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metal : faster q4_0 (#1775)
* metal : 8% faster q4_0 Avoid copying into local uchar4 anf float4. * metal : 17% faster Q4_0 Use 64 threads in a thread group. --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
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@ -526,7 +526,7 @@ void ggml_metal_graph_compute(
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GGML_ASSERT(ne12 == 1);
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nth0 = 8;
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nth1 = 4;
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nth1 = 8;
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[encoder setComputePipelineState:ctx->pipeline_mul_mat_q4_0_f32];
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} break;
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case GGML_TYPE_Q2_K:
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@ -267,6 +267,8 @@ kernel void kernel_mul_mat_q4_0_f32(
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uint2 tptg[[threads_per_threadgroup]]) {
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const int nb = ne00/QK4_0;
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const int8_t m8 = 8;
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const int64_t r0 = tgpig.x;
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const int64_t r1 = tgpig.y;
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@ -276,33 +278,34 @@ kernel void kernel_mul_mat_q4_0_f32(
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const uint nth = tptg.x*tptg.y;
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const uint ith = tptg.y*tpitg.x + tpitg.y;
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sum[ith] = 0.0f;
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const int ix = tpitg.y/4; // 0 or 1
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const int iy = tpitg.y - 4*ix; // 0...3
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for (int i = tpitg.x; i < nb; i += tptg.x) {
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device const uchar4 * x0p = (device const uchar4 *) (x + i)->qs;
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device const float4 * y0p = (device const float4 *) (y + i*QK4_0);
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const int first = 4 * iy;
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const float d = (float)((x + i)->d);
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float sumf = 0;
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const uchar4 x0v = *(x0p + tpitg.y);
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const float4 y0v = *(y0p + tpitg.y + 0);
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const float4 y1v = *(y0p + tpitg.y + 4);
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for (int i = 2*tpitg.x + ix; i < nb; i += 2*tptg.x) {
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float acc = 0.0f;
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const float d = (float)x[i].d;
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device const uint8_t * xl = x[i].qs + first;
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device const float * yl = y + i * QK4_0 + first;
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float2 acc = {0.0f, 0.0f};
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for (int j = 0; j < 4; ++j) {
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const int x0 = x0v[j] & 0x0F;
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const int x1 = x0v[j] >> 4;
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const float y0 = y0v[j];
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const float y1 = y1v[j];
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acc[0] += yl[j+ 0] * ((int8_t)(xl[j] & 0xF) - m8);
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acc[1] += yl[j+16] * ((int8_t)(xl[j] >> 4) - m8);
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acc += (x0 - 8)*y0 + (x1 - 8)*y1;
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}
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sum[ith] += acc*d;
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sumf += d * (acc[0] + acc[1]);
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}
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sum[ith] = sumf;
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//
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// Accumulate the sum from all threads in the threadgroup
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// This version is slightly faster than the commented out one below,
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@ -357,6 +360,7 @@ kernel void kernel_mul_mat_f16_f32(
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uint3 tpig[[thread_position_in_grid]],
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uint3 tpitg[[thread_position_in_threadgroup]],
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uint3 tptg[[threads_per_threadgroup]]) {
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const int64_t r0 = tgpig.x;
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const int64_t r1 = tgpig.y;
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const int64_t im = tgpig.z;
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