llama.cpp/kompute/op_softmax.comp

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/**
* Copyright (c) 2023 Nomic, Inc. All rights reserved.
*
* This software is licensed under the terms of the Software for Open Models License (SOM),
* version 1.0, as detailed in the LICENSE_SOM.txt file. A copy of this license should accompany
* this software. Except as expressly granted in the SOM license, all rights are reserved by Nomic, Inc.
*/
#version 450
#include "common.comp"
#define nth 32
layout(local_size_x = nth) in;
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
layout(push_constant) uniform PushConstants {
uint inOff;
uint outOff;
int ne00;
int ne01;
int ne02;
} pcs;
shared float buf[nth];
void main() {
const uint i03 = gl_WorkGroupID.z;
const uint i02 = gl_WorkGroupID.y;
const uint i01 = gl_WorkGroupID.x;
const uint extra_off = i03*pcs.ne02*pcs.ne01*pcs.ne00 + i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00;
const uint psrc0 = extra_off + pcs.inOff; // Based from in_
const uint pdst = extra_off + pcs.outOff; // Based from out_
// parallel max
buf[gl_LocalInvocationID.x] = uintBitsToFloat(0xFF800000);
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) {
buf[gl_LocalInvocationID.x] = max(buf[gl_LocalInvocationID.x], in_[psrc0 + i00]);
}
// reduce
barrier();
memoryBarrierShared();
[[unroll]] for (uint i = nth/2; i > 0; i /= 2) {
if (gl_LocalInvocationID.x < i) {
buf[gl_LocalInvocationID.x] = max(buf[gl_LocalInvocationID.x], buf[gl_LocalInvocationID.x + i]);
}
barrier();
memoryBarrierShared();
}
// broadcast
const float max_ = buf[0];
// parallel sum
buf[gl_LocalInvocationID.x] = 0.0;
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) {
buf[gl_LocalInvocationID.x] += exp(in_[psrc0 + i00] - max_);
}
// reduce
barrier();
memoryBarrierShared();
[[unroll]] for (uint i = nth/2; i > 0; i /= 2) {
if (gl_LocalInvocationID.x < i) {
buf[gl_LocalInvocationID.x] += buf[gl_LocalInvocationID.x + i];
}
barrier();
memoryBarrierShared();
}
// broadcast
const float sum = buf[0];
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += nth) {
out_[pdst + i00] = exp(in_[psrc0 + i00] - max_) / sum;
}
}