128i scales_0 = _mm_cvtepi8_epi16(scales16);
|
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|
const __m128i scales_1 = _mm_cvtepi8_epi16(_mm_unpackhi_epi64(scales16, scales16));
|
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|
const __m128i scales[2] = { scales_0, scales_1 };
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|
__m128i sumi_0 = _mm_setzero_si128();
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|
__m128i sumi_1 = _mm_setzero_si128();
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|
for (int j = 0; j < QK_K/128; ++j) {
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|
// load Q8 quants int8*16*8 from block_q8_K.qs[QK_K]
|
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const __m128i q8_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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|
const __m128i q8_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
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|
const __m128i q8_2 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
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|
const __m128i q8_3 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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|
const __m128i q8_4 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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|
const __m128i q8_5 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
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|
const __m128i q8_6 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
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|
const __m128i q8_7 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
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|
|
|
|
// load 2bits*16*8 from block_q2_K.qs[QK_K/4]
|
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|
__m128i q2bits = _mm_loadu_si128((const __m128i*)q2); q2 += 16;
|
|
|
|
const __m128i q2_0 = _mm_and_si128(q2bits, m3);
|
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|
const __m128i q2_2 = _mm_and_si128(_mm_srli_epi16(q2bits, 2), m3);
|
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|
const __m128i q2_4 = _mm_and_si128(_mm_srli_epi16(q2bits, 4), m3);
|
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|
|
const __m128i q2_6 = _mm_and_si128(_mm_srli_epi16(q2bits, 6), m3);
|
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|
|
q2bits = _mm_loadu_si128((const __m128i*)q2); q2 += 16;
|
|
|
|
const __m128i q2_1 = _mm_and_si128(q2bits, m3);
|
|
|
|
const __m128i q2_3 = _mm_and_si128(_mm_srli_epi16(q2bits, 2), m3);
|
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|
const __m128i q2_5 = _mm_and_si128(_mm_srli_epi16(q2bits, 4), m3);
|
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|
const __m128i q2_7 = _mm_and_si128(_mm_srli_epi16(q2bits, 6), m3);
|
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|
// isuml = q8[l] * ((q2[l] >> shift) & 3) in 8bits*16*8 to 16bits*8*8
|
|
|
|
__m128i p0 = _mm_maddubs_epi16(q2_0, q8_0);
|
|
|
|
__m128i p1 = _mm_maddubs_epi16(q2_1, q8_1);
|
|
|
|
__m128i p2 = _mm_maddubs_epi16(q2_2, q8_2);
|
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|
__m128i p3 = _mm_maddubs_epi16(q2_3, q8_3);
|
|
|
|
__m128i p4 = _mm_maddubs_epi16(q2_4, q8_4);
|
|
|
|
__m128i p5 = _mm_maddubs_epi16(q2_5, q8_5);
|
|
|
|
__m128i p6 = _mm_maddubs_epi16(q2_6, q8_6);
|
|
|
|
__m128i p7 = _mm_maddubs_epi16(q2_7, q8_7);
|
|
|
|
|
|
|
|
// isum += (x[i].scales[is++] & 0xF) * isuml in 16bits*8*8 to 32bits*4*8
|
|
|
|
__m128i shuffle = _mm_set1_epi16(0x0100);
|
|
|
|
p0 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p0);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p1 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p1);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p2 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p2);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p3 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p3);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p4 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p4);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p5 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p5);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p6 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p6);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
p7 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p7);
|
|
|
|
|
|
|
|
p0 = _mm_add_epi32(p0, p1);
|
|
|
|
p2 = _mm_add_epi32(p2, p3);
|
|
|
|
p4 = _mm_add_epi32(p4, p5);
|
|
|
|
p6 = _mm_add_epi32(p6, p7);
|
|
|
|
|
|
|
|
// isum in 32bits*4*2
|
|
|
|
sumi_0 = _mm_add_epi32(sumi_0, _mm_add_epi32(p0, p2));
|
|
|
|
sumi_1 = _mm_add_epi32(sumi_1, _mm_add_epi32(p4, p6));
|
|
|
|
}
|
|
|
|
|
|
|
|
// sumf += dall * isum - dmin * summs in 32bits
|
2023-07-28 18:17:45 +00:00
|
|
|
__m256i sumi = MM256_SET_M128I(sumi_1, sumi_0);
|
2023-06-26 16:46:07 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_broadcast_ss(&dall), _mm256_cvtepi32_ps(sumi)), acc);
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-10-03 18:38:19 +00:00
|
|
|
#elif defined __riscv_v_intrinsic
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
uint8_t temp_01[32] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1};
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * q2 = x[i].qs;
|
|
|
|
const int8_t * q8 = y[i].qs;
|
|
|
|
const uint8_t * sc = x[i].scales;
|
|
|
|
|
|
|
|
const float dall = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
size_t vl = 16;
|
|
|
|
|
|
|
|
vuint8m1_t scales = __riscv_vle8_v_u8m1(sc, vl);
|
|
|
|
vuint8m1_t aux = __riscv_vand_vx_u8m1(scales, 0x0F, vl);
|
|
|
|
|
|
|
|
vint16m1_t q8sums = __riscv_vle16_v_i16m1(y[i].bsums, vl);
|
|
|
|
|
|
|
|
vuint8mf2_t scales_2 = __riscv_vle8_v_u8mf2(sc, vl);
|
|
|
|
vuint8mf2_t mins8 = __riscv_vsrl_vx_u8mf2(scales_2, 0x4, vl);
|
|
|
|
vint16m1_t mins = __riscv_vreinterpret_v_u16m1_i16m1(__riscv_vzext_vf2_u16m1(mins8, vl));
|
|
|
|
vint32m2_t prod = __riscv_vwmul_vv_i32m2(q8sums, mins, vl);
|
|
|
|
vint32m1_t vsums = __riscv_vredsum_vs_i32m2_i32m1(prod, __riscv_vmv_v_x_i32m1(0, 1), vl);
|
|
|
|
|
|
|
|
sumf += dmin * __riscv_vmv_x_s_i32m1_i32(vsums);
|
|
|
|
|
|
|
|
vl = 32;
|
|
|
|
|
|
|
|
vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
|
|
|
|
vuint8m1_t v_b = __riscv_vle8_v_u8m1(temp_01, vl);
|
|
|
|
|
|
|
|
uint8_t is=0;
|
|
|
|
int isum=0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
// load Q2
|
|
|
|
vuint8m1_t q2_x = __riscv_vle8_v_u8m1(q2, vl);
|
|
|
|
|
|
|
|
vuint8m1_t q2_0 = __riscv_vand_vx_u8m1(q2_x, 0x03, vl);
|
|
|
|
vuint8m1_t q2_1 = __riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(q2_x, 0x2, vl), 0x03 , vl);
|
|
|
|
vuint8m1_t q2_2 = __riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(q2_x, 0x4, vl), 0x03 , vl);
|
|
|
|
vuint8m1_t q2_3 = __riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(q2_x, 0x6, vl), 0x03 , vl);
|
|
|
|
|
|
|
|
// duplicate scale elements for product
|
|
|
|
vuint8m1_t sc0 = __riscv_vrgather_vv_u8m1(aux, __riscv_vadd_vx_u8m1(v_b, 0+is, vl), vl);
|
|
|
|
vuint8m1_t sc1 = __riscv_vrgather_vv_u8m1(aux, __riscv_vadd_vx_u8m1(v_b, 2+is, vl), vl);
|
|
|
|
vuint8m1_t sc2 = __riscv_vrgather_vv_u8m1(aux, __riscv_vadd_vx_u8m1(v_b, 4+is, vl), vl);
|
|
|
|
vuint8m1_t sc3 = __riscv_vrgather_vv_u8m1(aux, __riscv_vadd_vx_u8m1(v_b, 6+is, vl), vl);
|
|
|
|
|
|
|
|
vint16m2_t p0 = __riscv_vreinterpret_v_u16m2_i16m2(__riscv_vwmulu_vv_u16m2(q2_0, sc0, vl));
|
|
|
|
vint16m2_t p1 = __riscv_vreinterpret_v_u16m2_i16m2(__riscv_vwmulu_vv_u16m2(q2_1, sc1, vl));
|
|
|
|
vint16m2_t p2 = __riscv_vreinterpret_v_u16m2_i16m2(__riscv_vwmulu_vv_u16m2(q2_2, sc2, vl));
|
|
|
|
vint16m2_t p3 = __riscv_vreinterpret_v_u16m2_i16m2(__riscv_vwmulu_vv_u16m2(q2_3, sc3, vl));
|
|
|
|
|
|
|
|
// load Q8
|
|
|
|
vint8m1_t q8_0 = __riscv_vle8_v_i8m1(q8, vl);
|
|
|
|
vint8m1_t q8_1 = __riscv_vle8_v_i8m1(q8+32, vl);
|
|
|
|
vint8m1_t q8_2 = __riscv_vle8_v_i8m1(q8+64, vl);
|
|
|
|
vint8m1_t q8_3 = __riscv_vle8_v_i8m1(q8+96, vl);
|
|
|
|
|
|
|
|
vint32m4_t s0 = __riscv_vwmul_vv_i32m4(p0, __riscv_vwcvt_x_x_v_i16m2(q8_0, vl), vl);
|
|
|
|
vint32m4_t s1 = __riscv_vwmul_vv_i32m4(p1, __riscv_vwcvt_x_x_v_i16m2(q8_1, vl), vl);
|
|
|
|
vint32m4_t s2 = __riscv_vwmul_vv_i32m4(p2, __riscv_vwcvt_x_x_v_i16m2(q8_2, vl), vl);
|
|
|
|
vint32m4_t s3 = __riscv_vwmul_vv_i32m4(p3, __riscv_vwcvt_x_x_v_i16m2(q8_3, vl), vl);
|
|
|
|
|
|
|
|
vint32m1_t isum0 = __riscv_vredsum_vs_i32m4_i32m1(__riscv_vadd_vv_i32m4(s0, s1, vl), vzero, vl);
|
|
|
|
vint32m1_t isum1 = __riscv_vredsum_vs_i32m4_i32m1(__riscv_vadd_vv_i32m4(s2, s3, vl), isum0, vl);
|
|
|
|
|
|
|
|
isum += __riscv_vmv_x_s_i32m1_i32(isum1);
|
|
|
|
|
|
|
|
q2+=32; q8+=128; is=8;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
sumf += dall * isum;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * q2 = x[i].qs;
|
|
|
|
const int8_t * q8 = y[i].qs;
|
|
|
|
const uint8_t * sc = x[i].scales;
|
|
|
|
|
|
|
|
int summs = 0;
|
|
|
|
for (int j = 0; j < 16; ++j) {
|
|
|
|
summs += y[i].bsums[j] * (sc[j] >> 4);
|
|
|
|
}
|
|
|
|
|
|
|
|
const float dall = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
int isum = 0;
|
|
|
|
int is = 0;
|
|
|
|
int d;
|
|
|
|
for (int k = 0; k < QK_K/128; ++k) {
|
|
|
|
int shift = 0;
|
|
|
|
for (int j = 0; j < 4; ++j) {
|
|
|
|
d = sc[is++] & 0xF;
|
|
|
|
int isuml = 0;
|
|
|
|
for (int l = 0; l < 16; ++l) isuml += q8[l] * ((q2[l] >> shift) & 3);
|
|
|
|
isum += d * isuml;
|
|
|
|
d = sc[is++] & 0xF;
|
|
|
|
isuml = 0;
|
|
|
|
for (int l = 16; l < 32; ++l) isuml += q8[l] * ((q2[l] >> shift) & 3);
|
|
|
|
isum += d * isuml;
|
|
|
|
shift += 2;
|
|
|
|
q8 += 32;
|
|
|
|
}
|
|
|
|
q2 += 32;
|
|
|
|
}
|
|
|
|
sumf += dall * isum - dmin * summs;
|
|
|
|
}
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
void ggml_vec_dot_q2_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
|
|
|
|
|
|
|
const block_q2_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
const uint8x16_t m3 = vdupq_n_u8(0x3);
|
2023-09-02 12:23:45 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const int32x4_t vzero = vdupq_n_s32(0);
|
2023-09-02 12:23:45 +00:00
|
|
|
#endif
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
int8x16x4_t q2bytes;
|
|
|
|
|
|
|
|
uint32_t aux32[2];
|
|
|
|
const uint8_t * scales = (const uint8_t *)aux32;
|
|
|
|
|
|
|
|
float sum = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * (float)x[i].d;
|
|
|
|
const float dmin = -y[i].d * (float)x[i].dmin;
|
|
|
|
|
|
|
|
const uint8_t * restrict q2 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
const uint32_t * restrict sc = (const uint32_t *)x[i].scales;
|
|
|
|
|
|
|
|
aux32[0] = sc[0] & 0x0f0f0f0f;
|
|
|
|
aux32[1] = (sc[0] >> 4) & 0x0f0f0f0f;
|
|
|
|
|
|
|
|
sum += dmin * (scales[4] * y[i].bsums[0] + scales[5] * y[i].bsums[1] + scales[6] * y[i].bsums[2] + scales[7] * y[i].bsums[3]);
|
|
|
|
|
|
|
|
int isum1 = 0, isum2 = 0;
|
|
|
|
|
|
|
|
const uint8x16_t q2bits = vld1q_u8(q2);
|
|
|
|
|
|
|
|
const int8x16x4_t q8bytes = vld1q_s8_x4(q8);
|
|
|
|
|
|
|
|
q2bytes.val[0] = vreinterpretq_s8_u8(vandq_u8(q2bits, m3));
|
|
|
|
q2bytes.val[1] = vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q2bits, 2), m3));
|
|
|
|
q2bytes.val[2] = vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q2bits, 4), m3));
|
|
|
|
q2bytes.val[3] = vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q2bits, 6), m3));
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
isum1 += vaddvq_s32(vdotq_s32(vzero, q2bytes.val[0], q8bytes.val[0])) * scales[0];
|
|
|
|
isum2 += vaddvq_s32(vdotq_s32(vzero, q2bytes.val[1], q8bytes.val[1])) * scales[1];
|
|
|
|
isum1 += vaddvq_s32(vdotq_s32(vzero, q2bytes.val[2], q8bytes.val[2])) * scales[2];
|
|
|
|
isum2 += vaddvq_s32(vdotq_s32(vzero, q2bytes.val[3], q8bytes.val[3])) * scales[3];
|
|
|
|
#else
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q2bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q2bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q2bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q2bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
isum1 += vaddvq_s16(p1) * scales[0];
|
|
|
|
isum2 += vaddvq_s16(p2) * scales[1];
|
|
|
|
|
|
|
|
const int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q2bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q2bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
const int16x8_t p4 = vaddq_s16(vmull_s8(vget_low_s8 (q2bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q2bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
isum1 += vaddvq_s16(p3) * scales[2];
|
|
|
|
isum2 += vaddvq_s16(p4) * scales[3];
|
|
|
|
#endif
|
|
|
|
sum += d * (isum1 + isum2);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sum;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m3 = _mm256_set1_epi8(3);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
uint32_t ud, um;
|
|
|
|
const uint8_t * restrict db = (const uint8_t *)&ud;
|
|
|
|
const uint8_t * restrict mb = (const uint8_t *)&um;
|
|
|
|
|
|
|
|
float summs = 0;
|
|
|
|
|
|
|
|
// TODO: optimize this
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const uint8_t * restrict q2 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint32_t * restrict sc = (const uint32_t *)x[i].scales;
|
|
|
|
ud = (sc[0] >> 0) & 0x0f0f0f0f;
|
|
|
|
um = (sc[0] >> 4) & 0x0f0f0f0f;
|
|
|
|
|
|
|
|
int32_t smin = mb[0] * y[i].bsums[0] + mb[1] * y[i].bsums[1] + mb[2] * y[i].bsums[2] + mb[3] * y[i].bsums[3];
|
|
|
|
summs += dmin * smin;
|
|
|
|
|
|
|
|
const __m128i q2bits = _mm_loadu_si128((const __m128i*)q2);
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i q2_0 = _mm256_and_si256(MM256_SET_M128I(_mm_srli_epi16(q2bits, 2), q2bits), m3);
|
|
|
|
const __m256i q2_1 = _mm256_and_si256(MM256_SET_M128I(_mm_srli_epi16(q2bits, 6), _mm_srli_epi16(q2bits, 4)), m3);
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
|
|
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|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
|
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|
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const __m256i p0 = _mm256_maddubs_epi16(q2_0, q8_0);
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const __m256i p1 = _mm256_maddubs_epi16(q2_1, q8_1);
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const __m256i p_0 = _mm256_cvtepi16_epi32(_mm256_extracti128_si256(p0, 0));
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const __m256i p_1 = _mm256_cvtepi16_epi32(_mm256_extracti128_si256(p0, 1));
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const __m256i p_2 = _mm256_cvtepi16_epi32(_mm256_extracti128_si256(p1, 0));
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const __m256i p_3 = _mm256_cvtepi16_epi32(_mm256_extracti128_si256(p1, 1));
|
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acc = _mm256_fmadd_ps(_mm256_set1_ps(d * db[0]), _mm256_cvtepi32_ps(p_0), acc);
|
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acc = _mm256_fmadd_ps(_mm256_set1_ps(d * db[1]), _mm256_cvtepi32_ps(p_1), acc);
|
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acc = _mm256_fmadd_ps(_mm256_set1_ps(d * db[2]), _mm256_cvtepi32_ps(p_2), acc);
|
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acc = _mm256_fmadd_ps(_mm256_set1_ps(d * db[3]), _mm256_cvtepi32_ps(p_3), acc);
|
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|
}
|
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*s = hsum_float_8(acc) + summs;
|
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|
2023-07-25 12:13:41 +00:00
|
|
|
#elif defined __AVX__
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const __m128i m3 = _mm_set1_epi8(3);
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__m256 acc = _mm256_setzero_ps();
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uint32_t ud, um;
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const uint8_t * restrict db = (const uint8_t *)&ud;
|
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const uint8_t * restrict mb = (const uint8_t *)&um;
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float summs = 0;
|
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// TODO: optimize this
|
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for (int i = 0; i < nb; ++i) {
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const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
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const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
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const uint8_t * restrict q2 = x[i].qs;
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const int8_t * restrict q8 = y[i].qs;
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const uint32_t * restrict sc = (const uint32_t *)x[i].scales;
|
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ud = (sc[0] >> 0) & 0x0f0f0f0f;
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um = (sc[0] >> 4) & 0x0f0f0f0f;
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int32_t smin = mb[0] * y[i].bsums[0] + mb[1] * y[i].bsums[1] + mb[2] * y[i].bsums[2] + mb[3] * y[i].bsums[3];
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summs += dmin * smin;
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const __m128i q2bits = _mm_loadu_si128((const __m128i*)q2);
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const __m128i q2_0 = _mm_and_si128(q2bits, m3);
|
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|
const __m128i q2_1 = _mm_and_si128(_mm_srli_epi16(q2bits, 2), m3);
|
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|
const __m128i q2_2 = _mm_and_si128(_mm_srli_epi16(q2bits, 4), m3);
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const __m128i q2_3 = _mm_and_si128(_mm_srli_epi16(q2bits, 6), m3);
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const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
|
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const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
|
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const __m128i p0 = _mm_maddubs_epi16(q2_0, _mm256_extractf128_si256(q8_0, 0));
|
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const __m128i p1 = _mm_maddubs_epi16(q2_1, _mm256_extractf128_si256(q8_0, 1));
|
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const __m128i p2 = _mm_maddubs_epi16(q2_2, _mm256_extractf128_si256(q8_1, 0));
|
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|
const __m128i p3 = _mm_maddubs_epi16(q2_3, _mm256_extractf128_si256(q8_1, 1));
|
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|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i p_0 = MM256_SET_M128I(_mm_cvtepi16_epi32(_mm_unpackhi_epi64(p0, p0)), _mm_cvtepi16_epi32(p0));
|
|
|
|
const __m256i p_1 = MM256_SET_M128I(_mm_cvtepi16_epi32(_mm_unpackhi_epi64(p1, p1)), _mm_cvtepi16_epi32(p1));
|
|
|
|
const __m256i p_2 = MM256_SET_M128I(_mm_cvtepi16_epi32(_mm_unpackhi_epi64(p2, p2)), _mm_cvtepi16_epi32(p2));
|
|
|
|
const __m256i p_3 = MM256_SET_M128I(_mm_cvtepi16_epi32(_mm_unpackhi_epi64(p3, p3)), _mm_cvtepi16_epi32(p3));
|
2023-07-25 12:13:41 +00:00
|
|
|
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|
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|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_set1_ps(d * db[0]), _mm256_cvtepi32_ps(p_0)), acc);
|
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|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_set1_ps(d * db[1]), _mm256_cvtepi32_ps(p_1)), acc);
|
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|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_set1_ps(d * db[2]), _mm256_cvtepi32_ps(p_2)), acc);
|
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_set1_ps(d * db[3]), _mm256_cvtepi32_ps(p_3)), acc);
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc) + summs;
|
|
|
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|
2023-10-03 18:38:19 +00:00
|
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|
#elif defined __riscv_v_intrinsic
|
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|
uint32_t aux32[2];
|
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|
const uint8_t * scales = (const uint8_t *)aux32;
|
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|
|
|
float sumf = 0;
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|
for (int i = 0; i < nb; ++i) {
|
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|
const float d = y[i].d * (float)x[i].d;
|
|
|
|
const float dmin = -y[i].d * (float)x[i].dmin;
|
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|
const uint8_t * restrict q2 = x[i].qs;
|
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|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
const uint32_t * restrict sc = (const uint32_t *)x[i].scales;
|
|
|
|
|
|
|
|
aux32[0] = sc[0] & 0x0f0f0f0f;
|
|
|
|
aux32[1] = (sc[0] >> 4) & 0x0f0f0f0f;
|
|
|
|
|
|
|
|
sumf += dmin * (scales[4] * y[i].bsums[0] + scales[5] * y[i].bsums[1] + scales[6] * y[i].bsums[2] + scales[7] * y[i].bsums[3]);
|
|
|
|
|
|
|
|
int isum1 = 0;
|
|
|
|
int isum2 = 0;
|
|
|
|
|
|
|
|
size_t vl = 16;
|
|
|
|
|
|
|
|
vint16m1_t vzero = __riscv_vmv_v_x_i16m1(0, 1);
|
|
|
|
|
|
|
|
// load Q2
|
|
|
|
vuint8mf2_t q2_x = __riscv_vle8_v_u8mf2(q2, vl);
|
|
|
|
|
|
|
|
vint8mf2_t q2_0 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vand_vx_u8mf2(q2_x, 0x03, vl));
|
|
|
|
vint8mf2_t q2_1 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(q2_x, 0x2, vl), 0x03 , vl));
|
|
|
|
vint8mf2_t q2_2 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(q2_x, 0x4, vl), 0x03 , vl));
|
|
|
|
vint8mf2_t q2_3 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(q2_x, 0x6, vl), 0x03 , vl));
|
|
|
|
|
|
|
|
// load Q8, and take product with Q2
|
|
|
|
vint16m1_t p0 = __riscv_vwmul_vv_i16m1(q2_0, __riscv_vle8_v_i8mf2(q8, vl), vl);
|
|
|
|
vint16m1_t p1 = __riscv_vwmul_vv_i16m1(q2_1, __riscv_vle8_v_i8mf2(q8+16, vl), vl);
|
|
|
|
vint16m1_t p2 = __riscv_vwmul_vv_i16m1(q2_2, __riscv_vle8_v_i8mf2(q8+32, vl), vl);
|
|
|
|
vint16m1_t p3 = __riscv_vwmul_vv_i16m1(q2_3, __riscv_vle8_v_i8mf2(q8+48, vl), vl);
|
|
|
|
|
|
|
|
vint16m1_t vs_0 = __riscv_vredsum_vs_i16m1_i16m1(p0, vzero, vl);
|
|
|
|
vint16m1_t vs_1 = __riscv_vredsum_vs_i16m1_i16m1(p1, vzero, vl);
|
|
|
|
vint16m1_t vs_2 = __riscv_vredsum_vs_i16m1_i16m1(p2, vzero, vl);
|
|
|
|
vint16m1_t vs_3 = __riscv_vredsum_vs_i16m1_i16m1(p3, vzero, vl);
|
|
|
|
|
|
|
|
isum1 += __riscv_vmv_x_s_i16m1_i16(vs_0) * scales[0];
|
|
|
|
isum2 += __riscv_vmv_x_s_i16m1_i16(vs_1) * scales[1];
|
|
|
|
isum1 += __riscv_vmv_x_s_i16m1_i16(vs_2) * scales[2];
|
|
|
|
isum2 += __riscv_vmv_x_s_i16m1_i16(vs_3) * scales[3];
|
|
|
|
|
|
|
|
sumf += d * (isum1 + isum2);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
int isum[4];
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * q2 = x[i].qs;
|
|
|
|
const int8_t * q8 = y[i].qs;
|
|
|
|
const uint8_t * sc = x[i].scales;
|
|
|
|
|
|
|
|
int summs = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
summs += y[i].bsums[j] * (sc[j] >> 4);
|
|
|
|
}
|
|
|
|
|
|
|
|
const float dall = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
isum[0] = isum[1] = isum[2] = isum[3] = 0;
|
|
|
|
for (int l = 0; l < 16; ++l) {
|
|
|
|
isum[0] += q8[l+ 0] * ((q2[l] >> 0) & 3);
|
|
|
|
isum[1] += q8[l+16] * ((q2[l] >> 2) & 3);
|
|
|
|
isum[2] += q8[l+32] * ((q2[l] >> 4) & 3);
|
|
|
|
isum[3] += q8[l+48] * ((q2[l] >> 6) & 3);
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 4; ++l) {
|
|
|
|
isum[l] *= (sc[l] & 0xF);
|
|
|
|
}
|
|
|
|
sumf += dall * (isum[0] + isum[1] + isum[2] + isum[3]) - dmin * summs;
|
|
|
|
}
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if QK_K == 256
|
2023-06-07 07:59:52 +00:00
|
|
|
void ggml_vec_dot_q3_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
|
|
|
const uint32_t kmask1 = 0x03030303;
|
|
|
|
const uint32_t kmask2 = 0x0f0f0f0f;
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
const block_q3_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
uint32_t aux[3];
|
|
|
|
uint32_t utmp[4];
|
|
|
|
|
|
|
|
const uint8x16_t m3b = vdupq_n_u8(0x3);
|
|
|
|
#ifdef __ARM_FEATURE_DOTPROD
|
|
|
|
const int32x4_t vzero = vdupq_n_s32(0);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
const uint8x16_t m0 = vdupq_n_u8(1);
|
|
|
|
const uint8x16_t m1 = vshlq_n_u8(m0, 1);
|
|
|
|
const uint8x16_t m2 = vshlq_n_u8(m0, 2);
|
|
|
|
const uint8x16_t m3 = vshlq_n_u8(m0, 3);
|
|
|
|
const int8_t m32 = 32;
|
|
|
|
|
|
|
|
int8x16x4_t q3bytes;
|
|
|
|
|
|
|
|
float sum = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const uint8_t * restrict qh = x[i].hmask;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
uint8x16x2_t qhbits = vld1q_u8_x2(qh);
|
|
|
|
|
|
|
|
uint8x16x4_t q3h;
|
|
|
|
|
|
|
|
int32_t isum = 0;
|
|
|
|
|
|
|
|
// Set up scales
|
|
|
|
memcpy(aux, x[i].scales, 12);
|
|
|
|
utmp[3] = ((aux[1] >> 4) & kmask2) | (((aux[2] >> 6) & kmask1) << 4);
|
|
|
|
utmp[2] = ((aux[0] >> 4) & kmask2) | (((aux[2] >> 4) & kmask1) << 4);
|
|
|
|
utmp[1] = (aux[1] & kmask2) | (((aux[2] >> 2) & kmask1) << 4);
|
|
|
|
utmp[0] = (aux[0] & kmask2) | (((aux[2] >> 0) & kmask1) << 4);
|
|
|
|
|
|
|
|
int8_t * scale = (int8_t *)utmp;
|
|
|
|
for (int j = 0; j < 16; ++j) scale[j] -= m32;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
const uint8x16x2_t q3bits = vld1q_u8_x2(q3); q3 += 32;
|
2023-06-08 17:48:14 +00:00
|
|
|
const int8x16x4_t q8bytes_1 = vld1q_s8_x4(q8); q8 += 64;
|
|
|
|
const int8x16x4_t q8bytes_2 = vld1q_s8_x4(q8); q8 += 64;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
q3h.val[0] = vshlq_n_u8(vbicq_u8(m0, qhbits.val[0]), 2);
|
|
|
|
q3h.val[1] = vshlq_n_u8(vbicq_u8(m0, qhbits.val[1]), 2);
|
|
|
|
q3h.val[2] = vshlq_n_u8(vbicq_u8(m1, qhbits.val[0]), 1);
|
|
|
|
q3h.val[3] = vshlq_n_u8(vbicq_u8(m1, qhbits.val[1]), 1);
|
|
|
|
|
|
|
|
q3bytes.val[0] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(q3bits.val[0], m3b)), vreinterpretq_s8_u8(q3h.val[0]));
|
|
|
|
q3bytes.val[1] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(q3bits.val[1], m3b)), vreinterpretq_s8_u8(q3h.val[1]));
|
|
|
|
q3bytes.val[2] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q3bits.val[0], 2), m3b)), vreinterpretq_s8_u8(q3h.val[2]));
|
|
|
|
q3bytes.val[3] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q3bits.val[1], 2), m3b)), vreinterpretq_s8_u8(q3h.val[3]));
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[0], q8bytes_1.val[0])) * scale[0];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[1], q8bytes_1.val[1])) * scale[1];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[2], q8bytes_1.val[2])) * scale[2];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[3], q8bytes_1.val[3])) * scale[3];
|
|
|
|
#else
|
|
|
|
int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[0]), vget_low_s8 (q8bytes_1.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[0]), vget_high_s8(q8bytes_1.val[0])));
|
|
|
|
int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[1]), vget_low_s8 (q8bytes_1.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[1]), vget_high_s8(q8bytes_1.val[1])));
|
|
|
|
int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[2]), vget_low_s8 (q8bytes_1.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[2]), vget_high_s8(q8bytes_1.val[2])));
|
|
|
|
int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[3]), vget_low_s8 (q8bytes_1.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[3]), vget_high_s8(q8bytes_1.val[3])));
|
|
|
|
isum += vaddvq_s16(p0) * scale[0] + vaddvq_s16(p1) * scale[1] + vaddvq_s16(p2) * scale[2] + vaddvq_s16(p3) * scale[3];
|
|
|
|
#endif
|
|
|
|
scale += 4;
|
|
|
|
|
|
|
|
q3h.val[0] = vbicq_u8(m2, qhbits.val[0]);
|
|
|
|
q3h.val[1] = vbicq_u8(m2, qhbits.val[1]);
|
|
|
|
q3h.val[2] = vshrq_n_u8(vbicq_u8(m3, qhbits.val[0]), 1);
|
|
|
|
q3h.val[3] = vshrq_n_u8(vbicq_u8(m3, qhbits.val[1]), 1);
|
|
|
|
|
|
|
|
q3bytes.val[0] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q3bits.val[0], 4), m3b)), vreinterpretq_s8_u8(q3h.val[0]));
|
|
|
|
q3bytes.val[1] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q3bits.val[1], 4), m3b)), vreinterpretq_s8_u8(q3h.val[1]));
|
|
|
|
q3bytes.val[2] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q3bits.val[0], 6), m3b)), vreinterpretq_s8_u8(q3h.val[2]));
|
|
|
|
q3bytes.val[3] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(vshrq_n_u8(q3bits.val[1], 6), m3b)), vreinterpretq_s8_u8(q3h.val[3]));
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[0], q8bytes_2.val[0])) * scale[0];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[1], q8bytes_2.val[1])) * scale[1];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[2], q8bytes_2.val[2])) * scale[2];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[3], q8bytes_2.val[3])) * scale[3];
|
|
|
|
#else
|
|
|
|
p0 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[0]), vget_low_s8 (q8bytes_2.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[0]), vget_high_s8(q8bytes_2.val[0])));
|
|
|
|
p1 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[1]), vget_low_s8 (q8bytes_2.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[1]), vget_high_s8(q8bytes_2.val[1])));
|
|
|
|
p2 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[2]), vget_low_s8 (q8bytes_2.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[2]), vget_high_s8(q8bytes_2.val[2])));
|
|
|
|
p3 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[3]), vget_low_s8 (q8bytes_2.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[3]), vget_high_s8(q8bytes_2.val[3])));
|
|
|
|
isum += vaddvq_s16(p0) * scale[0] + vaddvq_s16(p1) * scale[1] + vaddvq_s16(p2) * scale[2] + vaddvq_s16(p3) * scale[3];
|
|
|
|
#endif
|
|
|
|
scale += 4;
|
|
|
|
|
|
|
|
if (j == 0) {
|
|
|
|
qhbits.val[0] = vshrq_n_u8(qhbits.val[0], 4);
|
|
|
|
qhbits.val[1] = vshrq_n_u8(qhbits.val[1], 4);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
sum += d * isum;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sum;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m3 = _mm256_set1_epi8(3);
|
|
|
|
const __m256i mone = _mm256_set1_epi8(1);
|
|
|
|
const __m128i m32 = _mm_set1_epi8(32);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
uint32_t aux[3];
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
// Set up scales
|
|
|
|
memcpy(aux, x[i].scales, 12);
|
|
|
|
__m128i scales128 = _mm_set_epi32(
|
|
|
|
((aux[1] >> 4) & kmask2) | (((aux[2] >> 6) & kmask1) << 4),
|
|
|
|
((aux[0] >> 4) & kmask2) | (((aux[2] >> 4) & kmask1) << 4),
|
|
|
|
(aux[1] & kmask2) | (((aux[2] >> 2) & kmask1) << 4),
|
|
|
|
(aux[0] & kmask2) | (((aux[2] >> 0) & kmask1) << 4));
|
|
|
|
scales128 = _mm_sub_epi8(scales128, m32);
|
|
|
|
const __m256i all_scales = _mm256_cvtepi8_epi16(scales128);
|
|
|
|
const __m128i l_scales = _mm256_extracti128_si256(all_scales, 0);
|
|
|
|
const __m128i h_scales = _mm256_extracti128_si256(all_scales, 1);
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i scales[2] = {MM256_SET_M128I(l_scales, l_scales), MM256_SET_M128I(h_scales, h_scales)};
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
// high bit
|
|
|
|
const __m256i hbits = _mm256_loadu_si256((const __m256i*)x[i].hmask);
|
|
|
|
|
|
|
|
// integer accumulator
|
|
|
|
__m256i sumi = _mm256_setzero_si256();
|
|
|
|
|
|
|
|
int bit = 0;
|
|
|
|
int is = 0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
// load low 2 bits
|
|
|
|
const __m256i q3bits = _mm256_loadu_si256((const __m256i*)q3); q3 += 32;
|
|
|
|
|
|
|
|
// prepare low and high bits
|
|
|
|
const __m256i q3l_0 = _mm256_and_si256(q3bits, m3);
|
|
|
|
const __m256i q3h_0 = _mm256_slli_epi16(_mm256_srli_epi16(_mm256_andnot_si256(hbits, _mm256_slli_epi16(mone, bit)), bit), 2);
|
|
|
|
++bit;
|
|
|
|
|
|
|
|
const __m256i q3l_1 = _mm256_and_si256(_mm256_srli_epi16(q3bits, 2), m3);
|
|
|
|
const __m256i q3h_1 = _mm256_slli_epi16(_mm256_srli_epi16(_mm256_andnot_si256(hbits, _mm256_slli_epi16(mone, bit)), bit), 2);
|
|
|
|
++bit;
|
|
|
|
|
|
|
|
const __m256i q3l_2 = _mm256_and_si256(_mm256_srli_epi16(q3bits, 4), m3);
|
|
|
|
const __m256i q3h_2 = _mm256_slli_epi16(_mm256_srli_epi16(_mm256_andnot_si256(hbits, _mm256_slli_epi16(mone, bit)), bit), 2);
|
|
|
|
++bit;
|
|
|
|
|
|
|
|
const __m256i q3l_3 = _mm256_and_si256(_mm256_srli_epi16(q3bits, 6), m3);
|
|
|
|
const __m256i q3h_3 = _mm256_slli_epi16(_mm256_srli_epi16(_mm256_andnot_si256(hbits, _mm256_slli_epi16(mone, bit)), bit), 2);
|
|
|
|
++bit;
|
|
|
|
|
|
|
|
// load Q8 quants
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_2 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_3 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
|
|
|
|
// Dot product: we multiply the 2 low bits and 1 high bit part separately, so we can use _mm256_maddubs_epi16,
|
|
|
|
// and then subtract. The high bit part has the 2 already subtracted (and so, it is zero if the high bit was not set,
|
|
|
|
// and 2 if the high bit was set)
|
|
|
|
__m256i q8s_0 = _mm256_maddubs_epi16(q3h_0, q8_0);
|
|
|
|
__m256i q8s_1 = _mm256_maddubs_epi16(q3h_1, q8_1);
|
|
|
|
__m256i q8s_2 = _mm256_maddubs_epi16(q3h_2, q8_2);
|
|
|
|
__m256i q8s_3 = _mm256_maddubs_epi16(q3h_3, q8_3);
|
|
|
|
|
|
|
|
__m256i p16_0 = _mm256_maddubs_epi16(q3l_0, q8_0);
|
|
|
|
__m256i p16_1 = _mm256_maddubs_epi16(q3l_1, q8_1);
|
|
|
|
__m256i p16_2 = _mm256_maddubs_epi16(q3l_2, q8_2);
|
|
|
|
__m256i p16_3 = _mm256_maddubs_epi16(q3l_3, q8_3);
|
|
|
|
|
|
|
|
p16_0 = _mm256_sub_epi16(p16_0, q8s_0);
|
|
|
|
p16_1 = _mm256_sub_epi16(p16_1, q8s_1);
|
|
|
|
p16_2 = _mm256_sub_epi16(p16_2, q8s_2);
|
|
|
|
p16_3 = _mm256_sub_epi16(p16_3, q8s_3);
|
|
|
|
|
|
|
|
// multiply with scales
|
|
|
|
p16_0 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(is + 0)), p16_0);
|
|
|
|
p16_1 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(is + 1)), p16_1);
|
|
|
|
p16_2 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(is + 2)), p16_2);
|
|
|
|
p16_3 = _mm256_madd_epi16(_mm256_shuffle_epi8(scales[j], get_scale_shuffle_q3k(is + 3)), p16_3);
|
|
|
|
|
|
|
|
// accumulate
|
|
|
|
p16_0 = _mm256_add_epi32(p16_0, p16_1);
|
|
|
|
p16_2 = _mm256_add_epi32(p16_2, p16_3);
|
|
|
|
sumi = _mm256_add_epi32(sumi, _mm256_add_epi32(p16_0, p16_2));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// multiply with block scale and accumulate
|
|
|
|
acc = _mm256_fmadd_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(sumi), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-06-26 16:46:07 +00:00
|
|
|
#elif defined __AVX__
|
|
|
|
|
|
|
|
const __m128i m3 = _mm_set1_epi8(3);
|
|
|
|
const __m128i mone = _mm_set1_epi8(1);
|
|
|
|
const __m128i m32 = _mm_set1_epi8(32);
|
|
|
|
const __m128i m2 = _mm_set1_epi8(2);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
2023-09-01 13:34:50 +00:00
|
|
|
const uint32_t *aux;
|
2023-06-26 16:46:07 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
// Set up scales
|
2023-09-01 13:34:50 +00:00
|
|
|
aux = (const uint32_t *)x[i].scales;
|
2023-06-26 16:46:07 +00:00
|
|
|
__m128i scales128 = _mm_set_epi32(
|
|
|
|
((aux[1] >> 4) & kmask2) | (((aux[2] >> 6) & kmask1) << 4),
|
|
|
|
((aux[0] >> 4) & kmask2) | (((aux[2] >> 4) & kmask1) << 4),
|
|
|
|
(aux[1] & kmask2) | (((aux[2] >> 2) & kmask1) << 4),
|
|
|
|
(aux[0] & kmask2) | (((aux[2] >> 0) & kmask1) << 4));
|
|
|
|
scales128 = _mm_sub_epi8(scales128, m32);
|
|
|
|
const __m128i scales_0 = _mm_cvtepi8_epi16(scales128);
|
|
|
|
const __m128i scales_1 = _mm_cvtepi8_epi16(_mm_unpackhi_epi64(scales128, scales128));
|
|
|
|
const __m128i scales[2] = { scales_0, scales_1 };
|
|
|
|
|
|
|
|
// high bit *128*2 from block_q3_K.hmask[QK_K/8]
|
|
|
|
const __m128i hbits_0 = _mm_loadu_si128((const __m128i*)&x[i].hmask[0]);
|
|
|
|
const __m128i hbits_1 = _mm_loadu_si128((const __m128i*)&x[i].hmask[16]);
|
|
|
|
|
|
|
|
// integer accumulator
|
|
|
|
__m128i sumi_0 = _mm_setzero_si128();
|
|
|
|
__m128i sumi_1 = _mm_setzero_si128();
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
// load low 2 bits *64*2 from block_q3_K.qs[QK_K/4]
|
|
|
|
const __m128i q3bits_0 = _mm_loadu_si128((const __m128i*)q3); q3 += 16;
|
|
|
|
const __m128i q3bits_1 = _mm_loadu_si128((const __m128i*)q3); q3 += 16;
|
|
|
|
|
|
|
|
// prepare low and high bits
|
2023-06-26 17:10:52 +00:00
|
|
|
const int bit = j << 2;
|
|
|
|
|
2023-06-26 16:46:07 +00:00
|
|
|
const __m128i q3l_0 = _mm_and_si128(q3bits_0, m3);
|
|
|
|
const __m128i q3l_1 = _mm_and_si128(q3bits_1, m3);
|
|
|
|
const __m128i q3h_0 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_0, _mm_slli_epi16(mone, bit)), bit), 2);
|
|
|
|
const __m128i q3h_1 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_1, _mm_slli_epi16(mone, bit)), bit), 2);
|
|
|
|
|
|
|
|
const __m128i q3l_2 = _mm_and_si128(_mm_srli_epi16(q3bits_0, 2), m3);
|
|
|
|
const __m128i q3l_3 = _mm_and_si128(_mm_srli_epi16(q3bits_1, 2), m3);
|
|
|
|
const __m128i q3h_2 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_0, _mm_slli_epi16(mone, bit+1)), bit+1), 2);
|
|
|
|
const __m128i q3h_3 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_1, _mm_slli_epi16(mone, bit+1)), bit+1), 2);
|
|
|
|
|
|
|
|
const __m128i q3l_4 = _mm_and_si128(_mm_srli_epi16(q3bits_0, 4), m3);
|
|
|
|
const __m128i q3l_5 = _mm_and_si128(_mm_srli_epi16(q3bits_1, 4), m3);
|
|
|
|
const __m128i q3h_4 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_0, _mm_slli_epi16(mone, bit+2)), bit+2), 2);
|
|
|
|
const __m128i q3h_5 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_1, _mm_slli_epi16(mone, bit+2)), bit+2), 2);
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const __m128i q3l_6 = _mm_and_si128(_mm_srli_epi16(q3bits_0, 6), m3);
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const __m128i q3l_7 = _mm_and_si128(_mm_srli_epi16(q3bits_1, 6), m3);
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const __m128i q3h_6 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_0, _mm_slli_epi16(mone, bit+3)), bit+3), 2);
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const __m128i q3h_7 = _mm_slli_epi16(_mm_srli_epi16(_mm_andnot_si128(hbits_1, _mm_slli_epi16(mone, bit+3)), bit+3), 2);
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// load Q8 quants from block_q8_K.qs[QK_K]
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const __m128i q8_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_2 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_3 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_4 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_5 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_6 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_7 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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// Dot product: we multiply the 2 low bits and 1 high bit part separately, so we can use _mm256_maddubs_epi16,
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// and then subtract. The high bit part has the 2 already subtracted (and so, it is zero if the high bit was not set,
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// and 2 if the high bit was set)
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__m128i q8s_0 = _mm_maddubs_epi16(q3h_0, q8_0);
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__m128i q8s_1 = _mm_maddubs_epi16(q3h_1, q8_1);
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__m128i q8s_2 = _mm_maddubs_epi16(q3h_2, q8_2);
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__m128i q8s_3 = _mm_maddubs_epi16(q3h_3, q8_3);
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__m128i q8s_4 = _mm_maddubs_epi16(q3h_4, q8_4);
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__m128i q8s_5 = _mm_maddubs_epi16(q3h_5, q8_5);
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__m128i q8s_6 = _mm_maddubs_epi16(q3h_6, q8_6);
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__m128i q8s_7 = _mm_maddubs_epi16(q3h_7, q8_7);
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__m128i p16_0 = _mm_maddubs_epi16(q3l_0, q8_0);
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__m128i p16_1 = _mm_maddubs_epi16(q3l_1, q8_1);
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__m128i p16_2 = _mm_maddubs_epi16(q3l_2, q8_2);
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__m128i p16_3 = _mm_maddubs_epi16(q3l_3, q8_3);
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__m128i p16_4 = _mm_maddubs_epi16(q3l_4, q8_4);
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__m128i p16_5 = _mm_maddubs_epi16(q3l_5, q8_5);
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__m128i p16_6 = _mm_maddubs_epi16(q3l_6, q8_6);
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__m128i p16_7 = _mm_maddubs_epi16(q3l_7, q8_7);
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p16_0 = _mm_sub_epi16(p16_0, q8s_0);
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p16_1 = _mm_sub_epi16(p16_1, q8s_1);
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p16_2 = _mm_sub_epi16(p16_2, q8s_2);
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p16_3 = _mm_sub_epi16(p16_3, q8s_3);
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p16_4 = _mm_sub_epi16(p16_4, q8s_4);
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p16_5 = _mm_sub_epi16(p16_5, q8s_5);
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p16_6 = _mm_sub_epi16(p16_6, q8s_6);
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p16_7 = _mm_sub_epi16(p16_7, q8s_7);
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// multiply with scales
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__m128i shuffle = _mm_set1_epi16(0x0100);
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p16_0 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_0);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_1 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_1);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_2 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_2);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_3 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_3);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_4 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_4);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_5 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_5);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_6 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_6);
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shuffle = _mm_add_epi16(shuffle, m2);
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p16_7 = _mm_madd_epi16(_mm_shuffle_epi8(scales[j], shuffle), p16_7);
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// accumulate
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p16_0 = _mm_add_epi32(p16_0, p16_1);
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p16_2 = _mm_add_epi32(p16_2, p16_3);
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p16_4 = _mm_add_epi32(p16_4, p16_5);
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p16_6 = _mm_add_epi32(p16_6, p16_7);
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sumi_0 = _mm_add_epi32(sumi_0, _mm_add_epi32(p16_0, p16_2));
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sumi_1 = _mm_add_epi32(sumi_1, _mm_add_epi32(p16_4, p16_6));
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}
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// multiply with block scale and accumulate
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2023-07-28 18:17:45 +00:00
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__m256i sumi = MM256_SET_M128I(sumi_1, sumi_0);
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2023-06-26 16:46:07 +00:00
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acc = _mm256_add_ps(_mm256_mul_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(sumi)), acc);
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}
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*s = hsum_float_8(acc);
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2023-10-03 18:38:19 +00:00
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#elif defined __riscv_v_intrinsic
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uint32_t aux[3];
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uint32_t utmp[4];
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float sumf = 0;
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for (int i = 0; i < nb; ++i) {
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const uint8_t * restrict q3 = x[i].qs;
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const uint8_t * restrict qh = x[i].hmask;
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const int8_t * restrict q8 = y[i].qs;
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memcpy(aux, x[i].scales, 12);
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utmp[3] = ((aux[1] >> 4) & kmask2) | (((aux[2] >> 6) & kmask1) << 4);
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utmp[2] = ((aux[0] >> 4) & kmask2) | (((aux[2] >> 4) & kmask1) << 4);
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utmp[1] = (aux[1] & kmask2) | (((aux[2] >> 2) & kmask1) << 4);
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utmp[0] = (aux[0] & kmask2) | (((aux[2] >> 0) & kmask1) << 4);
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int8_t * scale = (int8_t *)utmp;
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for (int j = 0; j < 16; ++j) scale[j] -= 32;
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size_t vl = 32;
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uint8_t m = 1;
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vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
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vuint8m1_t vqh = __riscv_vle8_v_u8m1(qh, vl);
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int sum_t = 0;
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for (int j = 0; j < QK_K; j += 128) {
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|
vl = 32;
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|
// load Q3
|
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|
vuint8m1_t q3_x = __riscv_vle8_v_u8m1(q3, vl);
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|
vint8m1_t q3_0 = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(q3_x, 0x03, vl));
|
|
|
|
vint8m1_t q3_1 = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(q3_x, 0x2, vl), 0x03 , vl));
|
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|
vint8m1_t q3_2 = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(q3_x, 0x4, vl), 0x03 , vl));
|
|
|
|
vint8m1_t q3_3 = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(q3_x, 0x6, vl), 0x03 , vl));
|
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|
|
|
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|
|
// compute mask for subtraction
|
|
|
|
vuint8m1_t qh_m0 = __riscv_vand_vx_u8m1(vqh, m, vl);
|
|
|
|
vbool8_t vmask_0 = __riscv_vmseq_vx_u8m1_b8(qh_m0, 0, vl);
|
|
|
|
vint8m1_t q3_m0 = __riscv_vsub_vx_i8m1_m(vmask_0, q3_0, 0x4, vl);
|
|
|
|
m <<= 1;
|
|
|
|
|
|
|
|
vuint8m1_t qh_m1 = __riscv_vand_vx_u8m1(vqh, m, vl);
|
|
|
|
vbool8_t vmask_1 = __riscv_vmseq_vx_u8m1_b8(qh_m1, 0, vl);
|
|
|
|
vint8m1_t q3_m1 = __riscv_vsub_vx_i8m1_m(vmask_1, q3_1, 0x4, vl);
|
|
|
|
m <<= 1;
|
|
|
|
|
|
|
|
vuint8m1_t qh_m2 = __riscv_vand_vx_u8m1(vqh, m, vl);
|
|
|
|
vbool8_t vmask_2 = __riscv_vmseq_vx_u8m1_b8(qh_m2, 0, vl);
|
|
|
|
vint8m1_t q3_m2 = __riscv_vsub_vx_i8m1_m(vmask_2, q3_2, 0x4, vl);
|
|
|
|
m <<= 1;
|
|
|
|
|
|
|
|
vuint8m1_t qh_m3 = __riscv_vand_vx_u8m1(vqh, m, vl);
|
|
|
|
vbool8_t vmask_3 = __riscv_vmseq_vx_u8m1_b8(qh_m3, 0, vl);
|
|
|
|
vint8m1_t q3_m3 = __riscv_vsub_vx_i8m1_m(vmask_3, q3_3, 0x4, vl);
|
|
|
|
m <<= 1;
|
|
|
|
|
|
|
|
// load Q8 and take product with Q3
|
|
|
|
vint16m2_t a0 = __riscv_vwmul_vv_i16m2(q3_m0, __riscv_vle8_v_i8m1(q8, vl), vl);
|
|
|
|
vint16m2_t a1 = __riscv_vwmul_vv_i16m2(q3_m1, __riscv_vle8_v_i8m1(q8+32, vl), vl);
|
|
|
|
vint16m2_t a2 = __riscv_vwmul_vv_i16m2(q3_m2, __riscv_vle8_v_i8m1(q8+64, vl), vl);
|
|
|
|
vint16m2_t a3 = __riscv_vwmul_vv_i16m2(q3_m3, __riscv_vle8_v_i8m1(q8+96, vl), vl);
|
|
|
|
|
|
|
|
vl = 16;
|
|
|
|
|
|
|
|
// retreive lane to multiply with scale
|
|
|
|
vint32m2_t aux0_0 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a0, 0), (scale[0]), vl);
|
|
|
|
vint32m2_t aux0_1 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a0, 1), (scale[1]), vl);
|
|
|
|
vint32m2_t aux1_0 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a1, 0), (scale[2]), vl);
|
|
|
|
vint32m2_t aux1_1 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a1, 1), (scale[3]), vl);
|
|
|
|
vint32m2_t aux2_0 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a2, 0), (scale[4]), vl);
|
|
|
|
vint32m2_t aux2_1 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a2, 1), (scale[5]), vl);
|
|
|
|
vint32m2_t aux3_0 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a3, 0), (scale[6]), vl);
|
|
|
|
vint32m2_t aux3_1 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(a3, 1), (scale[7]), vl);
|
|
|
|
|
|
|
|
vint32m1_t isum0 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(aux0_0, aux0_1, vl), vzero, vl);
|
|
|
|
vint32m1_t isum1 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(aux1_0, aux1_1, vl), isum0, vl);
|
|
|
|
vint32m1_t isum2 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(aux2_0, aux2_1, vl), isum1, vl);
|
|
|
|
vint32m1_t isum3 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(aux3_0, aux3_1, vl), isum2, vl);
|
|
|
|
|
|
|
|
sum_t += __riscv_vmv_x_s_i32m1_i32(isum3);
|
|
|
|
|
|
|
|
q3 += 32; q8 += 128; scale += 8;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
|
|
|
|
sumf += d*sum_t;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
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#else
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// scalar version
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// This function is written like this so the compiler can manage to vectorize most of it
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// Using -Ofast, GCC and clang manage to produce code that is within a factor of 2 or so from the
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// manually vectorized version above. Every other version I tried would run at least 4 times slower.
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// The ideal situation would be if we could just write the code once, and the compiler would
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// automatically produce the best possible set of machine instructions, instead of us having to manually
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// write vectorized versions for AVX, ARM_NEON, etc.
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int8_t aux8[QK_K];
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int16_t aux16[8];
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float sums [8];
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int32_t aux32[8];
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memset(sums, 0, 8*sizeof(float));
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uint32_t auxs[4];
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const int8_t * scales = (const int8_t*)auxs;
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float sumf = 0;
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for (int i = 0; i < nb; ++i) {
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const uint8_t * restrict q3 = x[i].qs;
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const uint8_t * restrict hm = x[i].hmask;
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const int8_t * restrict q8 = y[i].qs;
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memset(aux32, 0, 8*sizeof(int32_t));
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int8_t * restrict a = aux8;
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uint8_t m = 1;
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for (int j = 0; j < QK_K; j += 128) {
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for (int l = 0; l < 32; ++l) a[l] = q3[l] & 3;
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for (int l = 0; l < 32; ++l) a[l] -= (hm[l] & m ? 0 : 4);
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a += 32; m <<= 1;
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for (int l = 0; l < 32; ++l) a[l] = (q3[l] >> 2) & 3;
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for (int l = 0; l < 32; ++l) a[l] -= (hm[l] & m ? 0 : 4);
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a += 32; m <<= 1;
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for (int l = 0; l < 32; ++l) a[l] = (q3[l] >> 4) & 3;
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for (int l = 0; l < 32; ++l) a[l] -= (hm[l] & m ? 0 : 4);
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a += 32; m <<= 1;
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for (int l = 0; l < 32; ++l) a[l] = (q3[l] >> 6) & 3;
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for (int l = 0; l < 32; ++l) a[l] -= (hm[l] & m ? 0 : 4);
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a += 32; m <<= 1;
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q3 += 32;
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}
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a = aux8;
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memcpy(auxs, x[i].scales, 12);
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uint32_t tmp = auxs[2];
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auxs[2] = ((auxs[0] >> 4) & kmask2) | (((tmp >> 4) & kmask1) << 4);
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auxs[3] = ((auxs[1] >> 4) & kmask2) | (((tmp >> 6) & kmask1) << 4);
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auxs[0] = (auxs[0] & kmask2) | (((tmp >> 0) & kmask1) << 4);
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auxs[1] = (auxs[1] & kmask2) | (((tmp >> 2) & kmask1) << 4);
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for (int j = 0; j < QK_K/16; ++j) {
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for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
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for (int l = 0; l < 8; ++l) aux32[l] += (scales[j] - 32) * aux16[l];
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q8 += 8; a += 8;
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for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
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for (int l = 0; l < 8; ++l) aux32[l] += (scales[j] - 32) * aux16[l];
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q8 += 8; a += 8;
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}
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const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
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for (int l = 0; l < 8; ++l) sums[l] += d * aux32[l];
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}
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for (int l = 0; l < 8; ++l) sumf += sums[l];
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*s = sumf;
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#endif
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}
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k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
void ggml_vec_dot_q3_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const block_q3_K * restrict x = vx;
|
2023-06-07 07:59:52 +00:00
|
|
|
const block_q8_K * restrict y = vy;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
#ifdef __ARM_FEATURE_DOTPROD
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const int32x4_t vzero = vdupq_n_s32(0);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
#endif
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const uint8x16_t m3b = vdupq_n_u8(0x3);
|
|
|
|
const uint8x16_t mh = vdupq_n_u8(4);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
int8x16x4_t q3bytes;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
uint16_t aux16[2];
|
|
|
|
int8_t * scales = (int8_t *)aux16;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
float sum = 0;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
for (int i = 0; i < nb; ++i) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
uint8x16x4_t q3h;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const uint8x8_t hbits = vld1_u8(x[i].hmask);
|
|
|
|
const uint8x16_t q3bits = vld1q_u8(x[i].qs);
|
|
|
|
const int8x16x4_t q8bytes = vld1q_s8_x4(y[i].qs);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const uint16_t a = *(const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a & 0x0f0f;
|
|
|
|
aux16[1] = (a >> 4) & 0x0f0f;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
for (int j = 0; j < 4; ++j) scales[j] -= 8;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
int32_t isum = -4*(scales[0] * y[i].bsums[0] + scales[2] * y[i].bsums[1] + scales[1] * y[i].bsums[2] + scales[3] * y[i].bsums[3]);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const float d = y[i].d * (float)x[i].d;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const uint8x16_t htmp = vcombine_u8(hbits, vshr_n_u8(hbits, 1));
|
|
|
|
q3h.val[0] = vandq_u8(mh, vshlq_n_u8(htmp, 2));
|
|
|
|
q3h.val[1] = vandq_u8(mh, htmp);
|
|
|
|
q3h.val[2] = vandq_u8(mh, vshrq_n_u8(htmp, 2));
|
|
|
|
q3h.val[3] = vandq_u8(mh, vshrq_n_u8(htmp, 4));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
q3bytes.val[0] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q3bits, m3b), q3h.val[0]));
|
|
|
|
q3bytes.val[1] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(vshrq_n_u8(q3bits, 2), m3b), q3h.val[1]));
|
|
|
|
q3bytes.val[2] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(vshrq_n_u8(q3bits, 4), m3b), q3h.val[2]));
|
|
|
|
q3bytes.val[3] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q3bits, 6), q3h.val[3]));
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[0], q8bytes.val[0])) * scales[0];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[1], q8bytes.val[1])) * scales[2];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[2], q8bytes.val[2])) * scales[1];
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q3bytes.val[3], q8bytes.val[3])) * scales[3];
|
|
|
|
#else
|
|
|
|
const int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
const int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q3bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q3bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
isum += vaddvq_s16(p0) * scales[0] + vaddvq_s16(p1) * scales[2] + vaddvq_s16(p2) * scales[1] + vaddvq_s16(p3) * scales[3];
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
sum += d * isum;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
*s = sum;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m3 = _mm256_set1_epi8(3);
|
|
|
|
const __m256i m1 = _mm256_set1_epi8(1);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
uint64_t aux64;
|
|
|
|
|
|
|
|
uint16_t aux16[2];
|
|
|
|
const int8_t * aux8 = (const int8_t *)aux16;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint16_t a = *(const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a & 0x0f0f;
|
|
|
|
aux16[1] = (a >> 4) & 0x0f0f;
|
|
|
|
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i scale_0 = MM256_SET_M128I(_mm_set1_epi16(aux8[2] - 8), _mm_set1_epi16(aux8[0] - 8));
|
|
|
|
const __m256i scale_1 = MM256_SET_M128I(_mm_set1_epi16(aux8[3] - 8), _mm_set1_epi16(aux8[1] - 8));
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
memcpy(&aux64, x[i].hmask, 8);
|
|
|
|
|
|
|
|
const __m128i haux = _mm_set_epi64x(aux64 >> 1, aux64 >> 0);
|
2023-07-28 18:17:45 +00:00
|
|
|
__m256i q3h_0 = MM256_SET_M128I(_mm_srli_epi16(haux, 2), haux);
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
__m256i q3h_1 = _mm256_srli_epi16(q3h_0, 4);
|
|
|
|
q3h_0 = _mm256_slli_epi16(_mm256_andnot_si256(q3h_0, m1), 2);
|
|
|
|
q3h_1 = _mm256_slli_epi16(_mm256_andnot_si256(q3h_1, m1), 2);
|
|
|
|
|
|
|
|
// load low 2 bits
|
|
|
|
const __m128i q3bits = _mm_loadu_si128((const __m128i*)q3);
|
|
|
|
|
|
|
|
// prepare low and high bits
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i q3aux = MM256_SET_M128I(_mm_srli_epi16(q3bits, 2), q3bits);
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const __m256i q3l_0 = _mm256_and_si256(q3aux, m3);
|
|
|
|
const __m256i q3l_1 = _mm256_and_si256(_mm256_srli_epi16(q3aux, 4), m3);
|
|
|
|
|
|
|
|
// load Q8 quants
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
|
|
|
|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
|
|
|
|
|
|
|
|
// Dot product: we multiply the 2 low bits and 1 high bit part separately, so we can use _mm256_maddubs_epi16,
|
|
|
|
// and then subtract. The high bit part has the 2 already subtracted (and so, it is zero if the high bit was not set,
|
|
|
|
// and 2 if the high bit was set)
|
|
|
|
const __m256i q8s_0 = _mm256_maddubs_epi16(q3h_0, q8_0);
|
|
|
|
const __m256i q8s_1 = _mm256_maddubs_epi16(q3h_1, q8_1);
|
|
|
|
|
|
|
|
__m256i p16_0 = _mm256_maddubs_epi16(q3l_0, q8_0);
|
|
|
|
__m256i p16_1 = _mm256_maddubs_epi16(q3l_1, q8_1);
|
|
|
|
|
|
|
|
p16_0 = _mm256_sub_epi16(p16_0, q8s_0);
|
|
|
|
p16_1 = _mm256_sub_epi16(p16_1, q8s_1);
|
|
|
|
|
|
|
|
// multiply with scales
|
|
|
|
p16_0 = _mm256_madd_epi16(scale_0, p16_0);
|
|
|
|
p16_1 = _mm256_madd_epi16(scale_1, p16_1);
|
|
|
|
|
|
|
|
p16_0 = _mm256_add_epi32(p16_0, p16_1);
|
|
|
|
|
|
|
|
// multiply with block scale and accumulate
|
|
|
|
acc = _mm256_fmadd_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(p16_0), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-07-25 12:13:41 +00:00
|
|
|
#elif defined __AVX__
|
|
|
|
|
|
|
|
const __m128i m3 = _mm_set1_epi8(3);
|
|
|
|
const __m128i m1 = _mm_set1_epi8(1);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
uint64_t aux64;
|
|
|
|
|
|
|
|
uint16_t aux16[2];
|
|
|
|
const int8_t * aux8 = (const int8_t *)aux16;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint16_t a = *(const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a & 0x0f0f;
|
|
|
|
aux16[1] = (a >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
const __m128i scale_0 = _mm_set1_epi16(aux8[0] - 8);
|
|
|
|
const __m128i scale_1 = _mm_set1_epi16(aux8[2] - 8);
|
|
|
|
const __m128i scale_2 = _mm_set1_epi16(aux8[1] - 8);
|
|
|
|
const __m128i scale_3 = _mm_set1_epi16(aux8[3] - 8);
|
|
|
|
|
|
|
|
memcpy(&aux64, x[i].hmask, 8);
|
|
|
|
|
|
|
|
__m128i q3h_0 = _mm_set_epi64x(aux64 >> 1, aux64 >> 0);
|
|
|
|
__m128i q3h_1 = _mm_srli_epi16(q3h_0, 2);
|
|
|
|
__m128i q3h_2 = _mm_srli_epi16(q3h_0, 4);
|
|
|
|
__m128i q3h_3 = _mm_srli_epi16(q3h_0, 6);
|
|
|
|
q3h_0 = _mm_slli_epi16(_mm_andnot_si128(q3h_0, m1), 2);
|
|
|
|
q3h_1 = _mm_slli_epi16(_mm_andnot_si128(q3h_1, m1), 2);
|
|
|
|
q3h_2 = _mm_slli_epi16(_mm_andnot_si128(q3h_2, m1), 2);
|
|
|
|
q3h_3 = _mm_slli_epi16(_mm_andnot_si128(q3h_3, m1), 2);
|
|
|
|
|
|
|
|
// load low 2 bits
|
|
|
|
const __m128i q3bits = _mm_loadu_si128((const __m128i*)q3);
|
|
|
|
|
|
|
|
// prepare low and high bits
|
|
|
|
const __m128i q3l_0 = _mm_and_si128(q3bits, m3);
|
|
|
|
const __m128i q3l_1 = _mm_and_si128(_mm_srli_epi16(q3bits, 2), m3);
|
|
|
|
const __m128i q3l_2 = _mm_and_si128(_mm_srli_epi16(q3bits, 4), m3);
|
|
|
|
const __m128i q3l_3 = _mm_and_si128(_mm_srli_epi16(q3bits, 6), m3);
|
|
|
|
|
|
|
|
// load Q8 quants
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
|
|
|
|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
|
|
|
|
|
|
|
|
// Dot product: we multiply the 2 low bits and 1 high bit part separately, so we can use _mm_maddubs_epi16,
|
|
|
|
// and then subtract. The high bit part has the 2 already subtracted (and so, it is zero if the high bit was not set,
|
|
|
|
// and 2 if the high bit was set)
|
|
|
|
const __m128i q8s_0 = _mm_maddubs_epi16(q3h_0, _mm256_extractf128_si256(q8_0, 0));
|
|
|
|
const __m128i q8s_1 = _mm_maddubs_epi16(q3h_1, _mm256_extractf128_si256(q8_0, 1));
|
|
|
|
const __m128i q8s_2 = _mm_maddubs_epi16(q3h_2, _mm256_extractf128_si256(q8_1, 0));
|
|
|
|
const __m128i q8s_3 = _mm_maddubs_epi16(q3h_3, _mm256_extractf128_si256(q8_1, 1));
|
|
|
|
|
|
|
|
__m128i p16_0 = _mm_maddubs_epi16(q3l_0, _mm256_extractf128_si256(q8_0, 0));
|
|
|
|
__m128i p16_1 = _mm_maddubs_epi16(q3l_1, _mm256_extractf128_si256(q8_0, 1));
|
|
|
|
__m128i p16_2 = _mm_maddubs_epi16(q3l_2, _mm256_extractf128_si256(q8_1, 0));
|
|
|
|
__m128i p16_3 = _mm_maddubs_epi16(q3l_3, _mm256_extractf128_si256(q8_1, 1));
|
|
|
|
|
|
|
|
p16_0 = _mm_sub_epi16(p16_0, q8s_0);
|
|
|
|
p16_1 = _mm_sub_epi16(p16_1, q8s_1);
|
|
|
|
p16_2 = _mm_sub_epi16(p16_2, q8s_2);
|
|
|
|
p16_3 = _mm_sub_epi16(p16_3, q8s_3);
|
|
|
|
|
|
|
|
// multiply with scales
|
|
|
|
p16_0 = _mm_madd_epi16(scale_0, p16_0);
|
|
|
|
p16_1 = _mm_madd_epi16(scale_1, p16_1);
|
|
|
|
p16_2 = _mm_madd_epi16(scale_2, p16_2);
|
|
|
|
p16_3 = _mm_madd_epi16(scale_3, p16_3);
|
|
|
|
|
|
|
|
p16_0 = _mm_add_epi32(p16_0, p16_2);
|
|
|
|
p16_1 = _mm_add_epi32(p16_1, p16_3);
|
2023-07-28 18:17:45 +00:00
|
|
|
__m256i p16 = MM256_SET_M128I(p16_1, p16_0);
|
2023-07-25 12:13:41 +00:00
|
|
|
|
|
|
|
// multiply with block scale and accumulate
|
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(p16)), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-10-03 18:38:19 +00:00
|
|
|
#elif defined __riscv_v_intrinsic
|
|
|
|
|
|
|
|
uint16_t aux16[2];
|
|
|
|
int8_t * scales = (int8_t *)aux16;
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint16_t a = *(const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a & 0x0f0f;
|
|
|
|
aux16[1] = (a >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
for (int j = 0; j < 4; ++j) scales[j] -= 8;
|
|
|
|
|
|
|
|
int32_t isum = -4*(scales[0] * y[i].bsums[0] + scales[2] * y[i].bsums[1] + scales[1] * y[i].bsums[2] + scales[3] * y[i].bsums[3]);
|
|
|
|
|
|
|
|
const float d = y[i].d * (float)x[i].d;
|
|
|
|
|
|
|
|
vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
|
|
|
|
|
|
|
|
// load qh
|
|
|
|
vuint8mf4_t qh_x1 = __riscv_vle8_v_u8mf4(x[i].hmask, 8);
|
|
|
|
vuint8mf2_t qh_x2 = __riscv_vlmul_ext_v_u8mf4_u8mf2(__riscv_vsrl_vx_u8mf4(qh_x1, 1, 8));
|
|
|
|
|
|
|
|
size_t vl = 16;
|
|
|
|
|
|
|
|
// extend and combine both qh_x1 and qh_x2
|
|
|
|
vuint8mf2_t qh_x = __riscv_vslideup_vx_u8mf2(__riscv_vlmul_ext_v_u8mf4_u8mf2(qh_x1), qh_x2, vl/2, vl);
|
|
|
|
|
|
|
|
vuint8mf2_t qh_0 = __riscv_vand_vx_u8mf2(__riscv_vsll_vx_u8mf2(qh_x, 0x2, vl), 0x4, vl);
|
|
|
|
vuint8mf2_t qh_1 = __riscv_vand_vx_u8mf2(qh_x, 0x4, vl);
|
|
|
|
vuint8mf2_t qh_2 = __riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(qh_x, 0x2, vl), 0x4, vl);
|
|
|
|
vuint8mf2_t qh_3 = __riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(qh_x, 0x4, vl), 0x4, vl);
|
|
|
|
|
|
|
|
// load Q3
|
|
|
|
vuint8mf2_t q3_x = __riscv_vle8_v_u8mf2(q3, vl);
|
|
|
|
|
|
|
|
vuint8mf2_t q3h_0 = __riscv_vor_vv_u8mf2(__riscv_vand_vx_u8mf2(q3_x, 0x3, vl), qh_0, vl);
|
|
|
|
vuint8mf2_t q3h_1 = __riscv_vor_vv_u8mf2(__riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(q3_x, 2, vl), 0x3, vl), qh_1, vl);
|
|
|
|
vuint8mf2_t q3h_2 = __riscv_vor_vv_u8mf2(__riscv_vand_vx_u8mf2(__riscv_vsrl_vx_u8mf2(q3_x, 4, vl), 0x3, vl), qh_2, vl);
|
|
|
|
vuint8mf2_t q3h_3 = __riscv_vor_vv_u8mf2(__riscv_vsrl_vx_u8mf2(q3_x, 0x6, vl), qh_3, vl);
|
|
|
|
|
|
|
|
vint8mf2_t q3_0 = __riscv_vreinterpret_v_u8mf2_i8mf2(q3h_0);
|
|
|
|
vint8mf2_t q3_1 = __riscv_vreinterpret_v_u8mf2_i8mf2(q3h_1);
|
|
|
|
vint8mf2_t q3_2 = __riscv_vreinterpret_v_u8mf2_i8mf2(q3h_2);
|
|
|
|
vint8mf2_t q3_3 = __riscv_vreinterpret_v_u8mf2_i8mf2(q3h_3);
|
|
|
|
|
|
|
|
// load Q8 and take product with Q3
|
|
|
|
vint16m1_t p0 = __riscv_vwmul_vv_i16m1(q3_0, __riscv_vle8_v_i8mf2(q8, vl), vl);
|
|
|
|
vint16m1_t p1 = __riscv_vwmul_vv_i16m1(q3_1, __riscv_vle8_v_i8mf2(q8+16, vl), vl);
|
|
|
|
vint16m1_t p2 = __riscv_vwmul_vv_i16m1(q3_2, __riscv_vle8_v_i8mf2(q8+32, vl), vl);
|
|
|
|
vint16m1_t p3 = __riscv_vwmul_vv_i16m1(q3_3, __riscv_vle8_v_i8mf2(q8+48, vl), vl);
|
|
|
|
|
|
|
|
vint32m1_t vs_0 = __riscv_vwredsum_vs_i16m1_i32m1(p0, vzero, vl);
|
|
|
|
vint32m1_t vs_1 = __riscv_vwredsum_vs_i16m1_i32m1(p1, vzero, vl);
|
|
|
|
vint32m1_t vs_2 = __riscv_vwredsum_vs_i16m1_i32m1(p2, vzero, vl);
|
|
|
|
vint32m1_t vs_3 = __riscv_vwredsum_vs_i16m1_i32m1(p3, vzero, vl);
|
|
|
|
|
|
|
|
isum += __riscv_vmv_x_s_i32m1_i32(vs_0) * scales[0];
|
|
|
|
isum += __riscv_vmv_x_s_i32m1_i32(vs_1) * scales[2];
|
|
|
|
isum += __riscv_vmv_x_s_i32m1_i32(vs_2) * scales[1];
|
|
|
|
isum += __riscv_vmv_x_s_i32m1_i32(vs_3) * scales[3];
|
|
|
|
|
|
|
|
sumf += d * isum;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
int8_t aux8[QK_K];
|
|
|
|
int16_t aux16[8];
|
|
|
|
float sums [8];
|
|
|
|
int32_t aux32[8];
|
|
|
|
int32_t scales[4];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q3 = x[i].qs;
|
|
|
|
const uint8_t * restrict hm = x[i].hmask;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
int8_t * restrict a = aux8;
|
|
|
|
for (int l = 0; l < 8; ++l) {
|
|
|
|
a[l+ 0] = (int8_t)((q3[l+0] >> 0) & 3) - (hm[l] & 0x01 ? 0 : 4);
|
|
|
|
a[l+ 8] = (int8_t)((q3[l+8] >> 0) & 3) - (hm[l] & 0x02 ? 0 : 4);
|
|
|
|
a[l+16] = (int8_t)((q3[l+0] >> 2) & 3) - (hm[l] & 0x04 ? 0 : 4);
|
|
|
|
a[l+24] = (int8_t)((q3[l+8] >> 2) & 3) - (hm[l] & 0x08 ? 0 : 4);
|
|
|
|
a[l+32] = (int8_t)((q3[l+0] >> 4) & 3) - (hm[l] & 0x10 ? 0 : 4);
|
|
|
|
a[l+40] = (int8_t)((q3[l+8] >> 4) & 3) - (hm[l] & 0x20 ? 0 : 4);
|
|
|
|
a[l+48] = (int8_t)((q3[l+0] >> 6) & 3) - (hm[l] & 0x40 ? 0 : 4);
|
|
|
|
a[l+56] = (int8_t)((q3[l+8] >> 6) & 3) - (hm[l] & 0x80 ? 0 : 4);
|
|
|
|
}
|
|
|
|
|
|
|
|
scales[0] = (x[i].scales[0] & 0xF) - 8;
|
|
|
|
scales[1] = (x[i].scales[0] >> 4) - 8;
|
|
|
|
scales[2] = (x[i].scales[1] & 0xF) - 8;
|
|
|
|
scales[3] = (x[i].scales[1] >> 4) - 8;
|
|
|
|
|
|
|
|
memset(aux32, 0, 8*sizeof(int32_t));
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] += q8[l] * a[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scales[j] * aux16[l];
|
|
|
|
}
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
for (int l = 0; l < 8; ++l) sums[l] += d * aux32[l];
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 8; ++l) sumf += sums[l];
|
|
|
|
*s = sumf;
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if QK_K == 256
|
|
|
|
void ggml_vec_dot_q4_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
|
|
|
const block_q4_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
static const uint32_t kmask1 = 0x3f3f3f3f;
|
|
|
|
static const uint32_t kmask2 = 0x0f0f0f0f;
|
|
|
|
static const uint32_t kmask3 = 0x03030303;
|
|
|
|
|
|
|
|
uint32_t utmp[4];
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
const uint8x16_t m4b = vdupq_n_u8(0xf);
|
|
|
|
#ifdef __ARM_FEATURE_DOTPROD
|
|
|
|
const int32x4_t mzero = vdupq_n_s32(0);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
int8x16x2_t q4bytes;
|
|
|
|
int8x16x2_t q8bytes;
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const int16x8_t q8sums = vpaddq_s16(vld1q_s16(y[i].bsums), vld1q_s16(y[i].bsums + 8));
|
|
|
|
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
|
2023-09-13 01:54:20 +00:00
|
|
|
uint32x2_t mins8 = { 0 };
|
|
|
|
mins8 = vset_lane_u32(utmp[1] & kmask1, mins8, 0);
|
|
|
|
mins8 = vset_lane_u32(((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4), mins8, 1);
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
const int16x8_t mins = vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(mins8)));
|
|
|
|
const int32x4_t prod = vaddq_s32(vmull_s16(vget_low_s16 (q8sums), vget_low_s16 (mins)),
|
|
|
|
vmull_s16(vget_high_s16(q8sums), vget_high_s16(mins)));
|
|
|
|
sumf -= dmin * vaddvq_s32(prod);
|
|
|
|
|
|
|
|
const uint8_t * scales = (const uint8_t *)utmp;
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
int32_t sumi1 = 0;
|
|
|
|
int32_t sumi2 = 0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
|
|
|
|
const uint8x16x2_t q4bits = vld1q_u8_x2(q4); q4 += 32;
|
|
|
|
|
|
|
|
#ifdef __ARM_FEATURE_DOTPROD
|
|
|
|
q8bytes = vld1q_s8_x2(q8); q8 += 32;
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[0], m4b));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[1], m4b));
|
|
|
|
|
|
|
|
const int32x4_t p1 = vdotq_s32(vdotq_s32(mzero, q4bytes.val[0], q8bytes.val[0]), q4bytes.val[1], q8bytes.val[1]);
|
|
|
|
sumi1 += vaddvq_s32(p1) * scales[2*j+0];
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
q8bytes = vld1q_s8_x2(q8); q8 += 32;
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[0], 4));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[1], 4));
|
|
|
|
|
|
|
|
const int32x4_t p2 = vdotq_s32(vdotq_s32(mzero, q4bytes.val[0], q8bytes.val[0]), q4bytes.val[1], q8bytes.val[1]);
|
|
|
|
|
|
|
|
sumi2 += vaddvq_s32(p2) * scales[2*j+1];
|
|
|
|
#else
|
|
|
|
q8bytes = vld1q_s8_x2(q8); q8 += 32;
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[0], m4b));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[1], m4b));
|
|
|
|
const int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
sumi1 += vaddvq_s16(vaddq_s16(p0, p1)) * scales[2*j+0];
|
|
|
|
|
|
|
|
q8bytes = vld1q_s8_x2(q8); q8 += 32;
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[0], 4));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[1], 4));
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
sumi2 += vaddvq_s16(vaddq_s16(p2, p3)) * scales[2*j+1];
|
|
|
|
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
sumf += d * (sumi1 + sumi2);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m4 = _mm256_set1_epi8(0xF);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
__m128 acc_m = _mm_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
const __m256i mins_and_scales = _mm256_cvtepu8_epi16(_mm_set_epi32(utmp[3], utmp[2], utmp[1], utmp[0]));
|
|
|
|
|
|
|
|
const __m256i q8sums = _mm256_loadu_si256((const __m256i*)y[i].bsums);
|
|
|
|
const __m128i q8s = _mm_hadd_epi16(_mm256_extracti128_si256(q8sums, 0), _mm256_extracti128_si256(q8sums, 1));
|
|
|
|
const __m128i prod = _mm_madd_epi16(_mm256_extracti128_si256(mins_and_scales, 1), q8s);
|
|
|
|
acc_m = _mm_fmadd_ps(_mm_set1_ps(dmin), _mm_cvtepi32_ps(prod), acc_m);
|
|
|
|
|
|
|
|
const __m128i sc128 = _mm256_extracti128_si256(mins_and_scales, 0);
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i scales = MM256_SET_M128I(sc128, sc128);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
__m256i sumi = _mm256_setzero_si256();
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
|
|
|
|
const __m256i scale_l = _mm256_shuffle_epi8(scales, get_scale_shuffle_k4(2*j+0));
|
|
|
|
const __m256i scale_h = _mm256_shuffle_epi8(scales, get_scale_shuffle_k4(2*j+1));
|
|
|
|
|
|
|
|
const __m256i q4bits = _mm256_loadu_si256((const __m256i*)q4); q4 += 32;
|
|
|
|
const __m256i q4l = _mm256_and_si256(q4bits, m4);
|
|
|
|
const __m256i q4h = _mm256_and_si256(_mm256_srli_epi16(q4bits, 4), m4);
|
|
|
|
|
|
|
|
const __m256i q8l = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
__m256i p16l = _mm256_maddubs_epi16(q4l, q8l);
|
|
|
|
p16l = _mm256_madd_epi16(scale_l, p16l);
|
|
|
|
|
|
|
|
const __m256i q8h = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
__m256i p16h = _mm256_maddubs_epi16(q4h, q8h);
|
|
|
|
p16h = _mm256_madd_epi16(scale_h, p16h);
|
2023-08-28 12:51:08 +00:00
|
|
|
const __m256i sumj = _mm256_add_epi32(p16l, p16h);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
2023-08-28 12:51:08 +00:00
|
|
|
sumi = _mm256_add_epi32(sumi, sumj);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
__m256 vd = _mm256_set1_ps(d);
|
|
|
|
acc = _mm256_fmadd_ps(vd, _mm256_cvtepi32_ps(sumi), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
acc_m = _mm_add_ps(acc_m, _mm_movehl_ps(acc_m, acc_m));
|
|
|
|
acc_m = _mm_add_ss(acc_m, _mm_movehdup_ps(acc_m));
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc) + _mm_cvtss_f32(acc_m);
|
|
|
|
|
2023-06-26 16:46:07 +00:00
|
|
|
#elif defined __AVX__
|
|
|
|
|
|
|
|
const __m128i m4 = _mm_set1_epi8(0xF);
|
|
|
|
const __m128i m2 = _mm_set1_epi8(0x2);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
__m128 acc_m = _mm_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
const __m128i utmps = _mm_set_epi32(utmp[3], utmp[2], utmp[1], utmp[0]);
|
|
|
|
const __m128i scales = _mm_cvtepu8_epi16(utmps);
|
|
|
|
const __m128i mins = _mm_cvtepu8_epi16(_mm_unpackhi_epi64(utmps, utmps));
|
|
|
|
|
|
|
|
const __m128i q8sums_0 = _mm_loadu_si128((const __m128i*)&y[i].bsums[0]);
|
|
|
|
const __m128i q8sums_1 = _mm_loadu_si128((const __m128i*)&y[i].bsums[8]);
|
|
|
|
const __m128i q8s = _mm_hadd_epi16(q8sums_0, q8sums_1);
|
|
|
|
const __m128i prod = _mm_madd_epi16(mins, q8s);
|
|
|
|
acc_m = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(dmin), _mm_cvtepi32_ps(prod)), acc_m);
|
|
|
|
|
|
|
|
__m128i sumi_0 = _mm_setzero_si128();
|
|
|
|
__m128i sumi_1 = _mm_setzero_si128();
|
|
|
|
|
|
|
|
__m128i shuffle = _mm_set1_epi16(0x0100);
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
|
|
|
|
const __m128i scale_l = _mm_shuffle_epi8(scales, shuffle);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
const __m128i scale_h = _mm_shuffle_epi8(scales, shuffle);
|
|
|
|
shuffle = _mm_add_epi16(shuffle, m2);
|
|
|
|
|
|
|
|
__m128i q4bits = _mm_loadu_si128((const __m128i*)q4); q4 += 16;
|
|
|
|
const __m128i q4l_0 = _mm_and_si128(q4bits, m4);
|
|
|
|
const __m128i q4h_0 = _mm_and_si128(_mm_srli_epi16(q4bits, 4), m4);
|
|
|
|
q4bits = _mm_loadu_si128((const __m128i*)q4); q4 += 16;
|
|
|
|
const __m128i q4l_1 = _mm_and_si128(q4bits, m4);
|
|
|
|
const __m128i q4h_1 = _mm_and_si128(_mm_srli_epi16(q4bits, 4), m4);
|
|
|
|
|
|
|
|
const __m128i q8l_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
__m128i p16l = _mm_maddubs_epi16(q4l_0, q8l_0);
|
|
|
|
p16l = _mm_madd_epi16(scale_l, p16l);
|
|
|
|
sumi_0 = _mm_add_epi32(sumi_0, p16l);
|
|
|
|
const __m128i q8l_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
p16l = _mm_maddubs_epi16(q4l_1, q8l_1);
|
|
|
|
p16l = _mm_madd_epi16(scale_l, p16l);
|
|
|
|
sumi_1 = _mm_add_epi32(sumi_1, p16l);
|
|
|
|
|
|
|
|
const __m128i q8h_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
__m128i p16h = _mm_maddubs_epi16(q4h_0, q8h_0);
|
|
|
|
p16h = _mm_madd_epi16(scale_h, p16h);
|
|
|
|
sumi_0 = _mm_add_epi32(sumi_0, p16h);
|
|
|
|
const __m128i q8h_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
p16h = _mm_maddubs_epi16(q4h_1, q8h_1);
|
|
|
|
p16h = _mm_madd_epi16(scale_h, p16h);
|
|
|
|
sumi_1 = _mm_add_epi32(sumi_1, p16h);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
__m256 vd = _mm256_set1_ps(d);
|
2023-07-28 18:17:45 +00:00
|
|
|
__m256i sumi = MM256_SET_M128I(sumi_1, sumi_0);
|
2023-06-26 16:46:07 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(vd, _mm256_cvtepi32_ps(sumi)), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
acc_m = _mm_add_ps(acc_m, _mm_movehl_ps(acc_m, acc_m));
|
|
|
|
acc_m = _mm_add_ss(acc_m, _mm_movehdup_ps(acc_m));
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc) + _mm_cvtss_f32(acc_m);
|
|
|
|
|
2023-10-03 18:38:19 +00:00
|
|
|
#elif defined __riscv_v_intrinsic
|
|
|
|
|
|
|
|
const uint8_t * scales = (const uint8_t*)&utmp[0];
|
|
|
|
const uint8_t * mins = (const uint8_t*)&utmp[2];
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
size_t vl = 8;
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
vint16mf2_t q8sums_0 = __riscv_vlse16_v_i16mf2(y[i].bsums, 4, vl);
|
|
|
|
vint16mf2_t q8sums_1 = __riscv_vlse16_v_i16mf2(y[i].bsums+1, 4, vl);
|
|
|
|
vint16mf2_t q8sums = __riscv_vadd_vv_i16mf2(q8sums_0, q8sums_1, vl);
|
|
|
|
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
vuint8mf4_t mins8 = __riscv_vle8_v_u8mf4(mins, vl);
|
|
|
|
vint16mf2_t v_mins = __riscv_vreinterpret_v_u16mf2_i16mf2(__riscv_vzext_vf2_u16mf2(mins8, vl));
|
|
|
|
vint32m1_t prod = __riscv_vwmul_vv_i32m1(q8sums, v_mins, vl);
|
|
|
|
|
|
|
|
vint32m1_t sumi = __riscv_vredsum_vs_i32m1_i32m1(prod, __riscv_vmv_v_x_i32m1(0, 1), vl);
|
|
|
|
sumf -= dmin * __riscv_vmv_x_s_i32m1_i32(sumi);
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
vl = 32;
|
|
|
|
|
|
|
|
int32_t sum_1 = 0;
|
|
|
|
int32_t sum_2 = 0;
|
|
|
|
|
|
|
|
vint16m1_t vzero = __riscv_vmv_v_x_i16m1(0, 1);
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
// load Q4
|
|
|
|
vuint8m1_t q4_x = __riscv_vle8_v_u8m1(q4, vl);
|
|
|
|
|
|
|
|
// load Q8 and multiply it with lower Q4 nibble
|
|
|
|
vint8m1_t q8_0 = __riscv_vle8_v_i8m1(q8, vl);
|
|
|
|
vint8m1_t q4_0 = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(q4_x, 0x0F, vl));
|
|
|
|
vint16m2_t qv_0 = __riscv_vwmul_vv_i16m2(q4_0, q8_0, vl);
|
|
|
|
vint16m1_t vs_0 = __riscv_vredsum_vs_i16m2_i16m1(qv_0, vzero, vl);
|
|
|
|
|
|
|
|
sum_1 += __riscv_vmv_x_s_i16m1_i16(vs_0) * scales[2*j+0];
|
|
|
|
|
|
|
|
// load Q8 and multiply it with upper Q4 nibble
|
|
|
|
vint8m1_t q8_1 = __riscv_vle8_v_i8m1(q8+32, vl);
|
|
|
|
vint8m1_t q4_1 = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vsrl_vx_u8m1(q4_x, 0x04, vl));
|
|
|
|
vint16m2_t qv_1 = __riscv_vwmul_vv_i16m2(q4_1, q8_1, vl);
|
|
|
|
vint16m1_t vs_1 = __riscv_vredsum_vs_i16m2_i16m1(qv_1, vzero, vl);
|
|
|
|
|
|
|
|
sum_2 += __riscv_vmv_x_s_i16m1_i16(vs_1) * scales[2*j+1];
|
|
|
|
|
|
|
|
q4 += 32; q8 += 64;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
sumf += d*(sum_1 + sum_2);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
|
|
|
|
const uint8_t * scales = (const uint8_t*)&utmp[0];
|
|
|
|
const uint8_t * mins = (const uint8_t*)&utmp[2];
|
|
|
|
|
|
|
|
int8_t aux8[QK_K];
|
|
|
|
int16_t aux16[8];
|
|
|
|
float sums [8];
|
|
|
|
int32_t aux32[8];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
memset(aux32, 0, 8*sizeof(int32_t));
|
|
|
|
int8_t * restrict a = aux8;
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
for (int l = 0; l < 32; ++l) a[l] = (int8_t)(q4[l] & 0xF);
|
|
|
|
a += 32;
|
|
|
|
for (int l = 0; l < 32; ++l) a[l] = (int8_t)(q4[l] >> 4);
|
|
|
|
a += 32; q4 += 32;
|
|
|
|
}
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
int sumi = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) sumi += y[i].bsums[j] * mins[j/2];
|
|
|
|
a = aux8;
|
|
|
|
int is = 0;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
int32_t scale = scales[is++];
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
}
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
for (int l = 0; l < 8; ++l) sums[l] += d * aux32[l];
|
|
|
|
const float dmin = ggml_fp16_to_fp32(x[i].dmin) * y[i].d;
|
|
|
|
sumf -= dmin * sumi;
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 8; ++l) sumf += sums[l];
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
void ggml_vec_dot_q4_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
|
|
|
const block_q4_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
const uint8x16_t m4b = vdupq_n_u8(0xf);
|
|
|
|
|
|
|
|
#ifdef __ARM_FEATURE_DOTPROD
|
|
|
|
const int32x4_t mzero = vdupq_n_s32(0);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
int8x16x2_t q4bytes;
|
|
|
|
int8x16x4_t q8bytes;
|
|
|
|
|
|
|
|
float sum_mins = 0.f;
|
|
|
|
|
|
|
|
uint16_t aux16[2];
|
|
|
|
const uint8_t * restrict scales = (const uint8_t *)aux16;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint16_t * restrict a = (const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a[0] & 0x0f0f;
|
|
|
|
aux16[1] = (a[0] >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
const int32_t summi = scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]);
|
|
|
|
sum_mins += y[i].d * (float)x[i].d[1] * summi;
|
|
|
|
|
|
|
|
const float d = y[i].d * (float)x[i].d[0];
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
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|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
const uint8x16x2_t q4bits = vld1q_u8_x2(q4);
|
|
|
|
|
|
|
|
#ifdef __ARM_FEATURE_DOTPROD
|
|
|
|
q8bytes = vld1q_s8_x4(q8);
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[0], m4b));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[1], m4b));
|
|
|
|
|
|
|
|
const int32x4_t p1 = vdotq_s32(vdotq_s32(mzero, q4bytes.val[0], q8bytes.val[0]), q4bytes.val[1], q8bytes.val[1]);
|
|
|
|
const int32_t sumi1 = vaddvq_s32(p1) * scales[0];
|
|
|
|
|
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|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[0], 4));
|
|
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|
q4bytes.val[1] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[1], 4));
|
|
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|
|
|
|
|
const int32x4_t p2 = vdotq_s32(vdotq_s32(mzero, q4bytes.val[0], q8bytes.val[2]), q4bytes.val[1], q8bytes.val[3]);
|
|
|
|
const int32_t sumi2 = vaddvq_s32(p2) * scales[1];
|
|
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|
|
|
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|
#else
|
|
|
|
q8bytes = vld1q_s8_x4(q8);
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[0], m4b));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vandq_u8 (q4bits.val[1], m4b));
|
|
|
|
const int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
int32_t sumi1 = vaddvq_s16(vaddq_s16(p0, p1)) * scales[0];
|
|
|
|
|
|
|
|
q4bytes.val[0] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[0], 4));
|
|
|
|
q4bytes.val[1] = vreinterpretq_s8_u8(vshrq_n_u8(q4bits.val[1], 4));
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[0]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[0]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
const int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q4bytes.val[1]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q4bytes.val[1]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
int32_t sumi2 = vaddvq_s16(vaddq_s16(p2, p3)) * scales[1];
|
|
|
|
|
|
|
|
#endif
|
|
|
|
sumf += d * (sumi1 + sumi2);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf - sum_mins;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m4 = _mm256_set1_epi8(0xF);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
float summs = 0;
|
|
|
|
|
|
|
|
uint16_t aux16[2];
|
|
|
|
const uint8_t * scales = (const uint8_t *)aux16;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d[0]) * y[i].d;
|
|
|
|
const float m = ggml_fp16_to_fp32(x[i].d[1]) * y[i].d;
|
|
|
|
const __m256 vd = _mm256_set1_ps(d);
|
|
|
|
|
|
|
|
const uint16_t * a = (const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a[0] & 0x0f0f;
|
|
|
|
aux16[1] = (a[0] >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
summs += m * (scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]));
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const __m256i q4bits = _mm256_loadu_si256((const __m256i*)q4);
|
|
|
|
const __m256i q4l = _mm256_and_si256(q4bits, m4);
|
|
|
|
const __m256i q4h = _mm256_and_si256(_mm256_srli_epi16(q4bits, 4), m4);
|
|
|
|
|
|
|
|
const __m256i q8l = _mm256_loadu_si256((const __m256i*)(q8+ 0));
|
|
|
|
const __m256i q8h = _mm256_loadu_si256((const __m256i*)(q8+32));
|
|
|
|
|
|
|
|
const __m256i p16l = _mm256_maddubs_epi16(q4l, q8l);
|
|
|
|
const __m256i p16h = _mm256_maddubs_epi16(q4h, q8h);
|
|
|
|
|
|
|
|
const __m256i p32l = _mm256_madd_epi16(_mm256_set1_epi16(scales[0]), p16l);
|
|
|
|
acc = _mm256_fmadd_ps(vd, _mm256_cvtepi32_ps(p32l), acc);
|
|
|
|
|
|
|
|
const __m256i p32h = _mm256_madd_epi16(_mm256_set1_epi16(scales[1]), p16h);
|
|
|
|
acc = _mm256_fmadd_ps(vd, _mm256_cvtepi32_ps(p32h), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc) - summs;
|
|
|
|
|
2023-07-25 12:13:41 +00:00
|
|
|
#elif defined __AVX__
|
|
|
|
|
|
|
|
const __m128i m4 = _mm_set1_epi8(0xF);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
float summs = 0;
|
|
|
|
|
|
|
|
uint16_t aux16[2];
|
|
|
|
const uint8_t * scales = (const uint8_t *)aux16;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d[0]) * y[i].d;
|
|
|
|
const float m = ggml_fp16_to_fp32(x[i].d[1]) * y[i].d;
|
|
|
|
const __m256 vd = _mm256_set1_ps(d);
|
|
|
|
|
|
|
|
const uint16_t * a = (const uint16_t *)x[i].scales;
|
|
|
|
aux16[0] = a[0] & 0x0f0f;
|
|
|
|
aux16[1] = (a[0] >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
summs += m * (scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]));
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const __m256i q4bits = _mm256_loadu_si256((const __m256i*)q4);
|
|
|
|
const __m128i q4bits_0 = _mm256_extractf128_si256(q4bits, 0);
|
|
|
|
const __m128i q4bits_1 = _mm256_extractf128_si256(q4bits, 1);
|
|
|
|
const __m128i q4_0 = _mm_and_si128(q4bits_0, m4);
|
|
|
|
const __m128i q4_1 = _mm_and_si128(q4bits_1, m4);
|
|
|
|
const __m128i q4_2 = _mm_and_si128(_mm_srli_epi16(q4bits_0, 4), m4);
|
|
|
|
const __m128i q4_3 = _mm_and_si128(_mm_srli_epi16(q4bits_1, 4), m4);
|
|
|
|
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
|
|
|
|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
|
|
|
|
|
|
|
|
const __m128i p16_0 = _mm_maddubs_epi16(q4_0, _mm256_extractf128_si256(q8_0, 0));
|
|
|
|
const __m128i p16_1 = _mm_maddubs_epi16(q4_1, _mm256_extractf128_si256(q8_0, 1));
|
|
|
|
const __m128i p16_2 = _mm_maddubs_epi16(q4_2, _mm256_extractf128_si256(q8_1, 0));
|
|
|
|
const __m128i p16_3 = _mm_maddubs_epi16(q4_3, _mm256_extractf128_si256(q8_1, 1));
|
|
|
|
|
|
|
|
const __m128i p32_0 = _mm_madd_epi16(_mm_set1_epi16(scales[0]), p16_0);
|
|
|
|
const __m128i p32_1 = _mm_madd_epi16(_mm_set1_epi16(scales[0]), p16_1);
|
2023-07-28 18:17:45 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(vd, _mm256_cvtepi32_ps(MM256_SET_M128I(p32_1, p32_0))), acc);
|
2023-07-25 12:13:41 +00:00
|
|
|
|
|
|
|
const __m128i p32_2 = _mm_madd_epi16(_mm_set1_epi16(scales[1]), p16_2);
|
|
|
|
const __m128i p32_3 = _mm_madd_epi16(_mm_set1_epi16(scales[1]), p16_3);
|
2023-07-28 18:17:45 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(vd, _mm256_cvtepi32_ps(MM256_SET_M128I(p32_3, p32_2))), acc);
|
2023-07-25 12:13:41 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc) - summs;
|
|
|
|
|
2023-10-03 18:38:19 +00:00
|
|
|
#elif defined __riscv_v_intrinsic
|
|
|
|
|
|
|
|
uint16_t s16[2];
|
|
|
|
const uint8_t * restrict scales = (const uint8_t *)s16;
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint16_t * restrict b = (const uint16_t *)x[i].scales;
|
|
|
|
s16[0] = b[0] & 0x0f0f;
|
|
|
|
s16[1] = (b[0] >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
sumf -= y[i].d * ggml_fp16_to_fp32(x[i].d[1]) * (scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]));
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d[0]);
|
|
|
|
|
|
|
|
size_t vl = 32;
|
|
|
|
|
|
|
|
vint16m1_t vzero = __riscv_vmv_v_x_i16m1(0, 1);
|
|
|
|
|
|
|
|
// load Q4
|
|
|
|
vuint8m1_t q4_x = __riscv_vle8_v_u8m1(q4, vl);
|
|
|
|
|
|
|
|
// load Q8 and multiply it with lower Q4 nibble
|
|
|
|
vint8m1_t q4_a = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(q4_x, 0x0F, vl));
|
|
|
|
vint16m2_t va_0 = __riscv_vwmul_vv_i16m2(q4_a, __riscv_vle8_v_i8m1(q8, vl), vl);
|
|
|
|
vint16m1_t aux1 = __riscv_vredsum_vs_i16m2_i16m1(va_0, vzero, vl);
|
|
|
|
|
|
|
|
sumf += d*scales[0]*__riscv_vmv_x_s_i16m1_i16(aux1);
|
|
|
|
|
|
|
|
// load Q8 and multiply it with upper Q4 nibble
|
|
|
|
vint8m1_t q4_s = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vsrl_vx_u8m1(q4_x, 0x04, vl));
|
|
|
|
vint16m2_t va_1 = __riscv_vwmul_vv_i16m2(q4_s, __riscv_vle8_v_i8m1(q8+32, vl), vl);
|
|
|
|
vint16m1_t aux2 = __riscv_vredsum_vs_i16m2_i16m1(va_1, vzero, vl);
|
|
|
|
|
|
|
|
sumf += d*scales[1]*__riscv_vmv_x_s_i16m1_i16(aux2);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
uint8_t aux8[QK_K];
|
|
|
|
int16_t aux16[16];
|
|
|
|
float sums [8];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
uint16_t s16[2];
|
|
|
|
const uint8_t * restrict scales = (const uint8_t *)s16;
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
uint8_t * restrict a = aux8;
|
|
|
|
for (int l = 0; l < 32; ++l) a[l+ 0] = q4[l] & 0xF;
|
|
|
|
for (int l = 0; l < 32; ++l) a[l+32] = q4[l] >> 4;
|
|
|
|
|
|
|
|
const uint16_t * restrict b = (const uint16_t *)x[i].scales;
|
|
|
|
s16[0] = b[0] & 0x0f0f;
|
|
|
|
s16[1] = (b[0] >> 4) & 0x0f0f;
|
|
|
|
|
|
|
|
sumf -= y[i].d * ggml_fp16_to_fp32(x[i].d[1]) * (scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]));
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d[0]);
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
for (int l = 0; l < 16; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
q8 += 16; a += 16;
|
|
|
|
for (int l = 0; l < 16; ++l) aux16[l] += q8[l] * a[l];
|
|
|
|
q8 += 16; a += 16;
|
|
|
|
const float dl = d * scales[j];
|
|
|
|
for (int l = 0; l < 8; ++l) sums[l] += dl * (aux16[l] + aux16[l+8]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 8; ++l) sumf += sums[l];
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if QK_K == 256
|
2023-06-07 07:59:52 +00:00
|
|
|
void ggml_vec_dot_q5_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
const block_q5_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
static const uint32_t kmask1 = 0x3f3f3f3f;
|
|
|
|
static const uint32_t kmask2 = 0x0f0f0f0f;
|
|
|
|
static const uint32_t kmask3 = 0x03030303;
|
|
|
|
|
|
|
|
uint32_t utmp[4];
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
const uint8x16_t m4b = vdupq_n_u8(0xf);
|
|
|
|
const uint8x16_t mone = vdupq_n_u8(1);
|
|
|
|
const uint8x16_t mtwo = vdupq_n_u8(2);
|
2023-09-02 12:23:45 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
const int32x4_t mzero = vdupq_n_s32(0);
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
int8x16x4_t q5bytes;
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
|
|
|
const int16x8_t q8sums = vpaddq_s16(vld1q_s16(y[i].bsums), vld1q_s16(y[i].bsums + 8));
|
|
|
|
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
const uint8x8_t mins8 = vld1_u8((const uint8_t*)utmp + 8);
|
|
|
|
const int16x8_t mins = vreinterpretq_s16_u16(vmovl_u8(mins8));
|
|
|
|
const int32x4_t prod = vaddq_s32(vmull_s16(vget_low_s16 (q8sums), vget_low_s16 (mins)),
|
|
|
|
vmull_s16(vget_high_s16(q8sums), vget_high_s16(mins)));
|
|
|
|
int32_t sumi_mins = vaddvq_s32(prod);
|
|
|
|
|
|
|
|
const uint8_t * scales = (const uint8_t *)utmp;
|
|
|
|
|
|
|
|
const uint8_t * restrict q5 = x[i].qs;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
uint8x16x2_t qhbits = vld1q_u8_x2(qh);
|
|
|
|
|
|
|
|
uint8x16x4_t q5h;
|
|
|
|
|
|
|
|
int32_t sumi = 0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
|
|
|
|
const uint8x16x2_t q5bits = vld1q_u8_x2(q5); q5 += 32;
|
2023-06-08 17:48:14 +00:00
|
|
|
const int8x16x4_t q8bytes = vld1q_s8_x4(q8); q8 += 64;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
q5h.val[0] = vshlq_n_u8(vandq_u8(mone, qhbits.val[0]), 4);
|
|
|
|
q5h.val[1] = vshlq_n_u8(vandq_u8(mone, qhbits.val[1]), 4);
|
|
|
|
q5h.val[2] = vshlq_n_u8(vandq_u8(mtwo, qhbits.val[0]), 3);
|
|
|
|
q5h.val[3] = vshlq_n_u8(vandq_u8(mtwo, qhbits.val[1]), 3);
|
|
|
|
qhbits.val[0] = vshrq_n_u8(qhbits.val[0], 2);
|
|
|
|
qhbits.val[1] = vshrq_n_u8(qhbits.val[1], 2);
|
|
|
|
|
|
|
|
q5bytes.val[0] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q5bits.val[0], m4b), q5h.val[0]));
|
|
|
|
q5bytes.val[1] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q5bits.val[1], m4b), q5h.val[1]));
|
|
|
|
q5bytes.val[2] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q5bits.val[0], 4), q5h.val[2]));
|
|
|
|
q5bytes.val[3] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q5bits.val[1], 4), q5h.val[3]));
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
|
|
|
|
sumi += vaddvq_s32(vdotq_s32(vdotq_s32(mzero, q5bytes.val[0], q8bytes.val[0]), q5bytes.val[1], q8bytes.val[1])) * *scales++;
|
|
|
|
sumi += vaddvq_s32(vdotq_s32(vdotq_s32(mzero, q5bytes.val[2], q8bytes.val[2]), q5bytes.val[3], q8bytes.val[3])) * *scales++;
|
|
|
|
#else
|
|
|
|
|
|
|
|
const int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
sumi += vaddvq_s16(vaddq_s16(p0, p1)) * *scales++;
|
|
|
|
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
const int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
sumi += vaddvq_s16(vaddq_s16(p2, p3)) * *scales++;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
sumf += d * sumi - dmin * sumi_mins;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m4 = _mm256_set1_epi8(0xF);
|
|
|
|
const __m128i mzero = _mm_setzero_si128();
|
|
|
|
const __m256i mone = _mm256_set1_epi8(1);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
float summs = 0.f;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * restrict q5 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
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#else
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// TODO
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const float d = 0, dmin = 0;
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#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
const __m256i mins_and_scales = _mm256_cvtepu8_epi16(_mm_set_epi32(utmp[3], utmp[2], utmp[1], utmp[0]));
|
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|
const __m256i q8sums = _mm256_loadu_si256((const __m256i*)y[i].bsums);
|
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|
const __m128i q8s = _mm_hadd_epi16(_mm256_extracti128_si256(q8sums, 0), _mm256_extracti128_si256(q8sums, 1));
|
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|
const __m128i prod = _mm_madd_epi16(_mm256_extracti128_si256(mins_and_scales, 1), q8s);
|
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|
|
const __m128i hsum = _mm_hadd_epi32(_mm_hadd_epi32(prod, mzero), mzero);
|
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|
summs += dmin * _mm_extract_epi32(hsum, 0);
|
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|
const __m128i sc128 = _mm256_extracti128_si256(mins_and_scales, 0);
|
2023-07-28 18:17:45 +00:00
|
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|
const __m256i scales = MM256_SET_M128I(sc128, sc128);
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
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const __m256i hbits = _mm256_loadu_si256((const __m256i*)x[i].qh);
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__m256i hmask = mone;
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__m256i sumi = _mm256_setzero_si256();
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int bit = 0;
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for (int j = 0; j < QK_K/64; ++j) {
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const __m256i scale_0 = _mm256_shuffle_epi8(scales, get_scale_shuffle_k4(2*j+0));
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const __m256i scale_1 = _mm256_shuffle_epi8(scales, get_scale_shuffle_k4(2*j+1));
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const __m256i q5bits = _mm256_loadu_si256((const __m256i*)q5); q5 += 32;
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const __m256i q5l_0 = _mm256_and_si256(q5bits, m4);
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const __m256i q5h_0 = _mm256_slli_epi16(_mm256_srli_epi16(_mm256_and_si256(hbits, hmask), bit++), 4);
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const __m256i q5_0 = _mm256_add_epi8(q5l_0, q5h_0);
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hmask = _mm256_slli_epi16(hmask, 1);
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const __m256i q5l_1 = _mm256_and_si256(_mm256_srli_epi16(q5bits, 4), m4);
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const __m256i q5h_1 = _mm256_slli_epi16(_mm256_srli_epi16(_mm256_and_si256(hbits, hmask), bit++), 4);
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const __m256i q5_1 = _mm256_add_epi8(q5l_1, q5h_1);
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hmask = _mm256_slli_epi16(hmask, 1);
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const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
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const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
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__m256i p16_0 = _mm256_maddubs_epi16(q5_0, q8_0);
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__m256i p16_1 = _mm256_maddubs_epi16(q5_1, q8_1);
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p16_0 = _mm256_madd_epi16(scale_0, p16_0);
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p16_1 = _mm256_madd_epi16(scale_1, p16_1);
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sumi = _mm256_add_epi32(sumi, _mm256_add_epi32(p16_0, p16_1));
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}
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__m256 vd = _mm256_set1_ps(d);
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acc = _mm256_fmadd_ps(vd, _mm256_cvtepi32_ps(sumi), acc);
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}
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*s = hsum_float_8(acc) + summs;
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2023-06-26 16:46:07 +00:00
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#elif defined __AVX__
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const __m128i m4 = _mm_set1_epi8(0xF);
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const __m128i mzero = _mm_setzero_si128();
|
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const __m128i mone = _mm_set1_epi8(1);
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const __m128i m2 = _mm_set1_epi8(2);
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__m256 acc = _mm256_setzero_ps();
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float summs = 0.f;
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for (int i = 0; i < nb; ++i) {
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const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
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const float dmin = -y[i].d * ggml_fp16_to_fp32(x[i].dmin);
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const uint8_t * restrict q5 = x[i].qs;
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const int8_t * restrict q8 = y[i].qs;
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memcpy(utmp, x[i].scales, 12);
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utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
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const uint32_t uaux = utmp[1] & kmask1;
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utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
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utmp[2] = uaux;
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utmp[0] &= kmask1;
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const __m128i utmps = _mm_set_epi32(utmp[3], utmp[2], utmp[1], utmp[0]);
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const __m128i scales = _mm_cvtepu8_epi16(utmps);
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const __m128i mins = _mm_cvtepu8_epi16(_mm_unpackhi_epi64(utmps, utmps));
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const __m128i q8sums_0 = _mm_loadu_si128((const __m128i*)&y[i].bsums[0]);
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const __m128i q8sums_1 = _mm_loadu_si128((const __m128i*)&y[i].bsums[8]);
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const __m128i q8s = _mm_hadd_epi16(q8sums_0, q8sums_1);
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const __m128i prod = _mm_madd_epi16(mins, q8s);
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const __m128i hsum = _mm_hadd_epi32(_mm_hadd_epi32(prod, mzero), mzero);
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summs += dmin * _mm_extract_epi32(hsum, 0);
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const __m128i hbits_0 = _mm_loadu_si128((const __m128i*)&x[i].qh[0]);
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const __m128i hbits_1 = _mm_loadu_si128((const __m128i*)&x[i].qh[16]);
|
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__m128i hmask = mone;
|
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|
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__m128i sumi_0 = _mm_setzero_si128();
|
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__m128i sumi_1 = _mm_setzero_si128();
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int bit = 0;
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__m128i shuffle = _mm_set1_epi16(0x0100);
|
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for (int j = 0; j < QK_K/64; ++j) {
|
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const __m128i scale_0 = _mm_shuffle_epi8(scales, shuffle);
|
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shuffle = _mm_add_epi16(shuffle, m2);
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const __m128i scale_1 = _mm_shuffle_epi8(scales, shuffle);
|
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shuffle = _mm_add_epi16(shuffle, m2);
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const __m128i q5bits_0 = _mm_loadu_si128((const __m128i*)q5); q5 += 16;
|
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const __m128i q5bits_1 = _mm_loadu_si128((const __m128i*)q5); q5 += 16;
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__m128i q5l_0 = _mm_and_si128(q5bits_0, m4);
|
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__m128i q5l_1 = _mm_and_si128(q5bits_1, m4);
|
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|
__m128i q5h_0 = _mm_slli_epi16(_mm_srli_epi16(_mm_and_si128(hbits_0, hmask), bit), 4);
|
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|
|
__m128i q5h_1 = _mm_slli_epi16(_mm_srli_epi16(_mm_and_si128(hbits_1, hmask), bit++), 4);
|
|
|
|
__m128i q5_0 = _mm_add_epi8(q5l_0, q5h_0);
|
|
|
|
__m128i q5_1 = _mm_add_epi8(q5l_1, q5h_1);
|
|
|
|
hmask = _mm_slli_epi16(hmask, 1);
|
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|
__m128i q8_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
__m128i q8_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
__m128i p16_0 = _mm_maddubs_epi16(q5_0, q8_0);
|
|
|
|
__m128i p16_1 = _mm_maddubs_epi16(q5_1, q8_1);
|
|
|
|
p16_0 = _mm_madd_epi16(scale_0, p16_0);
|
|
|
|
p16_1 = _mm_madd_epi16(scale_0, p16_1);
|
|
|
|
|
|
|
|
q5l_0 = _mm_and_si128(_mm_srli_epi16(q5bits_0, 4), m4);
|
|
|
|
q5l_1 = _mm_and_si128(_mm_srli_epi16(q5bits_1, 4), m4);
|
|
|
|
q5h_0 = _mm_slli_epi16(_mm_srli_epi16(_mm_and_si128(hbits_0, hmask), bit), 4);
|
|
|
|
q5h_1 = _mm_slli_epi16(_mm_srli_epi16(_mm_and_si128(hbits_1, hmask), bit++), 4);
|
|
|
|
q5_0 = _mm_add_epi8(q5l_0, q5h_0);
|
|
|
|
q5_1 = _mm_add_epi8(q5l_1, q5h_1);
|
|
|
|
hmask = _mm_slli_epi16(hmask, 1);
|
|
|
|
|
|
|
|
q8_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
q8_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
|
|
|
|
__m128i p16_2 = _mm_maddubs_epi16(q5_0, q8_0);
|
|
|
|
__m128i p16_3 = _mm_maddubs_epi16(q5_1, q8_1);
|
|
|
|
p16_2 = _mm_madd_epi16(scale_1, p16_2);
|
|
|
|
p16_3 = _mm_madd_epi16(scale_1, p16_3);
|
|
|
|
|
|
|
|
sumi_0 = _mm_add_epi32(sumi_0, _mm_add_epi32(p16_0, p16_2));
|
|
|
|
sumi_1 = _mm_add_epi32(sumi_1, _mm_add_epi32(p16_1, p16_3));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
__m256 vd = _mm256_set1_ps(d);
|
2023-07-28 18:17:45 +00:00
|
|
|
__m256i sumi = MM256_SET_M128I(sumi_1, sumi_0);
|
2023-06-26 16:46:07 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(vd, _mm256_cvtepi32_ps(sumi)), acc);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc) + summs;
|
|
|
|
|
2023-10-03 18:38:19 +00:00
|
|
|
#elif defined __riscv_v_intrinsic
|
|
|
|
|
|
|
|
const uint8_t * scales = (const uint8_t*)&utmp[0];
|
|
|
|
const uint8_t * mins = (const uint8_t*)&utmp[2];
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
float sums = 0.0;
|
|
|
|
|
|
|
|
size_t vl;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
vl = 8;
|
|
|
|
|
|
|
|
const uint8_t * restrict q5 = x[i].qs;
|
|
|
|
const uint8_t * restrict hm = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
const float dmin = ggml_fp16_to_fp32(x[i].dmin) * y[i].d;
|
|
|
|
|
|
|
|
vint16mf2_t q8sums_0 = __riscv_vlse16_v_i16mf2(y[i].bsums, 4, vl);
|
|
|
|
vint16mf2_t q8sums_1 = __riscv_vlse16_v_i16mf2(y[i].bsums+1, 4, vl);
|
|
|
|
vint16mf2_t q8sums = __riscv_vadd_vv_i16mf2(q8sums_0, q8sums_1, vl);
|
|
|
|
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
vuint8mf4_t mins8 = __riscv_vle8_v_u8mf4(mins, vl);
|
|
|
|
vint16mf2_t v_mins = __riscv_vreinterpret_v_u16mf2_i16mf2(__riscv_vzext_vf2_u16mf2(mins8, vl));
|
|
|
|
vint32m1_t prod = __riscv_vwmul_vv_i32m1(q8sums, v_mins, vl);
|
|
|
|
|
|
|
|
vint32m1_t sumi = __riscv_vredsum_vs_i32m1_i32m1(prod, __riscv_vmv_v_x_i32m1(0, 1), vl);
|
|
|
|
sumf -= dmin * __riscv_vmv_x_s_i32m1_i32(sumi);
|
|
|
|
|
|
|
|
vl = 32;
|
|
|
|
int32_t aux32 = 0;
|
|
|
|
int is = 0;
|
|
|
|
|
|
|
|
uint8_t m = 1;
|
|
|
|
vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
|
|
|
|
vuint8m1_t vqh = __riscv_vle8_v_u8m1(hm, vl);
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
// load Q5 and Q8
|
|
|
|
vuint8m1_t q5_x = __riscv_vle8_v_u8m1(q5, vl);
|
|
|
|
vint8m1_t q8_y1 = __riscv_vle8_v_i8m1(q8, vl);
|
|
|
|
vint8m1_t q8_y2 = __riscv_vle8_v_i8m1(q8+32, vl);
|
|
|
|
|
|
|
|
// compute mask for addition
|
|
|
|
vint8m1_t q5_a = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vand_vx_u8m1(q5_x, 0x0F, vl));
|
|
|
|
vuint8m1_t qh_m1 = __riscv_vand_vx_u8m1(vqh, m, vl);
|
|
|
|
vbool8_t vmask_1 = __riscv_vmsne_vx_u8m1_b8(qh_m1, 0, vl);
|
|
|
|
vint8m1_t q5_m1 = __riscv_vadd_vx_i8m1_m(vmask_1, q5_a, 16, vl);
|
|
|
|
m <<= 1;
|
|
|
|
|
|
|
|
vint8m1_t q5_l = __riscv_vreinterpret_v_u8m1_i8m1(__riscv_vsrl_vx_u8m1(q5_x, 0x04, vl));
|
|
|
|
vuint8m1_t qh_m2 = __riscv_vand_vx_u8m1(vqh, m, vl);
|
|
|
|
vbool8_t vmask_2 = __riscv_vmsne_vx_u8m1_b8(qh_m2, 0, vl);
|
|
|
|
vint8m1_t q5_m2 = __riscv_vadd_vx_i8m1_m(vmask_2, q5_l, 16, vl);
|
|
|
|
m <<= 1;
|
|
|
|
|
|
|
|
vint16m2_t v0 = __riscv_vwmul_vv_i16m2(q5_m1, q8_y1, vl);
|
|
|
|
vint16m2_t v1 = __riscv_vwmul_vv_i16m2(q5_m2, q8_y2, vl);
|
|
|
|
|
|
|
|
vint32m4_t vs1 = __riscv_vwmul_vx_i32m4(v0, scales[is++], vl);
|
|
|
|
vint32m4_t vs2 = __riscv_vwmul_vx_i32m4(v1, scales[is++], vl);
|
|
|
|
|
|
|
|
vint32m1_t vacc1 = __riscv_vredsum_vs_i32m4_i32m1(vs1, vzero, vl);
|
|
|
|
vint32m1_t vacc2 = __riscv_vredsum_vs_i32m4_i32m1(vs2, vzero, vl);
|
|
|
|
|
|
|
|
aux32 += __riscv_vmv_x_s_i32m1_i32(vacc1) + __riscv_vmv_x_s_i32m1_i32(vacc2);
|
|
|
|
q5 += 32; q8 += 64;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
vfloat32m1_t vaux = __riscv_vfmul_vf_f32m1(__riscv_vfmv_v_f_f32m1(aux32, 1), d, 1);
|
|
|
|
sums += __riscv_vfmv_f_s_f32m1_f32(vaux);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf+sums;
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
const uint8_t * scales = (const uint8_t*)&utmp[0];
|
|
|
|
const uint8_t * mins = (const uint8_t*)&utmp[2];
|
|
|
|
|
|
|
|
int8_t aux8[QK_K];
|
|
|
|
int16_t aux16[8];
|
|
|
|
float sums [8];
|
|
|
|
int32_t aux32[8];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const uint8_t * restrict hm = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
memset(aux32, 0, 8*sizeof(int32_t));
|
|
|
|
int8_t * restrict a = aux8;
|
|
|
|
uint8_t m = 1;
|
|
|
|
for (int j = 0; j < QK_K/64; ++j) {
|
|
|
|
for (int l = 0; l < 32; ++l) a[l] = (int8_t)(q4[l] & 0xF);
|
|
|
|
for (int l = 0; l < 32; ++l) a[l] += (hm[l] & m ? 16 : 0);
|
|
|
|
a += 32; m <<= 1;
|
|
|
|
for (int l = 0; l < 32; ++l) a[l] = (int8_t)(q4[l] >> 4);
|
|
|
|
for (int l = 0; l < 32; ++l) a[l] += (hm[l] & m ? 16 : 0);
|
|
|
|
a += 32; m <<= 1;
|
|
|
|
q4 += 32;
|
|
|
|
}
|
|
|
|
memcpy(utmp, x[i].scales, 12);
|
|
|
|
utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4);
|
|
|
|
const uint32_t uaux = utmp[1] & kmask1;
|
|
|
|
utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4);
|
|
|
|
utmp[2] = uaux;
|
|
|
|
utmp[0] &= kmask1;
|
|
|
|
|
|
|
|
int sumi = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) sumi += y[i].bsums[j] * mins[j/2];
|
|
|
|
a = aux8;
|
|
|
|
int is = 0;
|
|
|
|
for (int j = 0; j < QK_K/32; ++j) {
|
|
|
|
int32_t scale = scales[is++];
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
}
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
for (int l = 0; l < 8; ++l) sums[l] += d * aux32[l];
|
|
|
|
const float dmin = ggml_fp16_to_fp32(x[i].dmin) * y[i].d;
|
|
|
|
sumf -= dmin * sumi;
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 8; ++l) sumf += sums[l];
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
void ggml_vec_dot_q5_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
|
|
|
const block_q5_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
const uint8x16_t m4b = vdupq_n_u8(0xf);
|
|
|
|
const uint8x16_t mh = vdupq_n_u8(16);
|
2023-09-02 12:23:45 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
const int32x4_t mzero = vdupq_n_s32(0);
|
|
|
|
#endif
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
int8x16x4_t q5bytes;
|
|
|
|
uint8x16x4_t q5h;
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * (float)x[i].d;
|
|
|
|
const int8_t * sc = x[i].scales;
|
|
|
|
|
|
|
|
const uint8_t * restrict q5 = x[i].qs;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const uint8x8_t qhbits = vld1_u8(qh);
|
|
|
|
|
|
|
|
const uint8x16x2_t q5bits = vld1q_u8_x2(q5);
|
|
|
|
const int8x16x4_t q8bytes = vld1q_s8_x4(q8);
|
|
|
|
|
|
|
|
const uint8x16_t htmp = vcombine_u8(qhbits, vshr_n_u8(qhbits, 1));
|
|
|
|
q5h.val[0] = vbicq_u8(mh, vshlq_n_u8(htmp, 4));
|
|
|
|
q5h.val[1] = vbicq_u8(mh, vshlq_n_u8(htmp, 2));
|
|
|
|
q5h.val[2] = vbicq_u8(mh, htmp);
|
|
|
|
q5h.val[3] = vbicq_u8(mh, vshrq_n_u8(htmp, 2));
|
|
|
|
|
|
|
|
q5bytes.val[0] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(q5bits.val[0], m4b)), vreinterpretq_s8_u8(q5h.val[0]));
|
|
|
|
q5bytes.val[1] = vsubq_s8(vreinterpretq_s8_u8(vandq_u8(q5bits.val[1], m4b)), vreinterpretq_s8_u8(q5h.val[1]));
|
|
|
|
q5bytes.val[2] = vsubq_s8(vreinterpretq_s8_u8(vshrq_n_u8(q5bits.val[0], 4)), vreinterpretq_s8_u8(q5h.val[2]));
|
|
|
|
q5bytes.val[3] = vsubq_s8(vreinterpretq_s8_u8(vshrq_n_u8(q5bits.val[1], 4)), vreinterpretq_s8_u8(q5h.val[3]));
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
|
|
|
|
int32_t sumi1 = sc[0] * vaddvq_s32(vdotq_s32(mzero, q5bytes.val[0], q8bytes.val[0]));
|
|
|
|
int32_t sumi2 = sc[1] * vaddvq_s32(vdotq_s32(mzero, q5bytes.val[1], q8bytes.val[1]));
|
|
|
|
int32_t sumi3 = sc[2] * vaddvq_s32(vdotq_s32(mzero, q5bytes.val[2], q8bytes.val[2]));
|
|
|
|
int32_t sumi4 = sc[3] * vaddvq_s32(vdotq_s32(mzero, q5bytes.val[3], q8bytes.val[3]));
|
|
|
|
|
|
|
|
sumf += d * (sumi1 + sumi2 + sumi3 + sumi4);
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
const int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
const int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
int32_t sumi = sc[0] * vaddvq_s16(p0) + sc[1] * vaddvq_s16(p1);
|
|
|
|
|
|
|
|
const int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
const int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q5bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q5bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
sumi += sc[2] * vaddvq_s16(p2) + sc[3] * vaddvq_s16(p3);
|
|
|
|
|
|
|
|
sumf += d*sumi;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m4 = _mm256_set1_epi8(0xF);
|
|
|
|
const __m256i mone = _mm256_set1_epi8(1);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const uint8_t * restrict q5 = x[i].qs;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const __m256i q5bits = _mm256_loadu_si256((const __m256i*)q5);
|
|
|
|
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i scale_l = MM256_SET_M128I(_mm_set1_epi16(x[i].scales[1]), _mm_set1_epi16(x[i].scales[0]));
|
|
|
|
const __m256i scale_h = MM256_SET_M128I(_mm_set1_epi16(x[i].scales[3]), _mm_set1_epi16(x[i].scales[2]));
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
int64_t aux64;
|
|
|
|
memcpy(&aux64, x[i].qh, 8);
|
|
|
|
const __m128i haux128 = _mm_set_epi64x(aux64 >> 1, aux64);
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i haux256 = MM256_SET_M128I(_mm_srli_epi16(haux128, 2), haux128);
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
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const __m256i q5h_0 = _mm256_slli_epi16(_mm256_andnot_si256(haux256, mone), 4);
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const __m256i q5h_1 = _mm256_slli_epi16(_mm256_andnot_si256(_mm256_srli_epi16(haux256, 4), mone), 4);
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const __m256i q5l_0 = _mm256_and_si256(q5bits, m4);
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const __m256i q5l_1 = _mm256_and_si256(_mm256_srli_epi16(q5bits, 4), m4);
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const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
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const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
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const __m256i p16_0 = _mm256_madd_epi16(scale_l, _mm256_maddubs_epi16(q5l_0, q8_0));
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const __m256i p16_1 = _mm256_madd_epi16(scale_h, _mm256_maddubs_epi16(q5l_1, q8_1));
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const __m256i s16_0 = _mm256_madd_epi16(scale_l, _mm256_maddubs_epi16(q5h_0, q8_0));
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const __m256i s16_1 = _mm256_madd_epi16(scale_h, _mm256_maddubs_epi16(q5h_1, q8_1));
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const __m256i dot = _mm256_sub_epi32(_mm256_add_epi32(p16_0, p16_1), _mm256_add_epi32(s16_0, s16_1));
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acc = _mm256_fmadd_ps(_mm256_set1_ps(d), _mm256_cvtepi32_ps(dot), acc);
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}
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*s = hsum_float_8(acc);
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2023-07-25 12:13:41 +00:00
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#elif defined __AVX__
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const __m128i m4 = _mm_set1_epi8(0xF);
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const __m128i mone = _mm_set1_epi8(1);
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__m256 acc = _mm256_setzero_ps();
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for (int i = 0; i < nb; ++i) {
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const uint8_t * restrict q5 = x[i].qs;
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const int8_t * restrict q8 = y[i].qs;
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const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
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const __m256i q5bits = _mm256_loadu_si256((const __m256i*)q5);
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const __m128i scale_0 = _mm_set1_epi16(x[i].scales[0]);
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const __m128i scale_1 = _mm_set1_epi16(x[i].scales[1]);
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const __m128i scale_2 = _mm_set1_epi16(x[i].scales[2]);
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const __m128i scale_3 = _mm_set1_epi16(x[i].scales[3]);
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int64_t aux64;
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memcpy(&aux64, x[i].qh, 8);
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const __m128i haux128_0 = _mm_set_epi64x(aux64 >> 1, aux64);
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const __m128i haux128_1 = _mm_srli_epi16(haux128_0, 2);
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const __m128i q5h_0 = _mm_slli_epi16(_mm_andnot_si128(haux128_0, mone), 4);
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const __m128i q5h_1 = _mm_slli_epi16(_mm_andnot_si128(haux128_1, mone), 4);
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const __m128i q5h_2 = _mm_slli_epi16(_mm_andnot_si128(_mm_srli_epi16(haux128_0, 4), mone), 4);
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const __m128i q5h_3 = _mm_slli_epi16(_mm_andnot_si128(_mm_srli_epi16(haux128_1, 4), mone), 4);
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const __m128i q5l_0 = _mm_and_si128(_mm256_extractf128_si256(q5bits, 0), m4);
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const __m128i q5l_1 = _mm_and_si128(_mm256_extractf128_si256(q5bits, 1), m4);
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const __m128i q5l_2 = _mm_and_si128(_mm_srli_epi16(_mm256_extractf128_si256(q5bits, 0), 4), m4);
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const __m128i q5l_3 = _mm_and_si128(_mm_srli_epi16(_mm256_extractf128_si256(q5bits, 1), 4), m4);
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const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
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const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
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const __m128i p16_0 = _mm_madd_epi16(scale_0, _mm_maddubs_epi16(q5l_0, _mm256_extractf128_si256(q8_0, 0)));
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const __m128i p16_1 = _mm_madd_epi16(scale_1, _mm_maddubs_epi16(q5l_1, _mm256_extractf128_si256(q8_0, 1)));
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const __m128i p16_2 = _mm_madd_epi16(scale_2, _mm_maddubs_epi16(q5l_2, _mm256_extractf128_si256(q8_1, 0)));
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const __m128i p16_3 = _mm_madd_epi16(scale_3, _mm_maddubs_epi16(q5l_3, _mm256_extractf128_si256(q8_1, 1)));
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const __m128i s16_0 = _mm_madd_epi16(scale_0, _mm_maddubs_epi16(q5h_0, _mm256_extractf128_si256(q8_0, 0)));
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const __m128i s16_1 = _mm_madd_epi16(scale_1, _mm_maddubs_epi16(q5h_1, _mm256_extractf128_si256(q8_0, 1)));
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const __m128i s16_2 = _mm_madd_epi16(scale_2, _mm_maddubs_epi16(q5h_2, _mm256_extractf128_si256(q8_1, 0)));
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const __m128i s16_3 = _mm_madd_epi16(scale_3, _mm_maddubs_epi16(q5h_3, _mm256_extractf128_si256(q8_1, 1)));
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const __m128i dot_0 = _mm_sub_epi32(_mm_add_epi32(p16_0, p16_2), _mm_add_epi32(s16_0, s16_2));
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const __m128i dot_1 = _mm_sub_epi32(_mm_add_epi32(p16_1, p16_3), _mm_add_epi32(s16_1, s16_3));
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2023-07-28 18:17:45 +00:00
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acc = _mm256_add_ps(_mm256_mul_ps(_mm256_set1_ps(d), _mm256_cvtepi32_ps(MM256_SET_M128I(dot_1, dot_0))), acc);
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2023-07-25 12:13:41 +00:00
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}
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*s = hsum_float_8(acc);
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2023-10-03 18:38:19 +00:00
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#elif defined __riscv_v_intrinsic
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float sumf = 0;
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for (int i = 0; i < nb; ++i) {
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const float d = y[i].d * (float)x[i].d;
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const int8_t * sc = x[i].scales;
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const uint8_t * restrict q5 = x[i].qs;
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const uint8_t * restrict qh = x[i].qh;
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const int8_t * restrict q8 = y[i].qs;
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vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
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// load qh
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vuint8mf4_t qh_x1 = __riscv_vle8_v_u8mf4(qh, 8);
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vuint8mf2_t qh_x2 = __riscv_vlmul_ext_v_u8mf4_u8mf2(__riscv_vsrl_vx_u8mf4(qh_x1, 1, 8));
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size_t vl = 16;
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// combine both qh_1 and qh_2
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vuint8mf2_t qh_x = __riscv_vslideup_vx_u8mf2(__riscv_vlmul_ext_v_u8mf4_u8mf2(qh_x1), qh_x2, vl/2, vl);
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vuint8mf2_t qh_h0 = __riscv_vand_vx_u8mf2(__riscv_vnot_v_u8mf2(__riscv_vsll_vx_u8mf2(qh_x, 0x4, vl), vl), 16, vl);
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vuint8mf2_t qh_h1 = __riscv_vand_vx_u8mf2(__riscv_vnot_v_u8mf2(__riscv_vsll_vx_u8mf2(qh_x, 0x2, vl), vl), 16, vl);
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vuint8mf2_t qh_h2 = __riscv_vand_vx_u8mf2(__riscv_vnot_v_u8mf2(qh_x, vl), 16, vl);
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vuint8mf2_t qh_h3 = __riscv_vand_vx_u8mf2(__riscv_vnot_v_u8mf2(__riscv_vsrl_vx_u8mf2(qh_x, 0x4, vl), vl), 16, vl);
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vint8mf2_t qh_0 = __riscv_vreinterpret_v_u8mf2_i8mf2(qh_h0);
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vint8mf2_t qh_1 = __riscv_vreinterpret_v_u8mf2_i8mf2(qh_h1);
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vint8mf2_t qh_2 = __riscv_vreinterpret_v_u8mf2_i8mf2(qh_h2);
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vint8mf2_t qh_3 = __riscv_vreinterpret_v_u8mf2_i8mf2(qh_h3);
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// load q5
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vuint8mf2_t q5_x1 = __riscv_vle8_v_u8mf2(q5, vl);
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vuint8mf2_t q5_x2 = __riscv_vle8_v_u8mf2(q5+16, vl);
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vint8mf2_t q5s_0 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vand_vx_u8mf2(q5_x1, 0xF, vl));
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vint8mf2_t q5s_1 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vand_vx_u8mf2(q5_x2, 0xF, vl));
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vint8mf2_t q5s_2 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vsrl_vx_u8mf2(q5_x1, 0x4, vl));
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vint8mf2_t q5s_3 = __riscv_vreinterpret_v_u8mf2_i8mf2(__riscv_vsrl_vx_u8mf2(q5_x2, 0x4, vl));
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vint8mf2_t q5_0 = __riscv_vsub_vv_i8mf2(q5s_0, qh_0, vl);
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vint8mf2_t q5_1 = __riscv_vsub_vv_i8mf2(q5s_1, qh_1, vl);
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vint8mf2_t q5_2 = __riscv_vsub_vv_i8mf2(q5s_2, qh_2, vl);
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vint8mf2_t q5_3 = __riscv_vsub_vv_i8mf2(q5s_3, qh_3, vl);
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// load Q8 and multiply it with Q5
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vint16m1_t p0 = __riscv_vwmul_vv_i16m1(q5_0, __riscv_vle8_v_i8mf2(q8, vl), vl);
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vint16m1_t p1 = __riscv_vwmul_vv_i16m1(q5_1, __riscv_vle8_v_i8mf2(q8+16, vl), vl);
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vint16m1_t p2 = __riscv_vwmul_vv_i16m1(q5_2, __riscv_vle8_v_i8mf2(q8+32, vl), vl);
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vint16m1_t p3 = __riscv_vwmul_vv_i16m1(q5_3, __riscv_vle8_v_i8mf2(q8+48, vl), vl);
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vint32m1_t vs_0 = __riscv_vwredsum_vs_i16m1_i32m1(p0, vzero, vl);
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vint32m1_t vs_1 = __riscv_vwredsum_vs_i16m1_i32m1(p1, vzero, vl);
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vint32m1_t vs_2 = __riscv_vwredsum_vs_i16m1_i32m1(p2, vzero, vl);
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vint32m1_t vs_3 = __riscv_vwredsum_vs_i16m1_i32m1(p3, vzero, vl);
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int32_t sumi1 = sc[0] * __riscv_vmv_x_s_i32m1_i32(vs_0);
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int32_t sumi2 = sc[1] * __riscv_vmv_x_s_i32m1_i32(vs_1);
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int32_t sumi3 = sc[2] * __riscv_vmv_x_s_i32m1_i32(vs_2);
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int32_t sumi4 = sc[3] * __riscv_vmv_x_s_i32m1_i32(vs_3);
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sumf += d * (sumi1 + sumi2 + sumi3 + sumi4);
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}
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*s = sumf;
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k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
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#else
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2023-07-24 09:55:02 +00:00
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int8_t aux8[QK_K];
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k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
int16_t aux16[16];
|
|
|
|
float sums [8];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q4 = x[i].qs;
|
|
|
|
const uint8_t * restrict hm = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
2023-07-24 09:55:02 +00:00
|
|
|
int8_t * restrict a = aux8;
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
a[l+ 0] = q4[l] & 0xF;
|
|
|
|
a[l+32] = q4[l] >> 4;
|
|
|
|
}
|
|
|
|
for (int is = 0; is < 8; ++is) {
|
|
|
|
uint8_t m = 1 << is;
|
|
|
|
for (int l = 0; l < 8; ++l) a[8*is + l] -= (hm[l] & m ? 0 : 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
const int8_t * restrict sc = x[i].scales;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
const float dl = d * sc[j];
|
|
|
|
for (int l = 0; l < 16; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) sums[l] += dl * (aux16[l] + aux16[8+l]);
|
|
|
|
q8 += 16; a += 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 8; ++l) sumf += sums[l];
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#if QK_K == 256
|
2023-06-07 07:59:52 +00:00
|
|
|
void ggml_vec_dot_q6_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
2023-06-07 07:59:52 +00:00
|
|
|
const block_q6_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
float sum = 0;
|
|
|
|
|
|
|
|
const uint8x16_t m4b = vdupq_n_u8(0xF);
|
2023-09-02 12:23:45 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
const int32x4_t vzero = vdupq_n_s32(0);
|
2023-09-02 12:23:45 +00:00
|
|
|
#endif
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
//const int8x16_t m32s = vdupq_n_s8(32);
|
|
|
|
|
|
|
|
const uint8x16_t mone = vdupq_n_u8(3);
|
|
|
|
|
|
|
|
int8x16x4_t q6bytes;
|
|
|
|
uint8x16x4_t q6h;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d_all = ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q6 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const int8_t * restrict scale = x[i].scales;
|
|
|
|
|
|
|
|
const int16x8x2_t q8sums = vld1q_s16_x2(y[i].bsums);
|
|
|
|
const int8x16_t scales = vld1q_s8(scale);
|
|
|
|
const int16x8x2_t q6scales = {vmovl_s8(vget_low_s8(scales)), vmovl_s8(vget_high_s8(scales))};
|
|
|
|
|
|
|
|
const int32x4_t prod = vaddq_s32(vaddq_s32(vmull_s16(vget_low_s16 (q8sums.val[0]), vget_low_s16 (q6scales.val[0])),
|
|
|
|
vmull_s16(vget_high_s16(q8sums.val[0]), vget_high_s16(q6scales.val[0]))),
|
|
|
|
vaddq_s32(vmull_s16(vget_low_s16 (q8sums.val[1]), vget_low_s16 (q6scales.val[1])),
|
|
|
|
vmull_s16(vget_high_s16(q8sums.val[1]), vget_high_s16(q6scales.val[1]))));
|
|
|
|
int32_t isum_mins = vaddvq_s32(prod);
|
|
|
|
|
|
|
|
int32_t isum = 0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
uint8x16x2_t qhbits = vld1q_u8_x2(qh); qh += 32;
|
2023-06-08 17:48:14 +00:00
|
|
|
uint8x16x4_t q6bits = vld1q_u8_x4(q6); q6 += 64;
|
|
|
|
int8x16x4_t q8bytes = vld1q_s8_x4(q8); q8 += 64;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
|
|
|
|
q6h.val[0] = vshlq_n_u8(vandq_u8(mone, qhbits.val[0]), 4);
|
|
|
|
q6h.val[1] = vshlq_n_u8(vandq_u8(mone, qhbits.val[1]), 4);
|
|
|
|
uint8x16_t shifted = vshrq_n_u8(qhbits.val[0], 2);
|
|
|
|
q6h.val[2] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
|
|
|
|
shifted = vshrq_n_u8(qhbits.val[1], 2);
|
|
|
|
q6h.val[3] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
|
|
|
|
|
|
|
|
//q6bytes.val[0] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[0], m4b), q6h.val[0])), m32s);
|
|
|
|
//q6bytes.val[1] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[1], m4b), q6h.val[1])), m32s);
|
|
|
|
//q6bytes.val[2] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[2], m4b), q6h.val[2])), m32s);
|
|
|
|
//q6bytes.val[3] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[3], m4b), q6h.val[3])), m32s);
|
|
|
|
q6bytes.val[0] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[0], m4b), q6h.val[0]));
|
|
|
|
q6bytes.val[1] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[1], m4b), q6h.val[1]));
|
|
|
|
q6bytes.val[2] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[2], m4b), q6h.val[2]));
|
|
|
|
q6bytes.val[3] = vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[3], m4b), q6h.val[3]));
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q6bytes.val[0], q8bytes.val[0])) * scale[0] +
|
|
|
|
vaddvq_s32(vdotq_s32(vzero, q6bytes.val[1], q8bytes.val[1])) * scale[1] +
|
|
|
|
vaddvq_s32(vdotq_s32(vzero, q6bytes.val[2], q8bytes.val[2])) * scale[2] +
|
|
|
|
vaddvq_s32(vdotq_s32(vzero, q6bytes.val[3], q8bytes.val[3])) * scale[3];
|
|
|
|
scale += 4;
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
isum += vaddvq_s16(p0) * scale[0] + vaddvq_s16(p1) * scale[1];
|
|
|
|
scale += 2;
|
|
|
|
|
|
|
|
int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
isum += vaddvq_s16(p2) * scale[0] + vaddvq_s16(p3) * scale[1];
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scale += 2;
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|
#endif
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2023-06-08 17:48:14 +00:00
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q8bytes = vld1q_s8_x4(q8); q8 += 64;
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
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|
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shifted = vshrq_n_u8(qhbits.val[0], 4);
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q6h.val[0] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
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shifted = vshrq_n_u8(qhbits.val[1], 4);
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q6h.val[1] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
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shifted = vshrq_n_u8(qhbits.val[0], 6);
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q6h.val[2] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
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shifted = vshrq_n_u8(qhbits.val[1], 6);
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q6h.val[3] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
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//q6bytes.val[0] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[0], 4), q6h.val[0])), m32s);
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//q6bytes.val[1] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[1], 4), q6h.val[1])), m32s);
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//q6bytes.val[2] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[2], 4), q6h.val[2])), m32s);
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//q6bytes.val[3] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[3], 4), q6h.val[3])), m32s);
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q6bytes.val[0] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[0], 4), q6h.val[0]));
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q6bytes.val[1] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[1], 4), q6h.val[1]));
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q6bytes.val[2] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[2], 4), q6h.val[2]));
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q6bytes.val[3] = vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[3], 4), q6h.val[3]));
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#if defined(__ARM_FEATURE_DOTPROD)
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isum += vaddvq_s32(vdotq_s32(vzero, q6bytes.val[0], q8bytes.val[0])) * scale[0] +
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vaddvq_s32(vdotq_s32(vzero, q6bytes.val[1], q8bytes.val[1])) * scale[1] +
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vaddvq_s32(vdotq_s32(vzero, q6bytes.val[2], q8bytes.val[2])) * scale[2] +
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vaddvq_s32(vdotq_s32(vzero, q6bytes.val[3], q8bytes.val[3])) * scale[3];
|
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scale += 4;
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|
//for (int l = 0; l < 4; ++l) {
|
|
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|
// const int32x4_t p = vdotq_s32(vzero, q6bytes.val[l], q8bytes.val[l]);
|
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|
// isum += vaddvq_s32(p) * *scale++;
|
|
|
|
//}
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#else
|
|
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|
p0 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
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|
vmull_s8(vget_high_s8(q6bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
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p1 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
isum += vaddvq_s16(p0) * scale[0] + vaddvq_s16(p1) * scale[1];
|
|
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|
scale += 2;
|
|
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|
|
p2 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
p3 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
isum += vaddvq_s16(p2) * scale[0] + vaddvq_s16(p3) * scale[1];
|
|
|
|
scale += 2;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
//sum += isum * d_all * y[i].d;
|
|
|
|
sum += d_all * y[i].d * (isum - 32 * isum_mins);
|
|
|
|
|
|
|
|
}
|
|
|
|
*s = sum;
|
|
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|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m4 = _mm256_set1_epi8(0xF);
|
|
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|
const __m256i m2 = _mm256_set1_epi8(3);
|
|
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|
const __m256i m32s = _mm256_set1_epi8(32);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
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|
|
|
const __m128i scales = _mm_loadu_si128((const __m128i*)x[i].scales);
|
|
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|
|
|
|
__m256i sumi = _mm256_setzero_si256();
|
|
|
|
|
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|
|
int is = 0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
const __m128i scale_0 = _mm_shuffle_epi8(scales, get_scale_shuffle(is + 0));
|
|
|
|
const __m128i scale_1 = _mm_shuffle_epi8(scales, get_scale_shuffle(is + 1));
|
|
|
|
const __m128i scale_2 = _mm_shuffle_epi8(scales, get_scale_shuffle(is + 2));
|
|
|
|
const __m128i scale_3 = _mm_shuffle_epi8(scales, get_scale_shuffle(is + 3));
|
|
|
|
is += 4;
|
|
|
|
|
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|
|
const __m256i q4bits1 = _mm256_loadu_si256((const __m256i*)q4); q4 += 32;
|
|
|
|
const __m256i q4bits2 = _mm256_loadu_si256((const __m256i*)q4); q4 += 32;
|
|
|
|
const __m256i q4bitsH = _mm256_loadu_si256((const __m256i*)qh); qh += 32;
|
|
|
|
|
|
|
|
const __m256i q4h_0 = _mm256_slli_epi16(_mm256_and_si256(q4bitsH, m2), 4);
|
|
|
|
const __m256i q4h_1 = _mm256_slli_epi16(_mm256_and_si256(_mm256_srli_epi16(q4bitsH, 2), m2), 4);
|
|
|
|
const __m256i q4h_2 = _mm256_slli_epi16(_mm256_and_si256(_mm256_srli_epi16(q4bitsH, 4), m2), 4);
|
|
|
|
const __m256i q4h_3 = _mm256_slli_epi16(_mm256_and_si256(_mm256_srli_epi16(q4bitsH, 6), m2), 4);
|
|
|
|
|
|
|
|
const __m256i q4_0 = _mm256_or_si256(_mm256_and_si256(q4bits1, m4), q4h_0);
|
|
|
|
const __m256i q4_1 = _mm256_or_si256(_mm256_and_si256(q4bits2, m4), q4h_1);
|
|
|
|
const __m256i q4_2 = _mm256_or_si256(_mm256_and_si256(_mm256_srli_epi16(q4bits1, 4), m4), q4h_2);
|
|
|
|
const __m256i q4_3 = _mm256_or_si256(_mm256_and_si256(_mm256_srli_epi16(q4bits2, 4), m4), q4h_3);
|
|
|
|
|
|
|
|
const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_2 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
const __m256i q8_3 = _mm256_loadu_si256((const __m256i*)q8); q8 += 32;
|
|
|
|
|
|
|
|
__m256i q8s_0 = _mm256_maddubs_epi16(m32s, q8_0);
|
|
|
|
__m256i q8s_1 = _mm256_maddubs_epi16(m32s, q8_1);
|
|
|
|
__m256i q8s_2 = _mm256_maddubs_epi16(m32s, q8_2);
|
|
|
|
__m256i q8s_3 = _mm256_maddubs_epi16(m32s, q8_3);
|
|
|
|
|
|
|
|
__m256i p16_0 = _mm256_maddubs_epi16(q4_0, q8_0);
|
|
|
|
__m256i p16_1 = _mm256_maddubs_epi16(q4_1, q8_1);
|
|
|
|
__m256i p16_2 = _mm256_maddubs_epi16(q4_2, q8_2);
|
|
|
|
__m256i p16_3 = _mm256_maddubs_epi16(q4_3, q8_3);
|
|
|
|
|
|
|
|
p16_0 = _mm256_sub_epi16(p16_0, q8s_0);
|
|
|
|
p16_1 = _mm256_sub_epi16(p16_1, q8s_1);
|
|
|
|
p16_2 = _mm256_sub_epi16(p16_2, q8s_2);
|
|
|
|
p16_3 = _mm256_sub_epi16(p16_3, q8s_3);
|
|
|
|
|
|
|
|
p16_0 = _mm256_madd_epi16(_mm256_cvtepi8_epi16(scale_0), p16_0);
|
|
|
|
p16_1 = _mm256_madd_epi16(_mm256_cvtepi8_epi16(scale_1), p16_1);
|
|
|
|
p16_2 = _mm256_madd_epi16(_mm256_cvtepi8_epi16(scale_2), p16_2);
|
|
|
|
p16_3 = _mm256_madd_epi16(_mm256_cvtepi8_epi16(scale_3), p16_3);
|
|
|
|
|
|
|
|
sumi = _mm256_add_epi32(sumi, _mm256_add_epi32(p16_0, p16_1));
|
|
|
|
sumi = _mm256_add_epi32(sumi, _mm256_add_epi32(p16_2, p16_3));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
acc = _mm256_fmadd_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(sumi), acc);
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-06-26 16:46:07 +00:00
|
|
|
#elif defined __AVX__
|
|
|
|
|
|
|
|
const __m128i m4 = _mm_set1_epi8(0xF);
|
|
|
|
const __m128i m3 = _mm_set1_epi8(3);
|
|
|
|
const __m128i m32s = _mm_set1_epi8(32);
|
|
|
|
const __m128i m2 = _mm_set1_epi8(2);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const __m128i scales = _mm_loadu_si128((const __m128i*)x[i].scales);
|
|
|
|
|
|
|
|
__m128i sumi_0 = _mm_setzero_si128();
|
|
|
|
__m128i sumi_1 = _mm_setzero_si128();
|
|
|
|
|
|
|
|
__m128i shuffle = _mm_set_epi64x(0x0101010101010101, 0x0000000000000000);
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
const __m128i q4bitsH_0 = _mm_loadu_si128((const __m128i*)qh); qh += 16;
|
|
|
|
const __m128i q4bitsH_1 = _mm_loadu_si128((const __m128i*)qh); qh += 16;
|
|
|
|
|
|
|
|
const __m128i q4h_0 = _mm_slli_epi16(_mm_and_si128(q4bitsH_0, m3), 4);
|
|
|
|
const __m128i q4h_1 = _mm_slli_epi16(_mm_and_si128(q4bitsH_1, m3), 4);
|
|
|
|
const __m128i q4h_2 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH_0, 2), m3), 4);
|
|
|
|
const __m128i q4h_3 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH_1, 2), m3), 4);
|
|
|
|
const __m128i q4h_4 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH_0, 4), m3), 4);
|
|
|
|
const __m128i q4h_5 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH_1, 4), m3), 4);
|
|
|
|
const __m128i q4h_6 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH_0, 6), m3), 4);
|
|
|
|
const __m128i q4h_7 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH_1, 6), m3), 4);
|
|
|
|
|
|
|
|
const __m128i q4bits1_0 = _mm_loadu_si128((const __m128i*)q4); q4 += 16;
|
|
|
|
const __m128i q4bits1_1 = _mm_loadu_si128((const __m128i*)q4); q4 += 16;
|
|
|
|
const __m128i q4bits2_0 = _mm_loadu_si128((const __m128i*)q4); q4 += 16;
|
|
|
|
const __m128i q4bits2_1 = _mm_loadu_si128((const __m128i*)q4); q4 += 16;
|
|
|
|
|
|
|
|
const __m128i q4_0 = _mm_or_si128(_mm_and_si128(q4bits1_0, m4), q4h_0);
|
|
|
|
const __m128i q4_1 = _mm_or_si128(_mm_and_si128(q4bits1_1, m4), q4h_1);
|
|
|
|
const __m128i q4_2 = _mm_or_si128(_mm_and_si128(q4bits2_0, m4), q4h_2);
|
|
|
|
const __m128i q4_3 = _mm_or_si128(_mm_and_si128(q4bits2_1, m4), q4h_3);
|
|
|
|
const __m128i q4_4 = _mm_or_si128(_mm_and_si128(_mm_srli_epi16(q4bits1_0, 4), m4), q4h_4);
|
|
|
|
const __m128i q4_5 = _mm_or_si128(_mm_and_si128(_mm_srli_epi16(q4bits1_1, 4), m4), q4h_5);
|
|
|
|
const __m128i q4_6 = _mm_or_si128(_mm_and_si128(_mm_srli_epi16(q4bits2_0, 4), m4), q4h_6);
|
|
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|
const __m128i q4_7 = _mm_or_si128(_mm_and_si128(_mm_srli_epi16(q4bits2_1, 4), m4), q4h_7);
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|
const __m128i q8_0 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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|
const __m128i q8_1 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_2 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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|
const __m128i q8_3 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_4 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_5 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_6 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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const __m128i q8_7 = _mm_loadu_si128((const __m128i*)q8); q8 += 16;
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__m128i q8s_0 = _mm_maddubs_epi16(m32s, q8_0);
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__m128i q8s_1 = _mm_maddubs_epi16(m32s, q8_1);
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|
__m128i q8s_2 = _mm_maddubs_epi16(m32s, q8_2);
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|
__m128i q8s_3 = _mm_maddubs_epi16(m32s, q8_3);
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__m128i q8s_4 = _mm_maddubs_epi16(m32s, q8_4);
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__m128i q8s_5 = _mm_maddubs_epi16(m32s, q8_5);
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__m128i q8s_6 = _mm_maddubs_epi16(m32s, q8_6);
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__m128i q8s_7 = _mm_maddubs_epi16(m32s, q8_7);
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__m128i p16_0 = _mm_maddubs_epi16(q4_0, q8_0);
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__m128i p16_1 = _mm_maddubs_epi16(q4_1, q8_1);
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__m128i p16_2 = _mm_maddubs_epi16(q4_2, q8_2);
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__m128i p16_3 = _mm_maddubs_epi16(q4_3, q8_3);
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__m128i p16_4 = _mm_maddubs_epi16(q4_4, q8_4);
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__m128i p16_5 = _mm_maddubs_epi16(q4_5, q8_5);
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__m128i p16_6 = _mm_maddubs_epi16(q4_6, q8_6);
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__m128i p16_7 = _mm_maddubs_epi16(q4_7, q8_7);
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p16_0 = _mm_sub_epi16(p16_0, q8s_0);
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p16_1 = _mm_sub_epi16(p16_1, q8s_1);
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p16_2 = _mm_sub_epi16(p16_2, q8s_2);
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p16_3 = _mm_sub_epi16(p16_3, q8s_3);
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p16_4 = _mm_sub_epi16(p16_4, q8s_4);
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p16_5 = _mm_sub_epi16(p16_5, q8s_5);
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p16_6 = _mm_sub_epi16(p16_6, q8s_6);
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p16_7 = _mm_sub_epi16(p16_7, q8s_7);
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const __m128i scale_0 = _mm_shuffle_epi8(scales, shuffle);
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shuffle = _mm_add_epi8(shuffle, m2);
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const __m128i scale_1 = _mm_shuffle_epi8(scales, shuffle);
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shuffle = _mm_add_epi8(shuffle, m2);
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|
const __m128i scale_2 = _mm_shuffle_epi8(scales, shuffle);
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|
shuffle = _mm_add_epi8(shuffle, m2);
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|
const __m128i scale_3 = _mm_shuffle_epi8(scales, shuffle);
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|
shuffle = _mm_add_epi8(shuffle, m2);
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p16_0 = _mm_madd_epi16(_mm_cvtepi8_epi16(scale_0), p16_0);
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p16_1 = _mm_madd_epi16(_mm_cvtepi8_epi16(_mm_unpackhi_epi64(scale_0, scale_0)), p16_1);
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p16_2 = _mm_madd_epi16(_mm_cvtepi8_epi16(scale_1), p16_2);
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|
p16_3 = _mm_madd_epi16(_mm_cvtepi8_epi16(_mm_unpackhi_epi64(scale_1, scale_1)), p16_3);
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|
p16_4 = _mm_madd_epi16(_mm_cvtepi8_epi16(scale_2), p16_4);
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|
p16_5 = _mm_madd_epi16(_mm_cvtepi8_epi16(_mm_unpackhi_epi64(scale_2, scale_2)), p16_5);
|
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|
p16_6 = _mm_madd_epi16(_mm_cvtepi8_epi16(scale_3), p16_6);
|
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|
p16_7 = _mm_madd_epi16(_mm_cvtepi8_epi16(_mm_unpackhi_epi64(scale_3, scale_3)), p16_7);
|
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|
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|
|
sumi_0 = _mm_add_epi32(sumi_0, _mm_add_epi32(p16_0, p16_2));
|
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|
sumi_1 = _mm_add_epi32(sumi_1, _mm_add_epi32(p16_1, p16_3));
|
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|
|
sumi_0 = _mm_add_epi32(sumi_0, _mm_add_epi32(p16_4, p16_6));
|
|
|
|
sumi_1 = _mm_add_epi32(sumi_1, _mm_add_epi32(p16_5, p16_7));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2023-07-28 18:17:45 +00:00
|
|
|
__m256i sumi = MM256_SET_M128I(sumi_1, sumi_0);
|
2023-06-26 16:46:07 +00:00
|
|
|
acc = _mm256_add_ps(_mm256_mul_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(sumi)), acc);
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = hsum_float_8(acc);
|
|
|
|
|
2023-10-03 18:38:19 +00:00
|
|
|
#elif defined __riscv_v_intrinsic
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
|
|
|
|
const uint8_t * restrict q6 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const int8_t * restrict scale = x[i].scales;
|
|
|
|
|
|
|
|
size_t vl;
|
|
|
|
|
|
|
|
vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
|
|
|
|
|
|
|
|
int sum_t = 0;
|
|
|
|
int is = 0;
|
|
|
|
|
|
|
|
for (int j = 0; j < QK_K/128; ++j) {
|
|
|
|
|
|
|
|
vl = 32;
|
|
|
|
|
|
|
|
// load qh
|
|
|
|
vuint8m1_t qh_x = __riscv_vle8_v_u8m1(qh, vl);
|
|
|
|
|
|
|
|
// load Q6
|
|
|
|
vuint8m1_t q6_0 = __riscv_vle8_v_u8m1(q6, vl);
|
|
|
|
vuint8m1_t q6_1 = __riscv_vle8_v_u8m1(q6+32, vl);
|
|
|
|
|
|
|
|
vuint8m1_t q6a_0 = __riscv_vand_vx_u8m1(q6_0, 0x0F, vl);
|
|
|
|
vuint8m1_t q6a_1 = __riscv_vand_vx_u8m1(q6_1, 0x0F, vl);
|
|
|
|
vuint8m1_t q6s_0 = __riscv_vsrl_vx_u8m1(q6_0, 0x04, vl);
|
|
|
|
vuint8m1_t q6s_1 = __riscv_vsrl_vx_u8m1(q6_1, 0x04, vl);
|
|
|
|
|
|
|
|
vuint8m1_t qh_0 = __riscv_vand_vx_u8m1(qh_x, 0x03, vl);
|
|
|
|
vuint8m1_t qh_1 = __riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(qh_x, 0x2, vl), 0x03 , vl);
|
|
|
|
vuint8m1_t qh_2 = __riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(qh_x, 0x4, vl), 0x03 , vl);
|
|
|
|
vuint8m1_t qh_3 = __riscv_vand_vx_u8m1(__riscv_vsrl_vx_u8m1(qh_x, 0x6, vl), 0x03 , vl);
|
|
|
|
|
|
|
|
vuint8m1_t qhi_0 = __riscv_vor_vv_u8m1(q6a_0, __riscv_vsll_vx_u8m1(qh_0, 0x04, vl), vl);
|
|
|
|
vuint8m1_t qhi_1 = __riscv_vor_vv_u8m1(q6a_1, __riscv_vsll_vx_u8m1(qh_1, 0x04, vl), vl);
|
|
|
|
vuint8m1_t qhi_2 = __riscv_vor_vv_u8m1(q6s_0, __riscv_vsll_vx_u8m1(qh_2, 0x04, vl), vl);
|
|
|
|
vuint8m1_t qhi_3 = __riscv_vor_vv_u8m1(q6s_1, __riscv_vsll_vx_u8m1(qh_3, 0x04, vl), vl);
|
|
|
|
|
|
|
|
vint8m1_t a_0 = __riscv_vsub_vx_i8m1(__riscv_vreinterpret_v_u8m1_i8m1(qhi_0), 32, vl);
|
|
|
|
vint8m1_t a_1 = __riscv_vsub_vx_i8m1(__riscv_vreinterpret_v_u8m1_i8m1(qhi_1), 32, vl);
|
|
|
|
vint8m1_t a_2 = __riscv_vsub_vx_i8m1(__riscv_vreinterpret_v_u8m1_i8m1(qhi_2), 32, vl);
|
|
|
|
vint8m1_t a_3 = __riscv_vsub_vx_i8m1(__riscv_vreinterpret_v_u8m1_i8m1(qhi_3), 32, vl);
|
|
|
|
|
|
|
|
// load Q8 and take product
|
|
|
|
vint16m2_t va_q_0 = __riscv_vwmul_vv_i16m2(a_0, __riscv_vle8_v_i8m1(q8, vl), vl);
|
|
|
|
vint16m2_t va_q_1 = __riscv_vwmul_vv_i16m2(a_1, __riscv_vle8_v_i8m1(q8+32, vl), vl);
|
|
|
|
vint16m2_t va_q_2 = __riscv_vwmul_vv_i16m2(a_2, __riscv_vle8_v_i8m1(q8+64, vl), vl);
|
|
|
|
vint16m2_t va_q_3 = __riscv_vwmul_vv_i16m2(a_3, __riscv_vle8_v_i8m1(q8+96, vl), vl);
|
|
|
|
|
|
|
|
vl = 16;
|
|
|
|
|
|
|
|
vint32m2_t vaux_0 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_0, 0), scale[is+0], vl);
|
|
|
|
vint32m2_t vaux_1 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_0, 1), scale[is+1], vl);
|
|
|
|
vint32m2_t vaux_2 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_1, 0), scale[is+2], vl);
|
|
|
|
vint32m2_t vaux_3 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_1, 1), scale[is+3], vl);
|
|
|
|
vint32m2_t vaux_4 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_2, 0), scale[is+4], vl);
|
|
|
|
vint32m2_t vaux_5 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_2, 1), scale[is+5], vl);
|
|
|
|
vint32m2_t vaux_6 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_3, 0), scale[is+6], vl);
|
|
|
|
vint32m2_t vaux_7 = __riscv_vwmul_vx_i32m2(__riscv_vget_v_i16m2_i16m1(va_q_3, 1), scale[is+7], vl);
|
|
|
|
|
|
|
|
vint32m1_t isum0 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(vaux_0, vaux_1, vl), vzero, vl);
|
|
|
|
vint32m1_t isum1 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(vaux_2, vaux_3, vl), isum0, vl);
|
|
|
|
vint32m1_t isum2 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(vaux_4, vaux_5, vl), isum1, vl);
|
|
|
|
vint32m1_t isum3 = __riscv_vredsum_vs_i32m2_i32m1(__riscv_vadd_vv_i32m2(vaux_6, vaux_7, vl), isum2, vl);
|
|
|
|
|
|
|
|
sum_t += __riscv_vmv_x_s_i32m1_i32(isum3);
|
|
|
|
|
|
|
|
q6 += 64; qh += 32; q8 += 128; is=8;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
sumf += d * sum_t;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
|
|
|
|
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684)
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 19:56:18 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
int8_t aux8[QK_K];
|
|
|
|
int16_t aux16[8];
|
|
|
|
float sums [8];
|
|
|
|
int32_t aux32[8];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q4 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
memset(aux32, 0, 8*sizeof(int32_t));
|
|
|
|
int8_t * restrict a = aux8;
|
|
|
|
for (int j = 0; j < QK_K; j += 128) {
|
|
|
|
for (int l = 0; l < 32; ++l) {
|
|
|
|
a[l + 0] = (int8_t)((q4[l + 0] & 0xF) | (((qh[l] >> 0) & 3) << 4)) - 32;
|
|
|
|
a[l + 32] = (int8_t)((q4[l + 32] & 0xF) | (((qh[l] >> 2) & 3) << 4)) - 32;
|
|
|
|
a[l + 64] = (int8_t)((q4[l + 0] >> 4) | (((qh[l] >> 4) & 3) << 4)) - 32;
|
|
|
|
a[l + 96] = (int8_t)((q4[l + 32] >> 4) | (((qh[l] >> 6) & 3) << 4)) - 32;
|
|
|
|
}
|
|
|
|
a += 128;
|
|
|
|
q4 += 64;
|
|
|
|
qh += 32;
|
|
|
|
}
|
|
|
|
a = aux8;
|
|
|
|
int is = 0;
|
|
|
|
for (int j = 0; j < QK_K/16; ++j) {
|
|
|
|
int scale = x[i].scales[is++];
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
|
|
|
|
for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
|
|
|
|
q8 += 8; a += 8;
|
|
|
|
}
|
|
|
|
const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
|
|
|
|
for (int l = 0; l < 8; ++l) sums[l] += d * aux32[l];
|
|
|
|
}
|
|
|
|
for (int l = 0; l < 8; ++l) sumf += sums[l];
|
|
|
|
*s = sumf;
|
|
|
|
#endif
|
|
|
|
}
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
void ggml_vec_dot_q6_K_q8_K(const int n, float * restrict s, const void * restrict vx, const void * restrict vy) {
|
|
|
|
assert(n % QK_K == 0);
|
|
|
|
|
|
|
|
const block_q6_K * restrict x = vx;
|
|
|
|
const block_q8_K * restrict y = vy;
|
|
|
|
|
|
|
|
const int nb = n / QK_K;
|
|
|
|
|
|
|
|
#ifdef __ARM_NEON
|
|
|
|
|
|
|
|
float sum = 0;
|
|
|
|
|
|
|
|
const uint8x16_t m4b = vdupq_n_u8(0xF);
|
|
|
|
const int8x16_t m32s = vdupq_n_s8(32);
|
2023-09-02 12:23:45 +00:00
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
const int32x4_t vzero = vdupq_n_s32(0);
|
|
|
|
#endif
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
|
|
|
|
const uint8x16_t mone = vdupq_n_u8(3);
|
|
|
|
|
|
|
|
int8x16x4_t q6bytes;
|
|
|
|
uint8x16x4_t q6h;
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d_all = (float)x[i].d;
|
|
|
|
|
|
|
|
const uint8_t * restrict q6 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const int8_t * restrict scale = x[i].scales;
|
|
|
|
|
|
|
|
int32_t isum = 0;
|
|
|
|
|
|
|
|
uint8x16_t qhbits = vld1q_u8(qh);
|
|
|
|
uint8x16x2_t q6bits = vld1q_u8_x2(q6);
|
|
|
|
int8x16x4_t q8bytes = vld1q_s8_x4(q8);
|
|
|
|
|
|
|
|
q6h.val[0] = vshlq_n_u8(vandq_u8(mone, qhbits), 4);
|
|
|
|
uint8x16_t shifted = vshrq_n_u8(qhbits, 2);
|
|
|
|
q6h.val[1] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
|
|
|
|
shifted = vshrq_n_u8(qhbits, 4);
|
|
|
|
q6h.val[2] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
|
|
|
|
shifted = vshrq_n_u8(qhbits, 6);
|
|
|
|
q6h.val[3] = vshlq_n_u8(vandq_u8(mone, shifted), 4);
|
|
|
|
|
|
|
|
q6bytes.val[0] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[0], m4b), q6h.val[0])), m32s);
|
|
|
|
q6bytes.val[1] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vandq_u8(q6bits.val[1], m4b), q6h.val[1])), m32s);
|
|
|
|
q6bytes.val[2] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[0], 4), q6h.val[2])), m32s);
|
|
|
|
q6bytes.val[3] = vsubq_s8(vreinterpretq_s8_u8(vorrq_u8(vshrq_n_u8(q6bits.val[1], 4), q6h.val[3])), m32s);
|
|
|
|
|
|
|
|
#if defined(__ARM_FEATURE_DOTPROD)
|
|
|
|
|
|
|
|
isum += vaddvq_s32(vdotq_s32(vzero, q6bytes.val[0], q8bytes.val[0])) * scale[0] +
|
|
|
|
vaddvq_s32(vdotq_s32(vzero, q6bytes.val[1], q8bytes.val[1])) * scale[1] +
|
|
|
|
vaddvq_s32(vdotq_s32(vzero, q6bytes.val[2], q8bytes.val[2])) * scale[2] +
|
|
|
|
vaddvq_s32(vdotq_s32(vzero, q6bytes.val[3], q8bytes.val[3])) * scale[3];
|
|
|
|
#else
|
|
|
|
|
|
|
|
int16x8_t p0 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[0]), vget_low_s8 (q8bytes.val[0])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[0]), vget_high_s8(q8bytes.val[0])));
|
|
|
|
int16x8_t p1 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[1]), vget_low_s8 (q8bytes.val[1])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[1]), vget_high_s8(q8bytes.val[1])));
|
|
|
|
isum += vaddvq_s16(p0) * scale[0] + vaddvq_s16(p1) * scale[1];
|
|
|
|
|
|
|
|
int16x8_t p2 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[2]), vget_low_s8 (q8bytes.val[2])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[2]), vget_high_s8(q8bytes.val[2])));
|
|
|
|
int16x8_t p3 = vaddq_s16(vmull_s8(vget_low_s8 (q6bytes.val[3]), vget_low_s8 (q8bytes.val[3])),
|
|
|
|
vmull_s8(vget_high_s8(q6bytes.val[3]), vget_high_s8(q8bytes.val[3])));
|
|
|
|
isum += vaddvq_s16(p2) * scale[2] + vaddvq_s16(p3) * scale[3];
|
|
|
|
#endif
|
|
|
|
|
|
|
|
sum += isum * d_all * y[i].d;
|
|
|
|
|
|
|
|
}
|
|
|
|
*s = sum;
|
|
|
|
|
|
|
|
#elif defined __AVX2__
|
|
|
|
|
|
|
|
const __m256i m4 = _mm256_set1_epi8(0xF);
|
|
|
|
const __m256i m2 = _mm256_set1_epi8(3);
|
|
|
|
const __m256i m32s = _mm256_set1_epi8(32);
|
|
|
|
|
|
|
|
__m256 acc = _mm256_setzero_ps();
|
|
|
|
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
|
|
|
|
const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
|
|
|
|
|
|
|
|
const uint8_t * restrict q4 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
|
|
|
|
|
|
const __m64 scales_1 = _mm_set1_pi8(x[i].scales[0]);
|
|
|
|
const __m64 scales_2 = _mm_set1_pi8(x[i].scales[1]);
|
|
|
|
const __m64 scales_3 = _mm_set1_pi8(x[i].scales[2]);
|
|
|
|
const __m64 scales_4 = _mm_set1_pi8(x[i].scales[3]);
|
|
|
|
|
|
|
|
__m256i sumi = _mm256_setzero_si256();
|
|
|
|
|
|
|
|
const __m128i scale_0 = _mm_set_epi64(scales_2, scales_1);
|
|
|
|
const __m128i scale_1 = _mm_set_epi64(scales_4, scales_3);
|
|
|
|
|
|
|
|
const __m256i q4bits1 = _mm256_loadu_si256((const __m256i*)q4);
|
|
|
|
const __m128i q4bitsH = _mm_loadu_si128((const __m128i*)qh);
|
|
|
|
|
2023-07-28 18:17:45 +00:00
|
|
|
const __m256i q4h_0 = _mm256_slli_epi16(_mm256_and_si256(MM256_SET_M128I(_mm_srli_epi16(q4bitsH, 2), q4bitsH), m2), 4);
|
|
|
|
const __m256i q4h_1 = _mm256_slli_epi16(_mm256_and_si256(MM256_SET_M128I(_mm_srli_epi16(q4bitsH, 6), _mm_srli_epi16(q4bitsH, 4)), m2), 4);
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
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const __m256i q4_0 = _mm256_or_si256(_mm256_and_si256(q4bits1, m4), q4h_0);
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const __m256i q4_1 = _mm256_or_si256(_mm256_and_si256(_mm256_srli_epi16(q4bits1, 4), m4), q4h_1);
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const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
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const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
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__m256i q8s_0 = _mm256_maddubs_epi16(m32s, q8_0);
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__m256i q8s_1 = _mm256_maddubs_epi16(m32s, q8_1);
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__m256i p16_0 = _mm256_maddubs_epi16(q4_0, q8_0);
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__m256i p16_1 = _mm256_maddubs_epi16(q4_1, q8_1);
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p16_0 = _mm256_sub_epi16(p16_0, q8s_0);
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p16_1 = _mm256_sub_epi16(p16_1, q8s_1);
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p16_0 = _mm256_madd_epi16(_mm256_cvtepi8_epi16(scale_0), p16_0);
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p16_1 = _mm256_madd_epi16(_mm256_cvtepi8_epi16(scale_1), p16_1);
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sumi = _mm256_add_epi32(sumi, _mm256_add_epi32(p16_0, p16_1));
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acc = _mm256_fmadd_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(sumi), acc);
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}
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*s = hsum_float_8(acc);
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2023-07-25 12:13:41 +00:00
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#elif defined __AVX__
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const __m128i m4 = _mm_set1_epi8(0xF);
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const __m128i m2 = _mm_set1_epi8(3);
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const __m128i m32s = _mm_set1_epi8(32);
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__m256 acc = _mm256_setzero_ps();
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for (int i = 0; i < nb; ++i) {
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const float d = y[i].d * ggml_fp16_to_fp32(x[i].d);
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const uint8_t * restrict q4 = x[i].ql;
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const uint8_t * restrict qh = x[i].qh;
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const int8_t * restrict q8 = y[i].qs;
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const __m64 scales_1 = _mm_set1_pi8(x[i].scales[0]);
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const __m64 scales_2 = _mm_set1_pi8(x[i].scales[1]);
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const __m64 scales_3 = _mm_set1_pi8(x[i].scales[2]);
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const __m64 scales_4 = _mm_set1_pi8(x[i].scales[3]);
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__m128i sumi_0 = _mm_setzero_si128();
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__m128i sumi_1 = _mm_setzero_si128();
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const __m128i scale_0 = _mm_set_epi64(scales_2, scales_1);
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const __m128i scale_1 = _mm_set_epi64(scales_4, scales_3);
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const __m256i q4bits1 = _mm256_loadu_si256((const __m256i*)q4);
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const __m128i q4bitsH = _mm_loadu_si128((const __m128i*)qh);
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const __m128i q4h_0 = _mm_slli_epi16(_mm_and_si128(q4bitsH, m2), 4);
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const __m128i q4h_1 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH, 2), m2), 4);
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const __m128i q4h_2 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH, 4), m2), 4);
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const __m128i q4h_3 = _mm_slli_epi16(_mm_and_si128(_mm_srli_epi16(q4bitsH, 6), m2), 4);
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const __m128i q4_0 = _mm_or_si128(_mm_and_si128(_mm256_extractf128_si256(q4bits1, 0), m4), q4h_0);
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const __m128i q4_1 = _mm_or_si128(_mm_and_si128(_mm256_extractf128_si256(q4bits1, 1), m4), q4h_1);
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const __m128i q4_2 = _mm_or_si128(_mm_and_si128(_mm_srli_epi16(_mm256_extractf128_si256(q4bits1, 0), 4), m4), q4h_2);
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const __m128i q4_3 = _mm_or_si128(_mm_and_si128(_mm_srli_epi16(_mm256_extractf128_si256(q4bits1, 1), 4), m4), q4h_3);
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const __m256i q8_0 = _mm256_loadu_si256((const __m256i*)(q8+ 0));
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const __m256i q8_1 = _mm256_loadu_si256((const __m256i*)(q8+32));
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__m128i q8s_0 = _mm_maddubs_epi16(m32s, _mm256_extractf128_si256(q8_0, 0));
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__m128i q8s_1 = _mm_maddubs_epi16(m32s, _mm256_extractf128_si256(q8_0, 1));
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__m128i q8s_2 = _mm_maddubs_epi16(m32s, _mm256_extractf128_si256(q8_1, 0));
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__m128i q8s_3 = _mm_maddubs_epi16(m32s, _mm256_extractf128_si256(q8_1, 1));
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__m128i p16_0 = _mm_maddubs_epi16(q4_0, _mm256_extractf128_si256(q8_0, 0));
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__m128i p16_1 = _mm_maddubs_epi16(q4_1, _mm256_extractf128_si256(q8_0, 1));
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__m128i p16_2 = _mm_maddubs_epi16(q4_2, _mm256_extractf128_si256(q8_1, 0));
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__m128i p16_3 = _mm_maddubs_epi16(q4_3, _mm256_extractf128_si256(q8_1, 1));
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p16_0 = _mm_sub_epi16(p16_0, q8s_0);
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p16_1 = _mm_sub_epi16(p16_1, q8s_1);
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p16_2 = _mm_sub_epi16(p16_2, q8s_2);
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p16_3 = _mm_sub_epi16(p16_3, q8s_3);
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p16_0 = _mm_madd_epi16(_mm_cvtepi8_epi16(scale_0), p16_0);
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p16_1 = _mm_madd_epi16(_mm_cvtepi8_epi16(_mm_unpackhi_epi64(scale_0, scale_0)), p16_1);
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p16_2 = _mm_madd_epi16(_mm_cvtepi8_epi16(scale_1), p16_2);
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p16_3 = _mm_madd_epi16(_mm_cvtepi8_epi16(_mm_unpackhi_epi64(scale_1, scale_1)), p16_3);
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sumi_0 = _mm_add_epi32(sumi_0, _mm_add_epi32(p16_0, p16_2));
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sumi_1 = _mm_add_epi32(sumi_1, _mm_add_epi32(p16_1, p16_3));
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2023-07-28 18:17:45 +00:00
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acc = _mm256_add_ps(_mm256_mul_ps(_mm256_broadcast_ss(&d), _mm256_cvtepi32_ps(MM256_SET_M128I(sumi_1, sumi_0))), acc);
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2023-07-25 12:13:41 +00:00
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}
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*s = hsum_float_8(acc);
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2023-10-03 18:38:19 +00:00
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#elif defined __riscv_v_intrinsic
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float sumf = 0;
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for (int i = 0; i < nb; ++i) {
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const float d_all = (float)x[i].d;
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const uint8_t * restrict q6 = x[i].ql;
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const uint8_t * restrict qh = x[i].qh;
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const int8_t * restrict q8 = y[i].qs;
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const int8_t * restrict scale = x[i].scales;
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int32_t isum = 0;
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size_t vl = 16;
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vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
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// load Q6
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vuint8mf2_t q6_0 = __riscv_vle8_v_u8mf2(q6, vl);
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vuint8mf2_t q6_1 = __riscv_vle8_v_u8mf2(q6+16, vl);
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// load qh
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vuint8mf2_t qh_x = __riscv_vle8_v_u8mf2(qh, vl);
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vuint8mf2_t qh0 = __riscv_vsll_vx_u8mf2(__riscv_vand_vx_u8mf2(qh_x, 0x3, vl), 0x4, vl);
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qh_x = __riscv_vsrl_vx_u8mf2(qh_x, 0x2, vl);
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vuint8mf2_t qh1 = __riscv_vsll_vx_u8mf2(__riscv_vand_vx_u8mf2(qh_x, 0x3, vl), 0x4, vl);
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qh_x = __riscv_vsrl_vx_u8mf2(qh_x, 0x2, vl);
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vuint8mf2_t qh2 = __riscv_vsll_vx_u8mf2(__riscv_vand_vx_u8mf2(qh_x, 0x3, vl), 0x4, vl);
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qh_x = __riscv_vsrl_vx_u8mf2(qh_x, 0x2, vl);
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vuint8mf2_t qh3 = __riscv_vsll_vx_u8mf2(__riscv_vand_vx_u8mf2(qh_x, 0x3, vl), 0x4, vl);
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vuint8mf2_t q6h_0 = __riscv_vor_vv_u8mf2(__riscv_vand_vx_u8mf2(q6_0, 0xF, vl), qh0, vl);
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vuint8mf2_t q6h_1 = __riscv_vor_vv_u8mf2(__riscv_vand_vx_u8mf2(q6_1, 0xF, vl), qh1, vl);
|
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|
vuint8mf2_t q6h_2 = __riscv_vor_vv_u8mf2(__riscv_vsrl_vx_u8mf2(q6_0, 0x4, vl), qh2, vl);
|
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vuint8mf2_t q6h_3 = __riscv_vor_vv_u8mf2(__riscv_vsrl_vx_u8mf2(q6_1, 0x4, vl), qh3, vl);
|
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|
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vint8mf2_t q6v_0 = __riscv_vsub_vx_i8mf2(__riscv_vreinterpret_v_u8mf2_i8mf2(q6h_0), 32, vl);
|
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vint8mf2_t q6v_1 = __riscv_vsub_vx_i8mf2(__riscv_vreinterpret_v_u8mf2_i8mf2(q6h_1), 32, vl);
|
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|
vint8mf2_t q6v_2 = __riscv_vsub_vx_i8mf2(__riscv_vreinterpret_v_u8mf2_i8mf2(q6h_2), 32, vl);
|
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|
|
vint8mf2_t q6v_3 = __riscv_vsub_vx_i8mf2(__riscv_vreinterpret_v_u8mf2_i8mf2(q6h_3), 32, vl);
|
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|
|
|
|
|
// load Q8 and take product
|
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|
vint16m1_t p0 = __riscv_vwmul_vv_i16m1(q6v_0, __riscv_vle8_v_i8mf2(q8, vl), vl);
|
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|
|
vint16m1_t p1 = __riscv_vwmul_vv_i16m1(q6v_1, __riscv_vle8_v_i8mf2(q8+16, vl), vl);
|
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|
|
vint16m1_t p2 = __riscv_vwmul_vv_i16m1(q6v_2, __riscv_vle8_v_i8mf2(q8+32, vl), vl);
|
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|
vint16m1_t p3 = __riscv_vwmul_vv_i16m1(q6v_3, __riscv_vle8_v_i8mf2(q8+48, vl), vl);
|
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|
vint32m1_t vs_0 = __riscv_vwredsum_vs_i16m1_i32m1(p0, vzero, vl);
|
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|
vint32m1_t vs_1 = __riscv_vwredsum_vs_i16m1_i32m1(p1, vzero, vl);
|
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|
vint32m1_t vs_2 = __riscv_vwredsum_vs_i16m1_i32m1(p2, vzero, vl);
|
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|
vint32m1_t vs_3 = __riscv_vwredsum_vs_i16m1_i32m1(p3, vzero, vl);
|
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|
|
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isum += __riscv_vmv_x_s_i32m1_i32(vs_0) * scale[0];
|
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|
isum += __riscv_vmv_x_s_i32m1_i32(vs_1) * scale[1];
|
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|
isum += __riscv_vmv_x_s_i32m1_i32(vs_2) * scale[2];
|
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|
|
isum += __riscv_vmv_x_s_i32m1_i32(vs_3) * scale[3];
|
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|
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|
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|
sumf += isum * d_all * y[i].d;
|
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|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
*s = sumf;
|
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|
|
|
k-quants : support for super-block size of 64 (#2001)
* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 16:43:07 +00:00
|
|
|
#else
|
|
|
|
|
|
|
|
int8_t aux8[QK_K];
|
|
|
|
int16_t aux16[8];
|
|
|
|
float sums [8];
|
|
|
|
int32_t aux32[8];
|
|
|
|
memset(sums, 0, 8*sizeof(float));
|
|
|
|
|
|
|
|
float sumf = 0;
|
|
|
|
for (int i = 0; i < nb; ++i) {
|
|
|
|
const uint8_t * restrict q4 = x[i].ql;
|
|
|
|
const uint8_t * restrict qh = x[i].qh;
|
|
|
|
const int8_t * restrict q8 = y[i].qs;
|
|
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memset(aux32, 0, 8*sizeof(int32_t));
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int8_t * restrict a = aux8;
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for (int l = 0; l < 16; ++l) {
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a[l+ 0] = (int8_t)((q4[l+ 0] & 0xF) | (((qh[l] >> 0) & 3) << 4)) - 32;
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a[l+16] = (int8_t)((q4[l+16] & 0xF) | (((qh[l] >> 2) & 3) << 4)) - 32;
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a[l+32] = (int8_t)((q4[l+ 0] >> 4) | (((qh[l] >> 4) & 3) << 4)) - 32;
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a[l+48] = (int8_t)((q4[l+16] >> 4) | (((qh[l] >> 6) & 3) << 4)) - 32;
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}
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int is = 0;
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for (int j = 0; j < QK_K/16; ++j) {
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int scale = x[i].scales[is++];
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for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
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for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
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q8 += 8; a += 8;
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for (int l = 0; l < 8; ++l) aux16[l] = q8[l] * a[l];
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for (int l = 0; l < 8; ++l) aux32[l] += scale * aux16[l];
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q8 += 8; a += 8;
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}
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const float d = ggml_fp16_to_fp32(x[i].d) * y[i].d;
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for (int l = 0; l < 8; ++l) sums[l] += d * aux32[l];
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}
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for (int l = 0; l < 8; ++l) sumf += sums[l];
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*s = sumf;
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#endif
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}
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#endif
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