mirror of
https://github.com/ggerganov/llama.cpp.git
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75 lines
1.7 KiB
Plaintext
75 lines
1.7 KiB
Plaintext
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#version 450
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#include "types.comp"
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#extension GL_EXT_shader_16bit_storage : require
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layout(push_constant) uniform parameter {
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uint IW; uint IH;
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uint OW; uint OH;
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uint OC;
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uint pelements;
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uint op;
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int k0; int k1;
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int s0; int s1;
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int p0; int p1;
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} p;
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#define BLOCK_SIZE 512
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#define FLT_MAX 3.402823466e+38F
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#define OP_POOL_MAX 0u
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#define OP_POOL_AVG 1u
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layout (local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout(binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint idx = gl_GlobalInvocationID.x;
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if (idx >= p.pelements) {
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return;
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}
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const uint O_HW = p.OW * p.OH;
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const uint nc = idx / O_HW;
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const uint cur_oh = (idx % O_HW) / p.OW;
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const uint cur_ow = (idx % O_HW) % p.OW;
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const int start_h = int(cur_oh) * p.s0 - p.p0;
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const uint bh = max(start_h, 0);
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const uint eh = min(start_h + p.k0, p.IH);
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const int start_w = int(cur_ow) * p.s1 - p.p1;
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const uint bw = max(start_w, 0);
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const uint ew = min(start_w + p.k1, p.IW);
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const float scale = 1.0 / float(p.k0 * p.k1);
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float res;
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if (p.op == OP_POOL_AVG) {
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res = 0.0;
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} else if (p.op == OP_POOL_MAX) {
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res = -FLT_MAX;
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} else {
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return;
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}
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#pragma unroll
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for (uint i = bh; i < eh; i++) {
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#pragma unroll
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for (uint j = bw; j < ew; j++) {
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const float cur = D_TYPE(data_a[nc * p.IH * p.IW + i * p.IW + j]);
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if (p.op == OP_POOL_AVG) {
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res += cur * scale;
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} else if (p.op == OP_POOL_MAX) {
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res = max(res, cur);
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}
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}
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}
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data_d[nc * O_HW + cur_oh * p.OW + cur_ow] = res;
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}
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